engineer124
fa30dea28d
namefixer.py hotfix ( #1347 )
...
* namefixer hotfix
* Actor_OfferTalkExchangeEquiCylinder
2023-08-01 09:55:14 -04:00
Derek Hensley
410d412d0a
Talk Exchange System Docs ( #1312 )
...
* Fix typo
* PLAYER_IA_HELD
* Actor offer exchange item functions
* SubS_OfferExchangeItemCustom
* SubS_OfferItem + enum
* Actors that use Subs_OfferItem
* SubS_OfferExchangeItemFacing
* Comments
* Format
* Better comment
* EnRg
* function names and comments
* Split enum
* exchangeItemId -> exchangeItemAction
* namefixer
* PR comments
* Missed a comment
* Max -> Mask
* SubS_SetOfferMode
* Some more comments updating
* rg comment
* PLAYER_IA_CONTINUE
* Revert back to PLAYER_IA_MINUS1
* Comment typos/grammar
* Verify functions
* yawRange
* Actor_OfferTalkNearby
* Actor_OfferTalkExchangeEquiCylinder
* format
* Actor_OfferTalkNearColChkInfoCylinder
* OfferTalk comments
* Actor_OfferTalkExchange comment enum
* format
2023-08-01 09:40:12 +10:00
Tom Overton
70a54256b7
Remove plural "Limbs" from object decomp example ( #1344 )
...
* Remove plural "Limbs" from object decomp example
* Missed one
2023-07-29 09:44:02 -04:00
Tom Overton
bbfbc4073e
Update ZAPD subrepo ( #1338 )
...
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "cb0342425"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git "
branch: "master"
commit: "cb0342425"
git-subrepo:
version: "0.4.6"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "110b9eb"
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "505024b33"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git "
branch: "master"
commit: "505024b33"
git-subrepo:
version: "0.4.6"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "110b9eb"
* Disable Wno-hardcoded-pointer for `make assets`
2023-07-28 18:20:12 -04:00
MegaIDK
6f7d6cc47e
initial commit of rock object_ishi documentation ( #1340 )
...
Co-authored-by: MegaIDK <pc@DESKTOP-37QIOUU.localdomain>
2023-07-27 20:16:46 -04:00
Derek Hensley
eb6b837d65
Clang-Format 14 ( #1321 )
...
* format
* Update dockerfile and other documentation
* Update mac instructions
2023-07-27 12:15:40 -04:00
Derek Hensley
9e85f5545a
Shopkeeper weekeventregs ( #1325 )
...
* Ossan
* sob1 talked
* fsn weekeventregs
* Curiosity shop 3rd day item to special item
* Kotake
* Format
* Kotake bottle
* PR suggestions
* Koume Kiosk -> Kiosk Koume
* Update include/z64save.h
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
---------
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2023-07-18 14:51:56 -04:00
Tom Overton
76e02120a0
Add original asset names to all object_h*
files ( #1330 )
...
* Add original asset names to all `object_h*` files
* Soften language used in `object_hunsui`, because we can't say for sure that we know the names of the collision files, even if it feels pretty clear
* Switch from "is" to "might be" on the DLs too
2023-07-18 14:25:25 -04:00
engineer124
b3f4b8a9cb
Animation Cleanup: En_B* Actors ( #1326 )
...
* En_B
* more cleanup
* another if (1) fixed
* more cleanup
* more cleanup
* rot
* PR Suggestions
* fix vtx
* rm more Draw
* Update assets/xml/objects/object_yb.xml
Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
* Update assets/xml/objects/object_bigpo.xml
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
---------
Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
2023-07-14 16:33:58 -04:00
engineer124
6d94e0ce9b
ClearTag Params Cleanup ( #1308 )
...
* clearTag params
* header ordering
* brackets
* cleanup
* add note
2023-07-14 14:56:08 -04:00
Derek Hensley
2aa028c20f
schedule_static docs ( #1324 )
...
* Finish off schedule_static
* gBombersNotebookBarSmallTex
2023-07-14 11:59:13 +10:00
Tom Overton
4727253718
Add original asset names to all object_g*
files ( #1323 )
2023-07-14 11:15:10 +10:00
engineer124
e7f3921414
Animation Cleanup Part 2: En_A* Actors ( #1322 )
...
* en_A
* more cleanup
* more cleanup
* another one
* more cleanup
* Suggestion
* Oops
2023-07-12 22:08:56 -04:00
Derek Hensley
913cd981c0
Deku Playground Docs ( #1318 )
...
* Actor shared memory
* EnGameLupy
* EnLiftNuts
* object_dnt
* PR Suggestions
* Things I missed
* sPad
* Format
* PR comments
2023-07-10 22:47:39 -04:00
engineer124
db6268a12e
Template Docs For Player Action ( #1279 )
...
* generic action names
* more docs
* add comment
* more renaming
* do nothing
* another rename
* Swap Init
* simplify name
* more cleanup
* setup
* deku stick
* PR Review
* rm comment
* missed some
2023-07-10 19:28:25 -04:00
Tom Overton
7cbd63c33d
Provide original sequence names for all BGM and rename some sequences ( #1311 )
...
* Provide original sequence names for all BGM and rename some sequences
* Include official soundtrack names, respond to reviews, rename some more sequences based on new evidence
* Forgot to rename the shooting gallery sequence, oops
* Rephrase the comment on NA_BGM_CLOCK_TOWN_MAIN_SEQUENCE
2023-07-10 18:30:21 -04:00
Tom Overton
08006cc0ea
Document EnTanron5 (destructible props, fragments, and item drops in Twinmold's arena) ( #1319 )
...
* Document EnTanron5 (destructible props, fragments, and item drops in Twinmold's arena)
* Respond to engineer's review
* Updated the type names, used "ruin" instead of "prop" in comments, and addressed Anon's review
* Missed this instance of "prop"
* Respond to engineer's review
* Update OutNames too
2023-07-10 18:02:22 -04:00
engineer124
82318a1c1b
Animation Cleanup Part 1: Dm Actors ( #1290 )
...
* DM cleanup
* cleanup
* fix pointer
* rm unused anim enum
* PR Suggestions
* spacing
* missed one
* More PR Suggestions
* oops
2023-07-10 10:00:42 -04:00
Anghelo Carvajal
b3eae0e5b7
Port OoT's docs for fault.c
and fault_drawer.c
( #1199 )
...
* fault.h
* some docs stealing
* fix building
* fault_internal.h
* pass
* finish stealing docs
* finish cleanup
* format
* warning
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* arggggg
* arggggg part 2
* STACK
* PHYS_TO_K0(0x400000)
* format
* fix
* Instance
* format
* Neutral reset
* variables.h cleanup
* bss
* frameBuffer
* format
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* review
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
* bss
* bss
* bss
* callback cleanup
* fix function declarations
* fix again
* bss
* bss
* Update src/overlays/actors/ovl_En_Fishing/z_en_fishing.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/boot_O2_g3/fault.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* bss
* bss
* Update src/boot_O2_g3/fault.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
* import bss
* format
* minor cleanup
* bss
* review
* fix
* bss
* bss
* bss
* bss
* bss
* format
* a
* Z_PRIORITY_FAULT
* bss
* fix
* idle.c bss doesn't want to get fixed :c
* review
* bss
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-07-08 14:41:25 -04:00
Derek Hensley
a506e8620a
Fidget Tables Docs ( #1316 )
...
* Docs for SubS_FillLimbRotTables and Actor_FillLimbRotTables
* Fidget
* Format
* ///
* UpdateFidgetTables
* Clarify comment
* Adjust comments slightly
* Update src/code/z_actor.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/code/z_sub_s.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-07-07 07:54:43 +10:00
Derek Hensley
3bb9b365fc
RequiredScopeTemp Cleanup ( #1315 )
...
* REmove some requiredScopeTemps
* Bring down invFrozenTimer
2023-07-06 08:46:11 +10:00
engineer124
532ec30973
Misc Cleanup 6 ( #1307 )
...
* more cleanup
* 3 more brackets
* PR Suggestions
2023-07-05 12:09:01 +10:00
engineer124
857a0cfdaf
item_name_static
documented and ItemId
updates (#1304 )
...
* WIP
* map static
* finish english names
* jpn
* revert map name
* name prefix
* boss to big
* more comments
* item enums
* more items
* more
* PR Suggestions
* PR Suggestion
2023-07-04 09:52:36 -04:00
engineer124
0f572acbda
map_static_name
docs (#1298 )
...
* map static docs
* adjust comment
* improve comments
* PR Suggestions
* map point
* adjust comments
2023-07-04 17:58:02 +10:00
louist103
0c4f2524d8
Obj_wind ( #1309 )
...
* Initial decomp done
* Matched
* format
* PR Fixes
* Fixes
* Fixes
* Update src/overlays/actors/ovl_Obj_Wind/z_obj_wind.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* new names
* Format
---------
Co-authored-by: louist103 <louist103@pop-os.localdomain>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-07-04 17:44:57 +10:00
Nuss
3b1b054e93
Object names rename/comments from the OoT equivalent ( #1282 )
...
* object_fu(Bean Seller)
* object_bombf (Bomb flower)
* object_ds2 (Potion Shop Guy)
* object_fu (guruguru)
* object_hata (Red Flag on Post)
* object_lightswitch (Sun Switch)
* object_rr (Like Like)
* Tower Collapse Bars?
* object_vm (Beamos)
* ups
* object_fu EnumName
* improvements
* Offset
* improvements
* object_ms enums and outnames
* missing prefix
* improvements
* improvements
2023-07-03 16:08:30 -04:00
Stuff is on GitLab
5fd8afd1db
fix: wrong offset-comments in GraphicsContext ( #1314 )
...
* fix: wrong offset-comments in GraphicsContext
* fix: match gfx member names to offsets
2023-07-03 20:38:15 +10:00
Derek Hensley
5c7d745102
Some partial objects cleanup ( #1313 )
...
* tanron1
* gm
* tanron4
* sekihi
* dkjail
* dor02
* dor04
* blobs
* comments
* parens
* Unknown
2023-07-02 10:31:54 -04:00
Derek Hensley
f54a9b2831
Some Gameplay keep docs (starts at the top) ( #1310 )
...
* bottles
* hookshot
* swords
* masks
* remove _tex from outnames
* Headers
* 003400 Vtx
* unknown mask
* LinkMask name based on renders
2023-06-28 23:49:15 -04:00
Derek Hensley
22035890fa
Idle + Main bss and cleanup ( #1292 )
...
* Idle bss and cleanup
* main bss and cleanup
* format
* Remove pad comment about sAudioMgr
* PR
* Missed a couple size_t changes
* unused pads
* static
2023-06-26 10:18:50 +10:00
Derek Hensley
a2c2c45a0e
Import some bss ( #1301 )
...
* flg_set
* EnItem00
* pad_801DC9C0
* EventMgr
* sPad
* files.txt
* const s32 sPad
2023-06-25 19:49:39 -04:00
Derek Hensley
283a37affb
Misc Cleanup 2 ( #1306 )
...
* Cleanup undefined_syms.txt
* removed unused from Bba textures
* eyegore beamos textures
* object_eg Unused -> Beamons
* ssh
* segment 0x07
2023-06-25 08:44:42 -04:00
engineer124
541199888c
Setup for Player Cutscene Docs ( #1270 )
...
* player cs docs setup
* more docs
* more docs
* missed enums
* more docs, but broken. Need to fix sPlayerCsModeAnimFuncs
* fix
* rm enum
* more minor docs
* PR suggestion
* typo
* csActionFunc
* PR Suggestion
* fix bss
* fix bss
2023-06-25 08:33:22 -04:00
engineer124
21655f31c5
Audio Effects Cleanup ( #1295 )
...
* audio effects cleanup
* more cleanup
* header comments
* more docs
* cleanup
* file name fix
* swap if
* more cleanup
* move comment
* ADSR notes
* fix bss, pr review
2023-06-24 19:56:48 -04:00
Anghelo Carvajal
9b341a4d6a
A few UB fixes ( #1272 )
...
* Fix OoB in ObjDriftie
* Fix OoB in EnHorseLinkChild
* Fix negative shift in jpegdecode
* more oob fixes
* AVOID_UB
* clean
* huh?
* change viint.h macros
* objdriftice
* ub labelling
* review
* review
* fix z_parameter arrays
* u32 cast
* missing &
2023-06-24 18:40:26 +10:00
engineer124
19da43859e
Document Player's bgcheck routine ( #1275 )
...
* Thanks Fig
* cleanup
* more docs
* cleanup
* oops
* cleanup comment
* add comment to SurfaceType_GetSceneExitIndex
* fix bss
2023-06-24 16:39:55 +10:00
Derek Hensley
5619dc5b5e
Load Docs ( #1222 )
...
* Sync with OoT
* Macro cleanup
* Some cleanup/rename load system name to Fragment
* Format
* bss
* Some clarifying comments regarding fragments
* PR suggestions
* size_t and numRelocations
2023-06-24 14:26:36 +10:00
engineer124
aa9e368561
icon_item_static
and icon_item_24_static
documented (#1297 )
...
* extract_archives.py
* autogenerated xmls
* build OK
* cleanup
* Use symbols in gItemIcons
* change how archives are generated
* makeyar in C
* Rename segments
* rename .archive.o to .yar.o
* Explanation at the top of programs
* fix progress calculation
* Ignore archives in progress script
* merge
* document icon items
* cleanup
* remove duplicate headers
* jap -> jpn
* PR review
* link human
* PR Review
* missed some
---------
Co-authored-by: angie <angheloalf95@gmail.com>
2023-06-23 10:57:01 -04:00
Tom Overton
11dac8d020
Name the weekeventreg that corresponds with the Clock Tower opening ( #1303 )
...
* Name the weekeventreg that corresponds with the Clock Tower opening
* Explanatory comment
* Drop IS
* Try to clean up the comment
2023-06-23 10:36:12 -04:00
Tom Overton
96a1d37084
Cleanup of Shooting Gallery actors ( #1302 )
...
* Change `EN_SYATEKI_*` enums/defines to `SG_*`
* Name shooting gallery weekeventregs
* Get rid of names on unions (this is what I wanted to begin with!)
* Use ARRAY_COUNT(sGuayFlagsPerWave) instead of 3
* Actually give a proper name for SG_DEKU_GET_PARAM_FF00
* Use anon's suggestion for path param name
* Remove comment that isn't true? What was I cooking back then
* Animation naming stuff + comments
* Tons of score and shooting game logic cleanup
* Fix build issues
* Some more Octorok docs
* Use ANIMMODE enum in EnShn
* Put a bug tag on the weird behavior in EnSyatekiWf
2023-06-21 09:29:16 -04:00
Nuss
763830b185
ovl_En_Dnh decompiled ( #1289 )
...
* all func except func_80A50D40
* func_80A50D40
* decompiled
* forgot an line
* improvements
* SkeletonHeader
* format
* forgot to remove wrong include
* D_80A5143C and improvements
* improvements
* added limb
* format
* forgot the header
* object_tro
* OutName fix
* improvements
* THIS upcast
* limb rename
2023-06-21 23:27:42 +10:00
Derek Hensley
35a0f70538
Doc schedule_dma_static ( #1296 )
...
* Doc schedule_dma_static
* Update assets/xml/archives/schedule_dma_static.xml
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
* xml whitespace
* Remove unused from name
* pose
* ia8 -> large
---------
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
2023-06-21 19:00:07 +10:00
Derek Hensley
c0ac061e6f
AudioMgr cleanup ( #1300 )
...
* AudioMgr cleanup
* Remove D_801D14F0 from variables.h
2023-06-21 17:50:26 +10:00
engineer124
9c0fc94fe3
Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) ( #1242 )
...
* sfx decomp and docs
* function headers
* namefixer
* oops
* better sfx name
* PR review
* namefixer
* PR review
* float
* namefixer
* namefixer
* namefixer
* PR Suggestions
2023-06-20 23:13:51 -04:00
SeDan01
7194936203
object_firefly Decomp ( #1285 )
...
* object_firefly dLists and skel
* most limbs, textures
* more limbs, comments, outnames.
* fixed d list name in z_en_firefly
* enum name fix, limbIndex numbers fix, root name fix
* llvm changes because of format.py
* deleted llvms and max limbs number fixed
* z_en_firefly changes after clang format
* error in the build because of these two
* fixed limbIndex issue and added enum names instead
* equal sign that was missing
* limbIndex number was wrong
* z_en_firefly.h include changes and morph/joint table changes
* build retry
* format.py again and build retry
2023-06-20 18:09:50 +10:00
Tom Overton
bea420f8a1
Create an enum for the various face_reaction
reaction sets ( #1299 )
...
* Create an enum for the various `face_reaction` reaction sets
* Respond to reviews
* Add blank line
2023-06-20 17:50:15 +10:00
Anghelo Carvajal
a5cc630cef
Add yar (Yaz0 ARchives) support to build system ( #1255 )
...
* extract_archives.py
* autogenerated xmls
* build OK
* cleanup
* Use symbols in gItemIcons
* change how archives are generated
* makeyar in C
* Rename segments
* rename .archive.o to .yar.o
* Explanation at the top of programs
* fix progress calculation
* Ignore archives in progress script
* merge
* Update tools/buildtools/makeyar.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update tools/buildtools/makeyar.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update tools/buildtools/makeyar.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update tools/buildtools/makeyar.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-06-18 18:13:57 -04:00
engineer124
0a55ca0b40
Document Song of Time Cutscenes (Test6) ( #1269 )
...
* import docs
* cleanup
* more eventinf docs
* more cleanup
* more docs
* more docs
* more docs
* sZoraBarrierEnvLighting
* comments
* PR Suggestion
* fix bss
2023-06-18 17:02:50 +10:00
Anghelo Carvajal
587d12e3cb
Yet another header cleanup ( #1284 )
...
* thread, scene and interface
* non header stuff
* fix missing stuff
* z64sound_source.h
* collision_check.h
* Update include/z64sound_source.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update include/z64scene.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update include/z64thread.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* review
* review
* Update src/code/z_collision_check.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/code/z_sound_source.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-06-18 16:43:47 +10:00
Tom Overton
9c40dea770
Document EnSyatekiOkuta (Shooting Gallery Octorok) ( #1287 )
...
* Initial docs
* Tons of stuff done
* Fix spacing thing now that the function is actually named
* Temporarily add un-macro'd flags as comment
* Name and document EnSyatekiOkuta_IsHiddenByAnotherOctorok
* Finish naming all functions
* Better macros + explanations
* Comments on a lot of functions
* Some stuff I was supposed to revert
* Fix merge issue
* Another merge fix
* Make data static + move it in-function
* Respond to engineer's review
* circleOrCrossAlpha -> hitResultAlpha
* Respond to more of engineer's feedback
* octorokHitType -> lastHitOctorokType
* Animation enum stuff
2023-06-17 18:15:55 -04:00