75 Commits

Author SHA1 Message Date
Greg Clayton
d451c1a843 Added the thread ID (tid) to each packet history item and the packet history now always dumps to a lldb_private::Stream.
Enable logging the packet history when registers fail to read due to not getting the sequence mutex if "--verbose" is enabled on the log channel for the "gdb-remote" log category.

This will help us track down some issues.

llvm-svn: 154704
2012-04-13 21:24:18 +00:00
Greg Clayton
c3c0b0e59a Remove the GetSequenceMutex timeout that isn't being used in the GDB remote plug-in.
Also fixed the ProcessLinux, ProcessPOSIX and ProcessFreeBSD to have the correct UpdateThreadList() prototype.

llvm-svn: 154603
2012-04-12 19:04:34 +00:00
Greg Clayton
37a0a24a5f No functionality changes, mostly cleanup.
Cleaned up the Mutex::Locker and the ReadWriteLock classes a bit.

Also cleaned up the GDBRemoteCommunication class to not have so many packet functions. Used the "NoLock" versions of send/receive packet functions when possible for a bit of performance.

llvm-svn: 154458
2012-04-11 00:24:49 +00:00
Greg Clayton
9fc13556b4 Trying to solve our disappearing thread issues by making thread list updates safer.
The current ProcessGDBRemote function that updates the threads could end up with an empty list if any other thread had the sequence mutex. We now don't clear the thread list when we can't access it, and we also have changed how lldb_private::Process handles the return code from the:

virtual bool
Process::UpdateThreadList (lldb_private::ThreadList &old_thread_list, 
                       	   lldb_private::ThreadList &new_thread_list) = 0;

A bool is now returned to indicate if the list was actually updated or not and the lldb_private::Process class will only update the stop ID of the validity of the thread list if "true" is returned.

The ProcessGDBRemote also got an extra assertion that will hopefully assert when running debug builds so we can find the source of this issue.

llvm-svn: 154365
2012-04-10 00:18:59 +00:00
Greg Clayton
c1422c1d31 Added a packet history object to the GDBRemoteCommunication class that is always remembering the last 512 packets that were sent/received. These packets get dumped if logging gets enabled, or when the new expr lldb::DumpProcessGDBRemotePacketHistory (void *process, const char *log_file_path) global function is called.
llvm-svn: 154354
2012-04-09 22:46:21 +00:00
Peter Collingbourne
ba23ca085f Switch from USEC_PER_SEC/NSEC_PER_SEC/NSEC_PER_USEC to TimeValue constants
Fixes the Linux build.

llvm-svn: 133370
2011-06-18 23:52:14 +00:00
Greg Clayton
73bf5dbd16 Improved the packet throughput when debugging with GDB remote by over 3x on
darwin (not sure about other platforms).

Modified the communication and connection classes to not require the
BytesAvailable function. Now the "Read(...)" function has a timeout in
microseconds.

Fixed a lot of assertions that were firing off in certain cases and replaced
them with error output and code that can deal with the assertion case.

llvm-svn: 133224
2011-06-17 01:22:15 +00:00
Greg Clayton
8b82f087a0 Moved the execution context that was in the Debugger into
the CommandInterpreter where it was always being used.

Make sure that Modules can track their object file offsets correctly to
allow opening of sub object files (like the "__commpage" on darwin).

Modified the Platforms to be able to launch processes. The first part of this
move is the platform soon will become the entity that launches your program
and when it does, it uses a new ProcessLaunchInfo class which encapsulates
all process launching settings. This simplifies the internal APIs needed for
launching. I want to slowly phase out process launching from the process
classes, so for now we can still launch just as we used to, but eventually
the platform is the object that should do the launching.

Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able
to launch processes with all of the new eLaunchFlag settings. Modified any
code that was manually launching processes to use the Host::LaunchProcess
functions.

Fixed an issue where lldb_private::Args had implicitly defined copy 
constructors that could do the wrong thing. This has now been fixed by adding
an appropriate copy constructor and assignment operator.

Make sure we don't add empty ModuleSP entries to a module list.

Fixed the commpage module creation on MacOSX, but we still need to train
the MacOSX dynamic loader to not get rid of it when it doesn't have an entry
in the all image infos.

Abstracted many more calls from in ProcessGDBRemote down into the 
GDBRemoteCommunicationClient subclass to make the classes cleaner and more
efficient.

Fixed the default iOS ARM register context to be correct and also added support
for targets that don't support the qThreadStopInfo packet by selecting the
current thread (only if needed) and then sending a stop reply packet.

Debugserver can now start up with a --unix-socket (-u for short) and can 
then bind to port zero and send the port it bound to to a listening process
on the other end. This allows the GDB remote platform to spawn new GDB server
instances (debugserver) to allow platform debugging.

llvm-svn: 129351
2011-04-12 05:54:46 +00:00
Greg Clayton
32e0a7509c Many improvements to the Platform base class and subclasses. The base Platform
class now implements the Host functionality for a lot of things that make 
sense by default so that subclasses can check:

int
PlatformSubclass::Foo ()
{
    if (IsHost())
        return Platform::Foo (); // Let the platform base class do the host specific stuff
    
    // Platform subclass specific code...
    int result = ...
    return result;
}

Added new functions to the platform:

    virtual const char *Platform::GetUserName (uint32_t uid);
    virtual const char *Platform::GetGroupName (uint32_t gid);

The user and group names are cached locally so that remote platforms can avoid
sending packets multiple times to resolve this information.

Added the parent process ID to the ProcessInfo class. 

Added a new ProcessInfoMatch class which helps us to match processes up
and changed the Host layer over to using this new class. The new class allows
us to search for processs:
1 - by name (equal to, starts with, ends with, contains, and regex)
2 - by pid
3 - And further check for parent pid == value, uid == value, gid == value, 
    euid == value, egid == value, arch == value, parent == value.
    
This is all hookup up to the "platform process list" command which required
adding dumping routines to dump process information. If the Host class 
implements the process lookup routines, you can now lists processes on 
your local machine:

machine1.foo.com % lldb
(lldb) platform process list 
PID    PARENT USER       GROUP      EFF USER   EFF GROUP  TRIPLE                   NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99538  1      username   usergroup  username   usergroup  x86_64-apple-darwin      FileMerge
94943  1      username   usergroup  username   usergroup  x86_64-apple-darwin      mdworker
94852  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Safari
94727  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Xcode
92742  92710  username   usergroup  username   usergroup  i386-apple-darwin        debugserver


This of course also works remotely with the lldb-platform:

machine1.foo.com % lldb-platform --listen 1234

machine2.foo.com % lldb
(lldb) platform create remote-macosx
  Platform: remote-macosx
 Connected: no
(lldb) platform connect connect://localhost:1444
  Platform: remote-macosx
    Triple: x86_64-apple-darwin
OS Version: 10.6.7 (10J869)
    Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386
  Hostname: machine1.foo.com
 Connected: yes
(lldb) platform process list 
PID    PARENT USER       GROUP      EFF USER   EFF GROUP  TRIPLE                   NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99556  244    username   usergroup  username   usergroup  x86_64-apple-darwin      trustevaluation
99548  65539  username   usergroup  username   usergroup  x86_64-apple-darwin      lldb
99538  1      username   usergroup  username   usergroup  x86_64-apple-darwin      FileMerge
94943  1      username   usergroup  username   usergroup  x86_64-apple-darwin      mdworker
94852  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Safari

The lldb-platform implements everything with the Host:: layer, so this should
"just work" for linux. I will probably be adding more stuff to the Host layer
for launching processes and attaching to processes so that this support should
eventually just work as well.

Modified the target to be able to be created with an architecture that differs
from the main executable. This is needed for iOS debugging since we can have
an "armv6" binary which can run on an "armv7" machine, so we want to be able
to do:

% lldb
(lldb) platform create remote-ios
(lldb) file --arch armv7 a.out

Where "a.out" is an armv6 executable. The platform then can correctly decide
to open all "armv7" images for all dependent shared libraries.

Modified the disassembly to show the current PC value. Example output:

(lldb) disassemble --frame
a.out`main:
   0x1eb7:  pushl  %ebp
   0x1eb8:  movl   %esp, %ebp
   0x1eba:  pushl  %ebx
   0x1ebb:  subl   $20, %esp
   0x1ebe:  calll  0x1ec3                   ; main + 12 at test.c:18
   0x1ec3:  popl   %ebx
-> 0x1ec4:  calll  0x1f12                   ; getpid
   0x1ec9:  movl   %eax, 4(%esp)
   0x1ecd:  leal   199(%ebx), %eax
   0x1ed3:  movl   %eax, (%esp)
   0x1ed6:  calll  0x1f18                   ; printf
   0x1edb:  leal   213(%ebx), %eax
   0x1ee1:  movl   %eax, (%esp)
   0x1ee4:  calll  0x1f1e                   ; puts
   0x1ee9:  calll  0x1f0c                   ; getchar
   0x1eee:  movl   $20, (%esp)
   0x1ef5:  calll  0x1e6a                   ; sleep_loop at test.c:6
   0x1efa:  movl   $12, %eax
   0x1eff:  addl   $20, %esp
   0x1f02:  popl   %ebx
   0x1f03:  leave
   0x1f04:  ret
   
This can be handy when dealing with the new --line options that was recently
added:

(lldb) disassemble --line
a.out`main + 13 at test.c:19
   18  	{
-> 19  		printf("Process: %i\n\n", getpid());
   20  	    puts("Press any key to continue..."); getchar();
-> 0x1ec4:  calll  0x1f12                   ; getpid
   0x1ec9:  movl   %eax, 4(%esp)
   0x1ecd:  leal   199(%ebx), %eax
   0x1ed3:  movl   %eax, (%esp)
   0x1ed6:  calll  0x1f18                   ; printf

Modified the ModuleList to have a lookup based solely on a UUID. Since the
UUID is typically the MD5 checksum of a binary image, there is no need
to give the path and architecture when searching for a pre-existing
image in an image list.

Now that we support remote debugging a bit better, our lldb_private::Module
needs to be able to track what the original path for file was as the platform
knows it, as well as where the file is locally. The module has the two 
following functions to retrieve both paths:

const FileSpec &Module::GetFileSpec () const;
const FileSpec &Module::GetPlatformFileSpec () const;

llvm-svn: 128563
2011-03-30 18:16:51 +00:00
Greg Clayton
1cb6496eb0 Did a lot more work on abtracting and organizing the platforms.
On Mac OS X we now have 3 platforms:
PlatformDarwin - must be subclassed to fill in the missing pure virtual funcs
                 but this implements all the common functionality between
                 remote-macosx and remote-ios. It also allows for another
                 platform to be used (remote-gdb-server for now) when doing
                 remote connections. Keeping this pluggable will allow for
                 flexibility.
PlatformMacOSX - Now implements both local and remote macosx desktop platforms.
PlatformRemoteiOS - Remote only iOS that knows how to locate SDK files in the
                    cached SDK locations on the host.

A new agnostic platform has been created:
PlatformRemoteGDBServer - this implements the platform using the GDB remote 
                          protocol and uses the built in lldb_private::Host
                          static functions to implement many queries.

llvm-svn: 128193
2011-03-24 04:28:38 +00:00
Greg Clayton
576d8834fe Split the GDBRemoteCommunication class into three classes:
GDBRemoteCommunication - The base GDB remote communication class
GDBRemoteCommunicationClient - designed to be used for clients the connect to
                               a remote GDB server
GDBRemoteCommunicationServer - designed to be used on the server side of a
                               GDB server implementation.

llvm-svn: 128070
2011-03-22 04:00:09 +00:00
Greg Clayton
c574ede632 Centralize the GDB remote timeout value into the GDBRemoteCommunication as a
member variable (m_packet_timeout which is a value in seconds). This value is
then used for all packets sent to/from the remote GDB server.

llvm-svn: 127392
2011-03-10 02:26:48 +00:00
Greg Clayton
7133762232 Fixed CommandReturnObject::SetImmediateErrorFile() to set the correct stream.
Modifed lldb_private::Process to be able to handle connecting to a remote 
target that isn't running a process. This leaves lldb_private::Process in the
eStateConnected state from which we can then do an attach or launch.

Modified ProcessGDBRemote to be able to set stdin, stdout, stderr, working
dir, disable ASLR and a few other settings down by using new GDB remote 
packets. This allows us to keep all of our current launch flags and settings
intact and still be able to communicate them over to the remote GDB server.
Previously these were being sent as arguments to the debugserver binary that
we were spawning. Also modified ProcessGDBRemote to handle losing connection
to the remote GDB server and always exit immediately. We do this by watching
the lldb_private::Communication event bit for the read thread exiting in the
ProcessGDBRemote async thread.

Added support for many of the new 'Q' packets for setting stdin, stdout,
stderr, working dir and disable ASLR to the GDBRemoteCommunication class for
easy accesss.

Modified debugserver for all of the new 'Q' packets and also made it so that
debugserver always exists if it loses connection with the remote debugger.

llvm-svn: 126444
2011-02-24 22:24:29 +00:00
Greg Clayton
71fc2a33b5 Added the ability to detect which vCont packets (using the "vCont?") packet
are supported by the remote GDB target. We can also now deal with the lack of
vCont support and send packets that the remote GDB stub can use. We also error
out of the continue if LLDB tries to do something too complex when vCont isn't
supported.

llvm-svn: 125433
2011-02-12 06:28:37 +00:00
Greg Clayton
6779606a7c Fixed an issue in "SBError SBProcess::Destroy ()" where it wasn't properly
checking the validity of the shared pointer prior to using it.

Fixed the GDB remote plug-in to once again watch for a reply from the "k" 
packet, and fixed the logic to make sure the thread requesting the kill
and the async thread play nice (and very quickly) by synchronizing the
packet sending and reply. I also tweaked some of the shut down packet
("k" kill, "D" detach, and the halt packet) to make sure they do the right
thing.

Fixed "StateType Process::WaitForProcessStopPrivate (...)" to correctly pass
the timeout along to WaitForStateChangedEventsPrivate() and made the function
behave correctly with respect to timing out.

Added separate STDIN, STDOUT, and STDERR support to debugserver. Also added
the start of being able to set the working directory for the inferior process.

llvm-svn: 124049
2011-01-22 23:43:18 +00:00
Greg Clayton
6ed95945ed Sped up the shutdown time on MacOSX by quite a bit by making sure any
threads that we spawn let us know when they are going away and that we
don't timeout waiting for a message from threads that have gone away.
We also now don't expect the "k" packet (kill) to send a response. This
greatly speeds up debugger shutdown performance. The test suite now runs
quite a bit faster.

Added a fix to the variable display code that fixes the display of
base classes. We were assuming the virtual or normal base class offsets
were being given in bit sizes, but they were being given as character
sizes, so we needed to multiply the offset by 8. This wasn't affecting
the expression parser, but it was affecting the correct display of C++
class base classes and all of their children.

llvm-svn: 124024
2011-01-22 07:12:45 +00:00
Greg Clayton
4dc72284b2 Fixed the async packets (packets that need to be sent to the GDB server
while the inferior is running) to be fast. The previous code would always
cause the sender to timeout, yet still return success due to the way we
were waiting for a value (incorrect value) to change. Now the ProcessGDBRemote
plug-in has a public and private "is running" predicate. This allows things
that need to send async packets to interrupt and wait for the private "is running"
state to be flipped to false, and then resume quickly with no timeout. 

llvm-svn: 123903
2011-01-20 07:53:45 +00:00
Greg Clayton
c4e411ffc0 Thread safety changes in debugserver and also in the process GDB remote plugin.
I added support for asking if the GDB remote server supports thread suffixes
for packets that should be thread specific (register read/write packets) because
the way the GDB remote protocol does it right now is to have a notion of a
current thread for register and memory reads/writes (set via the "$Hg%x" packet)
and a current thread for running ("$Hc%x"). Now we ask the remote GDB server
if it supports adding the thread ID to the register packets and we enable
that feature in LLDB if supported. This stops us from having to send a bunch
of packets that update the current thread ID to some value which is prone to
error, or extra packets.

llvm-svn: 123762
2011-01-18 19:36:39 +00:00
Greg Clayton
710dd5aebf Spelling changes applied from lldb_spelling.diffs from Bruce Mitchener.
Thanks Bruce!

llvm-svn: 123083
2011-01-08 20:28:42 +00:00
Greg Clayton
e521966054 Fixed a race condition that could cause ProcessGDBRemote::DoResume() to return
an error saying the resume timed out. Previously the thread that was trying
to resume the process would eventually call ProcessGDBRemote::DoResume() which
would broadcast an event over to the async GDB remote thread which would sent the
continue packet to the remote gdb server. Right after this was sent, it would
set a predicate boolean value (protected by a mutex and condition) and then the
thread that issued the ProcessGDBRemote::DoResume() would then wait for that
condition variable to be set. If the async gdb thread was too quick though, the
predicate boolean value could have been set to true and back to false by the
time the thread that issued the ProcessGDBRemote::DoResume() checks the boolean
value. So we can't use the predicate value as a handshake. I have changed the code
over to using a Event by having the GDB remote communication object post an
event: 

	GDBRemoteCommunication::eBroadcastBitRunPacketSent

This allows reliable handshaking between the two threads and avoids the erroneous
ProcessGDBRemote::DoResume() errors.

Added a host backtrace service to allow in process backtraces when trying to track
down tricky issues. I need to see if LLVM has any backtracing abilities abstracted
in it already, and if so, use that, but I needed something ASAP for the current issue
I was working on. The static function is:

void
Host::Backtrace (Stream &strm, uint32_t max_frames);

And it will backtrace at most "max_frames" frames for the current thread and can be
used with any of the Stream subclasses for logging.

llvm-svn: 120793
2010-12-03 06:02:24 +00:00
Caroline Tice
efed613172 Add the ability to catch and do the right thing with Interrupts (often control-c)
and end-of-file (often control-d).

llvm-svn: 119837
2010-11-19 20:47:54 +00:00
Jim Ingham
0d8bcc79f4 Added an "Interrupted" bit to the ProcessEventData. Halt now generates an event
with the Interrupted bit set.  Process::HandlePrivateEvent ignores Interrupted events.
DoHalt is changed to ensure that the stop even is processed, and an event with
the Interrupted event is posted.  Finally ClangFunction is rationalized to use this
facility so the that Halt is handled more deterministically.

llvm-svn: 119453
2010-11-17 02:32:00 +00:00
Greg Clayton
54512bd6c9 Fixed a case where we might be able to acquire a mutex with a try lock and
not release it by making sure a mutex locker object is appropriately used.

llvm-svn: 112996
2010-09-03 19:15:43 +00:00
Greg Clayton
c982c768d2 Merged Eli Friedman's linux build changes where he added Makefile files that
enabled LLVM make style building and made this compile LLDB on Mac OS X. We
can now iterate on this to make the build work on both linux and macosx.

llvm-svn: 108009
2010-07-09 20:39:50 +00:00
Chris Lattner
30fdc8d841 Initial checkin of lldb code from internal Apple repo.
llvm-svn: 105619
2010-06-08 16:52:24 +00:00