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Ethan Roseman
82fcfa3991
Use SPRITE_HEAP_SIZE in sprite.c _heap_create (#1226)
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Paper Mario
This is a work-in-progress decompilation of Paper Mario.
It builds the following ROMs:
To set up the repository, see SETUP.md.
Please see CONTRIBUTING.md for information on how to contribute to the project. Any and all help is welcome!
Also see our website at papermar.io.
Description
Languages
C
96.6%
Python
2.8%
Assembly
0.5%