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Fix variable names related to fleeing battles being logically inverted (#1219)
docs.yaml #15
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Commit
81875cffb3
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Game-Decompilation
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2024-11-10 09:46:13 +00:00
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make thing auto
docs.yaml #14
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Commit
355f5b3a76
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2024-11-08 21:46:15 +00:00
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Fix intro not happening shiftability issue
docs.yaml #13
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Commit
ca9478a86a
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2024-11-07 21:16:24 +00:00
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IsPartnerImmobile -> IsPlayerImmobile (fixes #1163)
docs.yaml #12
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Commit
f8c89d2093
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2024-11-05 12:24:17 +00:00
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filemenu state upstreams from dx (#1215)
docs.yaml #11
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Commit
b1ca4bd051
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2024-11-01 12:24:14 +00:00
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upstream window IDs from dx (#1214)
docs.yaml #10
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Commit
bf0741ce15
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2024-10-25 06:24:14 +00:00
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effects and action command cleanup (#1213)
docs.yaml #9
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Commit
ee3bffb249
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2024-10-24 03:34:29 +00:00
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Fix yamls for other versions too
docs.yaml #8
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Commit
8dd922bf68
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2024-10-17 18:24:16 +00:00
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set splat option ld_generate_symbol_per_data_segment
docs.yaml #7
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Commit
c686c9568b
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2024-10-16 00:24:14 +00:00
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npc-enemy-flags (#1212)
docs.yaml #6
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Commit
63b0e737ee
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2024-10-09 07:23:19 +00:00
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isBattle refactor (#1211)
docs.yaml #5
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Commit
5929e49b72
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2024-10-05 07:23:19 +00:00
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eth changes
docs.yaml #4
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Commit
ee8217d432
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2024-09-13 18:20:17 +00:00
1s
Fix some accidental uninitialized globals in effects
docs.yaml #3
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Commit
2cfb7258d1
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2024-09-13 01:50:19 +00:00
1s
Fix charset craziness (#1202)
docs.yaml #2
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Commit
888b27eec8
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2024-09-12 17:40:11 +00:00
1s
Fix alignment for bins (#1201)
docs.yaml #1
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Commit
8b198cf9d2
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2024-09-12 09:30:14 +00:00
1s