Garrett Cox
820b628beb
Fix malloc include on macos ( #354 )
2024-05-22 09:05:04 -05:00
louist103
b809d80b8f
Fix ub ( #352 )
2024-05-22 09:05:04 -05:00
PurpleHato
524a2ebbe0
TWEAK: Restoration menu dupliacation ( #350 )
2024-05-22 09:05:04 -05:00
Archez
df1976cd36
bump latest lus; window changes; header updates ( #345 )
2024-05-22 09:05:04 -05:00
inspectredc
140b45c5c5
Fix various equip d-pad issues ( #349 )
2024-05-22 09:05:04 -05:00
Garrett Cox
2d0421797b
Fix minislime interpolation. Closes #340 ( #342 )
2024-05-22 09:05:04 -05:00
inspectredc
ad478cfc59
DPad Items ( #228 )
...
* Initial Dpad
* remove old hud stuff
* and comment
* s..
* add dpad equip macro back in
* fix inputs
* fix equipping (hopefully all)
* finish some todos
* add 2s2h asset header
* check dpad macro
* remove 2s2h_assets
* re-add empty texture
* use correct struct for default dpad equips
* dpad save stuff
* fix item offering, use correct equip offset values
* finally figure out unk_154 and fix mask equipping
* avoid ugly code
* add necessary condition
* correct save names for dpad items/slots
* remove todos and sort out suggestions and rename cvar
* func standardise renaming
* Add dpad to hud presets
* dpad save migration
2024-05-22 09:05:04 -05:00
Garrett Cox
1d5d9be069
Fix Wart interpolation. Closes #339 ( #344 )
2024-05-22 09:05:04 -05:00
Archez
a15cfa2fb2
Fix skel anime compares again ( #347 )
2024-05-22 09:05:04 -05:00
Garrett Cox
efe04c3d41
Fix hud editor preset changes not persisting. Closes #337 ( #338 )
2024-05-22 09:05:04 -05:00
Garrett Cox
527bd0bd93
Add missing include in raf ( #343 )
2024-05-22 09:05:04 -05:00
Garrett Cox
7bc6c58721
Replace some remaining soh branding with 2ship ( #341 )
2024-05-22 09:05:04 -05:00
louist103
9554f79e26
Header and cmake cleanup. ( #310 )
2024-05-22 09:05:04 -05:00
inspectredc
292acc5ecd
Remove BenPort.h from functions.h ( #309 )
...
* Remove BenPort.h from functions.h
* use specific z64 includes
* this -> thisx
2024-05-22 09:05:04 -05:00
inspectredc
ba16e12772
add reset to aliens ( #329 )
2024-05-22 09:05:04 -05:00
inspectredc
83be8b1180
[Enhancement] Power Crouch Stab ( #273 )
...
* power crouch stab
* update gi enum
---------
Co-authored-by: Archez <Archez@users.noreply.github.com>
2024-05-22 09:05:04 -05:00
Garrett Cox
63428cca5f
Fix grass interpolation issue when culling. Closes #249 ( #333 )
2024-05-22 09:05:03 -05:00
Garrett Cox
c8ce60e2db
Fix freezard interpolation ( #331 )
...
* Fix freezard interpolation
* Update mm/src/overlays/actors/ovl_En_Fz/z_en_fz.c
2024-05-22 09:05:03 -05:00
Garrett Cox
4d64945839
Fix some goht interpolation ( #332 )
2024-05-22 09:05:03 -05:00
Archez
d4fff4c5fb
Add skip title opening and create save with debug inventory enhancements ( #312 )
...
* add skip title opening and save with debug inv enhancements
* feedback
2024-05-22 09:05:03 -05:00
Archez
a88609ef06
Fix animation morph detection ( #327 )
2024-05-22 09:05:03 -05:00
aMannus
f3924c2f83
[Enhancement] Enable Suns Song ( #262 )
...
* Enable Suns Song
* Move Sun's Song to no longer check for save data at all
* Update description
* Address review comments
---------
Co-authored-by: Archez <Archez@users.noreply.github.com>
2024-05-22 09:05:03 -05:00
louist103
6b73dab27b
Consolidate array in z_en_fish2 ( #320 )
2024-05-22 09:05:03 -05:00
louist103
7620d69678
Interpolation and CPU modified textures. z_en_raf ( #313 )
...
Fix interpolation and use texture mask for dissolve effect.
2024-05-22 09:05:03 -05:00
Archez
fd0fc0ff46
Fix: bigslime VTX data use for windup punch/throw ( #317 )
2024-05-22 09:05:03 -05:00
aMannus
bda4845572
[Enhancement] Always Win Doggy Race ( #256 )
...
* Always Win Doggy Race Hookified
* uint8_t -> bool
* Trailing comma
---------
Co-authored-by: Archez <Archez@users.noreply.github.com>
2024-05-22 09:05:03 -05:00
aMannus
a994c13b49
[Enhancement] Unbreakable Razor Sword ( #260 )
...
* Unbreakable Razor Sword
* Update mm/2s2h/Enhancements/GameInteractor/GameInteractor.h
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
---------
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-05-22 09:05:03 -05:00
PurpleHato
c6178683b0
Tweak: Enhancements Alphabetical Ordering ( #304 )
2024-05-22 09:05:03 -05:00
Caladius
db223d8d95
Add Quest Status to Save Editor ( #294 )
...
* Quest SaveEditor Progress
* Quest Status tab implementation.
* Updated Bombers Notebook, songs, and tooltips
* Give All and Remove All buttons.
* Fixes from Review
* Bump LUS and use nlohmann json from package manager (#254 )
* Handling of FD Link Form for Sword updates.
* Update mm/2s2h/DeveloperTools/SaveEditor.cpp
* Update mm/2s2h/DeveloperTools/SaveEditor.cpp
* Oops, missed comments
* Comments
* Fix some ship references
---------
Co-authored-by: Archez <Archez@users.noreply.github.com>
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-05-22 09:05:03 -05:00
inspectredc
5fe3e350fa
Fix Skulltula Counter Hud Editor ( #308 )
2024-05-22 09:05:03 -05:00
Archez
5a8989bdbe
Pack and publish release builds ( #300 )
...
* pack release builds
* changes
* test
* more
* different unzip
* different unzip 2
* add pr artifacts action
* mm hashes
* add gc rom
* update linux sh
* fix windows linking
* give windows release a console
* tweaks
2024-05-22 09:05:03 -05:00
louist103
7e0b22935a
Consolidate arrays. ( #303 )
2024-05-22 09:05:03 -05:00
Garrett Cox
60e6119af1
Fix debug warp not persisting file select, and Warp Point not saving warp point ( #299 )
2024-05-22 09:05:03 -05:00
aMannus
7f8ea385af
[Enhancement] No Blast Mask Cooldown ( #242 )
...
* No Blast Mask Cooldown
* Re-add empty line
* Change enum name
2024-05-22 09:05:03 -05:00
Garrett Cox
be3f7f57ee
Play as kafei ( #298 )
2024-05-22 09:05:03 -05:00
inspectredc
860de31e68
Fix UB in Goron Race ( #293 )
...
* index properly
* add extra checkpoint
* add comment
2024-05-22 09:05:03 -05:00
Archez
0916ba52f5
Fix: Write framebuffer data to CPU for Deku bubble ( #236 )
...
* use framebuffer data for deku bubble
* review feedback
2024-05-22 09:05:03 -05:00
Garrett Cox
ecf0f2a06f
Add support for migrations and move save related stuff ( #264 )
...
* Move SaveManager to its own file
* Add support for migration
2024-05-22 09:05:03 -05:00
aMannus
655d82462e
Recategorize current enhancements ( #257 )
2024-05-22 09:05:03 -05:00
Garrett Cox
1b6397eca9
Add fast mask transformation enhancement ( #244 )
2024-05-22 09:05:03 -05:00
Archez
d10dd13972
Rework cycle reset bottle logic to account for stolen bottles ( #295 )
...
* handle stolen bottles in reset cycle keep bottles
* rework bottle reset logic
2024-05-22 09:05:03 -05:00
PurpleHato
9c69f3ab4d
FIX: Missing T for Do not ( #297 )
2024-05-22 09:05:03 -05:00
Archez
8cec7afa25
Bump lus with packages, new namespace, and global factories ( #292 )
...
* imgui
* detangle zapdutils
* ship namespace
* register global factories
* readfb
* deps
* bump submodules
* keyframe
* bump modules
2024-05-22 09:05:03 -05:00
inspectredc
44ded41793
[Enhancement] Un-patch side rolls ( #290 )
2024-05-22 09:05:03 -05:00
Archez
6fca358aa2
Bump LUS and use nlohmann json from package manager ( #254 )
2024-05-22 09:05:03 -05:00
Archez
727c87293c
implement majora's wrath dissolve texture effect ( #284 )
2024-05-22 09:05:03 -05:00
PurpleHato
1e45e51884
ADD: Reset Cycle enhancements ( #233 )
...
* ADD: Reset Cycle enhancements
TODO/ Using hooks
* FIX: Typo
* Convert to hooks
TODO: Complete Pictobox
* TWEAK: alignment style and whitespaces
* REM: Pictobox attempts
* FIX: oopsie on merge dev
* TWEAK: Review suggestion with memcpy
* Tweak typo
* loop fix
* Try: Fix linux compilation ??
* include 2
2024-05-22 09:05:03 -05:00
Garrett Cox
8253bd27f7
Add warp developer tool ( #283 )
2024-05-22 09:05:03 -05:00
Garrett Cox
f4921d5b8e
Add fix for ammo count color ( #285 )
2024-05-22 09:05:03 -05:00
Garrett Cox
7f08698d76
Add log level combo box ( #286 )
2024-05-22 09:05:03 -05:00