Commit Graph

3 Commits

Author SHA1 Message Date
D8H 13581264ef Fix resources used in behavior configurations were not exported (#7941) 2025-11-13 14:04:59 +01:00
Florian Rival a51c223c9c Add experimental, work-in-progress visual editor for custom objects (aka "prefabs"/"templates") (#6699)
* Still to do: 
  * Properly handle effects (disable 3D effects) for layers
  * Handle hot reloading properly
  * Avoid duplicating the configuration of the custom object inside each object created from it. Instead, only store the modified values.
  * Add a "Extract as a custom object ("prefab")" when selecting instances in a scene.
  * Add a dialog to give choice between 2D or 3D object when creating one.
  * Make sure "behavior shared data" are properly handled (physics, pathfinding...)
  * Check if we need to give an expression to translate coordinates from the parent to the local custom object.
  * Ensure a deleted custom object does not break the editor

Co-authored-by: Davy Hélard <davy.helard@gmail.com>
2024-07-11 11:27:34 +02:00
D8H b8e9bc801a Add a properties editor for custom objects (#4227)
* Don't show in changelogs
2022-09-02 14:13:41 +02:00