Commit Graph

18654 Commits

Author SHA1 Message Date
Tyler Wilding
4a93ceac58 Update Crowdin configuration file v1.7.5459 2024-01-14 14:18:03 -05:00
JordanTheToaster
5a724bf49e GameDB: Flower sun and rain fixes v1.7.5458 2024-01-14 17:40:58 +00:00
Connor McLaughlin
c23bcf6322 Qt: Remove debug popup after update cleanup v1.7.5457 2024-01-14 18:36:01 +10:00
PCSX2 Bot
c863149ad9 Qt: Update Base Translation v1.7.5456 2024-01-14 18:07:44 +10:00
Connor McLaughlin
5fb6e22bed Qt: Invoke Updater as Administrator for Program Files installs v1.7.5455 2024-01-14 18:03:10 +10:00
refractionpcsx2
d634088282 GS/HW: Don't mark 24bit alpha as valid on upgrade v1.7.5454 2024-01-14 06:56:57 +00:00
Stenzek
c99a935831 CDVD: Fix block dump path generation v1.7.5453 2024-01-14 15:23:25 +10:00
Stenzek
165da677ed Qt: Use native path separators for block dump 2024-01-14 15:23:25 +10:00
Stenzek
0bbde2ca52 IPU: Fix regression from #10617 v1.7.5452 2024-01-14 15:22:43 +10:00
Stenzek
3d13c5d13c CI: Allow user to override deps build path v1.7.5451 2024-01-14 14:05:16 +10:00
Stenzek
9d978c67ec GS/DX11: Remove unused field v1.7.5450 2024-01-14 12:51:51 +10:00
Stenzek
8766e1fa57 GS: Fix enum type return warnings 2024-01-14 12:51:51 +10:00
Stenzek
c0e4883987 GS: Make GSVertex POD
Same code is generated with optimization (256-bit store in AVX2).
2024-01-14 12:51:51 +10:00
Stenzek
57f2cd5f9e GS: Make GSDrawingContext and GSDrawingEnvironment POD 2024-01-14 12:51:51 +10:00
Stenzek
50d8d06a94 GS: Make vector types POD
Generates the same code in Release, but slightly difference code in Debug.
In Debug, with the default copy assignment operator, it turns into two
8-byte moves. With the overloaded operator, it turns into a function call
with a vector move.
2024-01-14 12:51:51 +10:00
Stenzek
2e07328878 GS: Skip vertex append for GS_INVALID PRIM 2024-01-14 12:51:51 +10:00
Stenzek
ad8294e521 GS: Remove unused vertex types 2024-01-14 12:51:51 +10:00
Stenzek
14426a7b45 GSCapture: Fix invalid substring comparison 2024-01-14 12:51:51 +10:00
Stenzek
6697e76be1 x86/iR5900: Fix signed/unsigned comparison in timeout loop 2024-01-14 12:51:51 +10:00
Stenzek
73cd876f6d SPU2: Make StereoOut16/32 POD 2024-01-14 12:51:51 +10:00
Stenzek
e626754000 IPU: Remove last parameter from IDCT_Add
It was always being used uninitialized.
2024-01-14 12:51:51 +10:00
Stenzek
1fedd31229 HW: Make various DMAC/IPU/VIF register types POD 2024-01-14 12:51:51 +10:00
Stenzek
bfe1746ddb Cache: Make CacheTag/CacheData POD 2024-01-14 12:51:51 +10:00
PCSX2 Bot
4800c32db4 Qt: Update Base Translation v1.7.5449 2024-01-13 12:27:29 +10:00
KamFretoZ
140fc28b3e FSUI: Allow toggling fullscreen when VM is paused v1.7.5448 2024-01-13 12:27:05 +10:00
Stenzek
f9833bb8af Qt: Tidy up Tools menu
Make System Console and Verbose contingent on Advanced Settings being enabled.
Make Debug Console contingent on actually running under a debugger.
v1.7.5447
2024-01-13 12:26:34 +10:00
TheTechnician27
4b6ddaf09e Update VMManager.cpp to not count paused time toward time played
Hopefully resolves #10497. Between each update to played time, we calculate the sum of the deltas between VM resume and pause in order to subtract that off from the total session (paused and unpaused) session time.

Thus, if someone pauses the emulator, that time spent paused will no longer be reflected in the GameList.
v1.7.5446
2024-01-12 22:52:34 +10:00
Stenzek
d427db4a15 GS/HW: Fix drawing with mismatched target sizes v1.7.5445 2024-01-12 19:40:30 +10:00
Stenzek
deb39cc20f CMake: Set LINUX in current and parent scope v1.7.5444 2024-01-12 19:21:31 +10:00
Stenzek
3a4c25e916 VMManager: Force TimeStretch in Achievements HC Mode v1.7.5443 2024-01-12 19:20:38 +10:00
Dan McCarthy
f416eb3d4f Translation\UI: Updates Bitrate "Kbps" to "kpbs"
Co-Authored-By: KamFretoZ <14798312+kamfretoz@users.noreply.github.com>
v1.7.5442
2024-01-12 15:59:15 +10:00
Dan McCarthy
87cbb1f90c Settings: Adds description to 'All CRCs' on hover for cheat/patch settings
Add an on hover description to explain the purpose of the 'All CRCs' button in the Cheat and Patch Settings window.
2024-01-12 15:59:15 +10:00
Stenzek
68f43121fb MTGS: Explicitly set FP control register on startup
Linux appears? to inherit the value of MXCSR from the creating thread,
and that breaks parts of the software renderer.
v1.7.5441
2024-01-12 15:23:31 +10:00
Stenzek
51ceab1f3c PINE: Convert from class to namespace
Fewer global objects, indirect includes via headers.
v1.7.5440
2024-01-12 12:57:28 +10:00
Stenzek
2257992a3f PINE: Tidy up and fix shutdown hang on Linux 2024-01-12 12:57:28 +10:00
TellowKrinkle
40ead584d7 GS:MTL: Properly handle hdr rendering to cleared textures v1.7.5439 2024-01-12 12:51:50 +10:00
PCSX2 Bot
6f2be7bd17 Qt: Update Base Translation v1.7.5438 2024-01-12 12:51:24 +10:00
KamFretoZ
af9ca4cf7d 3rdparty: Add source for modified PromptFont that we use for OSD v1.7.5437 2024-01-12 12:44:43 +10:00
Stenzek
ea98203ac5 Qt: Add log window v1.7.5436 2024-01-12 12:40:46 +10:00
Stenzek
e908bbfae6 Qt: Add accessors for UI thread view of current game 2024-01-12 12:40:46 +10:00
Stenzek
fa00069068 Console: Remove WX rubbish and replace 2024-01-12 12:40:46 +10:00
refractionpcsx2
efae58de52 GS/HW: Don't bother trying to draw empty draws v1.7.5435 2024-01-11 14:43:04 +00:00
refractionpcsx2
39c7f703cb GameDB: Remove GS fixes from Ty The Tasmanian Tiger v1.7.5434 2024-01-11 13:52:53 +00:00
refractionpcsx2
96220e509c GSDumpRunner: Fix dump runner 2024-01-11 13:52:53 +00:00
refractionpcsx2
4de495ad59 GS/HW: Upgrade target to C32 if alpha requested on src is rt 2024-01-11 13:52:53 +00:00
refractionpcsx2
56a950a074 GS/HW: Update cached source alpha if linked to target v1.7.5433 2024-01-11 12:46:23 +00:00
forrvalhalla
2b47254bdd GameDB: Set HPO Native to Fast and Furious (#10595) v1.7.5432 2024-01-11 08:20:56 +00:00
Tyler Wilding
da28e2cc37 CI: fix flatpak cron and add a way to manually kick off a release (#10567)
* CI: fix mistake stopping flatpak cron from running

* CI: add a way to manually kick off releases with a custom tag

* cmake: handle edge-case where a commit can have multiple tags

* CI: set release channel appropriately when it's a stable release
v1.7.5431
2024-01-10 19:04:42 -05:00
refractionpcsx2
3d64f4a548 GameDB: Merge sprite to remove blur on Sakura Taisen - Atsuki Chishioni v1.7.5430 2024-01-10 15:50:33 +00:00
refractionpcsx2
abf03b0c79 GS/HW: Detected striped moves in HW 2024-01-10 15:50:33 +00:00