Commit Graph

21592 Commits

Author SHA1 Message Date
Ty
fac76b7776 Darwin: Don't pass MAP_ANON to mmap when file mapping and mmap ret -1.
This appeared to work under x86, but on ARM this (rightfully) fails.
2026-01-17 14:27:44 -05:00
Ty
df84785c9c Config: Delete an implicitly deleted operator overload.
This fixes the two terabytes of logging we get to search through when we want to find something in a macOS actions run.
2026-01-17 14:27:44 -05:00
Ty Lamontagne
8d6379ef9f Memory Cards: Use file memory mapping instead of explicit file I/O 2026-01-17 14:27:36 -05:00
YukiXXL
ae33c3d991 GameDB: SFOS cop2 fixes. (#13460)
SCES-52033:
Fixed "Cop2 problems." code that. Second address was wrong and was producing a bug.

SCUS-97264:
added fixes for Review Prototype (cop2, other languages)

SCUS-97397:
added fixes (cop2)

TCES-52033:
added fixes (cop2)
v2.7.21
2026-01-11 10:12:31 +01:00
refractionpcsx2
61280a945d GS/HW: Tweak Native Scale Upscaled to work in more scenarios v2.7.20 2026-01-11 09:36:00 +01:00
PCSX2 Bot
e82712bf52 [ci skip] Qt: Update Base Translation. 2026-01-11 09:28:44 +01:00
refractionpcsx2
06307abd03 GS/HW: Only enable depth writes/floor calculation if depth is output v2.7.19 2026-01-11 02:36:55 +01:00
refractionpcsx2
daf735b047 GS/HW: Floor depth writes to improve Z testing 2026-01-11 02:36:55 +01:00
JordanTheToaster
f591c88aff GS/HW: Add Limit 24 Bit Depth Hack v2.7.18 2026-01-10 15:53:25 -05:00
refractionpcsx2
ca47a08882 GS: Fix up adding GS_to_GS transfers to the draw_transfers list v2.7.17 2026-01-10 15:50:59 -05:00
refractionpcsx2
92adacf99e GS: Disallow flipped GS->GS transfer when destination overwrites source 2026-01-10 15:50:59 -05:00
JordanTheToaster
43e5ec25ab microVU: Ignore MAC flags in block match if not required v2.7.16 2026-01-10 15:49:57 -05:00
KamFretoZ
1018b75847 DiscordRPC: Simplify Game Icon Retrieval v2.7.15 2026-01-10 15:49:45 -05:00
Shiva9361
3871d1bd5d Qt: Patch for distinguishing left and right variants of shift/alt/ctrl keys v2.7.14 2026-01-10 15:49:18 -05:00
Mrlinkwii
976d4a8dbb Revert "CI/Windows: Disable Qt's PCRE2 JIT"
This reverts commit 1ec4c248fb.
v2.7.13
2026-01-10 15:47:32 -05:00
Ty
40b1b9b717 Qt: Add an EE SIO RX input textbox to the log window v2.7.12 2026-01-10 15:46:59 -05:00
Ty
a3b817cb1f Core: Use deque for EE SIO RX/TX FIFOs 2026-01-10 15:46:59 -05:00
SternXD
83e152cd21 GameDB: Add post-bloom alignment and native scaling for Urban Reign v2.7.11 2026-01-10 17:18:43 +01:00
TheLastRar
50a9568d65 GS/DX12: Backport DATE stencil one single pass from DX11/VK
Co-Authored-By: lightningterror <18107717+lightningterror@users.noreply.github.com>
v2.7.10
2026-01-09 03:36:58 +01:00
KamFretoZ
a33cbdee09 Qt: Fix alternate row colors for Ruby/Emerald/Sapphire theme
For consistency
v2.7.9
2026-01-08 20:18:11 +01:00
KamFretoZ
b02bcc5690 Qt: Cobalt Sky theme refresh 2026-01-08 20:18:11 +01:00
KamFretoZ
2e60a1d081 Qt: AMOLED theme refresh 2026-01-08 20:18:11 +01:00
oltolm
28da984b01 UI: remove unnecessary uses of QOverload v2.7.8 2026-01-07 15:23:29 +01:00
oltolm
967987b25f GS, UI: use u32 instead of s32 for width and height v2.7.7 2026-01-07 14:15:00 +01:00
PCSX2 Bot
e41f63b821 [ci skip] Qt: Update Base Translation. 2026-01-07 01:03:59 +01:00
SilentHeII
0f82503cf7 GameDB: Added various memory card filters
Reads Twisted Metal Black for bonus unlockable.

Adds memcardFilters for Shadow Hearts: Covenant

Ignore my previous pull request. I have no idea why it formatted it so obnoxiously.

Anyway, you get extra ingame items if you have a save file from Shadow Hearts 1.

GameIndex changes

Added memcardFilters for Biohazard Outbreak & Biohazard Outbreak File 2 to allow for creation of network configurations.

Added missing titles

Added missing titles to allow games to load their own saves.
v2.7.6
2026-01-06 20:56:26 +01:00
Christopher Obbard
33f625a4e2 cmake: only require Qt modules when Qt UI is enabled
The Qt6 CorePrivate/GuiPrivate/WidgetsPrivate components are only needed
for the Qt UI build. Move their find_package() call under ENABLE_QT_UI
to avoid requiring private Qt modules when building without the UI.

Signed-off-by: Christopher Obbard <obbardc@gmail.com>
v2.7.5
2026-01-06 20:44:35 +01:00
JordanTheToaster
5b0c22c343 Mac: Update MoltenVK to v1.4.1 v2.7.4 2026-01-06 20:37:29 +01:00
Florin9doi
ea963ffd72 USB: Train Mascon and Master Controller emulation v2.7.3 2026-01-06 20:18:15 +01:00
lightningterror
bd9dcbe441 GS/D3D: Default to DX12 on older GCN amd cards. v2.7.2 2026-01-06 20:09:04 +01:00
PCSX2 Bot
2a1f29c641 [ci skip] Qt: Update Base Translation. 2026-01-06 20:08:18 +01:00
TheLastRar
38883e8df4 GS/DX12: Use cmdlist parameter for read depth transitions v2.7.1 2026-01-06 20:08:02 +01:00
PCSX2 Bot
f971040912 [ci skip] PAD: Update to latest controller database. 2026-01-06 20:07:43 +01:00
Jordan
9aac7e8426 [ci skip] GameDB: CMR 2005 Fixes (#13782)
hotpatch!!!
v2.7.0 v2.6.1
2026-01-05 17:44:44 -05:00
Ty Lamontagne
96284205a1 [ci skip] Release 2.6 v2.6.0 2026-01-04 14:20:16 -05:00
RedPanda4552
4a1d9d31d0 Achievements: Store token to separate ini v2.5.412 2026-01-04 13:56:14 -05:00
Ty
12d6087f2a Translations: Syncing Crowdin translations v2.5.411 2026-01-04 13:55:43 -05:00
Ty
251962c415 Qt: Don't show the dev name if it equals the displayname v2.5.410 2026-01-04 13:49:18 -05:00
Ty
1bdd7d2352 FSUI: Don't show the name if it equals the displayname when listing 2026-01-04 13:49:18 -05:00
SternXD
7b98259ea1 FullscreenUI: Update auto mapping to include device names with display names v2.5.409 2026-01-03 23:59:57 -05:00
Ty
ee8166d1fe Debugger: Check PC instead of cycles when stopping for a breakpoint v2.5.408 2026-01-03 10:14:21 -05:00
TheLastRar
43e073a18d GS/DX12: Fix validation errors when depth testing and sampling v2.5.407 2026-01-01 01:20:13 +01:00
JordanTheToaster
bc41666d53 GameDB: Various fixes v2.5.406 2026-01-01 01:09:27 +01:00
PCSX2 Bot
5b85d6a758 [ci skip] PAD: Update to latest controller database. 2025-12-29 17:04:38 +01:00
TheLastRar
1fdc000815 GS/DX12: Don't move to next command list until after wait v2.5.405 2025-12-29 17:04:28 +01:00
TheLastRar
3a57bb46ab GS/DX12: Correct descriptor allocation error messages v2.5.404 v2.5.403 2025-12-26 16:20:43 +01:00
TheLastRar
2cb75e60b3 GS/DX12: Free from correct descriptor heap in error handling 2025-12-26 16:20:43 +01:00
TheLastRar
600ac6ec4f GS/DX12: Always require barrier of feedback read v2.5.402 2025-12-24 21:13:31 +01:00
JordanTheToaster
ed0cd628f8 GameDB: Warhammer 40k FW Fixes v2.5.401 2025-12-24 21:12:59 +01:00
JordanTheToaster
33a825c17f GameDB: Guitar Hero Smash Hits fixes v2.5.400 2025-12-23 09:44:52 -05:00