Archez
8cec7afa25
Bump lus with packages, new namespace, and global factories ( #292 )
...
* imgui
* detangle zapdutils
* ship namespace
* register global factories
* readfb
* deps
* bump submodules
* keyframe
* bump modules
2024-05-22 09:05:03 -05:00
inspectredc
44ded41793
[Enhancement] Un-patch side rolls ( #290 )
2024-05-22 09:05:03 -05:00
Archez
6fca358aa2
Bump LUS and use nlohmann json from package manager ( #254 )
2024-05-22 09:05:03 -05:00
Archez
727c87293c
implement majora's wrath dissolve texture effect ( #284 )
2024-05-22 09:05:03 -05:00
PurpleHato
1e45e51884
ADD: Reset Cycle enhancements ( #233 )
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* ADD: Reset Cycle enhancements
TODO/ Using hooks
* FIX: Typo
* Convert to hooks
TODO: Complete Pictobox
* TWEAK: alignment style and whitespaces
* REM: Pictobox attempts
* FIX: oopsie on merge dev
* TWEAK: Review suggestion with memcpy
* Tweak typo
* loop fix
* Try: Fix linux compilation ??
* include 2
2024-05-22 09:05:03 -05:00
Garrett Cox
8253bd27f7
Add warp developer tool ( #283 )
2024-05-22 09:05:03 -05:00
Garrett Cox
f4921d5b8e
Add fix for ammo count color ( #285 )
2024-05-22 09:05:03 -05:00
Garrett Cox
7f08698d76
Add log level combo box ( #286 )
2024-05-22 09:05:03 -05:00
inspectredc
cdeb6eaa16
More Anim Comparison Fixes: Kafei Mask Reveal Cutscene ( #288 )
2024-05-22 09:05:03 -05:00
louist103
4ff6633cee
Fix lava rock interpolation ( #282 )
2024-05-22 09:05:03 -05:00
Nicholas Estelami
000ab6f86a
Fix curiosity shop crash ( #281 )
2024-05-22 09:05:03 -05:00
louist103
e96c7b4daf
Fix song of soaring crash on linux. ( #280 )
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* Fix audio on linux
* Text hack
2024-05-22 09:05:03 -05:00
Garrett Cox
62a398e24c
Fix issue with flags editor and add clear/set buttons ( #279 )
2024-05-22 09:05:03 -05:00
Archez
6da4eee306
Add temple clears to save editor ( #275 )
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* Add temple clears to save editor
* for each
2024-05-22 09:05:03 -05:00
Garrett Cox
144fa5cfaf
Add flags tab to save editor ( #276 )
2024-05-22 09:05:03 -05:00
Archez
646cb3af37
fix DL indexing in draw code ( #277 )
2024-05-22 09:05:03 -05:00
Archez
0f0bca2a74
fix cross and circle for island jumping minigames ( #274 )
2024-05-22 09:05:03 -05:00
Archez
448237c606
fix woodfall temple wave vertex changes ( #268 )
2024-05-22 09:05:03 -05:00
Archez
1b9e49b52d
reset milk bar door and race dog selected ( #269 )
2024-05-22 09:05:03 -05:00
inspectredc
0004a8c896
Fix Scarecrow Song ( #271 )
2024-05-22 09:05:03 -05:00
inspectredc
c2c359ceed
Fix bigslime vtx load ( #272 )
2024-05-22 09:05:03 -05:00
Archez
5860f829db
reset func for kafei ( #255 )
2024-05-22 09:05:02 -05:00
Archez
bbb0e2a4e0
Fix interpolation crashes due to unclosed records ( #263 )
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* Fix interpolation crashes due to unclosed records
* rework en_mnk drawface to avoid return in open/close disps pair [still matching]
* fix placement of close_disps in en_osn draw
* replace returns with goto to follow other decomp patterns
2024-05-22 09:05:02 -05:00
Garrett Cox
8f2d856519
Add ability to configure motion blur ( #266 )
2024-05-22 09:05:02 -05:00
aMannus
9311b51f46
Add missing reset to dograce ( #258 )
2024-05-22 09:05:02 -05:00
Archez
f81dc4f82e
widescreen particles and effects ( #241 )
2024-05-22 09:05:02 -05:00
Archez
5a6027d0e0
fix beaver race rings not resetting ( #251 )
2024-05-22 09:05:02 -05:00
Garrett Cox
16e4ccf9af
Add Event Log and more hooks ( #247 )
2024-05-22 09:05:02 -05:00
Archez
0da645e7e6
Fix actor inits happening too early ( #248 )
2024-05-22 09:05:02 -05:00
inspectredc
5eb543bfdf
Revert Branching DisplayLists Exporter Change And Add JP FileList ( #245 )
...
* Update OTRExporter
* Update OTRExporter
2024-05-22 09:05:02 -05:00
Garrett Cox
fc8f02a599
Small additions to save editor ( #239 )
2024-05-22 09:05:02 -05:00
louist103
e3c1d6672c
Fix bug with object "loading" ( #240 )
2024-05-22 09:05:02 -05:00
inspectredc
c897fc2399
Gamecube NTSC US Support ( #155 )
...
* initial asset xml split
* move otrexporter back
* update exporter
* update xml progress
* update xmls -- todo: rename actor.xml
* use latest otrexporter
* cherry pick over gc support changes
* zapdtr gc support
* fix title screen
* fix jumpslash
* add gc file list
* add additional asset header
* Update OTRExporter
* Update ZAPDTR
* Update libultraship
* Update OTRExporter
* submodule
* attempt 3 at submodules
* add gPowderKegFuseVtx to gc xml
* lus main
* for pr
* zapdtr rebased
* move game versions to benport
* update xml for PRs
* move audio, todo: add to GC
* gc audio
* explain commented assets
* zapdtr
* pull and update zapdtr
* Update OTRExporter
2024-05-22 09:05:02 -05:00
louist103
3ad053807e
Fix cremia text crash. ( #235 )
2024-05-22 09:05:01 -05:00
PurpleHato
aac00dd71a
ADD: 24 Hours Clock + .gitignore on the 2s2h.h ( #229 )
...
* ADD: 24 Hours Clock
* TWEAK: gitignore
2024-05-22 09:05:01 -05:00
louist103
f2a61a22b5
Update main.yml
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Add Windows tag to build-windows work flow so the builds aren't RNG.
2024-05-22 09:05:01 -05:00
Archez
ab19d6417d
Fix save corruption from non null-terminated cstrings (variation) ( #230 )
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* verify save slots better; allow global.sav to work again
* fix save corruption and restore global.sav
* add comments
2024-05-22 09:05:01 -05:00
briaguya
90cb488263
fd anywhere using hooks (plus splitting enhancements out into files) ( #226 )
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* fd anywhere using hooks (plus splitting enhancements out into files)
Co-authored-by: aMannus <mannusmenting@gmail.com>
Co-authored-by: Archez <Archez@users.noreply.github.com>
* add guards to headers
* Update mm/src/code/z_parameter.c
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
* clean
* macro magic
* Apply suggestions from code review
---------
Co-authored-by: aMannus <mannusmenting@gmail.com>
Co-authored-by: Archez <Archez@users.noreply.github.com>
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-05-22 09:05:01 -05:00
Garrett Cox
dfe0e1d6c2
Actor hooks ( #135 )
2024-05-22 09:05:01 -05:00
PurpleHato
9aca449eb9
ADD: Widescreen compatible sandstorm ( #223 )
...
Co-authored-by: Archez <Archez@users.noreply.github.com>
2024-05-22 09:05:01 -05:00
Archez
1415a71378
Add more time options to save editor ( #198 )
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* Add more time options to save editor
* todo the todo
2024-05-22 09:05:01 -05:00
PurpleHato
33861d532f
ADD: Transition widescre ( #221 )
2024-05-22 09:05:01 -05:00
PurpleHato
60982e5300
ADD: Widescreen Ocarina Effects ( #219 )
...
* ADD: Widescreen Ocarina Effect
* TWEAK: remove unecessary reassignment
* TWEAK: better assignments
* TWEAK: forgot some vanilla value
2024-05-22 09:05:01 -05:00
Garrett Cox
e0a1a430ae
Collision viewer UI Pass ( #212 )
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* Initial Collision Viewer
Issues:
- UIWidget stuff was copied in to colViewer.cpp
- Pause screen still renders collision.
- Colour CVars are not working correctly.
* Move collision viewer files and small adjustments
* Redo collision viewer UI
* use identity mtx
* prevent draw collision on pause
---------
Co-authored-by: Kenix <kenixwhisperwind@gmail.com>
Co-authored-by: Adam Bird <archez39@me.com>
2024-05-22 09:05:01 -05:00
louist103
17b698667f
Fix order of gQuestItems ( #224 )
2024-05-22 09:05:01 -05:00
louist103
691c97f893
Implement self hosted actions on linux
2024-05-22 09:05:01 -05:00
Archez
4e04d0d692
Fix control stick inputs getting maximized ( #217 )
2024-05-22 09:05:01 -05:00
louist103
b85d0d5ac7
Bump ZAPD to fix crash ( #209 )
2024-05-22 09:05:01 -05:00
louist103
d793d045c1
Fix song of soaring info panel text. ( #208 )
2024-05-22 09:05:01 -05:00
Archez
0a66c94d48
Correctly set final object entries count based on last slot index ( #206 )
2024-05-22 09:05:01 -05:00