ppsspp/Core
Unknown W. Brackets bf652e4f46 Don't report for <= 4 sized option parameters.
Also don't crash in sceKernelCreateVTimer(NULL, NULL).
2013-07-07 21:16:28 -07:00
..
Debugger Fix a possible infinite loop in the symbol map. 2013-07-07 01:58:23 -07:00
Dialog Fix uninitialized variable in PSPMsgDialog 2013-07-03 08:13:16 +08:00
ELF Merge branch 'new-ui'. Still incomplete. Enable by setting NewUI=True in ppsspp.ini 2013-06-27 16:28:38 +02:00
FileSystems Revert part of 3ac9aa9cfb , it crashes GTA: LCS. @tpunix, might want to investigate. 2013-07-07 14:19:40 +02:00
Font Improve GPU invalidation interface, check fonts. 2013-05-05 22:52:01 -07:00
HLE Don't report for <= 4 sized option parameters. 2013-07-07 21:16:28 -07:00
HW Minor audio optimization 2013-07-06 22:21:52 +02:00
MIPS Improve performance of ScanForFunctions(). 2013-07-06 16:58:17 -07:00
Util Text spacing adjustments. 2013-06-15 21:20:18 +08:00
CMakeLists.txt Add dummy sceCcc 2013-06-30 20:21:56 +08:00
Config.cpp Fix the actual typo.. 2013-07-08 00:36:25 +02:00
Config.h Change a variable name to match the name used in the ini file. Default screenshots to JPG. 2013-07-08 00:10:23 +02:00
Core.cpp Allow Core_WaitInactive() when already inactive. 2013-06-30 22:47:39 -07:00
Core.h Fix/prevent crashes when MainWindow is closed before LoadFile() completes, or when it gets certain messages before TheThread completes initialization. 2013-06-15 13:06:43 +08:00
Core.vcxproj Add dummy sceCcc 2013-06-30 20:21:56 +08:00
Core.vcxproj.filters Add dummy sceCcc 2013-06-30 20:21:56 +08:00
CoreParameter.h Delete the "Use Media Engine" option. 2013-06-08 22:53:36 +02:00
CoreTiming.cpp Fix name collision when building on Windows. Was preventing Blackberry from building. 2013-05-03 16:10:23 +10:00
CoreTiming.h Buildfixes. 2013-06-02 13:26:39 +10:00
CPU.cpp Get rid of CPU class so that MIPSState can be POD, enabling offsetof 2013-01-08 14:20:06 +01:00
CPU.h Get rid of CPU class so that MIPSState can be POD, enabling offsetof 2013-01-08 14:20:06 +01:00
CwCheat.cpp Assorted warning fixes and cleanups 2013-07-06 11:09:19 +02:00
CwCheat.h Rewrite .ini files to match cheat.db 2013-06-16 17:59:59 -05:00
HDRemaster.cpp Restructure the hack to be more correct, and add support for double texture coordinates. Fixes #2314. 2013-06-26 16:02:52 -04:00
HDRemaster.h Fix memory sizes for Eiyuu Densetsu HD Remaster games, thanks to @Darth1701. 2013-07-07 03:37:08 -04:00
Host.cpp Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Host.h Buildfixes. 2013-06-02 13:26:39 +10:00
Loaders.cpp Allow ELFs to be named PBP, there are a bunch of such homebrew floating around it seems 2013-06-22 18:51:06 +02:00
Loaders.h Give GameInfo some new powers, like deleting savedata (no UI yet) and computing file sizes. Recognize directories with EBOOT.PBP in them as "games" in their own right, makes things a little cleaner. 2013-06-08 17:52:51 +02:00
MemMap.cpp Simplify the HDRemaster struct, eliminating the need for the g_MemoryEnd variable. 2013-07-07 03:07:51 -04:00
MemMap.h Simplify the HDRemaster struct, eliminating the need for the g_MemoryEnd variable. 2013-07-07 03:07:51 -04:00
MemMapFunctions.cpp Remove a few more unneeded includes and change a loop to use ARRAY_SIZE instead of a variable. 2013-06-26 16:02:53 -04:00
PSPLoaders.cpp Simplify the HDRemaster struct, eliminating the need for the g_MemoryEnd variable. 2013-07-07 03:07:51 -04:00
PSPLoaders.h Fix more style issues, and abstract most of the init code from MemMap.cpp. 2013-06-26 16:02:52 -04:00
PSPMixer.cpp Let's not play noise when paused on Windows. 2013-03-30 18:54:10 +01:00
PSPMixer.h Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Reporting.cpp Rename "VPS"/"FPS" to "Speed"/"FPES" so it's clear. 2013-06-29 20:06:34 -07:00
Reporting.h Add reporting for alphatest mask. 2013-05-11 01:19:46 -07:00
SaveState.cpp Make keys look more natural in case we have an untranslated key, and give a generic error for the missing version/not found keys. 2013-06-24 05:09:45 -04:00
SaveState.h Include the git version in savestates. 2013-04-13 01:13:28 -07:00
System.cpp Simplify the HDRemaster struct, eliminating the need for the g_MemoryEnd variable. 2013-07-07 03:07:51 -04:00
System.h Keep EmuThread running on game shutdown. 2013-06-18 00:33:22 -07:00