Commit Graph

827 Commits

Author SHA1 Message Date
Ethan Roseman
6da232df36
Image asset rework (#1141)
* poc

* A bit

* 19 files to go

* ique fixed this took me hours omg

* 4 more

* dead vines

* fixules

* drop .bin from needed macro
2024-01-08 01:36:59 +09:00
Ethan
f152efa31c
fix / improve find_similar_areas.py 2024-01-07 12:30:26 +09:00
Alex Bates
6741e3f848
Modern GCC improvements (#1139)
* enable gcc_modern color

* add capability to compile segments with gcc_modern

* macos: install modern gcc
2024-01-07 10:40:16 +09:00
Ethan Roseman
262428c68a
Splat update (#1136)
* Remove splat from repo

* refactor scraps

* requirements update
2024-01-03 02:16:18 +09:00
AltoXorg
9b96f91dc6
JP pm_msg (#1135)
* implement jp msg

* replace

* .
2023-12-25 22:15:30 +09:00
Ethan
c55c2c0017
Fix the dang warning stuff...finally? 2023-12-25 22:14:39 +09:00
Ethan Roseman
b716abeadb
Misc tidying (#1134)
Cleaned up Yay0compress cod
Identified / classified remaining bins in the US yaml
Tiny comment removal in a source file
2023-12-11 18:44:57 +09:00
AltoXorg
3637dae749
SJIS escape convert for battle/area/tik2/area.c (#1133)
* SHIFT-JIS escape convert

* scrap that ninja rule

* yet another attempt to fix the warning madness once and for all

* oops

---------

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-12-10 01:50:54 +09:00
Ethan Roseman
746a42af64
Debugging PR warning silliness (#1132)
* Debugging PR warning silliness

* by gorsh I think I've nabbed it
2023-12-04 18:22:06 +09:00
Ethan Roseman
ecb65c720a
vram_classes splat update (#1123)
* Change splat subrepo to use main branch

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "fbf3fa68a7"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "main"
  commit:   "fbf3fa68a7"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* building now

* vram classes in the us yaml

* more progrezz

* more

* prepare to deal with the shiftable build

* revert a couple things

* bring the yaml more in line with the old one while debugging

* got statis

* vacuum

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "d6490bb877"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "main"
  commit:   "d6490bb877"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* clean
2023-11-09 21:48:23 -05:00
HailSanta
54e7bb973c
all sounds named (#1120)
* 128 left

* all sounds done

* most battle flags

* battle message states

* status bar and shop cleanup

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-22 08:39:20 -04:00
HailSanta
ce4ab34def
battle/actor flags and more (#1119)
* battle documentation

* mostly startup stuff

* battle file names

* minor reorg

* actor rendering

* few extras

* file renames and camera unks

* py fix

* fio cleanup

* sounds progress

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-14 15:43:12 -04:00
HailSanta
3293216356
last actors (#1118)
* omo2

* minor fixes

* actor types extraction

* format py

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-02 09:12:53 +09:00
HailSanta
46b2f11a59
more boss actors (#1117)
* common actors

* tubba and huff

* chapter 2

* fix ruff / tuff puff names

* bloopers

* slight

* everything except omo2

* format py

* fix pal

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-09-23 01:57:29 -04:00
HailSanta
ef440ff994
most actors (#1114)
* common actors

* tubba and huff

* chapter 2

* fix ruff / tuff puff names

* bloopers

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-09-01 03:51:10 +09:00
HailSanta
9774b26d93
actors and sounds (#1112)
* all sorts of things

* various

* more

* various

* sound space names

* more

* alternating sounds done

* check

* partial jr troopa cleanup

* jr troopas

* fixes

* extract actor levels

* actor levels done

* chan

* the master

* standard names

* named actor vars

* ACTION_RESULT enum

* fix evt names

* fix struct names

* ember

* lava bubble

* goomba bros + flipped enum

* fix other enum

* goomba king battle

* tutorial enemies

* separate lee

* half lee

* lee done

* lee + duplighost

* more actors

* stray comment

* shy guy dedupe

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-08-22 03:07:08 +09:00
Alex Bates
92180a52ee
Build shift US on Jenkins (#1113)
* build shift us on jenkins

* fix

* fix for real this time

* if sbn dir exists, dont exit
2023-08-21 13:09:17 +09:00
AltoXorg
b171712e0e
Match libultra iQue ver (#1111)
* match libultra ique pt 1

* add sgidefs.h to include/gcc

* recvmesg match + _getcount

* add elfpatch.py for those compiled with -mips3

* pt 2

* os/setthreadpri(.data) -> os/thread

* os thread matches

* os timer matches

* pt 4 (erm... 3?)

* vitbl

* os pi matches

* pt. uhmmmm, i've lost track...

* os pfs matches

* replace elfpatch.py

* pt. just forget it...

* outsource from ultralib ique branch

* .

* . 2

* final blow

* add egcs compiler to Jenkinsfile

* fix errors from CI

* minor changes as requested
2023-08-17 02:29:21 +09:00
HailSanta
308af519a5
sounds halfway named (#1110)
* first few

* more

* more sounds

* for now

* visually separate remaining sounds

* checkpoint

* star power refactor

* standard name

* fix

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-08-13 06:08:33 +09:00
HailSanta
f445cbaf18
item data generation (#1105)
* item entities

* pt II

* item hud scripts

* world map

* remove duplicate

* py formatting

* generate hud script ID mapping

* rename jump item -> boots

* item table

* unify pt1

* unify pt2

* item enum and ranges

* fix

* disambiguate boots/hammer names

* move table as well

* remove old move table

* comments concerns etc

* py fmt

* recipe generation

* break it!

* phix it

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-08-03 12:44:30 +09:00
Ethan Roseman
a3f35fe27a
Make audio respect the asset stack (#1107) 2023-08-01 00:18:27 +09:00
Ethan Roseman
6e80d188e7
More pal work (#1102)
* wip

* same size at least

* closer

* matchin

* cleanup

* 22go

* 1 mo

* Fix asm, gettin ready

* almost

* Split more segments

* Clean up undefined_syms

* Remove temporay code

* Use dirs for regional assets

* Fix imports

* clean

* PRomment & cleanup

---------

Co-authored-by: Marijn van der Werf <marijn.vanderwerf@gmail.com>
2023-07-31 13:55:07 +09:00
lshamis
ae66312d8c
Add Python linter to github actions (#1100)
* Add Python linter to github actions

* wip

* Add back splat_ext

* Format files

* C++ -> C

* format 2 files

* split workflow into separate file, line length 120, fix excludes

* -l 120 in ci

* update black locally and apply formatting changes

* pyproject.toject

---------

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-07-30 02:03:17 +09:00
Levi Willrich
96b4ec67f1
SBN encoding (#1085)
* add SBN decoding

* sbn.yaml instead of files.json/init.json

* add id numbers to file name - filenames internal to SBNs are duplicates

* Fixed bug where we mistakenly interpreted a bank file ID of -1 as the last file in the list rather than no file

* Encoding functional

* cleanup

* Updated .gitignore to catch sbn files

* fixed some bugs and made suggested changes

* Fixes some code review issues

* fixes, pal sbn

---------

Co-authored-by: Alex Bates <alex@nanaian.town>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-07-25 19:55:08 +09:00
Ethan Roseman
9fe80585a4
more segments for pal (#1095)
* evt segment for pal

* fix issue with auto on effect loads segment

* Clean up undefined_syms

* Clean up

* meowp

* Match engine4

* Remove Addr declarations

* Fix indentation

* Remove `#if` for pal main segment

---------

Co-authored-by: Marijn van der Werf <marijn.vanderwerf@gmail.com>
2023-07-25 03:07:47 +09:00
Ethan Roseman
01d88aa9ee
Effect data refactor (#1094)
* grood

* fixes
2023-07-25 02:51:48 +09:00
Ethan Roseman
ccc8e8e46b
More autos (#1097)
* prep

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "aab26aab63"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "aab26aab63"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* fix

* blah
2023-07-25 00:37:23 +09:00
HailSanta
76386ce361
icons archive generation (#1091)
* OK

* broken

* fixed

* misnomer

* fix names, add other versions

* fix stray object file and warnings

* .bin.o

* incorrect asset_deps

* cleanup

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-07-23 02:20:37 +09:00
Ethan Roseman
d516801b5f
Shiftable BSS (#1092)
* Shiftable BSS

* osFlash cleanup

* Fix warning

* PRomment

* fixes

* gulp

* yummy

* more

* more

* more alignment

* oopth

* fix budges

* Several budges

* more

* more budges

* fix black screen before "today..."

* final cleanup
2023-07-22 01:53:09 +09:00
Ethan Roseman
e6b5b033a5
bump pigment to 0.3.0 2023-07-20 15:18:25 +09:00
Ethan Roseman
9b765a1f25
Mopping (#1090)
* yaml simplifications

* remove unneeded end markers after c files

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "7869ef2e51"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "7869ef2e51"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* cleanin

* effect_shims.h

* PRomment
2023-07-19 18:01:28 +09:00
Ethan Roseman
4ad11af535
mapfs shape data (#1087)
* script

* fix prologue printing

* added type hints for return types

* model docs

* more models

* pretty print for sprite xmls on earlier python ver

* 1x oops

* sprite xml labels

* cod cleanup

* type cleanup

* fixes, script erroring

* script fixes

* objcopy

* link, objcopy, etc

* map_shape.ld

* discard

* kpa_117 match

* move stuff into /geom

* fix some shapes

* 253

* 221

* opaque lights

* 488

* all clear

* fixies

* RDP_MATRIX macro

* more explicit property 5F

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-07-18 18:07:58 +09:00
Ethan Roseman
1118ee8110
Require pigment64, use it to build most standalone images (#1088) 2023-07-18 09:53:53 +01:00
Ethan Roseman
f91fe539a4
Snug bugs unrelated to and never been inside of a rug (#1082)
* Fix enum name, offset

* Fix bugs

Some assets were slipping by the asset stack
Tex archve building wasn't respecting the asset stack (Fixes #1074)

* Fixes #1081

* fix paths kinda

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "818924683b"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "818924683b"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* Fix stuff after splupdate
2023-07-13 17:56:16 +09:00
Ethan Roseman
4f77ffbc3e
more pal funcs & npc sprites improvement (#1079)
* cod changes and fixes for npc sprites

* 6 mo

* Cleanup
2023-07-10 14:57:27 +09:00
Ethan Roseman
4d8b61d6a0
whoooooweee that is some good ol' fashioned decomp (pal funcs) (#1076)
* whoooooweee that is some good ol' fashioned decomp

* fixins

* PRomment

* Fixes #1075

* change ver to pal

* another

* some more

* progress.py formatting

* oopth

* Promment

* Promment2
2023-07-03 18:35:05 +09:00
HailSanta
6bb14ff8be
tex archives (#1072)
* extraction

* hmm

* eth cleanup

* tex skeleton

* building

* OK

* pal OK

* cleaned texture names

* moved tex code to separate file

* additional error checking

* proposed splits

* split a5dd0

* additional cleanup

* myoop

* wahoo

* lru

* fixules

* fixin agin

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-06-29 21:06:23 +09:00
Ethan Roseman
8f0f0bd941
oopth 2023-06-28 09:52:27 +09:00
Alex Bates
6257881b44
fix configure macOS cpp finding (#1070) 2023-06-27 08:00:58 +09:00
Ethan Roseman
8837fbdf65
Player sprites & more (#1055)
* WIP work on sprites (sprite_stuff.py)

* cleanup of various stuff

* separate compiler installation into separate script

* wipz

* more

* renames, bugfixes

* more

* very grood

* cleanin

* goods and services

* oopth

* oopth2

* Parse palette data from xml

* more work

* more wipperz

* more

* it working

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "e72a868f9f"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "e72a868f9f"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* fix symbol_addrs for new splat

* upd8s

* Use generated header, other versions, fixes

* fixes & formatting

* wip fusing npc + player extraction & cleanup

* remove npc_files

* buildin

* fix some bugs

* Cleanup, yay0s separately

* cleen

* cleanup

* Respect stack during build

* jp spritz

* dun

* fix c files

---------

Co-authored-by: pixel-stuck <mathmcclintic@gmail.com>
2023-06-26 19:27:37 +09:00
HailSanta
c3690e380e
battles organization (#1065)
* sbk

* pokey

* bandit

* check

* missing part ID refs

* nok progress

* area headers

* actors moved to common

* dedupe all stages

* couple missing actors and simplified includes

* separated stages by world area

* stage cleanup I

* stage cleanup II

* done stage cleanup

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-06-05 17:16:46 +09:00
HailSanta
edd9111b63
battle area trd 1/2/3 (#1062)
* check

* flips

* trailing ,

* koopa bros

* more koopa bros

* fake bowser

* progress

* progress

* koopa bros done

* koopa bros anims

* reverted overly specific name

* wayward stages

* areas use headers

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-23 21:57:34 +09:00
HailSanta
2e926567e3
various cleanup (#1057)
* checkpoint

* battle doc

* items 2

* actor palette stuff

* minor adjustment

* the booool

* comments, flags, and todos

* oops

* chain chomp

* quick fix

* stone chomp as well

* partIDs

* hm

* status turn mod

* status_key

* status table alignments

* TURN_DONE - > INACTIVE

* idle anims alignment

* defense table alignment

* STATUS_END

* actor part IDs

* lee

* lee again

* standardizing names

* BattlePositions

* actor macros

* standardize battle and stage macros

* check

* the rest

* red/blue goomba names

* trd_part_1

* rest of trd 1

* pal fix

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-21 02:26:11 +09:00
Rainchus
ec6f2ef428
fix configure.py to find correct split.py (#1048)
* fix configure.py to find correct split.py

* name func_802667F0 to DisplayActionRating and use enum

* use enum in DisplayActionRating

* Change DisplayActionRating to show_action_rating
2023-05-09 12:48:11 +09:00
HailSanta
ee0bd3c304
effect flags (#1052)
* damage intensity

* standardized battle script names

* few more

* effect flags

* slight name change

* renderUI = NULL

* rm space

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-09 12:46:47 +09:00
Marijn van der Werf
5511e18133
Clean executable files (#1047)
* Mark headers as non-executable

* Update shebangs
2023-05-04 18:03:02 +09:00
Jacob Butler
31c98cc94c
Albino Dino sprite/animation names (#1042)
* Look at this

* Animation ordering fix

* Animation Naming Ordering Fix 2

---------

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-05-02 04:55:25 +09:00
Ethan Roseman
b39f8de7cd
Hotfix for imgfx data splitting bug (fixes #1033) 2023-05-02 03:55:03 +09:00
HailSanta
884140f419
split em (#1040)
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-30 03:33:56 +09:00
Marijn van der Werf
30aa49d4a8
Clean trailing whitespace (#1038)
* Add missing newlines

* Remove trailing whitepace
2023-04-29 15:28:06 +02:00