ppsspp/UI
2015-11-03 23:22:09 +01:00
..
BackgroundAudio.cpp Allow mono atrac3 for "game menu backgrund audio". Fix possible data race. 2015-10-03 23:18:54 +02:00
BackgroundAudio.h Pass the game selection screen audio through the resampler. Fixes #7316 . 2015-01-29 14:58:03 +01:00
ComboKeyMappingScreen.cpp Fix scrolling in Combo Key setup. Fixes #8097. 2015-10-31 13:45:57 +01:00
ComboKeyMappingScreen.h Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
ControlMappingScreen.cpp Don't add Autoconfigure button when the device has builtin controls. Restore to Default should suffice. 2015-10-04 13:25:57 +02:00
ControlMappingScreen.h Fix assorted key mapping issues affecting Shield and probably pads in general on Android. See #7976 2015-09-17 22:46:59 +02:00
CwCheatScreen.cpp Android: Combine the two Java Eclipse projects into one. 2015-09-10 18:51:48 +02:00
CwCheatScreen.h Fix a bad nullcheck. 2015-01-17 19:49:47 -08:00
DevScreens.cpp Make it possible to view vertex decoders through the shader viewing mechanism (even though they aren't strictly shaders, they fit the model). 2015-10-24 10:41:31 +02:00
DevScreens.h Add new shader viewing tool 2015-10-14 18:10:21 +02:00
DisplayLayoutEditor.cpp Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default). 2015-10-31 20:50:02 +01:00
DisplayLayoutEditor.h Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default). 2015-10-31 20:50:02 +01:00
DisplayLayoutScreen.cpp Re-use some translated strings in the display layout editor 2015-11-02 23:10:44 +01:00
DisplayLayoutScreen.h Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default). 2015-10-31 20:50:02 +01:00
EmuScreen.cpp Show simple info about currently playing audio in on-screen Debug Statistics 2015-10-28 21:20:20 +01:00
EmuScreen.h Warning fixes for new LLVM on mac (warns on inconsistent usage of override) 2015-09-17 20:29:37 +02:00
GameInfoCache.cpp Some cleanup, enable CRT memory tracker in debug builds 2015-10-04 14:11:34 +02:00
GameInfoCache.h Workaround for #8020 2015-10-04 00:00:46 +02:00
GamepadEmu.cpp Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
GamepadEmu.h Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
GameScreen.cpp Workaround for #8020 2015-10-04 00:00:46 +02:00
GameScreen.h added optional per-game settings 2014-12-16 00:14:11 +01:00
GameSettingsScreen.cpp Override JIT setting in ppsspp.ini for JIT-incapable environments, fakesign PPSSPP binary via adhoc signing in order to prevent crash-at-launch on iOS 9, separate jailbreak detection logic from JIT support logic, temporary change to only enable JIT on iOS 8 and below. 2015-11-03 12:34:33 -05:00
GameSettingsScreen.h Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default). 2015-10-31 20:50:02 +01:00
HostTypes.h Buildfix 2015-10-31 23:53:20 +01:00
InstallZipScreen.cpp Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
InstallZipScreen.h Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
MainScreen.cpp Generate save state IDs for homebrew using the elf or directory name where applicable. 2015-09-25 19:27:40 +02:00
MainScreen.h Move savedata manager to a new Tools category in Settings 2015-06-12 20:37:42 +02:00
MiscScreens.cpp Minor fix on splash screen 2015-10-04 13:25:57 +02:00
MiscScreens.h Warning fixes for new LLVM on mac (warns on inconsistent usage of override) 2015-09-17 20:29:37 +02:00
NativeApp.cpp Move Windows GPU init code into Windows/GPU 2015-11-03 23:22:09 +01:00
OnScreenDisplay.cpp Fix silly crash in OnScreenDisplay code 2015-09-27 11:42:26 +02:00
OnScreenDisplay.h Assorted fixes to auto resolution. Fixes too low resolution and also #8002, plus notification spam 2015-09-25 19:10:09 +02:00
PauseScreen.cpp Generate save state IDs for homebrew using the elf or directory name where applicable. 2015-09-25 19:27:40 +02:00
PauseScreen.h Generate save state IDs for homebrew using the elf or directory name where applicable. 2015-09-25 19:27:40 +02:00
ProfilerDraw.cpp Add new shader viewing tool 2015-10-14 18:10:21 +02:00
ProfilerDraw.h Add new shader viewing tool 2015-10-14 18:10:21 +02:00
ReadMe.txt
ReportScreen.cpp Consistently use *di for the Dialog i18n category 2015-07-01 23:26:55 +02:00
ReportScreen.h merged with upstream / amended SDL2 multi monitor support 2014-10-15 22:33:38 +02:00
SavedataScreen.cpp Consistently use *sa for the Savedata i18n category 2015-07-02 00:24:43 +02:00
SavedataScreen.h More savedata UI polish 2015-06-12 14:46:34 +02:00
Store.cpp Fix a couple of crashes 2015-10-06 19:07:28 +02:00
Store.h Respect "hidden" flag in the homebrew store. Useful when managing it. 2015-10-01 12:37:16 +02:00
TiltAnalogSettingsScreen.cpp Consistently use *di for the Dialog i18n category 2015-07-01 23:26:55 +02:00
TiltAnalogSettingsScreen.h
TiltEventProcessor.cpp Native merge part 1: skip native/ in includes. 2015-09-06 12:19:33 -07:00
TiltEventProcessor.h
TouchControlLayoutScreen.cpp Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
TouchControlLayoutScreen.h Improve input event handling. Can now map volume keys on Android without issues. 2014-06-15 13:04:59 +02:00
TouchControlVisibilityScreen.cpp Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
TouchControlVisibilityScreen.h Possibly fix weird control visibility issue #7417 although I don't quite get it.. 2015-02-04 10:43:49 +01:00
ui_atlas.cpp Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
ui_atlas.h Implement on-screen touch combo keys. 2015-10-24 13:22:43 +02:00
UI.vcxproj Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default). 2015-10-31 20:50:02 +01:00
UI.vcxproj.filters Add Display layout editor to use for example on tablets, but also includes automatic screen cropping for 16:9 cases(default). 2015-10-31 20:50:02 +01:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

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UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
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    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
    and the filters. This association is used in the IDE to show grouping of files with
    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
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