Florian Rival
d04ae5e509
Update Semaphore CI OS image from Ubuntu 20.04 to 24.04 ( #8236 )
2026-02-10 14:13:46 +01:00
D8H
ca6eb1a829
Fix a regression on the action to change sprite dimensions ( #8192 )
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Co-authored-by: Florian Rival <Florian.rival@gmail.com >
2026-01-30 11:55:23 +01:00
Clément Pasteau
3c5fee0535
Add experimental support for multiplayer games ("GDevelop Multiplayer") ( #6613 )
2024-06-07 14:12:58 +02:00
AlexandreS
e4f44f7899
Add possibility to display GDevelop watermark that opens Liluo creator page on click/touch ( #4811 )
2023-01-24 18:26:39 +01:00
Florian Rival
a3fdeec6a7
Refactor gdjs.Logger to allow disabling specific log groups in the console ( #3204 )
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* This reduces the logs during GDJS tests, as this was cluttering the
terminal.
Only show in developer changelog
2021-10-27 11:39:36 +01:00
Florian Rival
019920009a
Fix ToJSON wrongly transforming an empty string to a variable containing the number 0 ( #2475 )
2021-03-27 15:44:45 +00:00
Florian Rival
8338ab666d
Translate a bunch of GDJS files to TypeScript
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Don't show in changelog
2021-01-08 19:54:37 +01:00
Harsimran Singh Virk
b7902bb141
Add support for dynamic 2D lights ( #1881 )
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* This adds a **Light** object that can be added on the scene, with a customizable color and radius.
* Add the **Light Obstacle** behavior to the object that must acts as obstacle (walls, etc...) to the lights.
* You can customize the ambient color of the rest of the scene from almost white (useful to show light shadows) to entirely black (useful for horror/exploration games) or any color.
* Use effects on the "Lighting" layer like "Kawase Blur" to achieve soft shadows.
2020-08-17 17:48:26 +02:00
Florian Rival
f39af51fda
Add benchmark for polygon collision test and add test runner for Firefox
2018-12-26 13:45:45 +01:00
Florian Rival
557aff7534
Switch to ChromeHeadless for running GDJS tests
2017-09-09 23:45:18 +03:00
Florian Rival
552c6c1d40
Fix GDJS tests with PhantomJS
2015-05-14 21:50:20 +12:00
Florian Rival
b7932c88fd
Updated Travis configuration to launch GDJS tests
2015-03-04 11:34:27 +13:00
Florian Rival
7d3ada265c
Replaced "Game Develop" by "GDevelop"
2014-09-24 16:25:13 +02:00
Florian Rival
131d1fe224
Fix layers not properly hidden in HTML5 games.
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Started implementing unit tests for GDJS.
2014-08-25 21:03:59 +02:00