This adds a detailed profile summary in llvm-profdata. The summary is in the
form of one or more triples of the form (P, N, M) which is interpreted as if
we look at the Top-N counts in the profile, their sum accounts for P percentage
of the sum of all counts in the program and the minimum count in the Top-N is M.
Differential Revision: http://reviews.llvm.org/D16005
llvm-svn: 257680
We already have char** typemaps which were near copy-pastes of
the const char** versions. This way we have only one version that
works for both.
llvm-svn: 257670
There were a number of problems preventing this from working:
1. The SWIG typemaps for converting Python lists to and from C++
arrays were not updated for Python 3. So they were doing things
like PyString_Check instead of using the PythonString from
PythonDataObjects.
2. ProcessLauncherWindows was ignoring the environment completely.
So any test that involved launching an inferior with any kind
of environment variable would have failed.
3. The test itself was using process.GetSTDOUT(), which isn't
implemented on Windows. So this was changed to save the
value of the environment variable in a local variable and
have the debugger look at the value of the variable.
llvm-svn: 257669
It seems that __cxa_demangle function on the buildbot tried to demangle
a variable "tlsvar" as a C++ symbol. Do not call that function unless
it does not start with "_Z" which is the prefix of mangled names.
llvm-svn: 257661
This rewrites and expands the existing codeview dumping functionality in
llvm-readobj using techniques similar to those in lib/Object. This defines a
number of new records and enums useful for reading memory mapped codeview
sections in COFF objects.
The dumper is intended as a testing tool for LLVM as it grows more codeview
output capabilities.
Reviewers: majnemer
Differential Revision: http://reviews.llvm.org/D16104
llvm-svn: 257658
Most of the time CONFIGURATION_BUILD_DIR and BUILT_PRODUCTS_DIR are the same,
but they are different in 'xcodebuild install' situations. The file needs to be
put into BUILT_PRODUCTS_DIR or lldb's Python interface doesn't work when lldb is
built using 'xcodebuild install'.
llvm-svn: 257653
The LinkAllPasses.h file is included in several main programs, to force
a large number of passes to be linked in. However, the ForcePassLinking
constructor uses undefined behavior, since it calls member functions on
`nullptr`, e.g.:
((llvm::Function*)nullptr)->viewCFGOnly();
llvm::RGPassManager RGM;
((llvm::RegionPass*)nullptr)->runOnRegion((llvm::Region*)nullptr, RGM);
When the optimization level is -O2 or higher, the code below the first
nullptr dereference is optimized away, and replaced by `ud2` (on x86).
Therefore, the calls after that first dereference are never emitted. In
my case, I noticed there was no call to `llvm::sys::RunningOnValgrind()`!
Replace instances of dereferencing `nullptr` with either objects on the
stack, or regular function calls.
Differential Revision: http://reviews.llvm.org/D15996
llvm-svn: 257645
Similar in format to the `-checks=` argument, this new `-warnings-as-errors=`
argument upgrades any warnings emitted by the former to errors.
http://reviews.llvm.org/D15528
llvm-svn: 257642
Summary:
v2: Make ReturnsVoid private, so that I can another 8 lines of code and
look more productive.
Reviewers: tstellarAMD, arsenm
Subscribers: arsenm
Differential Revision: http://reviews.llvm.org/D16034
llvm-svn: 257622
Summary:
Return values can be stored in SGPRs (i32) and VGPRs (f32).
This will be used by functions which expect some bytecode or other binary to
be appended at the end. It allows defining in which registers the return
values will be stored.
v2: don't do this for compute shaders
Reviewers: tstellarAMD, arsenm
Subscribers: arsenm
Differential Revision: http://reviews.llvm.org/D16033
llvm-svn: 257621
is < ``2.0``.
Older versions of psutil (e.g. ``1.2.1`` which is the version shipped with
Ubuntu 14.04) use a different API for retrieving the child processes.
To handle this try the new API first and if that fails try the old API.
llvm-svn: 257616
After reading the style guides again, they don't actually say how to
pack or not pack array literals. Based on some user reports, array
initializers can unnecessarily get quite long if they contain many
small elements. Array literals with trailing commas are still formatted
one per line so that users have a way to opt out of the packing.
Before:
var array = [
aaaaaa,
aaaaaa,
aaaaaa,
aaaaaa,
aaaaaa,
aaaaaa,
aaaaaa,
aaaaaa,
aaaaaa,
aaaaaa
];
After:
var array = [
aaaaaa, aaaaaa, aaaaaa, aaaaaa, aaaaaa, aaaaaa, aaaaaa, aaaaaa, aaaaaa,
aaaaaa, aaaaaa
];
llvm-svn: 257615