Commit Graph

  • 7a75dbe392 Reorganizing files in progress... Florian 2012-01-09 19:58:56 +00:00
  • cd4cb6dcef Started organizing files in folders. Florian 2012-01-08 21:32:19 +00:00
  • 0fc0373168 Added new IDE folder meant to hold all IDE-only files. Florian 2012-01-08 21:23:01 +00:00
  • 363fcf9d9a Added includes files for Linux to EventsCodeCompiler. Code cleanup. Florian 2012-01-08 21:20:36 +00:00
  • dd44cdb04c Moved "General" ribbon to a separated "File" menu. Added a custom Help button to the ribbon. Minor changes according to changes coming in GDL. Florian 2012-01-08 21:00:32 +00:00
  • 7a96cc5906 Made sure that ribbon has the best height. Fixed some issues concerning Open dialog on linux. Made sure that panes have a correct name even if language was changed. Florian 2012-01-02 16:00:40 +00:00
  • 18639f6d0d Merged changes of reworked-code-generator branch. Florian 2011-12-31 12:40:30 +00:00
  • 6f9d88584d Updated copyright. Florian 2011-12-31 12:34:40 +00:00
  • 1c45dfc95d Updated copyright. Adapted to changes made to MainEditorCommand in GDL. Using InfoBar to display some messages in SceneCanvas. Florian 2011-12-31 12:33:32 +00:00
  • ed0aad03f9 Updated copyright. Corrected VarGlobalDef condition. Florian 2011-12-31 12:31:24 +00:00
  • a82c844cae Forgot to remove in last commit parameters types for instructions, which were related to dynamic objects lists. Florian 2011-12-29 22:27:20 +00:00
  • cab52300a9 Simplified EventsCodeGenerationContext: Moved code concerning include files from EventsCodeGenerationContext to EventsCodeGenerator. Suppressed all things concerning dynamic objects lists in EventsCodeGenerationContext. Made small changes in the way that EventsCodeGenerator is used. Updated events and instructions according to these changes. In particular: ForEach does not use anymore the ObjectNotNeeded function from EventsCodeGenerationContext ( function which have been removed ) CreateObjectFromName action is now using an extra parameter which is a the group where the to create object can be found. This group is considered as concerned for future instructions. Florian 2011-12-29 22:23:48 +00:00
  • 4a6e2f1627 Corrected menu items for adding custom events linked to the bad events editor when using multiple events editor. Corrected crash in EventsRefactorer when links were creating circular references. Florian 2011-12-29 14:33:13 +00:00
  • 4deac953d2 Branch to try to simplify the code generator ( and in particular EventsCodeGenerationContext ). Florian 2011-12-28 16:28:57 +00:00
  • 03b5b56c6f git-svn-id: svn://localhost@614 8062f311-0dae-4547-b526-b8ab9ac864a5 Florian 2011-12-28 16:28:45 +00:00
  • 139e4a0094 git-svn-id: svn://localhost@613 8062f311-0dae-4547-b526-b8ab9ac864a5 Florian 2011-12-28 16:28:16 +00:00
  • e0792c4397 Branch to try to simplify the code generator ( and in particular EventsCodeGenerationContext ). Florian 2011-12-28 16:27:12 +00:00
  • 96cd5034ad git-svn-id: svn://localhost@611 8062f311-0dae-4547-b526-b8ab9ac864a5 Florian 2011-12-28 16:27:01 +00:00
  • 485a6ac1bc Branch to try to simplify the code generator ( and in particular EventsCodeGenerationContext ). Florian 2011-12-28 16:26:32 +00:00
  • 2884223b75 git-svn-id: svn://localhost@609 8062f311-0dae-4547-b526-b8ab9ac864a5 Florian 2011-12-28 16:26:13 +00:00
  • cf4fbf111f Forgot to version a file. Minors changes. Florian 2011-12-28 16:22:57 +00:00
  • 7cf4e6037e Corrected crash when closing a bad extension. Changed single exe compilation internal executable name to "internalstart.exe" instead of "setup.exe" Added actions/expressions related to window title. Florian 2011-12-28 16:21:48 +00:00
  • 022acb9b18 Updated CheckMAJ to add timeout and save news file in temporary folder. Added nice theme to several wxTreeCtrl and wxListView ( Windows only ). Changed configuration file location to /.Config/Game Develop on linux. Corrected bug with InitialPositionBrowserDlg on linux. Corrected mp3 to ogg converter. Updated scripts to handle Victor Levasseur's Widgets extension. Florian 2011-12-27 19:14:39 +00:00
  • 3b641ce7c1 Minor changes Florian 2011-12-26 13:26:21 +00:00
  • 0bf8023354 Events folding was not saved. Florian 2011-12-23 14:16:22 +00:00
  • 809a5a2e75 wxsmith directory was not versioned ? Florian 2011-12-23 01:03:53 +00:00
  • 0a73c67acb Added un/fold all buttons to events editor. Florian 2011-12-23 01:02:54 +00:00
  • ba841ba4c5 Corrected minor bug in ChooseObject. Added CompiledForEdittime to VersionWrapper. Florian 2011-12-23 00:01:12 +00:00
  • 693150781f Added new sanity check for GDL. Florian 2011-12-22 23:58:49 +00:00
  • c2ca8cf0d9 Added new sanity check for GDL. Corrected wiki links in welcome screen. Added victor Levasseur to contributors list. Florian 2011-12-22 23:58:09 +00:00
  • ca1b987043 Imported Victor Levasseur's addition for using custom polygon for collisions. Added polygon preview in CustomPolygonDialog. Florian 2011-12-21 16:44:36 +00:00
  • 1b26e610a1 Added non versioned files. Florian 2011-12-21 13:14:14 +00:00
  • af940798d0 Changed sfml lib names on Linux. Switched back to default GCC compiler profile in Windows target. Florian 2011-12-21 12:56:38 +00:00
  • a612243860 Changed sfml lib names on Linux. Switched back to default GCC compiler profile in Windows target. Florian 2011-12-21 12:56:29 +00:00
  • 4fd548dcc3 Changed sfml lib names on Linux. Switched back to default GCC compiler profile in Windows target. Florian 2011-12-21 12:56:22 +00:00
  • f41620fba4 Fixed bug at Runtime. Changed sfml lib names on Linux. Switched back to default GCC compiler profile in Windows target. Florian 2011-12-21 12:55:08 +00:00
  • 29345fc5f6 Changed sfml lib names on Linux. Switched back to default GCC compiler profile in Windows target. Florian 2011-12-21 12:54:28 +00:00
  • ff5849e8b7 Changed sfml lib names on Linux. Switched back to default GCC compiler profile in Windows target. Florian 2011-12-21 12:54:17 +00:00
  • 9616955e47 Changed sfml lib names on Linux. Switched back to default GCC compiler profile in Windows target. Fixed typo. Florian 2011-12-21 12:51:57 +00:00
  • efafc3d9da Changed sfml lib names on Linux. Switched back to default GCC compiler profile in Windows target. Florian 2011-12-21 12:51:42 +00:00
  • 84d29d1c5c Changed sfml lib names on Linux. Switched back to default GCC compiler profile in Windows target. Florian 2011-12-21 12:51:27 +00:00
  • 17e22f6750 Small bugfixes. Changed sfml lib names on Linux. Switched back to default GCC compiler profile in Windows target. Florian 2011-12-21 12:51:19 +00:00
  • 6438f2d0dc Changed sfml lib names on Linux. Switched back to default GCC compiler profile in Windows target. Florian 2011-12-21 12:50:55 +00:00
  • a60c9926a1 Changed sfml lib names on Linux. Switched back to default GCC compiler profile in Windows target. Florian 2011-12-21 12:50:50 +00:00
  • afadc1b129 Changed sfml lib names on Linux. Switched back to default GCC compiler profile in Windows target. Florian 2011-12-21 12:50:44 +00:00
  • a0c5881469 Changed sfml lib names on Linux. Switched back to default GCC compiler profile in Windows target. Florian 2011-12-21 12:50:32 +00:00
  • d313ab24b5 Changed sfml lib names on Linux. Switched back to default GCC compiler profile in Windows target. Florian 2011-12-21 12:46:24 +00:00
  • 75bdb30e00 Executable tries now to load [ExecutableName].egd before gam.egd. (Re)Added loading screen. Florian 2011-12-18 15:13:26 +00:00
  • 646c63f86e Corrected FullProjectCompiler which was compiling game before resources were updated. Updated ResourcesLoader to return if the resource file was successfully loaded or not. Loading screen is now off by default. Florian 2011-12-18 15:12:21 +00:00
  • 8d1dc152de Minor modifications. Florian 2011-12-18 15:09:47 +00:00
  • fbc5b5fb87 Minor changes. Florian 2011-12-11 20:37:01 +00:00
  • d9c2c3bc6d Corrected extension loading log file to make sure that the file is not suppressed before the extension is completely (un)loaded. Florian 2011-12-11 20:35:06 +00:00
  • 5878d87971 Added advanced paste to scene editor. Corrected and improved undo/redo in scene editor. Corrected bad scrolling using middle click. Florian 2011-12-03 21:30:08 +00:00
  • 26a5d48ff1 Prevent images unloading when reloading a scene in editor. Florian 2011-12-03 15:35:14 +00:00
  • 77ff2649d7 Added functions to tell image manager not to unload images which are not used anymore. ( Useful when reloading a scene ). Florian 2011-12-03 15:34:30 +00:00
  • abc1d36343 Corrected sound/musics actions resource exposition. Changed scenes default background color. Florian 2011-12-02 21:42:27 +00:00
  • f284cc5768 Corrected compilation missing header on Ubuntu 11.10 Florian 2011-11-26 23:18:23 +00:00
  • d596703e29 Corrected bad crash on Ubuntu 11.10. Florian 2011-11-26 23:17:56 +00:00
  • a2a9caecf8 Improved groups edition ergonomics. Corrected events compilation for runtime. Corrected stopSoundsOnStartup not taken into account when loading a scene. Florian 2011-11-19 20:26:47 +00:00
  • 613d70d291 Improved groups edition ergonomics. Improved objects/groups renaming after pasting. Florian 2011-11-19 20:24:27 +00:00
  • 6880eaa50b Corrected memory leak of events code compilation and simplified it. Minor bug fixes. Florian 2011-11-13 18:46:43 +00:00
  • baa8a15a93 Corrected memory leak of events code compilation and simplified it. Minor bug fixes. Florian 2011-11-13 18:46:31 +00:00
  • 8df61f0379 Corrected code generation with empty parameters taking an object. Corrected code generation for objects with special characters. Corrected extensions translations loading. Corrected ObjectGroup::RemoveObject. Florian 2011-11-11 17:14:23 +00:00
  • 7f6b213c58 Corrected non working features in SearchEvents dialog. Minor corrections. Florian 2011-11-11 17:12:04 +00:00
  • d4ae2e626d Adapted to changes in GDL. Florian 2011-11-05 21:05:19 +00:00
  • 448b91ab06 Minor corrections Florian 2011-11-05 21:05:09 +00:00
  • 97695ad585 Adapted to changes in GDL. Florian 2011-11-05 21:04:50 +00:00
  • 7049da084a Adapted to changes in GDL. Florian 2011-11-05 21:04:32 +00:00
  • 443257f3e5 IsDynamic condition was not working. Florian 2011-11-05 21:04:26 +00:00
  • 9f6f7d6b70 Adapted to changes in GDL. Florian 2011-11-05 21:03:55 +00:00
  • 4d8a788caa Adapted to changes in GDL. Florian 2011-11-05 21:03:38 +00:00
  • bf06ede9ee Adapted to changes in GDL. Florian 2011-11-05 21:03:22 +00:00
  • 4c25f66b48 Code cleanup. Florian 2011-11-05 21:03:05 +00:00
  • 2faf85d538 Corrected events not recompiled when objects/groups changed. Preview in editor were slightly distorted. Improved EventsEditor refresh. Florian 2011-11-05 20:37:35 +00:00
  • 1177fe4708 Added modulo function. Corrected unimplemented Save/LoadFromXml functions of ResourcesManager. Corrected functions using two objects lists when running them with the same objects list. Corrected joysticks functions. Changed some includes. Florian 2011-11-05 20:19:15 +00:00
  • 29eb5e6d99 Corrected RenderDialog size. Changed some includes. Florian 2011-10-30 10:41:09 +00:00
  • f7be58c471 Adapted extension to GDL changes. All characters are now accepted by text entry object. Florian 2011-10-28 19:53:58 +00:00
  • 4ce70a0af1 Changed some includes. Removed useless files. Florian 2011-10-28 10:59:35 +00:00
  • df681617f8 Changed some includes. Florian 2011-10-28 10:58:30 +00:00
  • cbe79b3715 Corrected profiling time measures not reset to 0. Florian 2011-10-25 20:32:20 +00:00
  • 055ef0fef7 Partially corrected OR condition : The condition is still buggy when using it when objects lists are dynamically declared. Small bug fixes for ForEachEvent. Florian 2011-10-25 20:13:47 +00:00
  • 324d7177fb Corrected profiling with events editor without associated sceneCanvas ( i.e. Events editor for externl events ). Florian 2011-10-25 20:12:32 +00:00
  • 520cc5c15f Handle the fact that name of files with bitcode are now mangled. Removed useless things. Handle now a special arguments to change the working directory ( -cwd=/new/current/working/directory/ ). Florian 2011-10-23 17:51:16 +00:00
  • 2f4127bac6 Corrected files of images resources not saved/loaded. Added mangling of scene name when compiling a game to EXE, to prevent failure with name containing special characters. Florian 2011-10-23 17:49:13 +00:00
  • cbdcb2a8c9 Fixed bug with function using objects from the caller context. Florian 2011-10-23 13:13:09 +00:00
  • ce39e5dde3 Added contributors. Corrected small glitch. Florian 2011-10-23 13:11:54 +00:00
  • 049d8ee281 Corrected compilation to EXE bug and updated single executable compilation ( to use a config.txt file ). RuntimeScene now expose the list sf::Event of the renderTarget. Added action to change window icon. Florian 2011-10-23 13:11:26 +00:00
  • 301212005c Corrected bug in Credits when opening an url. Finished implementation of ResourcesManager. Florian 2011-10-16 16:41:37 +00:00
  • 8f6a181625 Finished implementation of ResourcesManager. Added new key in KeyboardTools.cpp Modulo (%) was not detected by parser. Florian 2011-10-16 16:40:03 +00:00
  • daa8a46b34 Started implementing ResourcesManager. Florian 2011-10-08 14:43:35 +00:00
  • f53502a9be Minor improvements. Adaptations for new ArbitraryResourceWorker. Florian 2011-10-08 14:42:59 +00:00
  • 7884f4584e Corrected crash with string expressions. Corrected minors problems in some actions/conditions. Abstracted ResourcesMergingHelper to ArbitraryResourceWorker and added ImagesUsedInventorizer. Objects now have to expose their resources using Object::ExposeResources(ArbitraryResourceWorker & worker). Florian 2011-10-06 19:45:12 +00:00
  • 6fae8dfe42 Started implementing shaders. Corrected minor bugs. Florian 2011-09-25 15:58:09 +00:00
  • ce75708736 Changed render method of objects to use sf::RenderTarget. Corrected crash in PixelPerfectTest. Minor corrections. Florian 2011-09-17 12:26:07 +00:00
  • 2b86fbd5cd Adaptations to changes in GDL. Florian 2011-09-09 15:01:08 +00:00
  • 6a1be74e2c Adaptations to changes in GDL. Florian 2011-09-09 15:00:51 +00:00
  • f6a2780939 Removed useless files. Florian 2011-09-09 15:00:43 +00:00
  • 96c43d5e99 Adaptations to changes in GDL. Florian 2011-09-09 15:00:24 +00:00
  • 699ca2d215 Adaptations to changes in GD2. Florian 2011-09-09 15:00:11 +00:00
  • 6ac3e4f8ea Added smoothing option. Corrected minor bug. Florian 2011-09-09 15:00:02 +00:00