323 Commits

Author SHA1 Message Date
MonsterDruide1
26f8fe5dac
Player: Implement PlayerJudgeStartGroundSpin (#99) 2024-06-19 22:27:38 +02:00
MonsterDruide1
3618e6697d
Player: Implement PlayerJudgeStartRolling (#98) 2024-06-19 22:08:03 +02:00
MonsterDruide1
b6aa5e4fd2
Player: Implement PlayerJudgeSameNerve (#97) 2024-06-19 14:05:22 +02:00
Fuzzy2319
a996ecd8b7
Library/Obj: Implement KeyMoveFollowTarget (#94) 2024-06-18 17:01:31 +02:00
MonsterDruide1
c9764e27d1
Player: Implement PlayerActionVelocityControl (#92) 2024-06-16 19:02:25 +02:00
LynxDev2
49c372acc6
Boss/BarrierField: Implement BarrierField (#90) 2024-06-16 18:50:56 +02:00
MonsterDruide1
cb4888a985
Library/Nerve: New NerveSetupUtil-macros (#91) 2024-06-16 14:54:31 +02:00
MonsterDruide1
5f5d059b50
Player: Implement PlayerJudgeEnableStandUp (#89) 2024-06-15 15:11:17 +02:00
MonsterDruide1
20c7664ccb
Player: Implement PlayerJudgeStartSquat (#88) 2024-06-15 15:00:17 +02:00
MonsterDruide1
e32c4b6e3b
al: Merge include/src (#87) 2024-06-13 21:10:45 +02:00
MonsterDruide1
0b16ad111f
lint: Set RemoveBracesLLVM (#81) 2024-06-12 23:30:28 +02:00
MonsterDruide1
44cc1b0eb5
Player: Implement PlayerJudgeForceRolling (#84) 2024-06-11 00:21:47 +02:00
MonsterDruide1
307f18a409
Player: Implement PlayerCounterAfterUpperPunch (#80) 2024-06-11 00:17:54 +02:00
MonsterDruide1
560c85b32c
Player: Implement PlayerJudgeForceSlopeSlide (#85) 2024-06-11 00:12:57 +02:00
LynxDev2
8d7ba2a97f
Player: Implement PlayerJudgeTalkGround (#83) 2024-06-10 14:43:26 +02:00
MonsterDruide1
318b65c61b
Player: Implement PlayerActionFunction (#49) 2024-06-09 02:23:42 +02:00
MonsterDruide1
ab7ef8a94d
lint: Enforce empty parameters instead of (void) (#78) 2024-06-09 02:18:27 +02:00
MonsterDruide1
cb02cdaed8
lint: Enforce const T*/const T& (#76) 2024-06-09 02:12:03 +02:00
MonsterDruide1
e812cfbd4c
Player: Implement PlayerWallActionHistory (#74) 2024-06-09 02:07:47 +02:00
MonsterDruide1
b4982b6c98
Player: Implement PlayerCounterAfterCapCatch (#75) 2024-06-09 00:02:11 +02:00
Fuzzy2319
f66f97eda5
Library/Memory: Implement HeapUtil (#73) 2024-06-08 23:12:27 +02:00
LynxDev2
109c770d7c
Player: Implement PlayerJudgeDrawForward and PlayerJudgeDeadWipeStart (#72)
Co-authored-by: LynxDev2 <developer.iika@gmail.com>
2024-06-08 20:31:53 +02:00
MonsterDruide1
5d689911dd
Player: Implement PlayerJudgeSpeedCheckFall (#51) 2024-06-07 23:25:07 +02:00
MonsterDruide1
af1a90a4ea
dev: Add Devcontainer setup for VS-Code (#63)
Co-authored-by: Fuzzy2319 <alexandre.verbrigghe@orange.fr>
2024-06-07 10:51:53 +02:00
MonsterDruide1
1a4ea12519
Player: Implement PlayerCounterQuickTurnJump (#62) 2024-06-06 12:12:25 +02:00
GRAnimated
ce4f31b30d
lint: Fix Library/LiveActor/SubActorKeeper.h (#65) 2024-06-05 22:17:40 +02:00
GRAnimated
05fd71976b
Update clang-format workflow
Changes clang-format version to the latest Ubuntu release, 14.0.0
2024-06-05 16:08:23 -04:00
GRAnimated
2f8e8298a6
Player: Improve Player (#59) 2024-06-05 20:58:59 +02:00
GRAnimated
f8d97f374d
Scene: Add decompiled actors to actor factory (#57) 2024-06-04 21:21:02 +02:00
GRAnimated
d6dbb77fc9
Player: Implement PlayerCounterGetCoin (#58) 2024-06-04 14:11:22 +02:00
GRAnimated
edc83b4522
Layout: Implement BootLayout and ButtonMiiverse (#56) 2024-06-03 23:55:34 +02:00
MonsterDruide1
765167c40b
Player: Implement PlayerContinuousLongJump (#54) 2024-06-03 23:52:22 +02:00
MonsterDruide1
947059c7f6 lint: Fix reference to StringUtil in SceneEventFlowMsg 2024-06-03 23:48:42 +02:00
GRAnimated
ac1976331f
Library/Base: Rename files to HashCodeUtil and StringUtil (#55) 2024-06-03 23:41:36 +02:00
MonsterDruide1
cb311d7a11
Player: Implement PlayerContinuousJump (#53) 2024-06-03 23:38:27 +02:00
MonsterDruide1
989c7ca6d6
Player: Implement PlayerCounterForceRun (#52) 2024-06-03 23:35:24 +02:00
GRAnimated
5a89f481c4
Amiibo: Implement HelpAmiiboExecutor & ItemAmiiboKoopa (#50) 2024-06-03 23:31:41 +02:00
MonsterDruide1
c3aa044e57
Player: Implement PlayerJudgeStartHipDrop (#48) 2024-06-03 23:28:22 +02:00
MonsterDruide1
022355e61b
Player: Implement PlayerJumpMessageRequest (#47) 2024-06-03 23:25:31 +02:00
MonsterDruide1
2d91c415b9
Player: Implement PlayerJudgePreInputJump (#46) 2024-06-03 23:23:11 +02:00
Fuzzy2319
04d52f7370
Library/Event: Implement SceneEventFlowMsg (#45) 2024-06-03 23:17:17 +02:00
MonsterDruide1
68f549f2d9
al/Library/Area: Finish AreaShapeOval (#43) 2024-05-31 12:08:48 +02:00
MonsterDruide1
128f372608 data/csv: Rename additional functions
Script for IDA: https://discord.com/channels/774687602996936747/774688454000246815/1145929420780081152

Co-authored-by: GRAnimated <devin@nhscan.com>
2024-05-31 12:04:03 +02:00
MonsterDruide1
882c1ac6b8 data/csv: Regenerate function list from binary 2024-05-31 12:04:03 +02:00
MonsterDruide1
d105409e28 data/csv: Remove nullsub_s 2024-05-31 12:04:03 +02:00
Fuzzy2319
86a4d4b1ac
Library/Debug: Implement Host (#44) 2024-05-31 12:00:02 +02:00
Fuzzy2319
3f3f691ec0
Library/Obj: Add AllDeadWatcher (#41) 2024-05-25 11:55:19 +02:00
MonsterDruide1
980707d724
Player: Add CollisionShapeInfoBase (#39) 2024-05-23 01:02:16 +02:00
MonsterDruide1
70278f6d6c
Library/Collision: Implement Sphere[Pose]Interpolator (#37) 2024-05-16 15:46:46 +02:00
Fuzzy2319
58a45737a1 fix:requested changes 2024-05-16 13:15:29 +02:00