The current working directory is changed on the fly when loading/previewing a scene so that every filename in a project is relative to the project directory.
Adapted to changes in GDL/GDCore.
Added MillionthVector in Credits.
git-svn-id: svn://localhost@745 8062f311-0dae-4547-b526-b8ab9ac864a5
Added a custom Help button to the ribbon.
Minor changes according to changes coming in GDL.
git-svn-id: svn://localhost@624 8062f311-0dae-4547-b526-b8ab9ac864a5
Fixed some issues concerning Open dialog on linux.
Made sure that panes have a correct name even if language was changed.
git-svn-id: svn://localhost@623 8062f311-0dae-4547-b526-b8ab9ac864a5
Adapted to changes made to MainEditorCommand in GDL.
Using InfoBar to display some messages in SceneCanvas.
git-svn-id: svn://localhost@620 8062f311-0dae-4547-b526-b8ab9ac864a5
Recompile C++ sources before "Game Develop compilation" if necessary.
Corrected creation of default basic files when using C++ sources in a project.
git-svn-id: svn://localhost@386 8062f311-0dae-4547-b526-b8ab9ac864a5
Started adding support for "dynamic extensions", meant to be written/compiled within Game Develop.
In SceneCanvas::Reload, now destroy and recreate scene member when reloading, as it is necessary for dynamic libraries for example to have explicit scene destruction when preview is ended.
Renamed GDE define to GD_IDE_ONLY.
Renamed old gdp namespace to GDpriv.
git-svn-id: svn://localhost@345 8062f311-0dae-4547-b526-b8ab9ac864a5
Adapted compilation to use InventoryEventsResources from ResourcesMergingHelper.
Moved icon executable modification to ExecutableIconChanger.
git-svn-id: svn://localhost@336 8062f311-0dae-4547-b526-b8ab9ac864a5
Corrected OpenGL rendering with Edittimescene.
Corrected access to certain functions like Compilation without a valid game.
When adding an object, reload its resources, so as to correct a bug with global objects.
Added colour change when an event is selected.
git-svn-id: svn://localhost@73 8062f311-0dae-4547-b526-b8ab9ac864a5
(Work in progress) Modified EditorEvents so as to permit direct edition of conditions and actions
git-svn-id: svn://localhost@60 8062f311-0dae-4547-b526-b8ab9ac864a5
Added a ribbon page for projects manager.
Use now imagesWereModified ( a edittime-only member of Game ) for test/set the need to reload images.
Suppressed MainEditeurJeu.cpp
git-svn-id: svn://localhost@54 8062f311-0dae-4547-b526-b8ab9ac864a5
Editors use now a reference to the scene edited, and not a pointer. ( As games use now a vector of shared_ptr to Scene ).
git-svn-id: svn://localhost@50 8062f311-0dae-4547-b526-b8ab9ac864a5
Extensions dialog verify compatibility with OS.
EditExpression use now GetObjectExpressionInfos for objects expressions.
git-svn-id: svn://localhost@23 8062f311-0dae-4547-b526-b8ab9ac864a5