Commit Graph

23 Commits

Author SHA1 Message Date
Florian b3d23191cf Improved shortcuts.
Recompile C++ sources before "Game Develop compilation" if necessary.
Corrected creation of default basic files when using C++ sources in a project.

git-svn-id: svn://localhost@386 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-02-06 20:18:24 +00:00
Florian 8fd1d1a586 Finished NewCppFileDlg.
Added button to display C++ tools in ribbon.
Code refactoring.

git-svn-id: svn://localhost@372 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-02-01 20:45:40 +00:00
Florian 82167dc348 Removed simple mode.
Added Compilation progress panel.
Added window to setup paths for compiler/libs.
Added check box to activate use of C++ source files in game parameters.
Started implementation of a dialog to choose a template when creating a c++ file.

git-svn-id: svn://localhost@369 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-01-29 14:39:07 +00:00
Florian 8172593b82 Implemented file opening when double cliking on an error in BuildMessagesPnl.
Change GD_DYNAMIC_EXTENSIONS define to GD_NO_DYNAMIC_EXTENSIONS.

git-svn-id: svn://localhost@352 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-01-20 21:13:24 +00:00
Florian 47a63e938e Started implementation of a build log window.
git-svn-id: svn://localhost@350 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-01-18 22:21:02 +00:00
Florian 29a02b9a77 Started implementing support for writing dynamic C++ extension inside Game Develop.
Created Basic text editor.

git-svn-id: svn://localhost@349 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-01-16 17:12:21 +00:00
Florian 5f1cec875c Adapted saving and opening of a portable game so as to use ResourcesMergingHelper.
Adapted compilation to use InventoryEventsResources from ResourcesMergingHelper.
Moved icon executable modification to ExecutableIconChanger.


git-svn-id: svn://localhost@336 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-12-30 14:14:09 +00:00
Florian 903c0e94ef Reimplemented zoom menu from Scene editor to Scene canvas.
Finished profiling implementation.

git-svn-id: svn://localhost@327 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-12-09 22:13:17 +00:00
Florian 2287fba7d3 Added autosave.
git-svn-id: svn://localhost@284 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-11-01 11:24:05 +00:00
Florian 2de1d83dc7 Added Save all button
git-svn-id: svn://localhost@282 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-10-27 18:08:05 +00:00
Florian c5e5e0336d Implemented copy/cut/pasting for groups.
Corrected layer without camera when adding a layer.
Added a boolean to indicate to ChooseLayer dialog if it must add quotes or not.
Modified Image manager to load images on demand.

git-svn-id: svn://localhost@192 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-08-07 20:23:52 +00:00
Florian 0a66e3837f Added deletion of external events editor of a game when closing this game.
Temporary commented code concerning serialization.

git-svn-id: svn://localhost@174 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-07-09 19:48:50 +00:00
Florian da3b760cf8 Began to implement ExternalEvents.
git-svn-id: svn://localhost@165 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-07-07 16:21:26 +00:00
Florian 8f5831b80b Added Undo/Redo to scene editors.
Suppressed warning in SceneCanvas.
Corrected non refreshing of ribbon when changing page in editors notebook.
Added explanation text in Extensions Dialog.

git-svn-id: svn://localhost@145 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-06-11 21:35:52 +00:00
Florian 91e2ebba7b Some changes to use new CommonTools.h instead of old algo.h/StdAlgo.h
Simple test of checking the validity of a text.
Corrected non verification of validity of event to paste.

git-svn-id: svn://localhost@114 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-05-17 19:20:40 +00:00
Florian 17a4a17651 Corrected bad copy of events.
Corrected deletion of objects in debugger
Corrected deselection of sub instructions
Added error messages.
Removed dependence to legacy AppelEvent.h file

git-svn-id: svn://localhost@101 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-04-29 18:15:53 +00:00
Florian 8506fd9a69 Suppressed events renderers, as events renders now themselves.
Moved TranslateAction/Condition from the IDE to GDL.

git-svn-id: svn://localhost@88 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-04-14 20:59:26 +00:00
Florian b8609ba825 Modified files copyright.
(Work in progress) Modified EditorEvents so as to permit direct edition of conditions and actions 

git-svn-id: svn://localhost@60 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-03-07 20:21:35 +00:00
Florian 08c84c996c Corrected ItemData not updated when renaming a scene.
Use class HelpFileAccess to access to help file.
Added a language section in options.
Added support for English language.

git-svn-id: svn://localhost@56 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-02-26 21:56:47 +00:00
Florian 24ab016c4d Added a start here page.
Added a ribbon page for projects manager.
Use now imagesWereModified ( a edittime-only member of Game ) for test/set the need to reload images.
Suppressed MainEditeurJeu.cpp

git-svn-id: svn://localhost@54 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-02-24 23:50:07 +00:00
Florian b948407903 ProjectManager is able to display and edit scenes of multiples games.
Editors use now a reference to the scene edited, and not a pointer. ( As games use now a vector of shared_ptr to Scene ).

git-svn-id: svn://localhost@50 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-02-21 18:48:08 +00:00
Florian 0ac0baf99d Modified EditLayer dialog so as to edit multiples cameras.
Started creation of a ProjectManager and support for multiples games.

git-svn-id: svn://localhost@48 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-02-17 20:04:55 +00:00
Florian 9203fab207 Initial import
git-svn-id: svn://localhost@6 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-01-24 19:15:15 +00:00