Clément Pasteau
bfc73e1b4e
Fix arrow keys on safari + release keys and mouse on blur
2026-07-31 15:50:51 +02:00
Clément Pasteau
b1e60169e4
Fix libGD size check ( #8911 )
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Do not show in changelog
2026-07-31 09:15:54 +02:00
github-actions[bot]
97102aeaf5
[Auto PR] Update translations ( #8909 )
2026-07-30 16:51:57 +02:00
Clément Pasteau
dbde5a9347
Instances can now be hidden at start from the properties panel ( #8884 )
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+ AI tool can now set instance variables
2026-07-30 16:43:23 +02:00
Clément Pasteau
9ed644c807
Fix steamdeck controller not working when exporter to Steam ( #8906 )
2026-07-30 09:09:46 +02:00
D8H
6a849d08d1
Fix sentence parameters of a tile map action ( #8908 )
2026-07-29 21:16:07 +02:00
D8H
0ad8a003b3
Fix default tile map assets not showing up ( #8907 )
2026-07-29 17:02:34 +02:00
github-actions[bot]
8462a17fc8
[Auto PR] Update translations ( #8902 )
2026-07-29 15:41:37 +02:00
github-actions[bot]
38ec71fd5d
[Auto PR] Update translations ( #8902 )
2026-07-29 15:38:45 +02:00
Clément Pasteau
67faeca0f7
Fix context menus for custom objects & drag/scroll conflicting on mobile ( #8896 )
2026-07-29 15:29:15 +02:00
D8H
35599ad366
Fix resource loading project properties reverting to default values ( #8905 )
2026-07-29 12:52:34 +02:00
Florian Rival
9ef4a53e6a
Bump newIDE version
v5.6.276
2026-07-28 15:29:06 +02:00
D8H
7cac72d29c
Fix a crash of the side panel ( #8904 )
2026-07-28 15:26:47 +02:00
Clément Pasteau
eb7d890a75
Improve panel sprite performance when not smoothed ( #8901 )
2026-07-28 14:49:26 +02:00
github-actions[bot]
d01b27dc3a
[Auto PR] Update translations ( #8899 )
v5.6.275
2026-07-28 10:04:16 +02:00
Florian Rival
05d4cca9f5
Bump newIDE version
2026-07-27 18:05:23 +02:00
Aurélien Vivet
a2ede481aa
Show a placeholder for broken or missing images in the shop ( #8888 )
2026-07-27 17:45:51 +02:00
github-actions[bot]
307d2eeb4a
[Auto PR] Update translations ( #8897 )
2026-07-27 15:14:16 +02:00
Clément Pasteau
84721ed641
Follow up improvements sprite list ( #8898 )
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Do not show in changelog
2026-07-27 14:32:51 +02:00
Clément Pasteau
9475fc4a60
Fix list of sprites of an animation so touch devices can properly scroll ( #8885 )
2026-07-27 12:26:07 +02:00
Aurélien Vivet
599096cc58
Search assets by their author name in the asset store ( #8887 )
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Let users find assets by typing an author's name in the asset store search bar.
2026-07-27 10:39:56 +02:00
D8H
95057c7ddb
Save side panel collapsed section state ( #8878 )
2026-07-27 10:17:07 +02:00
github-actions[bot]
5a1c9c7f1b
[Auto PR] Update translations ( #8891 )
2026-07-27 10:14:58 +02:00
Florian Rival
cb54290732
Report the behavior name add_behavior assigned ( #8895 )
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So a script can chain on the assigned name instead of reading it back
with an `inspect_*` call or guessing it.
Don't show in changelog
2026-07-26 22:57:24 +02:00
Florian Rival
94b3b223f6
Less fatal errors for Editor Functions ( #8894 )
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Don't show in changelog
2026-07-26 21:38:42 +02:00
Florian Rival
5cf08a0a1b
Bump the max number of function calls
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Don't show in changelog
2026-07-26 17:10:09 +02:00
Florian Rival
1609e23728
Add support for experimental script-based agents ( #8893 )
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- Could be used later to allow to run these scripts through the command
line.
Only show in developer changelog
2026-07-26 16:22:06 +02:00
D8H
8dd5da42d8
Add test projects for the documentation ( #8889 )
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Only show in developer changelog
2026-07-25 19:28:40 +02:00
Florian Rival
8bce5ef1e1
Fix storybook
2026-07-25 15:40:36 +02:00
Florian Rival
751d649349
Keep explicit empty string operand when rendering event scripts ( #8890 )
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Don't show in changelog
2026-07-25 12:27:57 +02:00
Clément Pasteau
223edb68e0
Improve object list, project manager and other lists by having top header sticky, including sub-folders ( #8880 )
2026-07-24 17:19:21 +02:00
Clément Pasteau
1a1bbb9030
Fix double menu opening when right clicking in event sheet or animation thumbnails ( #8883 )
2026-07-24 16:29:09 +02:00
Clément Pasteau
172c755cc2
Allow creating a group before objects added to it ( #8882 )
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Do not show in changelog
2026-07-24 15:27:42 +02:00
github-actions[bot]
98eab7f91a
[Auto PR] Update translations ( #8874 )
2026-07-24 13:41:02 +02:00
Clément Pasteau
a165fec8c3
Improve sprite editor performance, especially when having a lot of animations ( #8877 )
2026-07-24 13:39:21 +02:00
Clément Pasteau
2e6ada9c9f
Focus the closest tab when closed, instead of the home ( #8879 )
2026-07-24 12:00:20 +02:00
Clément Pasteau
17c9c604b2
Add search Resources tool ( #8865 )
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Do not show in changelog
2026-07-24 08:38:57 +02:00
D8H
a462fa46cc
Optimize tile map trimming ( #8876 )
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It avoids to scan all the tiles when scanning just a few rows and column is often enough (only 2 tiles in the best case scenario).
2026-07-23 10:34:47 +02:00
D8H
561c43464e
Allow to edit external tile maps at runtime ( #8830 )
2026-07-23 10:00:16 +02:00
ViktorVovk
0f04505776
Enhance CLI export behavior with diagnostic error handling ( #8864 )
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- Added flags `--block-on-diagnostic-errors` and `--no-block-on-diagnostic-errors` to control export behavior based on project diagnostic errors.
- Also Modified recent project handling to exclude headless CLI commands from
the recent projects list.
Only show in developer changelog
2026-07-23 09:55:57 +02:00
D8H
905ad81512
Fix importation of extensions with dependency between them ( #8875 )
2026-07-23 09:32:28 +02:00
Gleb Volkov
bfe1bcc31a
Run CLI commands in the live editor when the project is already open ( #8847 )
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CLI commands with `--run-command` used to always start a separate
headless process, even when the target project was already open in the
editor. They now goes to the live window so results
(for example imported extensions) appear in memory right away, without
reopening the project.
2026-07-22 16:21:46 +02:00
Aurélien Vivet
5b819bcdc5
Mention the Android file format ".AAB" in the Android export dialog ( #8873 )
2026-07-22 16:03:02 +02:00
github-actions[bot]
e198d71fb0
[Auto PR] Update translations ( #8866 )
2026-07-22 12:35:57 +02:00
Clément Pasteau
48b3de60c8
Fix not encoding urls properly, leading to resources not loaded on mobile apps ( #8870 )
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* This was causing some resources not to be loaded properly when the game was exported to Android, following the update to Android 16 (API 36)
2026-07-22 12:35:44 +02:00
Florian Rival
ba15395cde
Do not render the auto-declared loop index variable as a local declaration ( #8869 )
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Don't show in changelog
2026-07-22 11:29:17 +02:00
Florian Rival
b15ee15b5b
Match objects with unicode names in EventScript source view filters ( #8868 )
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GDevelop identifiers can contain any unicode character except the ones
reserved by the expressions grammar (GrammarTerminals.h), but the
read_events_source object-name filter used an ASCII [A-Za-z0-9_] word
boundary: objects named like "Héros" could match or miss incorrectly.
Don't show in changelog
2026-07-22 10:28:53 +02:00
Clément Pasteau
17451c9603
Allow building GDevelop for dev environments ( #8867 )
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Do not show in changelog
2026-07-22 09:31:41 +02:00
Florian Rival
62756638d3
Experimental more robust events generation ( #8863 )
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Don't show in changelog
2026-07-21 17:42:17 +02:00
Clément Pasteau
5f6168be89
Add and split tests of EditorFunctions + fix layer instances deletion ( #8862 )
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Do not show in changelog
2026-07-21 16:55:40 +02:00