Commit Graph

75 Commits

Author SHA1 Message Date
Jeff Gilbert
a0ef36e101 Bug 1347679 - Determine ContextProfile from driver and simplify version parsing. - r=daoshengmu
MozReview-Commit-ID: 4mBdJmsxQvD
2017-03-17 17:02:01 -07:00
Jeff Gilbert
e63fc0df83 Bug 1339256 - Detect robust_buffer_access_behavior. - r=daoshengmu
MozReview-Commit-ID: 4w5D9bOQbY8
2017-03-09 18:57:41 -08:00
Jeff Gilbert
4fe7340dc2 Bug 1309643 - Only enable primitive restart index on OSX for DrawElements. - r=ethlin 2016-12-19 15:24:30 -08:00
Jeff Gilbert
06b3ddf5fd Bug 1300932 - Enable draw_buffers on ES3, but not WEBGL_draw_buffers. - r=jerry
MozReview-Commit-ID: DMUoG23WTmr
2016-09-08 11:34:32 -07:00
Jeff Gilbert
1a4ea58191 Bug 1289655 - Add prim_restart and prim_restart_fixed GLFeatures. - r=mtseng
MozReview-Commit-ID: 7uXZkyZTvKW
2016-08-01 01:20:12 -07:00
stefanh@inbox.com
13348e25c7 Bug 1280827 - Remove some obsolete OS X version checks in gfx/. r=jrmuizel. 2016-07-10 13:11:33 +02:00
Jeff Gilbert
59e908e368 Bug 1284355 - ColorBuffer exts go core in ES3.2, not ES3. - r=ethlin
MozReview-Commit-ID: 1fLJ434Csb5
2016-07-05 12:52:42 -07:00
Kearwood (Kip) Gilbert
8a50416d83 Bug 1111689 - Part 1: Let EXT_shader_texture_lod play when ARB_shader_texture_lod can play. r=jgilbert 2016-06-08 17:28:49 -07:00
Jeff Gilbert
4098575167 Bug 1270318 - Fixup WebGL extension requirements. - r=jrmuizel 2016-05-09 12:00:10 -07:00
Jeff Gilbert
3af240fd90 Bug 1229332 - Implement EXT_color_buffer_float. - r=jrmuizel 2016-05-04 16:39:02 -07:00
Lee Salzman
ac6587c152 Bug 1229946 - report GL_ARB_texture_rg extension to SkiaGL to avoid using GL_ALPHA render targets. r=jgilbert 2016-03-29 22:54:09 -04:00
Lee Salzman
aefe39adfa Back out changeset 7431c1300d28 (bug 1189715) 2016-03-29 22:52:21 -04:00
Lee Salzman
24df5d41a7 Bug 1189715 - report GL_ARB_texture_rg extension to SkiaGL to avoid using GL_ALPHA render targets. r=jgilbert 2016-03-29 22:45:02 -04:00
Jeff Gilbert
20e882360f Bug 1247804 - Enable seamless cubemaps where available. - r=jrmuizel 2016-02-11 17:57:25 -08:00
Jeff Gilbert
19d84fb0fe Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz 2015-11-24 20:15:29 -08:00
Phil Ringnalda
71a6f5da62 Back out changeset 2f614bcd9405 (bug 1221822) for test_conformance__extensions__ext-sRGB.html and test_webgl2_alpha_luminance.html failures 2015-11-23 21:55:59 -08:00
Jeff Gilbert
87397c265b Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz 2015-11-23 19:27:13 -08:00
James Willcox
7d70fe180b Bug 1208513 - Add support for GL_APPLE_sync r=jgilbert 2015-10-28 14:10:26 -05:00
Jeff Gilbert
9665b9e0c3 Bug 1207672 - Add support for APPLE_framebuffer_multisample r=snorp 2015-10-28 14:10:26 -05:00
Dan Glastonbury
18084ad811 Bug 1170842 - Part 2: Wrangle glGetInternalformativ symbols. r=jgilbert 2015-08-12 11:39:39 +10:00
Dan Glastonbury
752016181a Bug 1170842 - Part 1: Sort out ARB_framebuffer_object symbol queries. r=jgilbert
Obsolete old patch.

Had to resort to using GLFeature detection to look for (EXT/OES)_framebuffer_object. I feel like this sucks.
Replace long list of && with ||. Grr.
2015-08-12 11:39:38 +10:00
Dan Glastonbury
f1117f4227 Bug 1170855 - Part 5: Correctly load glGetInteger64v. r=jgilbert
Correctly detect support for ARB_sync via GLFeature.
2015-06-11 15:12:09 +10:00
Phil Ringnalda
e9695717ce Backed out 12 changesets (bug 1170855) for Windows build bustage
CLOSED TREE

Backed out changeset 47070f494c9e (bug 1170855)
Backed out changeset 86e3fb3a2295 (bug 1170855)
Backed out changeset 49284df5294e (bug 1170855)
Backed out changeset ae7c769cb78d (bug 1170855)
Backed out changeset 1fbb0ef29363 (bug 1170855)
Backed out changeset 1fd9140044be (bug 1170855)
Backed out changeset cca48a1bc6ef (bug 1170855)
Backed out changeset 835570bc63bf (bug 1170855)
Backed out changeset 4ee1883ffc65 (bug 1170855)
Backed out changeset c666d71f4899 (bug 1170855)
Backed out changeset 046422ea849f (bug 1170855)
Backed out changeset d38fb3aea20a (bug 1170855)
2015-06-10 20:47:07 -07:00
Dan Glastonbury
29de7ee6a1 Bug 1170855 - Part 5: Correctly load glGetInteger64v. r=jgilbert
Correctly detect support for ARB_sync via GLFeature.
2015-06-11 12:26:26 +10:00
Andrew Comminos
15df4af7a6 Bug 974832 - Implement necessary GL features to provide timer queries. r=dglastonbury 2015-05-28 07:15:00 -04:00
Dan Glastonbury
e6db7512d2 Bug 1159117 - Enable support for legacy formats. r=jgilbert
ALPHA, LUMINANCE, and LUMINANCE_ALPHA texture formats are removed in
OpenGL core profiles. Emulate these via RED, RG and texture swizzling.
2015-05-28 12:15:42 +10:00
Jeff Gilbert
5643850512 Bug 1144889 - Do proper sRGB detection. - r=kamidphish 2015-03-24 00:11:10 -07:00
Jeff Gilbert
e9a175ca67 Bug 1094457 - Implement ReadBuffer and RenderbufferStorageMultisample. - r=kamidphish 2015-02-18 16:57:05 -08:00
Jeff Gilbert
d3813c406b Bug 1124394 - Support Core profiles for GLContext. - r=kamidphish 2015-02-12 19:00:41 -08:00
Jeff Gilbert
56b00391c3 Backout 80a88a3badba for causing bug 1130086. 2015-02-06 11:37:04 -08:00
Jeff Gilbert
680ae080b6 Bug 1124394 - Support WebGL 2 with Core Profiles on Mac. - r=kamidphish 2015-02-04 16:34:55 -08:00
Wes Kocher
d7313c3320 Backed out changeset 176166c0bae9 (bug 1124394) for b2g device bustage on a CLOSED TREE 2015-01-29 14:23:37 -08:00
Jeff Gilbert
95f269cb3f Bug 1124394 - Support WebGL on Core Profiles on Mac. - r=kamidphish 2015-01-29 00:44:19 -08:00
Masatoshi Kimura
be535304d8 Bug 1111290 - Part 1: Remove MOZ_(BEGIN|END)_ENUM_CLASS. r=waldo 2015-01-26 07:22:07 +09:00
Dan Glastonbury
dd19bb1f83 Bug 1097416 - [WebGL2] Enable WebGL 2 if all required features are available. r=jgilbert
--HG--
extra : rebase_source : 696e99670b8184593ea8ca9aa4becb1c4d86cad6
extra : source : e2ff0e2bcf21067b6a121e50e4f290227aedc6c6
2014-10-27 09:36:26 +10:00
Dan Glastonbury
115f45be7d Bug 1097413 - Symbolic constants kGLESVersion2 and kGLESVersion3. r=jgilbert
--HG--
extra : rebase_source : 4d82f144bf9b713b50d995cf4db9340098b8f346
extra : source : 2204f9511fc39f27da83f32dfb9596558e67f83a
2014-10-27 09:31:57 +10:00
David Anderson
47b288ee47 WebGL2: Implement invalidateFramebuffer and invalidateSubFramebuffer (bug 1076456, r=jgilbert).
--HG--
extra : rebase_source : 5ce9c956475388896fe193ca37c9595978adf15c
2014-10-14 14:49:49 -07:00
Dan Glastonbury
a12a00353a Bug 1081666 - Fix detection of ARB_transform_feedback2 GL extension.; r=jgilbert
--HG--
extra : rebase_source : da5cfd6bc33a5d7c99aadd6edd20e4b6c1999865
2014-10-13 12:26:16 +10:00
Dan Glastonbury
01632be80d Bug 1048747 - WebGL2 - GL symbols for GetIntegeri_v and GetInteger64i_v.; r=jgilbert
--HG--
extra : rebase_source : d4c5a1a6e4a5c6f772a4f69c2ff3edab50d0d6e4
extra : source : 9929d6519682ca1b0dac4e7390349a2254d711c5
2014-05-27 20:21:30 +10:00
Dan Glastonbury
9bea11e617 Bug 1048741 - WebGL2 - GL symbols for texture storage.; r=jgilbert 2014-09-23 15:49:19 +10:00
Carsten "Tomcat" Book
9158c7274b Backed out changeset 231c5214e07c (bug 1048741) for crashtest and m2 test failures on a CLOSED TREE 2014-09-24 08:15:19 +02:00
Dan Glastonbury
610a85135f Bug 1048741 - WebGL2 - GL symbols for 3D textures.; r=jgilbert
--HG--
extra : rebase_source : f1ab1982187f5c611a0f13fbcdb38414b2fe8942
2014-09-23 15:50:10 +10:00
Dan Glastonbury
7d49107084 Bug 1048741 - WebGL2 - GL symbols for texture storage.; r=jgilbert
--HG--
extra : rebase_source : 4465ba102179f3ae338f19632d77547686df0220
2014-09-23 15:49:19 +10:00
Dan Glastonbury
4990473894 Bug 1048724 - WebGL2 - GL symbols for Transform Feedback.; r=jgilbert
--HG--
extra : rebase_source : f47b2a8203b0dc23dd871987c2b2f7dae28b2723
extra : source : a0ecb0468b8a2998b676da63678938d9f9d58f52
2014-09-23 15:47:28 +10:00
Dan Glastonbury
50b7078ecf Bug 1048745 - WebGL2 - GL symbols for gpu_shader_4.; r=jgilbert
--HG--
extra : rebase_source : 9da56a67fc59ef27a8ff28e960bfc1175a6fc936
extra : source : 0c1b303c73fa1f7dad836235d4916ae6b618bfe2
2014-09-23 15:27:55 +10:00
Dan Glastonbury
86c66d6f5a Bug 1048745 - WebGL2 - GL symbols for VertexAttribI.; r=jgilbert
--HG--
extra : rebase_source : 57ceb97a1f21c85427c8108ea7ff41f93fe24789
extra : source : 0d1c61620e601c851f61cd062e42204c2e50e3e0
2014-09-23 15:38:01 +10:00
Dan Glastonbury
bf3a35dfd6 Bug 1048745 - WebGL2 - GL symbols for uniformui & non-square uniform matrix.; r=jgilbert
--HG--
extra : rebase_source : bd47b6bbde06ba7f8a945aa55f751d8a3c074946
extra : source : 5b135f5f9492b2606c593ad0c800488f6a51274c
2014-09-23 15:33:55 +10:00
Dan Glastonbury
ceeef21bbf Bug 1048720 - WebGL2 - GL symbols for Samplers.; r=jgilbert
--HG--
extra : rebase_source : e166bb27c051843bc469389fddd8fce8ef425ad3
extra : source : 2203b912f17e2f501f9bf65343dfadb05256dfd8
2014-09-23 15:45:34 +10:00
Dan Glastonbury
23847423b2 Bug 1048747 - WebGL2 - GL symbols for Uniform Buffers.; r=jgilbert
--HG--
extra : source : 34a79f131e233c980416deb8bae23a4bcca2b4c5
extra : histedit_source : 1951d9d8a7bad6e7074d0cca60bbced7dd7bb765
2014-07-14 14:34:17 +10:00
Dan Glastonbury
f49eba2345 Bug 1048693 - WebGL2 - GL symbols for MapBufferRange.; r=jgilbert
--HG--
extra : source : 60f8018abde66d8ec07329fabaa0a7131acf84da
extra : histedit_source : b4fa1e2d81c7c007479ae2409233a600fc75c257
2014-08-08 11:47:13 +10:00