A lot of comments in LLDB are surrounded by an ASCII line to delimit the
begging and end of the comment.
Its use is not really consistent across the code base, sometimes the
lines are longer, sometimes they are shorter and sometimes they are
omitted. Furthermore, it looks kind of weird with the 80 column limit,
where the comment actually extends past the line, but not by much.
Furthermore, when /// is used for Doxygen comments, it looks
particularly odd. And when // is used, it incorrectly gives the
impression that it's actually a Doxygen comment.
I assume these lines were added to improve distinguishing between
comments and code. However, given that todays editors and IDEs do a
great job at highlighting comments, I think it's worth to drop this for
the sake of consistency. The alternative is fixing all the
inconsistencies, which would create a lot more churn.
Differential revision: https://reviews.llvm.org/D60508
llvm-svn: 358135
Summary:
The field `m_decompression_scratch_type` is only used when `HAVE_LIBCOMPRESSION` is
defined, which caused a warning which I fixed in rLLDB350675 by just marking the variable as always used.
This patch fixes this in a better way by only defining the variable (and the related `m_decompression_scratch`
variable) when `HAVE_LIBCOMPRESSION` is defined. This also required changing the way we handle
`HAVE_LIBCOMPRESSION` works, as this was previously always defined on macOS within the source file
but not in the header. Now it's always defined from within our config header when CMake defines it or when
we are on macOS.
The field initialization was moved to the header to prevent that we have `#ifdef` within our initializer list.
Reviewers: #lldb, jasonmolenda, sgraenitz, labath
Reviewed By: labath
Subscribers: labath, beanz, mgorny, lldb-commits, dblaikie
Differential Revision: https://reviews.llvm.org/D57011
llvm-svn: 352175
to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636
systems. It has been available in the OS over over three years
now. If lldb doesn't link against -lcompression, it should be an
error.
Allocate a scratch buffer for libcompression to use when decoding
packets, instead of it having to allocate & free one on every call.
Fix a typeo with the size of the buffer that compression_decode_buffer()
is expanding into.
<rdar://problem/41601084>
llvm-svn: 349563
Summary:
These are general purpose "utility" classes, whose functionality is not
debugger-specific in any way. As such, I believe they belong in the
Utility module.
This doesn't break any particular dependency (yet), but it reduces the
number of Core dependencies across the board.
Reviewers: zturner, jingham, teemperor, clayborg
Subscribers: mgorny, lldb-commits
Differential Revision: https://reviews.llvm.org/D55361
llvm-svn: 349157
This patch removes the comments grouping header includes. They were
added after running IWYU over the LLDB codebase. However they add little
value, are often outdates and burdensome to maintain.
llvm-svn: 346626
Summary:
This class was initially in Host because its implementation used to be
very OS-specific. However, with C++11, it has become a very simple
std::condition_variable wrapper, with no host-specific code.
It is also a general purpose utility class, so it makes sense for it to
live in a place where it can be used by everyone.
This has no effect on the layering right now, but it enables me to later
move the Listener+Broadcaster+Event combo to a lower layer, which is
important, as these are used in a lot of places (notably for launching a
process in Host code).
Reviewers: jingham, zturner, teemperor
Reviewed By: zturner
Subscribers: xiaobai, mgorny, lldb-commits
Differential Revision: https://reviews.llvm.org/D50384
llvm-svn: 341089
Summary:
The Args class is used in plenty of places besides the command
interpreter (e.g., anything requiring an argc+argv combo, such as when
launching a process), so it needs to be in a lower layer. Now that the
class has no external dependencies, it can be moved down to the Utility
module.
This removes the last (direct) dependency from the Host module to
Interpreter, so I remove the Interpreter module from Host's dependency
list.
Reviewers: zturner, jingham, davide
Subscribers: mgorny, lldb-commits
Differential Revision: https://reviews.llvm.org/D45480
llvm-svn: 330200
While trying to use this header I noticed that it is not in the include
folder. Move it to there and update all #includes to reference that file
correctly.
llvm-svn: 327996
Summary:
Gdb servers like openocd may send many $O reply packets for the client to output during a qRcmd command sequence. Currently, lldb interprets the first O packet as an unexpected response. Besides generating no output, this causes lldb to get out of sync with future commands because it continues reading O packets from the first command as response to subsequent commands.
This patch handles any O packets during an qRcmd, treating the first non-O packet as the true response.
Preliminary discussion at http://lists.llvm.org/pipermail/lldb-dev/2018-January/013078.html
Reviewers: clayborg
Reviewed By: clayborg
Subscribers: labath, lldb-commits
Differential Revision: https://reviews.llvm.org/D41745
Patch by Owen Shaw <llvm@owenpshaw.net>
llvm-svn: 322190
Summary:
These tests used to log the error message and return plain bool mainly
because at the time they we written, we did not have a nice way to
assert on llvm::Error values. That is no longer true, so replace this
pattern with a more idiomatic approach.
As a part of this patch, I also move the formatting of
GDBRemoteCommunication::PacketResult values out of the test code, as
that can be useful elsewhere.
Reviewers: zturner, eugene
Subscribers: mgorny, lldb-commits
Differential Revision: https://reviews.llvm.org/D39790
llvm-svn: 317795
This renames the LLDB error class to Status, as discussed
on the lldb-dev mailing list.
A change of this magnitude cannot easily be done without
find and replace, but that has potential to catch unwanted
occurrences of common strings such as "Error". Every effort
was made to find all the obvious things such as the word "Error"
appearing in a string, etc, but it's possible there are still
some lingering occurences left around. Hopefully nothing too
serious.
llvm-svn: 302872
This replaces the raw integer timeout parameters in the class with their
chrono-based equivalents. To achieve this, I have moved the Timeout class to a
more generic place and added a quick unit test for it.
llvm-svn: 287920
the chrono library there uses long long as the underlying chrono type, but
defines int64_t as long (or the other way around, I am not sure). In any case,
this caused the implicit conversion to not trigger. This should address that.
Also fix up the relevant unit test.
llvm-svn: 287867
Summary:
This replaces the usage of raw integers with duration classes in the gdb-remote
packet management functions. The values are still converted back to integers once
they go into the generic Communication class -- that I am leaving to a separate
change.
The changes are mostly straight-forward (*), the only tricky part was
representation of infinite timeouts.
Currently, we use UINT32_MAX to denote infinite timeout. This is not well suited
for duration classes, as they tend to do arithmetic on the values, and the
identity of the MAX value can easily get lost (e.g.
microseconds(seconds(UINT32_MAX)).count() != UINT32_MAX). We cannot use zero to
represent infinity (as Listener classes do) because we already use it to do
non-blocking polling reads. For this reason, I chose to have an explicit value
for infinity.
The way I achieved that is via llvm::Optional, and I think it reads quite
natural. Passing llvm::None as "timeout" means "no timeout", while passing zero
means "poll". The only tricky part is this breaks implicit conversions (seconds
are implicitly convertible to microseconds, but Optional<seconds> cannot be
easily converted into Optional<microseconds>). For this reason I added a special
class Timeout, inheriting from Optional, and enabling the necessary conversions
one would normally expect.
(*) The other tricky part was GDBRemoteCommunication::PopPacketFromQueue, which
was needlessly complicated. I've simplified it, but that one is only used in
non-stop mode, and so is untested.
Reviewers: clayborg, zturner, jingham
Subscribers: lldb-commits
Differential Revision: https://reviews.llvm.org/D26971
llvm-svn: 287864
Summary:
Most of the changes are very straight-forward, the only tricky part was the
"packet speed-test" function, which is very time-heavy. As the function was
completely untested, I added a quick unit smoke test for it.
Reviewers: clayborg, zturner
Subscribers: lldb-commits
Differential Revision: https://reviews.llvm.org/D25391
llvm-svn: 285602
*** to conform to clang-format’s LLVM style. This kind of mass change has
*** two obvious implications:
Firstly, merging this particular commit into a downstream fork may be a huge
effort. Alternatively, it may be worth merging all changes up to this commit,
performing the same reformatting operation locally, and then discarding the
merge for this particular commit. The commands used to accomplish this
reformatting were as follows (with current working directory as the root of
the repository):
find . \( -iname "*.c" -or -iname "*.cpp" -or -iname "*.h" -or -iname "*.mm" \) -exec clang-format -i {} +
find . -iname "*.py" -exec autopep8 --in-place --aggressive --aggressive {} + ;
The version of clang-format used was 3.9.0, and autopep8 was 1.2.4.
Secondly, “blame” style tools will generally point to this commit instead of
a meaningful prior commit. There are alternatives available that will attempt
to look through this change and find the appropriate prior commit. YMMV.
llvm-svn: 280751
This started as an effort to change StringExtractor to store a
StringRef internally instead of a std::string. I got that working
locally with just 1 test failure which I was unable to figure out the
cause of. But it was also a massive changelist due to a trickle
down effect of changes.
So I'm starting over, using what I learned from the first time to
tackle smaller, more isolated changes hopefully leading up to
a full conversion by the end.
At first the changes (such as in this CL) will seem mostly
a matter of preference and pointless otherwise. However, there
are some places in my larger CL where using StringRef turned 20+
lines of code into 2, drastically simplifying logic. Hopefully
once these go in they will illustrate some of the benefits of
thinking in terms of StringRef.
llvm-svn: 279917
Despite its comment, the function is only used in the Client class, and its presence was merely
complicating mock implementation in unit tests.
llvm-svn: 278785
This change opens a socket pair and passes the second socket pair file descriptor down to the debugserver binary using a new option: "--fd=N" where N is the file descriptor. This file descriptor gets passed via posix_spawn() so that there is no need to do any bind/listen or bind/accept calls and eliminates the hanshake unix socket that is used to pass the result of the actual port that ends up being used so it can save time on launch as well as being faster.
This is currently only enabled on __APPLE__ builds. Other OSs should try modifying the #define from ProcessGDBRemote.cpp but the first person will need to port the --fd option over to lldb-server. Any OSs that enable USE_SOCKETPAIR_FOR_LOCAL_CONNECTION in their native builds can use the socket pair stuff. The #define is Apple only right now, but looks like:
#if defined (__APPLE__)
#define USE_SOCKETPAIR_FOR_LOCAL_CONNECTION 1
#endif
<rdar://problem/27814880>
llvm-svn: 278524
Resumbitting the commit after fixing the following problems:
- broken unit tests on windows: incorrect gtest usage on my part (TEST vs. TEST_F)
- the new code did not correctly handle the case where we went to interrupt the process, but it
stopped due to a different reason - the interrupt request would remain queued and would
interfere with the following "continue". I also added a unit test for this case.
This reapplies r277156 and r277139.
llvm-svn: 278118
This reverts commit r277139, because:
- broken unittest on windows (likely typo on my part)
- seems to break TestCallThatRestart (needs investigation)
llvm-svn: 277154
SendContinuePacketAndWaitForResponse was huge function with very complex interactions with
several other functions (SendAsyncSignal, SendInterrupt, SendPacket). This meant that making any
changes to how packet sending functions and threads interact was very difficult and error-prone.
This change does not add any functionality yet, it merely paves the way for future changes. In a
follow-up, I plan to add the ability to have multiple query packets in flight (i.e.,
request,request,response,response instead of the usual request,response sequences) and use that
to speed up qModuleInfo packet processing.
Here, I introduce two special kinds of locks: ContinueLock, which is used by the continue thread,
and Lock, which is used by everyone else. ContinueLock (atomically) sends a continue packet, and
blocks any other async threads from accessing the connection. Other threads create an instance of
the Lock object when they want to access the connection. This object, while in scope prevents the
continue from being send. Optionally, it can also interrupt the process to gain access to the
connection for async processing.
Most of the syncrhonization logic is encapsulated within these two classes. Some of it still
had to bleed over into the SendContinuePacketAndWaitForResponse, but the function is still much
more manageable than before -- partly because of most of the work is done in the ContinueLock
class, and partly because I have factored out a lot of the packet processing code separate
functions (this also makes the functionality more easily testable). Most importantly, there is
none of syncrhonization code in the async thread users -- as far as they are concerned, they just
need to declare a Lock object, and they are good to go (SendPacketAndWaitForResponse is now a
very thin wrapper around the NoLock version of the function, whereas previously it had over 100
lines of synchronization code). This will make my follow up changes there easy.
I have written a number of unit tests for the new code and I have ran the test suite on linux and
osx with no regressions.
Subscribers: tberghammer
Differential Revision: https://reviews.llvm.org/D22629
llvm-svn: 277139
This finally removes the use of the Mutex and Condition classes. This is an
intricate patch as the Mutex and Condition classes were tied together.
Furthermore, many places had slightly differing uses of time values. Convert
timeout values to relative everywhere to permit the use of
std::chrono::duration, which is required for the use of
std::condition_variable's timeout. Adjust all Condition and related Mutex
classes over to std::{,recursive_}mutex and std::condition_variable.
This change primarily comes at the cost of breaking the TracingMutex which was
based around the Mutex class. It would be possible to write a wrapper to
provide similar functionality, but that is beyond the scope of this change.
llvm-svn: 277011
The standard remote debugging workflow with gdb is to start the
application on the remote host under gdbserver (e.g.: gdbserver :5039
a.out) and then connect to it with gdb.
The same workflow is supported by debugserver/lldb-gdbserver with a very
similar syntax but to access all features of lldb we need to be
connected also to an lldb-platform instance running on the target.
Before this change this had to be done manually with starting a separate
lldb-platform on the target machine and then connecting to it with lldb
before connecting to the process.
This change modifies the behavior of "platform connect" with
automatically connecting to the process instance if it was started by
the remote platform. With this command replacing gdbserver in a gdb
based worflow is usually as simple as replacing the command to execute
gdbserver with executing lldb-platform.
Differential revision: http://reviews.llvm.org/D14952
llvm-svn: 255016
This allows open source MacOSX clients to not have to build debugserver and the current LLDB can find debugserver inside the selected Xcode.app on your system.
<rdar://problem/23167253>
llvm-svn: 250735
For some communication channels, sending large packets can be very
slow. In those cases, it may be faster to compress the contents of
the packet on the target device and decompress it on the debug host
system. For instance, communicating with a device using something
like Bluetooth may be an environment where this tradeoff is a good one.
This patch adds a new field to the response to the "qSupported" packet
(which returns a "qXfer:features:" response) -- SupportedCompressions
and DefaultCompressionMinSize. These tell you what the remote
stub can support.
lldb, if it wants to enable compression and can handle one of those
algorithms, it can send a QEnableCompression packet specifying the
algorithm and optionally the minimum packet size to use compression
on. lldb may have better knowledge about the best tradeoff for
a given communication channel.
I added support to debugserver an lldb to use the zlib APIs
(if -DHAVE_LIBZ=1 is in CFLAGS and -lz is in LDFLAGS) and the
libcompression APIs on Mac OS X 10.11 and later
(if -DHAVE_LIBCOMPRESSION=1). libz "zlib-deflate" compression.
libcompression can support deflate, lz4, lzma, and a proprietary
lzfse algorithm. libcompression has been hand-tuned for Apple
hardware so it should be preferred if available.
debugserver currently only adds the SupportedCompressions when
it is being run on an Apple watch (TARGET_OS_WATCH). Comment
that #if out from RNBRemote.cpp if you want to enable it to
see how it works. I haven't tested this on a native system
configuration but surely it will be slower to compress & decompress
the packets in a same-system debug session.
I haven't had a chance to add support for this to
GDBRemoteCommunciationServer.cpp yet.
<rdar://problem/21090180>
llvm-svn: 240066
In order to support asynchronous notifications for non-stop mode this patch adds a packet read thread. This is done by implementing AppendBytesToCache() from the communications class, which continually reads packets into a packet queue. To initialize this thread StartReadThread() must be called by the client, so since llgs and platform tools use the GBDRemoteCommunicatos code they must also call this function as well as ProcessGDBRemote.
When the read thread detects an async notify packet it broadcasts this event, where the matching listener will be added in the next non-stop patch.
Packets are now accessed by calling ReadPacket() which pops a packet from the queue, instead of using WaitForPacketWithTimeoutMicroSecondsNoLock()
Reviewers: vharron, clayborg
Subscribers: lldb-commits, labath, ted, domipheus, deepak2427
Differential Revision: http://reviews.llvm.org/D10085
llvm-svn: 239824
qEcho:%s
where '%s' is any valid string. The response to this packet is the exact packet itself with no changes, just reply with what you received!
This will help us to recover from packets timing out much more gracefully. Currently if a packet times out, LLDB quickly will hose up the debug session. For example, if we send a "abc" packet and we expect "ABC" back in response, but the "abc" command takes longer than the current timeout value this will happen:
--> "abc"
<-- <<<error: timeout>>>
Now we want to send "def" and get "DEF" back:
--> "def"
<-- "ABC"
We got the wrong response for the "def" packet because we didn't sync up with the server to clear any current responses from previously issues commands.
The fix is to modify GDBRemoteCommunication::WaitForPacketWithTimeoutMicroSecondsNoLock() so that when it gets a timeout, it syncs itself up with the client by sending a "qEcho:%u" where %u is an increasing integer, one for each time we timeout. We then wait for 3 timeout periods to sync back up. So the above "abc" session would look like:
--> "abc"
<-- <<<error: timeout>>> 1 second
--> "qEcho:1"
<-- <<<error: timeout>>> 1 second
<-- <<<error: timeout>>> 1 second
<-- "abc"
<-- "qEcho:1"
The first timeout is from trying to get the response, then we know we timed out and we send the "qEcho:1" packet and wait for 3 timeout periods to get back in sync knowing that we might actually get the response for the "abc" packet in the mean time...
In this case we would actually succeed in getting the response for "abc". But lets say the remote GDB server is deadlocked and will never response, it would look like:
--> "abc"
<-- <<<error: timeout>>> 1 second
--> "qEcho:1"
<-- <<<error: timeout>>> 1 second
<-- <<<error: timeout>>> 1 second
<-- <<<error: timeout>>> 1 second
We then disconnect and say we lost connection.
We might also have a bad GDB server that just dropped the "abc" packet on the floor. We can still recover in this case and it would look like:
--> "abc"
<-- <<<error: timeout>>> 1 second
--> "qEcho:1"
<-- "qEcho:1"
Then we know our remote GDB server is still alive and well, and it just dropped the "abc" response on the floor and we can continue to debug.
<rdar://problem/21082939>
llvm-svn: 238530
In ProcessGDBRemote we currently have a single packet, m_last_stop_packet, used to set the thread stop info.
However in non-stop mode we can receive several stop reply packets in a sequence for different threads. As a result we need to use a container to hold them before they are processed.
This patch also changes the return type of CheckPacket() so we can detect async notification packets.
Reviewers: clayborg
Subscribers: labath, ted, deepak2427, lldb-commits
Differential Revision: http://reviews.llvm.org/D9853
llvm-svn: 238323
This new class makes it easier to change the timeout of a
GDBRemoteCommunication instance for a short time and then restore it to
its original value.
Differential revision: http://reviews.llvm.org/D7826
llvm-svn: 230319
Make sure the selected platform is always used
Make sure that the host uses the connect://hostname to connect to both
the lldb-platform and the lldb-gdbserver rather than what the platform
reports as the hostname of the lldb-gdbserver
Make sure that lldb-platform uses the IP address on it's connection
back to the host instead of the hostname that the host sends to it
when launching lldb-gdbserver with the remote host information
Tested on OSX and Linux
llvm-svn: 226712
This patch moves creates a thread abstraction that represents a
thread running inside the LLDB process. This is a replacement for
otherwise using lldb::thread_t, and provides a platform agnostic
interface to managing these threads.
Differential Revision: http://reviews.llvm.org/D5198
Reviewed by: Jim Ingham
llvm-svn: 217460
There are a couple of pieces:
* some lazy-evaluation members that store info listed in a qSupported response
* new method SendPacketsAndConcatenateResponses which is used for
fetching fixed-size objects from the remote gdbserver by using multiple
packets if necessary (first use will be to fetch shared-library XML files).
llvm-svn: 200072
While investigating test suite failures when running the test suite remotely, I noticed we had 3 copies of code that launched a process:
1 - in "process launch" command
2 - SBTarget::Launch() with args
3 - SBTarget::Launch() with SBLaunchInfo
"process launch" was launching through the platform if it was supported (this is needed for remote debugging) and the 2 and 3 were not.
Now all code is in one place.
llvm-svn: 197247
<rdar://problem/15600045>
Due to other recent changes, all connections to GDB servers that didn't support the "QStartNoAckMode" packet would cause us to fail to attach to the remote GDB server.
The problem was that SendPacket* and WaitForResponse* packets would return a size_t indicating the number of bytes sent/received. The other issue was WaitForResponse* packets would strip the leading '$' and the trailing "#CC" (checksum) bytes, so the unimplemented response packet of "$#00" would get stripped and the WaitForResponse* packets would return 0.
These new error codes give us flexibility to to more intelligent things in response to what is returned.
llvm-svn: 196610
This gets rid of our hacky "get_random_port()" which would grab a random port and tell debugserver to open that port. Now LLDB creates, binds, listens and accepts a connection by binding to port zero and sending the correctly bound port down as the host:port to connect back to.
Fixed the "ConnectionFileDescriptor" to be able to correctly listen for connections from a specified host, localhost, or any host. Prior to this fix "listen://" only accepted the following format:
listen://<port>
But now it can accept:
listen://<port> // Listen for connection from localhost on port <port>
listen://<host>:<port> // Listen for connection from <host> and <port>
listen://*:<port> // Listen for connection from any host on port <port>
llvm-svn: 196547
This helps ensure that the launched debugserver is ready and listening for a connection. Prior to this we had a race condition.
Consolidate the launching of debugserver into a single place: a static function in GDBRemoteCommunication.
llvm-svn: 196401
than being given the pthread_mutex_t from the Mutex and locks that. That allows us to
track ownership of the Mutex better.
Used this to switch the LLDB_CONFIGURATION_DEBUG enabled assert when we can't get the
gdb-remote sequence mutex to assert when the thread that had the mutex releases it. This
is generally more useful information than saying just who failed to get it (since the
code that had it locked often had released it by the time the assert fired.)
llvm-svn: 158240