Added a custom Help button to the ribbon.
Minor changes according to changes coming in GDL.
git-svn-id: svn://localhost@624 8062f311-0dae-4547-b526-b8ab9ac864a5
Adapted to changes made to MainEditorCommand in GDL.
Using InfoBar to display some messages in SceneCanvas.
git-svn-id: svn://localhost@620 8062f311-0dae-4547-b526-b8ab9ac864a5
Corrected ribbon for ExternalEventsEditor.
Added options to not remove temporaries.
Do not move context panels when dragging an event.
git-svn-id: svn://localhost@522 8062f311-0dae-4547-b526-b8ab9ac864a5
Adapted code so as to use TinyXml provided with GDL.
Started implementing support for Mac in Compilation dialog.
git-svn-id: svn://localhost@439 8062f311-0dae-4547-b526-b8ab9ac864a5
Started adding support for "dynamic extensions", meant to be written/compiled within Game Develop.
In SceneCanvas::Reload, now destroy and recreate scene member when reloading, as it is necessary for dynamic libraries for example to have explicit scene destruction when preview is ended.
Renamed GDE define to GD_IDE_ONLY.
Renamed old gdp namespace to GDpriv.
git-svn-id: svn://localhost@345 8062f311-0dae-4547-b526-b8ab9ac864a5
Adapted compilation to use InventoryEventsResources from ResourcesMergingHelper.
Moved icon executable modification to ExecutableIconChanger.
git-svn-id: svn://localhost@336 8062f311-0dae-4547-b526-b8ab9ac864a5
New locale managing system.
Added icons in Preferences window.
Added externals events when importing a game.
git-svn-id: svn://localhost@330 8062f311-0dae-4547-b526-b8ab9ac864a5
Added ability to disable events.
Corrected crash and bad display of sprites.
Modified Instruction::GetParameter for efficency. Added GetParameterSafely.
git-svn-id: svn://localhost@208 8062f311-0dae-4547-b526-b8ab9ac864a5
Corrected deletion of objects in debugger
Corrected deselection of sub instructions
Added error messages.
Removed dependence to legacy AppelEvent.h file
git-svn-id: svn://localhost@101 8062f311-0dae-4547-b526-b8ab9ac864a5
Adapted TemplateEvents for an unlimited number of parameters.
TODO :
Move editors of the events to an Edit function owned by events, like Objects.
Move renderers of the events inside the events ( a Render function )
git-svn-id: svn://localhost@85 8062f311-0dae-4547-b526-b8ab9ac864a5
(Work in progress) Modified EditorEvents so as to permit direct edition of conditions and actions
git-svn-id: svn://localhost@60 8062f311-0dae-4547-b526-b8ab9ac864a5
Use class HelpFileAccess to access to help file.
Added a language section in options.
Added support for English language.
git-svn-id: svn://localhost@56 8062f311-0dae-4547-b526-b8ab9ac864a5
Editors use now a reference to the scene edited, and not a pointer. ( As games use now a vector of shared_ptr to Scene ).
git-svn-id: svn://localhost@50 8062f311-0dae-4547-b526-b8ab9ac864a5
Re-added resource.rc and icon to executable.
EditorEvents insert now properly comments and links at end.
Corrected single file compilation.
git-svn-id: svn://localhost@41 8062f311-0dae-4547-b526-b8ab9ac864a5
Extensions dialog verify compatibility with OS.
EditExpression use now GetObjectExpressionInfos for objects expressions.
git-svn-id: svn://localhost@23 8062f311-0dae-4547-b526-b8ab9ac864a5
Elements of GUI are now always at top in EdittimeScene.
Compilation use now AES Algorithm.
git-svn-id: svn://localhost@21 8062f311-0dae-4547-b526-b8ab9ac864a5