Commit Graph

350 Commits

Author SHA1 Message Date
Brian Birtles
e298fe6b44 Bug 1178186 part 1 - Add CSSAnimation and CSSTransition interfaces; r=smaug
--HG--
extra : commitid : K0U17zTMtAz
extra : rebase_source : e3b2dc3c503144763efe41ef71b9dc3793b3172f
2015-06-30 10:00:39 +09:00
Carsten "Tomcat" Book
15f7f98688 Backed out changeset 04420ed3c036 (bug 1127380) for test failures in test_animation-playbackrate.html
--HG--
extra : rebase_source : 45857c89e13300e619084dfac4dd16d73e9984e9
2015-07-06 15:40:14 +02:00
Jonathan Watt
c2b0b02204 Bug 1127380 - Tests for Animation.playbackRate. r=hiro
--HG--
extra : rebase_source : d7f039a8a7166fabe9da87beb35b07cfb0fc7d4c
2015-07-06 00:22:00 +02:00
Brian Birtles
4a42d8ea1f Bug 1166164 part 8 - Drop a few references to players; r=jwatt
--HG--
extra : rebase_source : 70886cf54de0f76080d49f82c57f5795a6a87e28
extra : histedit_source : 6fcf7c7f44929bf5bd1c163c5cf83a1112d573dc
2015-05-19 15:37:39 +09:00
Brian Birtles
e293c228f5 Bug 1166164 part 6 - Make pausing from idle set the current time; r=jwatt, r=smaug
As proposed:

  https://lists.w3.org/Archives/Public/public-fx/2015AprJun/0013.html (item g)

And agreed upon here:

  https://lists.w3.org/Archives/Public/public-fx/2015AprJun/0031.html

--HG--
extra : rebase_source : baca2fa6b9ba94afb1bb3e072e33729774a34f19
extra : histedit_source : 8348f3e8029017dbe380e30dbfc2f66b201beaf0
2015-05-19 14:55:26 +09:00
Brian Birtles
f73f30be29 Bug 1166164 part 5 - Make play() throw when it should seek to the end of an infinite effect; r=jwatt, r=smaug
--HG--
extra : rebase_source : dade110e0d071727ed5bfdb694415ae7980f4467
extra : histedit_source : 1d87ee7db7fd0ec9670fff546e4654fa07bf4f31
2015-05-19 14:00:48 +09:00
Brian Birtles
6198ebeea8 Bug 1166164 part 4 - Make finished promise not resolve when paused; r=jwatt
As resolved, https://lists.w3.org/Archives/Public/public-fx/2015AprJun/0038.html
item 2.

--HG--
extra : rebase_source : 9f321446c9cd9ac4dcdefa4ca441ac8f3e76fc8f
2015-05-19 08:51:13 +09:00
Brian Birtles
152d424f77 Bug 1166164 part 3 - Resolve start time on finish(); r=jwatt
We have already resolved to make calling Finish() clear the pause state (see
https://lists.w3.org/Archives/Public/public-fx/2015AprJun/0038.html, item 2).
Doing that involves resolving the start time when the animation is paused.

Furthermore, as a separate change, we resolved to make the finished promise not
resolve when the animation is paused. That suggests making UpdateFinishedState()
only resolve the finished promise when PlayState() == Finished rather than using
IsFinished() which returns true even if the animation is paused.

However, if we compare PlayState() == Finished in UpdateFinishedState() then we
will *not* resolve the finished promise when the animation is play-pending since
PlayState() == Pending in that case (pause-pending is ok since the call to
SetCurrentTime will cause a transition to the Paused state). Furthermore, the
existing call to cancel the pending play task will effectively leave this
animation forever pending. Hence, in this patch we unconditionally fill in the
start time.

--HG--
extra : rebase_source : 499ad0530eac0ee62c8ed2df41360c45abc34816
2015-05-19 10:08:46 +09:00
Brian Birtles
f28d7941d9 Bug 1166164 part 2 - Make UpdateFinishedState take a non-defaulted enum; r=jwatt
This is much easier to read at call sites and prevents accidentally using the
default value when another value might be more suitable.

--HG--
extra : rebase_source : b1c05d8bf7b97744e53f2ecc676561f3a4a80888
2015-05-11 17:17:06 +09:00
Brian Birtles
cd4f9730c1 Bug 1166164 part 1 - Make setting the current time complete a pending pause, not abort it; r=jwatt
The point of making pausing async is to allow time to sync up the current time
with the compositor. Setting the current time manually should simply force it to
the specified time and complete the pause action, not abort it. (We do a similar
thing for a pending play. For a pending play we're waiting to establish
a suitable start time. Manually setting the start time in that case simply
forces the start time to the specified time and completes the play operation.)

--HG--
extra : rebase_source : 614ed9ef01204e4137783c0d48e975eb8febbe2a
2015-05-18 11:41:19 +09:00
Brian Birtles
87aaa8fc5f Bug 1164330 - Rename time fraction to (iteration) progress; r=jwatt
--HG--
extra : rebase_source : ca36d4d5dab2d08d42c7daa1e6778cda1408f465
2015-05-13 13:57:35 +09:00
Brian Birtles
3947001236 Bug 1161320 - Fix conflict between finishing and aborting a pause; r=jwatt
Animation::ResumeAt contains an assertion that, when we exit the play-pending
state, checks we either have a resolved start time or a resolved hold time.

That's normally true but if we are aborting a pause on animation that is
finished we can end up with a resolved start time (since we don't clear the
start time when we're aborting a pause) and a resolved hold time (either
because the regular finishing behavior set one, or, because play() applied
auto-rewinding behavior and set it).

In that case we should actually respect the hold time and update the start time
when resuming the animation. However, ResumeAt won't update the start time if it
is already set.

This patch fixes that by clearing the start time in DoPlay in the case where we
are aborting a pause and have a hold time.

--HG--
extra : rebase_source : 83f980d6cbc34375274f30f6527992b4fec7f639
2015-05-08 16:17:13 +09:00
Andrew McCreight
023db96fd8 Bug 1152551, part 3 - Fix more mode lines in dom/. r=jst 2015-05-03 15:32:37 -04:00
Andrew McCreight
9e8f4b219e Bug 1152551, part 2 - Fix mode lines in dom/. r=jst 2015-05-03 15:32:37 -04:00
Boris Zbarsky
ca0723ea4a Bug 1159743. Stop forcing the dom.animations-api.core.enabled preference on in the test harness. r=birtles
--HG--
rename : dom/animation/test/css-animations/test_animation-cancel.html => dom/animation/test/css-animations/file_animation-cancel.html
rename : dom/animation/test/css-animations/test_animation-currenttime.html => dom/animation/test/css-animations/file_animation-currenttime.html
rename : dom/animation/test/css-animations/test_animation-finish.html => dom/animation/test/css-animations/file_animation-finish.html
rename : dom/animation/test/css-animations/test_animation-finished.html => dom/animation/test/css-animations/file_animation-finished.html
rename : dom/animation/test/css-animations/test_animation-pausing.html => dom/animation/test/css-animations/file_animation-pausing.html
rename : dom/animation/test/css-animations/test_animation-playstate.html => dom/animation/test/css-animations/file_animation-playstate.html
rename : dom/animation/test/css-animations/test_animation-ready.html => dom/animation/test/css-animations/file_animation-ready.html
rename : dom/animation/test/css-animations/test_animation-starttime.html => dom/animation/test/css-animations/file_animation-starttime.html
rename : dom/animation/test/css-animations/test_animations-dynamic-changes.html => dom/animation/test/css-animations/file_animations-dynamic-changes.html
rename : dom/animation/test/css-animations/test_effect-name.html => dom/animation/test/css-animations/file_effect-name.html
rename : dom/animation/test/css-animations/test_effect-target.html => dom/animation/test/css-animations/file_effect-target.html
rename : dom/animation/test/css-animations/test_element-get-animations.html => dom/animation/test/css-animations/file_element-get-animations.html
rename : dom/animation/test/css-transitions/test_animation-cancel.html => dom/animation/test/css-transitions/file_animation-cancel.html
rename : dom/animation/test/css-transitions/test_animation-currenttime.html => dom/animation/test/css-transitions/file_animation-currenttime.html
rename : dom/animation/test/css-transitions/test_animation-finished.html => dom/animation/test/css-transitions/file_animation-finished.html
rename : dom/animation/test/css-transitions/test_animation-pausing.html => dom/animation/test/css-transitions/file_animation-pausing.html
rename : dom/animation/test/css-transitions/test_animation-ready.html => dom/animation/test/css-transitions/file_animation-ready.html
rename : dom/animation/test/css-transitions/test_animation-starttime.html => dom/animation/test/css-transitions/file_animation-starttime.html
rename : dom/animation/test/css-transitions/test_effect-name.html => dom/animation/test/css-transitions/file_effect-name.html
rename : dom/animation/test/css-transitions/test_effect-target.html => dom/animation/test/css-transitions/file_effect-target.html
rename : dom/animation/test/css-transitions/test_element-get-animations.html => dom/animation/test/css-transitions/file_element-get-animations.html
rename : dom/animation/test/document-timeline/test_document-timeline.html => dom/animation/test/document-timeline/file_document-timeline.html
rename : dom/animation/test/mozilla/test_deferred_start.html => dom/animation/test/mozilla/file_deferred_start.html
rename : layout/style/test/test_animations_pausing.html => layout/style/test/file_animations_pausing.html
2015-04-30 14:25:03 -04:00
Wes Kocher
fa3603804d Backed out changeset 4d85a02e9c28 (bug 1159743) under suspicion of breaking animation tests CLOSED TREE 2015-04-30 15:25:58 -07:00
Boris Zbarsky
5844aafa2d Bug 1159743. Stop forcing the dom.animations-api.core.enabled preference on in the test harness. r=birtles
--HG--
rename : dom/animation/test/css-animations/test_animation-cancel.html => dom/animation/test/css-animations/file_animation-cancel.html
rename : dom/animation/test/css-animations/test_animation-currenttime.html => dom/animation/test/css-animations/file_animation-currenttime.html
rename : dom/animation/test/css-animations/test_animation-finish.html => dom/animation/test/css-animations/file_animation-finish.html
rename : dom/animation/test/css-animations/test_animation-finished.html => dom/animation/test/css-animations/file_animation-finished.html
rename : dom/animation/test/css-animations/test_animation-pausing.html => dom/animation/test/css-animations/file_animation-pausing.html
rename : dom/animation/test/css-animations/test_animation-playstate.html => dom/animation/test/css-animations/file_animation-playstate.html
rename : dom/animation/test/css-animations/test_animation-ready.html => dom/animation/test/css-animations/file_animation-ready.html
rename : dom/animation/test/css-animations/test_animation-starttime.html => dom/animation/test/css-animations/file_animation-starttime.html
rename : dom/animation/test/css-animations/test_animations-dynamic-changes.html => dom/animation/test/css-animations/file_animations-dynamic-changes.html
rename : dom/animation/test/css-animations/test_effect-name.html => dom/animation/test/css-animations/file_effect-name.html
rename : dom/animation/test/css-animations/test_effect-target.html => dom/animation/test/css-animations/file_effect-target.html
rename : dom/animation/test/css-animations/test_element-get-animations.html => dom/animation/test/css-animations/file_element-get-animations.html
rename : dom/animation/test/css-transitions/test_animation-cancel.html => dom/animation/test/css-transitions/file_animation-cancel.html
rename : dom/animation/test/css-transitions/test_animation-currenttime.html => dom/animation/test/css-transitions/file_animation-currenttime.html
rename : dom/animation/test/css-transitions/test_animation-finished.html => dom/animation/test/css-transitions/file_animation-finished.html
rename : dom/animation/test/css-transitions/test_animation-pausing.html => dom/animation/test/css-transitions/file_animation-pausing.html
rename : dom/animation/test/css-transitions/test_animation-ready.html => dom/animation/test/css-transitions/file_animation-ready.html
rename : dom/animation/test/css-transitions/test_animation-starttime.html => dom/animation/test/css-transitions/file_animation-starttime.html
rename : dom/animation/test/css-transitions/test_effect-name.html => dom/animation/test/css-transitions/file_effect-name.html
rename : dom/animation/test/css-transitions/test_effect-target.html => dom/animation/test/css-transitions/file_effect-target.html
rename : dom/animation/test/css-transitions/test_element-get-animations.html => dom/animation/test/css-transitions/file_element-get-animations.html
rename : dom/animation/test/document-timeline/test_document-timeline.html => dom/animation/test/document-timeline/file_document-timeline.html
rename : dom/animation/test/mozilla/test_deferred_start.html => dom/animation/test/mozilla/file_deferred_start.html
rename : layout/style/test/test_animations_pausing.html => layout/style/test/file_animations_pausing.html
2015-04-30 14:25:03 -04:00
Brian Birtles
a606228cd8 Bug 1159082 - Rename *Readonly animation interfaces to *ReadOnly. r=smaug 2015-04-30 09:06:43 -04:00
Carsten "Tomcat" Book
b05d97c166 Backed out changeset 1b5fc672f0d4 (bug 1159082) for B2G ICS Emulator opt R6 test failures on a CLOSED TREE
--HG--
rename : dom/animation/AnimationEffectReadOnly.cpp => dom/animation/AnimationEffectReadonly.cpp
rename : dom/animation/AnimationEffectReadOnly.h => dom/animation/AnimationEffectReadonly.h
rename : dom/webidl/AnimationEffectReadOnly.webidl => dom/webidl/AnimationEffectReadonly.webidl
2015-04-30 13:15:04 +02:00
Brian Birtles
4fb166f6b2 Bug 1159082 - Rename *Readonly animation interfaces to *ReadOnly; r=smaug
--HG--
rename : dom/animation/AnimationEffectReadonly.cpp => dom/animation/AnimationEffectReadOnly.cpp
rename : dom/animation/AnimationEffectReadonly.h => dom/animation/AnimationEffectReadOnly.h
rename : dom/webidl/AnimationEffectReadonly.webidl => dom/webidl/AnimationEffectReadOnly.webidl
extra : rebase_source : 5fb31684bf494a57e208d0cfbbc76f65b502fc0e
2015-04-28 10:16:45 +09:00
Brian Birtles
063783952d Bug 1157989 part 4 - Make method comment style consistent; r=jwatt 2015-04-27 10:05:47 +09:00
Brian Birtles
8625e1337a Bug 1157989 part 3 - Make LimitBehavior enum a scoped enum; r=jwatt 2015-04-27 10:05:47 +09:00
Brian Birtles
fb3e1108d4 Bug 1157989 part 2 - Make Silently* methods protected; r=jwatt
These methods aren't part of the public API.
2015-04-27 10:05:46 +09:00
Brian Birtles
9104378d5d Bug 1157989 part 1 - Line up methods in dom/animation/Animation with the API; r=jwatt 2015-04-27 10:05:46 +09:00
Brian Birtles
219be8ace6 Bug 1157111 - Remove comment from SilentlySetCurrentTime; r=jwatt
The commented-out step has now been removed from the spec:

  34c2bc9272
2015-04-27 08:53:19 +09:00
Brian Birtles
e2c7d46cdc Bug 1150807 part 5 - Tests for Animation.cancel(); r=jwatt 2015-04-27 08:53:19 +09:00
Brian Birtles
012ebba32c Bug 1150807 part 3 - Call PostUpdate from Cancel; r=jwatt
This patch makes Cancel() call PostUpdate which clobbers certain state in style
so that animated style is correctly flushed when an animation is cancelled.

The main difficulty with this is that we *don't* want to call this when we're
cancelling an animation as a result of a style update or else we'll trigger
needless work. The pattern elsewhere has been to define a *FromStyle() method
for this case (e.g. CSSAnimation::PlayFromStyle, PauseFromStyle). This isn't
ideal because there's always the danger we will forget to call the appropriate
*FromStyle method. It is, however, consistent. Hopefully in bug 1151731 we'll
find a better way of expressing this.
2015-04-27 08:53:19 +09:00
Brian Birtles
b34276b816 Bug 1150807 part 2 - Expose Animation::Cancel in WebIDL; r=smaug 2015-04-27 08:53:18 +09:00
Brian Birtles
a4696386d6 Bug 1150807 part 1 - Fix SilentlySetCurrentTime to not set the start time when it is unresolved; r=jwatt
The reasoning for this change is described here:

  https://lists.w3.org/Archives/Public/public-fx/2015AprJun/0027.html

Furthermore, subsequent tests introduced in this bug for the animation playState
depend on this change.
2015-04-27 08:53:18 +09:00
Jonathan Watt
9b67d4237d Bug 1157074 - Fix Web Animations' Web Platform tests to make them use step_func when they should. r=birtles 2015-04-20 14:22:29 +01:00
Jonathan Watt
71628632b1 Bug 1157053 - Test restarting of finished transitions. r=birtles 2015-04-17 13:45:20 +01:00
Jonathan Watt
b50aebf2a7 Bug 1150064, part 2 - Add Web Platform tests for the Animation.finish() method. r=birtles 2015-04-16 17:16:01 +01:00
Jonathan Watt
7646a6a26c Bug 1150064, part 1 - Implement the Animation.finish() method. r=birtles, r=smaug 2015-04-16 17:15:20 +01:00
Jonathan Watt
31e4e5bba1 Bug 1157086 - Fix order of test listing in dom/animation/test/mochitest.ini. r=birtles 2015-04-15 11:17:57 +01:00
Jonathan Watt
70590b52f4 Bug 1150054, part 2 - Convert the Web Animations tests to use the new EventWatcher constructor from upstream. r=Ms2ger
--HG--
extra : rebase_source : 2ba088b32444753ebf1e34b7ccd9c6b22b13b780
2015-04-14 20:54:10 +01:00
Brian Birtles
974f89ccdd Bug 1154615 part 9 - Rename test files; r=jwatt
--HG--
rename : dom/animation/test/css-animations/test_animation-player-currenttime.html => dom/animation/test/css-animations/test_animation-currenttime.html
rename : dom/animation/test/css-animations/test_animation-player-finished.html => dom/animation/test/css-animations/test_animation-finished.html
rename : dom/animation/test/css-animations/test_animation-player-playstate.html => dom/animation/test/css-animations/test_animation-playstate.html
rename : dom/animation/test/css-animations/test_animation-player-ready.html => dom/animation/test/css-animations/test_animation-ready.html
rename : dom/animation/test/css-animations/test_animation-player-starttime.html => dom/animation/test/css-animations/test_animation-starttime.html
rename : dom/animation/test/css-animations/test_element-get-animation-players.html => dom/animation/test/css-animations/test_element-get-animations.html
rename : dom/animation/test/css-transitions/test_animation-player-currenttime.html => dom/animation/test/css-transitions/test_animation-currenttime.html
rename : dom/animation/test/css-transitions/test_animation-player-ready.html => dom/animation/test/css-transitions/test_animation-ready.html
rename : dom/animation/test/css-transitions/test_animation-player-starttime.html => dom/animation/test/css-transitions/test_animation-starttime.html
rename : dom/animation/test/css-transitions/test_element-get-animation-players.html => dom/animation/test/css-transitions/test_element-get-animations.html
2015-04-21 10:22:10 +09:00
Brian Birtles
2cfdd7ac06 Bug 1154615 part 7 - Rename CSSAnimationPlayer and CSSTransitionPlayer; r=jwatt 2015-04-21 10:22:10 +09:00
Brian Birtles
13834006d7 Bug 1154615 part 6 - Rename references to players within layout/; r=jwatt
We will rename CSSAnimationPlayer/CSSTransitionPlayer in a separate patch
2015-04-21 10:22:10 +09:00
Brian Birtles
8f5fbac8a9 Bug 1154615 part 5 - Rename AnimationPlayerCollection to AnimationCollection; r=jwatt 2015-04-21 10:22:10 +09:00
Brian Birtles
bd4c87f07a Bug 1154615 part 4 - Rename references to players in dom/animation; r=jwatt
This patch does not, however,  update references to
AnimationPlayerCollection/CSSTransitionPlayer etc. which we will fix when we get
to layout/style.
2015-04-21 10:22:09 +09:00
Brian Birtles
a691fc0c34 Bug 1154615 part 3 - Rename internal members of PendingAnimationTracker; r=jwatt 2015-04-21 10:22:09 +09:00
Brian Birtles
4f7bf25c27 Bug 1154615 part 2 - Rename PendingPlayerTracker to PendingAnimationTracker; r=jwatt
This patch also updates the method names on PendingAnimationTracker but leaves
a number of local variables which will be fixed in a subsequent patch.

--HG--
rename : dom/animation/PendingPlayerTracker.cpp => dom/animation/PendingAnimationTracker.cpp
rename : dom/animation/PendingPlayerTracker.h => dom/animation/PendingAnimationTracker.h
2015-04-21 10:22:09 +09:00
Brian Birtles
5c7929fd2a Bug 1154615 part 1 - Rename AnimationPlayer to Animation in WebIDL; r=smaug
This patch is a fairly minimal rename of the AnimationPlayer interface. It
leaves a bunch of local variables and helper classes still using the word
"player". These will be addressed in subsequent patches that don't require DOM
peer review.

--HG--
rename : dom/animation/AnimationPlayer.cpp => dom/animation/Animation.cpp
rename : dom/animation/AnimationPlayer.h => dom/animation/Animation.h
rename : dom/webidl/AnimationPlayer.webidl => dom/webidl/Animation.webidl
2015-04-21 10:22:09 +09:00
Jonathan Watt
10b49eebc0 Bug 1149990 - Support replaying of finished CSS transitions by supporting setting of currentTime/startTime. r=birtles 2015-04-06 23:48:55 +01:00
L. David Baron
e53c8996ad Bug 1150351 - Reënable test_deferred_start.html on Linux, since the bug for which we disabled it has disappeared. 2015-04-17 09:13:13 -07:00
L. David Baron
f6f9831d21 Bug 980770 - Enable off-main-thread animations on Linux (and other X11 based platforms), for nightly/aurora. r=birtles 2015-04-16 18:13:15 -07:00
Brian Birtles
7d31acbd42 Bug 1153734 part 5 - Add AnimationEffectReadonly as a superinterface of KeyframeEffectReadonly; r=smaug
This patch also replaces some tabs with spaces in KeyframeEffect.h because I was
in the area.
2015-04-15 08:48:21 +09:00
Brian Birtles
6120d1a6c4 Bug 1153734 part 4 - Rename other uses of 'source' and 'source content'; r=jwatt
This patch also tightens up a one or two references to 'target effect' replacing
them with just 'effect'. This is because 'target effect' is longer and easily
confused with 'target element'. 'effect' should be sufficient. 'target element'
is a term from the Web Animations specification and in that context, simply
referring to the 'effect' would sound a little odd.
2015-04-15 08:48:21 +09:00
Brian Birtles
2d26fd38cb Bug 1153734 part 3 - Rename AnimationPlayer.source to AnimationPlayer.effect; r=smaug
There are still some other references to "source" in AnimationPlayer such as
HasInPlayerSource and UpdateSourceContent. These are renamed in a subsequent
patch (that doesn't require DOM peer review).
2015-04-15 08:48:21 +09:00
Brian Birtles
63e2382338 Bug 1153734 part 2 - Rename Animation to KeyframeEffectReadonly; r=smaug
We define KeyframeEffectReadonly in KeyframeEffect.cpp since Web Animations also
defines KeyframeEffect and when we come to implement that I expect we'll define
it in the same class, maybe even using the same object.

This patch also adds a few missing includes in places where
KeyframeEffectReadonly is used so that we're not just cargo-culting it in.

--HG--
rename : dom/animation/Animation.cpp => dom/animation/KeyframeEffect.cpp
rename : dom/animation/Animation.h => dom/animation/KeyframeEffect.h
rename : dom/animation/test/css-animations/test_animation-name.html => dom/animation/test/css-animations/test_effect-name.html
rename : dom/animation/test/css-animations/test_animation-target.html => dom/animation/test/css-animations/test_effect-target.html
rename : dom/animation/test/css-transitions/test_animation-name.html => dom/animation/test/css-transitions/test_effect-name.html
rename : dom/animation/test/css-transitions/test_animation-target.html => dom/animation/test/css-transitions/test_effect-target.html
rename : dom/webidl/Animation.webidl => dom/webidl/KeyframeEffect.webidl
2015-04-15 08:48:21 +09:00
Brian Birtles
d5b5205359 Bug 1153734 part 1 - Remove AnimationEffect; r=smaug
Most of this is fairly obvious. However, the addition of 'override' to
ElementPropertyTransition::Name() is not strictly necessary. It was simply added
because while making these changes I accidentally dropped the 'virtual' keyword
from the method in the superclass and the compiler didn't complain. Adding this
will hopefully make it harder to create the same bug in the future.

--HG--
rename : dom/animation/test/css-animations/test_animation-effect-name.html => dom/animation/test/css-animations/test_animation-name.html
rename : dom/animation/test/css-transitions/test_animation-effect-name.html => dom/animation/test/css-transitions/test_animation-name.html
2015-04-15 08:48:20 +09:00
Brian Birtles
121b831ff7 Bug 1122414 part 2 - Return the transitionProperty from Animation.name for CSS transitions; r=jwatt
This is a bit awkward. We lazily set mName to the transition property and then
return it. The reasons for this approach are:

* We don't really want to eagerly fill in mName for all transitions since in
  99% of cases we'll never use it and this will lead to wasted allocations.

* The signature of Name() returns a const nsString reference. This is because
  Name() is used when building CSS Animations (to compare different copies of
  the same animation when updating). For that case we don't really want to
  generate unnecessary copies of nsString objects so we return a reference.
  However, that means for transitions as well we need to return a reference so
  we can't just generate a temporary string on-demand.

  As a result we also have to const-cast ourselves so we can update the mName
  member. We could make mName mutable but seeing as it's only set once, the
  const_cast seems more appropriate.
2015-04-14 09:13:27 +09:00
Brian Birtles
9838a4dd51 Bug 1134381 - Don't pause an AnimationPlayer if it is already paused; r=jwatt 2015-04-14 09:07:41 +09:00
Brian Birtles
6b5fcefb36 Bug 1152171 part 2 - Rename AnimationTimeline to DocumentTimeline; r=smaug
And then re-add AnimationTimeline as an abstract super-interface of
DocumentTimeline.

--HG--
rename : dom/animation/AnimationTimeline.cpp => dom/animation/DocumentTimeline.cpp
rename : dom/animation/AnimationTimeline.h => dom/animation/DocumentTimeline.h
rename : dom/animation/test/animation-timeline/test_animation-timeline.html => dom/animation/test/document-timeline/test_document-timeline.html
rename : dom/animation/test/animation-timeline/test_request_animation_frame.html => dom/animation/test/document-timeline/test_request_animation_frame.html
2015-04-10 10:34:22 +09:00
Brian Birtles
41ae9d94b3 Bug 1152171 part 1 - Remove AnimationTimeline IDL tests from dom/animation/tests; r=Ms2ger
The tests in dom/animation/tests/ use an old version of idlharness.js that
doesn't support inherited interfaces. As discussed in bug 1152619 we're not
looking at updating these old tests (under dom/imptests) at the moment which
means we won't be able to update the IDL tests in dom/animation/tests/ to
continue passing once we introduce DocumentTimeline as a subinterface of
AnimationTimeline.

As a result, this patch simply the removes the IDL tests for this interface from
dom/animation/tests. However, we have a test for this interface in
web-platform-tests where I've set up a pull request to apply the required
renaming so we should eventually get test coverage for this renaming.

  https://github.com/w3c/web-platform-tests/pull/1748

In the long run, all the tests in dom/animation/tests should end up in
web-platform-tests. The main reason they aren't there yet is that most of them
test the mapping between the Web Animations API and CSS and there's currently no
spec defining that so there's no place to put them in the web-platform-tests
repository.

There are a few tests for animation timeline which could be landed in
web-platform-tests (and then removed from dom/animation/tests) but we need to
discuss with Google if this is the desired behavior or not first. For the time
being I have a branch setup for that and I'm leaving the tests in
dom/animation/tests so we continue to test what *we* think the behavior should
be in the meantime. That branch is here:

  https://github.com/birtles/web-platform-tests/compare/rename-animation-timeline...birtles:add-hidden-iframe-tests
2015-04-10 10:25:51 +09:00
Markus Stange
ab28a4f0c8 Bug 1151346 - Make ActiveLayerTracker::IsOffsetOrMarginStyleAnimated respect CSS animations. r=roc
--HG--
extra : rebase_source : a3594dcb2d8733b6f545c6cf713178ea0d953889
2015-04-05 22:53:51 -04:00
L. David Baron
0e99a69e5c Back out changesets 6ea87def95b9 and 288ad0365a5e (bug 980770, enable OMT animations) for frequently-intermittent Mac talos glterrain crashes, on a CLOSED TREE. 2015-04-01 22:35:47 -07:00
L. David Baron
930b93fdd5 Bug 980770 followup - Disable test_deferred_start on Linux mochitest-e10s (probably because bug 1149391 also landed today). 2015-04-01 22:02:15 -07:00
Cameron McCormack
573008d81b Bug 1145912 - Wait for animations to start before continuing in subtests that assume they are running. r=birtles 2015-04-02 14:56:14 +11:00
Brian Birtles
f09556d158 Bug 1149906 - Consider play-pending animations to be playing as well r=dbaron 2015-04-01 17:22:02 +09:00
L. David Baron
953d3f8dfc Bug 1150288 - Restore old behavior of mIsPreviousStateFinished into a new variable, since we need it in CanThrottle. r=birtles
(I don't understand the motivation for the changes to how it was set,
but this just switches to having two variables for the two uses.)

This fixes the test failures in test_animations_omta.html with OMT
animations enabled.
2015-04-01 20:30:17 -07:00
Jonathan Watt
3b2af93056 Bug 1149832 - Replace the Web Animations test helper waitForTwoAnimationFrames() with a helper that takes a frame count. r=birtles
--HG--
extra : rebase_source : 53fc4046b34b6cd961b26d0f1c20ede63f5d9d19
2015-03-31 23:27:19 +01:00
Jonathan Watt
e5a139e3a8 Bug 1147491, part 1 - Fix playbackRate crash due to integer rounding causing divide-by-zero. r=dholbert 2015-03-30 16:27:05 +01:00
Jonathan Watt
51f8723d56 Bug 1072037, part 3 - Tests for the effect of setting CSS transition's AnimationPlayer.currentTime. r=birtles 2015-03-25 10:21:28 +00:00
Brian Birtles
9e4a6fc06a Bug 1109390 part 28 - Add tests for the AnimationPlayer.startTime when pausing asynchronously; r=jwatt 2015-04-01 12:23:25 +09:00
Brian Birtles
955a3c9adb Bug 1109390 part 27 - Add further test to test_animations-pausing.html for cancelling a pause by setting the current time; r=jwatt 2015-04-01 12:23:25 +09:00
Brian Birtles
51d5cba7a7 Bug 1109390 part 26 - Add further tests for ready promise when pausing; r=jwatt 2015-04-01 12:23:25 +09:00
Brian Birtles
41859f41f2 Bug 1109390 part 25 - Make pausing asynchronous
This patch (finally) puts pausing animations in the pending player map so that
they are resolved asynchronously.

Since this changes the pausing behavior this patch updates a number of tests so
that they continue to pass.
2015-04-01 12:23:25 +09:00
Brian Birtles
7fb9e8ef27 Bug 1109390 part 24 - Use wallclock time when refreshing the style of animations that need to be synchronized with the compositor; r=jwatt 2015-04-01 12:23:25 +09:00
Brian Birtles
1060d42f7b Bug 1109390 part 23 - Add aborted pause behavior; r=jwatt
When a pending pause operation is interrupted by a play operation we should
preserve the original start time of the animation so that it appears to continue
moving uninterrupted. At the same time, however, for consistency with other
calls to play(), the operation should complete asynchronously.
2015-04-01 12:23:25 +09:00
Brian Birtles
b5c52f836b Bug 1109390 part 22 - Add AnimationPlayer::PauseAt to complete a pending pause; r=jwatt
This patch adds the method that is called when an asynchronous pause operation
has completed. It is not used yet, however, since we don't yet put
AnimationPlayer objects in the pause-pending map.
2015-04-01 12:23:24 +09:00
Jonathan Watt
a51e9dd772 Bug 1145246, part 7 - Add more CSS animation tests to check currentTime clamping. r=birtles 2015-03-23 13:23:19 +00:00
Jonathan Watt
61b57f8fc6 Bug 1145246, part 6 - Remove disabled code from AnimationPlayer::ComposeStyle. r=birtles 2015-03-23 13:23:10 +00:00
Cameron McCormack
3dbfa201e2 Bug 1145912 - Add some logging to help determine why this test intermittently fails; no review. 2015-04-01 10:08:35 +11:00
L. David Baron
1fe6a61ae9 Bug 847287 patch 12 - Check mWinsInCascade for all callers of GetAnimationOfProperty/HasAnimationOfProperty. r=birtles
This patch (after stepping through the call graph) affects the following
places:
 * CommonAnimationManager::GetAnimationsForCompositor, which is used
   only by nsDisplayListBuilder::AddAnimationsAndTransitionsToLayer,
   which already checks the individual animations (so really no change)
 * AnimationPlayerCollection::CanThrottleAnimation
 * ActiveLayerTracker::IsStyleAnimated
 * nsLayoutUtils::HasAnimationsForCompositor
 * nsLayoutUtils::HasAnimations (which is used only to check whether we
   can make the 0-opacity optimization)
I believe it makes sense to change all of these locations (although in
the long term we want to throttle (or similar) more animations).

Without this patch, I believe we're forcing the creation of an opacity
layer because we think we have animations to send to it.
2015-03-31 15:05:55 -07:00
L. David Baron
a7bdf3d859 Bug 847287 patch 6 - Set mWinsInCascade for CSS Animations. r=birtles
This is the main patch for the bug; it makes us use the mechanism added
in bug 1125455 to avoid sending animations that aren't currently
applying to the compositor.

Patch 7 is needed to make this code rerun in all the cases where we need
to rerun it, though.
2015-03-31 15:05:54 -07:00
Tom Tromey
62331928fc Bug 1149194 - Don't use uninitialized value in ComputedTimingFunction::operator==. r=bbirtles 2015-03-30 09:44:00 -04:00
Jonathan Watt
2b22106122 Bug 1145246, part 3 - Update layout code for the rename of Animatable.getAnimationPlayers() to Animatable.getAnimations(). r=birtles 2015-03-20 18:20:49 +00:00
Jonathan Watt
708ecfa2bf Bug 1145246, part 2 - Update Web Animations code and tests for the rename of Animatable.getAnimationPlayers() to Animatable.getAnimations(). r=birtles 2015-03-20 18:20:37 +00:00
Jonathan Watt
aaa7442c3d Bug 1074630, part 2 - CSS animations tests for Web Animations finishing behavior. r=birtles 2015-03-18 13:21:28 +00:00
Jonathan Watt
d9bad51ee9 Bug 1074630, part 1 - Implement Web Animations finishing behavior. r=birtles, r=smaug 2015-03-18 13:22:11 +00:00
Brian Birtles
6fd700984b Bug 1109390 part 18 - Rename AnimationPlayer::IsRunning to IsPlaying and reuse IsInPlay definition; r=jwatt
This patch renames the confusing IsRunning method since IsRunning() is *not*
the same as (PlayState() == AnimationPlayState::Running). It also removes
the old definition to make better re-use of PlayState() and IsInPlay().
2015-03-27 18:01:00 +09:00
Brian Birtles
43d8f02ab6 Bug 1109390 part 17 - Add Animation::IsInPlay(); r=jwatt
This patch adds a method for testing if an animation is "in play" which is
a term defined in the Web Animations spec. This is in preparation for removing
some slightly redundant code in IsRunning and aligning better with the spec.
2015-03-27 17:54:39 +09:00
Brian Birtles
a7e4fac5e7 Bug 1109390 part 16 - Update IsCurrent to take a player parameter; r=jwatt
In preparation for introducing IsInPlay (where "in play" is a term in the Web
Animations spec), this patch aligns the existing IsCurrent with the definition
in the spec that says an animation effect is only current if it is attached
to an animation (player in our current naming) that is not finished. In order
to ensure that we need to pass the animation/player into the method.

This actually changes the behavior of IsCurrent since now we will return false
for animations that are finished. As far as I can tell, all the call sites that
are requesting current animations should only be concerned with animations that
are actually running. If not, they need to be adjusted to look for animations
that are either current or in effect.
2015-03-27 17:44:38 +09:00
Brian Birtles
f404970a0d Bug 1109390 part 15 - Update AnimationPlayer::SetCurrentTime to cancel any pending pause tasks; r=jwatt 2015-03-27 15:56:45 +09:00
Brian Birtles
b6167dda0d Bug 1109390 part 14 - Update AnimationPlayer::DoPlay to re-use the ready promise appropriately; r=jwatt 2015-03-27 15:56:45 +09:00
Brian Birtles
46a68f9a61 Bug 1109390 part 13 - Cancel pending pauses as well as pending plays; r=jwatt
This patch simply updates the method that cancels pending plays to also cancel
pending pauses. As it stands, for some of places where this is called it might
not be appropriate to cancel pending pauses but we will adjust each of these
call sites one-by-one in subsequent patches in this series.
2015-03-27 15:56:45 +09:00
Brian Birtles
c66558469d Bug 1109390 part 12 - Update IsPaused to handle pause-pending players as well; r=jwatt
IsPaused is used in nsAnimationManager to detect if a newly created animation
should be paused. It is also used inside AnimationPlayer::IsRunning which is
used to determine what animations to send to the compositor (we don't send
paused animations to the compositor). In all these cases we want to treat paused
animations and pause-pending animations alike.

This patch updates IsPaused to include also pause-pending animations. At the
same time it renames IsPaused to IsPausedOrPausing to reflect the change in
behavior.

This patch also adjusts a few nearby one-line functions to put the opening brace
on a new line since apparently this is what the coding style says to do.
2015-03-27 15:56:45 +09:00
Brian Birtles
c8f4410743 Bug 1109390 part 11 - Make IsPossiblyOrphanedPendingPlayer deal with pause-pending players too; r=jwatt 2015-03-27 15:56:45 +09:00
Brian Birtles
7192454753 Bug 1109390 part 10 - Add an enum to AnimationPlayer to represent if we are pause-pending or play-pending; r=jwatt 2015-03-27 15:56:45 +09:00
Brian Birtles
7ca856e0a1 Bug 1109390 part 9 - Call Trigger* on pause-pending players; r=jwatt
This won't actually do anything yet because:
(a) We don't yet add pause-pending players to the PendingPlayerTracker
(b) We never mark pausing players as pending so
    AnimationPlayer::TriggerOnNextTick will just ignore them.
2015-03-27 15:56:45 +09:00
Brian Birtles
f666a95c80 Bug 1109390 part 8 - Rename Start* methods in AnimationPlayer to Trigger*; r=jwatt 2015-03-27 15:56:45 +09:00
Brian Birtles
f7d9eb1f72 Bug 1109390 part 7 - Rename PendingPlayerTracker's Start* methods to Trigger*; r=jwatt
These methods will soon be used to start animations that are waiting to start
and also to finish pausing animations that are waiting to pause. As a result
we rename them to TriggerXXX since that's a bit more generic.

There are still references to StartXXX within PendingPlayerTracker. These will
be updated in a subsequent patch once we have the appropriate methods available
on AnimationPlayer to call.
2015-03-27 15:56:45 +09:00
Brian Birtles
bf038e890e Bug 1109390 part 6 - Generalize PendingPlayerTracker to support pausing as well; r=jwatt
This patch extends the PendingPlayerTracker which is currently used to record
which animations are waiting to play, such that it can also handle animations
which are waiting to complete a pause operation.

It doesn't yet do anything with the pause-pending animations, that will come
in another patch.
2015-03-27 15:56:45 +09:00
Brian Birtles
6b062fb872 Bug 1109390 part 5 - Adjust tests to better handle asynchronous pausing; r=jwatt
A number of animation tests assume that pausing happens instantaneously. This
patch adjust many of those tests so that they will continue to work when
pausing happens asynchronously. In many cases this is possible because we
know the ready promise on AnimationPlayer (soon to be Animation) objects will
be resolved so we can wait on it and it will resolve immediately now, but when
asynchronous pausing is introduced the test the promise won't resolve until
after the pause operation is complete.

There are some tests that can't be so easily adjusted and we will have to fix
these at the same time as we turn on async pausing. However, taking care of
this set of tests now should reduce the size of subsequent patches in this
series.
2015-03-27 15:56:44 +09:00
Mason Chang
ae4567cd01 Bug 1145327 Part 2: Add test to ensure requestAnimationFrame callback timestamps always go forward in time. r=birtles,dholbert 2015-03-24 14:28:34 -07:00
Brian Birtles
511c419852 Bug 1109390 part 3 - Clear the start time when playing a player; r=jwatt
This brings us into line with the algorithm in:

  https://w3c.github.io/web-animations/#play-an-animation

which makes the other patches in this series easier to compare with
the specification.
2015-03-24 09:21:08 +09:00
Brian Birtles
988481e564 Bug 1109390 part 2 - Remove some unneeded startTime tests; r=jwatt
Now that we have separate tests for checking the initial state of startTime we
can remove these checks from tests for setting the startTime.

Also, while we're at it, we needn't check the playState and animationPlayState
since these should be covered by other tests.
2015-03-24 09:21:08 +09:00
Brian Birtles
f00da8e1e6 Bug 1109390 part 1 - Add tests for getting the startTime; r=jwatt 2015-03-24 09:21:07 +09:00
Cameron McCormack
a28a264c22 Bug 1145912 - Make single_transition_reversed and multiple_transitions more robust. r=birtles 2015-03-23 13:07:25 +11:00