sotn-decomp/include
Josh Schreuder 8dbb75fb78
Decompile no0 main Ouija Table function (#1859)
Match on both
PSX: https://decomp.me/scratch/A79x5
PSP: https://decomp.me/scratch/HJrWp

The functions directly after this are related to the sub-entities such
as vase and beaker I believe, so I'll decompile those next. Possible
this might lead to changes in the extensions I've added here.

Think this was my first time adding new extension(s) so let me know if
something's wrong there

Once all that's done I'll split into a separate Ouija Table file with
all the related code.
2024-11-01 19:38:44 +00:00
..
psxsdk Add Include Guards for All Headers (#1855) 2024-10-31 20:27:49 +00:00
saturn Decompile func_06010008 (#366) 2023-07-17 21:22:21 +01:00
bios.h Replace BIOS Trampolines (#1133) 2024-05-17 08:45:26 +01:00
common.h Replace g_HeartDropArray with PrizeDrops (#1787) 2024-10-14 01:06:52 +01:00
cutscene.h Add Include Guards for All Headers (#1855) 2024-10-31 20:27:49 +00:00
disk.h Decompile PrologueScroll (#1358) 2024-06-27 19:52:31 -07:00
entity.h Decompile no0 main Ouija Table function (#1859) 2024-11-01 19:38:44 +00:00
game.h Various cleanup on a few things (#1858) 2024-10-31 23:44:05 +00:00
gte.inc Update splat (#247) 2023-06-12 06:04:25 +01:00
include_asm.h Add BOSS/MAR.BIN (#1608) 2024-09-15 21:49:56 +01:00
items.h WRP and CEN cohabitation (#1701) 2024-10-13 22:15:19 +01:00
lba.h Add Include Guards for All Headers (#1855) 2024-10-31 20:27:49 +00:00
log.h Update clang-format as self-contained binary (#1257) 2024-06-04 21:07:50 +01:00
macro.inc Use allegrex assembler for PSP (#1424) 2024-07-22 15:36:28 -04:00
main.inc Upload disassembly 2022-01-02 13:35:44 +00:00
memcard.h Add AGPL license (#1565) 2024-09-06 16:14:55 -04:00
objects.h Add Include Guards for All Headers (#1855) 2024-10-31 20:27:49 +00:00
player.h Update clang-format as self-contained binary (#1257) 2024-06-04 21:07:50 +01:00
primitive.h Decompile ST0 EntityCutscenePhotograph (#1833) 2024-10-27 20:02:05 +00:00
servant.h Decompile a couple of no0 funcs + minor cleanup (#1835) 2024-10-27 20:02:54 +00:00
settings.h Update clang-format as self-contained binary (#1257) 2024-06-04 21:07:50 +01:00
sfx.h Decompile tt_002 func_us_80176178 and func_us_80175DBC (#1863) 2024-11-01 18:17:51 +00:00
stage.h Eliminate MyLayer and MyRoomDef to use the normal structs (#1857) 2024-10-31 22:12:30 +00:00
types.h Enable spu init (#1344) 2024-06-19 09:37:07 -07:00
unkstruct.h Add Include Guards for All Headers (#1855) 2024-10-31 20:27:49 +00:00
weapon.h Import w_037 data and normalize weapon palette (#1777) 2024-10-11 18:36:59 +01:00