Files
VitorandClaude Opus 5.5 eed9fb0760 issn: inFAMOUS Second Son identity for everything the player sees
- executables: inFAMOUS Second Son.exe (launcher), Play inFAMOUS Second Son.exe,
  issn-probe(.exe), issn-gpu-capabilities, issn-play; resources renamed
- issn.ini, %APPDATA%/issn-launcher, issn-windows package, issn-update
- launcher: name, ember and asphalt colors, texts (CUSA00004 01.00) in every
  language; the God of War title face is gone (titles use the serif until
  launcher/issn_font.ttf exists; the package copies it only then)
- update check off (UPDATES = bool(RELEASES_API)): the God of War III port's
  releases must never be installed over this one
- new original icon (packaging/windows/make_icon.py: embers in a smoke spiral)
- window titles, Steam shortcut, desktop entries, README-Windows.txt

Internal names (GOW3_* variables, gow3_* sources, the gow3gpu library) stay, so
fixes from gow3_pc keep merging cleanly.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01XzE465ySHDfaMBVSJyYtNw
2026-10-14 23:05:56 -03:00

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out/
__pycache__/
user/
*.mp4
issn.ini
fsr4_shaders/
pgo/
*.png
last_run.log
dist/
packaging/runtime-paths.nix
fsr4_411/
vkd3d-proton.cache
tools/fsr4cap/*.exe
perf.data
# Local leftovers: patch backups, generated SPIR-V, analysis outputs, test saves and routes
*.orig
/*.spv
/1060/
/docs/savedata_route/
/docs/route*.txt
/docs/route_run.log
mods.json
patches.json
!launcher/issn.png