pikmin2/include
HeartPiece 93de21fd1e misc. cleanup and documentation
some interaction and navi ID cleanup, documenting rumble and vibration states, and documenting movie demo states
2024-04-18 00:34:19 +10:00
..
Dolphin Link J3DShapeMtx.cpp 2024-04-03 21:58:25 +11:00
ebi Scaffold J2DPicture.cpp 2024-04-07 20:01:06 +10:00
efx Start scaffolding JPADynamicsBlock.cpp 2024-04-09 15:54:35 +10:00
efx2d more vsCardMgr progress 2024-03-30 13:26:03 +11:00
Game misc. cleanup and documentation 2024-04-18 00:34:19 +10:00
JSystem misc. cleanup and documentation 2024-04-18 00:34:19 +10:00
KandoLib Link aiBore.cpp 2023-10-24 15:39:38 +11:00
kh fix more khWorldMap 2023-11-24 20:13:28 -05:00
Morimura Small cleanup 2024-02-05 20:26:17 +00:00
og misc. cleanup and documentation 2024-04-18 00:34:19 +10:00
P2JME some messageRendering.cpp progress 2024-04-13 15:36:23 -04:00
PowerPC_EABI_Support Scaffold J2DMaterialFactory.cpp 2024-03-27 18:21:28 +11:00
PSAutoBgm PSMainSide_DirectorMgr closer 2024-01-21 21:23:41 -05:00
PSGame Small types.h 2024-02-05 20:15:12 +00:00
PSM singleGS minor fixes 2024-04-17 11:58:16 +10:00
PSSystem singleGS minor fixes 2024-04-17 11:58:16 +10:00
Screen Small renaming 2024-03-02 22:04:47 +00:00
stl Cleanup tamagoMushi::walkFunc 2024-01-14 16:49:55 +00:00
Sys Consolidate math.h files into one (#195) 2023-12-22 20:51:48 -05:00
SysShape start rest of PSGame.cpp 2024-01-07 21:29:12 -05:00
THP DOLPHIN NEEDS A LOT OF CLEANUP 2023-12-25 12:05:09 +00:00
AppThread.h Spring Cleaning 2024-01-24 16:38:25 +00:00
ARAM.h ARAM: Fix documentation to reflect 2023-12-16 21:17:04 +00:00
BaseParm.h Spring Cleaning 2024-01-24 16:38:25 +00:00
BitFlag.h Spring Cleaning 2024-01-24 16:38:25 +00:00
BitFlags.h Spring Cleaning 2024-01-24 16:38:25 +00:00
BootSection.h Spring Cleaning 2024-01-24 16:38:25 +00:00
BoundBox.h Small types.h 2024-02-05 20:15:12 +00:00
BuildSettings.h Nitpick buildtarget setup 2022-08-07 11:16:12 -04:00
Camera.h misc. cleanup and documentation 2024-04-18 00:34:19 +10:00
Caption.h Enforce types.h typedefs (#193) 2023-12-21 21:30:38 -05:00
CarryInfo.h Overhaul gx headers (again) 2023-11-23 15:41:48 +11:00
CellMgrParms.h Cleanup moar 2023-12-16 17:04:36 +00:00
CNode.h assorted kando progress 2023-10-08 21:33:37 -04:00
CollInfo.h Collinfo cleanup 2023-12-16 19:52:17 +00:00
Color4.h Small cleanup 2024-02-05 20:26:17 +00:00
Condition.h Misc. tweaks 2022-10-26 01:12:41 +01:00
Container.h Scaffold most of sysCommon 2023-12-01 01:34:06 +11:00
Controller.h baseGameSection almost done 2023-10-15 22:13:47 -04:00
Demo.h consistent member variable naming 2023-01-25 18:02:08 -05:00
DvdStatus.h Reorganise JSystem headers 2023-01-26 12:54:54 +11:00
DvdThreadCommand.h Link dvdThread.cpp 2023-12-01 10:52:53 +11:00
DynamicsParms.h Cleanup moar 2023-12-16 17:04:36 +00:00
EffectAnimator.h consistent member variable naming 2023-01-25 18:02:08 -05:00
FogMgr.h ebi title screen/mgr 2023-07-21 00:33:52 -04:00
GameFlow.h Spring cleaning #2 2024-01-24 18:27:47 +00:00
GenericObjectMgr.h Spring cleaning #2 2024-01-24 18:27:47 +00:00
Graphics.h Spring cleaning #2 2024-01-24 18:27:47 +00:00
HIORootNode.h Unsorted header sorting, round 1 (#60) 2022-09-15 13:00:12 +10:00
id32.h Cleanup and document ID32 entirely 2023-12-16 21:11:27 +00:00
IDelegate.h Spring cleaning #2 2024-01-24 18:27:47 +00:00
InfoList.h some carryinfo/bootsection progress 2023-11-23 00:26:02 -05:00
Iterator.h JAIAnimation progress 2024-01-24 21:38:53 -05:00
LifeGaugeMgr.h More cleanup 2023-12-30 15:02:29 +00:00
Light.h CLEAN!!! 2023-12-17 14:47:45 +00:00
LoadResource.h HoudaiShotGun.cpp progress 2023-12-21 01:33:12 +11:00
macros.inc utilize updated macros.inc from @encounter 2023-01-14 14:26:48 -05:00
mapCode.h Match most of itemBridge.cpp 2023-09-21 23:23:27 +10:00
MapCollision.h some mapMgr progress 2023-11-18 02:27:25 +11:00
Matrix3f.h Cleanup Matrix3f 2024-01-25 03:31:39 +00:00
Matrixf.h navi_demoCheck closer 2024-04-15 03:14:50 -04:00
MemoryCardMgr.h memoryCard progress 2024-04-13 20:19:58 -04:00
menu.h Spring cleaning #2 2024-01-24 18:27:47 +00:00
ModelEffect.h match most of particleMgr.cpp 2024-01-10 19:46:36 -05:00
MonoObjectMgr.h Link all pelletX files 2023-11-17 23:04:06 +11:00
nans.h Metrowerks overhaul (#164) 2023-04-22 02:37:22 -04:00
node.h MORE CLEANUP!!!!!! 2023-10-27 04:26:16 +01:00
ObjectMgr.h Link all pelletX files 2023-11-17 23:04:06 +11:00
ObjectTypes.h Attempt all pikiState functions 2023-03-12 18:10:48 +11:00
P2DScreen.h Scaffold J2DPicture.cpp 2024-04-07 20:01:06 +10:00
P2Macros.h Fix more PSGame.cpp 2024-01-08 18:28:12 +11:00
Parameters.h consistent member variable naming 2023-01-25 18:02:08 -05:00
ParticleID.h Fix address/size formatting across repo (#188) 2023-12-20 14:32:45 -05:00
ParticleMgr.h moviePlayer.cpp closer 2024-01-13 03:07:13 -05:00
PikiAI.h fix part of ogFuriko 2024-04-16 00:10:23 -04:00
PikiAnimator.h consistent member variable naming 2023-01-25 18:02:08 -05:00
Pikmin2ARAM.h titleSection and bootSection 2023-07-24 02:26:21 -04:00
Plane.h progress for #50 2023-01-16 15:23:01 -05:00
PlatAttacher.h typedef enforcement 2023-11-09 17:46:25 -05:00
Platform.h Link gamePlatMgr.cpp 2023-10-24 00:29:41 +11:00
PS.h scaffold PSMainSide_ObjSound 2023-12-14 23:58:39 -05:00
PSMath.h scaffold PSMainSide_ObjSound 2023-12-14 23:58:39 -05:00
Quat.h more vsCardMgr progress 2024-03-30 13:26:03 +11:00
Radar.h navi_demoCheck closer 2024-04-15 03:14:50 -04:00
Rect.h Link baseGameSectionKantei.cpp 2024-04-17 00:05:44 +10:00
ResetManager.h consistent member variable naming 2023-01-25 18:02:08 -05:00
Resource.h MORE CLEANUP!!!!!! 2023-10-27 04:15:16 +01:00
RootMenuSection.h MORE CLEANUP!!!!!! 2023-10-27 04:15:16 +01:00
Section.h baseGameSection almost done 2023-10-15 22:13:47 -04:00
SoundID.h Assorted hikino progress 2023-09-23 13:06:12 +10:00
Splitter.h baseGameSection almost done 2023-10-15 22:13:47 -04:00
sqrt.h Missed a few asms (#189) 2023-12-20 21:23:29 -05:00
stream.h Small types.h 2024-02-05 20:15:12 +00:00
SweepPrune.h Scaffold rest of cellPyramid.cpp 2024-01-23 01:52:46 +11:00
sysMath.h Consolidate math.h files into one (#195) 2023-12-22 20:51:48 -05:00
System.h singleGS minor fixes 2024-04-17 11:58:16 +10:00
SysTimers.h Reorganise JSystem headers 2023-01-26 12:54:54 +11:00
TagParm.h Link singleGS_MainResult.cpp 2024-01-22 19:50:43 +11:00
TexCaster.h Cleanup MORE 2023-12-15 18:31:30 +00:00
TinyPikmin.h some bootSection progress 2024-01-11 16:06:09 -05:00
TinyPikminMgr.h titleSection and bootSection 2023-07-24 02:26:21 -04:00
Title.h some misc sysGCU cleanup 2023-10-24 01:44:14 -04:00
TParticle2dMgr.h nearly match particle2dMgr 2024-01-10 02:11:59 -05:00
trig.h fix up Navi::reviseController and navi parms 2024-02-04 12:35:17 +11:00
types.h formatting and cleanup 2024-02-22 14:18:35 +11:00
utilityU.h PSMainSide_Se fixes 2023-12-11 16:49:43 +11:00
Vector2.h Scaffold rest of cellPyramid.cpp 2024-01-23 01:52:46 +11:00
Vector3.h formatting and cleanup 2024-02-22 14:18:35 +11:00
Viewport.h CLEAN!!! 2023-12-17 14:47:45 +00:00
VSFifo.h repair missing pik2 EOF newlines 2023-03-07 16:40:35 -05:00
VsOtakaraName.h progress for #50 2023-01-16 15:23:01 -05:00
wipe.h Link wipe.cpp 2023-12-08 12:33:02 +11:00