Commit Graph

  • ab55cbcc49 git-svn-id: svn://localhost@28 8062f311-0dae-4547-b526-b8ab9ac864a5 Florian 2010-02-06 20:50:00 +00:00
  • 66b3619bf4 Suppressed dlib, as using AES algorithm. Florian 2010-02-06 20:49:23 +00:00
  • f71839f2eb Initial import. Florian 2010-02-06 20:47:58 +00:00
  • c5afd527f1 git-svn-id: svn://localhost@25 8062f311-0dae-4547-b526-b8ab9ac864a5 Florian 2010-02-06 20:47:49 +00:00
  • fc2ddf3918 Added replacement functions for _rotr and _rotl for Linux. Object expressions don't use anymore namespace in their name, as they are associated to an object. ExtensionsManager has now a GetObjectExpressionInfos for getting infos on a object expression. Text Object can now be rotated. Text Object Editor changed now correctly the font of the object on scene. Florian 2010-02-06 20:46:54 +00:00
  • ee42cc220f Compilation copy extensions files. Extensions dialog verify compatibility with OS. EditExpression use now GetObjectExpressionInfos for objects expressions. Florian 2010-02-06 20:44:34 +00:00
  • 2b4eeb7b22 Use now AES Algorithm to open compiled games. Florian 2010-02-03 19:05:10 +00:00
  • 5e6238460c Corrected thumbnail for object just created in EditorObjectList Elements of GUI are now always at top in EdittimeScene. Compilation use now AES Algorithm. Florian 2010-02-03 19:03:56 +00:00
  • dc7b073f0c git-svn-id: svn://localhost@20 8062f311-0dae-4547-b526-b8ab9ac864a5 Florian 2010-02-03 19:03:42 +00:00
  • 05ad17dd1f Added functions to make a color transparent ( for SpriteObjects ). RessourcesLoader can load binary file. AES algorithm included. Florian 2010-02-03 19:00:48 +00:00
  • ed3b375b35 Use now InitialPosition angle member for yaw. Added icons. Florian 2010-01-31 14:27:53 +00:00
  • ef4a3a5821 Corrected Open instead of Save in a filedialog in CreateTemplate Adapted DebuggerGUI for using ObjInstanceHolder. EditOptionsPosition have now fields for size of the object. EditorObjectList reload thumbnail if necessary. Can now resize and change angle of InitialPosition from the Scene Editor. Florian 2010-01-31 14:26:01 +00:00
  • 89827585e1 Corrected a typo in RotateCamera action. Deleted dependence of Scene.h to Position.h All Objects have now SetWidth/SetHeight/GetAngle/SetAngle functions. InitialPosition have now informations about size and angle of the object. SpriteObject use now angle for direction. Florian 2010-01-31 14:23:48 +00:00
  • fa337b6a17 Added ObjInstancesHolder, which act as a classified list of objects. ObjInstancesHolder is now used by RuntimeScene for the objects, and so used by ObjectsConcerned, which is now faster ( Instead of testing all objects for their name each time, ObjInstancesHolder directly returns a list with of objects of this name ) ( 80/90 -> 100/110 FPS at start of Base level of SO4, 3DEngine test fps x2 ). Florian 2010-01-26 20:18:28 +00:00
  • 64431c077f Added "GDL/" to #include "StdAlgo.h" Florian 2010-01-24 20:35:55 +00:00
  • 2ad63e4c56 Renamed project in Project file Florian 2010-01-24 19:23:20 +00:00
  • c43b638be2 Renamed project in Project file Florian 2010-01-24 19:23:01 +00:00
  • a59fc792bf Renamed project in Project file Florian 2010-01-24 19:22:54 +00:00
  • 268998ce94 Renamed project in Project file Florian 2010-01-24 19:22:30 +00:00
  • 355cabc9ec Initial import Florian 2010-01-24 19:18:25 +00:00
  • d71ec4dd47 git-svn-id: svn://localhost@8 8062f311-0dae-4547-b526-b8ab9ac864a5 Florian 2010-01-24 19:18:08 +00:00
  • 6ec18bac54 Initial import Florian 2010-01-24 19:16:49 +00:00
  • 9203fab207 Initial import Florian 2010-01-24 19:15:15 +00:00
  • 0171c7db56 Initial import Florian 2010-01-24 19:12:55 +00:00
  • c538125c74 git-svn-id: svn://localhost@4 8062f311-0dae-4547-b526-b8ab9ac864a5 Florian 2010-01-24 19:09:06 +00:00
  • 75ba642830 git-svn-id: svn://localhost@3 8062f311-0dae-4547-b526-b8ab9ac864a5 Florian 2010-01-24 19:08:53 +00:00
  • 28cdb10125 git-svn-id: svn://localhost@2 8062f311-0dae-4547-b526-b8ab9ac864a5 Florian 2010-01-24 19:08:46 +00:00
  • 24948131df git-svn-id: svn://localhost@1 8062f311-0dae-4547-b526-b8ab9ac864a5 Florian 2010-01-24 19:08:29 +00:00