Nuss
1d3f38dcaa
object_zoraegg ( #1439 )
...
* naming
* improvements
* bss order
2023-10-15 19:01:04 -03:00
Nuss
9e5777e473
object_po ( #1426 )
...
* naming
* typos and sLimbToBodyParts
* POE_LIMB_MAX instead of 21
* typos
* EnumName
* prefix
2023-10-15 21:02:31 +11:00
engineer124
f545f164b4
Switch Flag "None" macro ( #1412 )
...
* switch flag none
* cleanup brackets
* individual actor switch flag none
* missed some, small cleanup
* <= 0x80
2023-10-15 19:59:25 +11:00
Tom Overton
a1bdc6c382
EnJso (Garo) OK and documented ( #1440 )
...
* EnJso (Garo) OK and documented
* Respond to review
* Replace some weird ifs with early returns
* Respond to Anghelo's review
2023-10-15 17:39:47 +11:00
engineer124
93713a1da0
Audio Sequences Decompiled & Documented (z_obj_sound OK, more code_8019AF00.c) ( #1407 )
...
* import audio docs
* cleanup
* SEQ_SCREEN_WEIGHTED_DIST
* PR
* PR
2023-10-13 17:39:10 -03:00
Wimmer
576cf6964c
Obj_visiblock ( #1422 )
...
* Obj_visiblock
Object for the Lens of Truth Platforms
* Update assets/xml/objects/object_visiblock.xml
DList update
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update assets/xml/objects/object_visiblock.xml
Tex outname update
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update z_obj_visiblock.c
DList name update
* Revert "Update assets/xml/objects/object_visiblock.xml
"
This reverts commit 228d6e8914d1a9df7f996809bd876b44130ddf86.
* Revert "Update assets/xml/objects/object_visiblock.xml
"
This reverts commit 53a8786f269e60899408946283e2e55513890486.
* Update object_visiblock.xml
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-10-13 14:23:09 -03:00
Nuss
a03335d325
ovl_Door_Spiral decompiled ( #1432 )
...
* data
* some matching
* all funcs
* improvements
* improvements
* improvements
* small clean up
2023-10-13 14:04:36 -03:00
Wimmer
01d5816417
obj_big_fwall ( #1435 )
...
* Big Fire Wall
Big fire wall.xml / Z en encount3.c update
* RingOfFire update
2023-10-13 08:50:00 -03:00
CodeOverFLow
2e344b8d15
Boyo ( #1341 )
...
* updated variables.txt
* continue investigation
* format to style
* matching more asm
* still more asm matching
* finally matching
* matching even more
* add rodata
* match more asm for Update
* matching 99.58% of ObjBoyo_Update
* matched ObjBoyo_Update
* some cleanup
* formatted
* review: remove ACTOR_COLLISION_HANDLING_CASES define
* review: fix main functions parameters
* review: fix collision function signatures
* review: fix ObjBoyo_FindCollidedActor parameters
* review: better formatting for InitVars
* review: fix ObjBoyoCollisionHandler typedef
* review: fix segmented AnimatedMaterial
* review: fix static ColliderCylinderInit
* review: disassembled initchain
* review: fix collision functions
* review: fix functions.txt
* review: fix variables.txt
* review: clean z_obj_boyo.h
* review: fix ObjBoyo_Destroy
* remove fake variable from ObjBoyo_Init
* review: rematch FindCollidedActor
* review: make asm match again
* review: update spec file
* review: fix spec file
* review: remove static D_***
* review: fix bad logic to find collided actor
* review: fix ObjBoyo size (local make is now OK)
* review: rename collision handlers array
* review: use constant
* review: clean PushPlayer function
* review: fix LSP bad renaming
* review: use GET_PLAYER macro
* review: remove ugly pointer deref
* review: replace += 1 with ++
* review: return NULL to emphasize it is a pointer
* review: check against NULL instead of 0
* review: remove unnecessary casts
* review: use constants
* review: remove unnecessary include
* review: rename variables + fix assembly matching
* review: change ++i to i++
* review: fix inline comments
* review: replace != with < in for loop
2023-10-13 18:59:49 +11:00
Nuss
2c182bf7e3
object_icicle ( #1421 )
...
* Naming
* naming
* naming
* top comment
2023-10-11 10:44:20 -03:00
mzxrules
f17e85d1fd
ovl_Obj_Grass_Unit OK and some grass documentation ( #1172 )
...
* z_obj_grass_unit OK
* document some grass
* pr suggestions, add grass_unit comment
* pr suggestions
* implement constants
2023-10-11 09:32:02 -03:00
Tom Overton
dd4206bb24
Document object_jso
(Garo and Garo Master) ( #1428 )
...
* Document `object_jso` (Garo and Garo Master)
* Fix TexAnim names
2023-10-10 12:11:21 +11:00
Nuss
e2dcde6a92
object_kinsta1_obj ( #1415 )
...
* naming
* Original naming
* Original naming
* wrong file
* Swamp Spider House Door
* naming
* ups
* fix
2023-10-09 22:13:48 +11:00
Nuss
e174672223
object_ladder ( #1419 )
...
* naming
* Original naming
* removed comments
* comments
2023-10-08 23:05:12 -03:00
Nuss
ab4c207be4
object_random_obj ( #1416 )
...
* naming
* Secret Shrine doors
* naming
* OutName
2023-10-08 22:25:49 -03:00
Nuss
d25e10dcc2
object_redead_obj ( #1417 )
...
* naming
* comment
* Out Name
* The Gibdo's Well Doors
* naming
* typos
2023-10-08 22:07:54 -03:00
Nuss
808f60a1fa
naming ( #1425 )
2023-10-08 21:39:15 -03:00
Nuss
5dced7a09b
object_f40_switch ( #1418 )
...
* naming
* naming to gStoneTowerFloorSwitch
2023-10-08 21:13:41 -03:00
engineer124
ae4a8fbe00
Object Name Cleanup ( #1427 )
2023-10-08 20:57:25 -03:00
Zach North
da0c9072f5
Document object_skb ( #1404 )
...
* object_skb: Limb and Anim docs
* object_skb: DL and text docs
* Formatting changed files
* Changed names for some bones to reflect oot names
* updating some names to address code review comments
* Whoops, forgot to change the name of MAX
* Rename EnHinkSkbAnimation in src/overlays/actors/ovl_En_Hint_Skb/z_en_hint_skb.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Changed STALCHILD_ANIM_x to STALCHILD_HINT_ANIM_x
* forgot to rename both parts of a typedef enum
* gStalchildSwingOnBranch missing Anim tag
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Fixed all instances of gStalchildSwingOnBranchAnim
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-10-07 16:11:10 +11:00
Nuss
43df8f4454
object_comb ( #1420 )
...
* naming
* OutName
2023-10-07 15:47:03 +11:00
Nuss
a980067bd8
ovl_En_Takaraya decompiled ( #1409 )
...
* EnTakaraya_Destroy
* some matching
* some matching
* some matching
* matched func_80ADF7CC
* func_80ADEF74 wrong arg
* data
* clean up
* improvements
* actionFunc pointer
* fake
* improvements
* improvements
* naming for the bool
* function naming
* improvements
* improvements
* GET_PLAYER_FORM macro
* macro
2023-10-07 12:40:59 +11:00
Nuss
16bc54b63b
object_lightblock ( #1414 )
...
* naming
* Original naming
* sun block
2023-10-07 07:40:56 +11:00
Nuss
6ea91335c5
object_zl1 ( #1381 )
...
* object_zl1
* formating
* improvements
* offset
* order
* offset
* blobs
* offset
2023-10-05 21:45:26 -03:00
engineer124
e810559391
Object Cleanup ( #1410 )
...
* object cleanup
* namefixer
* objectPtr
* PR Review
* PR Review
* more uses of macro
* missed another one
2023-10-05 17:37:52 -03:00
Tom Overton
ac8d49ea6f
Skeleton and shin name cleanup ( #1413 )
...
* Skeleton and shin name cleanup
* Use ANI_LIMB_MAX
2023-10-05 10:19:30 -03:00
Derek Hensley
03d1a794e1
z_kankyo pt 1 ( #1377 )
...
* z64environment.h
* remove todo
* Cleanup
* data + bss + 2 functions
* Bring over simple functions
* Remove lerp comment
* code functions csv
* Remove docs changes
* ZBufValToFixedPoint
* Remove leading 0's
* SEGMENT macros
* eventDayCount
* format
* z64bombers_notebook.h
* fix merge
* Comments
---------
Co-authored-by: angie <angheloalf95@gmail.com>
2023-10-05 16:08:08 +11:00
engineer124
d3104be63c
Switch Flag Cleanup ( #1406 )
...
* cleanup switchFlag
* more cleanup
* switchFlags
2023-10-05 15:44:51 +11:00
fig02
f4a490bb6a
Port Proposed OoT Object Docs ( #1361 )
...
* port docs in z_scene
* undo accidental ctrl-f
* another fix
* expose Object_SpawnPersistent
---------
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
2023-10-04 14:01:04 +11:00
MegaIDK
d635b81ee6
document object_kanban (cuttable sign) ( #1364 )
...
* initial commit of doc
* comment
* model and material
* indeed c file exists
* renamed confusing stuff
* space
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-10-04 13:31:06 +11:00
Derek Hensley
9e72c240d9
Z_message (2 NON_MATCHINGS) ( #1398 )
...
* matched func_8014D62C
* matched func_8014D304
* matched func_80149048
* matched func_80159438 & func_8014CDF0
* matched Message_GetState
* matched func_80152CAC
* matched func_80149454
* matched func_801491DC
* matched func_80150A84
* matched func_801496C8
* matched func_80149C18
* func_8014995C progress
* matched 8014995C
* matched func_80153EF0
* fix MessageContext lottery guess array size to match func_801496C8
* matched 80148D64
* matched func_8014AAD0
* progress func_8014CFDC
* matched func_8014CFDC
* progress func_801514B0
* progress#2 func_801514B0
* matched func_801514B0
* progress func_8014C70C
* Progress on few functions
* fix some variables & func name
* change unk11F00 type and usages
* func_8014C70C matched
* match func_8015268c
* fix building
* format
* engi message WIP
* enums, cleanup
* missed one
* oops
* even more enums
* another oops
* func_8015E7EC NON_MATCHING
* cleanup Message_DrawTextCredits
* MSGMODE cleanup
* import sFontWidths
* Import z_message_nes data
* Message_DrawTextNES draft
* fix types in message_nes
* Message_DrawTextNES NON_EQUIVALENT
* Message_DrawTextNES improvement
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Import bss
* fixes
* Data clean up
* Delete Message_Decode m2c output
* Readd Message_Update data
* import data
* func declaration
* cleanup
* Language enum
* fix naming, some flags
* Update functions and variables related to the bombers notebook event queue.
* Update renamed variables.txt
* format
* attempt Message_DecodeCredits
* begin Message_DecodeNES
* decode cleanup
* incremental improvements on Message_DecodeNES
* oops
* more progress
* first attempt at Message_Decode
* cleanup Message_Decode
* Message_Decode progress
* good progress on decode loops
* more progress
* good Message_Decode progress, thank anon
* decode creep
* big improvements, thanks anon/hatal
* small nes improvement
* cleanup
* match Message_DrawTextDefault, big progress on Message_DrawTextNES
* namefixer for save structs
* Some cleanup/fix non-equivalencies in decodes
* cleanup
* Small cleanup
* func_80150A84
* TextBoxType enum usage
* Format
* match Message_DecodeCredit by Maide, small improvement in Message_DrawTextNES
* comments
* some docs
* cleanup, improve matches
* Some improvement
Co-Authored-By: Santiago <github-santaclose-noreplay@NA.com>
* Fixes
* Missed
* Match Message_DrawTextNES
* Move functions to z64message.h
* string macros
* Small cleanups
* 1 more small thing
* decompme scratches
* Cleanup
* Item enum
* PR
* SEGMENT_ROM_START
* PR
* format
* ocarina cleanup
---------
Co-authored-by: andzura <andzura@andzura.fr>
Co-authored-by: Angie <angheloalf95@gmail.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Zoey Zolotova <zoey.zolotova@gmail.com>
Co-authored-by: Santiago <github-santaclose-noreplay@NA.com>
2023-10-04 08:51:45 +11:00
Anghelo Carvajal
f08a69a2cb
ovl_Bg_Dy_Yoseizo
and related docs (#1390 )
...
* Add ido setting to permuter
* OK
* Data imported & named, change spec
* Some easy naming
* Cleanup
* More object stuff and enums
* Document EnDyExtra
* Document DemoGetitem
* Document DemoEffect
* Some work on Elforg
* Elforg params macro, some more on Elfgrp
* Defines for number of fairies
* Tweak some flags wording
* Label beam
* Elfgrp: Name most of the stray fairy handling stuff
* cleanup
* fix typo
* GreatFairyAnimation
* name animations
* BgDyYoseizo_TrainPlayer
* Choose behaviour?
* fix merge
* format
* self review
* WEEKEVENTREG_OBTAINED_GREAT_SPIN_ATTACK
* jenkins
* review
* Update src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
* Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_En_Elfgrp/z_en_elfgrp.c
* review
---------
Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-10-04 08:13:22 +11:00
Nuss
f6a2f4492a
En_Encount3 decompiled ( #1405 )
...
* data
* some matches
* draw func
* Update func
* improvements
* forgot extern
* improvements
* improvements
* improvements
* improvements
2023-10-03 18:58:46 +11:00
Tom Overton
9d043f0197
Add original asset names to all object_l*
and object_m*
files ( #1403 )
2023-10-03 17:26:50 +11:00
Derek Hensley
4ca54d704e
Speedmeter OK ( #1393 )
...
* Match
* data + bss
* x
* Small cleanup
* maxVal
* gUnkTimeAcc
* SET_FULLSCREEN_VIEWPORT_HIRES
* Update permuter settings
* SET_FULLSCREEN_VIEWPORT_DYNAMIC
2023-10-03 15:52:41 +11:00
engineer124
2a485ad774
Animation Cleanup: En_J* ( #1401 )
...
* cleanup J
* small fix
2023-10-01 17:12:09 +11:00
engineer124
1509349bd7
Animation Cleanup: En_K* ( #1402 )
...
* cleanup k
* one more name
2023-10-01 12:56:38 +11:00
engineer124
33aaaea2c4
Start Player Item Docs ( #1396 )
...
* Copy Fig Docs
* small cleanup
* ItemChangeType comment
* bool
* item change comments
* PR Review
* rm comments
2023-09-30 17:28:14 +10:00
engineer124
9b1335aa7b
Animation Cleanup: En_I* ( #1400 )
...
* cleanup I
* oops
2023-09-29 10:14:05 -03:00
engineer124
64b1fafd33
Animation Cleanup: En_H* ( #1399 )
...
* begin H
* more cleanup
2023-09-29 13:39:25 +10:00
engineer124
408a1bba5d
Player Docs: Initial framework for "Action Change Lists" ( #1397 )
...
* copy fig docs
* adjust wording
* another fix
* fix bool
* PR Suggestion
2023-09-29 12:58:00 +10:00
Zach North
0fdd63a350
Document object_mk ( #1389 )
...
* Updated object_mk animation, limb, and skeleton names
* Updated object_mk texture and DList names
* Added comment to object_mk.xml
* Remove "ing" from Anim names
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update z_en_mk.c to not use "ing" in names
* Running formatter
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-09-28 13:19:28 +10:00
Derek Hensley
d4c41f0263
z_message_nes (1 NON_MATCHING) ( #1394 )
...
* Bring over progress
* Some docs
* scratch urls + format
* Fixes
* Match Message_DrawTextNES
* String macros
* color structs
2023-09-27 14:24:52 +10:00
engineer124
775501b28b
Animation Cleanup: En_G* ( #1395 )
...
* wip
* more cleanup
* more cleanup
* one more thing
* one more default case
* missed brackets
* PR Review
2023-09-26 18:24:12 -03:00
engineer124
1d1e6ef03b
Name player's generic actionVar
s ( #1392 )
...
* action-vars
* single bracket
2023-09-25 14:15:40 -03:00
Nuss
4e9e6c007c
Ovl_Dm_Hina decompiled ( #1380 )
...
* data
* all functions without func_80A1F75C
* func_80A1F75C
* improvements
* usage update
* fix
* x->y->z orders
* improvements
* != 0
2023-09-25 18:16:58 +10:00
Tom Overton
b96732818a
Add original asset names to all object_k*
files ( #1388 )
...
* Add original asset names to all `object_k*` files
* Comment first, name second
* Comment for object_ka
2023-09-24 08:49:04 -03:00
MegaIDK
c6d3115fd3
document object_ha (donkeys) ( #1366 )
...
* initial commit of doc
* line
* headerrr
* forgot about renamed anims
* format
* horrrse
* format
2023-09-24 20:10:06 +10:00
Anghelo Carvajal
a017b8f228
Cleanup pass for CIC6105.c ( #1371 )
...
* IO_READ
* CIC6105.h
* CIC defines
* sRomInfoFaultClient
* CIC6105_Init
* CIC6105_Destroy
* hopefully final cleanup
* review
* bss
* bss
2023-09-24 19:23:44 +10:00
Derek Hensley
2e87212038
z_message_staff (1 NON-MATCHING) ( #1376 )
...
* z_message_staff from z_message branch
* Use highscores array
* Clean up
* format
* PR cleanup
* PR Review
* Fix bss
* Fix bss
2023-09-24 18:46:07 +10:00