Commit Graph

15459 Commits

Author SHA1 Message Date
Connor McLaughlin
e9a61c24df GSRunner: Add standalone GS runner/dumper v1.7.3467 2022-10-20 19:43:29 +01:00
Connor McLaughlin
5ffcbad18b GSDumpReplayer: Support no-looping/frame number queries 2022-10-20 19:43:29 +01:00
Connor McLaughlin
e7c4894833 Common: Add MemorySettingsInterface 2022-10-20 19:43:29 +01:00
Ty Lamontagne
3289cd1e2b Move some IPU logging to systrace instead of devcon
My code emits 64 bit reads for some reason, and it's slowing me down.
v1.7.3466
2022-10-20 18:39:18 +01:00
refractionpcsx2
4127253650 GS/State: Correct CLUT invalidation range check v1.7.3465 2022-10-20 14:57:30 +01:00
Connor McLaughlin
2c55cce6ba GS/TextureCache: Use Inside() for checking display target
The existing code was adding however many pages the framebuffer crossed unconditionally,
when practically this last row will only be read when the height isn't page-aligned.
2022-10-20 14:57:30 +01:00
Silent
633eb45011 vs: Enable Function Level Linking solution-wide and AVX2 for Common project
Shrinks the AVX2 Qt binary by ~2.3MB.
v1.7.3464
2022-10-20 12:10:17 +01:00
TellowKrinkle
65aeeba567 GHActions: Migrate to new variable output system v1.7.3463 2022-10-20 09:30:00 +01:00
TellowKrinkle
f37fd29fd0 CMake:Windows: Add install step v1.7.3462 2022-10-19 15:50:43 -05:00
TellowKrinkle
310ed9af0d GHActions: Add CMake Qt build 2022-10-19 15:50:43 -05:00
TellowKrinkle
4e4ffa6526 CMake: Windows Qt build support 2022-10-19 15:50:43 -05:00
TellowKrinkle
8975f2d92c Qt: Add comment on ODR violation workaround 2022-10-19 15:50:43 -05:00
Connor McLaughlin
ddf839beb0 Achievements: Rework challenge mode enabling
Fixes enabling hardcore mode per-game not having any effect.
v1.7.3461
2022-10-19 18:35:08 +02:00
Connor McLaughlin
53bd98394b FullscreenUI: Fix achievements/lb hotkey running on EE thread 2022-10-19 18:35:08 +02:00
Connor McLaughlin
84bea96941 GS: CRC hack for Black v1.7.3460 2022-10-19 17:17:46 +01:00
lightningterror
4470379dfb GameDB: Add Round Sprite Half to Ikki Tousen.
Aligns bloom effect.
v1.7.3459
2022-10-19 10:14:27 +01:00
lightningterror
f727561553 GS-hw: Remove Ikki Tousen crc hack.
Upscaling hack, upscaling fixes in gamedb will deal with it.
2022-10-19 10:14:27 +01:00
Connor McLaughlin
e6dbd55644 Qt: Use vsync when any FSUI window is open
Fixes high GPU usage when pause menu is opened. Previously, it was fine
if you started from big picture mode, but not if you invoked it by
opening the menu.
v1.7.3458
2022-10-19 10:12:44 +01:00
Ty Lamontagne
0df6fda9e8 Cubeb: Fix logging comparison, causing verbose spam v1.7.3457 2022-10-19 10:12:17 +01:00
Connor McLaughlin
1d58f59190 GS/Vulkan: Fix condition for skipping first barrier
Use the image layout instead of start-of-render-pass, because the image
may already be in general, or it could be restarting the RP from a
render area change.
v1.7.3456
2022-10-19 10:11:07 +01:00
lightningterror
a30a41c2cc GS-wx: Misc fixes.
Add Hardware Download Mode option.
Remove Disable Hardware Readbacks.
Set dump decompression to LZMA.
And some other misc fixes.
v1.7.3455
2022-10-19 00:16:26 +02:00
JordanTheToaster
7a82b941cb ImGuiOverlays: Add Texture in RT
Adds Texture in RT to the imgui overlay.
v1.7.3454
2022-10-18 21:01:24 +02:00
JordanTheToaster
480e126437 GameDB: Correct Big Game Hunter name
Corrects the name of SLUS-21021 and SLUS-21011.
v1.7.3453
2022-10-18 19:52:03 +01:00
refractionpcsx2
92d43d042d GameDB: Add HW/Upscale fixes for King's Field IV v1.7.3452 2022-10-18 19:34:37 +01:00
lightningterror
f2b172738f GS-wx: Add show settings and show inputs options to osd. v1.7.3451 2022-10-18 18:26:32 +02:00
refractionpcsx2
4fe1217a69 SPU: Clamp final volume in the right place. v1.7.3450 2022-10-18 16:47:43 +01:00
Connor McLaughlin
fa82fc49bb GS/Vulkan: Skip first barrier when starting pass v1.7.3449 2022-10-18 17:34:15 +02:00
JordanTheToaster
5d1e340cbb GameDB: Add " World Soccer Winning Eleven 2012" missing entry
Adds a missing entry in the DB.
v1.7.3448
2022-10-18 17:10:19 +02:00
lightningterror
abcbdc4a25 GS-hw: Further improve how we handle blend mix 1.
Compensate slightly for Cd*(As + 1) - Cs*As.
Try to compensate a bit with substracting 1 (0.00392) * (Alpha + 1) from Cs.
The initial factor we chose is 1 (0.00392) as that is the minimum color Cd can be, then we multiply by alpha to get the minimum blended value it can be.
v1.7.3447
2022-10-18 15:20:41 +02:00
Florin9doi
8fbb1e5565 BIOS: Map the entire ROM1 file to PS2 memory
EROM is part of ROM1, its exact location vary and can't be predicted
v1.7.3446
2022-10-18 10:04:52 +01:00
JordanTheToaster
149a08914e GameDB: Copy missing "Game ni Nattayo! Dokuro-chan" patch
Copys over the existing patch that was missing from the limited edition version.
v1.7.3445
2022-10-18 10:03:35 +01:00
Mrlinkwii
f5c51f7cf7 GameDB: add missing patch to Asobi ni Iku yo! Chikyuu Pinch no Kon'yaku Sengen v1.7.3444 2022-10-18 10:03:17 +01:00
RedDevilus
280b3c66eb GameDB: Kaido/Xtreme Racer upscaling + comments
Adding upscaling fixes for vertical lines for Kaido / Tokyo Xtreme Racer by Developer Genki and Publisher Crave. Needs check-up if other fixes are needed as well.
v1.7.3443
2022-10-17 23:56:41 +01:00
PCSX2 Bot
3a3732a6c6 PAD: Update to latest controller database. v1.7.3442 2022-10-17 18:08:41 +02:00
lightningterror
2093c19127 GS: Adjust default renderer for vendors on windows.
AMD, feature level 12.0 and higher pick Vulkan by default.
Intel, feature level 12.0 and higher, pick OpenGL by default.
v1.7.3441
2022-10-17 16:36:46 +02:00
Connor McLaughlin
c2823aae39 GS: Fix fractional scaling in GL/Vulkan v1.7.3440 2022-10-17 15:26:01 +01:00
Connor McLaughlin
ec1a896795 GS/TextureCache: Partially invalidate overlapping targets with tex-in-rt v1.7.3439 2022-10-17 10:47:13 +01:00
Mrlinkwii
a46964a258 Mac: add PCSX2 to Launchpad Game Category v1.7.3438 2022-10-17 09:45:07 +01:00
lightningterror
b4036f44f1 GS-hw: Disable blend mix on colclip.
Regression, should be disabled.
v1.7.3437
2022-10-17 10:29:33 +02:00
TellowKrinkle
1ad6605dfb GS:HW: Remove comment on rgba to 8i only-blue optimization
Doesn't seem to improve anything anymore (GPUs do this with csel now anyways, it's like 5 instructions with no divergence)
v1.7.3436
2022-10-17 10:28:27 +02:00
TellowKrinkle
c6add663f8 GS:HW: Clean up ps_convert_rgba_8i 2022-10-17 10:28:27 +02:00
TellowKrinkle
1ac081ef4c Common: Make GL::Context::Create use gsl::span v1.7.3435 2022-10-16 19:24:45 -05:00
TellowKrinkle
074e90d046 3rdparty: Add GSL
Version 4.0.0 (a3534567187d2edc428efd3f13466ff75fe5805c)
2022-10-16 19:24:45 -05:00
TellowKrinkle
a2c3050c51 Common: Formatting 2022-10-16 19:24:45 -05:00
JordanTheToaster
de60209e2b GameDB: Enable Paltex for Zone of The Enders
Improves FPS and drastically reduces the size of the hash cache in game.
v1.7.3434
2022-10-16 21:38:16 +01:00
Mrlinkwii
d385480b52 GameDB: add fixes for Eternal Ring and Spongebob SquarePants Featuring Nicktoons - Globs of Doom v1.7.3433 2022-10-16 15:58:54 +01:00
lightningterror
6b1cea6c91 FullscreenUI: Fix Wunused-variable warning. v1.7.3432 2022-10-16 16:14:49 +02:00
lightningterror
d2b5f86639 Qt: Fix Wunused-variable warning. 2022-10-16 16:14:25 +02:00
Connor McLaughlin
e8877daca3 Qt: Register for device notifications on Windows
That way we know when a controller is connected/disconnected, and don't
have to poll unconnected XInput controllers.
v1.7.3431
2022-10-16 14:54:38 +01:00
Connor McLaughlin
b9dffcb069 Qt: Add DInput input source 2022-10-16 14:54:38 +01:00