Florian Rival
468ce851da
Fix variable of objects used in events broken after opening the object editor
2026-03-05 12:01:57 +01:00
Clément Pasteau
ae09ad50ec
Automatically translate reviewed extensions and their actions and conditions ( #7478 )
2025-03-21 15:09:06 +01:00
Florian Rival
1a27f689e0
Remove deprecated/unused/unmaintained GDCpp code ( #2930 )
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* This also includes extensions code.
Only show in developer changelog
2021-08-17 14:34:58 +02:00
Florian Rival
b9680e26e7
[WIP] Remove almost all remaining references to wxWidgets/GD4 IDE related code from codebase
2019-04-23 13:08:22 +01:00
Florian Rival
d59f40ff5d
[WIP] Clean old methods used only in GD4 in objects and behaviors (2)
2019-04-21 19:40:05 +01:00
Florian Rival
02c65bcf66
[WIP] Add translations support, using js-lingui, to newIDE (including libGD.js)
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* Upgrade to Flow 0.92 and make fixes for it
* Convert all extensions to use _("...") instead of t("...") for translations,
to be able to be parsed by gettext
* Handle translation in JS extensions
* Move Providers out of MainFrame
* Remove i18next
* Adapt ExtractTranslations script to handle js files (for extensions)
2019-02-09 14:08:22 +00:00
Florian Rival
a8559bfbbc
Add clang-format to format (C++) source files automatically ( #491 )
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* Update all CMakeLists of extensions to use clang-format
* Run clang-format on all Extensions
* Update GDCore CMakeLists.txt to add clang-format
* Run clang-format on GDCore files
* Update GDJS and GDCpp CMakeLists.txt to add clang-format
* Run clang-format on GDCpp and GDJS files
2018-05-09 15:57:38 -07:00
Florian Rival
e444e80493
Update copyrights year
2016-01-14 19:46:56 +01:00
Victor Levasseur
68c995221e
Fix _() not considering the input literal at UTF8 (can cause problems with
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special characters hard coded in the software)
Fix the Credit dialog encoding problem (missing
GDCore/Tools/Localization.h header inclusion)
2015-08-28 17:33:45 +02:00
Victor Levasseur
445e0061a7
Remove Utf8Tools.h
2015-07-17 12:05:12 +02:00
Victor Levasseur
4efab914fe
Rename Utf8String.h/.cpp to String.h/.cpp
2015-07-09 18:17:13 +02:00
victorlevasseur
2fe320ee3b
Remove GD_T() macro
2015-07-07 13:30:13 +02:00
Victor Levasseur
e1116a1c6d
Replace all std::string by gd::String in GDCpp (and GDCpp Runtime)
2015-07-05 16:20:53 +02:00
Victor Levasseur
0a1542ba73
Replace all std::string by gd::String in GDCore
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Add some other methods to gd::String (insert, ...)
2015-07-04 23:58:06 +02:00
Victor Levasseur
f41a2362ab
Fix _() returning a wxString
2015-06-25 21:00:57 +02:00
Victor Levasseur
bc10cd8f70
Fix _() undefined when compiling GDCore without wxWidgets
2015-06-25 21:00:01 +02:00
Victor Levasseur
7046cf1f75
_() now returns a gd::String object
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Make some adjustments in source code to avoid ambiguous conversions.
2015-06-22 13:58:10 +02:00
victorlevasseur
b772a99ff0
Add GD_T macro to translate UTF8 std::string (and _ macro is for wxString
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only)
Updated all source code to use the new macro
2015-03-29 14:40:07 +02:00
Florian Rival
64e6860718
Version bump.
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Updated copyrights.
2015-01-22 21:22:01 +01:00
Florian Rival
40a82c61ea
Switched from LGPL and zlib/png licenses to MIT License.
2014-11-30 16:59:51 +01:00
Florian Rival
7d3ada265c
Replaced "Game Develop" by "GDevelop"
2014-09-24 16:25:13 +02:00
Florian Rival
8844642ae0
Updated copyrights.
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Added doxygen files.
Cleaned some files.
2014-06-26 00:20:36 +02:00
Florian Rival
c2d242d362
Forgot to commit files.
2014-04-01 00:24:39 +02:00