Dmitry Stepanov
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5886d82884
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fixed compilation
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2025-11-13 19:13:06 +03:00 |
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Dmitry Stepanov
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6021ae8da1
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more debug scopes for the renderer
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2025-11-10 18:48:02 +03:00 |
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Dmitry Stepanov
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da0c391ad7
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added named scopes for renderer to improve debugging
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2025-11-08 20:18:49 +03:00 |
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Dmitry Stepanov
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9d1851e6a5
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hdr settings + moved bloom effect rendering to hdr renderer
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2025-11-08 12:12:02 +03:00 |
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Dmitry Stepanov
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98bbdc8809
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ability to disable bloom + configurable bloom threshold
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2025-11-07 20:30:01 +03:00 |
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Dmitry Stepanov
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635b8b92f2
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fixed incorrect hdr adaptation
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2025-11-07 17:44:48 +03:00 |
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Dmitry Stepanov
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3d7e05920c
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fixed hdr auto exposure
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2025-11-07 17:41:43 +03:00 |
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Dmitry Stepanov
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dc3354eff1
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fixed defaults for automatic exposure for hdr
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2025-11-06 23:58:14 +03:00 |
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Dmitry Stepanov
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b94ec3bb92
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fixed incorrect frame luminance calculation for hdr
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2025-11-05 23:06:06 +03:00 |
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Dmitry Stepanov
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66a2c80be2
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helper methods for scene nodes
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2025-11-03 16:54:39 +03:00 |
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Dmitry Stepanov
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ddd7a17fc8
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[BREAKING] drop backward compatibility for assets
- use this tool from 1.0.0-rc.1 https://fyrox.rs/blog/post/fyrox-game-engine-1-0-0-rc-1/#migration to migrate the assets
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2025-11-02 19:48:19 +03:00 |
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Dmitry Stepanov
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9148813d6a
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cargo fmt
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2025-11-01 17:46:18 +03:00 |
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Dmitry Stepanov
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7b79b19a39
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fixed clippy warnings
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2025-11-01 17:23:37 +03:00 |
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b-guild
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bb36f81003
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Correcting panic from TileCollider load failure
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2025-10-30 18:12:30 -07:00 |
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b-guild
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9d0547e1bc
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BBCode
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2025-10-28 16:59:41 -07:00 |
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Dmitry Stepanov
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26e6bfb9d2
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Merge pull request #865 from b-guild/font
Font fallbacks
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2025-10-27 21:23:34 +03:00 |
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Dmitry
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4135f6ac6c
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use gltf emission strength parameter correctly
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2025-10-25 19:46:49 +03:00 |
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Dmitry
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4eeb82e94b
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register gltf standard shader
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2025-10-25 19:27:45 +03:00 |
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Dmitry
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3a7fd975d5
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removed redundant methods
- use trait upcasting instead
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2025-10-25 13:47:55 +03:00 |
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b-guild
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1cc075858d
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Font fallbacks
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2025-10-24 13:52:08 -07:00 |
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Dmitry Stepanov
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7b03115549
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wake up rigid bodies when changeing linear/angular velocity
- #864
- fixed usage of `can sleep` flag
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2025-10-24 22:52:51 +03:00 |
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Dmitry Stepanov
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44c881f8b2
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made uv + normals optional when loading gltf
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2025-10-24 20:47:24 +03:00 |
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Dmitry Stepanov
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e91319fc2d
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Merge pull request #863 from b-guild/errors
impl Display and impl Error for various errors
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2025-10-24 13:46:02 +03:00 |
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Dmitry Stepanov
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7a03903610
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fixed gltf loading
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2025-10-24 08:49:16 +03:00 |
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b-guild
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deca3f7ad7
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impl Display and impl Error for various errors
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2025-10-23 11:10:48 -07:00 |
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Dmitry Stepanov
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18f4633e26
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Merge pull request #858 from b-guild/resource
Fixing and improving resource IO and asset browsing.
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2025-10-23 19:09:20 +03:00 |
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Dmitry Stepanov
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ef39d2aada
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updated msrv
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2025-10-22 20:27:20 +03:00 |
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Dmitry Stepanov
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21f6ed087b
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bump versions
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2025-10-21 21:07:43 +03:00 |
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Dmitry Stepanov
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e4cddc3a10
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fixed build of fyrox-impl on publishing
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2025-10-21 21:06:07 +03:00 |
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b-guild
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a7504925f6
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Correcting registry loading
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2025-10-19 15:12:51 -07:00 |
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Dmitry
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1efe57c471
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universal ascii-> binary conversion for native resources
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2025-10-19 12:04:47 +03:00 |
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Dmitry
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6cc0c2e89b
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use ascii form for native assets where possible
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2025-10-19 10:29:31 +03:00 |
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Dmitry
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08d296403a
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more impls of is_native_extension
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2025-10-19 09:53:50 +03:00 |
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Dmitry
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b1a7959142
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ResourceLoader::is_native_extension
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2025-10-18 22:35:04 +03:00 |
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Dmitry Stepanov
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f433968e62
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process file system events on every frame
- fixes a lot of broken functionality in the asset browser
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2025-10-17 21:18:11 +03:00 |
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Dmitry Stepanov
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4b4fef9476
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do not write legacy navmeshes container when visiting a scene
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2025-10-17 20:08:39 +03:00 |
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Dmitry Stepanov
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a04ca22bf9
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Merge pull request #856 from b-guild/resource
Improving resource handles to be UUID-based
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2025-10-17 18:57:33 +03:00 |
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b-guild
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d4f5f2c171
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Corrections to resource reloading, material deep copy, etc.
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2025-10-16 18:09:36 -07:00 |
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Dmitry Stepanov
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09320a0658
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fixed potential crash when a joint is synced before its rigid bodies
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2025-10-15 22:42:14 +03:00 |
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Dmitry Stepanov
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fbfdf3a09d
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fixed missing doc comment
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2025-10-14 21:27:09 +03:00 |
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Dmitry Stepanov
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3558828b80
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increased precision of normal map in gbuffer
- fixes annoying banding issues all over the place in the renderer at the cost of increased memory usage and memory bandwidth requirements
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2025-10-14 21:04:35 +03:00 |
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b-guild
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75b873d72b
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Making resource handles UUID-based instead of path-based.
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2025-10-13 18:55:27 -07:00 |
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Dmitry Stepanov
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8fcda35665
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configurable environment lighting source for reflection probes
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2025-10-13 21:28:40 +03:00 |
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Dmitry Stepanov
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72911fa2d5
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transform irradiance + specular map to linear color space
- fixes overly bright image when pbr + reflection probes are used
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2025-10-12 19:03:39 +03:00 |
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Dmitry Stepanov
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95fdcef84e
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added standard widget material in built-in resources
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2025-10-09 23:04:07 +03:00 |
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b-guild
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7311ddbe21
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Improving error reporting. (#853)
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2025-10-08 19:37:33 +03:00 |
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Dmitry Stepanov
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5b2db864d9
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fixed Clone impl of SceneRenderingOptions
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2025-10-06 20:10:31 +03:00 |
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b-guild
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89e7cdbe28
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Preventing deadlock by replacing lock with safe_lock (#852)
* Preventing deadlock by replacing `lock` with `safe_lock`
* Fixing unused code warnings in wasm SafeLock
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2025-10-05 10:34:06 +03:00 |
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Dmitry Stepanov
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0d1554a19a
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prevent crash on empty uniform blocks
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2025-10-04 20:30:26 +03:00 |
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Dmitry Stepanov
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43952b7ac7
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added non-euler-angles-based rotation track
- fixed gimbal lock in GLTF animations
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2025-10-04 10:26:06 +03:00 |
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