ppsspp/ext
2017-02-25 09:57:24 +01:00
..
armips@309a15145a Update ext/armips 2016-09-18 23:11:41 +02:00
cmake/armips cmake: Move some cmake includes to ext 2016-12-18 22:17:41 +01:00
glew cmake: Fix system GLEW usage 2016-12-21 22:53:28 +01:00
glslang@7225a1cb1e Update glslang submodule 2017-02-14 23:32:54 +01:00
glslang-build Set up Android build for the proper glslang 2016-12-20 02:31:41 +01:00
libkirk More vulkan fixing 2016-03-20 19:25:30 +01:00
native Further UWP fixes 2017-02-25 09:57:24 +01:00
sfmt19937 Cleaner fix for compilation problem in SFMT.h, though had to patch it. 2015-02-15 23:14:54 +01:00
snappy cmake: Move some cmake includes to ext 2016-12-18 22:17:41 +01:00
SPIRV-Cross@603673629e Import SPIRV-Cross. This will be used later to translate post-processing shaders to the various shader languages we use. 2017-02-14 23:33:27 +01:00
udis86 More UWP prep 2017-02-25 09:57:22 +01:00
vulkan Update Vulkan headers. Hack around another validation check (which I beleive to be bugged). 2016-12-15 18:12:53 +01:00
xbrz Buildfix _DEBUG-builds on non-win32 2016-01-01 14:30:03 +01:00
zlib More vulkan fixing 2016-03-20 19:25:30 +01:00
.gitignore Import SPIRV-Cross. This will be used later to translate post-processing shaders to the various shader languages we use. 2017-02-14 23:33:27 +01:00
CMakeLists.txt Import SPIRV-Cross. This will be used later to translate post-processing shaders to the various shader languages we use. 2017-02-14 23:33:27 +01:00
disarm.cpp clean double end statements 2016-12-03 12:25:05 -03:00
disarm.h sprintf->snprintf, fix some too short buffers 2014-09-14 00:14:11 +02:00
glslang.vcxproj MSVC build: Enable multiprocessor compilation for the glslang project 2017-01-21 17:13:51 +01:00
glslang.vcxproj.filters glslang for vulkan: Use my proper glslang fork instead of the ugly old SDK-glslang fork 2016-12-20 00:30:09 +01:00
libarmips.vcxproj More vulkan fixing 2016-03-20 19:25:30 +01:00
libarmips.vcxproj.filters armips buildfix 2016-01-19 20:09:05 +01:00
SPIRV-Cross.vcxproj Initial work on post-shader translation for D3D11 2017-02-23 12:42:24 +01:00
SPIRV-Cross.vcxproj.filters Minor cleanups (combined two identical enums, misc) 2017-02-15 11:06:59 +01:00
xxhash.c Avoid unaligned accesses when hashing vertex data on ARM. Fixes #9114, may help #9128 and #9129. 2016-12-01 15:56:05 +01:00
xxhash.h Update xxhash to r37. 2014-10-26 17:48:59 -07:00