Files
GDevelop/IDE/DndTextSceneEditor.cpp
T
Florian 476dab90c6 Renamed EdittimeScene to SceneEdittimeRenderer.
Updated ChoixCondition and ChoixAction dialogs to support an arbitrary number of parameters.

git-svn-id: svn://localhost@403 8062f311-0dae-4547-b526-b8ab9ac864a5
2011-03-20 14:46:19 +00:00

18 lines
474 B
C++

#include <wx/log.h>
#include <SFML/Window.hpp>
#include "DndTextSceneEditor.h"
#include "SceneCanvas.h"
bool DndTextSceneEditor::OnDropText(wxCoord x, wxCoord y, const wxString& text)
{
sceneCanvas.edittimeRenderer.objectToAdd = text;
sceneCanvas.AddObjetSelected( sceneCanvas.ConvertCoords(x, 0).x,
sceneCanvas.ConvertCoords(0, y).y);
sceneCanvas.edittimeRenderer.objectToAdd = "";
return true;
}