..
Common
cmake: Detect features at compile time
2016-10-19 12:31:19 +02:00
Debugger
c++11: Remove compat header base/functional.h
2016-10-12 11:32:45 +02:00
Directx9
c++11: Remove compat header base/functional.h
2016-10-12 11:32:45 +02:00
GLES
Merge pull request #9053 from Orphis/android_define
2016-10-12 13:12:14 +02:00
Null
Android: Add both a lost and restore phase.
2016-09-10 21:58:42 -07:00
Software
Add a flag to use the display vfb for screenshots.
2016-09-25 16:32:18 -07:00
Vulkan
c++11: Remove compat header base/functional.h
2016-10-12 11:32:45 +02:00
ge_constants.h
Treat GE_PATCHPRIM_UNKNOWN as points.
2016-04-10 11:58:15 -07:00
GeDisasm.cpp
Add support for 32-bit indices.
2016-04-10 02:24:58 -07:00
GeDisasm.h
Slightly improve GPU disassembly
2014-09-13 23:51:07 +02:00
GPU.cpp
Vulkan: Consistently init the graphicsContext.
2016-10-01 11:22:53 -07:00
GPU.h
Remove an entry from GPUStats that didn't really belong.
2016-04-02 11:06:05 +02:00
GPU.vcxproj
Move TextureReplacer to Core.
2016-05-01 00:30:40 -07:00
GPU.vcxproj.filters
Move TextureReplacer to Core.
2016-05-01 00:30:40 -07:00
GPUCommon.cpp
Reduce some repetitive code.
2016-04-10 13:07:08 -07:00
GPUCommon.h
android: Change preprocessor define to standard __ANDROID__
2016-10-12 11:14:09 +02:00
GPUInterface.h
Android: Add both a lost and restore phase.
2016-09-10 21:58:42 -07:00
GPUState.cpp
Make debug stats more compact.
2016-03-31 09:47:25 +02:00
GPUState.h
Vulkan: Initial support for aniso filtering.
2016-03-20 19:31:02 +01:00
Math3D.cpp
Math3D.h
Try to optimize bezier color sampling.
2015-04-18 12:47:21 -07:00