Commit Graph

7 Commits

Author SHA1 Message Date
Florian Rival 7211232586 Fix crashes when using invalid object names in object folders 2026-04-14 12:09:20 +02:00
D8H 50353ab676 Allow to import asset pack files (GDO) (#8296) 2026-02-26 17:16:47 +01:00
AlexandreS 4bf3ef8ad4 Use the folder structure when choosing an object/group in an action/condition (#7297) 2025-01-16 12:03:58 +01:00
Florian Rival 9c62a5e0f1 Fix unserialization of quick customization settings
Also remove VersionPriv.h from source control

Don't show in changelog
2024-08-19 12:13:12 +02:00
Florian Rival 57371c3759 Add "Quick Customization" in the Get Started page (#6856)
* Choose a starter game and quickly replace objects and tweak their behaviors. The game is then automatically published so it can be shared: this is perfect for new users to get a taste of how a game works and make their own remix of a game before going further.
2024-08-18 18:04:53 +02:00
Florian Rival 07df65f8c2 Fix a potential crash by ensuring selection of instances does not contain deleted global objects (#5791)
- Also keep the selection of objects/folders when changing between scene tabs (unless they have been deleted)
2023-10-18 11:12:19 +02:00
AlexandreS 921add6665 Organize your objects into folders (#5655)
You can now create folders as a means to organize your objects when editing a scene or an external layout.

Thanks to @Silver-Streak, Matt Pin, @arthuro555, SnailMail, @TheGemDev, Peeble, Rasterisko for all the help designing and testing the feature.

Note that object tags have been dropped in this version since they were not practical to use thus not widespread used.
2023-10-16 17:04:20 +02:00