.. |
array2.asm
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Move all code out of home.asm into home/
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2020-07-07 19:43:11 -04:00 |
array.asm
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Move all code out of home.asm into home/
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2020-07-07 19:43:11 -04:00 |
audio.asm
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Use the same music headers as pokecrystal (#382)
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2022-08-11 21:23:08 -04:00 |
bankswitch.asm
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Specify the ldh instruction, don't turn ld into ldh
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2020-07-06 19:03:05 -04:00 |
clear_sprites.asm
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wOAMBuffer -> wShadowOAM (#370)
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2022-07-09 17:18:18 -04:00 |
compare.asm
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Move all code out of home.asm into home/
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2020-07-07 19:43:11 -04:00 |
copy2.asm
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Sync coordinate macros with pokecrystal
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2020-07-07 11:30:10 -04:00 |
copy_string.asm
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wcf4b -> wStringBuffer
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2021-08-28 17:02:20 -04:00 |
copy.asm
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Specify the ldh instruction, don't turn ld into ldh
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2020-07-06 19:03:05 -04:00 |
count_set_bits.asm
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Move all code out of home.asm into home/
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2020-07-07 19:43:11 -04:00 |
delay.asm
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Use the same music headers as pokecrystal (#382)
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2022-08-11 21:23:08 -04:00 |
fade_audio.asm
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Move all code out of home.asm into home/
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2020-07-07 19:43:11 -04:00 |
fade.asm
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Add bigdw and dc data macros
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2023-11-20 17:53:19 -05:00 |
give.asm
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wcf4b -> wStringBuffer
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2021-08-28 17:02:20 -04:00 |
header.asm
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Update to RGBDS 0.7.0 (#447)
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2024-01-03 10:59:04 -05:00 |
hidden_objects.asm
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Identify the unnamed HRAM variables and one WRAM label (#438)
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2023-11-20 17:23:22 -05:00 |
init.asm
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Update to RGBDS 0.7.0 (#447)
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2024-01-03 10:59:04 -05:00 |
inventory.asm
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Sync home and macro code with pokeyellow
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2020-11-05 10:50:30 -05:00 |
item_price.asm
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Move all code out of home.asm into home/
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2020-07-07 19:43:11 -04:00 |
item.asm
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Move all code out of home.asm into home/
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2020-07-07 19:43:11 -04:00 |
joypad2.asm
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Move all code out of home.asm into home/
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2020-07-07 19:43:11 -04:00 |
joypad.asm
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Sync more with pokeyellow
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2020-11-05 13:23:57 -05:00 |
lcd.asm
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Use ~X instead of $ff ^ X
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2021-11-23 21:00:07 -05:00 |
list_menu.asm
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Refactorize check button pressed (#340)
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2021-11-05 15:40:15 -04:00 |
load_font.asm
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Move all code out of home.asm into home/
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2020-07-07 19:43:11 -04:00 |
map_objects.asm
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Identify some hSpriteDataOffset values
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2020-08-30 16:33:14 -04:00 |
math.asm
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Sync home and macro code with pokeyellow
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2020-11-05 10:50:30 -05:00 |
money.asm
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Move all code out of home.asm into home/
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2020-07-07 19:43:11 -04:00 |
move_mon.asm
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Sync home and macro code with pokeyellow
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2020-11-05 10:50:30 -05:00 |
names2.asm
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Improve some RAM formatting
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2021-05-31 11:46:10 -04:00 |
names.asm
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Specify the ldh instruction, don't turn ld into ldh
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2020-07-06 19:03:05 -04:00 |
npc_movement.asm
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Thoroughly document debug code (#410)
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2023-07-15 18:36:59 -04:00 |
oam.asm
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wOAMBuffer -> wShadowOAM (#370)
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2022-07-09 17:18:18 -04:00 |
overworld_text.asm
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Port pokecrystal's formatting of text commands and special characters
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2020-07-04 21:14:46 -04:00 |
overworld.asm
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Identify wSavedCoordIndex and its other usages
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2023-11-20 18:53:23 -05:00 |
palettes.asm
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Move all code out of home.asm into home/
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2020-07-07 19:43:11 -04:00 |
pathfinding.asm
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Identify wSavedCoordIndex and its other usages
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2023-11-20 18:53:23 -05:00 |
pics.asm
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Use BANK("Pics #") for Pokémon and trainer pics
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2021-05-06 23:04:00 -04:00 |
pokemon.asm
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Refactorize check button pressed (#340)
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2021-11-05 15:40:15 -04:00 |
predef_text.asm
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Add constants for wMapConnections bits and group map header wram labels
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2023-11-17 12:50:27 -06:00 |
predef.asm
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More WRAM label cleanup (still needs UNIONs and renaming)
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2021-05-31 16:25:16 -04:00 |
print_bcd.asm
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Move more code from home.asm to home/
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2020-07-03 22:57:43 -04:00 |
print_num.asm
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RGBDS syntax updates (#358)
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2022-06-06 17:25:31 -04:00 |
print_text.asm
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Refactorize check button pressed (#340)
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2021-11-05 15:40:15 -04:00 |
random.asm
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Move all code out of home.asm into home/
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2020-07-07 19:43:11 -04:00 |
reload_sprites.asm
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Move all code out of home.asm into home/
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2020-07-07 19:43:11 -04:00 |
reload_tiles.asm
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Move all code out of home.asm into home/
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2020-07-07 19:43:11 -04:00 |
reset_player_sprite.asm
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Move all code out of home.asm into home/
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2020-07-07 19:43:11 -04:00 |
serial.asm
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Improved Virtual Console patch identifiers (#357)
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2022-06-06 17:22:34 -04:00 |
start_menu.asm
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Add some constants for options (#344)
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2021-11-05 19:45:09 -04:00 |
start.asm
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Sync home and macro code with pokeyellow
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2020-11-05 10:50:30 -05:00 |
text_script.asm
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Add constants for wMapConnections bits and group map header wram labels
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2023-11-17 12:50:27 -06:00 |
text.asm
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Thoroughly document debug code (#410)
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2023-07-15 18:36:59 -04:00 |
textbox.asm
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Sync home and macro code with pokeyellow
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2020-11-05 10:50:30 -05:00 |
tilemap.asm
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Move all code out of home.asm into home/
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2020-07-07 19:43:11 -04:00 |
timer.asm
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remove address comments
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2016-06-11 17:24:04 -07:00 |
trainers2.asm
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Move all code out of home.asm into home/
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2020-07-07 19:43:11 -04:00 |
trainers.asm
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Use BANK("Trainer Sight") to apply to all four possible functions in the "Trainer Sight" section (#444)
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2023-12-23 19:24:29 -05:00 |
uncompress.asm
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Sync more with pokeyellow
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2020-11-05 16:55:39 -05:00 |
update_sprites.asm
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Sync home and macro code with pokeyellow
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2020-11-05 10:50:30 -05:00 |
vblank.asm
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RGBDS syntax updates (#358)
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2022-06-06 17:25:31 -04:00 |
vcopy.asm
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Fix typos (#334)
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2021-09-26 21:57:55 -05:00 |
window.asm
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Add some constants for options (#344)
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2021-11-05 19:45:09 -04:00 |
yes_no.asm
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Identify some .asm_* labels
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2022-07-10 21:11:03 -04:00 |