Chris Pearce
f507197104
Bug 580531 - Record first paint time and number of images painted in ImageContainer. r=roc
2011-03-24 11:28:57 +13:00
Chris Pearce
fd6cce5849
Bug 580531 - Push ImageContainer subclass' locks up into a superclass monitor. r=roc
2011-03-24 11:28:57 +13:00
Benoit Jacob
2866aaced4
Bug 627464 - Annotate crash reports if the forced-enabled prefs are set - r=jrmuizel, a=joe
2011-03-02 15:50:36 -05:00
Benjamin Smedberg
59bf3bde04
Bug 635980. Change Nv3DVStreaming assert to warning. r=jmuizelaar, a=jmuizelaar
2011-03-01 13:00:35 +09:00
Jeff Muizelaar
ef64e8b9ae
Bug 626678. Try to handle docking station device resets better. r=bas,a=b
...
Docking stations seem to cause DEVICELOST errors that never become
DEVICERESET so we don't ever succeed in reseting the device. We now
try to detect these situations and recreate the device.
2011-02-23 09:18:00 -08:00
Bas Schouten
e22a41f05e
Bug 635275: Only update portions within scaled texture bounds. r=roc a=blocking-betan
2011-02-19 04:51:10 +01:00
Bas Schouten
cac02ea69b
Bug 634669: Use scaled size for our drawing surface. r=mattwoodrow a=blocking-betan
2011-02-16 23:32:16 +01:00
Bas Schouten
d1a9be248e
Fix EOL-style in ThebesLayerD3D9. r=mattwoodrow a=lineendings
2011-02-16 23:32:13 +01:00
Robert O'Callahan
3034c9b8d3
Bug 626602. Part 5: Implement ReadbackLayers for D3D9. r=bas
2011-02-16 16:43:30 -06:00
Robert O'Callahan
1a14aa0939
Bug 626602. Part 1: Create ReadbackLayer API to enable collection of background pixels in a layer tree. r=bas,sr=cjones
2011-02-16 16:43:30 -06:00
Robert O'Callahan
7e79a59083
Bug 626602. Part 0: Fix header guards. r=bas
2011-02-16 16:43:30 -06:00
Bas Schouten
ee836680d4
Bug 629866 - Part 10: Do not upload during SetData call on D3D9. r=jrmuizel a=blocking-final
2011-02-15 00:47:33 +01:00
Bas Schouten
77f13811a0
Bug 629866 - Part 9: Improve ImageLayerD3D9 uploading code. r+a=roc
2011-02-15 00:47:30 +01:00
Bas Schouten
a50d7fec39
Bug 628173 - Part 1: Update CanvasLayerD3D9 to respect surface content type. r=jrmuizel a=blocking-final
2011-02-10 21:03:24 +01:00
Robert O'Callahan
bafecf5c32
Bug 625672. Part 1.5: Make layer managers silently do nothing when ending a transaction with no root layer. r=bas,a=blocker
2011-02-10 21:58:11 +13:00
Jeff Muizelaar
16fc2e763f
Bug 632822. Hookup LayerManager ReportFailure to LogFailure. r=bas,a=ehsan
...
--HG--
extra : rebase_source : 1ed9c86005f4ce8c5088b4b5fca6976a0e41113d
2011-02-09 14:28:39 -05:00
Marco Bonardo
562557746d
Backout bug 626602, follow-ups and conflicting bug 631388 due to Win Tp4 permaorange causing a=CLOSED TREE
2011-02-09 15:48:12 +01:00
Robert O'Callahan
482c9382e3
Bug 626602. Part 5: Implement ReadbackLayers for D3D9. r=bas
2011-02-08 18:44:14 -06:00
Robert O'Callahan
eb9d0942df
Bug 626602. Part 1: Create ReadbackLayer API to enable collection of background pixels in a layer tree. r=bas,sr=cjones
2011-02-08 18:44:13 -06:00
Robert O'Callahan
b686367c7d
Bug 626602. Part 0: Fix header guards. r=bas
2011-02-08 18:44:12 -06:00
Matt Woodrow
1900c321f0
Bug 586683 - Part 3 - Add resolution handling to ThebesLayerD3D9. r=Bas a=blocking2.0
2011-02-09 09:39:09 +13:00
Bas Schouten
1b1056c760
Bug 628658: Ensure the container layer's clip is reset when done drawing a layer. r=roc,joedrew a=blocking-final
2011-01-26 05:54:35 +01:00
Bas Schouten
17a7cc5fec
Bug 625043: Properly save and restore old clip rect. r=jrmuizel a=blocking-final
2011-01-24 19:57:19 +01:00
Robert O'Callahan
c69232aaac
Bug 621601. Part 4: Fix ImageLayers to handle null current image. r=bas,a=me
2011-01-19 21:27:54 +13:00
Robert O'Callahan
d991ebb2ba
Bug 621601. Part 2: Implement EndEmptyTransaction for D3D9. r=bas,a=joe
2011-01-19 21:27:54 +13:00
Robert O'Callahan
4c8a59948a
Bug 625409. ColorLayer implementations need to premultiply by the alpha value of their color. r=bas,a=blocking
2011-01-19 21:27:54 +13:00
Jeff Muizelaar
47330451db
Bug 625508. This moves the GfxInfo checks out of LayerManagerOGL and into the callers. r=vlad
...
--HG--
extra : rebase_source : 6545f8a3982b04147b41907f1d2f2dd4768538e2
2011-01-18 15:11:19 -05:00
Bas Schouten
f7657faacd
Bug 624088: Recreate our device agressively on device losses. r=jrmuizel a=joedrew
2011-01-17 21:28:24 +00:00
Dhiren Bhatia
f766495afc
Bug 617220 - Add 3DVision stereoscopic rendering support to D3D10 layers. r=bas.schouten r=vlad a=roc a=vlad
2011-01-12 17:51:27 +13:00
Jeff Muizelaar
169ebd334c
Bug 623446. Turn the layer acceleration prefs into a tri-state. r=joe,a=b
...
This removes:
layers.accelerate-all
layers.accelerate-none
and adds:
layers.acceleration.disabled
layers.acceleration.force-enabled
This is closer to what D2D does.
2011-01-11 17:01:37 -05:00
Robert O'Callahan
53cc70b575
Bug 624170. Part 1: Don't try to release the DC for null surfaces. r=bas; a=blocking-beta9+ landed on a CLOSED TREE
2011-01-10 17:24:10 -05:00
Robert O'Callahan
79c9c9869f
Bug 622886 - Further wallpaper over crashes in gfxContext::gfxContext(gfxASurface *). r=bas,jrmuizel a=blocking-beta9+, CLOSED TREE
2011-01-10 17:07:49 -05:00
Robert O'Callahan
cf43350e69
Bug 622886 - spike in crashes [@ gfxContext::gfxContext(gfxASurface*) ]. r=bas, a=blocking
2011-01-04 12:59:00 -08:00
Robert O'Callahan
957f9c6e7a
Bug 539604. Part 12: Enable component alpha for containers that don't have an intermediate surface. r=bas,a=blocking
2011-01-03 15:04:59 +13:00
Bas Schouten
d4e5ed2167
Bug 622678: Empty valid region when resources are cleared. r=roc a=blocking-betan
2011-01-04 02:37:13 +01:00
Bas Schouten
482b106a38
Bug 593604 - Part 11: Remove code to support D2D/D3D9 interop. r+a=roc
2011-01-04 02:37:10 +01:00
Robert O'Callahan
1b586856fa
Bug 593604. Back out changeset c20f34eefa5d to fix regression. a=blocking
2011-01-03 23:55:32 +13:00
Robert O'Callahan
43225ec75d
Bug 593604. Re-add missing hunk of part 10. a=blocking
2011-01-03 15:04:59 +13:00
Robert O'Callahan
38e3e7272a
Bug 593604. Part 10: When ContainerLayerD3D9 uses an intermediate surface, try to copy up the background into the intermediate surface so we can composite component alpha into it correctly. r=bas,a=blocking
2011-01-03 14:48:09 +13:00
Robert O'Callahan
87a38bca9b
Bug 593604. Part 9: Support component alpha in ThebesLayerD3D9. r=bas,a=blocking
2011-01-03 14:48:09 +13:00
Robert O'Callahan
7ad864ce97
Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking
2011-01-03 14:48:09 +13:00
Bas Schouten
40d0aeb1ea
Bug 604452: Default to linear upscaling in D3D9 layers and adhere to mFiler. r=bjacob a=blocking-final
2010-12-29 19:22:18 +00:00
Bas Schouten
4f17fd5d9e
Backed out changeset c59ea33927d7
2010-12-29 19:31:26 +00:00
-f
1ea9e4158e
Bug 604452: Default to linear upscaling in D3D9 layers and adhere to mFiler. r=bjacob a=blocking-final
2010-12-29 19:22:18 +00:00
Bas Schouten
8c0e855348
Bug 620665 - Part 6: Do not use mManager pointer for D3D9 layers. r=roc a=blocking-beta9
2010-12-29 01:07:15 +00:00
Bas Schouten
0deeee99d4
Bug 620665 - Part 3: Add some safety to ImageContainerD3D9::CreateImage. r=roc a=blocking-beta9
2010-12-29 01:07:06 +00:00
Bas Schouten
59e9bd71ff
Bug 620665 - Part 2: Use fallback when ImageContainer's backend type doesn't match. r=roc a=blocking-beta9
2010-12-29 01:07:04 +00:00
Bas Schouten
4bb2625477
Bug 620665 - Part 1: Expose backend type on ImageContainers. r=roc a=blocking-beta9
2010-12-29 01:07:00 +00:00
Jacek Caban
5e381048c4
Bug 620669 - d3d9 layout does not compile on mingw; r=Bas a=Mossop
2010-12-21 05:52:00 -05:00
Oleg Romashin
4d098d2cca
Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. r=roc a=approval2.0
2010-11-30 08:02:46 +02:00