Commit Graph

38 Commits

Author SHA1 Message Date
Florian d4034bf74c Fixed ChoiceFile dialog.
Adapted to resources using filenames relative to projects directories.
Enhanced ExternalLayoutEditor.
(Re)enabled ExternalLayout stuff.

git-svn-id: svn://localhost@751 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-06-09 18:14:55 +00:00
Florian 4ebe69e1fd Adapted editors and resources classes to use filenames which are relatives to the project directory.
The current working directory is changed on the fly when loading/previewing a scene so that every filename in a project is relative to the project directory.
Adapted to changes in GDL/GDCore.
Added MillionthVector in Credits.

git-svn-id: svn://localhost@745 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-06-03 12:22:54 +00:00
Florian c78fa1dc9e Corrected a subtle bug in DebuggerGUI when dealing with a std::map.
Corrected "Open examples" functions.

git-svn-id: svn://localhost@740 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-06-01 14:04:12 +00:00
Florian 022fb0e257 Adapted to changes in GDCore.
Enhanced BugReport dialog.
Help file is now on the wiki.

git-svn-id: svn://localhost@723 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-05-16 20:33:18 +00:00
Florian 1b6f025bbe Adapted to changes in GDL and GDCore.
git-svn-id: svn://localhost@692 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-04-11 22:09:03 +00:00
Florian da788c5091 Adapted to changes in GDL.
Adapted to the new support for external C++ source files and C++ code events.

git-svn-id: svn://localhost@659 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-02-15 23:09:24 +00:00
Florian 637b07b534 Adapted compilation tools to new CodeCompiler.
git-svn-id: svn://localhost@650 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-02-05 17:35:25 +00:00
Florian 49103113a7 Adapted to the new CodeCompiler class.
git-svn-id: svn://localhost@647 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-02-04 23:15:10 +00:00
Florian a630e2c38f Finished reorganizing files of GDL.
Added Ctrl+Drag'n'drop shortcut to clone an object to SceneCanvas.

git-svn-id: svn://localhost@634 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-01-14 23:30:11 +00:00
Florian dd44cdb04c Moved "General" ribbon to a separated "File" menu.
Added a custom Help button to the ribbon.
Minor changes according to changes coming in GDL.

git-svn-id: svn://localhost@624 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-01-08 21:00:32 +00:00
Florian 7a96cc5906 Made sure that ribbon has the best height.
Fixed some issues concerning Open dialog on linux.
Made sure that panes have a correct name even if language was changed.

git-svn-id: svn://localhost@623 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-01-02 16:00:40 +00:00
Florian 1c45dfc95d Updated copyright.
Adapted to changes made to MainEditorCommand in GDL.
Using InfoBar to display some messages in SceneCanvas.

git-svn-id: svn://localhost@620 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-12-31 12:33:32 +00:00
Florian 2b30f4ad4d Minor bugs fixes.
Changed all toolbars to wxAuiToolbar for linux.

git-svn-id: svn://localhost@516 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-09-01 10:33:36 +00:00
Florian 38d0a132ae Upgraded SFML2.
Minor changes for linux.
Added Radiance skin.

git-svn-id: svn://localhost@511 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-08-25 16:26:29 +00:00
Florian 030abd4aa8 Recoded a new events editor. Currently supporting faster rendering, events folding, multiple selection, drag n drop ( still buggy for instructions ), item highlighting, parameter colorization. TODO : Parameters highlighting/live edition, shortcuts, panels for edition, and all classics features.
Corrected multiple panel bug in debugger.

git-svn-id: svn://localhost@483 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-08-09 23:11:35 +00:00
Florian db5f77e821 Some adaptations.
Corrected events refactorer.
Reimplemented expression checking.

git-svn-id: svn://localhost@463 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-08-03 15:08:10 +00:00
Florian 13162b94c9 Made events editor crash proof when no standard event is available.
Minor changes.

git-svn-id: svn://localhost@449 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-06-02 19:49:55 +00:00
Florian 50ee444666 Correct events editor sub menus not working on linux.
Various small changes.

git-svn-id: svn://localhost@393 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-02-28 15:32:56 +00:00
Florian 85be4b571c Improved build before compilation.
git-svn-id: svn://localhost@391 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-02-14 20:52:12 +00:00
Florian 156a0bc3f9 Making code refactoring/cleaning/documentation.
git-svn-id: svn://localhost@388 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-02-12 15:06:26 +00:00
Florian b3d23191cf Improved shortcuts.
Recompile C++ sources before "Game Develop compilation" if necessary.
Corrected creation of default basic files when using C++ sources in a project.

git-svn-id: svn://localhost@386 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-02-06 20:18:24 +00:00
Florian c4a3b0888e Implementation of basic shortcuts.
TODO : Doc and disable shortcuts when previewing a scene.

git-svn-id: svn://localhost@384 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-02-03 21:34:06 +00:00
Florian d9c92facda Tried to correct errors messages when saving in portable mode.
Started adding support for "dynamic extensions", meant to be written/compiled within Game Develop.
In SceneCanvas::Reload, now destroy and recreate scene member when reloading, as it is necessary for dynamic libraries for example to have explicit scene destruction when preview is ended.
Renamed GDE define to GD_IDE_ONLY.
Renamed old gdp namespace to GDpriv.

git-svn-id: svn://localhost@345 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-01-09 16:54:20 +00:00
Florian 14190ff529 Updated copyrights.
Code cleanup.

git-svn-id: svn://localhost@339 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-01-02 17:57:18 +00:00
Florian 5f1cec875c Adapted saving and opening of a portable game so as to use ResourcesMergingHelper.
Adapted compilation to use InventoryEventsResources from ResourcesMergingHelper.
Moved icon executable modification to ExecutableIconChanger.


git-svn-id: svn://localhost@336 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-12-30 14:14:09 +00:00
Florian 2287fba7d3 Added autosave.
git-svn-id: svn://localhost@284 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-11-01 11:24:05 +00:00
Florian 2de1d83dc7 Added Save all button
git-svn-id: svn://localhost@282 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-10-27 18:08:05 +00:00
Florian fc8e47a8fc Added support for supplementary runtime files on compilation.
Corrected "Open examples" not working.


git-svn-id: svn://localhost@280 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-10-23 16:58:33 +00:00
Florian 11c10e813f Minor changes.
git-svn-id: svn://localhost@277 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-10-22 09:58:21 +00:00
Florian bd7f6cef16 Adapated to ImageManager changes.
Made search non sensible to case.

git-svn-id: svn://localhost@223 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-08-23 13:16:55 +00:00
Florian 58cca26449 Effective reload of all game dumped after a crash.
Code cleanup.

git-svn-id: svn://localhost@172 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-07-08 14:30:15 +00:00
Florian 989bc5db86 Supressed MiniChoixObjet, EditActions and EditConditions
Corrected OpenGL rendering with Edittimescene.
Corrected access to certain functions like Compilation without a valid game.
When adding an object, reload its resources, so as to correct a bug with global objects.
Added colour change when an event is selected.

git-svn-id: svn://localhost@73 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-03-21 16:56:24 +00:00
Florian b8609ba825 Modified files copyright.
(Work in progress) Modified EditorEvents so as to permit direct edition of conditions and actions 

git-svn-id: svn://localhost@60 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-03-07 20:21:35 +00:00
Florian 24ab016c4d Added a start here page.
Added a ribbon page for projects manager.
Use now imagesWereModified ( a edittime-only member of Game ) for test/set the need to reload images.
Suppressed MainEditeurJeu.cpp

git-svn-id: svn://localhost@54 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-02-24 23:50:07 +00:00
Florian b948407903 ProjectManager is able to display and edit scenes of multiples games.
Editors use now a reference to the scene edited, and not a pointer. ( As games use now a vector of shared_ptr to Scene ).

git-svn-id: svn://localhost@50 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-02-21 18:48:08 +00:00
Florian 0ac0baf99d Modified EditLayer dialog so as to edit multiples cameras.
Started creation of a ProjectManager and support for multiples games.

git-svn-id: svn://localhost@48 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-02-17 20:04:55 +00:00
Florian ee42cc220f Compilation copy extensions files.
Extensions dialog verify compatibility with OS.
EditExpression use now GetObjectExpressionInfos for objects expressions.

git-svn-id: svn://localhost@23 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-02-06 20:44:34 +00:00
Florian 9203fab207 Initial import
git-svn-id: svn://localhost@6 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-01-24 19:15:15 +00:00