Commit Graph

  • 831d40af45 Adapations for mac. Florian 2011-04-17 20:35:21 +00:00
  • 8bc27c51c2 Minor corrections. Florian 2011-04-04 19:14:22 +00:00
  • 73e224b02e Updated to latest SFML2 version with ATI fix. Florian 2011-04-03 14:01:05 +00:00
  • 74db3082f6 Corrected minor problem. Florian 2011-04-03 14:00:48 +00:00
  • 3b07cf5472 Updated to latest SFML2 version with ATI fix. Improved Code editor by using wxstedit. Florian 2011-04-03 14:00:18 +00:00
  • 42b790d7f9 Expressions for some properties of musics/sounds on channels. Corrected little bug in Object editor. Florian 2011-04-01 20:39:15 +00:00
  • bf4e596d2f Created editor. Added save/load routines. Added optional borders. Florian 2011-04-01 20:16:59 +00:00
  • b199f10ff6 Updated icons. Florian 2011-03-27 19:47:20 +00:00
  • 18734dac2a Minor adaptations to minor changes in GDL. Florian 2011-03-26 22:22:42 +00:00
  • 7478b6eaa0 Added music/sound playing offset related actions/conditions. Sprite editor is now correctly centered. Minor bugfixes. Florian 2011-03-26 22:22:12 +00:00
  • 3dd8076b73 Minor adaptations to minor changes in GDL. Florian 2011-03-26 22:20:15 +00:00
  • 83cda9ec0c Minor adaptations to minor changes in GDL. Florian 2011-03-26 22:20:06 +00:00
  • e39329bb48 Minor adaptations to minor changes in GDL. Florian 2011-03-26 22:19:31 +00:00
  • 381861fba0 Minor adaptations to minor changes in GDL. Florian 2011-03-26 22:19:23 +00:00
  • 6f5d9d5533 Minor adaptations to minor changes in GDL. Florian 2011-03-26 22:19:16 +00:00
  • ea2bb98fdf Minor adaptations to minor changes in GDL. Florian 2011-03-26 22:19:03 +00:00
  • ab41fd45d1 Minor adaptations to minor changes in GDL. Florian 2011-03-26 22:18:51 +00:00
  • f660e570d8 Minor adaptations to minor changes in GDL. Florian 2011-03-26 22:18:45 +00:00
  • 0f8422172a Minor adaptations to minor changes in GDL. Florian 2011-03-26 22:18:36 +00:00
  • 46dbb084ee Minor adaptations to minor changes in GDL. Corrected compilation issues on Linux. Florian 2011-03-26 22:18:27 +00:00
  • f35a2d0557 Corrected ineffective deactivation. Florian 2011-03-26 22:17:46 +00:00
  • 3331b3a7c6 Added two expressions to get IP addresses. Minor adaptation to minor changes in GDL. Florian 2011-03-26 22:17:19 +00:00
  • 1303ff0c28 Initial import. Florian 2011-03-26 22:13:25 +00:00
  • 663207b09e git-svn-id: svn://localhost@405 8062f311-0dae-4547-b526-b8ab9ac864a5 Florian 2011-03-26 22:13:18 +00:00
  • cbf31871a3 Fixes to compile in runtime mode. Florian 2011-03-20 14:46:50 +00:00
  • 476dab90c6 Renamed EdittimeScene to SceneEdittimeRenderer. Updated ChoixCondition and ChoixAction dialogs to support an arbitrary number of parameters. Florian 2011-03-20 14:46:19 +00:00
  • f689ac9e6d Last commit didn't compile. Florian 2011-03-19 16:02:17 +00:00
  • 9a07561f2b Corrected missing resources of externals events when saving in portable mode or compiling. Updated some dialogs to use AdvancedTextEntryDlg. Florian 2011-03-19 15:48:47 +00:00
  • 7876a87f01 Added AdvancedTextEntryDlg. Updated some dialogs to use the latter. Added action to remove a timer. Florian 2011-03-19 15:37:02 +00:00
  • 2f43d5a85f Corrected reset of every member of (Edittime)scenes when reloading a scene in the editor. Florian 2011-03-13 21:07:34 +00:00
  • 042adb2617 Corrected an icon path. Florian 2011-03-12 21:40:11 +00:00
  • 7f2534828a Corrected unique executable compilation mode. Corrected shared datas not created for automatisms of global objects. Florian 2011-03-12 21:39:57 +00:00
  • 6e26b22c48 Improved Debugger to support debugging data of extensions. Florian 2011-03-01 11:37:27 +00:00
  • 977125ea86 Added functions allowing extensions to display data in a debugger. Florian 2011-03-01 11:37:01 +00:00
  • 970dfda20f Corrected bad function name returned by parser when using a math expression in text expression. Added support of extensions and build for runtime to SourceFileBuilder. CommentEvent use now HTML to render texts. Small changes. Florian 2011-02-28 15:35:00 +00:00
  • 50ee444666 Correct events editor sub menus not working on linux. Various small changes. Florian 2011-02-28 15:32:56 +00:00
  • 6bbce1a671 Corrected conditions height calculation with sub-sub conditions. Added documentation/Made refactoring. Florian 2011-02-14 20:53:20 +00:00
  • 85be4b571c Improved build before compilation. Florian 2011-02-14 20:52:12 +00:00
  • e2da7a7806 Wrote more documentation. Florian 2011-02-12 20:11:01 +00:00
  • f0df73a43a Wrote more documentation. Florian 2011-02-12 20:10:25 +00:00
  • 156a0bc3f9 Making code refactoring/cleaning/documentation. Florian 2011-02-12 15:06:26 +00:00
  • c837bc7112 Making code refactoring/cleaning/documentation. Florian 2011-02-12 15:06:15 +00:00
  • b3d23191cf Improved shortcuts. Recompile C++ sources before "Game Develop compilation" if necessary. Corrected creation of default basic files when using C++ sources in a project. Florian 2011-02-06 20:18:24 +00:00
  • 9ce54a6379 Added editor Action to reset sub events of the timed event. Florian 2011-02-06 20:16:23 +00:00
  • c4a3b0888e Implementation of basic shortcuts. TODO : Doc and disable shortcuts when previewing a scene. Florian 2011-02-03 21:34:06 +00:00
  • bbac808d2c Initial import. Florian 2011-02-02 22:18:21 +00:00
  • 385c30caa4 Forget to note that shortcut of events editor are now fully working. Florian 2011-02-02 21:39:28 +00:00
  • 308ca5cdce Minor changes due to changes in GDL. Florian 2011-02-01 20:48:32 +00:00
  • 264d8ef4d2 Minor changes due to changes in GDL. Florian 2011-02-01 20:48:22 +00:00
  • adb1b6f4aa Tried to ensure correct size on linux. Minor changes due to changes in GDL. Florian 2011-02-01 20:48:00 +00:00
  • f9ec40c4ee Minor changes due to changes in GDL. Florian 2011-02-01 20:47:39 +00:00
  • 3afc9a7189 Last commit didn't compile. Florian 2011-02-01 20:47:31 +00:00
  • 89942f74cb Minor changes due to changes in GDL. Florian 2011-02-01 20:47:16 +00:00
  • 08d3d088c5 Minor changes due to changes in GDL. Florian 2011-02-01 20:47:04 +00:00
  • 6a632b2137 Minor changes due to changes in GDL. Florian 2011-02-01 20:46:56 +00:00
  • 6dcf8f7374 Minor changes due to changes in GDL. Florian 2011-02-01 20:46:44 +00:00
  • 8fd1d1a586 Finished NewCppFileDlg. Added button to display C++ tools in ribbon. Code refactoring. Florian 2011-02-01 20:45:40 +00:00
  • dd15d91819 Added editor for DynamicExtensionCallerEvent. Objects Sort method was not saved. Changed Load(Runtime)Resources parameters to add RuntimeScene. SourceFileBuilder use file extensions to compile or not a file. Added inputTextEntered to RuntimeScene. Florian 2011-02-01 20:44:34 +00:00
  • 1e4158eb02 Improved SourceFileBuilder to use processes and don't stop program execution workflow. Improved compiler messages parser. Added more math expressions in EditExpression. Added check for validity of paths of CompilerToolchainPathManager. Added parameter to Action SetWindowSize so as to choose if new camera must use the new size. Florian 2011-01-29 14:41:50 +00:00
  • 82167dc348 Removed simple mode. Added Compilation progress panel. Added window to setup paths for compiler/libs. Added check box to activate use of C++ source files in game parameters. Started implementation of a dialog to choose a template when creating a c++ file. Florian 2011-01-29 14:39:07 +00:00
  • a59c316c47 git-svn-id: svn://localhost@368 8062f311-0dae-4547-b526-b8ab9ac864a5 Florian 2011-01-23 18:50:33 +00:00
  • 84a1f2460c git-svn-id: svn://localhost@367 8062f311-0dae-4547-b526-b8ab9ac864a5 Florian 2011-01-23 18:01:51 +00:00
  • 844f8325d4 Initial import. Florian 2011-01-23 18:00:23 +00:00
  • 47adcea723 git-svn-id: svn://localhost@365 8062f311-0dae-4547-b526-b8ab9ac864a5 Florian 2011-01-23 18:00:10 +00:00
  • ef81ef12f6 Added actions to stop listening for packets and to reset data in memory. Florian 2011-01-23 16:02:26 +00:00
  • ba47425c71 Updated copyright and defines. Florian 2011-01-20 21:15:52 +00:00
  • a121109fa0 Updated copyright and defines. Florian 2011-01-20 21:15:45 +00:00
  • 808c768197 Updated copyright and defines. Florian 2011-01-20 21:15:36 +00:00
  • f6c47c7bdc Updated copyright and defines. Florian 2011-01-20 21:15:29 +00:00
  • cf0350c431 Updated copyright and defines. Florian 2011-01-20 21:15:19 +00:00
  • bf9fe9cd53 Updated copyright and defines. Florian 2011-01-20 21:15:03 +00:00
  • feb5098899 Updated copyright and defines. Florian 2011-01-20 21:14:57 +00:00
  • 82d8c9e262 Updated copyright and defines. Florian 2011-01-20 21:14:48 +00:00
  • 7f0ef6ffcc Updated copyright and defines. Florian 2011-01-20 21:14:44 +00:00
  • 6938160cf8 Updated copyright and defines. Florian 2011-01-20 21:14:39 +00:00
  • 53f14213a2 Update to compile in Runtime mode. Changed GD_DYNAMIC_EXTENSIONS define to GD_NO_DYNAMIC_EXTENSIONS. Florian 2011-01-20 21:14:21 +00:00
  • 8172593b82 Implemented file opening when double cliking on an error in BuildMessagesPnl. Change GD_DYNAMIC_EXTENSIONS define to GD_NO_DYNAMIC_EXTENSIONS. Florian 2011-01-20 21:13:24 +00:00
  • ea9e0d716b Implemented save/load for source files. Start implementation of compiler errors handling. Florian 2011-01-18 22:21:42 +00:00
  • 47a63e938e Started implementation of a build log window. Florian 2011-01-18 22:21:02 +00:00
  • 29a02b9a77 Started implementing support for writing dynamic C++ extension inside Game Develop. Created Basic text editor. Florian 2011-01-16 17:12:21 +00:00
  • 9704f44d06 Started implementing support for writing dynamic C++ extension inside Game Develop. Florian 2011-01-16 17:11:52 +00:00
  • 78c506d493 Corrected constant reloading of scenes. Changed so as to compile with wxWidgets 2.9.1 Unicode. Florian 2011-01-12 21:35:04 +00:00
  • ac9967864e Added mouse wheel delta expression. Changed so as to compile on wxWidgets 2.9.1 Unicode. Supressed a warning Florian 2011-01-12 21:34:24 +00:00
  • d9c92facda Tried to correct errors messages when saving in portable mode. Started adding support for "dynamic extensions", meant to be written/compiled within Game Develop. In SceneCanvas::Reload, now destroy and recreate scene member when reloading, as it is necessary for dynamic libraries for example to have explicit scene destruction when preview is ended. Renamed GDE define to GD_IDE_ONLY. Renamed old gdp namespace to GDpriv. Florian 2011-01-09 16:54:20 +00:00
  • e022cd953a Started adding support for "dynamic extensions", meant to be written/compiled within Game Develop. Renamed GDE define to GD_IDE_ONLY. Moved dynamic libraires code to a specific file. Renamed old gdp namespace to GDpriv. Florian 2011-01-09 16:51:35 +00:00
  • 6a55766f0f Added button to show Game Develop fullscreen. Florian 2011-01-07 21:08:15 +00:00
  • 513c7842c3 Added save/loading support for collision masks. Added action/condition to de/activate automatisms. Florian 2011-01-06 22:14:40 +00:00
  • 4e43f80409 Improved implementation of hit boxes. Improved Sprite editor to handle hit boxes. Florian 2011-01-05 21:44:20 +00:00
  • 7cebd4fa36 Started implementation of hit boxes. Updated copyrights. Code cleanup. Florian 2011-01-02 17:58:21 +00:00
  • 14190ff529 Updated copyrights. Code cleanup. Florian 2011-01-02 17:57:18 +00:00
  • e4ff2b7e7d Corrected RenderDialog size. Profiling couldn't be displayed with external Events. Florian 2011-01-01 16:43:35 +00:00
  • cd9fc7cee7 Adapted saving and opening of a portable game so as to use Resources(Un)MergingHelper. New function InventoryEventsResources to automate work with ResourcesMergingHelper and events. Florian 2010-12-30 14:15:10 +00:00
  • 5f1cec875c Adapted saving and opening of a portable game so as to use ResourcesMergingHelper. Adapted compilation to use InventoryEventsResources from ResourcesMergingHelper. Moved icon executable modification to ExecutableIconChanger. Florian 2010-12-30 14:14:09 +00:00
  • 2b7a914763 Implemented merging of events resources for compilation. Corrected events using an expression for an angle computed twice. Florian 2010-12-29 22:22:02 +00:00
  • 66da26bc96 Close bad extensions to prevent bugs. Added actions/conditions related to sounds pitch. Improved doc. Florian 2010-12-26 23:50:57 +00:00
  • 973f14160b Corrected refresh of ProjectManager at startup. Florian 2010-12-21 13:18:17 +00:00
  • a8f2ce440a Corrected crash when opening a game by passing it as argument. Florian 2010-12-20 22:13:55 +00:00
  • ad80d10724 Corrected untranslated texts. Sprite Editor : Check a bitmap is correct before drawing it so as to prevent crash. Florian 2010-12-20 22:09:55 +00:00
  • 94c811b492 New update checking system. New locale managing system. Added icons in Preferences window. Added externals events when importing a game. Florian 2010-12-20 22:08:32 +00:00
  • d08c607e25 Corrected profiler events time calculation. Florian 2010-12-10 21:25:23 +00:00