victorlevasseur
2fe320ee3b
Remove GD_T() macro
2015-07-07 13:30:13 +02:00
victorlevasseur
c98e97e60a
Merge remote-tracking branch 'upstream/master' into utf8-gdstring
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Conflicts:
.travis.yml
Core/GDCore/BuiltinExtensions/SpriteExtension/Dialogs/SpriteObjectEditor.cpp
Core/GDCore/Events/Builtin/ForEachEvent.h
Core/GDCore/Events/Event.cpp
Core/GDCore/Events/Event.h
Core/GDCore/Events/EventMetadata.cpp
Core/GDCore/Events/EventMetadata.h
Core/GDCore/Events/ExpressionMetadata.h
Core/GDCore/Events/Instruction.h
Core/GDCore/Events/InstructionMetadata.h
Core/GDCore/IDE/Dialogs/EditLayerDialog.cpp
Core/GDCore/PlatformDefinition/Object.cpp
Core/GDCore/PlatformDefinition/PlatformExtension.cpp
Core/GDCore/PlatformDefinition/PlatformExtension.h
Extensions/Function/Extension.cpp
Extensions/TextObject/TextObject.h
Extensions/TimedEvent/Extension.cpp
GDCpp/GDCpp/BuiltinExtensions/CommonInstructionsExtension.cpp
GDCpp/GDCpp/BuiltinExtensions/KeyboardTools.h
GDCpp/GDCpp/BuiltinExtensions/MouseTools.h
GDCpp/GDCpp/BuiltinExtensions/SceneExtension.cpp
GDCpp/GDCpp/InputManager.cpp
GDCpp/GDCpp/RuntimeSpriteObject.cpp
GDCpp/GDCpp/RuntimeSpriteObject.h
GDJS/GDJS/BuiltinExtensions/BaseObjectExtension.cpp
GDJS/GDJS/BuiltinExtensions/CommonInstructionsExtension.cpp
GDJS/GDJS/BuiltinExtensions/SceneExtension.cpp
GDJS/GDJS/BuiltinExtensions/VariablesExtension.cpp
GDJS/GDJS/Exporter.cpp
GDJS/GDJS/Exporter.h
IDE/Dialogs/ObjectsEditor.cpp
IDE/Preferences.cpp
2015-07-06 15:16:59 +02:00
Florian Rival
bc80b3251c
Update extensions to be compiled without wxWidgets GUI
2015-06-05 11:25:36 +12:00
victorlevasseur
f1b1453bc4
Fix a compilation error when inside GDevelop
2015-03-29 23:58:40 +02:00
victorlevasseur
c4e899465a
Extensions and GDJS now use GD_T where it is possible
2015-03-29 22:28:25 +02:00
Florian Rival
64e6860718
Version bump.
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Updated copyrights.
2015-01-22 21:22:01 +01:00
Florian Rival
418bae8632
Removed useless Destroy* functions for objects
2015-01-08 21:58:36 +01:00
Florian Rival
40a82c61ea
Switched from LGPL and zlib/png licenses to MIT License.
2014-11-30 16:59:51 +01:00
Florian Rival
7d3ada265c
Replaced "Game Develop" by "GDevelop"
2014-09-24 16:25:13 +02:00
Florian Rival
bbd7cd4f0b
Renamed Polygon files to Polygon2d
2014-09-17 18:31:04 +02:00
Florian Rival
e8cd1b16b7
Added GDJS and Extensions to this repository.
2014-06-30 21:39:29 +02:00
Florian Rival
475c9da06c
Cleaned thing and added not versioned files.
2014-03-31 21:55:51 +02:00
Florian
e2285a11b2
Latest commit before switching to git for the whole Extension directory.
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git-svn-id: svn://localhost@1113 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-07-01 22:02:40 +00:00
Florian
46aa856447
Exchanged all french messages with their English counterparts.
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git-svn-id: svn://localhost@847 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-09-20 19:57:57 +00:00
Florian
f74233bc55
Adapted to changes in GDCore.
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git-svn-id: svn://localhost@826 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-09-09 19:55:32 +00:00
Florian
641bbf5411
Corrected subtle bug when checking if particle emitter has no more particles : hasSomeParticles member was not copied and so sometimes set to false.
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Adapted to changes in GDL/GDCore.
git-svn-id: svn://localhost@799 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-08-01 21:21:14 +00:00
Florian
b24b2fc32d
Made ParticleEmitterObject header independent from ParticleSystemWrapper header.
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git-svn-id: svn://localhost@760 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-06-09 21:13:22 +00:00
Florian
277f79f967
Adapted to changes in GDL.
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Fixed: Gravity was not properly saved when using the editor.
git-svn-id: svn://localhost@712 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-05-14 21:40:38 +00:00
Florian
d7f1b0ea8c
Corrected SetAngle/GetAngle actions/conditions.
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Updated copyright.
git-svn-id: svn://localhost@648 8062f311-0dae-4547-b526-b8ab9ac864a5
2012-02-05 14:44:38 +00:00
Florian
9f6f7d6b70
Adapted to changes in GDL.
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git-svn-id: svn://localhost@559 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-11-05 21:03:55 +00:00
Florian
700689c2c8
Adaptations to changes in GDL.
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git-svn-id: svn://localhost@527 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-09-09 14:59:23 +00:00
Florian
4bb4021810
Adaptations to changes in GDL.
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git-svn-id: svn://localhost@504 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-08-22 18:44:20 +00:00
Florian
663856533e
Adaptations to GD2.
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git-svn-id: svn://localhost@469 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-08-06 13:36:15 +00:00
Florian
89942f74cb
Minor changes due to changes in GDL.
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git-svn-id: svn://localhost@376 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-02-01 20:47:16 +00:00
Florian
cf0350c431
Updated copyright and defines.
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git-svn-id: svn://localhost@359 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-01-20 21:15:19 +00:00
Florian
b6b99e2188
Corrected action for changing texture.
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Added expression to get particle texture name.
git-svn-id: svn://localhost@315 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-11-18 19:57:01 +00:00
Florian
fe6fc9db81
Added randomness values to GUI.
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Corrected angle orientation for Display angle.
git-svn-id: svn://localhost@289 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-11-07 18:10:21 +00:00
Florian
6105b53576
Deleted advanced setup when useless.
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Changed some actions so as to get immediate effect.
Added randomness values for values ( Opacity, angle, size ) changing over the time ( Need to add actions/conditions/expressions for these randomness values ).
git-svn-id: svn://localhost@288 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-11-06 23:21:48 +00:00
Florian
38665efa2a
Added maximum particle number.
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git-svn-id: svn://localhost@283 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-11-01 11:02:45 +00:00
Florian
4f9eeb1ba8
Added simplified parameters to ParticleEmitter editor.
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Added related actions/conditions/expressions.
Some corrections.
git-svn-id: svn://localhost@281 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-10-27 13:29:49 +00:00
Florian
621f3acb44
Added nearly all actions, conditions and expressions.
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Corrected handling of sf::View zoom. Refactored OpenGL display code.
Textures are now correctly displayed.
All SPARK stuff have been moved to a dedicaced ParticleSystemWrapper class.
Decomposed extension declaration in 3 files as GCC is not able to compile it in one file without filling all memory ( Windows Seven / 4 GB ).
git-svn-id: svn://localhost@275 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-10-18 20:02:06 +00:00
Florian
03183c113d
(Re)Implemented some of the parameters available for particles emitters.
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git-svn-id: svn://localhost@274 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-10-14 20:07:20 +00:00
Florian
ff109c71d8
Working particle system rendered with OpenGL. Just a problem with other 3D object : Their texture are not showed.
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git-svn-id: svn://localhost@273 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-10-14 19:53:18 +00:00
Florian
818d21217d
Enhanced editor and particle object.
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Rendering is not working properly.
git-svn-id: svn://localhost@272 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-10-13 19:56:16 +00:00
Florian
f2ff6e46ed
Implemented members and editor controls corresponding to these members for several properties of the particles.
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git-svn-id: svn://localhost@270 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-10-08 20:13:32 +00:00
Florian
89d3dcf2ba
Corrected typo on "Particule".
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git-svn-id: svn://localhost@267 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-10-08 18:34:20 +00:00