Henrik Rydgård ffd5e57a20 Vulkan: Don't use multithreaded rendering if frames-in-flight is set to 1
It has no benefit, and loses by a few percent in simple benchmarking.
2023-08-01 21:08:07 +02:00
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2022-12-29 00:39:59 +01:00
2022-12-29 00:39:59 +01:00
2022-10-17 20:12:54 +02:00