.travis
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Add Travis webhook for tools/unnamed.py
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2020-06-28 20:23:26 -04:00 |
audio
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Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
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2020-07-17 15:58:06 -04:00 |
constants
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Define a constant for the ghost Marowak (hard-coded throughout the engine, like the starters)
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2020-08-31 10:58:41 -04:00 |
data
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Pan Docs: "When sending three or more data sets, data is continued in further packet(s). Unused bytes at the end of the last packet should be set to zero."
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2020-09-01 12:19:24 -04:00 |
engine
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Define a constant for the ghost Marowak (hard-coded throughout the engine, like the starters)
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2020-08-31 10:58:41 -04:00 |
gfx
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Separate splash screen, intro, and credits (like pokegold/pokecrystal)
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2020-08-28 09:54:57 -04:00 |
home
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Separate the two lists of unused names
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2020-08-31 19:01:13 -04:00 |
macros
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Comments explain the def_warps_to macros
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2020-08-18 10:42:23 -04:00 |
maps
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Rename map files, labels, and constants to be consistent and work with Polished Map
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2019-01-01 23:33:10 -05:00 |
scripts
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Identify some hSpriteDataOffset values
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2020-08-30 16:33:14 -04:00 |
text
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Revise some map scripts, mostly for getting items
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2020-07-16 11:19:05 -04:00 |
tools
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Add the pic.py (de)compressor from pokemon-reverse-engineering-tools
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2020-09-02 12:09:18 -04:00 |
.gitattributes
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Replace .tilecoll files with tile ID db data
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2020-06-27 21:43:32 -04:00 |
.gitignore
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Remove user system-specific files from .gitignore
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2020-07-05 19:44:00 -04:00 |
.gitmodules
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Remove the 'extras' submodule and include a local gfx.py tool instead
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2018-12-31 17:37:58 -05:00 |
.travis.yml
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Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
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2020-07-21 19:46:12 -04:00 |
audio.asm
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INCLUDE "engine/pokemon/bills_pc.asm" in main.asm, not audio.asm
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2020-07-03 01:09:58 -04:00 |
charmap.asm
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Fix Japanese charmap: large "オ" is $84, small "ォ" is $F4
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2020-07-05 18:56:24 -04:00 |
constants.asm
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Define a constant for the ghost Marowak (hard-coded throughout the engine, like the starters)
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2020-08-31 10:58:41 -04:00 |
home.asm
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Move all code out of home.asm into home/
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2020-07-07 19:43:11 -04:00 |
hram.asm
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Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
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2020-07-21 19:46:12 -04:00 |
INSTALL.md
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Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
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2020-07-21 19:46:12 -04:00 |
layout.link
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Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
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2020-07-21 19:46:12 -04:00 |
macros.asm
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Eliminate enum: use const instead, with case-by-case parallel const implementations
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2020-07-09 12:43:26 -04:00 |
main.asm
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Separate splash screen, intro, and credits (like pokegold/pokecrystal)
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2020-08-28 09:54:57 -04:00 |
Makefile
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Separate splash screen, intro, and credits (like pokegold/pokecrystal)
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2020-08-28 09:54:57 -04:00 |
maps.asm
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data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
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2020-07-03 18:19:56 -04:00 |
README.md
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Disassemble the BLUEMONS.GB debug ROM
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2020-07-15 13:35:39 -04:00 |
rgbdscheck.asm
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rgbdscheck requires 0.4.1
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2020-07-27 08:32:37 -04:00 |
roms.sha1
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Disassemble the BLUEMONS.GB debug ROM
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2020-07-15 13:35:39 -04:00 |
sram.asm
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Remove RAM address comments
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2020-06-27 23:03:39 -04:00 |
text.asm
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Names for more SECTIONs
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2020-07-07 14:45:24 -04:00 |
vram.asm
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Use labels for HRAM and VRAM
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2020-07-06 21:13:17 -04:00 |
wram.asm
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Use constants to delineate map types, and factor out more data
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2020-08-31 10:23:19 -04:00 |