Compare commits

...

24 Commits

Author SHA1 Message Date
SternXD
83e152cd21 GameDB: Add post-bloom alignment and native scaling for Urban Reign 2026-01-10 17:18:43 +01:00
TheLastRar
50a9568d65 GS/DX12: Backport DATE stencil one single pass from DX11/VK
Co-Authored-By: lightningterror <18107717+lightningterror@users.noreply.github.com>
2026-01-09 03:36:58 +01:00
KamFretoZ
a33cbdee09 Qt: Fix alternate row colors for Ruby/Emerald/Sapphire theme
For consistency
2026-01-08 20:18:11 +01:00
KamFretoZ
b02bcc5690 Qt: Cobalt Sky theme refresh 2026-01-08 20:18:11 +01:00
KamFretoZ
2e60a1d081 Qt: AMOLED theme refresh 2026-01-08 20:18:11 +01:00
oltolm
28da984b01 UI: remove unnecessary uses of QOverload 2026-01-07 15:23:29 +01:00
oltolm
967987b25f GS, UI: use u32 instead of s32 for width and height 2026-01-07 14:15:00 +01:00
PCSX2 Bot
e41f63b821 [ci skip] Qt: Update Base Translation. 2026-01-07 01:03:59 +01:00
SilentHeII
0f82503cf7 GameDB: Added various memory card filters
Reads Twisted Metal Black for bonus unlockable.

Adds memcardFilters for Shadow Hearts: Covenant

Ignore my previous pull request. I have no idea why it formatted it so obnoxiously.

Anyway, you get extra ingame items if you have a save file from Shadow Hearts 1.

GameIndex changes

Added memcardFilters for Biohazard Outbreak & Biohazard Outbreak File 2 to allow for creation of network configurations.

Added missing titles

Added missing titles to allow games to load their own saves.
2026-01-06 20:56:26 +01:00
Christopher Obbard
33f625a4e2 cmake: only require Qt modules when Qt UI is enabled
The Qt6 CorePrivate/GuiPrivate/WidgetsPrivate components are only needed
for the Qt UI build. Move their find_package() call under ENABLE_QT_UI
to avoid requiring private Qt modules when building without the UI.

Signed-off-by: Christopher Obbard <obbardc@gmail.com>
2026-01-06 20:44:35 +01:00
JordanTheToaster
5b0c22c343 Mac: Update MoltenVK to v1.4.1 2026-01-06 20:37:29 +01:00
Florin9doi
ea963ffd72 USB: Train Mascon and Master Controller emulation 2026-01-06 20:18:15 +01:00
lightningterror
bd9dcbe441 GS/D3D: Default to DX12 on older GCN amd cards. 2026-01-06 20:09:04 +01:00
PCSX2 Bot
2a1f29c641 [ci skip] Qt: Update Base Translation. 2026-01-06 20:08:18 +01:00
TheLastRar
38883e8df4 GS/DX12: Use cmdlist parameter for read depth transitions 2026-01-06 20:08:02 +01:00
PCSX2 Bot
f971040912 [ci skip] PAD: Update to latest controller database. 2026-01-06 20:07:43 +01:00
Jordan
9aac7e8426 [ci skip] GameDB: CMR 2005 Fixes (#13782)
hotpatch!!!
2026-01-05 17:44:44 -05:00
Ty Lamontagne
96284205a1 [ci skip] Release 2.6 2026-01-04 14:20:16 -05:00
RedPanda4552
4a1d9d31d0 Achievements: Store token to separate ini 2026-01-04 13:56:14 -05:00
Ty
12d6087f2a Translations: Syncing Crowdin translations 2026-01-04 13:55:43 -05:00
Ty
251962c415 Qt: Don't show the dev name if it equals the displayname 2026-01-04 13:49:18 -05:00
Ty
1bdd7d2352 FSUI: Don't show the name if it equals the displayname when listing 2026-01-04 13:49:18 -05:00
SternXD
7b98259ea1 FullscreenUI: Update auto mapping to include device names with display names 2026-01-03 23:59:57 -05:00
Ty
ee8166d1fe Debugger: Check PC instead of cycles when stopping for a breakpoint 2026-01-03 10:14:21 -05:00
87 changed files with 203179 additions and 153006 deletions

View File

@@ -4,6 +4,17 @@ on:
schedule:
- cron: "0 0 * * *" # Every day at 12am UTC.
workflow_dispatch: # As well as manually.
inputs:
stableBuild:
description: 'Build stable version'
required: false
type: boolean
default: false
publish:
description: 'Publish to Flathub'
required: false
type: boolean
default: true
jobs:
@@ -52,8 +63,8 @@ jobs:
artifactPrefixName: "PCSX2-linux-Qt-x64-flatpak"
compiler: clang
cmakeflags: ""
publish: true
publish: ${{ inputs.publish || true }}
fetchTags: true
stableBuild: false
stableBuild: ${{ inputs.stableBuild || false }}
secrets: inherit

View File

@@ -12,7 +12,7 @@ on:
- master
workflow_dispatch:
inputs:
is_prelease:
is_prerelease:
description: 'Should be a pre-release?'
required: true
default: 'true'
@@ -73,7 +73,7 @@ jobs:
with:
body_path: ./release-notes.md
draft: true
prerelease: ${{ github.event_name != 'workflow_dispatch' || inputs.is_prelease == 'true' }}
prerelease: ${{ github.event_name != 'workflow_dispatch' || inputs.is_prerelease == 'true' }}
tag_name: ${{ steps.tag_version.outputs.new_tag }}
- name: Create a GitHub Release (Push)
@@ -100,7 +100,7 @@ jobs:
cmakeflags: ""
buildAppImage: true
fetchTags: true
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prelease == 'false' }}
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prerelease == 'false' }}
secrets: inherit
build_linux_flatpak:
@@ -114,9 +114,9 @@ jobs:
artifactPrefixName: "PCSX2-linux-Qt-x64-flatpak"
compiler: clang
cmakeflags: ""
publish: false
publish: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prerelease == 'false' }} # prerelease builds are published by the cron job
fetchTags: true
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prelease == 'false' }}
stableBuild: ${{ inputs.is_prerelease == 'false' }}
secrets: inherit
# Windows
@@ -133,7 +133,7 @@ jobs:
buildSystem: cmake
cmakeFlags: -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl
fetchTags: true
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prelease == 'false' }}
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prerelease == 'false' }}
secrets: inherit
# MacOS
@@ -147,7 +147,7 @@ jobs:
jobName: "MacOS Build"
artifactPrefixName: "PCSX2-macos-Qt"
fetchTags: true
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prelease == 'false' }}
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prerelease == 'false' }}
sign_and_notarize: true
secrets: inherit

View File

@@ -47,7 +47,7 @@ LIBPNG=1.6.53
LIBJPEGTURBO=3.1.2
LIBWEBP=1.6.0
FFMPEG=8.0
MOLTENVK=1.2.9
MOLTENVK=1.4.1
QT=6.10.1
QTAPNG=1.3.0
KDDOCKWIDGETS=2.4.0
@@ -88,7 +88,7 @@ e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 libwebp-$LIBWE
452a1a290bd0cf18737fad0057dc17b7fdf10a73eda2d6d4f31ba04fda25ef2c libpng-$LIBPNG-apng.patch.gz
8f0012234b464ce50890c490f18194f913a7b1f4e6a03d6644179fa0f867d0cf libjpeg-turbo-$LIBJPEGTURBO.tar.gz
b2751fccb6cc4c77708113cd78b561059b6fa904b24162fa0be2d60273d27b8e ffmpeg-$FFMPEG.tar.xz
f415a09385030c6510a936155ce211f617c31506db5fbc563e804345f1ecf56e v$MOLTENVK.tar.gz
9985f141902a17de818e264d17c1ce334b748e499ee02fcb4703e4dc0038f89c v$MOLTENVK.tar.gz
5a6226f7e23db51fdc3223121eba53f3f5447cf0cc4d6cb82a3a2df7a65d265d qtbase-everywhere-src-$QT.tar.xz
498eabdf2381db96f808942b3e3c765f6360fe6c0e9961f0a45ff7a4c68d7a72 qtimageformats-everywhere-src-$QT.tar.xz
c02f355a58f3bbcf404a628bf488b6aeb2d84a94c269afdb86f6e529343ab01f qtsvg-everywhere-src-$QT.tar.xz
@@ -277,7 +277,7 @@ rm -fr "MoltenVK-${MOLTENVK}"
tar xf "v$MOLTENVK.tar.gz"
cd "MoltenVK-${MOLTENVK}"
./fetchDependencies --macos
make macos
make macos MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS=0 MVK_CONFIG_USE_METAL_PRIVATE_API=1
cp Package/Latest/MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib "$INSTALLDIR/lib/"
cd ..

View File

@@ -29,7 +29,7 @@ LIBPNG=1.6.53
LIBJPEGTURBO=3.1.2
LIBWEBP=1.6.0
FFMPEG=8.0
MOLTENVK=1.2.9
MOLTENVK=1.4.1
QT=6.10.1
QTAPNG=1.3.0
KDDOCKWIDGETS=2.4.0
@@ -69,7 +69,7 @@ e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 libwebp-$LIBWE
452a1a290bd0cf18737fad0057dc17b7fdf10a73eda2d6d4f31ba04fda25ef2c libpng-$LIBPNG-apng.patch.gz
8f0012234b464ce50890c490f18194f913a7b1f4e6a03d6644179fa0f867d0cf libjpeg-turbo-$LIBJPEGTURBO.tar.gz
b2751fccb6cc4c77708113cd78b561059b6fa904b24162fa0be2d60273d27b8e ffmpeg-$FFMPEG.tar.xz
f415a09385030c6510a936155ce211f617c31506db5fbc563e804345f1ecf56e v$MOLTENVK.tar.gz
9985f141902a17de818e264d17c1ce334b748e499ee02fcb4703e4dc0038f89c v$MOLTENVK.tar.gz
5a6226f7e23db51fdc3223121eba53f3f5447cf0cc4d6cb82a3a2df7a65d265d qtbase-everywhere-src-$QT.tar.xz
498eabdf2381db96f808942b3e3c765f6360fe6c0e9961f0a45ff7a4c68d7a72 qtimageformats-everywhere-src-$QT.tar.xz
c02f355a58f3bbcf404a628bf488b6aeb2d84a94c269afdb86f6e529343ab01f qtsvg-everywhere-src-$QT.tar.xz
@@ -225,7 +225,7 @@ cd "MoltenVK-${MOLTENVK}"
sed -i '' 's/xcodebuild "$@"/xcodebuild $XCODEBUILD_EXTRA_ARGS "$@"/g' fetchDependencies
sed -i '' 's/XCODEBUILD :=/XCODEBUILD ?=/g' Makefile
XCODEBUILD_EXTRA_ARGS="VALID_ARCHS=x86_64" ./fetchDependencies --macos
XCODEBUILD="set -o pipefail && xcodebuild VALID_ARCHS=x86_64" make macos
XCODEBUILD="set -o pipefail && xcodebuild VALID_ARCHS=x86_64" make macos MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS=0 MVK_CONFIG_USE_METAL_PRIVATE_API=1
cp Package/Latest/MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib "$INSTALLDIR/lib/"
cd ..

View File

@@ -2239,6 +2239,8 @@ SCAJ-20152:
gsHWFixes:
alignSprite: 1 # Fixes vertical lines.
textureInsideRT: 1 # Fixes corruption.
halfPixelOffset: 4 # Aligns post bloom.
nativeScaling: 2 # Fixes post effects.
getSkipCount: "GSC_UrbanReign"
SCAJ-20153:
name: "コード・エイジ コマンダーズ"
@@ -6229,6 +6231,8 @@ SCES-53688:
gsHWFixes:
alignSprite: 1 # Fixes vertical lines.
textureInsideRT: 1 # Fixes corruption.
halfPixelOffset: 4 # Aligns post bloom.
nativeScaling: 2 # Fixes post effects.
getSkipCount: "GSC_UrbanReign"
SCES-53795:
name: "SingStar - '80s"
@@ -7698,6 +7702,8 @@ SCKA-20065:
gsHWFixes:
alignSprite: 1 # Fixes vertical lines.
textureInsideRT: 1 # Fixes corruption.
halfPixelOffset: 4 # Aligns post bloom.
nativeScaling: 2 # Fixes post effects.
getSkipCount: "GSC_UrbanReign"
SCKA-20066:
name: "아이토이 - 플레이 3"
@@ -11384,6 +11390,10 @@ SCUS-97197:
name: "War of the Monsters"
region: "NTSC-U"
compat: 5
memcardFilters: # Reads Twisted Metal Black for bonus unlockable.
- "SCUS-97101"
- "SCUS-97179"
- "SCUS-97197"
SCUS-97198:
name: "Sly Cooper and the Thievius Raccoonus"
region: "NTSC-U"
@@ -20894,10 +20904,8 @@ SLES-52636:
gameFixes:
- FullVU0SyncHack # Fixes in-game timer.
gsHWFixes:
recommendedBlendingLevel: 3 # Fixes missing lighting and car reflections.
halfPixelOffset: 1 # Fixes 4 split lines in stage intros.
autoFlush: 1 # Fixes incorrect colors.
alignSprite: 1 # Fixes vertical lines such as in FMVs.
minimumBlendingLevel: 3 # Fixes missing lighting and car reflections.
halfPixelOffset: 4 # Fixes lines in game and FMVs.
SLES-52637:
name: "TOCA Race Driver 2"
region: "PAL-M5"
@@ -30585,6 +30593,11 @@ SLES-82030:
halfPixelOffset: 5 # Fixes shadow positioning.
autoFlush: 2 # Makes the shadow monsters appear.
nativeScaling: 2 # Aligns post processing and bloom.
memcardFilters: # Reads Shadow Hearts for extra items.
- "SLES-82030"
- "SLES-82031"
- "SLES-50677"
- "SLES-50822"
SLES-82031:
name: "Shadow Hearts - Covenant [Disc 2 of 2]"
region: "PAL-M3"
@@ -30592,8 +30605,11 @@ SLES-82031:
halfPixelOffset: 5 # Fixes shadow positioning.
autoFlush: 2 # Makes the shadow monsters appear.
nativeScaling: 2 # Aligns post processing and bloom.
memcardFilters:
memcardFilters: # Reads Shadow Hearts for extra items.
- "SLES-82030"
- "SLES-82031"
- "SLES-50677"
- "SLES-50822"
SLES-82032:
name: "Metal Gear Solid 3 - Snake Eater"
region: "PAL-G"
@@ -35942,6 +35958,8 @@ SLPM-60272:
gsHWFixes:
alignSprite: 1 # Fixes vertical lines.
textureInsideRT: 1 # Fixes corruption.
halfPixelOffset: 4 # Aligns post bloom.
nativeScaling: 2 # Fixes post effects.
getSkipCount: "GSC_UrbanReign"
SLPM-60273:
name: "絶体絶命都市2 -凍てついた記憶たち- [体験版 Type-B]"
@@ -43475,6 +43493,11 @@ SLPM-65428:
name-en: "BioHazard Outbreak"
region: "NTSC-J"
compat: 5
memcardFilters:
- "SLPM-65428"
- "SLPM-74201"
- "SLPM-65286"
- "BWNETCNF"
SLPM-65429:
name: "ギャラクシーエンジェル Moonlit Lovers [初回限定版ファーストパッケージ]"
name-sort: "ぎゃらくしーえんじぇる Moonlit Lovers [しょかいげんていばんふぁーすとぱっけーじ]"
@@ -44975,6 +44998,8 @@ SLPM-65692:
- "SLPM-65692"
- "SLPM-65428"
- "SLPM-74201"
- "SLPM-65286"
- "BWNETCNF"
SLPM-65693:
name: "ときめきメモリアル3 ~約束のあの場所で~ [コナミ殿堂セレクション]"
name-sort: "ときめきめもりある3 やくそくのあのばしょで [こなみでんどうせれくしょん]"
@@ -53682,6 +53707,11 @@ SLPM-74201:
name-sort: "ばいおはざーど あうとぶれいく [PlayStation2 the Best]"
name-en: "BioHazard Outbreak [PlayStation2 the Best]"
region: "NTSC-J"
memcardFilters:
- "SLPM-65428"
- "SLPM-74201"
- "SLPM-65286"
- "BWNETCNF"
SLPM-74202:
name: "風雲 新撰組 [PlayStation2 the Best]"
name-sort: "ふううん しんせんぐみ [PlayStation2 the Best]"
@@ -58847,6 +58877,11 @@ SLPS-25317:
halfPixelOffset: 5 # Fixes shadow positioning.
autoFlush: 2 # Makes the shadow monsters appear.
nativeScaling: 2 # Aligns post processing and bloom.
memcardFilters: # Reads Shadow Hearts for extra items.
- "SLPS-25317"
- "SLPS-25318"
- "SLPS-25041"
- "SLPS-73418"
SLPS-25318:
name: "シャドウハーツⅡ [DXパック] [ディスク2/2]"
name-sort: "しゃどうはーつ2 [DXぱっく] [でぃすく2/2]"
@@ -58856,8 +58891,11 @@ SLPS-25318:
halfPixelOffset: 5 # Fixes shadow positioning.
autoFlush: 2 # Makes the shadow monsters appear.
nativeScaling: 2 # Aligns post processing and bloom.
memcardFilters:
memcardFilters: # Reads Shadow Hearts for extra items.
- "SLPS-25317"
- "SLPS-25318"
- "SLPS-25041"
- "SLPS-73418"
SLPS-25319:
name: "ケロケロキング スーパーDX"
name-sort: "けろけろきんぐ すーぱーDX"
@@ -58936,6 +58974,11 @@ SLPS-25334:
halfPixelOffset: 5 # Fixes shadow positioning.
autoFlush: 2 # Makes the shadow monsters appear.
nativeScaling: 2 # Aligns post processing and bloom.
memcardFilters: # Reads Shadow Hearts for extra items.
- "SLPS-25334"
- "SLPS-25335"
- "SLPS-25041"
- "SLPS-73418"
SLPS-25335:
name: "シャドウハーツⅡ [通常版] [ディスク2/2]"
name-sort: "しゃどうはーつ2 [つうじょうばん] [でぃすく2/2]"
@@ -58945,8 +58988,11 @@ SLPS-25335:
halfPixelOffset: 5 # Fixes shadow positioning.
autoFlush: 2 # Makes the shadow monsters appear.
nativeScaling: 2 # Aligns post processing and bloom.
memcardFilters:
memcardFilters: # Reads Shadow Hearts for extra items.
- "SLPS-25334"
- "SLPS-25335"
- "SLPS-25041"
- "SLPS-73418"
SLPS-25336:
name: "バスランディング3 [Sammy best] [つりコン2+ 同梱版]"
name-sort: "ばすらんでぃんぐ3 [Sammy best] [つりこん2 どうこんばん]"
@@ -60302,6 +60348,8 @@ SLPS-25557:
gsHWFixes:
alignSprite: 1 # Fixes vertical lines.
textureInsideRT: 1 # Fixes corruption.
halfPixelOffset: 4 # Aligns post bloom.
nativeScaling: 2 # Fixes post effects.
getSkipCount: "GSC_UrbanReign"
SLPS-25558:
name: "ネオジオ バトルコロシアム"
@@ -63244,6 +63292,11 @@ SLPS-73214:
halfPixelOffset: 5 # Fixes shadow positioning.
autoFlush: 2 # Makes the shadow monsters appear.
nativeScaling: 2 # Aligns post processing and bloom.
memcardFilters: # Reads Shadow Hearts for extra items.
- "SLPS-73214"
- "SLPS-73215"
- "SLPS-25041"
- "SLPS-73418"
SLPS-73215:
name: "シャドウハーツⅡ ディレクターズカット [PlayStation2 the Best] [ディスク2/2]"
name-sort: "しゃどうはーつ2 でぃれくたーずかっと [PlayStation2 the Best] [でぃすく2/2]"
@@ -63253,8 +63306,11 @@ SLPS-73215:
halfPixelOffset: 5 # Fixes shadow positioning.
autoFlush: 2 # Makes the shadow monsters appear.
nativeScaling: 2 # Aligns post processing and bloom.
memcardFilters:
memcardFilters: # Reads Shadow Hearts for extra items.
- "SLPS-73214"
- "SLPS-73215"
- "SLPS-25041"
- "SLPS-73418"
SLPS-73216:
name: "マグナカルタ [PlayStation2 the Best]"
name-sort: "まぐなかるた [PlayStation2 the Best]"
@@ -69323,6 +69379,10 @@ SLUS-21041:
halfPixelOffset: 5 # Fixes shadow positioning.
autoFlush: 2 # Makes the shadow monsters appear.
nativeScaling: 2 # Aligns post processing and bloom.
memcardFilters: # Reads Shadow Hearts for extra items.
- "SLUS-21041"
- "SLUS-21044"
- "SLUS-20347"
SLUS-21042:
name: "Darkwatch"
region: "NTSC-U"
@@ -69341,8 +69401,10 @@ SLUS-21044:
halfPixelOffset: 5 # Fixes shadow positioning.
autoFlush: 2 # Makes the shadow monsters appear.
nativeScaling: 2 # Aligns post processing and bloom.
memcardFilters:
memcardFilters: # Reads Shadow Hearts for extra items.
- "SLUS-21041"
- "SLUS-21044"
- "SLUS-20347"
SLUS-21045:
name: "Conflict - Vietnam"
region: "NTSC-U"
@@ -70308,6 +70370,8 @@ SLUS-21209:
gsHWFixes:
alignSprite: 1 # Fixes vertical lines.
textureInsideRT: 1 # Fixes corruption.
halfPixelOffset: 4 # Aligns post bloom.
nativeScaling: 2 # Fixes post effects.
getSkipCount: "GSC_UrbanReign"
SLUS-21212:
name: "Spartan - Total Warrior"

View File

@@ -245,7 +245,8 @@
03000000b62500000100000000000000,Gametel GT004 01,a:b3,b:b0,dpdown:b10,dpleft:b9,dpright:b8,dpup:b11,leftshoulder:b4,rightshoulder:b5,start:b7,x:b1,y:b2,platform:Windows,
030000008f0e00001411000000000000,Gamo2 Divaller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000120c0000a857000000000000,Gator Claw,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000c9110000f055000000000000,GC100XF,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
03000000c21100000791000000000000,Be1 GC101 Controller 1.03,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000c9110000f055000000000000,Be1 GC100XF Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
030000008305000009a0000000000000,Genius,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
030000008305000031b0000000000000,Genius Maxfire Blaze 3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
03000000451300000010000000000000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,

View File

@@ -109,14 +109,14 @@ disable_compiler_warnings_for_target(speex)
# Find the Qt components that we need.
if(ENABLE_QT_UI)
find_package(Qt6 6.10.0 COMPONENTS CoreTools Core GuiTools Gui WidgetsTools Widgets LinguistTools REQUIRED)
endif()
if (Qt6_VERSION VERSION_GREATER_EQUAL 6.10.0)
find_package(Qt6 COMPONENTS CorePrivate GuiPrivate WidgetsPrivate REQUIRED)
endif()
if (Qt6_VERSION VERSION_GREATER_EQUAL 6.10.0)
find_package(Qt6 COMPONENTS CorePrivate GuiPrivate WidgetsPrivate REQUIRED)
endif()
# The docking system for the debugger.
# The docking system for the debugger.
find_package(KDDockWidgets-qt6 2.3.0 REQUIRED)
endif()
if(WIN32)
add_subdirectory(3rdparty/rainterface EXCLUDE_FROM_ALL)

View File

@@ -37,7 +37,7 @@ public:
void restoreGeometry(const QByteArray& geometry);
Q_SIGNALS:
void windowResizedEvent(int width, int height, float scale);
void windowResizedEvent(u32 width, u32 height, float scale);
void windowRestoredEvent();
void dragEnterEvent(QDragEnterEvent* event);

View File

@@ -86,6 +86,7 @@ namespace QtHost
//////////////////////////////////////////////////////////////////////////
static QTimer* s_settings_save_timer = nullptr;
static std::unique_ptr<INISettingsInterface> s_base_settings_interface;
static std::unique_ptr<INISettingsInterface> s_secrets_settings_interface;
static bool s_batch_mode = false;
static bool s_nogui_mode = false;
static bool s_start_big_picture_mode = false;
@@ -776,7 +777,7 @@ void EmuThread::connectDisplaySignals(DisplaySurface* widget)
connect(widget, &DisplaySurface::windowRestoredEvent, this, &EmuThread::redrawDisplayWindow);
}
void EmuThread::onDisplayWindowResized(int width, int height, float scale)
void EmuThread::onDisplayWindowResized(u32 width, u32 height, float scale)
{
if (!MTGS::IsOpen())
return;
@@ -1307,6 +1308,7 @@ bool QtHost::InitializeConfig()
// Write crash dumps to the data directory, since that'll be accessible for certain.
CrashHandler::SetWriteDirectory(EmuFolders::DataRoot);
// Load main settings ini
const std::string path = Path::Combine(EmuFolders::Settings, "PCSX2.ini");
const bool settings_exists = FileSystem::FileExists(path.c_str());
Console.WriteLnFmt("Loading config from {}.", path);
@@ -1347,6 +1349,29 @@ bool QtHost::InitializeConfig()
SaveSettings();
}
// Layer secrets ini on top
const std::string secrets_path = Path::Combine(EmuFolders::Settings, "secrets.ini");
const bool secrets_settings_exists = FileSystem::FileExists(secrets_path.c_str());
Console.WriteLnFmt("Loading secrets from {}.", secrets_path);
s_secrets_settings_interface = std::make_unique<INISettingsInterface>(std::move(secrets_path));
Host::Internal::SetSecretsSettingsLayer(s_secrets_settings_interface.get());
if (!secrets_settings_exists || !s_secrets_settings_interface->Load())
{
if (!s_base_settings_interface->Save(&error))
{
QMessageBox::critical(
nullptr, QStringLiteral("PCSX2"),
QStringLiteral(
"Failed to save secrets to\n\n%1\n\nThe error was: %2\n\nPlease ensure this directory is writable. You "
"can also try portable mode by creating portable.txt in the same directory you installed PCSX2 into.")
.arg(QString::fromStdString(s_secrets_settings_interface->GetFileName()))
.arg(QString::fromStdString(error.GetDescription())));
return false;
}
}
// Setup wizard was incomplete last time?
s_run_setup_wizard =
s_run_setup_wizard || s_base_settings_interface->GetBoolValue("UI", "SetupWizardIncomplete", false);

View File

@@ -191,7 +191,7 @@ private:
private Q_SLOTS:
void stopInThread();
void doBackgroundControllerPoll();
void onDisplayWindowResized(int width, int height, float scale);
void onDisplayWindowResized(u32 width, u32 height, float scale);
void onApplicationStateChanged(Qt::ApplicationState state);
void redrawDisplayWindow();

View File

@@ -463,7 +463,7 @@ namespace SettingWidgetBinder
{
if (!isNullable(widget))
{
widget->connect(widget, QOverload<int>::of(&QSpinBox::valueChanged), func);
widget->connect(widget, &QSpinBox::valueChanged, func);
}
else
{
@@ -591,7 +591,7 @@ namespace SettingWidgetBinder
{
if (!isNullable(widget))
{
widget->connect(widget, QOverload<double>::of(&QDoubleSpinBox::valueChanged), func);
widget->connect(widget, &QDoubleSpinBox::valueChanged, func);
}
else
{
@@ -608,7 +608,7 @@ namespace SettingWidgetBinder
});
menu.exec(widget->mapToGlobal(pt));
});
widget->connect(widget, QOverload<double>::of(&QDoubleSpinBox::valueChanged), widget, [widget, func = std::move(func)]() {
widget->connect(widget, &QDoubleSpinBox::valueChanged, widget, [widget, func = std::move(func)]() {
if (widget->property(IS_NULL_PROPERTY).toBool())
{
widget->setProperty(IS_NULL_PROPERTY, QVariant(false));

View File

@@ -42,9 +42,9 @@ AdvancedSettingsWidget::AdvancedSettingsWidget(SettingsWindow* settings_dialog,
m_ui.eeClampMode->setCurrentIndex(getClampingModeIndex(-1));
m_ui.vu0ClampMode->setCurrentIndex(getClampingModeIndex(0));
m_ui.vu1ClampMode->setCurrentIndex(getClampingModeIndex(1));
connect(m_ui.eeClampMode, QOverload<int>::of(&QComboBox::currentIndexChanged), [this](int index) { setClampingMode(-1, index); });
connect(m_ui.vu0ClampMode, QOverload<int>::of(&QComboBox::currentIndexChanged), [this](int index) { setClampingMode(0, index); });
connect(m_ui.vu1ClampMode, QOverload<int>::of(&QComboBox::currentIndexChanged), [this](int index) { setClampingMode(1, index); });
connect(m_ui.eeClampMode, &QComboBox::currentIndexChanged, [this](int index) { setClampingMode(-1, index); });
connect(m_ui.vu0ClampMode, &QComboBox::currentIndexChanged, [this](int index) { setClampingMode(0, index); });
connect(m_ui.vu1ClampMode, &QComboBox::currentIndexChanged, [this](int index) { setClampingMode(1, index); });
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.iopRecompiler, "EmuCore/CPU/Recompiler", "EnableIOP", true);
@@ -60,7 +60,7 @@ AdvancedSettingsWidget::AdvancedSettingsWidget(SettingsWindow* settings_dialog,
SettingWidgetBinder::BindWidgetToIntSetting(
sif, m_ui.savestateCompressionLevel, "EmuCore", "SavestateCompressionRatio", static_cast<int>(SavestateCompressionLevel::Medium));
connect(m_ui.savestateCompressionMethod, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
connect(m_ui.savestateCompressionMethod, &QComboBox::currentIndexChanged, this,
&AdvancedSettingsWidget::onSavestateCompressionTypeChanged);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.backupSaveStates, "EmuCore", "BackupSavestate", true);

View File

@@ -49,7 +49,7 @@ ControllerBindingWidget::ControllerBindingWidget(QWidget* parent, ControllerSett
ControllerSettingWidgetBinder::BindWidgetToInputProfileString(m_dialog->getProfileSettingsInterface(),
m_ui.controllerType, m_config_section, "Type", Pad::GetControllerInfo(Pad::GetDefaultPadType(port))->name);
connect(m_ui.controllerType, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &ControllerBindingWidget::onTypeChanged);
connect(m_ui.controllerType, &QComboBox::currentIndexChanged, this, &ControllerBindingWidget::onTypeChanged);
connect(m_ui.bindings, &QPushButton::clicked, this, &ControllerBindingWidget::onBindingsClicked);
connect(m_ui.settings, &QPushButton::clicked, this, &ControllerBindingWidget::onSettingsClicked);
connect(m_ui.macros, &QPushButton::clicked, this, &ControllerBindingWidget::onMacrosClicked);
@@ -202,7 +202,11 @@ void ControllerBindingWidget::onAutomaticBindingClicked()
for (const QPair<QString, QString>& dev : m_dialog->getDeviceList())
{
// we set it as data, because the device list could get invalidated while the menu is up
QAction* action = menu.addAction(QStringLiteral("%1 (%2)").arg(dev.first).arg(dev.second));
QAction* action;
if(dev.first.compare(dev.second, Qt::CaseInsensitive) == 0)
action = menu.addAction(dev.first);
else
action = menu.addAction(QStringLiteral("%1: %2").arg(dev.first).arg(dev.second));
action->setData(dev.first);
connect(action, &QAction::triggered, this, [this, action]() { doDeviceAutomaticBinding(action->data().toString()); });
added = true;
@@ -998,8 +1002,8 @@ USBDeviceWidget::USBDeviceWidget(QWidget* parent, ControllerSettingsWindow* dial
ControllerSettingWidgetBinder::BindWidgetToInputProfileString(
m_dialog->getProfileSettingsInterface(), m_ui.deviceType, m_config_section, "Type", "None");
connect(m_ui.deviceType, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &USBDeviceWidget::onTypeChanged);
connect(m_ui.deviceSubtype, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &USBDeviceWidget::onSubTypeChanged);
connect(m_ui.deviceType, &QComboBox::currentIndexChanged, this, &USBDeviceWidget::onTypeChanged);
connect(m_ui.deviceSubtype, &QComboBox::currentIndexChanged, this, &USBDeviceWidget::onSubTypeChanged);
connect(m_ui.bindings, &QPushButton::clicked, this, &USBDeviceWidget::onBindingsClicked);
connect(m_ui.settings, &QPushButton::clicked, this, &USBDeviceWidget::onSettingsClicked);
connect(m_ui.automaticBinding, &QPushButton::clicked, this, &USBDeviceWidget::onAutomaticBindingClicked);
@@ -1152,7 +1156,11 @@ void USBDeviceWidget::onAutomaticBindingClicked()
for (const QPair<QString, QString>& dev : m_dialog->getDeviceList())
{
// we set it as data, because the device list could get invalidated while the menu is up
QAction* action = menu.addAction(QStringLiteral("%1 (%2)").arg(dev.first).arg(dev.second));
QAction* action;
if(dev.first.compare(dev.second, Qt::CaseInsensitive) == 0)
action = menu.addAction(dev.first);
else
action = menu.addAction(QStringLiteral("%1: %2").arg(dev.first).arg(dev.second));
action->setData(dev.first);
connect(action, &QAction::triggered, this, [this, action]() { doDeviceAutomaticBinding(action->data().toString()); });
added = true;

View File

@@ -88,7 +88,11 @@ ControllerGlobalSettingsWidget::~ControllerGlobalSettingsWidget() = default;
void ControllerGlobalSettingsWidget::addDeviceToList(const QString& identifier, const QString& name)
{
QListWidgetItem* item = new QListWidgetItem();
item->setText(QStringLiteral("%1: %2").arg(identifier).arg(name));
if(identifier.compare(name,Qt::CaseInsensitive) == 0)
item->setText(identifier);
else
item->setText(QStringLiteral("%1: %2").arg(identifier).arg(name));
item->setData(Qt::UserRole, identifier);
m_ui.deviceList->addItem(item);
}

View File

@@ -62,8 +62,8 @@ DEV9SettingsWidget::DEV9SettingsWidget(SettingsWindow* settings_dialog, QWidget*
//////////////////////////////////////////////////////////////////////////
// Eth Device Settings
//////////////////////////////////////////////////////////////////////////
connect(m_ui.ethDevType, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &DEV9SettingsWidget::onEthDeviceTypeChanged);
connect(m_ui.ethDev, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &DEV9SettingsWidget::onEthDeviceChanged);
connect(m_ui.ethDevType, &QComboBox::currentIndexChanged, this, &DEV9SettingsWidget::onEthDeviceTypeChanged);
connect(m_ui.ethDev, &QComboBox::currentIndexChanged, this, &DEV9SettingsWidget::onEthDeviceChanged);
//Comboboxes populated in show event
//////////////////////////////////////////////////////////////////////////
@@ -125,12 +125,12 @@ DEV9SettingsWidget::DEV9SettingsWidget(SettingsWindow* settings_dialog, QWidget*
SettingWidgetBinder::BindWidgetToEnumSetting(sif, m_ui.ethDNS1Mode, "DEV9/Eth", "ModeDNS1",
s_dns_name, Pcsx2Config::DEV9Options::DnsModeNames, Pcsx2Config::DEV9Options::DnsModeNames[static_cast<int>(Pcsx2Config::DEV9Options::DnsMode::Auto)], "DEV9SettingsWidget");
onEthDNSModeChanged(m_ui.ethDNS1Mode, m_ui.ethDNS1Mode->currentIndex(), m_ui.ethDNS1Addr, "DEV9/Eth", "ModeDNS1");
connect(m_ui.ethDNS1Mode, QOverload<int>::of(&QComboBox::currentIndexChanged), this, [&](int index) { onEthDNSModeChanged(m_ui.ethDNS1Mode, index, m_ui.ethDNS1Addr, "DEV9/Eth", "ModeDNS1"); });
connect(m_ui.ethDNS1Mode, &QComboBox::currentIndexChanged, this, [&](int index) { onEthDNSModeChanged(m_ui.ethDNS1Mode, index, m_ui.ethDNS1Addr, "DEV9/Eth", "ModeDNS1"); });
SettingWidgetBinder::BindWidgetToEnumSetting(sif, m_ui.ethDNS2Mode, "DEV9/Eth", "ModeDNS2",
s_dns_name, Pcsx2Config::DEV9Options::DnsModeNames, Pcsx2Config::DEV9Options::DnsModeNames[static_cast<int>(Pcsx2Config::DEV9Options::DnsMode::Auto)], "DEV9SettingsWidget");
onEthDNSModeChanged(m_ui.ethDNS2Mode, m_ui.ethDNS2Mode->currentIndex(), m_ui.ethDNS2Addr, "DEV9/Eth", "ModeDNS2");
connect(m_ui.ethDNS2Mode, QOverload<int>::of(&QComboBox::currentIndexChanged), this, [&](int index) { onEthDNSModeChanged(m_ui.ethDNS2Mode, index, m_ui.ethDNS2Addr, "DEV9/Eth", "ModeDNS2"); });
connect(m_ui.ethDNS2Mode, &QComboBox::currentIndexChanged, this, [&](int index) { onEthDNSModeChanged(m_ui.ethDNS2Mode, index, m_ui.ethDNS2Addr, "DEV9/Eth", "ModeDNS2"); });
//////////////////////////////////////////////////////////////////////////
// DNS Settings
@@ -144,7 +144,7 @@ DEV9SettingsWidget::DEV9SettingsWidget(SettingsWindow* settings_dialog, QWidget*
headers.push_back(tr("Enabled"));
m_ethHost_model->setHorizontalHeaderLabels(headers);
connect(m_ethHost_model, QOverload<QStandardItem*>::of(&QStandardItemModel::itemChanged), this, &DEV9SettingsWidget::onEthHostEdit);
connect(m_ethHost_model, &QStandardItemModel::itemChanged, this, &DEV9SettingsWidget::onEthHostEdit);
m_ethHosts_proxy = new QSortFilterProxyModel(m_ui.ethHosts);
m_ethHosts_proxy->setSourceModel(m_ethHost_model);
@@ -186,7 +186,7 @@ DEV9SettingsWidget::DEV9SettingsWidget(SettingsWindow* settings_dialog, QWidget*
connect(m_ui.hddFile, &QLineEdit::editingFinished, this, &DEV9SettingsWidget::onHddFileEdit);
connect(m_ui.hddBrowseFile, &QPushButton::clicked, this, &DEV9SettingsWidget::onHddBrowseFileClicked);
connect(m_ui.hddSizeSlider, QOverload<int>::of(&QSlider::valueChanged), this, &DEV9SettingsWidget::onHddSizeSlide);
connect(m_ui.hddSizeSlider, &QSlider::valueChanged, this, &DEV9SettingsWidget::onHddSizeSlide);
SettingWidgetBinder::SettingAccessor<QSpinBox>::connectValueChanged(m_ui.hddSizeSpinBox, [&]() { onHddSizeAccessorSpin(); });
connect(m_ui.hddCreate, &QPushButton::clicked, this, &DEV9SettingsWidget::onHddCreateClicked);

View File

@@ -94,7 +94,7 @@ EmulationSettingsWidget::EmulationSettingsWidget(SettingsWindow* settings_dialog
const std::optional<int> cycle_rate =
dialog()->getIntValue("EmuCore/Speedhacks", "EECycleRate", sif ? std::nullopt : std::optional<int>(DEFAULT_EE_CYCLE_RATE));
m_ui.eeCycleRate->setCurrentIndex(cycle_rate.has_value() ? (std::clamp(cycle_rate.value(), MINIMUM_EE_CYCLE_RATE, MAXIMUM_EE_CYCLE_RATE) + (0 - MINIMUM_EE_CYCLE_RATE) + static_cast<int>(dialog()->isPerGameSettings())) : 0);
connect(m_ui.eeCycleRate, QOverload<int>::of(&QComboBox::currentIndexChanged), this, [&](int index) {
connect(m_ui.eeCycleRate, &QComboBox::currentIndexChanged, this, [&](int index) {
std::optional<int> value;
if (!dialog()->isPerGameSettings() || index > 0)
value = MINIMUM_EE_CYCLE_RATE + index - static_cast<int>(dialog()->isPerGameSettings());
@@ -218,7 +218,7 @@ void EmulationSettingsWidget::initializeSpeedCombo(QComboBox* cb, const char* se
cb->setCurrentIndex(custom_index);
}
connect(cb, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
connect(cb, &QComboBox::currentIndexChanged, this,
[this, cb, section, key](int index) { handleSpeedComboChange(cb, section, key); });
}

View File

@@ -99,7 +99,7 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* settings_dialog,
SettingWidgetBinder::BindWidgetToIntSetting(sif, m_display.cropBottom, "EmuCore/GS", "CropBottom", 0);
connect(
m_display.fullscreenModes, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &GraphicsSettingsWidget::onFullscreenModeChanged);
m_display.fullscreenModes, &QComboBox::currentIndexChanged, this, &GraphicsSettingsWidget::onFullscreenModeChanged);
//////////////////////////////////////////////////////////////////////////
// HW Settings
@@ -114,9 +114,9 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* settings_dialog,
SettingWidgetBinder::BindWidgetToIntSetting(
sif, m_hw.blending, "EmuCore/GS", "accurate_blending_unit", static_cast<int>(AccBlendLevel::Basic));
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_hw.enableHWFixes, "EmuCore/GS", "UserHacks", false);
connect(m_hw.upscaleMultiplier, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
connect(m_hw.upscaleMultiplier, &QComboBox::currentIndexChanged, this,
&GraphicsSettingsWidget::onUpscaleMultiplierChanged);
connect(m_hw.trilinearFiltering, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
connect(m_hw.trilinearFiltering, &QComboBox::currentIndexChanged, this,
&GraphicsSettingsWidget::onTrilinearFilteringChanged);
onTrilinearFilteringChanged();
@@ -150,7 +150,7 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* settings_dialog,
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_fixes.readTCOnClose, "EmuCore/GS", "UserHacks_ReadTCOnClose", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_fixes.estimateTextureRegion, "EmuCore/GS", "UserHacks_EstimateTextureRegion", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_fixes.gpuPaletteConversion, "EmuCore/GS", "paltex", false);
connect(m_fixes.cpuSpriteRenderBW, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
connect(m_fixes.cpuSpriteRenderBW, &QComboBox::currentIndexChanged, this,
&GraphicsSettingsWidget::onCPUSpriteRenderBWChanged);
connect(m_fixes.gpuPaletteConversion, &QCheckBox::checkStateChanged, this, &GraphicsSettingsWidget::onGpuPaletteConversionChanged);
onCPUSpriteRenderBWChanged();
@@ -295,8 +295,8 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* settings_dialog,
m_header.rendererDropdown->setCurrentIndex(0);
}
connect(m_header.rendererDropdown, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &GraphicsSettingsWidget::onRendererChanged);
connect(m_header.adapterDropdown, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &GraphicsSettingsWidget::onAdapterChanged);
connect(m_header.rendererDropdown, &QComboBox::currentIndexChanged, this, &GraphicsSettingsWidget::onRendererChanged);
connect(m_header.adapterDropdown, &QComboBox::currentIndexChanged, this, &GraphicsSettingsWidget::onAdapterChanged);
connect(m_hw.enableHWFixes, &QCheckBox::checkStateChanged, this, &GraphicsSettingsWidget::updateRendererDependentOptions);
connect(m_advanced.extendedUpscales, &QCheckBox::checkStateChanged, this, &GraphicsSettingsWidget::updateRendererDependentOptions);
connect(m_hw.textureFiltering, &QComboBox::currentIndexChanged, this, &GraphicsSettingsWidget::onTextureFilteringChange);

View File

@@ -133,18 +133,18 @@ InterfaceSettingsWidget::InterfaceSettingsWidget(SettingsWindow* settings_dialog
SettingWidgetBinder::BindWidgetToEnumSetting(sif, m_ui.theme, "UI", "Theme", THEME_NAMES, THEME_VALUES,
QtHost::GetDefaultThemeName(), "InterfaceSettingsWidget");
connect(m_ui.theme, QOverload<int>::of(&QComboBox::currentIndexChanged), [this]() { emit themeChanged(); });
connect(m_ui.theme, &QComboBox::currentIndexChanged, [this]() { emit themeChanged(); });
SettingWidgetBinder::BindWidgetToFloatSetting(sif, m_ui.backgroundOpacity, "UI", "GameListBackgroundOpacity", 100.0f);
SettingWidgetBinder::BindWidgetToEnumSetting(sif, m_ui.backgroundScale, "UI", "GameListBackgroundMode", BACKGROUND_SCALE_NAMES, QtUtils::ScalingMode::Fit);
connect(m_ui.backgroundBrowse, &QPushButton::clicked, [this]() { onSetGameListBackgroundTriggered(); });
connect(m_ui.backgroundReset, &QPushButton::clicked, [this]() { onClearGameListBackgroundTriggered(); });
connect(m_ui.backgroundOpacity, &QSpinBox::editingFinished, [this]() { emit backgroundChanged(); });
connect(m_ui.backgroundScale, QOverload<int>::of(&QComboBox::currentIndexChanged), [this]() { emit backgroundChanged(); });
connect(m_ui.backgroundScale, &QComboBox::currentIndexChanged, [this]() { emit backgroundChanged(); });
populateLanguages();
SettingWidgetBinder::BindWidgetToStringSetting(sif, m_ui.language, "UI", "Language", QtHost::GetDefaultLanguage());
connect(m_ui.language, QOverload<int>::of(&QComboBox::currentIndexChanged), [this]() { emit languageChanged(); });
connect(m_ui.language, &QComboBox::currentIndexChanged, [this]() { emit languageChanged(); });
// Per-game settings is special, we don't want to bind it if we're editing per-game settings.
if (!dialog()->isPerGameSettings())

View File

@@ -176,7 +176,7 @@ void SetupWizardDialog::setupLanguagePage()
{
SettingWidgetBinder::BindWidgetToEnumSetting(nullptr, m_ui.theme, "UI", "Theme",
InterfaceSettingsWidget::THEME_NAMES, InterfaceSettingsWidget::THEME_VALUES, QtHost::GetDefaultThemeName(), "InterfaceSettingsWidget");
connect(m_ui.theme, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &SetupWizardDialog::themeChanged);
connect(m_ui.theme, &QComboBox::currentIndexChanged, this, &SetupWizardDialog::themeChanged);
for (const std::pair<QString, QString>& it : QtHost::GetAvailableLanguageList())
{
@@ -189,7 +189,7 @@ void SetupWizardDialog::setupLanguagePage()
SettingWidgetBinder::BindWidgetToStringSetting(
nullptr, m_ui.language, "UI", "Language", QtHost::GetDefaultLanguage());
connect(
m_ui.language, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &SetupWizardDialog::languageChanged);
m_ui.language, &QComboBox::currentIndexChanged, this, &SetupWizardDialog::languageChanged);
SettingWidgetBinder::BindWidgetToBoolSetting(
nullptr, m_ui.autoUpdateEnabled, "AutoUpdater", "CheckAtStartup", true);

View File

@@ -437,26 +437,26 @@ void QtHost::SetStyleFromSettings()
// Alternative dark theme.
qApp->setStyle(QStyleFactory::create("Fusion"));
const QColor gray(150, 150, 150);
const QColor royalBlue(29, 41, 81);
const QColor darkishBlue(17, 30, 108);
const QColor abyssBlue(39, 58, 114);
const QColor darkishBlue(29, 41, 81);
const QColor lighterBlue(25, 32, 130);
const QColor highlight(36, 93, 218);
const QColor link(0, 202, 255);
const QColor blue(198, 238, 255);
const QColor gray(150, 150, 150);
QPalette cobaltSkyPalette;
cobaltSkyPalette.setColor(QPalette::Window, royalBlue);
cobaltSkyPalette.setColor(QPalette::Window, abyssBlue);
cobaltSkyPalette.setColor(QPalette::WindowText, Qt::white);
cobaltSkyPalette.setColor(QPalette::Base, royalBlue.lighter());
cobaltSkyPalette.setColor(QPalette::AlternateBase, darkishBlue);
cobaltSkyPalette.setColor(QPalette::Base, darkishBlue);
cobaltSkyPalette.setColor(QPalette::AlternateBase, darkishBlue.darker());
cobaltSkyPalette.setColor(QPalette::ToolTipBase, darkishBlue);
cobaltSkyPalette.setColor(QPalette::ToolTipText, Qt::white);
cobaltSkyPalette.setColor(QPalette::Text, Qt::white);
cobaltSkyPalette.setColor(QPalette::Button, lighterBlue);
cobaltSkyPalette.setColor(QPalette::ButtonText, Qt::white);
cobaltSkyPalette.setColor(QPalette::Link, link);
cobaltSkyPalette.setColor(QPalette::Highlight, highlight);
cobaltSkyPalette.setColor(QPalette::Link, blue);
cobaltSkyPalette.setColor(QPalette::Highlight, abyssBlue.lighter());
cobaltSkyPalette.setColor(QPalette::HighlightedText, Qt::white);
cobaltSkyPalette.setColor(QPalette::PlaceholderText, gray);
cobaltSkyPalette.setColor(QPalette::Active, QPalette::Button, lighterBlue);
cobaltSkyPalette.setColor(QPalette::Disabled, QPalette::ButtonText, gray);
@@ -475,9 +475,9 @@ void QtHost::SetStyleFromSettings()
// OLED screens.
qApp->setStyle(QStyleFactory::create("Fusion"));
const QColor black(0, 0, 0);
const QColor gray(25, 25, 25);
const QColor lighterGray(75, 75, 75);
const QColor black(5, 5, 5);
const QColor gray(22, 22, 29);
const QColor lighterGray(65, 79, 98);
const QColor blue(198, 238, 255);
QPalette AMOLEDPalette;
@@ -519,7 +519,7 @@ void QtHost::SetStyleFromSettings()
rubyPalette.setColor(QPalette::Window, slate);
rubyPalette.setColor(QPalette::WindowText, Qt::white);
rubyPalette.setColor(QPalette::Base, slate.lighter());
rubyPalette.setColor(QPalette::AlternateBase, slate.lighter());
rubyPalette.setColor(QPalette::AlternateBase, slate.darker());
rubyPalette.setColor(QPalette::ToolTipBase, slate);
rubyPalette.setColor(QPalette::ToolTipText, Qt::white);
rubyPalette.setColor(QPalette::Text, Qt::white);
@@ -553,7 +553,7 @@ void QtHost::SetStyleFromSettings()
sapphirePalette.setColor(QPalette::Window, slate);
sapphirePalette.setColor(QPalette::WindowText, Qt::white);
sapphirePalette.setColor(QPalette::Base, slate.lighter());
sapphirePalette.setColor(QPalette::AlternateBase, slate.lighter());
sapphirePalette.setColor(QPalette::AlternateBase, slate.darker());
sapphirePalette.setColor(QPalette::ToolTipBase, slate);
sapphirePalette.setColor(QPalette::ToolTipText, Qt::white);
sapphirePalette.setColor(QPalette::Text, Qt::white);
@@ -587,7 +587,7 @@ void QtHost::SetStyleFromSettings()
emeraldPalette.setColor(QPalette::Window, slate);
emeraldPalette.setColor(QPalette::WindowText, Qt::white);
emeraldPalette.setColor(QPalette::Base, slate.lighter());
emeraldPalette.setColor(QPalette::AlternateBase, slate.lighter());
emeraldPalette.setColor(QPalette::AlternateBase, slate.darker());
emeraldPalette.setColor(QPalette::ToolTipBase, slate);
emeraldPalette.setColor(QPalette::ToolTipText, Qt::white);
emeraldPalette.setColor(QPalette::Text, Qt::white);

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@@ -26,6 +26,7 @@
#include "common/MD5Digest.h"
#include "common/Path.h"
#include "common/ScopedGuard.h"
#include "common/SettingsInterface.h"
#include "common/SmallString.h"
#include "common/StringUtil.h"
#include "common/Timer.h"
@@ -439,7 +440,25 @@ bool Achievements::Initialize()
IdentifyGame(VMManager::GetDiscCRC(), VMManager::GetCurrentCRC());
const std::string username = Host::GetBaseStringSettingValue("Achievements", "Username");
const std::string api_token = Host::GetBaseStringSettingValue("Achievements", "Token");
// Check the base settings file to see if the token is defined inside. Move if found.
std::string oldToken = Host::GetBaseStringSettingValue("Achievements", "Token");
if (!oldToken.empty())
{
auto secretsLock = Host::GetSecretsSettingsLock();
SettingsInterface* secretsInterface = Host::Internal::GetSecretsSettingsLayer();
secretsInterface->SetStringValue("Achievements", "Token", oldToken.c_str());
secretsInterface->Save();
oldToken.clear();
auto baseLock = Host::GetSettingsLock();
SettingsInterface* baseInterface = Host::Internal::GetBaseSettingsLayer();
baseInterface->DeleteValue("Achievements", "Token");
baseInterface->Save();
}
const std::string api_token = Host::GetStringSettingValue("Achievements", "Token");
if (!username.empty() && !api_token.empty())
{
Console.WriteLn("Achievements: Attempting login with user '%s'...", username.c_str());
@@ -1785,9 +1804,12 @@ void Achievements::ClientLoginWithPasswordCallback(int result, const char* error
// Store configuration.
Host::SetBaseStringSettingValue("Achievements", "Username", params->username);
Host::SetBaseStringSettingValue("Achievements", "Token", user->token);
Host::SetBaseStringSettingValue("Achievements", "LoginTimestamp", fmt::format("{}", std::time(nullptr)).c_str());
Host::CommitBaseSettingChanges();
SettingsInterface* secretsInterface = Host::Internal::GetSecretsSettingsLayer();
secretsInterface->SetStringValue("Achievements", "Token", user->token);
secretsInterface->Save();
ShowLoginSuccess(client);
}
@@ -1887,9 +1909,13 @@ void Achievements::Logout()
Console.WriteLn("Achievements: Clearing credentials...");
Host::RemoveBaseSettingValue("Achievements", "Username");
Host::RemoveBaseSettingValue("Achievements", "Token");
Host::RemoveBaseSettingValue("Achievements", "LoginTimestamp");
Host::CommitBaseSettingChanges();
auto secretsLock = Host::GetSecretsSettingsLock();
SettingsInterface* secretsInterface = Host::Internal::GetSecretsSettingsLayer();
secretsInterface->DeleteValue("Achievements", "Token");
secretsInterface->Save();
}

View File

@@ -10,9 +10,7 @@
std::vector<BreakPoint> CBreakPoints::breakPoints_;
u32 CBreakPoints::breakSkipFirstAtEE_ = 0;
u64 CBreakPoints::breakSkipFirstTicksEE_ = 0;
u32 CBreakPoints::breakSkipFirstAtIop_ = 0;
u64 CBreakPoints::breakSkipFirstTicksIop_ = 0;
std::vector<MemCheck> CBreakPoints::memChecks_;
std::vector<MemCheck*> CBreakPoints::cleanupMemChecks_;
bool CBreakPoints::breakpointTriggered_ = false;
@@ -393,20 +391,18 @@ void CBreakPoints::SetSkipFirst(BreakPointCpu cpu, u32 pc)
if (cpu == BREAKPOINT_EE)
{
breakSkipFirstAtEE_ = standardizeBreakpointAddress(pc);
breakSkipFirstTicksEE_ = r5900Debug.getCycles();
}
else if (cpu == BREAKPOINT_IOP)
{
breakSkipFirstAtIop_ = pc;
breakSkipFirstTicksIop_ = r3000Debug.getCycles();
}
}
u32 CBreakPoints::CheckSkipFirst(BreakPointCpu cpu, u32 cmpPc)
{
if (cpu == BREAKPOINT_EE && breakSkipFirstTicksEE_ == r5900Debug.getCycles())
if (cpu == BREAKPOINT_EE && breakSkipFirstAtEE_ == r5900Debug.getPC())
return breakSkipFirstAtEE_;
else if (cpu == BREAKPOINT_IOP && breakSkipFirstTicksIop_ == r3000Debug.getCycles())
else if (cpu == BREAKPOINT_IOP && breakSkipFirstAtIop_ == r3000Debug.getPC())
return breakSkipFirstAtIop_;
return 0;
}
@@ -414,9 +410,7 @@ u32 CBreakPoints::CheckSkipFirst(BreakPointCpu cpu, u32 cmpPc)
void CBreakPoints::ClearSkipFirst()
{
breakSkipFirstAtEE_ = 0;
breakSkipFirstTicksEE_ = 0;
breakSkipFirstAtIop_ = 0;
breakSkipFirstTicksIop_ = 0;
}
const std::vector<MemCheck> CBreakPoints::GetMemCheckRanges()

View File

@@ -533,7 +533,7 @@ bool GSHasDisplayWindow()
return (g_gs_device->GetWindowInfo().type != WindowInfo::Type::Surfaceless);
}
void GSResizeDisplayWindow(int width, int height, float scale)
void GSResizeDisplayWindow(u32 width, u32 height, float scale)
{
g_gs_device->ResizeWindow(width, height, scale);
ImGuiManager::WindowResized();

View File

@@ -83,7 +83,7 @@ void GSThrottlePresentation();
void GSGameChanged();
void GSSetDisplayAlignment(GSDisplayAlignment alignment);
bool GSHasDisplayWindow();
void GSResizeDisplayWindow(int width, int height, float scale);
void GSResizeDisplayWindow(u32 width, u32 height, float scale);
void GSUpdateDisplayWindow();
void GSSetVSyncMode(GSVSyncMode mode, bool allow_present_throttle);

View File

@@ -1019,7 +1019,7 @@ public:
virtual bool UpdateWindow() = 0;
/// Call when the window size changes externally to recreate any resources.
virtual void ResizeWindow(s32 new_window_width, s32 new_window_height, float new_window_scale) = 0;
virtual void ResizeWindow(u32 new_window_width, u32 new_window_height, float new_window_scale) = 0;
/// Returns true if exclusive fullscreen is supported.
virtual bool SupportsExclusiveFullscreen() const = 0;

View File

@@ -439,7 +439,9 @@ GSRendererType D3D::GetPreferredRenderer()
if (!feature_level.has_value())
return GSRendererType::DX11;
else if (feature_level == D3D_FEATURE_LEVEL_12_0)
return check_vulkan_supported() ? GSRendererType::VK : GSRendererType::DX11;
return check_vulkan_supported() ? GSRendererType::VK : GSRendererType::DX12;
else if (feature_level == D3D_FEATURE_LEVEL_11_1)
return GSRendererType::DX12;
else
return GSRendererType::DX11;
}

View File

@@ -278,7 +278,7 @@ bool GSDevice11::Create(GSVSyncMode vsync_mode, bool allow_present_throttle)
for (size_t i = 0; i < std::size(m_merge.ps); i++)
{
const std::string entry_point(StringUtil::StdStringFromFormat("ps_main%d", i));
const std::string entry_point(StringUtil::StdStringFromFormat("ps_main%zu", i));
m_merge.ps[i] = m_shader_cache.GetPixelShader(m_dev.get(), *shader, nullptr, entry_point.c_str());
if (!m_merge.ps[i])
return false;
@@ -312,7 +312,7 @@ bool GSDevice11::Create(GSVSyncMode vsync_mode, bool allow_present_throttle)
return false;
for (size_t i = 0; i < std::size(m_interlace.ps); i++)
{
const std::string entry_point(StringUtil::StdStringFromFormat("ps_main%d", i));
const std::string entry_point(StringUtil::StdStringFromFormat("ps_main%zu", i));
m_interlace.ps[i] = m_shader_cache.GetPixelShader(m_dev.get(), *shader, nullptr, entry_point.c_str());
if (!m_interlace.ps[i])
return false;
@@ -498,7 +498,7 @@ bool GSDevice11::Create(GSVSyncMode vsync_mode, bool allow_present_throttle)
for (size_t i = 0; i < std::size(m_date.primid_init_ps); i++)
{
const std::string entry_point(StringUtil::StdStringFromFormat("ps_stencil_image_init_%d", i));
const std::string entry_point(StringUtil::StdStringFromFormat("ps_stencil_image_init_%zu", i));
m_date.primid_init_ps[i] = m_shader_cache.GetPixelShader(m_dev.get(), *convert_hlsl, nullptr, entry_point.c_str());
if (!m_date.primid_init_ps[i])
return false;
@@ -893,7 +893,7 @@ std::string GSDevice11::GetDriverInfo() const
return ret;
}
void GSDevice11::ResizeWindow(s32 new_window_width, s32 new_window_height, float new_window_scale)
void GSDevice11::ResizeWindow(u32 new_window_width, u32 new_window_height, float new_window_scale)
{
if (!m_swap_chain || m_is_exclusive_fullscreen)
return;

View File

@@ -273,7 +273,7 @@ public:
RenderAPI GetRenderAPI() const override;
bool UpdateWindow() override;
void ResizeWindow(s32 new_window_width, s32 new_window_height, float new_window_scale) override;
void ResizeWindow(u32 new_window_width, u32 new_window_height, float new_window_scale) override;
bool SupportsExclusiveFullscreen() const override;
bool HasSurface() const override;
void DestroySurface() override;

View File

@@ -750,6 +750,8 @@ bool GSDevice12::Create(GSVSyncMode vsync_mode, bool allow_present_throttle)
InitializeState();
InitializeSamplers();
// Reference stencil isn't tied to pipeline, so we can set it once and leave it.
SetStencilRef(1);
return true;
}
@@ -1054,7 +1056,7 @@ std::string GSDevice12::GetDriverInfo() const
return ret;
}
void GSDevice12::ResizeWindow(s32 new_window_width, s32 new_window_height, float new_window_scale)
void GSDevice12::ResizeWindow(u32 new_window_width, u32 new_window_height, float new_window_scale)
{
if (!m_swap_chain)
return;
@@ -3740,7 +3742,7 @@ void GSDevice12::SetupDATE(GSTexture* rt, GSTexture* ds, SetDATM datm, const GSV
IASetVertexBuffer(vertices, sizeof(vertices[0]), 4);
SetPrimitiveTopology(D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP);
SetPipeline(m_convert[SetDATMShader(datm)].get());
SetStencilRef(1);
// Reference stencil value set on Create()
BeginRenderPass(D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_NO_ACCESS, D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_NO_ACCESS,
D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_PRESERVE, D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_PRESERVE,
D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_CLEAR, D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_PRESERVE,
@@ -3828,26 +3830,6 @@ GSTexture12* GSDevice12::SetupPrimitiveTrackingDATE(GSHWDrawConfig& config, Pipe
void GSDevice12::RenderHW(GSHWDrawConfig& config)
{
// Destination Alpha Setup
const bool stencil_DATE_One = config.destination_alpha == GSHWDrawConfig::DestinationAlphaMode::StencilOne;
const bool stencil_DATE = (config.destination_alpha == GSHWDrawConfig::DestinationAlphaMode::Stencil || stencil_DATE_One);
// TODO: Backport from vk.
if (stencil_DATE_One)
{
config.ps.date = 0;
config.alpha_second_pass.ps.date = 0;
if (!config.ps.IsFeedbackLoop())
{
config.require_one_barrier = false;
config.require_full_barrier = false;
}
if (!config.alpha_second_pass.ps.IsFeedbackLoop())
{
config.alpha_second_pass.require_one_barrier = false;
config.alpha_second_pass.require_full_barrier = false;
}
}
GSTexture12* colclip_rt = static_cast<GSTexture12*>(g_gs_device->GetColorClipTexture());
GSTexture12* draw_rt = static_cast<GSTexture12*>(config.rt);
@@ -3910,8 +3892,29 @@ void GSDevice12::RenderHW(GSHWDrawConfig& config)
}
}
if (stencil_DATE)
SetupDATE(draw_rt, config.ds, config.datm, config.drawarea);
// Destination Alpha Setup
const bool need_barrier = m_features.texture_barrier && (config.require_one_barrier || config.require_full_barrier);
switch (config.destination_alpha)
{
case GSHWDrawConfig::DestinationAlphaMode::Off: // No setup
case GSHWDrawConfig::DestinationAlphaMode::Full: // No setup
case GSHWDrawConfig::DestinationAlphaMode::PrimIDTracking: // Setup is done below
break;
case GSHWDrawConfig::DestinationAlphaMode::StencilOne: // setup is done below
{
// we only need to do the setup here if we don't have barriers, in which case do full DATE.
if (!need_barrier)
{
SetupDATE(draw_rt, config.ds, config.datm, config.drawarea);
config.destination_alpha = GSHWDrawConfig::DestinationAlphaMode::Stencil;
}
}
break;
case GSHWDrawConfig::DestinationAlphaMode::Stencil:
SetupDATE(draw_rt, config.ds, config.datm, config.drawarea);
break;
}
// stream buffer in first, in case we need to exec
SetVSConstantBuffer(config.cb_vs);
@@ -4033,6 +4036,17 @@ void GSDevice12::RenderHW(GSHWDrawConfig& config)
// For depth testing and sampling, use a read only dsv, otherwise use a write dsv
OMSetRenderTargets(draw_rt, draw_ds, config.scissor, config.tex && config.tex == config.ds);
// DX12 equivalent of vkCmdClearAttachments for StencilOne
if (config.destination_alpha == GSHWDrawConfig::DestinationAlphaMode::StencilOne)
{
EndRenderPass();
// Make sure the DSV is in writeable state
draw_ds->TransitionToState(D3D12_RESOURCE_STATE_DEPTH_WRITE);
D3D12_RECT rect = {config.drawarea.left, config.drawarea.top, config.drawarea.left + config.drawarea.width(), config.drawarea.top + config.drawarea.height()};
GetCommandList()->ClearDepthStencilView(draw_ds->GetWriteDescriptor(), D3D12_CLEAR_FLAG_STENCIL, 0.0f, 1, 1, &rect);
}
// Begin render pass if new target or out of the area.
if (!m_in_render_pass)
{
@@ -4042,14 +4056,18 @@ void GSDevice12::RenderHW(GSHWDrawConfig& config)
// Denormalize clear color for hw colclip.
clear_color *= GSVector4::cxpr(255.0f / 65535.0f, 255.0f / 65535.0f, 255.0f / 65535.0f, 1.0f);
}
const bool stencil_DATE = config.destination_alpha == GSHWDrawConfig::DestinationAlphaMode::Stencil ||
config.destination_alpha == GSHWDrawConfig::DestinationAlphaMode::StencilOne;
BeginRenderPass(GetLoadOpForTexture(draw_rt),
draw_rt ? D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_PRESERVE : D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_NO_ACCESS,
GetLoadOpForTexture(draw_ds),
draw_ds ? D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_PRESERVE : D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_NO_ACCESS,
stencil_DATE ? D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_PRESERVE :
D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_NO_ACCESS,
stencil_DATE ? (feedback ? D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_PRESERVE :
D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_DISCARD) :
stencil_DATE ? (need_barrier ? D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_PRESERVE :
D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_DISCARD) :
D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_NO_ACCESS,
clear_color, draw_ds ? draw_ds->GetClearDepth() : 0.0f, 1);
}

View File

@@ -407,7 +407,7 @@ public:
void Destroy() override;
bool UpdateWindow() override;
void ResizeWindow(s32 new_window_width, s32 new_window_height, float new_window_scale) override;
void ResizeWindow(u32 new_window_width, u32 new_window_height, float new_window_scale) override;
bool SupportsExclusiveFullscreen() const override;
void DestroySurface() override;
std::string GetDriverInfo() const override;

View File

@@ -738,7 +738,7 @@ void GSTexture12::TransitionToState(ID3D12GraphicsCommandList* cmdlist, D3D12_RE
{D3D12_RESOURCE_BARRIER_TYPE_TRANSITION, D3D12_RESOURCE_BARRIER_FLAG_NONE,
{{m_resource.get(), 1, m_resource_state, D3D12_RESOURCE_STATE_DEPTH_WRITE}}},
};
GSDevice12::GetInstance()->GetCommandList()->ResourceBarrier(m_resource_state == D3D12_RESOURCE_STATE_DEPTH_WRITE ? 1 : 2, barriers);
cmdlist->ResourceBarrier(m_resource_state == D3D12_RESOURCE_STATE_DEPTH_WRITE ? 1 : 2, barriers);
}
else if (m_resource_state == (D3D12_RESOURCE_STATE_DEPTH_READ | D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE))
{
@@ -749,7 +749,7 @@ void GSTexture12::TransitionToState(ID3D12GraphicsCommandList* cmdlist, D3D12_RE
{D3D12_RESOURCE_BARRIER_TYPE_TRANSITION, D3D12_RESOURCE_BARRIER_FLAG_NONE,
{{m_resource.get(), 1, D3D12_RESOURCE_STATE_DEPTH_WRITE, state}}},
};
GSDevice12::GetInstance()->GetCommandList()->ResourceBarrier(state == D3D12_RESOURCE_STATE_DEPTH_WRITE ? 1 : 2, barriers);
cmdlist->ResourceBarrier(state == D3D12_RESOURCE_STATE_DEPTH_WRITE ? 1 : 2, barriers);
}
else
{

View File

@@ -385,7 +385,7 @@ public:
bool SupportsExclusiveFullscreen() const override;
std::string GetDriverInfo() const override;
void ResizeWindow(s32 new_window_width, s32 new_window_height, float new_window_scale) override;
void ResizeWindow(u32 new_window_width, u32 new_window_height, float new_window_scale) override;
void UpdateTexture(id<MTLTexture> texture, u32 x, u32 y, u32 width, u32 height, const void* data, u32 data_stride);

View File

@@ -1267,11 +1267,11 @@ std::string GSDeviceMTL::GetDriverInfo() const
return desc;
}}
void GSDeviceMTL::ResizeWindow(s32 new_window_width, s32 new_window_height, float new_window_scale)
void GSDeviceMTL::ResizeWindow(u32 new_window_width, u32 new_window_height, float new_window_scale)
{
m_window_info.surface_scale = new_window_scale;
if (!m_layer ||
(m_window_info.surface_width == static_cast<u32>(new_window_width) && m_window_info.surface_height == static_cast<u32>(new_window_height)))
(m_window_info.surface_width == new_window_width && m_window_info.surface_height == new_window_height))
{
return;
}

View File

@@ -888,17 +888,17 @@ bool GSDeviceOGL::UpdateWindow()
return true;
}
void GSDeviceOGL::ResizeWindow(s32 new_window_width, s32 new_window_height, float new_window_scale)
void GSDeviceOGL::ResizeWindow(u32 new_window_width, u32 new_window_height, float new_window_scale)
{
m_window_info.surface_scale = new_window_scale;
if (m_window_info.type == WindowInfo::Type::Surfaceless ||
(m_window_info.surface_width == static_cast<u32>(new_window_width) &&
m_window_info.surface_height == static_cast<u32>(new_window_height)))
(m_window_info.surface_width == new_window_width &&
m_window_info.surface_height == new_window_height))
{
return;
}
m_gl_context->ResizeSurface(static_cast<u32>(new_window_width), static_cast<u32>(new_window_height));
m_gl_context->ResizeSurface(new_window_width, new_window_height);
m_window_info = m_gl_context->GetWindowInfo();
}

View File

@@ -297,7 +297,7 @@ public:
void Destroy() override;
bool UpdateWindow() override;
void ResizeWindow(s32 new_window_width, s32 new_window_height, float new_window_scale) override;
void ResizeWindow(u32 new_window_width, u32 new_window_height, float new_window_scale) override;
bool SupportsExclusiveFullscreen() const override;
void DestroySurface() override;
std::string GetDriverInfo() const override;

View File

@@ -2216,12 +2216,12 @@ bool GSDeviceVK::UpdateWindow()
return true;
}
void GSDeviceVK::ResizeWindow(s32 new_window_width, s32 new_window_height, float new_window_scale)
void GSDeviceVK::ResizeWindow(u32 new_window_width, u32 new_window_height, float new_window_scale)
{
m_resize_requested = false;
if (!m_swap_chain || (m_swap_chain->GetWidth() == static_cast<u32>(new_window_width) &&
m_swap_chain->GetHeight() == static_cast<u32>(new_window_height)))
if (!m_swap_chain || (m_swap_chain->GetWidth() == new_window_width &&
m_swap_chain->GetHeight() == new_window_height))
{
// skip unnecessary resizes
m_window_info.surface_scale = new_window_scale;

View File

@@ -506,7 +506,7 @@ public:
void Destroy() override;
bool UpdateWindow() override;
void ResizeWindow(s32 new_window_width, s32 new_window_height, float new_window_scale) override;
void ResizeWindow(u32 new_window_width, u32 new_window_height, float new_window_scale) override;
bool SupportsExclusiveFullscreen() const override;
void DestroySurface() override;
std::string GetDriverInfo() const override;

View File

@@ -26,6 +26,7 @@ namespace Host
const std::string_view context, const std::string_view msg);
static std::mutex s_settings_mutex;
static std::mutex s_secrets_settings_mutex;
static LayeredSettingsInterface s_layered_settings_interface;
static constexpr u32 TRANSLATION_STRING_CACHE_SIZE = 4 * 1024 * 1024;
@@ -164,6 +165,11 @@ std::unique_lock<std::mutex> Host::GetSettingsLock()
return std::unique_lock<std::mutex>(s_settings_mutex);
}
std::unique_lock<std::mutex> Host::GetSecretsSettingsLock()
{
return std::unique_lock<std::mutex>(s_secrets_settings_mutex);
}
SettingsInterface* Host::GetSettingsInterface()
{
return &s_layered_settings_interface;
@@ -352,6 +358,11 @@ SettingsInterface* Host::Internal::GetBaseSettingsLayer()
return s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE);
}
SettingsInterface* Host::Internal::GetSecretsSettingsLayer()
{
return s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_SECRETS);
}
SettingsInterface* Host::Internal::GetGameSettingsLayer()
{
return s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_GAME);
@@ -365,10 +376,17 @@ SettingsInterface* Host::Internal::GetInputSettingsLayer()
void Host::Internal::SetBaseSettingsLayer(SettingsInterface* sif)
{
pxAssertRel(s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE) == nullptr,
"Base layer has not been set");
"Base layer has already been set");
s_layered_settings_interface.SetLayer(LayeredSettingsInterface::LAYER_BASE, sif);
}
void Host::Internal::SetSecretsSettingsLayer(SettingsInterface* sif)
{
pxAssertRel(s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_SECRETS) == nullptr,
"Secrets layer has already been set");
s_layered_settings_interface.SetLayer(LayeredSettingsInterface::LAYER_SECRETS, sif);
}
void Host::Internal::SetGameSettingsLayer(SettingsInterface* sif, std::unique_lock<std::mutex>& settings_lock)
{
s_layered_settings_interface.SetLayer(LayeredSettingsInterface::LAYER_GAME, sif);

View File

@@ -134,6 +134,8 @@ namespace Host
/// Direct access to settings interface. Must hold the lock when calling GetSettingsInterface() and while using it.
std::unique_lock<std::mutex> GetSettingsLock();
/// Ditto for secrets file.
std::unique_lock<std::mutex> GetSecretsSettingsLock();
SettingsInterface* GetSettingsInterface();
/// Sets host-specific default settings.
@@ -147,6 +149,9 @@ namespace Host
/// Retrieves the base settings layer. Must call with lock held.
SettingsInterface* GetBaseSettingsLayer();
/// Retrieves the base settings layer. Must call with lock held.
SettingsInterface* GetSecretsSettingsLayer();
/// Retrieves the game settings layer, if present. Must call with lock held.
SettingsInterface* GetGameSettingsLayer();
@@ -156,6 +161,9 @@ namespace Host
/// Sets the base settings layer. Should be called by the host at initialization time.
void SetBaseSettingsLayer(SettingsInterface* sif);
/// Sets the secrets settings layer. Should follow call to SetBaseSettingsLayer.
void SetSecretsSettingsLayer(SettingsInterface* sif);
/// Sets the game settings layer. Called by VMManager when the game changes.
void SetGameSettingsLayer(SettingsInterface* sif, std::unique_lock<std::mutex>& settings_lock);

View File

@@ -3458,8 +3458,11 @@ void FullscreenUI::StartAutomaticBinding(u32 port)
names.reserve(devices.size());
for (auto& [name, display_name] : devices)
{
if(!StringUtil::compareNoCase(name, display_name))
options.emplace_back(fmt::format("{}: {}", name, display_name), false);
else
options.emplace_back(std::move(display_name), false);
names.push_back(std::move(name));
options.emplace_back(std::move(display_name), false);
}
OpenChoiceDialog(FSUI_CSTR("Select Device"), false, std::move(options),
[port, names = std::move(names)](s32 index, const std::string& title, bool checked) {

View File

@@ -708,16 +708,16 @@ void ImGuiFullscreen::EndLayout()
const float notification_margin = LayoutScale(10.0f);
const float spacing = LayoutScale(10.0f);
const float notification_vertical_pos = GetNotificationVerticalPosition();
// Get the horizonal position based on alignment
float horizontal_pos;
if (s_notification_horizontal_position <= 0.0f)
horizontal_pos = notification_margin; // Left
else if (s_notification_horizontal_position >= 1.0f)
else if (s_notification_horizontal_position >= 1.0f)
horizontal_pos = ImGui::GetIO().DisplaySize.x - notification_margin; // Right
else
horizontal_pos = ImGui::GetIO().DisplaySize.x * s_notification_horizontal_position; // Center
ImVec2 position(horizontal_pos, notification_vertical_pos * ImGui::GetIO().DisplaySize.y +
((notification_vertical_pos >= 0.5f) ? -notification_margin : notification_margin));
DrawProgressDialogs(position, spacing);
@@ -2574,11 +2574,11 @@ void ImGuiFullscreen::DrawInputDialog()
ImGuiInputTextFlags flags = ImGuiInputTextFlags_None;
if (s_input_dialog_filter_type != InputFilterType::None)
flags |= ImGuiInputTextFlags_CallbackCharFilter;
if (s_focus_reset_queued != FocusResetType::None)
ImGui::SetKeyboardFocusHere();
ImGui::InputText("##input", &s_input_dialog_text, flags,
ImGui::InputText("##input", &s_input_dialog_text, flags,
(s_input_dialog_filter_type != InputFilterType::None) ? input_callback : nullptr,
(s_input_dialog_filter_type != InputFilterType::None) ? static_cast<void*>(&s_input_dialog_filter_type) : nullptr);
@@ -3056,7 +3056,7 @@ void ImGuiFullscreen::DrawNotifications(ImVec2& position, float spacing)
final_x = position.x - box_width;
else if (s_notification_horizontal_position > 0.0f && s_notification_horizontal_position < 1.0f)
final_x = position.x - (box_width * 0.5f);
const ImVec2 box_min(final_x, actual_y);
const ImVec2 box_max(box_min.x + box_width, box_min.y + box_height);
const u32 background_color = (toast_background_color & ~IM_COL32_A_MASK) | (opacity << IM_COL32_A_SHIFT);
@@ -3209,14 +3209,14 @@ void ImGuiFullscreen::SetTheme(std::string_view theme)
}
else if (theme == "AMOLED")
{
UIBackgroundColor = HEX_TO_IMVEC4(0x000000, 0xff);
UIBackgroundColor = HEX_TO_IMVEC4(0x0A0A0A, 0xff);
UIBackgroundTextColor = HEX_TO_IMVEC4(0xffffff, 0xff);
UIBackgroundLineColor = HEX_TO_IMVEC4(0xf0f0f0, 0xff);
UIBackgroundHighlightColor = HEX_TO_IMVEC4(0x0c0c0c, 0xff);
UIPopupBackgroundColor = HEX_TO_IMVEC4(0x212121, 0xf2);
UIPrimaryColor = HEX_TO_IMVEC4(0x0a0a0a, 0xff);
UIPrimaryLightColor = HEX_TO_IMVEC4(0xb5b5b5, 0xff);
UIPrimaryDarkColor = HEX_TO_IMVEC4(0x000000, 0xff);
UIPrimaryDarkColor = HEX_TO_IMVEC4(0x0A0A0A, 0xff);
UIPrimaryTextColor = HEX_TO_IMVEC4(0xffffff, 0xff);
UIDisabledColor = HEX_TO_IMVEC4(0x8d8d8d, 0xff);
UITextHighlightColor = HEX_TO_IMVEC4(0x676767, 0xff);

View File

@@ -15,6 +15,7 @@ public:
LAYER_CMDLINE,
LAYER_GAME,
LAYER_INPUT,
LAYER_SECRETS,
LAYER_BASE,
NUM_LAYERS
};

View File

@@ -946,7 +946,7 @@ void MTGS::ApplySettings()
WaitGS(false, false, false);
}
void MTGS::ResizeDisplayWindow(int width, int height, float scale)
void MTGS::ResizeDisplayWindow(u32 width, u32 height, float scale)
{
pxAssertRel(IsOpen(), "MTGS is running");
RunOnGSThread([width, height, scale]() {

View File

@@ -69,7 +69,7 @@ namespace MTGS
void RunOnGSThread(AsyncCallType func);
void GameChanged();
void ApplySettings();
void ResizeDisplayWindow(int width, int height, float scale);
void ResizeDisplayWindow(u32 width, u32 height, float scale);
void UpdateDisplayWindow();
void SetVSyncMode(GSVSyncMode mode, bool allow_present_throttle);
void UpdateVSyncMode();

View File

@@ -37,6 +37,8 @@ namespace usb_pad
TRANSLATE_NOOP("USB", "Type 2"),
TRANSLATE_NOOP("USB", "Shinkansen"),
TRANSLATE_NOOP("USB", "Ryojōhen"),
TRANSLATE_NOOP("USB", "Train Mascon"),
TRANSLATE_NOOP("USB", "Master Controller"),
};
return subtypes;
}
@@ -63,6 +65,14 @@ namespace usb_pad
CID_TC_L = CID_TC_C,
CID_TC_R = CID_TC_D,
// Train Mascon
CID_TC_ATS = CID_TC_D,
CID_TC_CLOSE = CID_TC_CAMERA,
CID_TC_POWER_UP,
CID_TC_POWER_DOWN,
CID_TC_REVERSER_UP,
CID_TC_REVERSER_DOWN,
BUTTONS_OFFSET = CID_TC_B,
};
@@ -110,6 +120,43 @@ namespace usb_pad
return bindings;
}
case TRAIN_MASCON:
{
static constexpr const InputBindingInfo bindings[] = {
{"PowerUp", TRANSLATE_NOOP("USB", "Power Up"), nullptr, InputBindingInfo::Type::Button, CID_TC_POWER_UP, GenericInputBinding::R1},
{"PowerDown", TRANSLATE_NOOP("USB", "Power Down"), nullptr, InputBindingInfo::Type::Button, CID_TC_POWER_DOWN, GenericInputBinding::L1},
{"ReverserUp", TRANSLATE_NOOP("USB", "Reverser Up"), nullptr, InputBindingInfo::Type::Button, CID_TC_REVERSER_UP, GenericInputBinding::R2},
{"ReverserDown", TRANSLATE_NOOP("USB", "Reverser Down"), nullptr, InputBindingInfo::Type::Button, CID_TC_REVERSER_DOWN, GenericInputBinding::L2},
{"Up", TRANSLATE_NOOP("USB", "D-Pad Up"), ICON_PF_DPAD_UP, InputBindingInfo::Type::Button, CID_TC_UP, GenericInputBinding::DPadUp},
{"Down", TRANSLATE_NOOP("USB", "D-Pad Down"), ICON_PF_DPAD_DOWN, InputBindingInfo::Type::Button, CID_TC_DOWN, GenericInputBinding::DPadDown},
{"Left", TRANSLATE_NOOP("USB", "D-Pad Left"), ICON_PF_DPAD_LEFT, InputBindingInfo::Type::Button, CID_TC_LEFT, GenericInputBinding::DPadLeft},
{"Right", TRANSLATE_NOOP("USB", "D-Pad Right"), ICON_PF_DPAD_RIGHT, InputBindingInfo::Type::Button, CID_TC_RIGHT, GenericInputBinding::DPadRight},
{"ATS", TRANSLATE_NOOP("USB", "ATS"), nullptr, InputBindingInfo::Type::Button, CID_TC_ATS, GenericInputBinding::Triangle},
{"Close", TRANSLATE_NOOP("USB", "Close"), nullptr, InputBindingInfo::Type::Button, CID_TC_CLOSE, GenericInputBinding::R3},
{"A", TRANSLATE_NOOP("USB", "A Button"), ICON_PF_KEY_A, InputBindingInfo::Type::Button, CID_TC_A, GenericInputBinding::Square},
{"B", TRANSLATE_NOOP("USB", "B Button"), ICON_PF_KEY_B, InputBindingInfo::Type::Button, CID_TC_B, GenericInputBinding::Cross},
{"C", TRANSLATE_NOOP("USB", "C Button"), ICON_PF_KEY_C, InputBindingInfo::Type::Button, CID_TC_C, GenericInputBinding::Circle},
{"Select", TRANSLATE_NOOP("USB", "Select"), ICON_PF_SELECT_SHARE, InputBindingInfo::Type::Button, CID_TC_SELECT, GenericInputBinding::Select},
{"Start", TRANSLATE_NOOP("USB", "Start"), ICON_PF_START, InputBindingInfo::Type::Button, CID_TC_START, GenericInputBinding::Start},
};
return bindings;
}
case MASTER_CONTROLLER:
{
static constexpr const InputBindingInfo bindings[] = {
{"PowerUp", TRANSLATE_NOOP("USB", "Power Up"), nullptr, InputBindingInfo::Type::Button, CID_TC_POWER_UP, GenericInputBinding::R1},
{"PowerDown", TRANSLATE_NOOP("USB", "Power Down"), nullptr, InputBindingInfo::Type::Button, CID_TC_POWER_DOWN, GenericInputBinding::L1},
{"ReverserUp", TRANSLATE_NOOP("USB", "Reverser Up"), nullptr, InputBindingInfo::Type::Button, CID_TC_REVERSER_UP, GenericInputBinding::R2},
{"ReverserDown", TRANSLATE_NOOP("USB", "Reverser Down"), nullptr, InputBindingInfo::Type::Button, CID_TC_REVERSER_DOWN, GenericInputBinding::L2},
{"S", TRANSLATE_NOOP("USB", "S"), ICON_PF_KEY_S, InputBindingInfo::Type::Button, CID_TC_D, GenericInputBinding::Cross},
{"A", TRANSLATE_NOOP("USB", "A"), ICON_PF_KEY_A, InputBindingInfo::Type::Button, CID_TC_A, GenericInputBinding::Square},
{"B", TRANSLATE_NOOP("USB", "B"), ICON_PF_KEY_B, InputBindingInfo::Type::Button, CID_TC_B, GenericInputBinding::Triangle},
{"C", TRANSLATE_NOOP("USB", "C"), ICON_PF_KEY_C, InputBindingInfo::Type::Button, CID_TC_C, GenericInputBinding::Circle},
};
return bindings;
}
default:
break;
}
@@ -151,21 +198,66 @@ namespace usb_pad
{
TrainDeviceState* s = USB_CONTAINER_OF(dev, TrainDeviceState, dev);
s->passthrough = USB::GetConfigBool(si, s->port, TypeName(), "Passthrough", false);
switch (s->type)
{
case TRAIN_TYPE2:
case TRAIN_SHINKANSEN:
case TRAIN_RYOJOUHEN:
s->passthrough = USB::GetConfigBool(si, s->port, TypeName(), "Passthrough", false);
break;
case MASTER_CONTROLLER:
s->power_notches = USB::GetConfigInt(si, s->port, TypeName(), "power_notches", 5);
s->brake_notches = USB::GetConfigInt(si, s->port, TypeName(), "brake_notches", 8);
break;
}
}
std::span<const SettingInfo> TrainDevice::Settings(u32 subtype) const
{
static constexpr const SettingInfo passthrough = {
SettingInfo::Type::Boolean,
"Passthrough",
TRANSLATE_NOOP("USB", "Axes Passthrough"),
TRANSLATE_NOOP("USB", "Passes through the unprocessed input axis to the game. Enable if you are using a compatible Densha De Go! controller. Disable if you are using any other joystick."),
"false",
};
static constexpr const SettingInfo info[] = {passthrough};
return info;
switch (subtype)
{
case TRAIN_TYPE2:
case TRAIN_SHINKANSEN:
case TRAIN_RYOJOUHEN:
{
static constexpr const SettingInfo info[] = {
{
.type = SettingInfo::Type::Boolean,
.name = "Passthrough",
.display_name = TRANSLATE_NOOP("USB", "Axes Passthrough"),
.description = TRANSLATE_NOOP("USB", "Passes through the unprocessed input axis to the game. Enable if you are using a compatible Densha De Go! controller. Disable if you are using any other joystick."),
.default_value = "false",
}
};
return info;
}
case MASTER_CONTROLLER:
{
static constexpr const SettingInfo info[] = {
{
.type = SettingInfo::Type::Integer,
.name = "power_notches",
.display_name = TRANSLATE_NOOP("USB", "Power notches"),
.description = TRANSLATE_NOOP("USB", "Selects the number of power notches (3-6)"),
.default_value = "5",
.min_value = "3",
.max_value = "6",
},
{
.type = SettingInfo::Type::Integer,
.name = "brake_notches",
.display_name = TRANSLATE_NOOP("USB", "Brake notches"),
.description = TRANSLATE_NOOP("USB", "Selects the number of brake notches (5-8)"),
.default_value = "8",
.min_value = "5",
.max_value = "8",
}
};
return info;
}
default:
return {};
}
}
static constexpr u32 button_mask(u32 bind_index)
@@ -173,7 +265,7 @@ namespace usb_pad
return (1u << (bind_index - TrainControlID::BUTTONS_OFFSET));
}
static constexpr u8 button_at(u8 value, u32 index)
static constexpr u16 button_at(u16 value, u32 index)
{
return value & button_mask(index);
}
@@ -205,6 +297,10 @@ namespace usb_pad
case CID_TC_SELECT:
case CID_TC_START:
case CID_TC_CAMERA:
case CID_TC_POWER_UP:
case CID_TC_POWER_DOWN:
case CID_TC_REVERSER_UP:
case CID_TC_REVERSER_DOWN:
{
return (button_at(s->data.buttons, bind_index) != 0u) ? 1.0f : 0.0f;
}
@@ -251,14 +347,18 @@ namespace usb_pad
case CID_TC_SELECT:
case CID_TC_START:
case CID_TC_CAMERA:
case CID_TC_POWER_UP:
case CID_TC_POWER_DOWN:
case CID_TC_REVERSER_UP:
case CID_TC_REVERSER_DOWN:
{
const u32 mask = button_mask(bind_index);
if (value >= 0.5f)
s->data.buttons |= mask;
else
s->data.buttons &= ~mask;
break;
}
break;
default:
break;
@@ -452,11 +552,23 @@ namespace usb_pad
return (get_ab(buttons) | (button_at(buttons, CID_TC_CAMERA) >> 4) | ((get_cd(buttons) | get_ss(buttons)) << 1));
}
void TrainDeviceState::UpdateHandles(u8 max_power, u8 max_brake)
{
if (!button_at(prev_buttons, CID_TC_POWER_UP) && button_at(data.buttons, CID_TC_POWER_UP) && handle < max_brake + 1 + max_power)
handle++;
if (!button_at(prev_buttons, CID_TC_POWER_DOWN) && button_at(data.buttons, CID_TC_POWER_DOWN) && handle > 0)
handle--;
if (!button_at(prev_buttons, CID_TC_REVERSER_UP) && button_at(data.buttons, CID_TC_REVERSER_UP) && reverser < 2)
reverser++;
if (!button_at(prev_buttons, CID_TC_REVERSER_DOWN) && button_at(data.buttons, CID_TC_REVERSER_DOWN) && reverser > 0)
reverser--;
}
static void train_handle_data(USBDevice* dev, USBPacket* p)
{
TrainDeviceState* s = USB_CONTAINER_OF(dev, TrainDeviceState, dev);
if (p->pid != USB_TOKEN_IN || p->ep->nr != 1)
if (s->type < MASTER_CONTROLLER && (p->pid != USB_TOKEN_IN || p->ep->nr != 1))
{
Console.Error("Unhandled TrainController request pid=%d ep=%u", p->pid, p->ep->nr);
p->status = USB_RET_STALL;
@@ -501,6 +613,77 @@ namespace usb_pad
usb_packet_copy(p, &out, sizeof(out));
break;
}
case TRAIN_MASCON:
{
s->UpdateHandles(5, 6);
s->prev_buttons = s->data.buttons;
TrainConData_TrainMascon out = {};
out.one = 0x01;
out.handle = 1 + s->handle;
out.reverser = s->reverser < 2 ? !s->reverser : s->reverser;
out.ats = !!button_at(s->data.buttons, CID_TC_ATS);
out.close = !!button_at(s->data.buttons, CID_TC_CLOSE);
out.button_a_soft = !!button_at(s->data.buttons, CID_TC_A);
out.button_a_hard = !!button_at(s->data.buttons, CID_TC_A);
out.button_b = !!button_at(s->data.buttons, CID_TC_B);
out.button_c = !!button_at(s->data.buttons, CID_TC_C);
out.start = !!button_at(s->data.buttons, CID_TC_START);
out.select = !!button_at(s->data.buttons, CID_TC_SELECT);
out.dpad_up = s->data.hat_up;
out.dpad_down = s->data.hat_down;
out.dpad_left = s->data.hat_left;
out.dpad_right = s->data.hat_right;
usb_packet_copy(p, &out, sizeof(out));
break;
}
case MASTER_CONTROLLER:
{
if (p->ep->nr == 1) // interrupt in
{
p->status = USB_RET_STALL;
break;
}
else if (p->ep->nr == 2) // bulk out
{
// The game sends a reset command after ~1500ms without updates. Resend the status during the next transfer
s->last_handle = -1;
s->last_reverser = -1;
break;
} // else bulk in
s->UpdateHandles(s->power_notches, s->brake_notches);
char data[100];
std::memset(data, 0, sizeof(data));
u8 pos = 0;
if (s->last_handle != s->handle)
{
pos += snprintf(data + pos, sizeof(data) - pos, "%s\x0d", s->mc_handle[s->handle + 8 - s->brake_notches]);
s->last_handle = s->handle;
}
if (s->last_reverser != s->reverser)
{
pos += snprintf(data + pos, sizeof(data) - pos, "%s\x0d", s->mc_reverser[s->reverser]);
s->last_reverser = s->reverser;
}
for (int i = 0; i < 4; i++)
{
if (!button_at(s->prev_buttons, BUTTONS_OFFSET + i) && button_at(s->data.buttons, BUTTONS_OFFSET + i))
{
pos += snprintf(data + pos, sizeof(data) - pos, "%s\x0d", s->mc_button_pressed[i]);
}
if (button_at(s->prev_buttons, BUTTONS_OFFSET + i) && !button_at(s->data.buttons, BUTTONS_OFFSET + i))
{
pos += snprintf(data + pos, sizeof(data) - pos, "%s\x0d", s->mc_button_released[i]);
}
}
s->prev_buttons = s->data.buttons;
usb_packet_copy(p, data, std::min<u16>(p->buffer_size, pos));
break;
}
default:
Console.Error("Unhandled TrainController USB_TOKEN_IN pid=%d ep=%u type=%u", p->pid, p->ep->nr, s->type);
p->status = USB_RET_IOERROR;
@@ -520,25 +703,42 @@ namespace usb_pad
s->desc.str = dct01_desc_strings;
if (usb_desc_parse_dev(dct01_dev_descriptor, sizeof(dct01_dev_descriptor), s->desc, s->desc_dev) < 0)
goto fail;
if (usb_desc_parse_config(taito_denshacon_config_descriptor, sizeof(taito_denshacon_config_descriptor), s->desc_dev) < 0)
goto fail;
break;
case TRAIN_SHINKANSEN:
s->desc.str = dct02_desc_strings;
if (usb_desc_parse_dev(dct02_dev_descriptor, sizeof(dct02_dev_descriptor), s->desc, s->desc_dev) < 0)
goto fail;
if (usb_desc_parse_config(taito_denshacon_config_descriptor, sizeof(taito_denshacon_config_descriptor), s->desc_dev) < 0)
goto fail;
break;
case TRAIN_RYOJOUHEN:
s->desc.str = dct03_desc_strings;
if (usb_desc_parse_dev(dct03_dev_descriptor, sizeof(dct03_dev_descriptor), s->desc, s->desc_dev) < 0)
goto fail;
if (usb_desc_parse_config(taito_denshacon_config_descriptor, sizeof(taito_denshacon_config_descriptor), s->desc_dev) < 0)
goto fail;
break;
case TRAIN_MASCON:
s->desc.str = dct03_desc_strings;
if (usb_desc_parse_dev(train_mascon_dev_descriptor, sizeof(train_mascon_dev_descriptor), s->desc, s->desc_dev) < 0)
goto fail;
if (usb_desc_parse_config(train_mascon_config_descriptor, sizeof(train_mascon_config_descriptor), s->desc_dev) < 0)
goto fail;
break;
case MASTER_CONTROLLER:
s->desc.str = dct03_desc_strings;
if (usb_desc_parse_dev(master_controller_dev_descriptor, sizeof(master_controller_dev_descriptor), s->desc, s->desc_dev) < 0)
goto fail;
if (usb_desc_parse_config(master_controller_config_descriptor, sizeof(master_controller_config_descriptor), s->desc_dev) < 0)
goto fail;
break;
default:
goto fail;
}
if (usb_desc_parse_config(taito_denshacon_config_descriptor, sizeof(taito_denshacon_config_descriptor), s->desc_dev) < 0)
goto fail;
s->dev.speed = USB_SPEED_FULL;
s->dev.klass.handle_attach = usb_desc_attach;
s->dev.klass.handle_reset = train_handle_reset;

View File

@@ -11,10 +11,11 @@ namespace usb_pad
{
enum TrainDeviceTypes
{
TRAIN_TYPE2, // TCPP20009 or similar
TRAIN_SHINKANSEN, // TCPP20011
TRAIN_RYOJOUHEN, // TCPP20014
TRAIN_COUNT,
TRAIN_TYPE2, // TCPP-20009 or similar
TRAIN_SHINKANSEN, // TCPP-20011
TRAIN_RYOJOUHEN, // TCPP-20014
TRAIN_MASCON, // COTM-02001
MASTER_CONTROLLER, // VOK-00105 or VOK-00106 with OGCW-10001 adapter
};
class TrainDevice final : public DeviceProxy
@@ -39,7 +40,7 @@ namespace usb_pad
u8 control;
u8 brake;
u8 power;
u8 horn;
u8 horn; // pedal
u8 hat;
u8 buttons;
};
@@ -49,7 +50,7 @@ namespace usb_pad
{
u8 brake;
u8 power;
u8 horn;
u8 horn; // pedal
u8 hat;
u8 buttons;
u8 pad;
@@ -60,12 +61,37 @@ namespace usb_pad
{
u8 brake;
u8 power;
u8 horn;
u8 horn; // pedal
u8 hat;
u8 buttons;
u8 pad[3];
};
static_assert(sizeof(TrainConData_Ryojouhen) == 8);
struct TrainConData_TrainMascon
{
u8 one;
u8 handle : 4;
u8 reverser : 4;
u8 ats : 1;
u8 close : 1;
u8 button_a_soft : 1;
u8 button_a_hard : 1;
u8 button_b : 1;
u8 button_c : 1;
u8 : 2;
u8 start : 1;
u8 select : 1;
u8 dpad_up : 1;
u8 dpad_down : 1;
u8 dpad_left : 1;
u8 dpad_right : 1;
u8 : 2;
};
static_assert(sizeof(TrainConData_TrainMascon) == 4);
#pragma pack(pop)
struct TrainDeviceState
@@ -75,6 +101,7 @@ namespace usb_pad
void Reset();
void UpdateHatSwitch() noexcept;
void UpdateHandles(u8 max_power, u8 max_brake);
USBDevice dev{};
USBDesc desc{};
@@ -95,12 +122,24 @@ namespace usb_pad
u8 power; // 255 is fully applied
u8 brake; // 255 is fully applied
u8 hatswitch; // direction
u8 buttons; // active high
u16 buttons; // active high
} data = {};
// Master Controller
const char* mc_handle[16] = {"TSB20", "TSB30", "TSB40", "TSE99", "TSA05", "TSA15", "TSA25", "TSA35", "TSA45", "TSA50", "TSA55", "TSA65", "TSA75", "TSA85", "TSA95", "TSB60"};
const char* mc_reverser[3] = {"TSG00", "TSG50", "TSG99"};
const char* mc_button_pressed[4] = {"TSY99", "TSX99", "TSZ99", "TSK99"};
const char* mc_button_released[4] = {"TSY00", "TSX00", "TSZ00", "TSK00"};
u8 power_notches;
u8 brake_notches;
u16 prev_buttons;
s8 last_handle = -1, handle = 0;
s8 last_reverser = -1, reverser = 1;
};
// Taito Densha Controllers as described at:
// https://marcriera.github.io/ddgo-controller-docs/controllers/usb/
// https://traincontrollerdb.marcriera.cat/hardware/#usb
#define DEFINE_DCT_DEV_DESCRIPTOR(prefix, subclass, product) \
static const uint8_t prefix##_dev_descriptor[] = { \
/* bLength */ USB_DEVICE_DESC_SIZE, \
@@ -185,4 +224,114 @@ namespace usb_pad
// dct03_dev_descriptor
DEFINE_DCT_DEV_DESCRIPTOR(dct03, 0xFF, 0x0007);
// ---- Train Mascon ----
static const uint8_t train_mascon_dev_descriptor[] = {
0x12, // bLength
0x01, // bDescriptorType (Device)
0x10, 0x01, // bcdUSB 1.10
0x00, // bDeviceClass (Use class information in the Interface Descriptors)
0x00, // bDeviceSubClass
0x00, // bDeviceProtocol
0x08, // bMaxPacketSize0 8
0x06, 0x1C, // idVendor 0x1C06
0xA7, 0x77, // idProduct 0x77A7
0x02, 0x02, // bcdDevice 2.02
0x01, // iManufacturer (String Index)
0x02, // iProduct (String Index)
0x03, // iSerialNumber (String Index)
0x01, // bNumConfigurations 1
};
static const uint8_t train_mascon_config_descriptor[] = {
0x09, // bLength
0x02, // bDescriptorType (Configuration)
0x19, 0x00, // wTotalLength 25
0x01, // bNumInterfaces 1
0x01, // bConfigurationValue
0x04, // iConfiguration (String Index)
0xA0, // bmAttributes Remote Wakeup
0x32, // bMaxPower 100mA
0x09, // bLength
0x04, // bDescriptorType (Interface)
0x00, // bInterfaceNumber 0
0x00, // bAlternateSetting
0x01, // bNumEndpoints 1
0x00, // bInterfaceClass
0x00, // bInterfaceSubClass
0x00, // bInterfaceProtocol
0x00, // iInterface (String Index)
0x07, // bLength
0x05, // bDescriptorType (Endpoint)
0x81, // bEndpointAddress (IN/D2H)
0x03, // bmAttributes (Interrupt)
0x08, 0x00, // wMaxPacketSize 8
0x14, // bInterval 20 (unit depends on device speed)
};
// ---- Master Controller ----
// Implements a generic PL2303 adapter.
// Replace with official OGCW-10001 descriptors when available.
static const uint8_t master_controller_dev_descriptor[] = {
0x12, // bLength
0x01, // bDescriptorType (Device)
0x10, 0x01, // bcdUSB 1.10
0x00, // bDeviceClass (Use class information in the Interface Descriptors)
0x00, // bDeviceSubClass
0x00, // bDeviceProtocol
0x40, // bMaxPacketSize0 64
0x7B, 0x06, // idVendor 0x067B
0x03, 0x23, // idProduct 0x2303
0x00, 0x03, // bcdDevice 3.00
0x01, // iManufacturer (String Index)
0x02, // iProduct (String Index)
0x00, // iSerialNumber (String Index)
0x01, // bNumConfigurations 1
};
static const uint8_t master_controller_config_descriptor[] = {
0x09, // bLength
0x02, // bDescriptorType (Configuration)
0x27, 0x00, // wTotalLength 39
0x01, // bNumInterfaces 1
0x01, // bConfigurationValue
0x00, // iConfiguration (String Index)
0x80, // bmAttributes
0x32, // bMaxPower 100mA
0x09, // bLength
0x04, // bDescriptorType (Interface)
0x00, // bInterfaceNumber 0
0x00, // bAlternateSetting
0x03, // bNumEndpoints 3
0xFF, // bInterfaceClass
0x00, // bInterfaceSubClass
0x00, // bInterfaceProtocol
0x00, // iInterface (String Index)
0x07, // bLength
0x05, // bDescriptorType (Endpoint)
0x81, // bEndpointAddress (IN/D2H)
0x03, // bmAttributes (Interrupt)
0x0A, 0x00, // wMaxPacketSize 10
0x01, // bInterval 1 (unit depends on device speed)
0x07, // bLength
0x05, // bDescriptorType (Endpoint)
0x02, // bEndpointAddress (OUT/H2D)
0x02, // bmAttributes (Bulk)
0x40, 0x00, // wMaxPacketSize 64
0x00, // bInterval 0 (unit depends on device speed)
0x07, // bLength
0x05, // bDescriptorType (Endpoint)
0x83, // bEndpointAddress (IN/D2H)
0x02, // bmAttributes (Bulk)
0x40, 0x00, // wMaxPacketSize 64
0x00, // bInterval 0 (unit depends on device speed)
};
} // namespace usb_pad