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96b4ec67f1
* add SBN decoding * sbn.yaml instead of files.json/init.json * add id numbers to file name - filenames internal to SBNs are duplicates * Fixed bug where we mistakenly interpreted a bank file ID of -1 as the last file in the list rather than no file * Encoding functional * cleanup * Updated .gitignore to catch sbn files * fixed some bugs and made suggested changes * Fixes some code review issues * fixes, pal sbn --------- Co-authored-by: Alex Bates <alex@nanaian.town> Co-authored-by: Ethan Roseman <ethteck@gmail.com>
67 lines
821 B
Plaintext
67 lines
821 B
Plaintext
# Python
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__pycache__/
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venv/
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.lark_cache*
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.splat_cache
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# Misc
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.idea/
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.DS_Store
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ctx.c
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expected/
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.vscode/launch.json
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.vscode/*.log
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/tools/star-rod
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/tools/to_rename.txt
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/ver/current
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/ver/*/assets
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ctx.c.m2c
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/data2c
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# Build artifacts
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build.ninja
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.ninja*
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*.ld
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!src/map_shape.ld
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*.elf
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*.z64
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*.v64
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*.n64
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*.Yay0
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*.msg.h
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*.i
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*.o
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*.zip
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baserom.*
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build/
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!tools/build
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/docs/doxygen/
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/include/ld_addrs.h
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/include/message_ids.h
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/include/sprite/
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/include/map
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/tools/permuter_settings.toml
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# Assets
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# ** DO NOT UNIGNORE THESE FILES!! SEE THE FOLLOWING LINK IF YOU'RE MODDING ASSETS:**
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# https://github.com/pmret/papermario/wiki/Asset-overrides
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/assets/us
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/assets/jp
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/assets/pal
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/assets/ique
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*.sbn
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# Star Rod
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/sprite/SpriteTable.xml
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/mod.cfg
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/tools/star-rod
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/editor
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/logs
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/out
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dump
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*.backup
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crash.xml
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/tools/Yay0compress
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/tools/n64crc
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