..
BackgroundAudio.cpp
Even more cleanup of RIFFReader
2017-12-04 17:34:47 +01:00
BackgroundAudio.h
ComboKeyMappingScreen.cpp
ComboKeyMappingScreen.h
UI: Fix some virtual override warnings.
2017-12-03 19:22:02 -08:00
ControlMappingScreen.cpp
UI: Cleanup common message handling.
2017-12-02 11:55:06 -08:00
ControlMappingScreen.h
UI: Avoid pushing a screen on top of itself.
2017-12-02 11:55:06 -08:00
CwCheatScreen.cpp
Oops:]
2017-12-01 11:22:12 +01:00
CwCheatScreen.h
UI: Fix some virtual override warnings.
2017-12-03 19:22:02 -08:00
DevScreens.cpp
Don't allow wrapping on framebuffer textures. Fixes GTA on old NV Shield
2018-03-17 01:54:11 +01:00
DevScreens.h
UI: Fix some virtual override warnings.
2017-12-03 19:22:02 -08:00
DisplayLayoutEditor.cpp
Buildfix for an older clang.
2016-08-06 18:57:30 -07:00
DisplayLayoutEditor.h
DisplayLayoutScreen.cpp
Noticed that the UWP build has been broken for some time, fix it.
2018-02-05 16:21:39 +01:00
DisplayLayoutScreen.h
UI: Trigger view recreate on static sized screens.
2017-12-27 01:13:47 -08:00
EmuScreen.cpp
Add some paranoid checks guided by stack traces from Google Play
2018-05-27 22:12:59 +02:00
EmuScreen.h
Android: Fix initial start from shortcut.
2018-04-01 23:28:36 -07:00
GameInfoCache.cpp
Include renderpass definition in Vulkan shader cache entries, should make it more effective again.
2018-03-29 14:36:04 +02:00
GameInfoCache.h
UI: Use atomic flags in game info cache.
2017-12-29 08:55:49 -08:00
GamepadEmu.cpp
System: Use a separate API for bool props.
2017-04-29 17:35:12 -07:00
GamepadEmu.h
UI: Fix fade-out when editing touch controls.
2017-06-03 09:45:53 -07:00
GameScreen.cpp
UI: Use atomic flags in game info cache.
2017-12-29 08:55:49 -08:00
GameScreen.h
UI: Fix some virtual override warnings.
2017-12-03 19:22:02 -08:00
GameSettingsScreen.cpp
Revert "Remove further remains of hardware skinning."
2018-04-10 12:22:41 +02:00
GameSettingsScreen.h
UI: Fix some virtual override warnings.
2017-12-03 19:22:02 -08:00
HostTypes.h
Split out QtHost.h from HostTypes.h
2018-03-03 08:46:12 +01:00
InstallZipScreen.cpp
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
InstallZipScreen.h
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
MainScreen.cpp
UI: Only default focus visible things.
2017-12-29 17:55:40 -08:00
MainScreen.h
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
MiscScreens.cpp
When listing post-shaders, use the "name" specified in the ini as default, when looking up translations.
2018-03-25 11:53:11 +02:00
MiscScreens.h
UI: Send prompt results even on back/cancel.
2017-12-02 19:04:33 -08:00
NativeApp.cpp
Check for a valid screen manager in NativeIsAtTopLevel
2018-05-26 17:50:37 +02:00
OnScreenDisplay.cpp
Big mutex overhaul - remove our custom ones, make them non-recursive where possible
2017-02-28 11:40:29 +01:00
OnScreenDisplay.h
Big mutex overhaul - remove our custom ones, make them non-recursive where possible
2017-02-28 11:40:29 +01:00
PauseScreen.cpp
Add "--pause-menu-exit" option.
2018-04-02 16:31:26 +02:00
PauseScreen.h
Android: Properly restore screenshots on the Pause screen on task switching away and back.
2018-03-27 23:11:10 +02:00
ProfilerDraw.cpp
Profiler: Show the slowest thread's categories.
2017-12-30 10:45:51 -08:00
ProfilerDraw.h
ReadMe.txt
RemoteISOScreen.cpp
Show chosen postshader display name properly, plus some additional bugfixes. Fixes #10790
2018-03-25 14:42:48 +02:00
RemoteISOScreen.h
http: Allow sharing automatically on PPSSPP start.
2017-12-10 18:30:28 -08:00
ReportScreen.cpp
UI: Actually offset text shadow.
2018-01-01 22:58:07 -08:00
ReportScreen.h
Reporting: Add compat description to UI.
2017-05-29 09:48:18 -07:00
SavedataScreen.cpp
Include renderpass definition in Vulkan shader cache entries, should make it more effective again.
2018-03-29 14:36:04 +02:00
SavedataScreen.h
c++11: Remove compat header base/functional.h
2016-10-12 11:32:45 +02:00
Store.cpp
Store: Maintain icon aspect ratio.
2017-12-10 09:30:31 -08:00
Store.h
Store: Highlight active item, reselect on resize.
2017-12-10 09:29:06 -08:00
TextureUtil.cpp
Vulkan: Add tags to UI textures too.
2018-04-06 21:43:18 -07:00
TextureUtil.h
Android: Properly restore screenshots on the Pause screen on task switching away and back.
2018-03-27 23:11:10 +02:00
TiltAnalogSettingsScreen.cpp
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
TiltAnalogSettingsScreen.h
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
TiltEventProcessor.cpp
android: Change preprocessor define to standard __ANDROID__
2016-10-12 11:14:09 +02:00
TiltEventProcessor.h
TouchControlLayoutScreen.cpp
UI: Trigger view recreate on static sized screens.
2017-12-27 01:13:47 -08:00
TouchControlLayoutScreen.h
UI: Trigger view recreate on static sized screens.
2017-12-27 01:13:47 -08:00
TouchControlVisibilityScreen.cpp
TouchControlVisibilityScreen.h
UI: Fix some virtual override warnings.
2017-12-03 19:22:02 -08:00
ui_atlas.cpp
qt: Build Qt frontend with CMake. Requires Qt5.
2016-10-17 23:45:21 +02:00
ui_atlas.h
UI.vcxproj
Revert unintentional change from: 429bf5d8b3
2017-03-23 11:54:54 +01:00
UI.vcxproj.filters
Break out image file management from DrawContext (thin3d)
2017-01-24 20:58:59 +01:00