.. |
Dolphin
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Link J3DShapeMtx.cpp
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2024-04-03 21:58:25 +11:00 |
ebi
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Scaffold J2DPicture.cpp
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2024-04-07 20:01:06 +10:00 |
efx
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Start scaffolding JPADynamicsBlock.cpp
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2024-04-09 15:54:35 +10:00 |
efx2d
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more vsCardMgr progress
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2024-03-30 13:26:03 +11:00 |
Game
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misc. cleanup and documentation
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2024-04-18 00:34:19 +10:00 |
JSystem
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misc. cleanup and documentation
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2024-04-18 00:34:19 +10:00 |
KandoLib
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Link aiBore.cpp
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2023-10-24 15:39:38 +11:00 |
kh
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fix more khWorldMap
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2023-11-24 20:13:28 -05:00 |
Morimura
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Small cleanup
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2024-02-05 20:26:17 +00:00 |
og
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misc. cleanup and documentation
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2024-04-18 00:34:19 +10:00 |
P2JME
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some messageRendering.cpp progress
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2024-04-13 15:36:23 -04:00 |
PowerPC_EABI_Support
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Scaffold J2DMaterialFactory.cpp
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2024-03-27 18:21:28 +11:00 |
PSAutoBgm
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PSMainSide_DirectorMgr closer
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2024-01-21 21:23:41 -05:00 |
PSGame
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Small types.h
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2024-02-05 20:15:12 +00:00 |
PSM
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singleGS minor fixes
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2024-04-17 11:58:16 +10:00 |
PSSystem
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singleGS minor fixes
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2024-04-17 11:58:16 +10:00 |
Screen
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Small renaming
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2024-03-02 22:04:47 +00:00 |
stl
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Cleanup tamagoMushi::walkFunc
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2024-01-14 16:49:55 +00:00 |
Sys
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Consolidate math.h files into one (#195)
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2023-12-22 20:51:48 -05:00 |
SysShape
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start rest of PSGame.cpp
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2024-01-07 21:29:12 -05:00 |
THP
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DOLPHIN NEEDS A LOT OF CLEANUP
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2023-12-25 12:05:09 +00:00 |
AppThread.h
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Spring Cleaning
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2024-01-24 16:38:25 +00:00 |
ARAM.h
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ARAM: Fix documentation to reflect
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2023-12-16 21:17:04 +00:00 |
BaseParm.h
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Spring Cleaning
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2024-01-24 16:38:25 +00:00 |
BitFlag.h
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Spring Cleaning
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2024-01-24 16:38:25 +00:00 |
BitFlags.h
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Spring Cleaning
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2024-01-24 16:38:25 +00:00 |
BootSection.h
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Spring Cleaning
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2024-01-24 16:38:25 +00:00 |
BoundBox.h
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Small types.h
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2024-02-05 20:15:12 +00:00 |
BuildSettings.h
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Nitpick buildtarget setup
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2022-08-07 11:16:12 -04:00 |
Camera.h
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misc. cleanup and documentation
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2024-04-18 00:34:19 +10:00 |
Caption.h
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Enforce types.h typedefs (#193)
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2023-12-21 21:30:38 -05:00 |
CarryInfo.h
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Overhaul gx headers (again)
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2023-11-23 15:41:48 +11:00 |
CellMgrParms.h
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Cleanup moar
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2023-12-16 17:04:36 +00:00 |
CNode.h
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assorted kando progress
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2023-10-08 21:33:37 -04:00 |
CollInfo.h
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Collinfo cleanup
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2023-12-16 19:52:17 +00:00 |
Color4.h
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Small cleanup
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2024-02-05 20:26:17 +00:00 |
Condition.h
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Misc. tweaks
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2022-10-26 01:12:41 +01:00 |
Container.h
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Scaffold most of sysCommon
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2023-12-01 01:34:06 +11:00 |
Controller.h
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baseGameSection almost done
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2023-10-15 22:13:47 -04:00 |
Demo.h
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consistent member variable naming
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2023-01-25 18:02:08 -05:00 |
DvdStatus.h
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Reorganise JSystem headers
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2023-01-26 12:54:54 +11:00 |
DvdThreadCommand.h
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Link dvdThread.cpp
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2023-12-01 10:52:53 +11:00 |
DynamicsParms.h
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Cleanup moar
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2023-12-16 17:04:36 +00:00 |
EffectAnimator.h
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consistent member variable naming
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2023-01-25 18:02:08 -05:00 |
FogMgr.h
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ebi title screen/mgr
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2023-07-21 00:33:52 -04:00 |
GameFlow.h
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Spring cleaning #2
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2024-01-24 18:27:47 +00:00 |
GenericObjectMgr.h
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Spring cleaning #2
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2024-01-24 18:27:47 +00:00 |
Graphics.h
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Spring cleaning #2
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2024-01-24 18:27:47 +00:00 |
HIORootNode.h
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Unsorted header sorting, round 1 (#60)
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2022-09-15 13:00:12 +10:00 |
id32.h
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Cleanup and document ID32 entirely
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2023-12-16 21:11:27 +00:00 |
IDelegate.h
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Spring cleaning #2
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2024-01-24 18:27:47 +00:00 |
InfoList.h
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some carryinfo/bootsection progress
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2023-11-23 00:26:02 -05:00 |
Iterator.h
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JAIAnimation progress
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2024-01-24 21:38:53 -05:00 |
LifeGaugeMgr.h
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More cleanup
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2023-12-30 15:02:29 +00:00 |
Light.h
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CLEAN!!!
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2023-12-17 14:47:45 +00:00 |
LoadResource.h
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HoudaiShotGun.cpp progress
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2023-12-21 01:33:12 +11:00 |
macros.inc
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utilize updated macros.inc from @encounter
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2023-01-14 14:26:48 -05:00 |
mapCode.h
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Match most of itemBridge.cpp
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2023-09-21 23:23:27 +10:00 |
MapCollision.h
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some mapMgr progress
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2023-11-18 02:27:25 +11:00 |
Matrix3f.h
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Cleanup Matrix3f
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2024-01-25 03:31:39 +00:00 |
Matrixf.h
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navi_demoCheck closer
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2024-04-15 03:14:50 -04:00 |
MemoryCardMgr.h
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memoryCard progress
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2024-04-13 20:19:58 -04:00 |
menu.h
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Spring cleaning #2
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2024-01-24 18:27:47 +00:00 |
ModelEffect.h
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match most of particleMgr.cpp
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2024-01-10 19:46:36 -05:00 |
MonoObjectMgr.h
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Link all pelletX files
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2023-11-17 23:04:06 +11:00 |
nans.h
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Metrowerks overhaul (#164)
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2023-04-22 02:37:22 -04:00 |
node.h
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MORE CLEANUP!!!!!!
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2023-10-27 04:26:16 +01:00 |
ObjectMgr.h
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Link all pelletX files
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2023-11-17 23:04:06 +11:00 |
ObjectTypes.h
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Attempt all pikiState functions
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2023-03-12 18:10:48 +11:00 |
P2DScreen.h
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Scaffold J2DPicture.cpp
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2024-04-07 20:01:06 +10:00 |
P2Macros.h
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Fix more PSGame.cpp
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2024-01-08 18:28:12 +11:00 |
Parameters.h
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consistent member variable naming
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2023-01-25 18:02:08 -05:00 |
ParticleID.h
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Fix address/size formatting across repo (#188)
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2023-12-20 14:32:45 -05:00 |
ParticleMgr.h
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moviePlayer.cpp closer
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2024-01-13 03:07:13 -05:00 |
PikiAI.h
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fix part of ogFuriko
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2024-04-16 00:10:23 -04:00 |
PikiAnimator.h
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consistent member variable naming
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2023-01-25 18:02:08 -05:00 |
Pikmin2ARAM.h
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titleSection and bootSection
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2023-07-24 02:26:21 -04:00 |
Plane.h
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progress for #50
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2023-01-16 15:23:01 -05:00 |
PlatAttacher.h
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typedef enforcement
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2023-11-09 17:46:25 -05:00 |
Platform.h
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Link gamePlatMgr.cpp
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2023-10-24 00:29:41 +11:00 |
PS.h
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scaffold PSMainSide_ObjSound
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2023-12-14 23:58:39 -05:00 |
PSMath.h
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scaffold PSMainSide_ObjSound
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2023-12-14 23:58:39 -05:00 |
Quat.h
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more vsCardMgr progress
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2024-03-30 13:26:03 +11:00 |
Radar.h
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navi_demoCheck closer
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2024-04-15 03:14:50 -04:00 |
Rect.h
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Link baseGameSectionKantei.cpp
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2024-04-17 00:05:44 +10:00 |
ResetManager.h
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consistent member variable naming
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2023-01-25 18:02:08 -05:00 |
Resource.h
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MORE CLEANUP!!!!!!
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2023-10-27 04:15:16 +01:00 |
RootMenuSection.h
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MORE CLEANUP!!!!!!
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2023-10-27 04:15:16 +01:00 |
Section.h
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baseGameSection almost done
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2023-10-15 22:13:47 -04:00 |
SoundID.h
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Assorted hikino progress
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2023-09-23 13:06:12 +10:00 |
Splitter.h
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baseGameSection almost done
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2023-10-15 22:13:47 -04:00 |
sqrt.h
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Missed a few asms (#189)
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2023-12-20 21:23:29 -05:00 |
stream.h
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Small types.h
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2024-02-05 20:15:12 +00:00 |
SweepPrune.h
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Scaffold rest of cellPyramid.cpp
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2024-01-23 01:52:46 +11:00 |
sysMath.h
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Consolidate math.h files into one (#195)
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2023-12-22 20:51:48 -05:00 |
System.h
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singleGS minor fixes
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2024-04-17 11:58:16 +10:00 |
SysTimers.h
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Reorganise JSystem headers
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2023-01-26 12:54:54 +11:00 |
TagParm.h
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Link singleGS_MainResult.cpp
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2024-01-22 19:50:43 +11:00 |
TexCaster.h
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Cleanup MORE
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2023-12-15 18:31:30 +00:00 |
TinyPikmin.h
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some bootSection progress
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2024-01-11 16:06:09 -05:00 |
TinyPikminMgr.h
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titleSection and bootSection
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2023-07-24 02:26:21 -04:00 |
Title.h
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some misc sysGCU cleanup
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2023-10-24 01:44:14 -04:00 |
TParticle2dMgr.h
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nearly match particle2dMgr
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2024-01-10 02:11:59 -05:00 |
trig.h
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fix up Navi::reviseController and navi parms
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2024-02-04 12:35:17 +11:00 |
types.h
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formatting and cleanup
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2024-02-22 14:18:35 +11:00 |
utilityU.h
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PSMainSide_Se fixes
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2023-12-11 16:49:43 +11:00 |
Vector2.h
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Scaffold rest of cellPyramid.cpp
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2024-01-23 01:52:46 +11:00 |
Vector3.h
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formatting and cleanup
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2024-02-22 14:18:35 +11:00 |
Viewport.h
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CLEAN!!!
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2023-12-17 14:47:45 +00:00 |
VSFifo.h
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repair missing pik2 EOF newlines
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2023-03-07 16:40:35 -05:00 |
VsOtakaraName.h
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progress for #50
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2023-01-16 15:23:01 -05:00 |
wipe.h
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Link wipe.cpp
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2023-12-08 12:33:02 +11:00 |