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36 Commits
master ... 1.0

Author SHA1 Message Date
sudonim1@gmail.com
f665c8255c 1.0: Merged new release flag system.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0@5455 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-11-14 18:51:12 +00:00
sudonim1@gmail.com
1a5cf2eb9e A few more revs for the 1.0 branch.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0@5454 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-11-14 18:36:45 +00:00
sudonim1@gmail.com
de989426d3 1.0.1: Merged some revs, marked a load for not merging (clear bug fixes only) and experimentally started up a news file to make releases easier.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0@5424 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-10-01 19:47:36 +00:00
gregory.hainaut
1c4a900dbd 1.0:
* merge commit 5381 (that fixed some GSdx ogl crash)
* update debian package with the good branch name


git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0@5409 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-09-08 16:11:21 +00:00
ramapcsx2
b247a7db07 Cleanup part 3: Update the cmake files in /trunk and /1.0 and upload the readme and faq pdf to /trunk
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0@5361 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-06 12:00:29 +00:00
ramapcsx2
102af86ed7 Rename the 1.0.0 branch to 1.0 in case of further patches
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0@5352 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-04 14:39:53 +00:00
ramapcsx2
0dee679534 Re-added prafull to the beta testers list, he got lost somehow.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5350 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-08-01 00:48:00 +00:00
ramapcsx2
db493389d5 1.0 branch: Fixed typo in the readme.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5349 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-07-28 20:49:06 +00:00
sudonim1@gmail.com
0101433aa9 1.0.0: Merge r5347, remove zerogs and zerospu from installer.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5348 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-07-28 19:44:46 +00:00
ramapcsx2
02e04e2070 1.0 branch: Updated readme and faq by gigaherz. Thanks dude :p
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5340 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-07-14 23:13:38 +00:00
gregory.hainaut
3e1497f2f3 1.0.0 & trunk: add new language th_TH
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5339 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-07-11 19:48:37 +00:00
gregory.hainaut
3dcdec8ba3 1.0.0: debian: update the branch name to 1.0.0
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5338 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-07-08 07:27:05 +00:00
gregory.hainaut
703a38188e 1.0.0 & trunk:i18n update sv_SE
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5337 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-07-08 07:25:25 +00:00
gregory.hainaut
575a377dac trunk/branch: i18n: update zh_TW and de_DE
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5335 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-07-07 08:44:50 +00:00
ramapcsx2
7c6ee2c384 1.0 branch: Merged r5328 and r5330 (game database and Cutie CRC fixes).
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5334 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-07-03 16:42:35 +00:00
ramapcsx2
d39398ee5a 1.0 branch: Merge fix from r5301.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5333 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-07-03 13:59:04 +00:00
ramapcsx2
94cc3d4194 Merge installer fixes.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5332 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-07-03 10:33:39 +00:00
gregory.hainaut
753bd9c46b 1.0.0: sync linux change from trunk + po translation
(5289,5290,5305,5307,5308,5323)


git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5327 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-25 21:03:43 +00:00
refraction
9f2dabdeda GIF/1.0.0: Fix some condition bitching from my sloppy coding in r5277 and integrated the change in to the 1.0.0 branch as it will stop the emulator complaining about double interrupts.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5325 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-25 12:15:39 +00:00
ramapcsx2
b9112de1d1 1.0.0 branch:
Merged the SPU2X fixes.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5324 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-24 13:23:47 +00:00
ramapcsx2
b0da8c1a35 1.0.0 branch:
Preparing some docs for 1.0, part 3.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5298 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-17 02:01:57 +00:00
ramapcsx2
51dcde903c 1.0.0 branch:
Preparing some docs for 1.0, part 2.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5297 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-17 02:00:06 +00:00
ramapcsx2
b21e42115b 1.0.0 branch:
Preparing some docs for 1.0.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5296 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-17 01:57:54 +00:00
gregory.hainaut
b588e1063d 1.0.0: sync with branch.
Didn't take r5273 and 5277


git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5282 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-10 19:04:20 +00:00
refraction
ef6a802eab Merge regression fix to 1.0 branch
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5266 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-02 21:54:13 +00:00
gregory.hainaut
ff69b2b2cc 1.0.0 branch: one file was not merged properly
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5262 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-02 07:42:52 +00:00
refraction
3e09cb5aa2 Merge fix from r5260 in to 1.0.0 branch
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5261 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-01 22:26:11 +00:00
ramapcsx2
98a7871524 1.0 branch: Added missing merge information and latest updates from trunk.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5257 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-01 16:38:32 +00:00
gregory.hainaut
e8123fce61 1.0.0 branch:
* merge r5253 and 5252
* refresh mo files based on the branch code


git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5254 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-06-01 08:51:02 +00:00
ramapcsx2
9253a64a20 1.0 branch: Merged the latest GIF / VU Interpreter changes as well.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5251 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-05-31 18:45:34 +00:00
ramapcsx2
fd6511fc6e 1.0 branch: Merge back cmake changes, the debian unstable directory changes and the whole of zzogl-pg.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5250 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-05-31 18:40:35 +00:00
ramapcsx2
309516bc2b 1.0 branch: Merge of GSdx changes.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5249 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-05-31 10:49:04 +00:00
ramapcsx2
e31b0755d0 1.0 branch: Merged in miscellaneous changes from trunk. Lots of changes in GSdx need Linux side verification before they can get in!
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5242 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-05-30 11:54:59 +00:00
refraction
e27c7c4434 Merge of recent changes from trunk, GIF/VIF changes, MicroVU fixes, Locales and GSDX Typo. All other GS plugin changes omitted for the moment until people are happy with them to be sync'd
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5240 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-05-28 21:56:25 +00:00
ramapcsx2
52f1f50e45 1.0 branch: Biggest commit ever.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5238 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-05-28 20:09:46 +00:00
sudonim1@gmail.com
91b1c0a4b4 Created release branch
git-svn-id: http://pcsx2.googlecode.com/svn/branches/1.0.0@5195 96395faa-99c1-11dd-bbfe-3dabce05a288
2012-05-03 15:11:53 +00:00
7678 changed files with 1878413 additions and 2516009 deletions

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@@ -1,90 +0,0 @@
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Language: Cpp
AccessModifierOffset: -4
AlignAfterOpenBracket: DontAlign
AlignConsecutiveAssignments: false
AlignConsecutiveDeclarations: false
AlignEscapedNewlines: DontAlign
AlignOperands: true
AlignTrailingComments: false
AllowAllParametersOfDeclarationOnNextLine: true
AllowShortBlocksOnASingleLine: false
AllowShortCaseLabelsOnASingleLine: false
AllowShortFunctionsOnASingleLine: All
AllowShortIfStatementsOnASingleLine: Never
AllowShortLoopsOnASingleLine: false
AlwaysBreakAfterDefinitionReturnType: None
AlwaysBreakAfterReturnType: None
AlwaysBreakBeforeMultilineStrings: false
AlwaysBreakTemplateDeclarations: true
BinPackArguments: true
BinPackParameters: true
BraceWrapping:
AfterCaseLabel: true
AfterClass: true
AfterControlStatement: true
AfterEnum: true
AfterFunction: true
AfterNamespace: true
AfterObjCDeclaration: true
AfterStruct: true
AfterUnion: true
BeforeCatch: true
BeforeElse: true
IndentBraces: false
BreakBeforeBinaryOperators: None
BreakBeforeBraces: Custom
BreakBeforeTernaryOperators: false
BreakConstructorInitializers: BeforeComma
ColumnLimit: 0
CommentPragmas: '^ (IWYU pragma:|NOLINT)'
ConstructorInitializerAllOnOneLineOrOnePerLine: false
ConstructorInitializerIndentWidth: 4
ContinuationIndentWidth: 4
Cpp11BracedListStyle: true
DerivePointerAlignment: false
DisableFormat: false
ForEachMacros: []
IncludeCategories:
- Regex: '^"(stdafx|PrecompiledHeader)'
Priority: -2
- Regex: '^".*Common'
Priority: -1
- Regex: '^<'
Priority: 1
- Regex: '^"'
Priority: 2
IndentCaseLabels: true
IndentWidth: 4
IndentWrappedFunctionNames: false
KeepEmptyLinesAtTheStartOfBlocks: true
MacroBlockBegin: ''
MacroBlockEnd: ''
MaxEmptyLinesToKeep: 3
NamespaceIndentation: All
ObjCBlockIndentWidth: 2
ObjCSpaceAfterProperty: false
ObjCSpaceBeforeProtocolList: true
PenaltyBreakBeforeFirstCallParameter: 19
PenaltyBreakComment: 300
PenaltyBreakFirstLessLess: 120
PenaltyBreakString: 1000
PenaltyExcessCharacter: 1000000
PenaltyReturnTypeOnItsOwnLine: 60
PointerAlignment: Left
ReflowComments: false
SortIncludes: false
SpaceAfterCStyleCast: false
SpaceBeforeAssignmentOperators: true
SpaceBeforeParens: ControlStatements
SpaceInEmptyParentheses: false
SpacesBeforeTrailingComments: 1
SpacesInAngles: false
SpacesInContainerLiterals: true
SpacesInCStyleCastParentheses: false
SpacesInParentheses: false
SpacesInSquareBrackets: false
Standard: Cpp11
TabWidth: 4
UseTab: AlignWithSpaces
...

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@@ -1,5 +0,0 @@
---
exclude_paths:
- '3rdparty/**'
- '*.md'
- '**/*.md'

8
.gitattributes vendored
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@@ -1,8 +0,0 @@
# Set the default behavior, in case people don't have core.autocrlf set.
* text=auto
# Declare files that will always have CRLF line endings on checkout.
*.sln text eol=crlf
*.props text eol=crlf
*.vcxproj text eol=crlf
*.vcxproj.filters text eol=crlf

4
.github/FUNDING.yml vendored
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# These are supported funding model platforms
github: [PCSX2]
liberapay: PCSX2

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@@ -1,96 +0,0 @@
# Docs - https://docs.github.com/en/communities/using-templates-to-encourage-useful-issues-and-pull-requests/syntax-for-githubs-form-schema
name: Application Bug Report
description: Found a problem with the application itself (ie. bad file path handling, UX issue)? Help us improve it.
title: "[BUG]: "
labels: [Bug]
# assignees:
# - octocat
body:
- type: markdown
attributes:
value: |
## Important: Read First
Please do not make support requests on GitHub. Our issue tracker is for tracking bugs and feature requests only
If you need help configuring the emulator please make a request on our forums or contact us on discord.
If you are unsure, start with [discord](https://discord.com/invite/TCz3t9k) or the [forums](https://forums.pcsx2.net/index.php).
Please make an effort to make sure your issue isn't already reported.
Do not create issues involving software piracy of BIOS or ISO files, our rules specifically prohibit this and your issue will be closed.
### Please Avoid Issues Pertaining to the Following:
- We are **not** accepting bug reports for **PSX mode** at this time.
- If you are interested in helping contribute to PSX mode please do so on the forums. Otherwise our recommendation is that you use [Duckstation](https://github.com/stenzek/duckstation/releases/tag/latest).
- We do **not** accept issues relating to **upscaling** at this time.
- We are aware of the various problems with upscaling. The issue spans many games and having hundreds of issues for the same fundamental issues isn't particularly helpful. There are several workarounds for graphical problems that come as a result of upscaling.
- Please try your game at native resolution before creating an issue.
- If your bug is the result of upscaling please use the forums or discord for assistance with various upscaling workarounds. Additionally, the unofficial PCSX2 [Wiki](https://wiki.pcsx2.net/Main_Page) often lists various fixes for upscaling issues.
- We do **not** accept issues relating to Widescreen/no-interlace patches at this time.
- Any issues pertaining to Widescreen/no-interlace patches please forward them to the [patches repository](https://github.com/PCSX2/pcsx2_patches).
- We do **not** accept issues pertaining to Linux builds other than the official AppImage and Flatpak.
- Please contact your packager for support. We have no control over other builds, nor can we investigate any issues, and historically they have been known to be broken.
- This includes pre-configured "distributions" such as EmuDeck, the "AUR", etc.
- type: textarea
id: desc
attributes:
label: Describe the Bug
description: "A clear and concise description of what the bug is"
validations:
required: true
- type: textarea
id: repro
attributes:
label: Reproduction Steps
description: "Steps to reproduce the behavior"
validations:
required: true
- type: textarea
id: expect
attributes:
label: Expected Behavior
description: "A clear and concise description of what you expected to happen"
validations:
required: false
- type: input
id: rev
attributes:
label: PCSX2 Revision
description: "Please ensure you are on the latest version before making an issue"
placeholder: "Example: v2.5.374"
validations:
required: true
- type: dropdown
id: os
attributes:
label: Operating System
options:
- Windows 11
- Windows 10 (64bit)
- Linux (64bit) - Specify distro below
- macOS 26 (Tahoe)
- macOS 15 (Sequoia)
- macOS 14 (Sonoma)
- macOS 13 (Ventura)
- macOS 12 (Monterey)
- macOS 11 (Big Sur)
validations:
required: true
- type: input
id: os-distro
attributes:
label: If Linux - Specify Distro
placeholder: "Example: Arch"
validations:
required: false
- type: textarea
id: logsDumps
attributes:
label: "Logs & Dumps"
description: |
Please feel free to attach any logs here.
If PCSX2 crashed, please post crash logs and the .dmp file (in a zip file) if appropriate.
validations:
required: false

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@@ -1,11 +0,0 @@
blank_issues_enabled: false
contact_links:
- name: Support Forums
url: https://forums.pcsx2.net/index.php
about: For community support and answers
- name: Discord
url: https://discord.com/invite/TCz3t9k
about: Get direct support and hang out with us
- name: Wiki
url: https://wiki.pcsx2.net/Main_Page
about: For user provided information and reports

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@@ -1,154 +0,0 @@
# Docs - https://docs.github.com/en/communities/using-templates-to-encourage-useful-issues-and-pull-requests/syntax-for-githubs-form-schema
name: Emulation Bug Report
description: Problem in a game (ie. graphical artifacts, crashes)? Help us improve it.
title: "[BUG]: "
labels: [Bug]
# assignees:
# - octocat
body:
- type: markdown
attributes:
value: |
## Important: Read First
Please do not make support requests on GitHub. Our issue tracker is for tracking bugs and feature requests only
If you need help configuring the emulator please make a request on our forums or contact us on discord.
If you are unsure, start with [discord](https://discord.com/invite/TCz3t9k) or the [forums](https://forums.pcsx2.net/index.php).
Please make an effort to make sure your issue isn't already reported.
Please make sure your game is verified using the built-in game verifier.
Do not create issues involving software piracy of BIOS or ISO files, our rules specifically prohibit this and your issue will be closed.
### Please Avoid Issues Pertaining to the Following:
- We are **not** accepting bug reports for **PSX mode** at this time.
- If you are interested in helping contribute to PSX mode please do so on the forums. Otherwise our recommendation is that you use [Duckstation](https://github.com/stenzek/duckstation/releases/tag/latest).
- We do **not** accept issues relating to **upscaling** at this time.
- We are aware of the various problems with upscaling. The issue spans many games and having hundreds of issues for the same fundamental issues isn't particularly helpful. There are several workarounds for graphical problems that come as a result of upscaling.
- Please try your game at native resolution before creating an issue.
- If your bug is the result of upscaling please use the forums or discord for assistance with various upscaling workarounds. Additionally, the unofficial PCSX2 [Wiki](https://wiki.pcsx2.net/Main_Page) often lists various fixes for upscaling issues.
- We do **not** accept issues relating to Widescreen/no-interlace patches at this time.
- Any issues pertaining to Widescreen/no-interlace patches please forward them to the [patches repository](https://github.com/PCSX2/pcsx2_patches).
- We do **not** accept issues pertaining to Linux builds other than the official AppImage and Flatpak.
- Please contact your packager for support. We have no control over other builds, nor can we investigate any issues, and historically they have been known to be broken.
- This includes pre-configured "distributions" such as EmuDeck, the "AUR", etc.
- type: textarea
id: desc
attributes:
label: Describe the Bug
description: "A clear and concise description of what the bug is"
validations:
required: true
- type: textarea
id: repro
attributes:
label: Reproduction Steps
description: "Steps to reproduce the behavior"
validations:
required: true
- type: textarea
id: expect
attributes:
label: Expected Behavior
description: "A clear and concise description of what you expected to happen"
validations:
required: false
- type: markdown
attributes:
value: |
## System Info
Please make sure your system meets our requirements for OS version, CPU and GPU
- [System Requirements](https://github.com/PCSX2/pcsx2#system-requirements).
Performance issues as a result of not meeting our hardware requirements are not valid.
Please read our troubleshooting pages and our issue reporting guide.
- [Troubleshooting page](https://pcsx2.net/docs/category/troubleshooting).
- [Issue reporting guide](https://pcsx2.net/docs/troubleshooting/identify).
We are **not** accepting issues related to the **libretro** core. The libretro core is being maintained separately at this time
- type: input
id: rev
attributes:
label: PCSX2 Revision
description: "We only accept bug reports for the latest dev version. Please try upgrading before making an issue."
placeholder: "Example: v2.5.374"
validations:
required: true
- type: dropdown
id: os
attributes:
label: Operating System
options:
- Windows 11
- Windows 10 (64bit)
- Linux (64bit) - Specify distro below
- macOS 26 (Tahoe)
- macOS 15 (Sequoia)
- macOS 14 (Sonoma)
- macOS 13 (Ventura)
- macOS 12 (Monterey)
- macOS 11 (Big Sur)
validations:
required: true
- type: input
id: os-distro
attributes:
label: If Linux - Specify Distro
placeholder: "Example: Arch"
validations:
required: false
- type: input
id: cpu
attributes:
label: CPU
placeholder: "Example: Intel i5 12400F"
validations:
required: true
- type: input
id: gpu
attributes:
label: GPU
placeholder: "Example: Nvidia RTX 4060"
validations:
required: true
- type: textarea
id: gsSettings
attributes:
label: GS Settings
description: "Any **non-default** settings for GS. If you don't want to list them out, please provide screenshots of your configuration window (including hw hacks if enabled)."
validations:
required: false
- type: textarea
id: emuSettings
attributes:
label: Emulation Settings
description: |
Any non-default core settings. If you don't want to list them out, please provide screenshots of your configuration window.
Please note that defaults tend to work best.
If you need to modify the settings manually to fix an issue , please state that explicitly.
validations:
required: false
- type: textarea
id: gsScreens
attributes:
label: GS Window Screenshots
description: "If your issue is graphical in nature and you think screenshots will help illustrate your issue, you may do that here."
validations:
required: false
- type: textarea
id: logsDumps
attributes:
label: "Logs & Dumps"
description: |
Please feel free to attach any logs, block dumps, GSdump, etc here.
If PCSX2 crashed, please post crash logs and the .dmp file (in a zip file) if appropriate.
If your problem is graphical in nature it is highly recommended that you provide a GSdump. [GSdump Guide](https://forums.pcsx2.net/Thread-How-to-create-a-proper-GS-dump)
validations:
required: false

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@@ -1,50 +0,0 @@
# Docs - https://docs.github.com/en/communities/using-templates-to-encourage-useful-issues-and-pull-requests/syntax-for-githubs-form-schema
name: Feature request
description: Suggest a new feature or improve an existing one
title: "[Feature Request]: "
labels: ["Enhancement / Feature Request", "FR: Awaiting Consideration"]
# assignees:
# - octocat
body:
- type: markdown
attributes:
value: |
## Important: Read First
Please make an effort to make sure your issue isn't already reported.
Do not create issues involving software piracy of BIOS or ISO files, our rules specifically prohibit this and your issue will be closed.
- type: textarea
id: desc
attributes:
label: Description
description: |
A concise description of the feature you want
Include step by step examples of how the feature should work under various circumstances
validations:
required: true
- type: textarea
id: reason
attributes:
label: Reason
description: |
Give a reason why you want this feature
- How will it make things easier for you?
- How does this feature help your enjoyment of the emulator?
- What does it provide that isn't being provided currently?
We are not accepting feature requests related to the libretro core as it's being maintained separately at this time
validations:
required: true
- type: textarea
id: examples
attributes:
label: Examples
description: |
Provide examples of the feature as implemented by other software
Include screenshots or video if you like to help demonstrate how you'd like this feature to work
validations:
required: true

View File

@@ -1,11 +0,0 @@
### Description of Changes
<!-- Brief description or overview on what was changed in the PR -->
### Rationale behind Changes
<!-- Why were these changes made? What problem does it solve / area does it improve? -->
### Suggested Testing Steps
<!-- If applicable, including examples you've already tested with / recommendations for how to test further is very helpful! -->
### Did you use AI to help find, test, or implement this issue or feature?
<!-- Answer yes or no. If you answer yes, please provide a brief explanation how. -->

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@@ -1,12 +0,0 @@
# Set update schedule for GitHub Actions
version: 2
updates:
- package-ecosystem: "github-actions"
directory: "/"
schedule:
# Check for updates to GitHub Actions every week
interval: "weekly"
groups:
ci-deps:
patterns:
- "*"

199
.github/labeler.yml vendored
View File

@@ -1,199 +0,0 @@
# Documentation - https://github.com/actions/labeler
# General Labels
'Build | Project System':
- changed-files:
- any-glob-to-any-file:
- '.github/*'
- '.github/**/*'
- '*.sln'
- '**/*.sln'
- '*.vcxproj*'
- '**/*.vcxproj*'
- 'cmake/*'
- 'cmake/**/*'
- 'CMakeLists.txt'
- '**/CMakeLists.txt'
- 'build.sh'
'Dependencies':
- changed-files:
- any-glob-to-any-file:
- '3rdparty/*'
- '3rdparty/**/*'
- '**/3rdpartyDeps.props'
- '.gitmodules'
'requires-win-deps-build':
- changed-files:
- any-glob-to-any-file:
- '.github/workflows/scripts/windows/*'
'Documentation':
- changed-files:
- any-glob-to-any-file:
- '*.md'
- '**/*.md'
- '*.pdf'
- '**/*.pdf'
'GUI/Qt':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2-qt/*'
- 'pcsx2-qt/**/*'
- '3rdparty/Qt/*'
- '3rdparty/Qt/**/*'
'OSD / ImGui':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/ImGui/*'
- 'pcsx2/ImGui/**/*'
- '3rdparty/imgui/*'
- '3rdparty/imgui/**/*'
'GameDB':
- changed-files:
- any-glob-to-any-file:
- '**/GameIndex.*'
'Installer | Package':
- changed-files:
- any-glob-to-any-file:
- 'build.sh'
'Translations':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2-qt/Translations/*'
# Tools / Features
'Debugger':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/DebugTools/*'
- 'pcsx2/DebugTools/**/*'
- 'pcsx2-qt/Debugger/*'
- 'pcsx2-qt/Debugger/**/*'
'IPC':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/IPC*'
- 'pcsx2/**/IPC*'
'TAS Functionality':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/Recording/*'
- 'pcsx2/Recording/**/*'
'RetroAchievements':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/Frontend/Achievements.*'
- 'pcsx2/Achievements.*'
# Emulation Components
'Counters':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/Counters.*'
'Vector Units':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/VU*'
- 'pcsx2/**/VU*'
- 'pcsx2/*VU*'
- 'pcsx2/**/*VU*'
'VIF':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/Vif*'
- 'pcsx2/**/Vif*'
- 'pcsx2/VIF*'
- 'pcsx2/**/VIF*'
# GS Related Labels
'GS':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/*'
- 'pcsx2/GS/**/*'
- 'bin/resources/shaders/*'
- 'bin/resources/shaders/**/*'
'GS: Direct3D 11':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/DX11/*'
- 'pcsx2/GS/Renderers/DX11/**/*'
- 'bin/resources/shaders/dx11/*'
- 'bin/resources/shaders/dx11/**/*'
'GS: Direct3D 12':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/DX12/*'
- 'pcsx2/GS/Renderers/DX12/**/*'
- 'bin/resources/shaders/dx11/*'
- 'bin/resources/shaders/dx11/**/*'
'GS: Hardware':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/HW/*'
- 'pcsx2/GS/Renderers/HW/**/*'
'GS: OpenGL':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/OpenGL/*'
- 'pcsx2/GS/Renderers/OpenGL/**/*'
- 'bin/resources/shaders/opengl/*'
- 'bin/resources/shaders/opengl/**/*'
'GS: Vulkan':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/Vulkan/*'
- 'pcsx2/GS/Renderers/Vulkan/**/*'
- 'bin/resources/shaders/vulkan/*'
- 'bin/resources/shaders/vulkan/**/*'
'GS: Metal':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/Metal/*'
- 'pcsx2/GS/Renderers/Metal/**/*'
'GS: Texture Cache':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/*TextureCache*.*'
- 'pcsx2/GS/Renderers/**/*TextureCache*.*'
'GS: Software':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/GS/Renderers/SW/*'
- 'pcsx2/GS/Renderers/SW/**/*'
# Other Core Components
'CDVD':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/CDVD/*'
- 'pcsx2/CDVD/**/*'
'DEV9':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/DEV9/*'
- 'pcsx2/DEV9/**/*'
'IPU':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/IPU/*'
- 'pcsx2/IPU/**/*'
'Memory Card':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/SIO/Memcard/*'
- 'pcsx2/SIO/Memcard/**/*'
'PAD':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/SIO/Pad/*'
- 'pcsx2/SIO/Pad/**/*'
'SPU2':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/SPU2/*'
- 'pcsx2/SPU2/**/*'
'USB':
- changed-files:
- any-glob-to-any-file:
- 'pcsx2/USB/*'
- 'pcsx2/USB/**/*'

View File

@@ -1,14 +0,0 @@
# CI Documentation
## Releases
```mermaid
sequenceDiagram
PCSX2 Repo->>Actions: PR is merged or commit is pushed to master
Actions->>PCSX2 Repo: Increment latest tag and push, create a draft release
Actions->>Actions: Kicked off pipeline on the tag push, build relevant configs
Actions->>PCSX2 Repo: Rename and upload artifacts to draft release, publish the release
Actions->>Discord: Announce release via a WebHook
PCSX2 Repo->>Web API: POST webhook to API informing it that a new release has occurred
Web API->>Web API: Update cache with new release
```

View File

@@ -1,70 +0,0 @@
name: 📦 Publish Flathub Release
on:
schedule:
- cron: "0 0 * * *" # Every day at 12am UTC.
workflow_dispatch: # As well as manually.
inputs:
stableBuild:
description: 'Build stable version'
required: false
type: boolean
default: false
publish:
description: 'Publish to Flathub'
required: false
type: boolean
default: true
jobs:
# check is disabled as the flathub api does not give us beta repository information
# Alternatively we can "flatpak remote-info or parse the appstream directly for the beta repo"
# Maybe in the future if we don't want to publish the same version twice if we get no commits
# for 24 hours.
# check:
# if: github.repository == 'PCSX2/pcsx2'
# name: "Check if release is needed"
# runs-on: ubuntu-latest
# timeout-minutes: 180
# outputs:
# PCSX2_RELEASE: ${{ steps.getinfo.outputs.PCSX2_RELEASE }}
# FLATHUB_RELEASE: ${{ steps.getinfo.outputs.FLATHUB_RELEASE }}
# steps:
# - name: Get latest tag and Flathub release
# id: getinfo
# env:
# GH_TOKEN: ${{ github.token }}
# run: |
# PCSX2_RELEASE=$(gh api -H 'Accept: application/vnd.github+json' -H 'X-GitHub-Api-Version: 2022-11-28' /repos/PCSX2/pcsx2/releases | jq -r '.[0].tag_name')
# FLATHUB_RELEASE=$(curl -L -s https://flathub.org/api/v2/appstream/net.pcsx2.PCSX2 | jq -r '.releases | max_by(.version) | .version')
# echo "Latest PCSX2 release is: '${PCSX2_RELEASE}'"
# echo "Latest Flathub release is: '${FLATHUB_RELEASE}'"
# PCSX2_RELEASE=$(echo $PCSX2_RELEASE | sed 's/[^0-9]*//g')
# FLATHUB_RELEASE=$(echo $FLATHUB_RELEASE | sed 's/[^0-9]*//g')
# echo "PCSX2_RELEASE=${PCSX2_RELEASE}" >> "$GITHUB_OUTPUT"
# echo "FLATHUB_RELEASE=${FLATHUB_RELEASE}" >> "$GITHUB_OUTPUT"
build:
# needs: check
# outputs are automatically compared as strings. This doesn't work in our favour
# Use fromJson() to convert them to proper integers...
# see: https://github.com/github/docs/pull/25870
# and: https://github.com/orgs/community/discussions/57480
# if: fromJson(needs.check.outputs.FLATHUB_RELEASE) < fromJson(needs.check.outputs.PCSX2_RELEASE)
# As the check step is disabled, perform repository check here
if: github.repository == 'PCSX2/pcsx2'
name: "Build and publish Flatpak"
uses: ./.github/workflows/linux_build_flatpak.yml
with:
jobName: "Qt"
artifactPrefixName: "PCSX2-linux-Qt-x64-flatpak"
compiler: clang
cmakeflags: ""
publish: ${{ inputs.publish || true }}
fetchTags: true
stableBuild: ${{ inputs.stableBuild || false }}
secrets: inherit

View File

@@ -1,28 +0,0 @@
name: 🌎 Update Base Translation
on:
schedule:
- cron: "0 0 * * *" # Every day at 12am UTC.
workflow_dispatch: # As well as manually.
jobs:
update:
if: github.repository == 'PCSX2/pcsx2'
name: "Update Base Translation"
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v6
- name: Update Base Translation
run: ./.github/workflows/scripts/common/update_base_translation.sh
- name: Create Pull Request
uses: peter-evans/create-pull-request@98357b18bf14b5342f975ff684046ec3b2a07725
with:
title: "Qt: Update Base Translation"
commit-message: "[ci skip] Qt: Update Base Translation."
committer: "PCSX2 Bot <PCSX2Bot@users.noreply.github.com>"
author: "PCSX2 Bot <PCSX2Bot@users.noreply.github.com>"
body: "Daily update of base translation sources."
branch: update-base-translation
delete-branch: true

View File

@@ -1,30 +0,0 @@
name: 🏭 Update Controller Database
on:
schedule:
- cron: "0 16 * * 1" # every monday @ 12pm EST - https://crontab.guru/#0_16_*_*_1
jobs:
update-controller-db:
if: github.repository == 'PCSX2/pcsx2'
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
- name: Get Latest DB and Prepare DB File
run: |
cd .github/workflows/scripts/controller-db/
wget -O game_controller_db.txt https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt
python ./update-db.py
mv ./game_controller_db.txt ${{github.workspace}}/bin/resources/game_controller_db.txt
- name: Create Pull Request
uses: peter-evans/create-pull-request@98357b18bf14b5342f975ff684046ec3b2a07725
with:
title: "PAD: Update to latest controller database"
commit-message: "[ci skip] PAD: Update to latest controller database."
committer: "PCSX2 Bot <PCSX2Bot@users.noreply.github.com>"
author: "PCSX2 Bot <PCSX2Bot@users.noreply.github.com>"
body: "Weekly automatic update of SDL Controller DB."
branch: update-controller-db
delete-branch: true

View File

@@ -1,43 +0,0 @@
name: 📝 Validate GameDB
on:
push:
branches-ignore:
- "l10n_master"
paths:
- '**/GameIndex.yaml'
pull_request:
branches:
- master
paths:
- '**/GameIndex.yaml'
jobs:
lint:
name: Lint and Validate GameDB
runs-on: ubuntu-latest
steps:
- name: Checkout Repository
uses: actions/checkout@v6
- name: Install Packages
run: |
npm install -g ajv-cli prettier
pip install yamllint
- name: Validate YAML
run: |
yamllint -sd "{extends: relaxed, rules: {line-length: disable}}" ./bin/resources/GameIndex.yaml
- name: Validate Contents
run: |
ajv validate -s ./pcsx2/Docs/gamedb-schema.json --spec=draft2020 -d ./bin/resources/GameIndex.yaml
- name: Check Formatting
run: |
if ! prettier --check bin/resources/GameIndex.yaml; then
prettier --write bin/resources/GameIndex.yaml
echo "Prettier failed, diff:"
git diff bin/resources/GameIndex.yaml
exit 1
fi

View File

@@ -1,160 +0,0 @@
name: Flatpak Build Steps
on:
workflow_call:
inputs:
jobName:
required: true
type: string
artifactPrefixName:
required: true
type: string
os:
required: false
type: string
default: ubuntu-22.04
platform:
required: false
type: string
default: x64
compiler:
required: true
type: string
cmakeflags:
required: true
type: string
publish:
required: false
type: boolean
default: false
patchesUrl:
required: false
type: string
default: https://github.com/PCSX2/pcsx2_patches/releases/latest/download
fetchTags:
required: false
type: boolean
default: false
stableBuild:
required: false
type: boolean
default: false
jobs:
build_linux:
name: ${{ inputs.jobName }}
runs-on: ${{ inputs.os }}
container:
image: ghcr.io/flathub-infra/flatpak-github-actions:kde-6.9
options: --privileged
timeout-minutes: 60
steps:
- name: Checkout Repository
uses: actions/checkout@v6
with:
set-safe-directory: ${{ env.GITHUB_WORKSPACE }}
# 10 here, since the odds of having 10 untagged commits in a row should be slim to none
# This is required for the tagging logic in generate-metainfo.sh
fetch-depth: 10
fetch-tags: true
# Work around container ownership issue
- name: Set Safe Directory
shell: bash
run: git config --global --add safe.directory "*"
- name: Add stable release identifier file
if: ${{ inputs.stableBuild == true || inputs.stableBuild == 'true' }}
shell: bash
run: |
echo "#define DEFAULT_UPDATER_CHANNEL \"stable\"" > ./pcsx2-qt/DefaultUpdaterChannel.h
cat ./pcsx2-qt/DefaultUpdaterChannel.h
- name: Prepare Artifact Metadata
id: artifact-metadata
shell: bash
env:
PREFIX: ${{ inputs.artifactPrefixName }}
EVENT_NAME: ${{ github.event_name }}
PR_TITLE: ${{ github.event.pull_request.title }}
PR_NUM: ${{ github.event.pull_request.number }}
PR_SHA: ${{ github.event.pull_request.head.sha }}
run: ./.github/workflows/scripts/common/name-artifacts.sh
- name: Download patches
run: |
cd bin/resources
wget "${{ inputs.patchesUrl }}/patches.zip"
- name: Validate manifest
run: |
flatpak-builder-lint manifest .github/workflows/scripts/linux/flatpak/net.pcsx2.PCSX2.json
- name: Build Flatpak (beta)
if: ${{ inputs.stableBuild == false || inputs.stableBuild == 'false' }}
uses: flatpak/flatpak-github-actions/flatpak-builder@92ae9851ad316786193b1fd3f40c4b51eb5cb101
with:
bundle: ${{ steps.artifact-metadata.outputs.artifact-name }}.flatpak
upload-artifact: false
manifest-path: .github/workflows/scripts/linux/flatpak/net.pcsx2.PCSX2.json
arch: x86_64
build-bundle: true
verbose: true
mirror-screenshots-url: https://dl.flathub.org/media
branch: beta
cache: true
restore-cache: true
cache-key: ${{ inputs.os }} ${{ inputs.platform }} ${{ inputs.compiler }} flatpak ${{ hashFiles('.github/workflows/scripts/linux/flatpak/**/*.json', '.github/workflows/scripts/common/*.patch') }}
- name: Build Flatpak (stable)
if: ${{ inputs.stableBuild == true || inputs.stableBuild == 'true' }}
uses: flatpak/flatpak-github-actions/flatpak-builder@92ae9851ad316786193b1fd3f40c4b51eb5cb101
with:
bundle: ${{ steps.artifact-metadata.outputs.artifact-name }}.flatpak
upload-artifact: false
manifest-path: .github/workflows/scripts/linux/flatpak/net.pcsx2.PCSX2.json
arch: x86_64
build-bundle: true
verbose: true
mirror-screenshots-url: https://dl.flathub.org/media
branch: stable
cache: true
restore-cache: true
cache-key: ${{ inputs.os }} ${{ inputs.platform }} ${{ inputs.compiler }} flatpak ${{ hashFiles('.github/workflows/scripts/linux/flatpak/**/*.json') }}
#- name: Validate build
# run: |
# flatpak-builder-lint repo repo
- name: Push to Flathub (beta)
if: ${{ inputs.publish == true && (inputs.stableBuild == false || inputs.stableBuild == 'false') }}
uses: flatpak/flatpak-github-actions/flat-manager@92ae9851ad316786193b1fd3f40c4b51eb5cb101
with:
flat-manager-url: https://hub.flathub.org/
repository: beta
token: ${{ secrets.FLATHUB_BETA_TOKEN }}
build-log-url: ${{ github.server_url }}/${{ github.repository }}/actions/runs/${{ github.run_id }}
- name: Push to Flathub (stable)
if: ${{ inputs.publish == true && (inputs.stableBuild == true || inputs.stableBuild == 'true') }}
uses: flatpak/flatpak-github-actions/flat-manager@92ae9851ad316786193b1fd3f40c4b51eb5cb101
with:
flat-manager-url: https://hub.flathub.org/
repository: stable
token: ${{ secrets.FLATHUB_TOKEN }}
build-log-url: ${{ github.server_url }}/${{ github.repository }}/actions/runs/${{ github.run_id }}
# NOTE - this is done after on purpose so the flatpak file is wherever it needs to be for the previous pushes
- name: Prepare artifacts folder
# NOTE - 'flatpak-builder' dumps the artifact out into the current directory
run: |
mkdir -p "$GITHUB_WORKSPACE"/ci-artifacts/
mv "./${{ steps.artifact-metadata.outputs.artifact-name }}.flatpak" "$GITHUB_WORKSPACE"/ci-artifacts/
- name: Upload artifact
uses: actions/upload-artifact@v6
with:
name: ${{ steps.artifact-metadata.outputs.artifact-name }}
path: ci-artifacts

View File

@@ -1,33 +0,0 @@
name: 🐧 Linux Builds
on:
push:
branches-ignore:
- "l10n_master"
pull_request:
branches:
- master
jobs:
build_linux_qt:
name: "AppImage"
if: github.repository != 'PCSX2/pcsx2' || github.event_name == 'pull_request'
uses: ./.github/workflows/linux_build_qt.yml
with:
jobName: "AppImage Build"
artifactPrefixName: "PCSX2-linux-Qt-x64-appimage"
compiler: clang
cmakeflags: ""
buildAppImage: true
secrets: inherit
build_linux_flatpak:
name: "Flatpak"
if: github.repository != 'PCSX2/pcsx2' || github.event_name == 'pull_request'
uses: ./.github/workflows/linux_build_flatpak.yml
with:
jobName: "Flatpak Build"
artifactPrefixName: "PCSX2-linux-Qt-x64-flatpak"
compiler: clang
cmakeflags: ""
publish: false
secrets: inherit

View File

@@ -1,180 +0,0 @@
name: Linux Build Steps
on:
workflow_call:
inputs:
jobName:
required: true
type: string
artifactPrefixName:
required: true
type: string
os:
required: false
type: string
default: ubuntu-22.04
platform:
required: false
type: string
default: x64
compiler:
required: true
type: string
cmakeflags:
required: true
type: string
buildAppImage:
required: false
type: boolean
default: false
detail:
required: false
type: string
default: ""
patchesUrl:
required: false
type: string
default: https://github.com/PCSX2/pcsx2_patches/releases/latest/download
fetchTags:
required: false
type: boolean
default: false
stableBuild:
required: false
type: boolean
default: false
jobs:
build_linux:
name: ${{ inputs.jobName }}
runs-on: ${{ inputs.os }}
# Set some sort of timeout in the event of run-away builds. We are limited on concurrent jobs so, get rid of them.
timeout-minutes: 90
env:
CCACHE_BASEDIR: ${{ github.workspace }}
CCACHE_DIR: ${{ github.workspace }}/.ccache
CCACHE_COMPRESS: true
CCACHE_COMPRESSLEVEL: 9
CCACHE_MAXSIZE: 100M
steps:
- name: Checkout Repository
uses: actions/checkout@v6
with:
fetch-depth: 0
# actions/checkout elides tags, fetch them primarily for releases
- name: Fetch Tags
if: ${{ inputs.fetchTags }}
run: git fetch --tags --no-recurse-submodules
- name: Add stable release identifier file
if: ${{ inputs.stableBuild == true || inputs.stableBuild == 'true' }}
shell: bash
run: |
echo "#define DEFAULT_UPDATER_CHANNEL \"stable\"" > ./pcsx2-qt/DefaultUpdaterChannel.h
cat ./pcsx2-qt/DefaultUpdaterChannel.h
- name: Prepare Artifact Metadata
id: artifact-metadata
shell: bash
env:
PREFIX: ${{ inputs.artifactPrefixName }}
EVENT_NAME: ${{ github.event_name }}
PR_TITLE: ${{ github.event.pull_request.title }}
PR_NUM: ${{ github.event.pull_request.number }}
PR_SHA: ${{ github.event.pull_request.head.sha }}
run: ./.github/workflows/scripts/common/name-artifacts.sh
# -- SETUP CCACHE - https://cristianadam.eu/20200113/speeding-up-c-plus-plus-github-actions-using-ccache/
- name: Prepare ccache timestamp
id: ccache_cache_timestamp
run: echo "timestamp=$(date -u "+%Y-%m-%d-%H;%M;%S")" >> $GITHUB_OUTPUT
- name: ccache cache files
uses: actions/cache@v5
with:
path: .ccache
key: ${{ inputs.os }} ${{ inputs.platform }} ${{ inputs.compiler }} ${{ inputs.detail }} ccache ${{ steps.ccache_cache_timestamp.outputs.timestamp }}
restore-keys: ${{ inputs.os }} ${{ inputs.platform }} ${{ inputs.compiler }} ${{ inputs.detail }} ccache
- name: Install Packages
run: |
tools/retry.sh wget -qO- https://apt.llvm.org/llvm-snapshot.gpg.key | sudo tee /etc/apt/trusted.gpg.d/apt.llvm.org.asc
sudo tools/retry.sh apt-add-repository -n 'deb http://apt.llvm.org/jammy/ llvm-toolchain-jammy-17 main'
sudo tools/retry.sh apt-get update
sudo tools/retry.sh apt-get -y install \
build-essential ccache clang-17 cmake curl extra-cmake-modules git libasound2-dev libaio-dev \
libcurl4-openssl-dev libdbus-1-dev libdecor-0-dev libegl-dev libevdev-dev libfontconfig-dev libfreetype-dev libfuse2 libgtk-3-dev libgudev-1.0-dev \
libharfbuzz-dev libinput-dev libopengl-dev libopus-dev libpcap-dev libpipewire-0.3-dev libpulse-dev libssl-dev libudev-dev libva-dev libvpl2 libvpl-dev \
libwayland-dev libx11-dev libx11-xcb-dev libx264-dev libxcb1-dev libxcb-composite0-dev libxcb-cursor-dev libxcb-damage0-dev libxcb-glx0-dev libxcb-icccm4-dev \
libxcb-image0-dev libxcb-keysyms1-dev libxcb-present-dev libxcb-randr0-dev libxcb-render0-dev libxcb-render-util0-dev libxcb-shape0-dev \
libxcb-shm0-dev libxcb-sync-dev libxcb-util-dev libxcb-xfixes0-dev libxcb-xinput-dev libxcb-xkb-dev libxext-dev libxkbcommon-x11-dev libxrandr-dev \
lld-17 llvm-17 nasm ninja-build patchelf pkg-config zlib1g-dev
- name: Cache Dependencies
id: cache-deps
uses: actions/cache@v5
with:
path: ~/deps
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/linux/build-dependencies-qt.sh', '.github/workflows/scripts/common/*.patch') }}
- name: Build Dependencies
if: steps.cache-deps.outputs.cache-hit != 'true'
run: BUILD_FFMPEG=1 .github/workflows/scripts/linux/build-dependencies-qt.sh "$HOME/deps"
- name: Download patches
run: |
cd bin/resources
aria2c -Z "${{ inputs.patchesUrl }}/patches.zip"
- name: Generate CMake
env:
ADDITIONAL_CMAKE_ARGS: ${{ inputs.cmakeflags }}
run: |
cmake -B build -G Ninja \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON \
-DCMAKE_PREFIX_PATH="$HOME/deps" \
-DCMAKE_C_COMPILER=clang-17 \
-DCMAKE_CXX_COMPILER=clang++-17 \
-DCMAKE_EXE_LINKER_FLAGS_INIT="-fuse-ld=lld" \
-DCMAKE_MODULE_LINKER_FLAGS_INIT="-fuse-ld=lld" \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DENABLE_SETCAP=OFF \
-DDISABLE_ADVANCE_SIMD=TRUE \
-DUSE_LINKED_FFMPEG=ON \
-DCMAKE_DISABLE_PRECOMPILE_HEADERS=ON \
$ADDITIONAL_CMAKE_ARGS
- name: Build PCSX2
working-directory: build
run: |
# Prepare the Cache
ccache -p
ccache -z
# Build
ninja
# Save the Cache
ccache -s
- name: Run Tests
working-directory: ./build
run: ninja unittests
- name: Package AppImage
if: inputs.buildAppImage == true
env:
NAME: ${{ steps.artifact-metadata.outputs.artifact-name }}
run: |
.github/workflows/scripts/linux/appimage-qt.sh "$(realpath .)" "$(realpath ./build)" "$HOME/deps" "$NAME"
mkdir -p "$GITHUB_WORKSPACE"/ci-artifacts/
mv "${NAME}.AppImage" "$GITHUB_WORKSPACE"/ci-artifacts/
- name: Upload artifact
if: inputs.buildAppImage == true
uses: actions/upload-artifact@v6
with:
name: ${{ steps.artifact-metadata.outputs.artifact-name }}
path: ci-artifacts

View File

@@ -1,203 +0,0 @@
name: MacOS Build Steps
on:
workflow_call:
inputs:
jobName:
required: true
type: string
artifactPrefixName:
required: true
type: string
os:
required: false
type: string
default: macos-26
patchesUrl:
required: false
type: string
default: https://github.com/PCSX2/pcsx2_patches/releases/latest/download
fetchTags:
required: false
type: boolean
default: false
stableBuild:
required: false
type: boolean
default: false
sign_and_notarize:
required: false
type: boolean
default: false
jobs:
build_macos:
name: ${{ inputs.jobName }}
runs-on: ${{ inputs.os }}
# Set some sort of timeout in the event of run-away builds. We are limited on concurrent jobs so, get rid of them.
timeout-minutes: 120
env:
POWERSHELL_TELEMETRY_OPTOUT: 1
CCACHE_BASEDIR: ${{ github.workspace }}
CCACHE_DIR: ${{ github.workspace }}/.ccache
CCACHE_COMPRESS: true
CCACHE_COMPRESSLEVEL: 9
CCACHE_MAXSIZE: 100M
# Only way to use a secret in an if statement
SIGN_KEY: ${{ secrets.APPLE_SIGN_P12_B64 }}
steps:
- name: Checkout Repository
uses: actions/checkout@v6
# actions/checkout elides tags, fetch them primarily for releases
- name: Fetch Tags
if: ${{ inputs.fetchTags }}
run: git fetch --tags --no-recurse-submodules
- name: Add stable release identifier file
if: ${{ inputs.stableBuild == true || inputs.stableBuild == 'true' }}
shell: bash
run: |
echo "#define DEFAULT_UPDATER_CHANNEL \"stable\"" > ./pcsx2-qt/DefaultUpdaterChannel.h
cat ./pcsx2-qt/DefaultUpdaterChannel.h
- name: Use Xcode 26.0.1
run: sudo xcode-select -s /Applications/Xcode_26.0.1.app
- name: Install Metal Toolchain
run: xcodebuild -downloadComponent MetalToolchain
- name: Prepare Artifact Metadata
id: artifact-metadata
shell: bash
env:
PREFIX: ${{ inputs.artifactPrefixName }}
EVENT_NAME: ${{ github.event_name }}
PR_TITLE: ${{ github.event.pull_request.title }}
PR_NUM: ${{ github.event.pull_request.number }}
PR_SHA: ${{ github.event.pull_request.head.sha }}
run: ./.github/workflows/scripts/common/name-artifacts.sh
- name: Install Packages
env:
HOMEBREW_NO_INSTALL_CLEANUP: 1
HOMEBREW_NO_ANALYTICS: 1
run: |
if ! brew install ccache nasm; then
brew update
brew install ccache nasm
fi
- name: Cache Dependencies
id: cache-deps
uses: actions/cache@v5
with:
path: ~/deps
key: ${{ inputs.os }} deps ${{ hashFiles('.github/workflows/scripts/macos/*', '.github/workflows/scripts/common/*.patch') }}
- name: Build Dependencies
if: steps.cache-deps.outputs.cache-hit != 'true'
run: |
.github/workflows/scripts/macos/build-dependencies.sh "$HOME/deps"
- name: Download patches
run: |
cd bin/resources
aria2c -Z "${{ inputs.patchesUrl }}/patches.zip"
# -- SETUP CCACHE - https://cristianadam.eu/20200113/speeding-up-c-plus-plus-github-actions-using-ccache/
- name: Prepare ccache timestamp
id: ccache_cache_timestamp
run: echo "timestamp=$(date -u "+%Y-%m-%d-%H;%M;%S")" >> $GITHUB_OUTPUT
- name: Cache ccache cache
uses: actions/cache@v5
with:
path: .ccache
key: ${{ inputs.os }} ccache ${{ steps.ccache_cache_timestamp.outputs.timestamp }}
restore-keys: ${{ inputs.os }} ccache
- name: Generate CMake Files
run: |
cmake -DCMAKE_PREFIX_PATH="$HOME/deps" \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_OSX_ARCHITECTURES="x86_64" \
-DDISABLE_ADVANCE_SIMD=ON \
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON \
-DUSE_LINKED_FFMPEG=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_DISABLE_PRECOMPILE_HEADERS=ON \
-B build .
- name: Build PCSX2
working-directory: build
run: |
ccache -p
ccache -s
ccache -z
make -j$(getconf _NPROCESSORS_ONLN) # macOS doesn't use make install
ccache -s
# Ensure there's no global constructors in multi-isa files
for dir in */CMakeFiles/GS-{avx,avx2}.dir; do
if find "$dir" -name "*.o" | xargs nm | grep _GLOBAL_; then
echo "::error::Multi-isa files must not have global constructors!"
exit 1
fi
done
- name: Run Tests
working-directory: build
run: make -j$(getconf _NPROCESSORS_ONLN) unittests
- name: Prepare Build Artifacts
run: |
mv build/pcsx2*/PCSX2.app PCSX2.app
- name: Pull the Signing Keys and Notarization Credentials
if: ${{ inputs.sign_and_notarize == true && env.SIGN_KEY }}
run: |
echo "${{ secrets.APPLE_SIGN_P12_B64 }}" | base64 -d > cert.p12
echo "${{ secrets.APPLE_APPSTORECONNECT_CFG }}" | base64 -d > key.json
- name: Sign the Application
if: ${{ inputs.sign_and_notarize == true && env.SIGN_KEY }}
uses: indygreg/apple-code-sign-action@44d0985b7f4363198e80b6fea63ac3e9dd3e9957
with:
input_path: 'PCSX2.app'
p12_file: cert.p12
p12_password: "${{ secrets.APPLE_SIGN_P12_PASS }}"
sign_args: |
--for-notarization
--code-signature-flags=runtime
--entitlements-xml-file=pcsx2/Resources/PCSX2.entitlements
notarize: true
# max_wait_seconds is only present on my fork located at F0bes/apple-code-sign-action@demo4
# If we are timing out we should switch to the newest upstream (if I get it upstreamed)
# or use my fork.
# max_wait_seconds: '2000'
staple: true
# Generated using rcodesign
# Despite what the docs say, I found that this file is required and I had 0 luck
# passing the issuer id, key, etc through arguments.
app_store_connect_api_key_json_file: 'key.json'
- name: Zip Build Artifacts
run: |
TAG="$(git tag --points-at HEAD)"
if [ -z "$TAG" ]; then
APPNAME="${{ steps.artifact-metadata.outputs.artifact-name }}"
else
APPNAME="PCSX2-$TAG"
fi
mv PCSX2.app "$APPNAME.app"
tar --options xz:compression-level=9 -cvJf "${{ steps.artifact-metadata.outputs.artifact-name }}.tar.xz" "$APPNAME.app"
mkdir ci-artifacts
cp "${{ steps.artifact-metadata.outputs.artifact-name }}.tar.xz" ci-artifacts/macOS.tar.xz
- name: Upload Artifact
uses: actions/upload-artifact@v6
with:
name: ${{ steps.artifact-metadata.outputs.artifact-name }}
path: "*.tar.xz"

View File

@@ -1,20 +0,0 @@
name: 🍎 MacOS Builds
on:
push:
branches-ignore:
- "l10n_master"
pull_request:
branches:
- master
jobs:
build_macos_qt:
name: "Defaults"
if: github.repository != 'PCSX2/pcsx2' || github.event_name == 'pull_request'
uses: ./.github/workflows/macos_build.yml
with:
jobName: "MacOS Build"
artifactPrefixName: "PCSX2-macos-Qt"
sign_and_notarize: true # If we find that notarization takes a long time we should disable that on PR builds
secrets: inherit

View File

@@ -1,220 +0,0 @@
# Whenever a commit is pushed to master (ideally via a pull-request!)
# this action will create the next release, which means:
# 1. tag master with the proper version
# 2. create a new draft release (pre-released if a nightly build)
# 3. add release notes
name: 🏭 Create Release
on:
push:
branches:
- master
workflow_dispatch:
inputs:
is_prerelease:
description: 'Should be a pre-release?'
required: true
default: 'true'
type: choice
options:
- 'true'
- 'false'
tag_value:
description: 'Create a new release from latest master with the given tag, if this is left blank it will bump the patch version. You dont need to include the "v" prefix'
required: false
permissions:
contents: write
jobs:
cut-release:
if: github.repository == 'PCSX2/pcsx2'
name: "Create Tag and Release"
runs-on: ubuntu-latest
outputs:
new_tag: ${{ steps.tag_version.outputs.new_tag }}
steps:
- uses: actions/checkout@v6
# Docs - https://github.com/mathieudutour/github-tag-action
- name: Bump Version and Push Tag
id: tag_version
uses: mathieudutour/github-tag-action@a22cf08638b34d5badda920f9daf6e72c477b07b
with:
github_token: ${{ github.token }}
tag_prefix: v
default_bump: patch
# if set, it will overwrite the bump settings
custom_tag: ${{ github.event.inputs.tag_value == '' && null || github.event.inputs.tag_value }}
# TODO - we could do this and remove the node.js script, but auto-generated notes only work
# with PRs -- not commits (determine how much we care).
# - name: Create Draft Release
# run: |
# echo "Creating release with tag - ${{ steps.tag_version.outputs.new_tag }}"
# gh release create ${{ steps.tag_version.outputs.new_tag }} --draft --generate-notes -title ${{ steps.tag_version.outputs.new_tag }}
- name: Generate Release Notes
env:
OWNER: PCSX2
REPO: pcsx2
GITHUB_TOKEN: ${{ github.token }}
COMMIT_SHA: ${{ github.SHA }}
run: |
cd ./.github/workflows/scripts/releases/generate-release-notes
npm ci
node index.js
mv ./release-notes.md ${GITHUB_WORKSPACE}/release-notes.md
- name: Create a GitHub Release (Manual)
uses: softprops/action-gh-release@a06a81a03ee405af7f2048a818ed3f03bbf83c7b
if: steps.tag_version.outputs.new_tag && github.event_name == 'workflow_dispatch'
with:
body_path: ./release-notes.md
draft: true
prerelease: ${{ github.event_name != 'workflow_dispatch' || inputs.is_prerelease == 'true' }}
tag_name: ${{ steps.tag_version.outputs.new_tag }}
- name: Create a GitHub Release (Push)
uses: softprops/action-gh-release@a06a81a03ee405af7f2048a818ed3f03bbf83c7b
if: steps.tag_version.outputs.new_tag && github.event_name != 'workflow_dispatch'
with:
body_path: ./release-notes.md
draft: true
prerelease: true
tag_name: ${{ steps.tag_version.outputs.new_tag }}
# Build Everything
# Linux
build_linux_qt:
if: github.repository == 'PCSX2/pcsx2'
needs:
- cut-release
name: "Linux"
uses: ./.github/workflows/linux_build_qt.yml
with:
jobName: "AppImage Build"
artifactPrefixName: "PCSX2-linux-Qt-x64-appimage"
compiler: clang
cmakeflags: ""
buildAppImage: true
fetchTags: true
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prerelease == 'false' }}
secrets: inherit
build_linux_flatpak:
if: github.repository == 'PCSX2/pcsx2'
needs:
- cut-release
name: "Linux"
uses: ./.github/workflows/linux_build_flatpak.yml
with:
jobName: "Flatpak Build"
artifactPrefixName: "PCSX2-linux-Qt-x64-flatpak"
compiler: clang
cmakeflags: ""
publish: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prerelease == 'false' }} # prerelease builds are published by the cron job
fetchTags: true
stableBuild: ${{ inputs.is_prerelease == 'false' }}
secrets: inherit
# Windows
build_windows_qt:
if: github.repository == 'PCSX2/pcsx2'
needs:
- cut-release
name: "Windows"
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "Windows Build"
artifactPrefixName: "PCSX2-windows-Qt-x64"
configuration: CMake
buildSystem: cmake
cmakeFlags: -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl
fetchTags: true
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prerelease == 'false' }}
secrets: inherit
# MacOS
build_macos_qt:
if: github.repository == 'PCSX2/pcsx2'
needs:
- cut-release
name: "MacOS"
uses: ./.github/workflows/macos_build.yml
with:
jobName: "MacOS Build"
artifactPrefixName: "PCSX2-macos-Qt"
fetchTags: true
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prerelease == 'false' }}
sign_and_notarize: true
secrets: inherit
# Upload the Artifacts
upload_artifacts:
if: github.repository == 'PCSX2/pcsx2'
needs:
- cut-release
- build_linux_flatpak
- build_linux_qt
- build_windows_qt
- build_macos_qt
name: "Upload Artifacts"
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v6
- name: Prepare Artifact Folder
run: mkdir ./ci-artifacts/
- uses: actions/download-artifact@v7
name: Download all Artifacts
with:
path: ./ci-artifacts/
- name: Display structure of downloaded files
run: ls ./ci-artifacts/
# Prepare artifacts, they are all zips from github!
- name: Prepare Artifacts
working-directory: ./ci-artifacts/
run: for d in *windows*/; do 7z a "${d}asset.7z" ./$d/*; done
- name: Name and Upload the Release Assets
env:
GITHUB_TOKEN: ${{ github.token }}
SCAN_DIR: ${{ github.WORKSPACE }}/ci-artifacts
OUT_DIR: ${{ github.WORKSPACE }}/ci-artifacts/out
run: |
TAG_VAL=${{needs.cut-release.outputs.new_tag}}
echo "TAG_VAL=${TAG_VAL}"
gh release list --repo PCSX2/pcsx2
mkdir -p ${{ github.WORKSPACE }}/ci-artifacts/out
TAG_VAL=${TAG_VAL} python ./.github/workflows/scripts/releases/rename-release-assets.py
ls ${{ github.WORKSPACE }}/ci-artifacts/out
gh release upload "${TAG_VAL}" ${{ github.WORKSPACE }}/ci-artifacts/out/* --repo PCSX2/pcsx2 --clobber
- name: Publish Release
env:
GITHUB_TOKEN: ${{ github.token }}
run: |
TAG_VAL=${{needs.cut-release.outputs.new_tag}}
echo "TAG_VAL=${TAG_VAL}"
gh release edit ${TAG_VAL} --draft=false --repo PCSX2/pcsx2
- uses: actions/setup-node@v6
with:
node-version: 22
- name: Announce Release
env:
OWNER: PCSX2
REPO: pcsx2
DISCORD_BUILD_WEBHOOK: ${{ secrets.DISCORD_BUILD_WEBHOOK }}
GITHUB_TOKEN: ${{ github.token }}
run: |
TAG_VAL=${{needs.cut-release.outputs.new_tag}}
cd ./.github/workflows/scripts/releases/announce-release
npm ci
TAG_VAL=${TAG_VAL} node index.js

View File

@@ -1,44 +0,0 @@
#!/bin/bash
# Artifact Naming Scheme:
# PCSX2-<OS>-Qt-[BUILD_SYSTEM]-[ARCH]-[SIMD]-[pr\[PR_NUM\]]-[title|sha\[SHA|PR_TITLE\]
# -- limited to 200 chars
# Outputs:
# - artifact-name
# Example - PCSX2-linux-Qt-x64-flatpak-sse4-sha[e880a2749]
# Inputs as env-vars
# PREFIX
# EVENT_NAME
# PR_TITLE
# PR_NUM
# PR_SHA
if [[ -z "${PREFIX}" ]]; then
echo "PREFIX is not set, can't name artifact without it!"
exit 1
fi
NAME="${PREFIX}"
# Add PR / Commit Metadata
if [ "$EVENT_NAME" == "pull_request" ]; then
PR_SHA=$(git rev-parse --short "${PR_SHA}")
if [ ! -z "${PR_NUM}" ]; then
NAME="${NAME}-pr[${PR_NUM}]"
fi
NAME="${NAME}-sha[${PR_SHA}]"
if [ ! -z "${PR_TITLE}" ]; then
PR_TITLE=$(echo "${PR_TITLE}" | tr -cd '[a-zA-Z0-9[:space:]]_-')
NAME="${NAME}-title[${PR_TITLE}"
fi
else
SHA=$(git rev-parse --short "$GITHUB_SHA")
NAME="${NAME}-sha[${SHA}"
fi
# Trim the Name
NAME=$(printf "%.199s]" "$NAME")
echo "${NAME}"
echo "artifact-name=${NAME}" >> "$GITHUB_OUTPUT"

View File

@@ -1,60 +0,0 @@
diff --git a/CMakeLists.txt b/CMakeLists.txt
index bace076..bfb1c66 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -21,6 +21,10 @@ endif ()
find_package(Qt${APNG_QT_VERSION} REQUIRED COMPONENTS Core Gui)
+set(CMAKE_FIND_FRAMEWORK NEVER)
+find_package(PNG 1.6.40 REQUIRED)
+find_package(ZLIB REQUIRED)
+
add_subdirectory(src)
if(APNG_TESTS)
diff --git a/cmake/FindZLib.cmake b/cmake/FindZLib.cmake
deleted file mode 100644
index f8e9220..0000000
--- a/cmake/FindZLib.cmake
+++ /dev/null
@@ -1 +0,0 @@
-add_library(ZLIB::ZLIB ALIAS zlibstatic) # use our zlib
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 697df95..0e89371 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -1,2 +1 @@
-add_subdirectory(3rdparty EXCLUDE_FROM_ALL)
add_subdirectory(plugins)
diff --git a/src/plugins/imageformats/apng/CMakeLists.txt b/src/plugins/imageformats/apng/CMakeLists.txt
index e1b3fd9..72164fb 100644
--- a/src/plugins/imageformats/apng/CMakeLists.txt
+++ b/src/plugins/imageformats/apng/CMakeLists.txt
@@ -14,13 +14,10 @@ target_sources(ApngImagePlugin PRIVATE ${APNG_SOURCES})
target_link_libraries(ApngImagePlugin PRIVATE
Qt${APNG_QT_VERSION}::Core
Qt${APNG_QT_VERSION}::Gui
- png_static
- zlibstatic
+ PNG::PNG
+ ZLIB::ZLIB
)
-get_target_property(_png_include png_static INCLUDE_DIRECTORIES)
-target_include_directories(ApngImagePlugin PRIVATE ${_png_include})
-
target_compile_definitions(ApngImagePlugin PRIVATE
QT_DEPRECATED_WARNINGS
QT_ASCII_CAST_WARNINGS
@@ -31,3 +28,10 @@ set_target_properties(ApngImagePlugin PROPERTIES
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/plugins/imageformats"
LIBRARY_OUTPUT_NAME qapng
)
+
+install(TARGETS ApngImagePlugin DESTINATION "plugins/imageformats")
+
+if(WIN32 AND MSVC)
+ set_target_properties(ApngImagePlugin PROPERTIES DEBUG_POSTFIX d)
+ install(FILES $<TARGET_PDB_FILE:ApngImagePlugin> DESTINATION "plugins/imageformats" OPTIONAL)
+endif()

View File

@@ -1,270 +0,0 @@
diff --git a/CHANGES b/CHANGES
index 5d3dd16..587b612 100644
--- a/CHANGES
+++ b/CHANGES
@@ -4,7 +4,7 @@ v2024.1
- Update dependencies
- Propagate test/install options to Glslang
-v2024.0
+v2024.0 2024-03-09
- Update dependencies
- Utilities:
- Use Python3 explicitly in utility scripts
diff --git a/CMakeLists.txt b/CMakeLists.txt
index ffcb54b..7c1a6d8 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -117,6 +117,9 @@ if(MSVC)
endif()
endif(MSVC)
+if(NOT WIN32)
+ add_definitions("-fvisibility=hidden")
+endif()
# Configure subdirectories.
# We depend on these for later projects, so they should come first.
@@ -124,7 +127,6 @@ add_subdirectory(third_party)
add_subdirectory(libshaderc_util)
add_subdirectory(libshaderc)
-add_subdirectory(glslc)
if(${SHADERC_ENABLE_EXAMPLES})
add_subdirectory(examples)
endif()
@@ -158,5 +160,3 @@ function(define_pkg_config_file NAME LIBS)
endfunction()
define_pkg_config_file(shaderc -lshaderc_shared)
-define_pkg_config_file(shaderc_static "-lshaderc ${EXTRA_STATIC_PKGCONFIG_LIBS} -lshaderc_util")
-define_pkg_config_file(shaderc_combined -lshaderc_combined)
diff --git a/libshaderc/CMakeLists.txt b/libshaderc/CMakeLists.txt
index df9a88d..b15e5d7 100644
--- a/libshaderc/CMakeLists.txt
+++ b/libshaderc/CMakeLists.txt
@@ -24,13 +24,6 @@ set(SHADERC_SOURCES
src/shaderc_private.h
)
-add_library(shaderc STATIC ${SHADERC_SOURCES})
-shaderc_default_compile_options(shaderc)
-target_include_directories(shaderc
- PUBLIC include
- PRIVATE ${glslang_SOURCE_DIR}
- ${SPIRV-Headers_SOURCE_DIR}/include)
-
add_library(shaderc_shared SHARED ${SHADERC_SOURCES})
shaderc_default_compile_options(shaderc_shared)
target_include_directories(shaderc_shared
@@ -54,7 +47,7 @@ if(SHADERC_ENABLE_INSTALL)
DESTINATION
${CMAKE_INSTALL_INCLUDEDIR}/shaderc)
- install(TARGETS shaderc shaderc_shared
+ install(TARGETS shaderc_shared
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
BUNDLE DESTINATION ${CMAKE_INSTALL_BINDIR}
@@ -69,20 +62,8 @@ set(SHADERC_LIBS
SPIRV-Tools
)
-target_link_libraries(shaderc PRIVATE ${SHADERC_LIBS})
target_link_libraries(shaderc_shared PRIVATE ${SHADERC_LIBS})
-shaderc_add_tests(
- TEST_PREFIX shaderc
- LINK_LIBS shaderc
- INCLUDE_DIRS include ${shaderc_SOURCE_DIR}/libshaderc_util/include ${glslang_SOURCE_DIR}
- ${spirv-tools_SOURCE_DIR}/include
- ${SPIRV-Headers_SOURCE_DIR}/include
- TEST_NAMES
- shaderc
- shaderc_cpp
- shaderc_private)
-
shaderc_add_tests(
TEST_PREFIX shaderc_shared
LINK_LIBS shaderc_shared SPIRV-Tools
@@ -94,22 +75,6 @@ shaderc_add_tests(
shaderc_cpp
shaderc_private)
-shaderc_combine_static_lib(shaderc_combined shaderc)
-
-if(SHADERC_ENABLE_INSTALL)
- install(TARGETS shaderc_combined DESTINATION ${CMAKE_INSTALL_LIBDIR})
-endif(SHADERC_ENABLE_INSTALL)
-
-shaderc_add_tests(
- TEST_PREFIX shaderc_combined
- LINK_LIBS shaderc_combined ${CMAKE_THREAD_LIBS_INIT}
- INCLUDE_DIRS include ${shaderc_SOURCE_DIR}/libshaderc_util/include ${glslang_SOURCE_DIR}
- ${spirv-tools_SOURCE_DIR}/include
- ${SPIRV-Headers_SOURCE_DIR}/include
- TEST_NAMES
- shaderc
- shaderc_cpp)
-
if(${SHADERC_ENABLE_TESTS})
add_executable(shaderc_c_smoke_test ./src/shaderc_c_smoke_test.c)
shaderc_default_c_compile_options(shaderc_c_smoke_test)
diff --git a/libshaderc/include/shaderc/shaderc.h b/libshaderc/include/shaderc/shaderc.h
index 3a3e97d..65d5b77 100644
--- a/libshaderc/include/shaderc/shaderc.h
+++ b/libshaderc/include/shaderc/shaderc.h
@@ -15,6 +15,8 @@
#ifndef SHADERC_SHADERC_H_
#define SHADERC_SHADERC_H_
+#define SHADERC_PCSX2_CUSTOM 1
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -317,7 +317,7 @@ SHADERC_EXPORT void shaderc_compile_options_set_source_language(
// Sets the compiler mode to generate debug information in the output.
SHADERC_EXPORT void shaderc_compile_options_set_generate_debug_info(
- shaderc_compile_options_t options);
+ shaderc_compile_options_t options, bool enabled, bool enable_non_semantic);
// Sets the compiler optimization level to the given level. Only the last one
// takes effect if multiple calls of this function exist.
diff --git a/libshaderc/include/shaderc/shaderc.hpp b/libshaderc/include/shaderc/shaderc.hpp
index 3817af8..5592b49 100644
--- a/libshaderc/include/shaderc/shaderc.hpp
+++ b/libshaderc/include/shaderc/shaderc.hpp
@@ -168,8 +168,9 @@ class CompileOptions {
}
// Sets the compiler mode to generate debug information in the output.
- void SetGenerateDebugInfo() {
- shaderc_compile_options_set_generate_debug_info(options_);
+ void SetGenerateDebugInfo(bool enabled, bool non_semantic_debug_info) {
+ shaderc_compile_options_set_generate_debug_info(options_, enabled,
+ non_sematic_debug_info);
}
// Sets the compiler optimization level to the given level. Only the last one
diff --git a/libshaderc/src/shaderc.cc b/libshaderc/src/shaderc.cc
index 63f1bbc..c1a9b12 100644
--- a/libshaderc/src/shaderc.cc
+++ b/libshaderc/src/shaderc.cc
@@ -418,8 +418,12 @@ void shaderc_compile_options_set_source_language(
}
void shaderc_compile_options_set_generate_debug_info(
- shaderc_compile_options_t options) {
- options->compiler.SetGenerateDebugInfo();
+ shaderc_compile_options_t options, bool enabled, bool enable_non_semantic) {
+ if (enabled) {
+ options->compiler.SetGenerateDebugInfo();
+ if (enable_non_semantic)
+ options->compiler.SetEmitNonSemanticDebugInfo();
+ }
}
void shaderc_compile_options_set_optimization_level(
diff --git a/libshaderc_util/include/libshaderc_util/compiler.h b/libshaderc_util/include/libshaderc_util/compiler.h
index d9d02b9..b076ec8 100644
--- a/libshaderc_util/include/libshaderc_util/compiler.h
+++ b/libshaderc_util/include/libshaderc_util/compiler.h
@@ -195,6 +195,7 @@ class Compiler {
warnings_as_errors_(false),
suppress_warnings_(false),
generate_debug_info_(false),
+ emit_non_semantic_debug_info_(false),
enabled_opt_passes_(),
target_env_(TargetEnv::Vulkan),
target_env_version_(TargetEnvVersion::Default),
@@ -220,6 +221,10 @@ class Compiler {
// such as identifier names and line numbers.
void SetGenerateDebugInfo();
+ // Requests that the compiler emit non-semantic debug information.
+ // Requires VK_KHR_shader_non_semantic_info.
+ void SetEmitNonSemanticDebugInfo();
+
// Sets the optimization level to the given level. Only the last one takes
// effect if multiple calls of this method exist.
void SetOptimizationLevel(OptimizationLevel level);
@@ -486,6 +491,10 @@ class Compiler {
// output.
bool generate_debug_info_;
+ // When true and generate_debug_info_ is also set, generate non-semantic debug
+ // information.
+ bool emit_non_semantic_debug_info_;
+
// Optimization passes to be applied.
std::vector<PassId> enabled_opt_passes_;
diff --git a/libshaderc_util/src/compiler.cc b/libshaderc_util/src/compiler.cc
index e5f5d10..1f9e6a5 100644
--- a/libshaderc_util/src/compiler.cc
+++ b/libshaderc_util/src/compiler.cc
@@ -341,6 +341,11 @@ std::tuple<bool, std::vector<uint32_t>, size_t> Compiler::Compile(
options.generateDebugInfo = generate_debug_info_;
options.disableOptimizer = true;
options.optimizeSize = false;
+ options.emitNonSemanticShaderDebugInfo =
+ generate_debug_info_ && emit_non_semantic_debug_info_;
+ options.emitNonSemanticShaderDebugSource =
+ generate_debug_info_ && emit_non_semantic_debug_info_;
+
// Note the call to GlslangToSpv also populates compilation_output_data.
glslang::GlslangToSpv(*program.getIntermediate(used_shader_stage), spirv,
&options);
@@ -438,6 +443,10 @@ void Compiler::SetGenerateDebugInfo() {
}
}
+void Compiler::SetEmitNonSemanticDebugInfo() {
+ emit_non_semantic_debug_info_ = true;
+}
+
void Compiler::SetOptimizationLevel(Compiler::OptimizationLevel level) {
// Clear previous settings first.
enabled_opt_passes_.clear();
diff --git a/third_party/CMakeLists.txt b/third_party/CMakeLists.txt
index d44f62a..83966b6 100644
--- a/third_party/CMakeLists.txt
+++ b/third_party/CMakeLists.txt
@@ -20,9 +20,9 @@ set(SHADERC_TINT_DIR "${SHADERC_THIRD_PARTY_ROOT_DIR}/tint" CACHE STRING
set(SHADERC_ABSL_DIR "${SHADERC_THIRD_PARTY_ROOT_DIR}/abseil_cpp" CACHE STRING
"Location of re2 source")
-set( SKIP_GLSLANG_INSTALL ${SHADERC_SKIP_INSTALL} )
-set( SKIP_SPIRV_TOOLS_INSTALL ${SHADERC_SKIP_INSTALL} )
-set( SKIP_GOOGLETEST_INSTALL ${SHADERC_SKIP_INSTALL} )
+set( SKIP_GLSLANG_INSTALL ON )
+set( SKIP_SPIRV_TOOLS_INSTALL ON )
+set( SKIP_GOOGLETEST_INSTALL ON )
# Configure third party projects.
if(${SHADERC_ENABLE_TESTS})
@@ -64,7 +64,10 @@ if (NOT TARGET SPIRV-Tools)
add_subdirectory(${SHADERC_RE2_DIR} re2)
add_subdirectory(${SHADERC_EFFCEE_DIR} effcee)
endif()
- add_subdirectory(${SHADERC_SPIRV_TOOLS_DIR} spirv-tools)
+ set(SPIRV_SKIP_EXECUTABLES ON CACHE BOOL "Skip building SPIRV-Tools executables")
+ set(SPIRV_TOOLS_BUILD_STATIC OFF CACHE BOOL "Skip building two SPIRV-Tools libs")
+ set(SPIRV_TOOLS_LIBRARY_TYPE STATIC CACHE STRING "Build static SPIRV-Tools libs")
+ add_subdirectory(${SHADERC_SPIRV_TOOLS_DIR} spirv-tools EXCLUDE_FROM_ALL)
if (NOT "${SPIRV_SKIP_TESTS}")
if (MSVC)
if (${MSVC_VERSION} LESS 1920)
@@ -87,8 +90,8 @@ if (NOT TARGET glslang)
# Glslang tests are off by default. Turn them on if testing Shaderc.
set(GLSLANG_TESTS ON)
endif()
- set(GLSLANG_ENABLE_INSTALL $<NOT:${SKIP_GLSLANG_INSTALL}>)
- add_subdirectory(${SHADERC_GLSLANG_DIR} glslang)
+ set(GLSLANG_ENABLE_INSTALL OFF)
+ add_subdirectory(${SHADERC_GLSLANG_DIR} glslang EXCLUDE_FROM_ALL)
endif()
if (NOT TARGET glslang)
message(FATAL_ERROR "glslang was not found - required for compilation")

View File

@@ -1,13 +0,0 @@
#!/bin/bash
SCRIPTDIR=$(dirname "${BASH_SOURCE[0]}")
set -e
# While we use custom Qt builds for our releases, the Qt6 package will be good enough
# for just updating translations. Saves building it for this action alone.
"$SCRIPTDIR/../../../../tools/retry.sh" sudo apt-get -y install qt6-l10n-tools python3
"$SCRIPTDIR/../../../../tools/generate_fullscreen_ui_translation_strings.py"
"$SCRIPTDIR/../../../../tools/generate_update_fa_glyph_ranges.py"
PATH=/usr/lib/qt6/bin:$PATH "$SCRIPTDIR/../../../../pcsx2-qt/Translations/update_base_translation.sh"

View File

@@ -1 +0,0 @@
*.txt

View File

@@ -1,39 +0,0 @@
import os
relevant_categories = [
"# Windows",
"# Mac OS X",
"# Linux"
]
header_lines = []
new_db_contents = []
def is_relevant_category(line):
for category in relevant_categories:
if category in line:
return True
return False
with open("./game_controller_db.txt") as file:
lines = file.readlines()
finished_header = False
processing_section = False
for line in lines:
if finished_header is False:
header_lines.append(line)
if line == "\n":
finished_header = True
if processing_section and line == "\n":
processing_section = False
new_db_contents.append("\n")
if is_relevant_category(line) and processing_section is False:
processing_section = True
new_db_contents.append(line)
elif processing_section:
new_db_contents.append(line)
os.remove("./game_controller_db.txt")
with open("./game_controller_db.txt", "w") as f:
f.writelines(header_lines)
f.writelines(new_db_contents)

View File

@@ -1,147 +0,0 @@
#!/usr/bin/env bash
# This is free and unencumbered software released into the public domain.
#
# Anyone is free to copy, modify, publish, use, compile, sell, or
# distribute this software, either in source code form or as a compiled
# binary, for any purpose, commercial or non-commercial, and by any
# means.
#
# In jurisdictions that recognize copyright laws, the author or authors
# of this software dedicate any and all copyright interest in the
# software to the public domain. We make this dedication for the benefit
# of the public at large and to the detriment of our heirs and
# successors. We intend this dedication to be an overt act of
# relinquishment in perpetuity of all present and future rights to this
# software under copyright law.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
# IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
# OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
# ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
# OTHER DEALINGS IN THE SOFTWARE.
#
# For more information, please refer to <http://unlicense.org/>
SCRIPTDIR=$(dirname "${BASH_SOURCE[0]}")
if [ "$#" -ne 4 ]; then
echo "Syntax: $0 <path to pcsx2 directory> <path to build directory> <deps prefix> <output name>"
exit 1
fi
PCSX2DIR=$1
BUILDDIR=$2
DEPSDIR=$3
NAME=$4
BINARY=pcsx2-qt
APPDIRNAME=PCSX2.AppDir
STRIP=strip
declare -a MANUAL_LIBS=(
"libshaderc_shared.so.1"
"libharfbuzz.so.0"
"libfreetype.so.6"
)
set -e
LINUXDEPLOY=./linuxdeploy-x86_64.AppImage
LINUXDEPLOY_PLUGIN_QT=./linuxdeploy-plugin-qt-x86_64.AppImage
APPIMAGETOOL=./appimagetool-x86_64.AppImage
if [ ! -f "$LINUXDEPLOY" ]; then
"$PCSX2DIR/tools/retry.sh" wget -O "$LINUXDEPLOY" https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
chmod +x "$LINUXDEPLOY"
fi
if [ ! -f "$LINUXDEPLOY_PLUGIN_QT" ]; then
"$PCSX2DIR/tools/retry.sh" wget -O "$LINUXDEPLOY_PLUGIN_QT" https://github.com/linuxdeploy/linuxdeploy-plugin-qt/releases/download/continuous/linuxdeploy-plugin-qt-x86_64.AppImage
chmod +x "$LINUXDEPLOY_PLUGIN_QT"
fi
if [ ! -f "$APPIMAGETOOL" ]; then
"$PCSX2DIR/tools/retry.sh" wget -O "$APPIMAGETOOL" https://github.com/AppImage/appimagetool/releases/download/continuous/appimagetool-x86_64.AppImage
chmod +x "$APPIMAGETOOL"
fi
OUTDIR=$(realpath "./$APPDIRNAME")
rm -fr "$OUTDIR"
echo "Locating extra libraries..."
EXTRA_LIBS_ARGS=()
for lib in "${MANUAL_LIBS[@]}"; do
srcpath=$(find "$DEPSDIR" -name "$lib")
if [ ! -f "$srcpath" ]; then
echo "Missing extra library $lib. Exiting."
exit 1
fi
echo "Found $lib at $srcpath."
EXTRA_LIBS_ARGS+=( "--library=$srcpath" )
done
# Why the nastyness? linuxdeploy strips our main binary, and there's no option to turn it off.
# It also doesn't strip the Qt libs. We can't strip them after running linuxdeploy, because
# patchelf corrupts the libraries (but they still work), but patchelf+strip makes them crash
# on load. So, make a backup copy, strip the original (since that's where linuxdeploy finds
# the libs to copy), then swap them back after we're done.
# Isn't Linux packaging amazing?
rm -fr "$DEPSDIR.bak"
cp -a "$DEPSDIR" "$DEPSDIR.bak"
IFS="
"
for i in $(find "$DEPSDIR" -iname '*.so'); do
echo "Stripping deps library ${i}"
strip "$i"
done
echo "Copying desktop file..."
cp "$PCSX2DIR/.github/workflows/scripts/linux/pcsx2-qt.desktop" "net.pcsx2.PCSX2.desktop"
cp "$PCSX2DIR/bin/resources/icons/AppIconLarge.png" "PCSX2.png"
echo "Running linuxdeploy to create AppDir..."
# The wayland platform plugin requires the plugins deployed for the waylandcompositor module
# Interestingly, specifying the module doesn't copy the module, only the required plugins for it
# https://github.com/linuxdeploy/linuxdeploy-plugin-qt/issues/160#issuecomment-2655543893
EXTRA_QT_MODULES="core;gui;svg;waylandclient;waylandcompositor;widgets;xcbqpa" \
EXTRA_PLATFORM_PLUGINS="libqwayland.so" \
DEPLOY_PLATFORM_THEMES="1" \
QMAKE="$DEPSDIR/bin/qmake" \
NO_STRIP="1" \
$LINUXDEPLOY --plugin qt --appdir="$OUTDIR" --executable="$BUILDDIR/bin/pcsx2-qt" ${EXTRA_LIBS_ARGS[@]} \
--desktop-file="net.pcsx2.PCSX2.desktop" --icon-file="PCSX2.png"
echo "Copying resources into AppDir..."
cp -a "$BUILDDIR/bin/resources" "$OUTDIR/usr/bin"
# Restore unstripped deps (for cache).
rm -fr "$DEPSDIR"
mv "$DEPSDIR.bak" "$DEPSDIR"
# Fix up translations.
rm -fr "$OUTDIR/usr/bin/translations" "$OUTDIR/usr/translations"
cp -a "$BUILDDIR/bin/translations" "$OUTDIR/usr/bin"
# Generate AppStream meta-info.
echo "Generating AppStream metainfo..."
mkdir -p "$OUTDIR/usr/share/metainfo"
"$SCRIPTDIR/generate-metainfo.sh" "$OUTDIR/usr/share/metainfo/net.pcsx2.PCSX2.appdata.xml"
echo "Generating AppImage..."
GIT_VERSION=$(git tag --points-at HEAD)
if [[ "${GIT_VERSION}" == "" ]]; then
# In the odd event that we run this script before the release gets tagged.
GIT_VERSION=$(git describe --tags || true)
if [[ "${GIT_VERSION}" == "" ]]; then
GIT_VERSION=$(git rev-parse HEAD)
fi
fi
rm -f "$NAME.AppImage"
$APPIMAGETOOL -v "$OUTDIR" "$NAME.AppImage"

View File

@@ -1,367 +0,0 @@
#!/usr/bin/env bash
set -e
if [ "$#" -ne 1 ]; then
echo "Syntax: $0 <output directory>"
exit 1
fi
# The bundled ffmpeg has a lot of things disabled to reduce code size.
# Users may want to use system ffmpeg for additional features
: ${BUILD_FFMPEG:=0}
SCRIPTDIR=$(realpath $(dirname "${BASH_SOURCE[0]}"))
NPROCS="$(getconf _NPROCESSORS_ONLN)"
INSTALLDIR="$1"
if [ "${INSTALLDIR:0:1}" != "/" ]; then
INSTALLDIR="$PWD/$INSTALLDIR"
fi
FFMPEG=8.0
FREETYPE=2.14.1
HARFBUZZ=12.2.0
LIBBACKTRACE=ad106d5fdd5d960bd33fae1c48a351af567fd075
LIBJPEGTURBO=3.1.2
LIBPNG=1.6.53
LIBWEBP=1.6.0
NVENC=13.0.19.0
SDL=SDL3-3.4.0
QT=6.10.1
QTAPNG=1.3.0
LZ4=1.10.0
VULKAN=1.4.328.1
ZSTD=1.5.7
KDDOCKWIDGETS=2.4.0
PLUTOVG=1.3.2
PLUTOSVG=0.0.7
SHADERC=2025.4
SHADERC_GLSLANG=7a47e2531cb334982b2a2dd8513dca0a3de4373d
SHADERC_SPIRVHEADERS=b824a462d4256d720bebb40e78b9eb8f78bbb305
SHADERC_SPIRVTOOLS=971a7b6e8d7740035bbff089bbbf9f42951ecfd5
mkdir -p deps-build
cd deps-build
export PKG_CONFIG_PATH="$INSTALLDIR/lib/pkgconfig:$PKG_CONFIG_PATH"
cat > SHASUMS <<EOF
b2751fccb6cc4c77708113cd78b561059b6fa904b24162fa0be2d60273d27b8e ffmpeg-$FFMPEG.tar.xz
32427e8c471ac095853212a37aef816c60b42052d4d9e48230bab3bdf2936ccc freetype-$FREETYPE.tar.xz
f63fc519f150465bd0bdafcdf3d0e9c23474f4c474171cd515ea1b3a72c081fb harfbuzz-$HARFBUZZ.tar.gz
fd6f417fe9e3a071cf1424a5152d926a34c4a3c5070745470be6cf12a404ed79 $LIBBACKTRACE.zip
8f0012234b464ce50890c490f18194f913a7b1f4e6a03d6644179fa0f867d0cf libjpeg-turbo-$LIBJPEGTURBO.tar.gz
1d3fb8ccc2932d04aa3663e22ef5ef490244370f4e568d7850165068778d98d4 libpng-$LIBPNG.tar.xz
e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 libwebp-$LIBWEBP.tar.gz
082cbf5f429e0d80820f68dc2b507a94d4cc1b4e70817b119bbb8ec6a69584b8 $SDL.tar.gz
452a1a290bd0cf18737fad0057dc17b7fdf10a73eda2d6d4f31ba04fda25ef2c libpng-$LIBPNG-apng.patch.gz
537512904744b35e232912055ccf8ec66d768639ff3abe5788d90d792ec5f48b lz4-$LZ4.tar.gz
13da39edb3a40ed9713ae390ca89faa2f1202c9dda869ef306a8d4383e242bee nv-codec-headers-$NVENC.tar.gz
c465aa56757e7746ac707f582b6e2d51546569a4a2488c1172fb543aa5fdfc2c vulkan-sdk-$VULKAN.tar.gz
eb33e51f49a15e023950cd7825ca74a4a2b43db8354825ac24fc1b7ee09e6fa3 zstd-$ZSTD.tar.gz
5a6226f7e23db51fdc3223121eba53f3f5447cf0cc4d6cb82a3a2df7a65d265d qtbase-everywhere-src-$QT.tar.xz
498eabdf2381db96f808942b3e3c765f6360fe6c0e9961f0a45ff7a4c68d7a72 qtimageformats-everywhere-src-$QT.tar.xz
c02f355a58f3bbcf404a628bf488b6aeb2d84a94c269afdb86f6e529343ab01f qtsvg-everywhere-src-$QT.tar.xz
8148408380ffea03101a26305c812b612ea30dbc07121e58707601522404d49b qttools-everywhere-src-$QT.tar.xz
8e49a2df88a12c376a479ae7bd272a91cf57ebb4e7c0cf7341b3565df99d2314 qttranslations-everywhere-src-$QT.tar.xz
49bf6db800227a6b2c971f4c5d03dd1e81297e7ffb296ce4a96437304f27cb13 qtwayland-everywhere-src-$QT.tar.xz
f1d3be3489f758efe1a8f12118a212febbe611aa670af32e0159fa3c1feab2a6 QtApng-$QTAPNG.tar.gz
8a89fb6612ace8954470aae004623374a8fc8b7a34a4277bee5527173b064faf shaderc-$SHADERC.tar.gz
272d2725b140e09e85b96eecdc59c2e00c1a14cda2301767e1bf3c363a44b931 shaderc-glslang-$SHADERC_GLSLANG.tar.gz
c693867f10a7760ef1bcf85419d51783586768cc2c601d03841bc6a8b2554b9c shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz
06b0a042f2e121e954badb4fd78c9e2d4bc7ed6087eceb26ab559c23cf94334f shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz
51dbf24fe72e43dd7cb9a289d3cab47112010f1a2ed69b6fc8ac0dff31991ed2 KDDockWidgets-$KDDOCKWIDGETS.tar.gz
7bd4e79ce18b1d47517e7e91fbb7cf19d4f01942804a519bc7c0bf32b6325dd5 plutovg-$PLUTOVG.tar.gz
78561b571ac224030cdc450ca2986b4de915c2ba7616004a6d71a379bffd15f3 plutosvg-$PLUTOSVG.tar.gz
EOF
curl -L \
-o "freetype-$FREETYPE.tar.xz" "https://sourceforge.net/projects/freetype/files/freetype2/$FREETYPE/freetype-$FREETYPE.tar.xz/download" \
-o "harfbuzz-$HARFBUZZ.tar.gz" "https://github.com/harfbuzz/harfbuzz/archive/refs/tags/$HARFBUZZ.tar.gz" \
-O "https://github.com/ianlancetaylor/libbacktrace/archive/$LIBBACKTRACE.zip" \
-O "https://github.com/libjpeg-turbo/libjpeg-turbo/releases/download/$LIBJPEGTURBO/libjpeg-turbo-$LIBJPEGTURBO.tar.gz" \
-O "https://downloads.sourceforge.net/project/libpng/libpng16/$LIBPNG/libpng-$LIBPNG.tar.xz" \
-O "https://download.sourceforge.net/libpng-apng/libpng-$LIBPNG-apng.patch.gz" \
-O "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-$LIBWEBP.tar.gz" \
-O "https://github.com/lz4/lz4/releases/download/v$LZ4/lz4-$LZ4.tar.gz" \
-O "https://libsdl.org/release/$SDL.tar.gz" \
-O "https://github.com/facebook/zstd/releases/download/v$ZSTD/zstd-$ZSTD.tar.gz" \
-O "https://github.com/KhronosGroup/Vulkan-Headers/archive/refs/tags/vulkan-sdk-$VULKAN.tar.gz" \
-O "https://github.com/FFmpeg/nv-codec-headers/releases/download/n$NVENC/nv-codec-headers-$NVENC.tar.gz" \
-O "https://ffmpeg.org/releases/ffmpeg-$FFMPEG.tar.xz" \
-O "https://download.qt.io/official_releases/qt/${QT%.*}/$QT/submodules/qtbase-everywhere-src-$QT.tar.xz" \
-O "https://download.qt.io/official_releases/qt/${QT%.*}/$QT/submodules/qtimageformats-everywhere-src-$QT.tar.xz" \
-O "https://download.qt.io/official_releases/qt/${QT%.*}/$QT/submodules/qtsvg-everywhere-src-$QT.tar.xz" \
-O "https://download.qt.io/official_releases/qt/${QT%.*}/$QT/submodules/qttools-everywhere-src-$QT.tar.xz" \
-O "https://download.qt.io/official_releases/qt/${QT%.*}/$QT/submodules/qttranslations-everywhere-src-$QT.tar.xz" \
-O "https://download.qt.io/official_releases/qt/${QT%.*}/$QT/submodules/qtwayland-everywhere-src-$QT.tar.xz" \
-o "QtApng-$QTAPNG.tar.gz" "https://github.com/jurplel/QtApng/archive/refs/tags/$QTAPNG.tar.gz" \
-o "shaderc-$SHADERC.tar.gz" "https://github.com/google/shaderc/archive/refs/tags/v$SHADERC.tar.gz" \
-o "shaderc-glslang-$SHADERC_GLSLANG.tar.gz" "https://github.com/KhronosGroup/glslang/archive/$SHADERC_GLSLANG.tar.gz" \
-o "shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz" "https://github.com/KhronosGroup/SPIRV-Headers/archive/$SHADERC_SPIRVHEADERS.tar.gz" \
-o "shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz" "https://github.com/KhronosGroup/SPIRV-Tools/archive/$SHADERC_SPIRVTOOLS.tar.gz" \
-o "KDDockWidgets-$KDDOCKWIDGETS.tar.gz" "https://github.com/KDAB/KDDockWidgets/archive/v$KDDOCKWIDGETS.tar.gz" \
-o "plutovg-$PLUTOVG.tar.gz" "https://github.com/sammycage/plutovg/archive/v$PLUTOVG.tar.gz" \
-o "plutosvg-$PLUTOSVG.tar.gz" "https://github.com/sammycage/plutosvg/archive/v$PLUTOSVG.tar.gz"
shasum -a 256 --check SHASUMS
if [ "$BUILD_FFMPEG" -ne 0 ]; then
echo "Installing vulkan headers..."
rm -fr "Vulkan-Headers-vulkan-sdk-$VULKAN"
tar xf "vulkan-sdk-$VULKAN.tar.gz"
cd "Vulkan-Headers-vulkan-sdk-$VULKAN"
cmake -B build -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR"
make -C build install
cd ..
echo "Installing nvenc headers..."
rm -fr "nv-codec-headers-$NVENC"
tar xf "nv-codec-headers-$NVENC.tar.gz"
make -C "nv-codec-headers-$NVENC" PREFIX="$INSTALLDIR" install
echo "Installing FFmpeg..."
rm -fr "ffmpeg-$FFMPEG"
tar xf "ffmpeg-$FFMPEG.tar.xz"
cd "ffmpeg-$FFMPEG"
CFLAGS="-Os $CFLAGS" CXXFLAGS="-Os $CXXFLAGS" \
./configure --prefix="$INSTALLDIR" \
--disable-all --disable-autodetect --disable-static --enable-shared \
--enable-avcodec --enable-avformat --enable-avutil --enable-swresample --enable-swscale \
--enable-gpl --enable-libx264 --enable-libopus --enable-vulkan --enable-ffnvcodec --enable-nvenc --enable-vaapi --enable-libvpl \
--enable-encoder=ffv1,qtrle,libx264*,aac,flac,libopus,pcm_s16be,pcm_s16le,*_vulkan,*_qsv,*_nvenc,*_vaapi \
--enable-muxer=avi,matroska,mov,mp3,mp4,wav \
--enable-protocol=file
make "-j$NPROCS"
make install
cd ..
fi
echo "Building libbacktrace..."
rm -fr "libbacktrace-$LIBBACKTRACE"
unzip "$LIBBACKTRACE.zip"
cd "libbacktrace-$LIBBACKTRACE"
./configure --prefix="$INSTALLDIR"
make
make install
cd ..
echo "Building libpng..."
rm -fr "libpng-$LIBPNG"
tar xf "libpng-$LIBPNG.tar.xz"
gunzip -d -f "libpng-$LIBPNG-apng.patch.gz"
cd "libpng-$LIBPNG"
patch -p1 < "../libpng-$LIBPNG-apng.patch"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DBUILD_SHARED_LIBS=ON -DPNG_TESTS=OFF -DPNG_STATIC=OFF -DPNG_SHARED=ON -DPNG_TOOLS=OFF -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building libjpegturbo..."
rm -fr "libjpeg-turbo-$LIBJPEGTURBO"
tar xf "libjpeg-turbo-$LIBJPEGTURBO.tar.gz"
cd "libjpeg-turbo-$LIBJPEGTURBO"
# On non debian or debian based Linux systems, libjpeg-turbo will set CMAKE_INSTALL_DEFAULT_LIBDIR "lib64" (or libx32)
# That will prevent CMake from finding the deps libjpeg later on. if we set CMAKE_INSTALL_DEFAULT_LIBDIR, libjpeg-turbo will leave it as is, so set it to "lib"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DENABLE_STATIC=OFF -DENABLE_SHARED=ON -DCMAKE_INSTALL_DEFAULT_LIBDIR="lib" -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building LZ4..."
rm -fr "lz4-$LZ4"
tar xf "lz4-$LZ4.tar.gz"
cd "lz4-$LZ4"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DLZ4_BUILD_CLI=OFF -DLZ4_BUILD_LEGACY_LZ4C=OFF -B build-dir -G Ninja build/cmake
cmake --build build-dir --parallel
ninja -C build-dir install
cd ..
echo "Building Zstandard..."
rm -fr "zstd-$ZSTD"
tar xf "zstd-$ZSTD.tar.gz"
cd "zstd-$ZSTD"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DZSTD_BUILD_SHARED=ON -DZSTD_BUILD_STATIC=OFF -DZSTD_BUILD_PROGRAMS=OFF -B build -G Ninja build/cmake
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building WebP..."
rm -fr "libwebp-$LIBWEBP"
tar xf "libwebp-$LIBWEBP.tar.gz"
cd "libwebp-$LIBWEBP"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -B build -G Ninja \
-DWEBP_BUILD_ANIM_UTILS=OFF -DWEBP_BUILD_CWEBP=OFF -DWEBP_BUILD_DWEBP=OFF -DWEBP_BUILD_GIF2WEBP=OFF -DWEBP_BUILD_IMG2WEBP=OFF \
-DWEBP_BUILD_VWEBP=OFF -DWEBP_BUILD_WEBPINFO=OFF -DWEBP_BUILD_WEBPMUX=OFF -DWEBP_BUILD_EXTRAS=OFF -DBUILD_SHARED_LIBS=ON
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building FreeType without HarfBuzz..."
rm -fr "freetype-$FREETYPE"
tar xf "freetype-$FREETYPE.tar.xz"
cd "freetype-$FREETYPE"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DFT_REQUIRE_ZLIB=ON -DFT_REQUIRE_PNG=ON -DFT_DISABLE_BZIP2=TRUE -DFT_DISABLE_BROTLI=TRUE -DFT_DISABLE_HARFBUZZ=TRUE -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building HarfBuzz..."
rm -fr "harfbuzz-$HARFBUZZ"
tar xf "harfbuzz-$HARFBUZZ.tar.gz"
cd "harfbuzz-$HARFBUZZ"
# Add an SOVERSION to match system harfbuzz
sed -i 's/PROPERTIES VISIBILITY_INLINES_HIDDEN TRUE)/PROPERTIES VISIBILITY_INLINES_HIDDEN TRUE SOVERSION 0)/g' CMakeLists.txt
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DHB_BUILD_UTILS=OFF -DHB_HAVE_FREETYPE=ON -DHB_HAVE_GOBJECT=ON -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building FreeType with HarfBuzz..."
rm -fr "freetype-$FREETYPE"
tar xf "freetype-$FREETYPE.tar.xz"
cd "freetype-$FREETYPE"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DFT_REQUIRE_ZLIB=ON -DFT_REQUIRE_PNG=ON -DFT_DISABLE_BZIP2=TRUE -DFT_DISABLE_BROTLI=TRUE -DFT_REQUIRE_HARFBUZZ=TRUE -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building SDL..."
rm -fr "$SDL"
tar xf "$SDL.tar.gz"
cd "$SDL"
cmake -B build -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DSDL_SHARED=ON -DSDL_STATIC=OFF -DSDL_X11_XSCRNSAVER=OFF -DSDL_TESTS=OFF -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
# Couple notes:
# -fontconfig is needed otherwise Qt Widgets render only boxes.
# -qt-doubleconversion avoids a dependency on libdouble-conversion.
# ICU avoids pulling in a bunch of large libraries, and hopefully we can get away without it.
# OpenGL is needed to render window decorations in Wayland, apparently.
echo "Building Qt Base..."
rm -fr "qtbase-everywhere-src-$QT"
tar xf "qtbase-everywhere-src-$QT.tar.xz"
cd "qtbase-everywhere-src-$QT"
mkdir build
cd build
../configure -prefix "$INSTALLDIR" -release -dbus-linked -gui -widgets -fontconfig -qt-doubleconversion -ssl -openssl-runtime -opengl desktop -qpa xcb,wayland -xkbcommon -xcb -gtk -- --log-level=STATUS -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DFEATURE_dbus=ON -DFEATURE_icu=OFF -DFEATURE_printsupport=OFF -DFEATURE_sql=OFF -DFEATURE_system_png=ON -DFEATURE_system_jpeg=ON -DFEATURE_system_zlib=ON -DFEATURE_system_freetype=ON -DFEATURE_system_harfbuzz=ON
cmake --build . --parallel
ninja install
cd ../../
echo "Building Qt SVG..."
rm -fr "qtsvg-everywhere-src-$QT"
tar xf "qtsvg-everywhere-src-$QT.tar.xz"
cd "qtsvg-everywhere-src-$QT"
mkdir build
cd build
"$INSTALLDIR/bin/qt-configure-module" .. -- -DCMAKE_PREFIX_PATH="$INSTALLDIR"
cmake --build . --parallel
ninja install
cd ../../
echo "Building Qt Image Formats..."
rm -fr "qtimageformats-everywhere-src-$QT"
tar xf "qtimageformats-everywhere-src-$QT.tar.xz"
cd "qtimageformats-everywhere-src-$QT"
mkdir build
cd build
"$INSTALLDIR/bin/qt-configure-module" .. -- -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DFEATURE_system_webp=ON
cmake --build . --parallel
ninja install
cd ../../
echo "Building Qt Wayland..."
rm -fr "qtwayland-everywhere-src-$QT"
tar xf "qtwayland-everywhere-src-$QT.tar.xz"
cd "qtwayland-everywhere-src-$QT"
mkdir build
cd build
"$INSTALLDIR/bin/qt-configure-module" .. -- -DCMAKE_PREFIX_PATH="$INSTALLDIR"
cmake --build . --parallel
ninja install
cd ../../
echo "Installing Qt Tools..."
rm -fr "qttools-everywhere-src-$QT"
tar xf "qttools-everywhere-src-$QT.tar.xz"
cd "qttools-everywhere-src-$QT"
mkdir build
cd build
"$INSTALLDIR/bin/qt-configure-module" .. -- -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DFEATURE_assistant=OFF -DFEATURE_clang=OFF -DFEATURE_designer=OFF -DFEATURE_kmap2qmap=OFF -DFEATURE_pixeltool=OFF -DFEATURE_pkg_config=OFF -DFEATURE_qev=OFF -DFEATURE_qtattributionsscanner=OFF -DFEATURE_qtdiag=OFF -DFEATURE_qtplugininfo=OFF
cmake --build . --parallel
ninja install
cd ../../
echo "Installing Qt Translations..."
rm -fr "qttranslations-everywhere-src-$QT"
tar xf "qttranslations-everywhere-src-$QT.tar.xz"
cd "qttranslations-everywhere-src-$QT"
mkdir build
cd build
"$INSTALLDIR/bin/qt-configure-module" .. -- -DCMAKE_PREFIX_PATH="$INSTALLDIR"
cmake --build . --parallel
ninja install
cd ../../
echo "Building Qt APNG..."
rm -fr "QtApng-$QTAPNG"
tar xf "QtApng-$QTAPNG.tar.gz"
cd "QtApng-$QTAPNG"
patch -p1 < "$SCRIPTDIR/../common/qtapng-cmake.patch"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building KDDockWidgets..."
rm -fr "KDDockWidgets-$KDDOCKWIDGETS"
tar xf "KDDockWidgets-$KDDOCKWIDGETS.tar.gz"
cd "KDDockWidgets-$KDDOCKWIDGETS"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DKDDockWidgets_QT6=true -DKDDockWidgets_EXAMPLES=false -DKDDockWidgets_FRONTENDS=qtwidgets -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building PlutoVG..."
rm -fr "plutovg-$PLUTOVG"
tar xf "plutovg-$PLUTOVG.tar.gz"
cd "plutovg-$PLUTOVG"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DPLUTOVG_BUILD_EXAMPLES=OFF -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building PlutoSVG..."
rm -fr "plutosvg-$PLUTOSVG"
tar xf "plutosvg-$PLUTOSVG.tar.gz"
cd "plutosvg-$PLUTOSVG"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DPLUTOSVG_ENABLE_FREETYPE=ON -DPLUTOSVG_BUILD_EXAMPLES=OFF -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building shaderc..."
rm -fr "shaderc-$SHADERC"
tar xf "shaderc-$SHADERC.tar.gz"
cd "shaderc-$SHADERC"
cd third_party
tar xf "../../shaderc-glslang-$SHADERC_GLSLANG.tar.gz"
mv "glslang-$SHADERC_GLSLANG" "glslang"
tar xf "../../shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz"
mv "SPIRV-Headers-$SHADERC_SPIRVHEADERS" "spirv-headers"
tar xf "../../shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz"
mv "SPIRV-Tools-$SHADERC_SPIRVTOOLS" "spirv-tools"
cd ..
patch -p1 < "$SCRIPTDIR/../common/shaderc-changes.patch"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DSHADERC_SKIP_TESTS=ON -DSHADERC_SKIP_EXAMPLES=ON -DSHADERC_SKIP_COPYRIGHT_CHECK=ON -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Cleaning up..."
cd ..
rm -r deps-build

View File

@@ -1,196 +0,0 @@
#!/usr/bin/env bash
set -e
if [ "$#" -ne 1 ]; then
echo "Syntax: $0 <output directory>"
exit 1
fi
SCRIPTDIR=$(realpath $(dirname "${BASH_SOURCE[0]}"))
NPROCS="$(getconf _NPROCESSORS_ONLN)"
INSTALLDIR="$1"
if [ "${INSTALLDIR:0:1}" != "/" ]; then
INSTALLDIR="$PWD/$INSTALLDIR"
fi
FREETYPE=2.14.1
HARFBUZZ=12.2.0
LIBBACKTRACE=ad106d5fdd5d960bd33fae1c48a351af567fd075
LIBPNG=1.6.51
LIBWEBP=1.6.0
SDL=SDL3-3.2.26
LZ4=1.10.0
ZSTD=1.5.7
PLUTOVG=1.3.2
PLUTOSVG=0.0.7
SHADERC=2025.4
SHADERC_GLSLANG=7a47e2531cb334982b2a2dd8513dca0a3de4373d
SHADERC_SPIRVHEADERS=b824a462d4256d720bebb40e78b9eb8f78bbb305
SHADERC_SPIRVTOOLS=971a7b6e8d7740035bbff089bbbf9f42951ecfd5
mkdir -p deps-build
cd deps-build
cat > SHASUMS <<EOF
32427e8c471ac095853212a37aef816c60b42052d4d9e48230bab3bdf2936ccc freetype-$FREETYPE.tar.xz
f63fc519f150465bd0bdafcdf3d0e9c23474f4c474171cd515ea1b3a72c081fb harfbuzz-$HARFBUZZ.tar.gz
fd6f417fe9e3a071cf1424a5152d926a34c4a3c5070745470be6cf12a404ed79 $LIBBACKTRACE.zip
a050a892d3b4a7bb010c3a95c7301e49656d72a64f1fc709a90b8aded192bed2 libpng-$LIBPNG.tar.xz
e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 libwebp-$LIBWEBP.tar.gz
dad488474a51a0b01d547cd2834893d6299328d2e30f479a3564088b5476bae2 $SDL.tar.gz
9c16ec5654be709f062a705d0c6f529193f1c2123fe7f102fda6733913689023 libpng-$LIBPNG-apng.patch.gz
537512904744b35e232912055ccf8ec66d768639ff3abe5788d90d792ec5f48b lz4-$LZ4.tar.gz
eb33e51f49a15e023950cd7825ca74a4a2b43db8354825ac24fc1b7ee09e6fa3 zstd-$ZSTD.tar.gz
8a89fb6612ace8954470aae004623374a8fc8b7a34a4277bee5527173b064faf shaderc-$SHADERC.tar.gz
272d2725b140e09e85b96eecdc59c2e00c1a14cda2301767e1bf3c363a44b931 shaderc-glslang-$SHADERC_GLSLANG.tar.gz
c693867f10a7760ef1bcf85419d51783586768cc2c601d03841bc6a8b2554b9c shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz
06b0a042f2e121e954badb4fd78c9e2d4bc7ed6087eceb26ab559c23cf94334f shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz
7bd4e79ce18b1d47517e7e91fbb7cf19d4f01942804a519bc7c0bf32b6325dd5 plutovg-$PLUTOVG.tar.gz
78561b571ac224030cdc450ca2986b4de915c2ba7616004a6d71a379bffd15f3 plutosvg-$PLUTOSVG.tar.gz
EOF
curl -L \
-o "freetype-$FREETYPE.tar.xz" "https://sourceforge.net/projects/freetype/files/freetype2/$FREETYPE/freetype-$FREETYPE.tar.xz/download" \
-o "harfbuzz-$HARFBUZZ.tar.gz" "https://github.com/harfbuzz/harfbuzz/archive/refs/tags/$HARFBUZZ.tar.gz" \
-O "https://github.com/ianlancetaylor/libbacktrace/archive/$LIBBACKTRACE.zip" \
-O "https://downloads.sourceforge.net/project/libpng/libpng16/$LIBPNG/libpng-$LIBPNG.tar.xz" \
-O "https://download.sourceforge.net/libpng-apng/libpng-$LIBPNG-apng.patch.gz" \
-O "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-$LIBWEBP.tar.gz" \
-O "https://github.com/lz4/lz4/releases/download/v$LZ4/lz4-$LZ4.tar.gz" \
-O "https://libsdl.org/release/$SDL.tar.gz" \
-O "https://github.com/facebook/zstd/releases/download/v$ZSTD/zstd-$ZSTD.tar.gz" \
-o "shaderc-$SHADERC.tar.gz" "https://github.com/google/shaderc/archive/refs/tags/v$SHADERC.tar.gz" \
-o "shaderc-glslang-$SHADERC_GLSLANG.tar.gz" "https://github.com/KhronosGroup/glslang/archive/$SHADERC_GLSLANG.tar.gz" \
-o "shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz" "https://github.com/KhronosGroup/SPIRV-Headers/archive/$SHADERC_SPIRVHEADERS.tar.gz" \
-o "shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz" "https://github.com/KhronosGroup/SPIRV-Tools/archive/$SHADERC_SPIRVTOOLS.tar.gz" \
-o "plutovg-$PLUTOVG.tar.gz" "https://github.com/sammycage/plutovg/archive/v$PLUTOVG.tar.gz" \
-o "plutosvg-$PLUTOSVG.tar.gz" "https://github.com/sammycage/plutosvg/archive/v$PLUTOSVG.tar.gz"
shasum -a 256 --check SHASUMS
echo "Building libbacktrace..."
rm -fr "libbacktrace-$LIBBACKTRACE"
unzip "$LIBBACKTRACE.zip"
cd "libbacktrace-$LIBBACKTRACE"
./configure --prefix="$INSTALLDIR"
make
make install
cd ..
echo "Building libpng..."
rm -fr "libpng-$LIBPNG"
tar xf "libpng-$LIBPNG.tar.xz"
gunzip -d -f "libpng-$LIBPNG-apng.patch.gz"
cd "libpng-$LIBPNG"
patch -p1 < "../libpng-$LIBPNG-apng.patch"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DBUILD_SHARED_LIBS=ON -DPNG_TESTS=OFF -DPNG_STATIC=OFF -DPNG_SHARED=ON -DPNG_TOOLS=OFF -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building LZ4..."
rm -fr "lz4-$LZ4"
tar xf "lz4-$LZ4.tar.gz"
cd "lz4-$LZ4"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DLZ4_BUILD_CLI=OFF -DLZ4_BUILD_LEGACY_LZ4C=OFF -B build-dir -G Ninja build/cmake
cmake --build build-dir --parallel
ninja -C build-dir install
cd ..
echo "Building Zstandard..."
rm -fr "zstd-$ZSTD"
tar xf "zstd-$ZSTD.tar.gz"
cd "zstd-$ZSTD"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DZSTD_BUILD_SHARED=ON -DZSTD_BUILD_STATIC=OFF -DZSTD_BUILD_PROGRAMS=OFF -B build -G Ninja build/cmake
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building FreeType without HarfBuzz..."
rm -fr "freetype-$FREETYPE"
tar xf "freetype-$FREETYPE.tar.xz"
cd "freetype-$FREETYPE"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DFT_REQUIRE_ZLIB=ON -DFT_REQUIRE_PNG=ON -DFT_DISABLE_BZIP2=TRUE -DFT_DISABLE_BROTLI=TRUE -DFT_DISABLE_HARFBUZZ=TRUE -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building HarfBuzz..."
rm -fr "harfbuzz-$HARFBUZZ"
tar xf "harfbuzz-$HARFBUZZ.tar.gz"
cd "harfbuzz-$HARFBUZZ"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DHB_BUILD_UTILS=OFF -DHB_HAVE_FREETYPE=ON -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building WebP..."
rm -fr "libwebp-$LIBWEBP"
tar xf "libwebp-$LIBWEBP.tar.gz"
cd "libwebp-$LIBWEBP"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -B build -G Ninja \
-DWEBP_BUILD_ANIM_UTILS=OFF -DWEBP_BUILD_CWEBP=OFF -DWEBP_BUILD_DWEBP=OFF -DWEBP_BUILD_GIF2WEBP=OFF -DWEBP_BUILD_IMG2WEBP=OFF \
-DWEBP_BUILD_VWEBP=OFF -DWEBP_BUILD_WEBPINFO=OFF -DWEBP_BUILD_WEBPMUX=OFF -DWEBP_BUILD_EXTRAS=OFF -DBUILD_SHARED_LIBS=ON
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building FreeType with HarfBuzz..."
rm -fr "freetype-$FREETYPE"
tar xf "freetype-$FREETYPE.tar.xz"
cd "freetype-$FREETYPE"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DFT_REQUIRE_ZLIB=ON -DFT_REQUIRE_PNG=ON -DFT_DISABLE_BZIP2=TRUE -DFT_DISABLE_BROTLI=TRUE -DFT_REQUIRE_HARFBUZZ=TRUE -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building SDL..."
rm -fr "$SDL"
tar xf "$SDL.tar.gz"
cd "$SDL"
cmake -B build -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DSDL_SHARED=ON -DSDL_STATIC=OFF -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building PlutoVG..."
rm -fr "plutovg-$PLUTOVG"
tar xf "plutovg-$PLUTOVG.tar.gz"
cd "plutovg-$PLUTOVG"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DPLUTOVG_BUILD_EXAMPLES=OFF -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building PlutoSVG..."
rm -fr "plutosvg-$PLUTOSVG"
tar xf "plutosvg-$PLUTOSVG.tar.gz"
cd "plutosvg-$PLUTOSVG"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DBUILD_SHARED_LIBS=ON -DPLUTOSVG_ENABLE_FREETYPE=ON -DPLUTOSVG_BUILD_EXAMPLES=OFF -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Building shaderc..."
rm -fr "shaderc-$SHADERC"
tar xf "shaderc-$SHADERC.tar.gz"
cd "shaderc-$SHADERC"
cd third_party
tar xf "../../shaderc-glslang-$SHADERC_GLSLANG.tar.gz"
mv "glslang-$SHADERC_GLSLANG" "glslang"
tar xf "../../shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz"
mv "SPIRV-Headers-$SHADERC_SPIRVHEADERS" "spirv-headers"
tar xf "../../shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz"
mv "SPIRV-Tools-$SHADERC_SPIRVTOOLS" "spirv-tools"
cd ..
patch -p1 < "$SCRIPTDIR/../common/shaderc-changes.patch"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="$INSTALLDIR" -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DSHADERC_SKIP_TESTS=ON -DSHADERC_SKIP_EXAMPLES=ON -DSHADERC_SKIP_COPYRIGHT_CHECK=ON -B build -G Ninja
cmake --build build --parallel
ninja -C build install
cd ..
echo "Cleaning up..."
cd ..
rm -r deps-build

View File

@@ -1,48 +0,0 @@
#!/usr/bin/env bash
set -e
if [ "$#" -ne 2 ]; then
echo "Syntax: $0 <deps directory> <output directory>"
exit 1
fi
DEPSDIR=$(realpath "$1")
INSTALLDIR=$(realpath "$2")
if [ ! -d "$DEPSDIR/include/QtCore" ]; then
echo "Error: The build-dependencies-qt.sh script must be run on the deps directory first."
exit 1
fi
GAMMARAY=master
mkdir -p gammaray-build
cd gammaray-build
echo "Downloading..."
curl -L -o "GammaRay-$GAMMARAY.tar.gz" https://github.com/KDAB/GammaRay/archive/$GAMMARAY.tar.gz
rm -fr "GammaRay-$GAMMARAY"
echo "Extracting..."
tar xf "GammaRay-$GAMMARAY.tar.gz"
cd "GammaRay-$GAMMARAY"
mkdir build
cd build
echo "Configuring..."
cmake -DCMAKE_PREFIX_PATH="$DEPSDIR" -G Ninja -DCMAKE_INSTALL_PREFIX="$INSTALLDIR" -DGAMMARAY_BUILD_DOCS=false ..
echo "Building..."
cmake --build . --parallel
echo "Installing..."
cmake --build . --target install
cd ../..
echo "Cleaning up..."
cd ..
rm -r gammaray-build

View File

@@ -1,24 +0,0 @@
{
"name": "libpcap",
"buildsystem": "cmake-ninja",
"build-options": {
"strip": true
},
"sources": [
{
"type": "git",
"url": "https://github.com/the-tcpdump-group/libpcap.git",
"tag": "libpcap-1.10.5",
"commit": "bbcbc9174df3298a854daee2b3e666a4b6e5383a"
}
],
"cleanup": [
"/bin",
"/include",
"/lib/*.a",
"/lib/*.la",
"/lib/pkgconfig",
"/share/man"
]
}

View File

@@ -1,30 +0,0 @@
{
"name": "sdl3",
"buildsystem": "cmake-ninja",
"builddir": true,
"config-opts": [
"-DBUILD_SHARED_LIBS=ON",
"-DSDL_SHARED=ON",
"-DSDL_STATIC=OFF",
"-DSDL_TESTS=OFF"
],
"build-options": {
"strip": true
},
"sources": [
{
"type": "archive",
"url": "https://libsdl.org/release/SDL3-3.4.0.tar.gz",
"sha256": "082cbf5f429e0d80820f68dc2b507a94d4cc1b4e70817b119bbb8ec6a69584b8"
}
],
"cleanup": [
"/bin",
"/include",
"/lib/*.a",
"/lib/*.la",
"/lib/cmake",
"/lib/pkgconfig",
"/share/aclocal"
]
}

View File

@@ -1,22 +0,0 @@
{
"name": "libbacktrace",
"buildsystem": "autotools",
"no-autogen": true,
"build-options": {
"strip": false,
"no-debuginfo": true
},
"sources": [
{
"type": "git",
"url": "https://github.com/ianlancetaylor/libbacktrace.git",
"commit": "ad106d5fdd5d960bd33fae1c48a351af567fd075"
}
],
"cleanup": [
"/include",
"/lib/*.a",
"/lib/*.la"
]
}

View File

@@ -1,51 +0,0 @@
{
"name": "shaderc",
"buildsystem": "cmake-ninja",
"builddir": true,
"config-opts": [
"-DCMAKE_BUILD_TYPE=Release",
"-DSHADERC_SKIP_TESTS=ON",
"-DSHADERC_SKIP_EXAMPLES=ON",
"-DSHADERC_SKIP_COPYRIGHT_CHECK=ON"
],
"build-options": {
"strip": true
},
"sources": [
{
"type": "git",
"url": "https://github.com/google/shaderc.git",
"commit": "73743588fe9c39f2f1c780a087d94afac691a189"
},
{
"type": "archive",
"url": "https://github.com/KhronosGroup/glslang/archive/7a47e2531cb334982b2a2dd8513dca0a3de4373d.tar.gz",
"sha256": "272d2725b140e09e85b96eecdc59c2e00c1a14cda2301767e1bf3c363a44b931",
"dest": "third_party/glslang"
},
{
"type": "archive",
"url": "https://github.com/KhronosGroup/SPIRV-Headers/archive/b824a462d4256d720bebb40e78b9eb8f78bbb305.tar.gz",
"sha256": "c693867f10a7760ef1bcf85419d51783586768cc2c601d03841bc6a8b2554b9c",
"dest": "third_party/spirv-headers"
},
{
"type": "archive",
"url": "https://github.com/KhronosGroup/SPIRV-Tools/archive/971a7b6e8d7740035bbff089bbbf9f42951ecfd5.tar.gz",
"sha256": "06b0a042f2e121e954badb4fd78c9e2d4bc7ed6087eceb26ab559c23cf94334f",
"dest": "third_party/spirv-tools"
},
{
"type": "patch",
"path": "../../../common/shaderc-changes.patch"
}
],
"cleanup": [
"/bin",
"/include",
"/lib/*.a",
"/lib/*.la",
"/lib/cmake",
"/lib/pkgconfig"
]
}

View File

@@ -1,28 +0,0 @@
{
"name": "kddockwidgets",
"buildsystem": "cmake-ninja",
"builddir": true,
"config-opts": [
"-DKDDockWidgets_QT6=true",
"-DKDDockWidgets_EXAMPLES=false",
"-DKDDockWidgets_FRONTENDS=qtwidgets"
],
"build-options": {
"strip": true
},
"sources": [
{
"type": "git",
"url": "https://github.com/KDAB/KDDockWidgets.git",
"tag": "v2.3.0",
"commit": "c38711026e17e34916dd82c6fcbdcc0d2342f541",
"disable-submodules": true
}
],
"cleanup": [
"/share/doc/KDDockWidgets-qt6",
"/mkspecs/modules/qt_KDDockWidgets.pri",
"/lib/cmake",
"/include"
]
}

View File

@@ -1,28 +0,0 @@
{
"name": "plutovg",
"buildsystem": "cmake-ninja",
"builddir": true,
"config-opts": [
"-DBUILD_SHARED_LIBS=ON",
"-DPLUTOVG_BUILD_EXAMPLES=OFF"
],
"build-options": {
"strip": true
},
"sources": [
{
"type": "git",
"url": "https://github.com/sammycage/plutovg.git",
"tag": "v1.3.2",
"commit": "5695a711dd1cff1f01fa6542f3fe6a15de082c63"
}
],
"cleanup": [
"/bin",
"/include",
"/lib/*.a",
"/lib/*.la",
"/lib/cmake",
"/lib/pkgconfig"
]
}

View File

@@ -1,29 +0,0 @@
{
"name": "plutosvg",
"buildsystem": "cmake-ninja",
"builddir": true,
"config-opts": [
"-DBUILD_SHARED_LIBS=ON",
"-DPLUTOSVG_BUILD_EXAMPLES=OFF",
"-DPLUTOSVG_ENABLE_FREETYPE=ON"
],
"build-options": {
"strip": true
},
"sources": [
{
"type": "git",
"url": "https://github.com/sammycage/plutosvg.git",
"tag": "v0.0.7",
"commit": "31f7d2675416cd777c8e86220b035364873b2a8b"
}
],
"cleanup": [
"/bin",
"/include",
"/lib/*.a",
"/lib/*.la",
"/lib/cmake",
"/lib/pkgconfig"
]
}

View File

@@ -1,46 +0,0 @@
{
"name": "libpng",
"buildsystem": "cmake-ninja",
"builddir": true,
"config-opts": [
"-DPNG_TESTS=OFF",
"-DPNG_STATIC=OFF",
"-DPNG_SHARED=ON",
"-DPNG_TOOLS=OFF"
],
"build-options": {
"strip": true
},
"sources": [
{
"type": "archive",
"url": "https://downloads.sourceforge.net/project/libpng/libpng16/1.6.53/libpng-1.6.53.tar.xz",
"sha256": "1d3fb8ccc2932d04aa3663e22ef5ef490244370f4e568d7850165068778d98d4"
},
{
"type": "file",
"url": "https://download.sourceforge.net/libpng-apng/libpng-1.6.53-apng.patch.gz",
"dest-filename": "libpng-1.6.53-apng.patch.gz",
"sha256": "452a1a290bd0cf18737fad0057dc17b7fdf10a73eda2d6d4f31ba04fda25ef2c"
},
{
"type": "shell",
"commands":
[
"gunzip -f libpng-1.6.53-apng.patch.gz",
"patch -p1 < \"libpng-1.6.53-apng.patch\""
]
}
],
"cleanup": [
"/bin",
"/include",
"/lib/*.a",
"/lib/*.la",
"/lib/cmake",
"/lib/libpng",
"/lib/pkgconfig",
"/share/man"
]
}

View File

@@ -1,29 +0,0 @@
{
"name": "qtapng",
"buildsystem": "cmake-ninja",
"builddir": true,
"config-opts": [
"-DCMAKE_PREFIX_PATH=\"${FLATPAK_DEST}\""
],
"build-options": {
"strip": true
},
"sources": [
{
"type": "git",
"url": "https://github.com/jurplel/QtApng.git",
"tag": "1.3.0",
"commit": "bd15516b281204e90ecd5b80b00d1274b062f5fc"
},
{
"type": "patch",
"path": "../../../common/qtapng-cmake.patch"
}
],
"cleanup": [
"/plugins"
],
"post-install": [
"mv ${FLATPAK_DEST}/plugins/* ${FLATPAK_DEST}/bin/"
]
}

View File

@@ -1,82 +0,0 @@
{
"app-id": "net.pcsx2.PCSX2",
"runtime": "org.kde.Platform",
"runtime-version": "6.10",
"sdk": "org.kde.Sdk",
"sdk-extensions": [
"org.freedesktop.Sdk.Extension.llvm20"
],
"add-extensions": {
"org.freedesktop.Platform.ffmpeg-full": {
"directory": "lib/ffmpeg",
"version": "25.08",
"add-ld-path": ".",
"autodownload": true
}
},
"command": "pcsx2-qt",
"finish-args": [
"--device=all",
"--share=network",
"--share=ipc",
"--socket=wayland",
"--socket=fallback-x11",
"--socket=pulseaudio",
"--talk-name=org.freedesktop.ScreenSaver",
"--filesystem=xdg-run/gamescope-0:ro"
],
"modules": [
"modules/10-libpcap.json",
"modules/20-sdl3.json",
"modules/21-libbacktrace.json",
"modules/22-shaderc.json",
"modules/23-kddockwidgets.json",
"modules/24-plutovg.json",
"modules/25-plutosvg.json",
"modules/26-libpng.json",
"modules/27-qtapng.json",
{
"name": "pcsx2",
"buildsystem": "cmake-ninja",
"builddir": true,
"no-make-install": true,
"build-options": {
"strip": false,
"no-debuginfo": true,
"cflags": "",
"cflags-override": true,
"cxxflags": "",
"cxxflags-override": true,
"config-opts": [
"-DCMAKE_PREFIX_PATH=\"${FLATPAK_DEST}\"",
"-DCMAKE_BUILD_TYPE=Release",
"-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON",
"-DCMAKE_C_COMPILER=/usr/lib/sdk/llvm20/bin/clang",
"-DCMAKE_CXX_COMPILER=/usr/lib/sdk/llvm20/bin/clang++",
"-DCMAKE_EXE_LINKER_FLAGS_INIT=-fuse-ld=lld",
"-DCMAKE_MODULE_LINKER_FLAGS_INIT=-fuse-ld=lld",
"-DCMAKE_SHARED_LINKER_FLAGS_INIT=-fuse-ld=lld",
"-DUSE_LINKED_FFMPEG=ON",
"-DDISABLE_ADVANCE_SIMD=TRUE"
]
},
"sources": [
{
"type": "dir",
"path": "../../../../.."
}
],
"post-install": [
"cp -a bin \"${FLATPAK_DEST}\"",
"install -Dm644 \"${FLATPAK_BUILDER_BUILDDIR}/bin/resources/icons/AppIconLarge.png\" \"${FLATPAK_DEST}/share/icons/hicolor/512x512/apps/net.pcsx2.PCSX2.png\"",
"install -Dm644 \"${FLATPAK_BUILDER_BUILDDIR}/.github/workflows/scripts/linux/pcsx2-qt.desktop\" \"${FLATPAK_DEST}/share/applications/net.pcsx2.PCSX2.desktop\"",
"desktop-file-edit --set-key=Icon --set-value=net.pcsx2.PCSX2 \"${FLATPAK_DEST}/share/applications/net.pcsx2.PCSX2.desktop\"",
"${FLATPAK_BUILDER_BUILDDIR}/.github/workflows/scripts/linux/generate-metainfo.sh \"${FLATPAK_BUILDER_BUILDDIR}/net.pcsx2.PCSX2.metainfo.xml\"",
"cat \"${FLATPAK_BUILDER_BUILDDIR}/net.pcsx2.PCSX2.metainfo.xml\"",
"install -Dm644 \"${FLATPAK_BUILDER_BUILDDIR}/net.pcsx2.PCSX2.metainfo.xml\" \"${FLATPAK_DEST}/share/metainfo/net.pcsx2.PCSX2.metainfo.xml\"",
"mkdir -p \"${FLATPAK_DEST}/lib/ffmpeg\""
]
}
]
}

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@@ -1,44 +0,0 @@
#!/usr/bin/env bash
SCRIPTDIR=$(dirname "${BASH_SOURCE[0]}")
if [[ $# -lt 1 ]]; then
echo "Output file must be provided as a parameter"
exit 1
fi
OUTFILE=$1
GIT_DATE=$(git log -1 --pretty=%cd --date=iso8601)
GIT_VERSION=$(git tag --points-at HEAD)
GIT_HASH=$(git rev-parse HEAD)
if [[ -z "${GIT_VERSION}" ]]; then
if git branch -r --contains HEAD | grep -q 'origin/master'; then
# Our master doesn't have a tagged commit
# This happens when the commit is "ci skip"
# abbrev so we have just the latest tag
# ie v2.3.420 (Yes, that's the current master at the time of writing)
GIT_VERSION=$(git describe --tags --abbrev=0)
else
# We are probably building a PR
# Keep the short SHA in the version
# ie v2.3.420-1-g10dc1a2da
GIT_VERSION=$(git describe --tags)
fi
if [[ -z "${GIT_VERSION}" ]]; then
# Fallback to raw commit hash
GIT_VERSION=$(git rev-parse HEAD)
fi
fi
echo "GIT_DATE: ${GIT_DATE}"
echo "GIT_VERSION: ${GIT_VERSION}"
echo "GIT_HASH: ${GIT_HASH}"
cp "${SCRIPTDIR}"/pcsx2-qt.metainfo.xml.in "${OUTFILE}"
sed -i -e "s/@GIT_VERSION@/${GIT_VERSION}/" "${OUTFILE}"
sed -i -e "s/@GIT_DATE@/${GIT_DATE}/" "${OUTFILE}"
sed -i -e "s/@GIT_HASH@/${GIT_HASH}/" "${OUTFILE}"

View File

@@ -1,12 +0,0 @@
[Desktop Entry]
Version=1.0
Terminal=false
Type=Application
Name=PCSX2
StartupWMClass=PCSX2
GenericName=PlayStation 2 Emulator
Comment=Sony PlayStation 2 emulator
Exec=pcsx2-qt
Icon=PCSX2
Keywords=game;emulator;
Categories=Game;Emulator;

View File

@@ -1,72 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Uses the AppStream standard https://www.freedesktop.org/software/appstream/docs/chap-Metadata.html -->
<component type="desktop">
<id>net.pcsx2.PCSX2</id>
<launchable type="desktop-id">net.pcsx2.PCSX2.desktop</launchable>
<metadata_license>CC0-1.0</metadata_license>
<project_license>GPL-3.0+</project_license>
<name>PCSX2</name>
<developer id="net.pcsx2">
<name>PCSX2 Team</name>
</developer>
<summary>PlayStation 2 emulator</summary>
<description>
<p>PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers, and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.</p>
<p>PlayStation 2 and PS2 are registered trademarks of Sony Interactive Entertainment. This application is not affiliated in any way with Sony Interactive Entertainment.</p>
</description>
<url type="homepage">https://pcsx2.net/</url>
<url type="vcs-browser">https://github.com/PCSX2/pcsx2</url>
<url type="bugtracker">https://github.com/PCSX2/pcsx2/issues</url>
<url type="donation">https://github.com/sponsors/PCSX2</url>
<url type="faq">https://pcsx2.net/docs/</url>
<url type="help">https://pcsx2.net/discord</url>
<url type="contribute">https://pcsx2.net/docs/category/contributing</url>
<url type="translate">https://crowdin.com/project/pcsx2-emulator</url>
<url type="contact">https://mastodon.social/@PCSX2</url>
<screenshots>
<screenshot type="default">
<image>
https://raw.githubusercontent.com/PCSX2/pcsx2/master/.github/workflows/scripts/linux/flatpak/screenshots/screenshot1.png
</image>
<caption>
The main PCSX2 Qt interface
</caption>
</screenshot>
<screenshot>
<image>
https://raw.githubusercontent.com/PCSX2/pcsx2/master/.github/workflows/scripts/linux/flatpak/screenshots/screenshot2.png
</image>
<caption>
PCSX2 running a game
</caption>
</screenshot>
</screenshots>
<categories>
<category>Game</category>
<category>Emulator</category>
</categories>
<branding>
<color type="primary" scheme_preference="light">#3584e4</color>
<color type="primary" scheme_preference="dark">#241f31</color>
</branding>
<supports>
<control>keyboard</control>
<control>pointing</control>
<internet>offline-only</internet>
</supports>
<recommends>
<control>gamepad</control>
<memory>8192</memory>
</recommends>
<requires>
<display_length compare="ge">768</display_length>
</requires>
<content_rating type="oars-1.1"/>
<update_contact>pcsx2_AT_pcsx2.net</update_contact>
<releases>
<release version="@GIT_VERSION@" date="@GIT_DATE@" />
</releases>
<custom>
<value key="flathub::manifest">https://raw.githubusercontent.com/PCSX2/pcsx2/@GIT_HASH@/.github/workflows/scripts/linux/flatpak/net.pcsx2.PCSX2.json</value>
</custom>
</component>

View File

@@ -1,422 +0,0 @@
#!/bin/bash
set -e
merge_binaries() {
X86DIR=$1
ARMDIR=$2
echo "Merging ARM64 binaries from $ARMDIR into fat binaries at $X86DIR..."
IFS="
"
pushd "$X86DIR"
for X86BIN in $(find . -type f \( -name '*.dylib' -o -name '*.a' -o -perm +111 \)); do
if file "$X86DIR/$X86BIN" | grep "Mach-O.*x86_64" >/dev/null; then
ARMBIN="${ARMDIR}/${X86BIN}"
echo "Merge $ARMBIN to $X86BIN..."
lipo -create "$X86BIN" "$ARMBIN" -o "$X86BIN"
fi
done
popd
}
if [ "$#" -ne 1 ]; then
echo "Syntax: $0 <output directory>"
exit 1
fi
# The bundled ffmpeg has a lot of things disabled to reduce code size.
# Users may want to use system ffmpeg for additional features
: ${BUILD_FFMPEG:=1}
export MACOSX_DEPLOYMENT_TARGET=11.0
NPROCS="$(getconf _NPROCESSORS_ONLN)"
SCRIPTDIR=$(realpath $(dirname "${BASH_SOURCE[0]}"))
INSTALLDIR="$1"
if [ "${INSTALLDIR:0:1}" != "/" ]; then
INSTALLDIR="$PWD/$INSTALLDIR"
fi
FREETYPE=2.14.1
HARFBUZZ=12.2.0
SDL=SDL3-3.4.0
ZSTD=1.5.7
LZ4=1.10.0
LIBPNG=1.6.53
LIBJPEGTURBO=3.1.2
LIBWEBP=1.6.0
FFMPEG=8.0
MOLTENVK=1.4.1
QT=6.10.1
QTAPNG=1.3.0
KDDOCKWIDGETS=2.4.0
PLUTOVG=1.3.2
PLUTOSVG=0.0.7
SHADERC=2025.4
SHADERC_GLSLANG=7a47e2531cb334982b2a2dd8513dca0a3de4373d
SHADERC_SPIRVHEADERS=b824a462d4256d720bebb40e78b9eb8f78bbb305
SHADERC_SPIRVTOOLS=971a7b6e8d7740035bbff089bbbf9f42951ecfd5
mkdir -p deps-build
cd deps-build
export PKG_CONFIG_PATH="$INSTALLDIR/lib/pkgconfig:$PKG_CONFIG_PATH"
export LDFLAGS="-L$INSTALLDIR/lib $LDFLAGS"
export CFLAGS="-I$INSTALLDIR/include $CFLAGS"
export CXXFLAGS="-I$INSTALLDIR/include $CXXFLAGS"
CMAKE_COMMON=(
-DCMAKE_BUILD_TYPE=Release
-DCMAKE_SHARED_LINKER_FLAGS="-dead_strip -dead_strip_dylibs"
-DCMAKE_PREFIX_PATH="$INSTALLDIR"
-DCMAKE_INSTALL_PREFIX="$INSTALLDIR"
-DCMAKE_INSTALL_NAME_DIR='$<INSTALL_PREFIX>/lib'
)
CMAKE_ARCH_X64=-DCMAKE_OSX_ARCHITECTURES="x86_64"
CMAKE_ARCH_ARM64=-DCMAKE_OSX_ARCHITECTURES="arm64"
CMAKE_ARCH_UNIVERSAL=-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64"
cat > SHASUMS <<EOF
32427e8c471ac095853212a37aef816c60b42052d4d9e48230bab3bdf2936ccc freetype-$FREETYPE.tar.xz
f63fc519f150465bd0bdafcdf3d0e9c23474f4c474171cd515ea1b3a72c081fb harfbuzz-$HARFBUZZ.tar.gz
082cbf5f429e0d80820f68dc2b507a94d4cc1b4e70817b119bbb8ec6a69584b8 $SDL.tar.gz
eb33e51f49a15e023950cd7825ca74a4a2b43db8354825ac24fc1b7ee09e6fa3 zstd-$ZSTD.tar.gz
537512904744b35e232912055ccf8ec66d768639ff3abe5788d90d792ec5f48b lz4-$LZ4.tar.gz
1d3fb8ccc2932d04aa3663e22ef5ef490244370f4e568d7850165068778d98d4 libpng-$LIBPNG.tar.xz
e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 libwebp-$LIBWEBP.tar.gz
452a1a290bd0cf18737fad0057dc17b7fdf10a73eda2d6d4f31ba04fda25ef2c libpng-$LIBPNG-apng.patch.gz
8f0012234b464ce50890c490f18194f913a7b1f4e6a03d6644179fa0f867d0cf libjpeg-turbo-$LIBJPEGTURBO.tar.gz
b2751fccb6cc4c77708113cd78b561059b6fa904b24162fa0be2d60273d27b8e ffmpeg-$FFMPEG.tar.xz
9985f141902a17de818e264d17c1ce334b748e499ee02fcb4703e4dc0038f89c v$MOLTENVK.tar.gz
5a6226f7e23db51fdc3223121eba53f3f5447cf0cc4d6cb82a3a2df7a65d265d qtbase-everywhere-src-$QT.tar.xz
498eabdf2381db96f808942b3e3c765f6360fe6c0e9961f0a45ff7a4c68d7a72 qtimageformats-everywhere-src-$QT.tar.xz
c02f355a58f3bbcf404a628bf488b6aeb2d84a94c269afdb86f6e529343ab01f qtsvg-everywhere-src-$QT.tar.xz
8148408380ffea03101a26305c812b612ea30dbc07121e58707601522404d49b qttools-everywhere-src-$QT.tar.xz
8e49a2df88a12c376a479ae7bd272a91cf57ebb4e7c0cf7341b3565df99d2314 qttranslations-everywhere-src-$QT.tar.xz
f1d3be3489f758efe1a8f12118a212febbe611aa670af32e0159fa3c1feab2a6 QtApng-$QTAPNG.tar.gz
8a89fb6612ace8954470aae004623374a8fc8b7a34a4277bee5527173b064faf shaderc-$SHADERC.tar.gz
272d2725b140e09e85b96eecdc59c2e00c1a14cda2301767e1bf3c363a44b931 shaderc-glslang-$SHADERC_GLSLANG.tar.gz
c693867f10a7760ef1bcf85419d51783586768cc2c601d03841bc6a8b2554b9c shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz
06b0a042f2e121e954badb4fd78c9e2d4bc7ed6087eceb26ab559c23cf94334f shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz
51dbf24fe72e43dd7cb9a289d3cab47112010f1a2ed69b6fc8ac0dff31991ed2 KDDockWidgets-$KDDOCKWIDGETS.tar.gz
7bd4e79ce18b1d47517e7e91fbb7cf19d4f01942804a519bc7c0bf32b6325dd5 plutovg-$PLUTOVG.tar.gz
78561b571ac224030cdc450ca2986b4de915c2ba7616004a6d71a379bffd15f3 plutosvg-$PLUTOSVG.tar.gz
EOF
curl -C - -L \
-o "freetype-$FREETYPE.tar.xz" "https://sourceforge.net/projects/freetype/files/freetype2/$FREETYPE/freetype-$FREETYPE.tar.xz/download" \
-o "harfbuzz-$HARFBUZZ.tar.gz" "https://github.com/harfbuzz/harfbuzz/archive/refs/tags/$HARFBUZZ.tar.gz" \
-O "https://libsdl.org/release/$SDL.tar.gz" \
-O "https://github.com/facebook/zstd/releases/download/v$ZSTD/zstd-$ZSTD.tar.gz" \
-O "https://github.com/lz4/lz4/releases/download/v$LZ4/lz4-$LZ4.tar.gz" \
-O "https://downloads.sourceforge.net/project/libpng/libpng16/$LIBPNG/libpng-$LIBPNG.tar.xz" \
-O "https://download.sourceforge.net/libpng-apng/libpng-$LIBPNG-apng.patch.gz" \
-O "https://github.com/libjpeg-turbo/libjpeg-turbo/releases/download/$LIBJPEGTURBO/libjpeg-turbo-$LIBJPEGTURBO.tar.gz" \
-O "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-$LIBWEBP.tar.gz" \
-O "https://ffmpeg.org/releases/ffmpeg-$FFMPEG.tar.xz" \
-O "https://github.com/KhronosGroup/MoltenVK/archive/refs/tags/v$MOLTENVK.tar.gz" \
-O "https://download.qt.io/archive/qt/${QT%.*}/$QT/submodules/qtbase-everywhere-src-$QT.tar.xz" \
-O "https://download.qt.io/archive/qt/${QT%.*}/$QT/submodules/qtimageformats-everywhere-src-$QT.tar.xz" \
-O "https://download.qt.io/archive/qt/${QT%.*}/$QT/submodules/qtsvg-everywhere-src-$QT.tar.xz" \
-O "https://download.qt.io/archive/qt/${QT%.*}/$QT/submodules/qttools-everywhere-src-$QT.tar.xz" \
-O "https://download.qt.io/archive/qt/${QT%.*}/$QT/submodules/qttranslations-everywhere-src-$QT.tar.xz" \
-o "QtApng-$QTAPNG.tar.gz" "https://github.com/jurplel/QtApng/archive/refs/tags/$QTAPNG.tar.gz" \
-o "shaderc-$SHADERC.tar.gz" "https://github.com/google/shaderc/archive/refs/tags/v$SHADERC.tar.gz" \
-o "shaderc-glslang-$SHADERC_GLSLANG.tar.gz" "https://github.com/KhronosGroup/glslang/archive/$SHADERC_GLSLANG.tar.gz" \
-o "shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz" "https://github.com/KhronosGroup/SPIRV-Headers/archive/$SHADERC_SPIRVHEADERS.tar.gz" \
-o "shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz" "https://github.com/KhronosGroup/SPIRV-Tools/archive/$SHADERC_SPIRVTOOLS.tar.gz" \
-o "KDDockWidgets-$KDDOCKWIDGETS.tar.gz" "https://github.com/KDAB/KDDockWidgets/archive/v$KDDOCKWIDGETS.tar.gz" \
-o "plutovg-$PLUTOVG.tar.gz" "https://github.com/sammycage/plutovg/archive/v$PLUTOVG.tar.gz" \
-o "plutosvg-$PLUTOSVG.tar.gz" "https://github.com/sammycage/plutosvg/archive/v$PLUTOSVG.tar.gz"
shasum -a 256 --check SHASUMS
echo "Installing SDL..."
rm -fr "$SDL"
tar xf "$SDL.tar.gz"
cd "$SDL"
cmake -B build "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_UNIVERSAL" -DSDL_X11=OFF -DBUILD_SHARED_LIBS=ON
make -C build "-j$NPROCS"
make -C build install
cd ..
if [ "$BUILD_FFMPEG" -ne 0 ]; then
echo "Installing FFmpeg..."
rm -fr "ffmpeg-$FFMPEG"
tar xf "ffmpeg-$FFMPEG.tar.xz"
cd "ffmpeg-$FFMPEG"
mkdir build
cd build
LDFLAGS="-dead_strip $LDFLAGS" CFLAGS="-Os $CFLAGS" CXXFLAGS="-Os $CXXFLAGS" \
../configure --prefix="$INSTALLDIR" \
--enable-cross-compile --arch=x86_64 --cc='clang -arch x86_64' --cxx='clang++ -arch x86_64' --disable-x86asm \
--disable-all --disable-autodetect --disable-static --enable-shared \
--enable-avcodec --enable-avformat --enable-avutil --enable-swresample --enable-swscale \
--enable-audiotoolbox --enable-videotoolbox \
--enable-encoder=ffv1,qtrle,pcm_s16be,pcm_s16le,*_at,*_videotoolbox \
--enable-muxer=avi,matroska,mov,mp3,mp4,wav \
--enable-protocol=file
make "-j$NPROCS"
cd ..
mkdir build-arm64
cd build-arm64
LDFLAGS="-dead_strip $LDFLAGS" CFLAGS="-Os $CFLAGS" CXXFLAGS="-Os $CXXFLAGS" \
../configure --prefix="$INSTALLDIR" \
--enable-cross-compile --arch=arm64 --cc='clang -arch arm64' --cxx='clang++ -arch arm64' --disable-x86asm \
--disable-all --disable-autodetect --disable-static --enable-shared \
--enable-avcodec --enable-avformat --enable-avutil --enable-swresample --enable-swscale \
--enable-audiotoolbox --enable-videotoolbox \
--enable-encoder=ffv1,qtrle,pcm_s16be,pcm_s16le,*_at,*_videotoolbox \
--enable-muxer=avi,matroska,mov,mp3,mp4,wav \
--enable-protocol=file
make "-j$NPROCS"
cd ..
merge_binaries $(realpath build) $(realpath build-arm64)
cd build
make install
cd ../..
fi
echo "Installing Zstd..."
rm -fr "zstd-$ZSTD"
tar xf "zstd-$ZSTD.tar.gz"
cd "zstd-$ZSTD"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_X64" -DBUILD_SHARED_LIBS=ON -DZSTD_BUILD_PROGRAMS=OFF -B build-dir build/cmake
make -C build-dir "-j$NPROCS"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_ARM64" -DBUILD_SHARED_LIBS=ON -DZSTD_BUILD_PROGRAMS=OFF -B build-dir-arm64 build/cmake
make -C build-dir-arm64 "-j$NPROCS"
merge_binaries $(realpath build-dir) $(realpath build-dir-arm64)
make -C build-dir install
cd ..
echo "Installing LZ4..."
rm -fr "lz4-$LZ4"
tar xf "lz4-$LZ4.tar.gz"
cd "lz4-$LZ4"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_X64" -DBUILD_SHARED_LIBS=ON -DLZ4_BUILD_CLI=OFF -DLZ4_BUILD_LEGACY_LZ4C=OFF -B build-dir build/cmake
make -C build-dir "-j$NPROCS"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_ARM64" -DBUILD_SHARED_LIBS=ON -DLZ4_BUILD_CLI=OFF -DLZ4_BUILD_LEGACY_LZ4C=OFF -B build-dir-arm64 build/cmake
make -C build-dir-arm64 "-j$NPROCS"
merge_binaries $(realpath build-dir) $(realpath build-dir-arm64)
make -C build-dir install
cd ..
echo "Installing libpng..."
rm -fr "libpng-$LIBPNG"
tar xf "libpng-$LIBPNG.tar.xz"
gunzip -d -f "libpng-$LIBPNG-apng.patch.gz"
cd "libpng-$LIBPNG"
patch -p1 < "../libpng-$LIBPNG-apng.patch"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_X64" -DBUILD_SHARED_LIBS=ON -DPNG_TESTS=OFF -DPNG_FRAMEWORK=OFF -B build
make -C build "-j$NPROCS"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_ARM64" -DBUILD_SHARED_LIBS=ON -DPNG_TESTS=OFF -DPNG_FRAMEWORK=OFF -DPNG_ARM_NEON=on -B build-arm64
make -C build-arm64 "-j$NPROCS"
merge_binaries $(realpath build) $(realpath build-arm64)
make -C build install
cd ..
echo "Installing libjpegturbo..."
rm -fr "libjpeg-turbo-$LIBJPEGTURBO"
tar xf "libjpeg-turbo-$LIBJPEGTURBO.tar.gz"
cd "libjpeg-turbo-$LIBJPEGTURBO"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_X64" -DENABLE_STATIC=OFF -DENABLE_SHARED=ON -B build
make -C build "-j$NPROCS"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_ARM64" -DENABLE_STATIC=OFF -DENABLE_SHARED=ON -B build-arm64
make -C build-arm64 "-j$NPROCS"
merge_binaries $(realpath build) $(realpath build-arm64)
make -C build install
cd ..
echo "Installing WebP..."
rm -fr "libwebp-$LIBWEBP"
tar xf "libwebp-$LIBWEBP.tar.gz"
cd "libwebp-$LIBWEBP"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_X64" -B build \
-DWEBP_BUILD_ANIM_UTILS=OFF -DWEBP_BUILD_CWEBP=OFF -DWEBP_BUILD_DWEBP=OFF -DWEBP_BUILD_GIF2WEBP=OFF -DWEBP_BUILD_IMG2WEBP=OFF \
-DWEBP_BUILD_VWEBP=OFF -DWEBP_BUILD_WEBPINFO=OFF -DWEBP_BUILD_WEBPMUX=OFF -DWEBP_BUILD_EXTRAS=OFF -DBUILD_SHARED_LIBS=ON
make -C build "-j$NPROCS"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_ARM64" -B build-arm64 \
-DWEBP_BUILD_ANIM_UTILS=OFF -DWEBP_BUILD_CWEBP=OFF -DWEBP_BUILD_DWEBP=OFF -DWEBP_BUILD_GIF2WEBP=OFF -DWEBP_BUILD_IMG2WEBP=OFF \
-DWEBP_BUILD_VWEBP=OFF -DWEBP_BUILD_WEBPINFO=OFF -DWEBP_BUILD_WEBPMUX=OFF -DWEBP_BUILD_EXTRAS=OFF -DBUILD_SHARED_LIBS=ON
make -C build-arm64 "-j$NPROCS"
merge_binaries $(realpath build) $(realpath build-arm64)
make -C build install
cd ..
echo "Building FreeType without HarfBuzz..."
rm -fr "freetype-$FREETYPE"
tar xf "freetype-$FREETYPE.tar.xz"
cd "freetype-$FREETYPE"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_UNIVERSAL" -DBUILD_SHARED_LIBS=ON -DFT_REQUIRE_ZLIB=ON -DFT_REQUIRE_PNG=ON -DFT_DISABLE_BZIP2=TRUE -DFT_DISABLE_BROTLI=TRUE -DFT_DISABLE_HARFBUZZ=TRUE -B build
cmake --build build --parallel
cmake --install build
cd ..
echo "Building HarfBuzz..."
rm -fr "harfbuzz-$HARFBUZZ"
tar xf "harfbuzz-$HARFBUZZ.tar.gz"
cd "harfbuzz-$HARFBUZZ"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_UNIVERSAL" -DBUILD_SHARED_LIBS=ON -DHB_BUILD_UTILS=OFF -B build
cmake --build build --parallel
cmake --install build
cd ..
echo "Building FreeType with HarfBuzz..."
rm -fr "freetype-$FREETYPE"
tar xf "freetype-$FREETYPE.tar.xz"
cd "freetype-$FREETYPE"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_UNIVERSAL" -DBUILD_SHARED_LIBS=ON -DFT_REQUIRE_ZLIB=ON -DFT_REQUIRE_PNG=ON -DFT_DISABLE_BZIP2=TRUE -DFT_DISABLE_BROTLI=TRUE -DFT_REQUIRE_HARFBUZZ=TRUE -B build
cmake --build build --parallel
cmake --install build
cd ..
# MoltenVK already builds universal binaries, nothing special to do here.
echo "Installing MoltenVK..."
rm -fr "MoltenVK-${MOLTENVK}"
tar xf "v$MOLTENVK.tar.gz"
cd "MoltenVK-${MOLTENVK}"
./fetchDependencies --macos
make macos MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS=0 MVK_CONFIG_USE_METAL_PRIVATE_API=1
cp Package/Latest/MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib "$INSTALLDIR/lib/"
cd ..
echo "Installing Qt Base..."
rm -fr "qtbase-everywhere-src-$QT"
tar xf "qtbase-everywhere-src-$QT.tar.xz"
cd "qtbase-everywhere-src-$QT"
# Patch Qt to support macOS 11
patch -p1 < "$SCRIPTDIR/qt-macos11compat.patch"
# since we don't have a direct reference to QtSvg, it doesn't deployed directly from the main binary
# (only indirectly from iconengines), and the libqsvg.dylib imageformat plugin does not get deployed.
# We could run macdeployqt twice, but that's even more janky than patching it.
patch -u src/tools/macdeployqt/shared/shared.cpp <<EOF
--- shared.cpp
+++ shared.cpp
@@ -1119,14 +1119,8 @@
addPlugins(QStringLiteral("networkinformation"));
}
- // All image formats (svg if QtSvg is used)
- const bool usesSvg = deploymentInfo.containsModule("Svg", libInfix);
- addPlugins(QStringLiteral("imageformats"), [usesSvg](const QString &lib) {
- if (lib.contains(QStringLiteral("qsvg")) && !usesSvg)
- return false;
- return true;
- });
-
+ // All image formats
+ addPlugins(QStringLiteral("imageformats"));
addPlugins(QStringLiteral("iconengines"));
// Platforminputcontext plugins if QtGui is in use
EOF
cmake -B build "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_UNIVERSAL" -DFEATURE_dbus=OFF -DFEATURE_framework=OFF -DFEATURE_icu=OFF -DFEATURE_opengl=OFF -DFEATURE_printsupport=OFF -DFEATURE_sql=OFF -DFEATURE_gssapi=OFF -DFEATURE_system_png=ON -DFEATURE_system_jpeg=ON -DFEATURE_system_zlib=ON -DFEATURE_system_freetype=ON -DFEATURE_system_harfbuzz=ON
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Installing Qt SVG..."
rm -fr "qtsvg-everywhere-src-$QT"
tar xf "qtsvg-everywhere-src-$QT.tar.xz"
cd "qtsvg-everywhere-src-$QT"
mkdir build
cd build
"$INSTALLDIR/bin/qt-configure-module" .. -- "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_UNIVERSAL" -DQT_GENERATE_SBOM=OFF
make "-j$NPROCS"
make install
cd ../..
echo "Installing Qt Image Formats..."
rm -fr "qtimageformats-everywhere-src-$QT"
tar xf "qtimageformats-everywhere-src-$QT.tar.xz"
cd "qtimageformats-everywhere-src-$QT"
mkdir build
cd build
"$INSTALLDIR/bin/qt-configure-module" .. -- "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_UNIVERSAL" -DQT_GENERATE_SBOM=OFF -DFEATURE_system_webp=ON
make "-j$NPROCS"
make install
cd ../..
echo "Installing Qt Tools..."
rm -fr "qttools-everywhere-src-$QT"
tar xf "qttools-everywhere-src-$QT.tar.xz"
cd "qttools-everywhere-src-$QT"
mkdir build
cd build
"$INSTALLDIR/bin/qt-configure-module" .. -- "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_UNIVERSAL" -DQT_GENERATE_SBOM=OFF -DFEATURE_assistant=OFF -DFEATURE_clang=OFF -DFEATURE_designer=OFF -DFEATURE_kmap2qmap=OFF -DFEATURE_pixeltool=OFF -DFEATURE_pkg_config=OFF -DFEATURE_qev=OFF -DFEATURE_qtattributionsscanner=OFF -DFEATURE_qtdiag=OFF -DFEATURE_qtplugininfo=OFF
make "-j$NPROCS"
make install
cd ../..
echo "Building shaderc..."
rm -fr "shaderc-$SHADERC"
tar xf "shaderc-$SHADERC.tar.gz"
cd "shaderc-$SHADERC"
cd third_party
tar xf "../../shaderc-glslang-$SHADERC_GLSLANG.tar.gz"
mv "glslang-$SHADERC_GLSLANG" "glslang"
tar xf "../../shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz"
mv "SPIRV-Headers-$SHADERC_SPIRVHEADERS" "spirv-headers"
tar xf "../../shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz"
mv "SPIRV-Tools-$SHADERC_SPIRVTOOLS" "spirv-tools"
cd ..
patch -p1 < "$SCRIPTDIR/../common/shaderc-changes.patch"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_UNIVERSAL" -DSHADERC_SKIP_TESTS=ON -DSHADERC_SKIP_EXAMPLES=ON -DSHADERC_SKIP_COPYRIGHT_CHECK=ON -B build
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Installing Qt Translations..."
rm -fr "qttranslations-everywhere-src-$QT"
tar xf "qttranslations-everywhere-src-$QT.tar.xz"
cd "qttranslations-everywhere-src-$QT"
mkdir build
cd build
"$INSTALLDIR/bin/qt-configure-module" .. -- "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_UNIVERSAL" -DQT_GENERATE_SBOM=OFF
make "-j$NPROCS"
make install
cd ../..
echo "Building Qt APNG..."
rm -fr "QtApng-$QTAPNG"
tar xf "QtApng-$QTAPNG.tar.gz"
cd "QtApng-$QTAPNG"
patch -p1 < "$SCRIPTDIR/../common/qtapng-cmake.patch"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_UNIVERSAL" -B build
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Building KDDockWidgets..."
rm -fr "KDDockWidgets-$KDDOCKWIDGETS"
tar xf "KDDockWidgets-$KDDOCKWIDGETS.tar.gz"
cd "KDDockWidgets-$KDDOCKWIDGETS"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_UNIVERSAL" -DKDDockWidgets_QT6=true -DKDDockWidgets_EXAMPLES=false -DKDDockWidgets_FRONTENDS=qtwidgets -B build
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Building PlutoVG..."
rm -fr "plutovg-$PLUTOVG"
tar xf "plutovg-$PLUTOVG.tar.gz"
cd "plutovg-$PLUTOVG"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_UNIVERSAL" -DBUILD_SHARED_LIBS=ON -DPLUTOVG_BUILD_EXAMPLES=OFF -B build
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Building PlutoSVG..."
rm -fr "plutosvg-$PLUTOSVG"
tar xf "plutosvg-$PLUTOSVG.tar.gz"
cd "plutosvg-$PLUTOSVG"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_UNIVERSAL" -DBUILD_SHARED_LIBS=ON -DPLUTOSVG_ENABLE_FREETYPE=ON -DPLUTOSVG_BUILD_EXAMPLES=OFF -B build
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Cleaning up..."
cd ..
rm -rf deps-build

View File

@@ -1,370 +0,0 @@
#!/bin/bash
set -e
if [ "$#" -ne 1 ]; then
echo "Syntax: $0 <output directory>"
exit 1
fi
# The bundled ffmpeg has a lot of things disabled to reduce code size.
# Users may want to use system ffmpeg for additional features
: ${BUILD_FFMPEG:=1}
export MACOSX_DEPLOYMENT_TARGET=11.0
NPROCS="$(getconf _NPROCESSORS_ONLN)"
SCRIPTDIR=$(realpath $(dirname "${BASH_SOURCE[0]}"))
INSTALLDIR="$1"
if [ "${INSTALLDIR:0:1}" != "/" ]; then
INSTALLDIR="$PWD/$INSTALLDIR"
fi
FREETYPE=2.14.1
HARFBUZZ=12.2.0
SDL=SDL3-3.4.0
ZSTD=1.5.7
LZ4=1.10.0
LIBPNG=1.6.53
LIBJPEGTURBO=3.1.2
LIBWEBP=1.6.0
FFMPEG=8.0
MOLTENVK=1.4.1
QT=6.10.1
QTAPNG=1.3.0
KDDOCKWIDGETS=2.4.0
PLUTOVG=1.3.2
PLUTOSVG=0.0.7
SHADERC=2025.4
SHADERC_GLSLANG=7a47e2531cb334982b2a2dd8513dca0a3de4373d
SHADERC_SPIRVHEADERS=b824a462d4256d720bebb40e78b9eb8f78bbb305
SHADERC_SPIRVTOOLS=971a7b6e8d7740035bbff089bbbf9f42951ecfd5
mkdir -p deps-build
cd deps-build
export PKG_CONFIG_PATH="$INSTALLDIR/lib/pkgconfig:$PKG_CONFIG_PATH"
export LDFLAGS="-L$INSTALLDIR/lib $LDFLAGS"
export CFLAGS="-I$INSTALLDIR/include $CFLAGS"
export CXXFLAGS="-I$INSTALLDIR/include $CXXFLAGS"
CMAKE_COMMON=(
-DCMAKE_BUILD_TYPE=Release
-DCMAKE_SHARED_LINKER_FLAGS="-dead_strip -dead_strip_dylibs"
-DCMAKE_PREFIX_PATH="$INSTALLDIR"
-DCMAKE_INSTALL_PREFIX="$INSTALLDIR"
-DCMAKE_OSX_ARCHITECTURES="x86_64"
-DCMAKE_APPLE_SILICON_PROCESSOR="x86_64"
-DCMAKE_INSTALL_NAME_DIR='$<INSTALL_PREFIX>/lib'
)
cat > SHASUMS <<EOF
32427e8c471ac095853212a37aef816c60b42052d4d9e48230bab3bdf2936ccc freetype-$FREETYPE.tar.xz
f63fc519f150465bd0bdafcdf3d0e9c23474f4c474171cd515ea1b3a72c081fb harfbuzz-$HARFBUZZ.tar.gz
082cbf5f429e0d80820f68dc2b507a94d4cc1b4e70817b119bbb8ec6a69584b8 $SDL.tar.gz
eb33e51f49a15e023950cd7825ca74a4a2b43db8354825ac24fc1b7ee09e6fa3 zstd-$ZSTD.tar.gz
537512904744b35e232912055ccf8ec66d768639ff3abe5788d90d792ec5f48b lz4-$LZ4.tar.gz
1d3fb8ccc2932d04aa3663e22ef5ef490244370f4e568d7850165068778d98d4 libpng-$LIBPNG.tar.xz
e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 libwebp-$LIBWEBP.tar.gz
452a1a290bd0cf18737fad0057dc17b7fdf10a73eda2d6d4f31ba04fda25ef2c libpng-$LIBPNG-apng.patch.gz
8f0012234b464ce50890c490f18194f913a7b1f4e6a03d6644179fa0f867d0cf libjpeg-turbo-$LIBJPEGTURBO.tar.gz
b2751fccb6cc4c77708113cd78b561059b6fa904b24162fa0be2d60273d27b8e ffmpeg-$FFMPEG.tar.xz
9985f141902a17de818e264d17c1ce334b748e499ee02fcb4703e4dc0038f89c v$MOLTENVK.tar.gz
5a6226f7e23db51fdc3223121eba53f3f5447cf0cc4d6cb82a3a2df7a65d265d qtbase-everywhere-src-$QT.tar.xz
498eabdf2381db96f808942b3e3c765f6360fe6c0e9961f0a45ff7a4c68d7a72 qtimageformats-everywhere-src-$QT.tar.xz
c02f355a58f3bbcf404a628bf488b6aeb2d84a94c269afdb86f6e529343ab01f qtsvg-everywhere-src-$QT.tar.xz
8148408380ffea03101a26305c812b612ea30dbc07121e58707601522404d49b qttools-everywhere-src-$QT.tar.xz
8e49a2df88a12c376a479ae7bd272a91cf57ebb4e7c0cf7341b3565df99d2314 qttranslations-everywhere-src-$QT.tar.xz
f1d3be3489f758efe1a8f12118a212febbe611aa670af32e0159fa3c1feab2a6 QtApng-$QTAPNG.tar.gz
8a89fb6612ace8954470aae004623374a8fc8b7a34a4277bee5527173b064faf shaderc-$SHADERC.tar.gz
272d2725b140e09e85b96eecdc59c2e00c1a14cda2301767e1bf3c363a44b931 shaderc-glslang-$SHADERC_GLSLANG.tar.gz
c693867f10a7760ef1bcf85419d51783586768cc2c601d03841bc6a8b2554b9c shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz
06b0a042f2e121e954badb4fd78c9e2d4bc7ed6087eceb26ab559c23cf94334f shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz
51dbf24fe72e43dd7cb9a289d3cab47112010f1a2ed69b6fc8ac0dff31991ed2 KDDockWidgets-$KDDOCKWIDGETS.tar.gz
7bd4e79ce18b1d47517e7e91fbb7cf19d4f01942804a519bc7c0bf32b6325dd5 plutovg-$PLUTOVG.tar.gz
78561b571ac224030cdc450ca2986b4de915c2ba7616004a6d71a379bffd15f3 plutosvg-$PLUTOSVG.tar.gz
EOF
curl -L \
-o "freetype-$FREETYPE.tar.xz" "https://sourceforge.net/projects/freetype/files/freetype2/$FREETYPE/freetype-$FREETYPE.tar.xz/download" \
-o "harfbuzz-$HARFBUZZ.tar.gz" "https://github.com/harfbuzz/harfbuzz/archive/refs/tags/$HARFBUZZ.tar.gz" \
-O "https://libsdl.org/release/$SDL.tar.gz" \
-O "https://github.com/facebook/zstd/releases/download/v$ZSTD/zstd-$ZSTD.tar.gz" \
-O "https://github.com/lz4/lz4/releases/download/v$LZ4/lz4-$LZ4.tar.gz" \
-O "https://downloads.sourceforge.net/project/libpng/libpng16/$LIBPNG/libpng-$LIBPNG.tar.xz" \
-O "https://download.sourceforge.net/libpng-apng/libpng-$LIBPNG-apng.patch.gz" \
-O "https://github.com/libjpeg-turbo/libjpeg-turbo/releases/download/$LIBJPEGTURBO/libjpeg-turbo-$LIBJPEGTURBO.tar.gz" \
-O "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-$LIBWEBP.tar.gz" \
-O "https://ffmpeg.org/releases/ffmpeg-$FFMPEG.tar.xz" \
-O "https://github.com/KhronosGroup/MoltenVK/archive/refs/tags/v$MOLTENVK.tar.gz" \
-O "https://download.qt.io/archive/qt/${QT%.*}/$QT/submodules/qtbase-everywhere-src-$QT.tar.xz" \
-O "https://download.qt.io/archive/qt/${QT%.*}/$QT/submodules/qtimageformats-everywhere-src-$QT.tar.xz" \
-O "https://download.qt.io/archive/qt/${QT%.*}/$QT/submodules/qtsvg-everywhere-src-$QT.tar.xz" \
-O "https://download.qt.io/archive/qt/${QT%.*}/$QT/submodules/qttools-everywhere-src-$QT.tar.xz" \
-O "https://download.qt.io/archive/qt/${QT%.*}/$QT/submodules/qttranslations-everywhere-src-$QT.tar.xz" \
-o "QtApng-$QTAPNG.tar.gz" "https://github.com/jurplel/QtApng/archive/refs/tags/$QTAPNG.tar.gz" \
-o "shaderc-$SHADERC.tar.gz" "https://github.com/google/shaderc/archive/refs/tags/v$SHADERC.tar.gz" \
-o "shaderc-glslang-$SHADERC_GLSLANG.tar.gz" "https://github.com/KhronosGroup/glslang/archive/$SHADERC_GLSLANG.tar.gz" \
-o "shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz" "https://github.com/KhronosGroup/SPIRV-Headers/archive/$SHADERC_SPIRVHEADERS.tar.gz" \
-o "shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz" "https://github.com/KhronosGroup/SPIRV-Tools/archive/$SHADERC_SPIRVTOOLS.tar.gz" \
-o "KDDockWidgets-$KDDOCKWIDGETS.tar.gz" "https://github.com/KDAB/KDDockWidgets/archive/v$KDDOCKWIDGETS.tar.gz" \
-o "plutovg-$PLUTOVG.tar.gz" "https://github.com/sammycage/plutovg/archive/v$PLUTOVG.tar.gz" \
-o "plutosvg-$PLUTOSVG.tar.gz" "https://github.com/sammycage/plutosvg/archive/v$PLUTOSVG.tar.gz"
shasum -a 256 --check SHASUMS
echo "Installing SDL..."
rm -fr "$SDL"
tar xf "$SDL.tar.gz"
cd "$SDL"
cmake -B build "${CMAKE_COMMON[@]}" -DSDL_X11=OFF -DBUILD_SHARED_LIBS=ON
make -C build "-j$NPROCS"
make -C build install
cd ..
if [ "$BUILD_FFMPEG" -ne 0 ]; then
echo "Installing FFmpeg..."
rm -fr "ffmpeg-$FFMPEG"
tar xf "ffmpeg-$FFMPEG.tar.xz"
cd "ffmpeg-$FFMPEG"
LDFLAGS="-dead_strip $LDFLAGS" CFLAGS="-Os $CFLAGS" CXXFLAGS="-Os $CXXFLAGS" \
./configure --prefix="$INSTALLDIR" \
--enable-cross-compile --arch=x86_64 --cc='clang -arch x86_64' --cxx='clang++ -arch x86_64' \
--disable-all --disable-autodetect --disable-static --enable-shared \
--enable-avcodec --enable-avformat --enable-avutil --enable-swresample --enable-swscale \
--enable-audiotoolbox --enable-videotoolbox \
--enable-encoder=ffv1,qtrle,pcm_s16be,pcm_s16le,*_at,*_videotoolbox \
--enable-muxer=avi,matroska,mov,mp3,mp4,wav \
--enable-protocol=file
make "-j$NPROCS"
make install
cd ..
fi
echo "Installing Zstd..."
rm -fr "zstd-$ZSTD"
tar xf "zstd-$ZSTD.tar.gz"
cd "zstd-$ZSTD"
cmake "${CMAKE_COMMON[@]}" -DBUILD_SHARED_LIBS=ON -DZSTD_BUILD_PROGRAMS=OFF -B build-dir build/cmake
make -C build-dir "-j$NPROCS"
make -C build-dir install
cd ..
echo "Installing LZ4..."
rm -fr "lz4-$LZ4"
tar xf "lz4-$LZ4.tar.gz"
cd "lz4-$LZ4"
cmake "${CMAKE_COMMON[@]}" -DBUILD_SHARED_LIBS=ON -DLZ4_BUILD_CLI=OFF -DLZ4_BUILD_LEGACY_LZ4C=OFF -B build-dir build/cmake
make -C build-dir "-j$NPROCS"
make -C build-dir install
cd ..
echo "Installing libpng..."
rm -fr "libpng-$LIBPNG"
tar xf "libpng-$LIBPNG.tar.xz"
gunzip -d -f "libpng-$LIBPNG-apng.patch.gz"
cd "libpng-$LIBPNG"
patch -p1 < "../libpng-$LIBPNG-apng.patch"
cmake "${CMAKE_COMMON[@]}" -DBUILD_SHARED_LIBS=ON -DPNG_TESTS=OFF -DPNG_FRAMEWORK=OFF -B build
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Installing libjpegturbo..."
rm -fr "libjpeg-turbo-$LIBJPEGTURBO"
tar xf "libjpeg-turbo-$LIBJPEGTURBO.tar.gz"
cd "libjpeg-turbo-$LIBJPEGTURBO"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_X64" -DENABLE_STATIC=OFF -DENABLE_SHARED=ON -B build
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Installing WebP..."
rm -fr "libwebp-$LIBWEBP"
tar xf "libwebp-$LIBWEBP.tar.gz"
cd "libwebp-$LIBWEBP"
cmake "${CMAKE_COMMON[@]}" -B build \
-DWEBP_BUILD_ANIM_UTILS=OFF -DWEBP_BUILD_CWEBP=OFF -DWEBP_BUILD_DWEBP=OFF -DWEBP_BUILD_GIF2WEBP=OFF -DWEBP_BUILD_IMG2WEBP=OFF \
-DWEBP_BUILD_VWEBP=OFF -DWEBP_BUILD_WEBPINFO=OFF -DWEBP_BUILD_WEBPMUX=OFF -DWEBP_BUILD_EXTRAS=OFF -DBUILD_SHARED_LIBS=ON
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Building FreeType without HarfBuzz..."
rm -fr "freetype-$FREETYPE"
tar xf "freetype-$FREETYPE.tar.xz"
cd "freetype-$FREETYPE"
cmake "${CMAKE_COMMON[@]}" -DBUILD_SHARED_LIBS=ON -DFT_REQUIRE_ZLIB=ON -DFT_REQUIRE_PNG=ON -DFT_DISABLE_BZIP2=TRUE -DFT_DISABLE_BROTLI=TRUE -DFT_DISABLE_HARFBUZZ=TRUE -B build
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Building HarfBuzz..."
rm -fr "harfbuzz-$HARFBUZZ"
tar xf "harfbuzz-$HARFBUZZ.tar.gz"
cd "harfbuzz-$HARFBUZZ"
cmake "${CMAKE_COMMON[@]}" -DBUILD_SHARED_LIBS=ON -DHB_BUILD_UTILS=OFF -B build
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Building FreeType with HarfBuzz..."
rm -fr "freetype-$FREETYPE"
tar xf "freetype-$FREETYPE.tar.xz"
cd "freetype-$FREETYPE"
cmake "${CMAKE_COMMON[@]}" -DBUILD_SHARED_LIBS=ON -DFT_REQUIRE_ZLIB=ON -DFT_REQUIRE_PNG=ON -DFT_DISABLE_BZIP2=TRUE -DFT_DISABLE_BROTLI=TRUE -DFT_REQUIRE_HARFBUZZ=TRUE -B build
make -C build "-j$NPROCS"
make -C build install
cd ..
# MoltenVK already builds universal binaries, nothing special to do here.
echo "Installing MoltenVK..."
rm -fr "MoltenVK-${MOLTENVK}"
tar xf "v$MOLTENVK.tar.gz"
cd "MoltenVK-${MOLTENVK}"
sed -i '' 's/xcodebuild "$@"/xcodebuild $XCODEBUILD_EXTRA_ARGS "$@"/g' fetchDependencies
sed -i '' 's/XCODEBUILD :=/XCODEBUILD ?=/g' Makefile
XCODEBUILD_EXTRA_ARGS="VALID_ARCHS=x86_64" ./fetchDependencies --macos
XCODEBUILD="set -o pipefail && xcodebuild VALID_ARCHS=x86_64" make macos MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS=0 MVK_CONFIG_USE_METAL_PRIVATE_API=1
cp Package/Latest/MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib "$INSTALLDIR/lib/"
cd ..
echo "Installing Qt Base..."
rm -fr "qtbase-everywhere-src-$QT"
tar xf "qtbase-everywhere-src-$QT.tar.xz"
cd "qtbase-everywhere-src-$QT"
# Patch Qt to support macOS 11
patch -p1 < "$SCRIPTDIR/qt-macos11compat.patch"
# since we don't have a direct reference to QtSvg, it doesn't deployed directly from the main binary
# (only indirectly from iconengines), and the libqsvg.dylib imageformat plugin does not get deployed.
# We could run macdeployqt twice, but that's even more janky than patching it.
patch -u src/tools/macdeployqt/shared/shared.cpp <<EOF
--- shared.cpp
+++ shared.cpp
@@ -1122,14 +1122,8 @@
addPlugins(QStringLiteral("networkinformation"));
}
- // All image formats (svg if QtSvg is used)
- const bool usesSvg = deploymentInfo.containsModule("Svg", libInfix);
- addPlugins(QStringLiteral("imageformats"), [usesSvg](const QString &lib) {
- if (lib.contains(QStringLiteral("qsvg")) && !usesSvg)
- return false;
- return true;
- });
-
+ // All image formats
+ addPlugins(QStringLiteral("imageformats"));
addPlugins(QStringLiteral("iconengines"));
// Platforminputcontext plugins if QtGui is in use
EOF
cmake -B build "${CMAKE_COMMON[@]}" -DCMAKE_BUILD_TYPE=MinSizeRel -DFEATURE_dbus=OFF -DFEATURE_framework=OFF -DFEATURE_icu=OFF -DFEATURE_opengl=OFF -DFEATURE_sql=OFF -DFEATURE_gssapi=OFF -DFEATURE_system_png=ON -DFEATURE_system_jpeg=ON -DFEATURE_system_zlib=ON -DFEATURE_system_freetype=ON -DFEATURE_system_harfbuzz=ON
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Installing Qt SVG..."
rm -fr "qtsvg-everywhere-src-$QT"
tar xf "qtsvg-everywhere-src-$QT.tar.xz"
cd "qtsvg-everywhere-src-$QT"
mkdir build
cd build
"$INSTALLDIR/bin/qt-configure-module" .. -- "${CMAKE_COMMON[@]}" -DQT_GENERATE_SBOM=OFF
make "-j$NPROCS"
make install
cd ../..
echo "Installing Qt Image Formats..."
rm -fr "qtimageformats-everywhere-src-$QT"
tar xf "qtimageformats-everywhere-src-$QT.tar.xz"
cd "qtimageformats-everywhere-src-$QT"
mkdir build
cd build
"$INSTALLDIR/bin/qt-configure-module" .. -- "${CMAKE_COMMON[@]}" -DQT_GENERATE_SBOM=OFF -DFEATURE_system_webp=ON
make "-j$NPROCS"
make install
cd ../..
echo "Installing Qt Tools..."
rm -fr "qttools-everywhere-src-$QT"
tar xf "qttools-everywhere-src-$QT.tar.xz"
cd "qttools-everywhere-src-$QT"
mkdir build
cd build
"$INSTALLDIR/bin/qt-configure-module" .. -- "${CMAKE_COMMON[@]}" -DQT_GENERATE_SBOM=OFF -DFEATURE_assistant=OFF -DFEATURE_clang=OFF -DFEATURE_designer=ON -DFEATURE_kmap2qmap=OFF -DFEATURE_pixeltool=OFF -DFEATURE_pkg_config=OFF -DFEATURE_qev=OFF -DFEATURE_qtattributionsscanner=OFF -DFEATURE_qtdiag=OFF -DFEATURE_qtplugininfo=OFF
make "-j$NPROCS"
make install
cd ../..
echo "Building shaderc..."
rm -fr "shaderc-$SHADERC"
tar xf "shaderc-$SHADERC.tar.gz"
cd "shaderc-$SHADERC"
cd third_party
tar xf "../../shaderc-glslang-$SHADERC_GLSLANG.tar.gz"
mv "glslang-$SHADERC_GLSLANG" "glslang"
tar xf "../../shaderc-spirv-headers-$SHADERC_SPIRVHEADERS.tar.gz"
mv "SPIRV-Headers-$SHADERC_SPIRVHEADERS" "spirv-headers"
tar xf "../../shaderc-spirv-tools-$SHADERC_SPIRVTOOLS.tar.gz"
mv "SPIRV-Tools-$SHADERC_SPIRVTOOLS" "spirv-tools"
cd ..
patch -p1 < "$SCRIPTDIR/../common/shaderc-changes.patch"
cmake "${CMAKE_COMMON[@]}" "$CMAKE_ARCH_UNIVERSAL" -DSHADERC_SKIP_TESTS=ON -DSHADERC_SKIP_EXAMPLES=ON -DSHADERC_SKIP_COPYRIGHT_CHECK=ON -B build
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Installing Qt Translations..."
rm -fr "qttranslations-everywhere-src-$QT"
tar xf "qttranslations-everywhere-src-$QT.tar.xz"
cd "qttranslations-everywhere-src-$QT"
mkdir build
cd build
"$INSTALLDIR/bin/qt-configure-module" .. -- "${CMAKE_COMMON[@]}" -DQT_GENERATE_SBOM=OFF
make "-j$NPROCS"
make install
cd ../..
echo "Building Qt APNG..."
rm -fr "QtApng-$QTAPNG"
tar xf "QtApng-$QTAPNG.tar.gz"
cd "QtApng-$QTAPNG"
patch -p1 < "$SCRIPTDIR/../common/qtapng-cmake.patch"
cmake "${CMAKE_COMMON[@]}" -B build
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Building KDDockWidgets..."
rm -fr "KDDockWidgets-$KDDOCKWIDGETS"
tar xf "KDDockWidgets-$KDDOCKWIDGETS.tar.gz"
cd "KDDockWidgets-$KDDOCKWIDGETS"
cmake "${CMAKE_COMMON[@]}" -DKDDockWidgets_QT6=true -DKDDockWidgets_EXAMPLES=false -DKDDockWidgets_FRONTENDS=qtwidgets -B build
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Building PlutoVG..."
rm -fr "plutovg-$PLUTOVG"
tar xf "plutovg-$PLUTOVG.tar.gz"
cd "plutovg-$PLUTOVG"
cmake "${CMAKE_COMMON[@]}" -DBUILD_SHARED_LIBS=ON -DPLUTOVG_BUILD_EXAMPLES=OFF -B build
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Building PlutoSVG..."
rm -fr "plutosvg-$PLUTOSVG"
tar xf "plutosvg-$PLUTOSVG.tar.gz"
cd "plutosvg-$PLUTOSVG"
cmake "${CMAKE_COMMON[@]}" -DBUILD_SHARED_LIBS=ON -DPLUTOSVG_ENABLE_FREETYPE=ON -DPLUTOSVG_BUILD_EXAMPLES=OFF -B build
make -C build "-j$NPROCS"
make -C build install
cd ..
echo "Cleaning up..."
cd ..
rm -rf deps-build

View File

@@ -1,116 +0,0 @@
diff --git a/.cmake.conf b/.cmake.conf
--- a/.cmake.conf
+++ b/.cmake.conf
@@ -51,7 +51,7 @@ set(QT_MAX_NEW_POLICY_CMAKE_VERSION_QT_APPLE "3.21")
set(QT_SUPPORTED_MIN_MACOS_SDK_VERSION "14")
set(QT_SUPPORTED_MAX_MACOS_SDK_VERSION "26")
set(QT_SUPPORTED_MIN_MACOS_XCODE_VERSION "15")
-set(QT_SUPPORTED_MIN_MACOS_VERSION "13")
+set(QT_SUPPORTED_MIN_MACOS_VERSION "11")
set(QT_SUPPORTED_MAX_MACOS_VERSION_TESTED "26")
set(QT_SUPPORTED_MIN_IOS_SDK_VERSION "17")
diff --git a/CMakeLists.txt b/CMakeLists.txt
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -12,6 +12,10 @@ cmake_minimum_required(VERSION 3.16)
# Get the repo version and CMake policy details
include(.cmake.conf)
+if(APPLE)
+ add_compile_options(-Werror=unguarded-availability-new)
+endif()
+
include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/QtBaseHelpers.cmake)
qt_internal_check_if_path_has_symlinks("${CMAKE_BINARY_DIR}")
diff --git a/src/corelib/global/qsysinfo.cpp b/src/corelib/global/qsysinfo.cpp
--- a/src/corelib/global/qsysinfo.cpp
+++ b/src/corelib/global/qsysinfo.cpp
@@ -1027,7 +1027,7 @@ QByteArray QSysInfo::machineUniqueId()
{
#if defined(Q_OS_DARWIN) && __has_include(<IOKit/IOKitLib.h>)
char uuid[UuidStringLen + 1];
- io_service_t service = IOServiceGetMatchingService(kIOMainPortDefault, IOServiceMatching("IOPlatformExpertDevice"));
+ io_service_t service = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("IOPlatformExpertDevice"));
QCFString stringRef = (CFStringRef)IORegistryEntryCreateCFProperty(service, CFSTR(kIOPlatformUUIDKey), kCFAllocatorDefault, 0);
CFStringGetCString(stringRef, uuid, sizeof(uuid), kCFStringEncodingMacRoman);
return QByteArray(uuid);
diff --git a/src/corelib/kernel/qcore_mac.mm b/src/corelib/kernel/qcore_mac.mm
--- a/src/corelib/kernel/qcore_mac.mm
+++ b/src/corelib/kernel/qcore_mac.mm
@@ -367,7 +367,7 @@ bool qt_apple_runningWithLiquidGlass()
return config;
#endif
- QIOType<io_registry_entry_t> nvram = IORegistryEntryFromPath(kIOMainPortDefault, "IODeviceTree:/options");
+ QIOType<io_registry_entry_t> nvram = IORegistryEntryFromPath(kIOMasterPortDefault, "IODeviceTree:/options");
if (!nvram) {
qWarning("Failed to locate NVRAM entry in IO registry");
return {};
diff --git a/src/gui/platform/darwin/qappleiconengine.mm b/src/gui/platform/darwin/qappleiconengine.mm
--- a/src/gui/platform/darwin/qappleiconengine.mm
+++ b/src/gui/platform/darwin/qappleiconengine.mm
@@ -366,12 +366,16 @@
weight:NSFontWeightRegular
scale:NSImageSymbolScaleLarge];
+ auto *primaryColor = [NSColor colorWithSRGBRed:color.redF()
+ green:color.greenF()
+ blue:color.blueF()
+ alpha:color.alphaF()];
+
+ if (@available(macOS 13, *)) {
+
// Apply tint color first, which switches the configuration to palette mode
config = [config configurationByApplyingConfiguration:
- [NSImageSymbolConfiguration configurationWithPaletteColors:@[
- [NSColor colorWithSRGBRed:color.redF() green:color.greenF()
- blue:color.blueF() alpha:color.alphaF()]
- ]]];
+ [NSImageSymbolConfiguration configurationWithPaletteColors:@[primaryColor]]];
// Then switch back to monochrome, as palette mode gives a different look
// than monochrome, even with a single color.
@@ -379,6 +383,18 @@
[NSImageSymbolConfiguration configurationPreferringMonochrome]];
return [image imageWithSymbolConfiguration:config];
+
+ } else {
+ NSImage *configuredImage = [image imageWithSymbolConfiguration:config];
+ return [NSImage imageWithSize:configuredImage.size flipped:NO
+ drawingHandler:^BOOL(NSRect) {
+ [primaryColor set];
+ NSRect imageRect = {NSZeroPoint, configuredImage.size};
+ [configuredImage drawInRect:imageRect];
+ NSRectFillUsingOperation(imageRect, NSCompositingOperationSourceIn);
+ return YES;
+ }];
+ }
}
#elif defined(QT_PLATFORM_UIKIT)
auto *configuredImage(const UIImage *image, const QColor &color)
diff --git a/src/plugins/platforms/cocoa/qcocoawindow.mm b/src/plugins/platforms/cocoa/qcocoawindow.mm
--- a/src/plugins/platforms/cocoa/qcocoawindow.mm
+++ b/src/plugins/platforms/cocoa/qcocoawindow.mm
@@ -323,6 +323,8 @@ a normal (not maximized or full screen) top-level window.
m_view.safeAreaInsets.bottom
};
+ if (@available(macOS 12, *)) {
+
// The screen's safe area insets represent the distances from the screen's
// edges at which content isn't obscured. The view's safe area margins do
// not include the screen's insets automatically, so we need to manually
@@ -355,6 +357,10 @@ a normal (not maximized or full screen) top-level window.
};
return (screenSafeAreaMargins | viewSafeAreaMargins).toMargins();
+
+ } else {
+ return viewSafeAreaMargins.toMargins();
+ }
}
void QCocoaWindow::updateSafeAreaMarginsIfNeeded()

View File

@@ -1,2 +0,0 @@
node_modules/
*.md

View File

@@ -1,82 +0,0 @@
import { MessageEmbed, WebhookClient } from "discord.js";
import { Octokit } from "@octokit/rest";
import { throttling } from "@octokit/plugin-throttling";
import { retry } from "@octokit/plugin-retry";
let owner = process.env.OWNER;
let repo = process.env.REPO;
Octokit.plugin(throttling);
Octokit.plugin(retry);
const octokit = new Octokit({
auth: process.env.GITHUB_TOKEN,
userAgent: `${owner}/${repo}`,
log: {
debug: () => { },
info: () => { },
warn: console.warn,
error: console.error
},
throttle: {
onRateLimit: (retryAfter, options) => {
octokit.log.warn(
`Request quota exhausted for request ${options.method} ${options.url}`
);
// Retry twice after hitting a rate limit error, then give up
if (options.request.retryCount <= 2) {
console.log(`Retrying after ${retryAfter} seconds!`);
return true;
}
},
onAbuseLimit: (retryAfter, options) => {
// does not retry, only logs a warning
octokit.log.warn(
`Abuse detected for request ${options.method} ${options.url}`
);
},
}
});
if (process.env.TAG_VAL === undefined || process.env.TAG_VAL === "") {
console.log(`Not announcing - TAG_VAL not defined`);
process.exit(1);
}
const { data: releaseInfo } = await octokit.rest.repos.getReleaseByTag({
owner: owner,
repo: repo,
tag: process.env.TAG_VAL,
});
if (releaseInfo === undefined) {
console.log(`Not announcing - could not locate release with tag ${process.env.TAG_VAL}`);
process.exit(1);
}
if (!releaseInfo.prerelease) {
console.log("Not announcing - release was not a pre-release (aka a Nightly)");
process.exit(0);
}
// Publish Webhook
const embed = new MessageEmbed()
.setColor('#FF8000')
.setTitle('New PCSX2 Nightly Build Available!')
.setDescription("To download the latest or previous builds, [visit the official downloads page](https://pcsx2.net/downloads/).")
.addFields(
{ name: 'Version', value: releaseInfo.tag_name, inline: true },
{ name: 'Installation Steps', value: '[See Here](https://pcsx2.net/docs/category/setup)', inline: true },
{ name: 'Included Changes', value: releaseInfo.body, inline: false }
);
console.log(embed);
// Get all webhooks, simple comma-sep string
const webhookUrls = process.env.DISCORD_BUILD_WEBHOOK.split(",");
for (const url of webhookUrls) {
const webhookClient = new WebhookClient({ url: url });
await webhookClient.send({
embeds: [embed],
});
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,18 +0,0 @@
{
"name": "announce-release",
"version": "1.0.0",
"description": "",
"main": "index.js",
"type": "module",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1"
},
"author": "",
"license": "ISC",
"dependencies": {
"@octokit/plugin-retry": "^3.0.9",
"@octokit/plugin-throttling": "^9.4.0",
"@octokit/rest": "^21.1.1",
"discord.js": "^13.2.0"
}
}

View File

@@ -1,2 +0,0 @@
node_modules/
*.md

View File

@@ -1,68 +0,0 @@
import { Octokit } from "@octokit/rest";
import { throttling } from "@octokit/plugin-throttling";
import { retry } from "@octokit/plugin-retry";
let owner = process.env.OWNER;
let repo = process.env.REPO;
Octokit.plugin(throttling);
Octokit.plugin(retry);
const octokit = new Octokit({
auth: process.env.GITHUB_TOKEN,
userAgent: `${owner}/${repo}`,
log: {
debug: () => { },
info: () => { },
warn: console.warn,
error: console.error
},
throttle: {
onRateLimit: (retryAfter, options) => {
octokit.log.warn(
`Request quota exhausted for request ${options.method} ${options.url}`
);
// Retry twice after hitting a rate limit error, then give up
if (options.request.retryCount <= 2) {
console.log(`Retrying after ${retryAfter} seconds!`);
return true;
}
},
onAbuseLimit: (retryAfter, options) => {
// does not retry, only logs a warning
octokit.log.warn(
`Abuse detected for request ${options.method} ${options.url}`
);
},
}
});
var args = process.argv.slice(2);
let commitSha = process.env.COMMIT_SHA;
console.log(`Searching for Commit - ${commitSha}`);
const { data: commit } = await octokit.rest.repos.getCommit({
owner: owner,
repo: repo,
ref: commitSha,
});
const { data: associatedPulls } = await octokit.rest.repos.listPullRequestsAssociatedWithCommit({
owner: owner,
repo: repo,
commit_sha: commit.sha,
});
let releaseNotes = ``;
if (associatedPulls.length === 0) {
releaseNotes += `- ${commit.commit.message}\n`;
} else {
for (var j = 0; j < associatedPulls.length; j++) {
releaseNotes += `- [${associatedPulls[j].title}](${associatedPulls[j].html_url})\n`;
}
}
import * as fs from 'fs';
fs.writeFileSync('./release-notes.md', releaseNotes);

View File

@@ -1,332 +0,0 @@
{
"name": "generate-release-notes",
"version": "1.0.0",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
"version": "1.0.0",
"license": "ISC",
"dependencies": {
"@octokit/plugin-retry": "^3.0.9",
"@octokit/plugin-throttling": "^9.6.0",
"@octokit/rest": "^21.1.1"
}
},
"node_modules/@octokit/auth-token": {
"version": "5.1.2",
"resolved": "https://registry.npmjs.org/@octokit/auth-token/-/auth-token-5.1.2.tgz",
"integrity": "sha512-JcQDsBdg49Yky2w2ld20IHAlwr8d/d8N6NiOXbtuoPCqzbsiJgF633mVUw3x4mo0H5ypataQIX7SFu3yy44Mpw==",
"license": "MIT",
"engines": {
"node": ">= 18"
}
},
"node_modules/@octokit/core": {
"version": "6.1.4",
"resolved": "https://registry.npmjs.org/@octokit/core/-/core-6.1.4.tgz",
"integrity": "sha512-lAS9k7d6I0MPN+gb9bKDt7X8SdxknYqAMh44S5L+lNqIN2NuV8nvv3g8rPp7MuRxcOpxpUIATWprO0C34a8Qmg==",
"license": "MIT",
"dependencies": {
"@octokit/auth-token": "^5.0.0",
"@octokit/graphql": "^8.1.2",
"@octokit/request": "^9.2.1",
"@octokit/request-error": "^6.1.7",
"@octokit/types": "^13.6.2",
"before-after-hook": "^3.0.2",
"universal-user-agent": "^7.0.0"
},
"engines": {
"node": ">= 18"
}
},
"node_modules/@octokit/core/node_modules/@octokit/openapi-types": {
"version": "24.2.0",
"resolved": "https://registry.npmjs.org/@octokit/openapi-types/-/openapi-types-24.2.0.tgz",
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},
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"funding": [
{
"type": "github",
"url": "https://github.com/sponsors/fastify"
},
{
"type": "opencollective",
"url": "https://opencollective.com/fastify"
}
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},
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"version": "7.0.2",
"resolved": "https://registry.npmjs.org/universal-user-agent/-/universal-user-agent-7.0.2.tgz",
"integrity": "sha512-0JCqzSKnStlRRQfCdowvqy3cy0Dvtlb8xecj/H8JFZuCze4rwjPZQOgvFvn0Ws/usCHQFGpyr+pB9adaGwXn4Q==",
"license": "ISC"
}
}
}

View File

@@ -1,17 +0,0 @@
{
"name": "generate-release-notes",
"version": "1.0.0",
"description": "",
"main": "index.js",
"type": "module",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1"
},
"author": "",
"license": "ISC",
"dependencies": {
"@octokit/plugin-retry": "^3.0.9",
"@octokit/plugin-throttling": "^9.6.0",
"@octokit/rest": "^21.1.1"
}
}

View File

@@ -1,49 +0,0 @@
import os
import shutil
tag = os.environ['TAG_VAL']
scan_dir = os.environ['SCAN_DIR']
output_dir = os.environ['OUT_DIR']
accepted_exts = ["AppImage", "flatpak", "tar.xz", "7z"]
for dir_name in os.listdir(scan_dir):
asset_name = "pcsx2-{}".format(tag)
if "macos" in dir_name.lower():
asset_name += "-macos"
elif "linux" in dir_name.lower():
if "flatpak" in dir_name.lower():
asset_name += "-linux-flatpak-x64"
else:
asset_name += "-linux-appimage-x64"
elif "windows" in dir_name.lower():
asset_name += "-windows-x64"
else:
continue;
if "avx2" in dir_name.lower():
asset_name += "-AVX2"
elif "sse4" in dir_name.lower():
asset_name += "-SSE4"
asset_name += "-Qt"
if "symbols" in dir_name.lower():
asset_name += "-symbols"
print(asset_name)
dir_handled = False
for file in os.listdir(os.path.join(scan_dir, dir_name)):
for ext in accepted_exts:
if file.endswith(ext):
dir_handled = True
print("Moving {} to out dir".format(file))
shutil.move(os.path.join(scan_dir, dir_name, file), os.path.join(output_dir, asset_name + "." + ext))
break
if dir_handled:
break
if not dir_handled:
print("Could not find asset in directory when one was expected")
exit(1)

View File

@@ -1,375 +0,0 @@
@echo off
setlocal enabledelayedexpansion
echo Setting environment...
if exist "%ProgramFiles%\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvarsamd64_arm64.bat" (
call "%ProgramFiles%\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvarsamd64_arm64.bat"
) else if exist "%ProgramFiles%\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvarsamd64_arm64.bat" (
call "%ProgramFiles%\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvarsamd64_arm64.bat"
) else (
echo Visual Studio 2022 not found.
goto error
)
set SEVENZIP="C:\Program Files\7-Zip\7z.exe"
set PATCH="C:\Program Files\Git\usr\bin\patch.exe"
if defined DEBUG (
echo DEBUG=%DEBUG%
) else (
set DEBUG=1
)
pushd %~dp0
set "SCRIPTDIR=%CD%"
cd ..\..\..\..
mkdir deps-build
cd deps-build || goto error
set "BUILDDIR=%CD%"
cd ..
mkdir deps-arm64
cd deps-arm64 || goto error
set "INSTALLDIR=%CD%"
cd ..
cd deps || goto error
set "X64INSTALLDIR=%CD%"
cd ..
popd
echo SCRIPTDIR=%SCRIPTDIR%
echo BUILDDIR=%BUILDDIR%
echo INSTALLDIR=%INSTALLDIR%
cd "%BUILDDIR%"
set FREETYPE=2.14.1
set HARFBUZZ=12.2.0
set LIBJPEGTURBO=3.1.2
set LIBPNG=1653
set LIBPNGLONG=1.6.53
set SDL=SDL3-3.4.0
set QT=6.10.1
set QTMINOR=6.10
set QTAPNG=1.3.0
set LZ4=1.10.0
set WEBP=1.6.0
set ZLIB=1.3.1
set ZLIBSHORT=131
set ZSTD=1.5.7
set KDDOCKWIDGETS=2.4.0
set PLUTOVG=1.3.2
set PLUTOSVG=0.0.7
set SHADERC=2025.4
set SHADERC_GLSLANG=7a47e2531cb334982b2a2dd8513dca0a3de4373d
set SHADERC_SPIRVHEADERS=b824a462d4256d720bebb40e78b9eb8f78bbb305
set SHADERC_SPIRVTOOLS=971a7b6e8d7740035bbff089bbbf9f42951ecfd5
set AGILITYSDK=1.618.5
call :downloadfile "freetype-%FREETYPE%.tar.gz" https://sourceforge.net/projects/freetype/files/freetype2/%FREETYPE%/freetype-%FREETYPE%.tar.gz/download 174d9e53402e1bf9ec7277e22ec199ba3e55a6be2c0740cb18c0ee9850fc8c34 || goto error
call :downloadfile "harfbuzz-%HARFBUZZ%.zip" https://github.com/harfbuzz/harfbuzz/archive/refs/tags/%HARFBUZZ%.zip 31490c781bacd2ce56862555b11c51c964977c39f14f51b817dfaecf0be089fe || goto error
call :downloadfile "lpng%LIBPNG%.zip" https://download.sourceforge.net/libpng/lpng1653.zip 140566abc64bb2320cb35f1d154d1cb3eb7174a12234d33bfdffb446bdc0a1d2 || goto error
call :downloadfile "lpng%LIBPNG%-apng.patch.gz" https://download.sourceforge.net/libpng-apng/libpng-%LIBPNGLONG%-apng.patch.gz 452a1a290bd0cf18737fad0057dc17b7fdf10a73eda2d6d4f31ba04fda25ef2c || goto error
call :downloadfile "libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" "https://github.com/libjpeg-turbo/libjpeg-turbo/releases/download/%LIBJPEGTURBO%/libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" 8f0012234b464ce50890c490f18194f913a7b1f4e6a03d6644179fa0f867d0cf || goto error
call :downloadfile "libwebp-%WEBP%.tar.gz" "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-%WEBP%.tar.gz" e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" 9ac2debb493e0d3e13dbd2729fb91f4bfeb00a0f4dff5e04b73cc9bac276b38d || goto error
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" c43f471a808b07fc541528410e94ce89c6745bdc1d744492e19911d35fbf7d33 || goto error
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" 2d828d8c999fdd18167937c071781c22321c643b04a106c714411c2356cdb26d || goto error
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" ddd74a417d2397eb085d047a9b6ba52b76e748055817f728fe691f8456035d23 || goto error
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" db8e49ed50912c3c064a4f9ada7791c09eccec5a8d53463a19608eaab17679f0 || goto error
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 868eb651e395d48ade5932ef2c386e606e054eb5888ebe5284fbd8cb63ed935a || goto error
call :downloadfile "QtApng-%QTAPNG%.zip" "https://github.com/jurplel/QtApng/archive/refs/tags/%QTAPNG%.zip" 5176082cdd468047a7eb1ec1f106b032f57df207aa318d559b29606b00d159ac || goto error
call :downloadfile "lz4-%LZ4%.zip" "https://github.com/lz4/lz4/archive/refs/tags/v%LZ4%.zip" 3224b4c80f351f194984526ef396f6079bd6332dd9825c72ac0d7a37b3cdc565 || goto error
call :downloadfile "zlib%ZLIBSHORT%.zip" "https://github.com/madler/zlib/releases/download/v%ZLIB%/zlib%ZLIBSHORT%.zip" 72af66d44fcc14c22013b46b814d5d2514673dda3d115e64b690c1ad636e7b17 || goto error
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 7897bc5d620580d9b7cd3539c44b59d78f3657d33663fe97a145e07b4ebd69a4 || goto error
call :downloadfile "KDDockWidgets-%KDDOCKWIDGETS%.zip" "https://github.com/KDAB/KDDockWidgets/archive/v%KDDOCKWIDGETS%.zip" 47ddb48197872055f0adf8e90a7235f8a3b795ca1ee3a28ac2c504c673ae3806 || goto error
call :downloadfile "plutovg-%PLUTOVG%.zip" "https://github.com/sammycage/plutovg/archive/v%PLUTOVG%.zip" 4fe4e48f28aa80171b2166d45c0976ab0f21eecedb52cd4c3ef73b5afb48fac9 || goto error
call :downloadfile "plutosvg-%PLUTOSVG%.zip" "https://github.com/sammycage/plutosvg/archive/v%PLUTOSVG%.zip" 82dee2c57ad712bdd6d6d81d3e76249d89caa4b5a4214353660fd5adff12201a || goto error
call :downloadfile: "agility-sdk-%AGILITYSDK%.nupkg" "https://www.nuget.org/api/v2/package/Microsoft.Direct3D.D3D12/%AGILITYSDK%" 0027fc24f947c48dbded13ada7d280be221eb651644e23a8a476f0f1f0a079dd || goto error
call :downloadfile "shaderc-%SHADERC%.zip" "https://github.com/google/shaderc/archive/refs/tags/v%SHADERC%.zip" fab72d1a38eacea52710d18edb95dfd75db894ad869675d07a1eb26827da9b15 || goto error
call :downloadfile "shaderc-glslang-%SHADERC_GLSLANG%.zip" "https://github.com/KhronosGroup/glslang/archive/%SHADERC_GLSLANG%.zip" 4a118247386ffba9160113f146f2189ba5abe3995db357114d7112ede6bd3cd1 || goto error
call :downloadfile "shaderc-spirv-headers-%SHADERC_SPIRVHEADERS%.zip" "https://github.com/KhronosGroup/SPIRV-Headers/archive/%SHADERC_SPIRVHEADERS%.zip" 9a38cb3b14484f5038d78cd5df89404f2f5b389a6ad91f9f1df4ae71bb9490dc || goto error
call :downloadfile "shaderc-spirv-tools-%SHADERC_SPIRVTOOLS%.zip" "https://github.com/KhronosGroup/SPIRV-Tools/archive/%SHADERC_SPIRVTOOLS%.zip" a26383c836a84fab5b03aed5d98e8e27d6c0a9cdbc3b0f462ccfe0a11a3d91ea || goto error
if %DEBUG%==1 (
echo Building debug and release libraries...
) else (
echo Building release libraries...
)
set FORCEPDB=-DCMAKE_SHARED_LINKER_FLAGS_RELEASE="/DEBUG" -DCMAKE_SHARED_LINKER_FLAGS_MINSIZEREL="/DEBUG"
set ARM64TOOLCHAIN=-DCMAKE_TOOLCHAIN_FILE="%SCRIPTDIR%\cmake-toolchain-windows-arm64.cmake"
echo Building Zlib...
rmdir /S /Q "zlib-%ZLIB%"
%SEVENZIP% x "zlib%ZLIBSHORT%.zip" || goto error
cd "zlib-%ZLIB%" || goto error
cmake %ARM64TOOLCHAIN% -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DZLIB_BUILD_EXAMPLES=OFF -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building libpng...
rmdir /S /Q "lpng%LIBPNG%"
%SEVENZIP% x "lpng%LIBPNG%.zip" || goto error
rem apng not in released libpng yet
%SEVENZIP% x "lpng%LIBPNG%-apng.patch.gz" -aoa || goto error
cd "lpng%LIBPNG%" || goto error
%PATCH% -p1 < "../libpng-%LIBPNGLONG%-apng.patch" || goto error
cmake %ARM64TOOLCHAIN% -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DBUILD_SHARED_LIBS=ON -DPNG_TESTS=OFF -DPNG_STATIC=OFF -DPNG_SHARED=ON -DPNG_TOOLS=OFF -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building libjpegturbo...
rmdir /S /Q "libjpeg-turbo-%LIBJPEGTURBO%"
tar -xf "libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" || goto error
cd "libjpeg-turbo-%LIBJPEGTURBO%" || goto error
cmake %ARM64TOOLCHAIN% -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DBUILD_STATIC_LIBS=OFF -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building LZ4...
rmdir /S /Q "lz4"
%SEVENZIP% x "lz4-%LZ4%.zip" || goto error
rename "lz4-%LZ4%" "lz4" || goto error
cd "lz4" || goto error
cmake %ARM64TOOLCHAIN% -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DLZ4_BUILD_CLI=OFF -DLZ4_BUILD_LEGACY_LZ4C=OFF -DCMAKE_C_FLAGS="/wd4711 /wd5045" -B build-dir -G Ninja build/cmake || goto error
cmake --build build-dir --parallel || goto error
ninja -C build-dir install || goto error
cd ..
echo Building FreeType without HarfBuzz...
rmdir /S /Q "freetype-%FREETYPE%"
tar -xf "freetype-%FREETYPE%.tar.gz" || goto error
cd "freetype-%FREETYPE%" || goto error
cmake %ARM64TOOLCHAIN% -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DFT_REQUIRE_ZLIB=TRUE -DFT_REQUIRE_PNG=TRUE -DFT_DISABLE_BZIP2=TRUE -DFT_DISABLE_BROTLI=TRUE -DFT_DISABLE_HARFBUZZ=TRUE -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building HarfBuzz...
rmdir /S /Q "harfbuzz-%HARFBUZZ%"
%SEVENZIP% x "-x^!harfbuzz-%HARFBUZZ%\README" "harfbuzz-%HARFBUZZ%.zip" || goto error
cd "harfbuzz-%HARFBUZZ%" || goto error
cmake %ARM64TOOLCHAIN% -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DHB_BUILD_UTILS=OFF -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building FreeType with HarfBuzz...
rmdir /S /Q "freetype-%FREETYPE%"
tar -xf "freetype-%FREETYPE%.tar.gz" || goto error
cd "freetype-%FREETYPE%" || goto error
cmake %ARM64TOOLCHAIN% -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DFT_REQUIRE_ZLIB=TRUE -DFT_REQUIRE_PNG=TRUE -DFT_DISABLE_BZIP2=TRUE -DFT_DISABLE_BROTLI=TRUE -DFT_REQUIRE_HARFBUZZ=TRUE -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building Zstandard...
rmdir /S /Q "zstd-%ZSTD%"
%SEVENZIP% x "-x^!zstd-%ZSTD%\tests\cli-tests\bin" "zstd-%ZSTD%.zip" || goto error
cd "zstd-%ZSTD%"
cmake %ARM64TOOLCHAIN% -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DZSTD_BUILD_SHARED=ON -DZSTD_BUILD_STATIC=OFF -DZSTD_BUILD_PROGRAMS=OFF -B build -G Ninja build/cmake
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building WebP...
rmdir /S /Q "libwebp-%WEBP%"
tar -xf "libwebp-%WEBP%.tar.gz" || goto error
cd "libwebp-%WEBP%" || goto error
cmake -B build %ARM64TOOLCHAIN% -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DWEBP_BUILD_ANIM_UTILS=OFF -DWEBP_BUILD_CWEBP=OFF -DWEBP_BUILD_DWEBP=OFF -DWEBP_BUILD_GIF2WEBP=OFF -DWEBP_BUILD_IMG2WEBP=OFF -DWEBP_BUILD_VWEBP=OFF -DWEBP_BUILD_WEBPINFO=OFF -DWEBP_BUILD_WEBPMUX=OFF -DWEBP_BUILD_EXTRAS=OFF -DBUILD_SHARED_LIBS=ON -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building SDL...
rmdir /S /Q "%SDL%"
%SEVENZIP% x "%SDL%.zip" || goto error
cd "%SDL%" || goto error
cmake -B build %ARM64TOOLCHAIN% -DCMAKE_BUILD_TYPE=Release %FORCEPDB% -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DSDL_SHARED=ON -DSDL_STATIC=OFF -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
copy build\SDL3.pdb "%INSTALLDIR%\bin" || goto error
cd .. || goto error
if %DEBUG%==1 (
set QTBUILDSPEC=-DCMAKE_CONFIGURATION_TYPES="Release;Debug" -G "Ninja Multi-Config"
) else (
set QTBUILDSPEC=-DCMAKE_BUILD_TYPE=MinSizeRel -G Ninja
)
echo Building Qt base...
rmdir /S /Q "qtbase-everywhere-src-%QT%"
%SEVENZIP% x "qtbase-everywhere-src-%QT%.zip" || goto error
cd "qtbase-everywhere-src-%QT%" || goto error
cmake -B build %ARM64TOOLCHAIN% -DFEATURE_sql=OFF -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DQT_HOST_PATH="%X64INSTALLDIR%" %FORCEPDB% -DINPUT_gui=yes -DINPUT_widgets=yes -DINPUT_ssl=yes -DINPUT_openssl=no -DINPUT_schannel=yes -DFEATURE_system_png=ON -DFEATURE_system_jpeg=ON -DFEATURE_system_zlib=ON -DFEATURE_system_freetype=ON -DFEATURE_system_harfbuzz=ON %QTBUILDSPEC% || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building Qt SVG...
rmdir /S /Q "qtsvg-everywhere-src-%QT%"
%SEVENZIP% x "qtsvg-everywhere-src-%QT%.zip" || goto error
cd "qtsvg-everywhere-src-%QT%" || goto error
mkdir build || goto error
cd build || goto error
call "%INSTALLDIR%\bin\qt-configure-module.bat" .. -- %FORCEPDB% -DCMAKE_PREFIX_PATH="%INSTALLDIR%" || goto error
cmake --build . --parallel || goto error
ninja install || goto error
cd ..\.. || goto error
echo Building Qt Image Formats...
rmdir /S /Q "qtimageformats-everywhere-src-%QT%"
%SEVENZIP% x "qtimageformats-everywhere-src-%QT%.zip" || goto error
cd "qtimageformats-everywhere-src-%QT%" || goto error
mkdir build || goto error
cd build || goto error
call "%INSTALLDIR%\bin\qt-configure-module.bat" .. -- %FORCEPDB% -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DFEATURE_system_webp=ON || goto error
cmake --build . --parallel || goto error
ninja install || goto error
cd ..\.. || goto error
echo Building Qt Tools...
rmdir /S /Q "qtimageformats-everywhere-src-%QT%"
%SEVENZIP% x "qttools-everywhere-src-%QT%.zip" || goto error
cd "qttools-everywhere-src-%QT%" || goto error
mkdir build || goto error
cd build || goto error
call "%INSTALLDIR%\bin\qt-configure-module.bat" .. -- %FORCEPDB% -DFEATURE_assistant=OFF -DFEATURE_clang=OFF -DFEATURE_designer=OFF -DFEATURE_kmap2qmap=OFF -DFEATURE_pixeltool=OFF -DFEATURE_pkg_config=OFF -DFEATURE_qev=OFF -DFEATURE_qtattributionsscanner=OFF -DFEATURE_qtdiag=OFF -DFEATURE_qtplugininfo=OFF || goto error
cmake --build . --parallel || goto error
ninja install || goto error
cd ..\.. || goto error
echo Building Qt Translations...
rmdir /S /Q "qttranslations-everywhere-src-%QT%"
%SEVENZIP% x "qttranslations-everywhere-src-%QT%.zip" || goto error
cd "qttranslations-everywhere-src-%QT%" || goto error
mkdir build || goto error
cd build || goto error
call "%INSTALLDIR%\bin\qt-configure-module.bat" .. -- %FORCEPDB% || goto error
cmake --build . --parallel || goto error
ninja install || goto error
cd ..\.. || goto error
if %DEBUG%==1 (
set QTAPNGBUILDSPEC=-DCMAKE_CONFIGURATION_TYPES="Release;Debug" -DCMAKE_CROSS_CONFIGS=all -DCMAKE_DEFAULT_BUILD_TYPE=Release -DCMAKE_DEFAULT_CONFIGS=all -G "Ninja Multi-Config"
) else (
set QTAPNGBUILDSPEC=-DCMAKE_BUILD_TYPE=Release -G Ninja
)
echo Building Qt APNG...
rmdir /S /Q "QtApng-%QTAPNG%"
%SEVENZIP% x "QtApng-%QTAPNG%.zip" || goto error
cd "QtApng-%QTAPNG%" || goto error
%PATCH% -p1 < "%SCRIPTDIR%\..\common\qtapng-cmake.patch" || goto error
cmake -B build %ARM64TOOLCHAIN% -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" %FORCEPDB% %QTAPNGBUILDSPEC% || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
if %DEBUG%==1 (
set KDDOCKWIDGETSBUILDSPEC=-DCMAKE_CONFIGURATION_TYPES="Release;Debug" -DCMAKE_CROSS_CONFIGS=all -DCMAKE_DEFAULT_BUILD_TYPE=Release -DCMAKE_DEFAULT_CONFIGS=all -G "Ninja Multi-Config"
) else (
rem kddockwidgets slightly changes the name of the dll depending on if CMAKE_BUILD_TYPE or CMAKE_CONFIGURATION_TYPES is used
rem The dll name being kddockwidgets-qt62.dll or kddockwidgets-qt62.dll respectively
rem Always use CMAKE_CONFIGURATION_TYPES to give consistant naming
set KDDOCKWIDGETSBUILDSPEC=-DCMAKE_CONFIGURATION_TYPES=Release -DCMAKE_CROSS_CONFIGS=all -DCMAKE_DEFAULT_BUILD_TYPE=Release -DCMAKE_DEFAULT_CONFIGS=Release -G "Ninja Multi-Config"
)
echo "Building KDDockWidgets..."
rmdir /S /Q "KDDockWidgets-%KDDOCKWIDGETS%"
%SEVENZIP% x "KDDockWidgets-%KDDOCKWIDGETS%.zip" || goto error
cd "KDDockWidgets-%KDDOCKWIDGETS%" || goto error
cmake -B build %ARM64TOOLCHAIN% -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DKDDockWidgets_QT6=true -DKDDockWidgets_EXAMPLES=false -DKDDockWidgets_FRONTENDS=qtwidgets %KDDOCKWIDGETSBUILDSPEC% || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo "Building PlutoVG..."
rmdir /S /Q "plutovg-%PLUTOVG%"
%SEVENZIP% x "plutovg-%PLUTOVG%.zip" || goto error
cd "plutovg-%PLUTOVG%" || goto error
cmake %ARM64TOOLCHAIN% -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DPLUTOVG_BUILD_EXAMPLES=OFF -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo "Building PlutoSVG..."
rmdir /S /Q "plutosvg-%PLUTOSVG%"
%SEVENZIP% x "plutosvg-%PLUTOSVG%.zip" || goto error
cd "plutosvg-%PLUTOSVG%" || goto error
cmake %ARM64TOOLCHAIN% -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DPLUTOSVG_ENABLE_FREETYPE=ON -DPLUTOSVG_BUILD_EXAMPLES=OFF -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Unpacking Agility SDK
rmdir /S /Q "agility-sdk-%AGILITYSDK%"
%SEVENZIP% x -o"agility-sdk-%AGILITYSDK%" "agility-sdk-%AGILITYSDK%.nupkg" || goto error
cd "agility-sdk-%AGILITYSDK%" || goto error
if not exist "%INSTALLDIR%\bin\D3D12" (
mkdir "%INSTALLDIR%\bin\D3D12" || goto error
)
rem the pdbs aren't in the list of distributable files, so only copy the dlls.
copy "build\native\bin\arm64\D3D12Core.dll" "%INSTALLDIR%\bin\D3D12\D3D12Core.dll" || goto error
if %DEBUG%==1 (
copy "build\native\bin\arm64\d3d12SDKLayers.dll" "%INSTALLDIR%\bin\D3D12\d3d12SDKLayers.dll" || goto error
)
cd .. || goto error
echo Building shaderc...
rmdir /S /Q "shaderc-%SHADERC%"
%SEVENZIP% x "shaderc-%SHADERC%.zip" || goto error
cd "shaderc-%SHADERC%" || goto error
cd third_party || goto error
%SEVENZIP% x "..\..\shaderc-glslang-%SHADERC_GLSLANG%.zip" || goto error
rename "glslang-%SHADERC_GLSLANG%" "glslang" || goto error
%SEVENZIP% x "..\..\shaderc-spirv-headers-%SHADERC_SPIRVHEADERS%.zip" || goto error
rename "SPIRV-Headers-%SHADERC_SPIRVHEADERS%" "spirv-headers" || goto error
%SEVENZIP% x "..\..\shaderc-spirv-tools-%SHADERC_SPIRVTOOLS%.zip" || goto error
rename "SPIRV-Tools-%SHADERC_SPIRVTOOLS%" "spirv-tools" || goto error
cd .. || goto error
%PATCH% -p1 < "%SCRIPTDIR%\..\common\shaderc-changes.patch" || goto error
cmake %ARM64TOOLCHAIN% -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DSHADERC_SKIP_TESTS=ON -DSHADERC_SKIP_EXAMPLES=ON -DSHADERC_SKIP_COPYRIGHT_CHECK=ON -DSHADERC_ENABLE_SHARED_CRT=ON -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Cleaning up...
cd ..
rd /S /Q deps-build
echo Exiting with success.
exit 0
:error
echo Failed with error #%errorlevel%.
pause
exit %errorlevel%
:downloadfile
if not exist "%~1" (
echo Downloading %~1 from %~2...
curl -L -o "%~1" "%~2" || goto error
)
rem based on https://gist.github.com/gsscoder/e22daefaff9b5d8ac16afb070f1a7971
set idx=0
for /f %%F in ('certutil -hashfile "%~1" SHA256') do (
set "out!idx!=%%F"
set /a idx += 1
)
set filechecksum=%out1%
if /i %~3==%filechecksum% (
echo Validated %~1.
exit /B 0
) else (
echo Expected %~3 got %filechecksum%.
exit /B 1
)

View File

@@ -1,372 +0,0 @@
@echo off
setlocal enabledelayedexpansion
echo Setting environment...
if exist "%ProgramFiles%\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvars64.bat" (
call "%ProgramFiles%\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvars64.bat"
) else if exist "%ProgramFiles%\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvars64.bat" (
call "%ProgramFiles%\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvars64.bat"
) else (
echo Visual Studio 2022 not found.
goto error
)
set SEVENZIP="C:\Program Files\7-Zip\7z.exe"
set PATCH="C:\Program Files\Git\usr\bin\patch.exe"
if defined DEBUG (
echo DEBUG=%DEBUG%
) else (
set DEBUG=1
)
pushd %~dp0
set "SCRIPTDIR=%CD%"
cd ..\..\..\..
mkdir deps-build
cd deps-build || goto error
set "BUILDDIR=%CD%"
cd ..
mkdir deps
cd deps || goto error
set "INSTALLDIR=%CD%"
popd
echo SCRIPTDIR=%SCRIPTDIR%
echo BUILDDIR=%BUILDDIR%
echo INSTALLDIR=%INSTALLDIR%
set "PATH=%PATH%;%INSTALLDIR%\bin"
cd "%BUILDDIR%"
set FREETYPE=2.14.1
set HARFBUZZ=12.2.0
set LIBJPEGTURBO=3.1.2
set LIBPNG=1653
set LIBPNGLONG=1.6.53
set SDL=SDL3-3.4.0
set QT=6.10.1
set QTMINOR=6.10
set QTAPNG=1.3.0
set LZ4=1.10.0
set WEBP=1.6.0
set ZLIB=1.3.1
set ZLIBSHORT=131
set ZSTD=1.5.7
set KDDOCKWIDGETS=2.4.0
set PLUTOVG=1.3.2
set PLUTOSVG=0.0.7
set SHADERC=2025.4
set SHADERC_GLSLANG=7a47e2531cb334982b2a2dd8513dca0a3de4373d
set SHADERC_SPIRVHEADERS=b824a462d4256d720bebb40e78b9eb8f78bbb305
set SHADERC_SPIRVTOOLS=971a7b6e8d7740035bbff089bbbf9f42951ecfd5
set AGILITYSDK=1.618.5
call :downloadfile "freetype-%FREETYPE%.tar.gz" https://sourceforge.net/projects/freetype/files/freetype2/%FREETYPE%/freetype-%FREETYPE%.tar.gz/download 174d9e53402e1bf9ec7277e22ec199ba3e55a6be2c0740cb18c0ee9850fc8c34 || goto error
call :downloadfile "harfbuzz-%HARFBUZZ%.zip" https://github.com/harfbuzz/harfbuzz/archive/refs/tags/%HARFBUZZ%.zip 31490c781bacd2ce56862555b11c51c964977c39f14f51b817dfaecf0be089fe || goto error
call :downloadfile "lpng%LIBPNG%.zip" https://download.sourceforge.net/libpng/lpng1653.zip 140566abc64bb2320cb35f1d154d1cb3eb7174a12234d33bfdffb446bdc0a1d2 || goto error
call :downloadfile "lpng%LIBPNG%-apng.patch.gz" https://download.sourceforge.net/libpng-apng/libpng-%LIBPNGLONG%-apng.patch.gz 452a1a290bd0cf18737fad0057dc17b7fdf10a73eda2d6d4f31ba04fda25ef2c || goto error
call :downloadfile "libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" "https://github.com/libjpeg-turbo/libjpeg-turbo/releases/download/%LIBJPEGTURBO%/libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" 8f0012234b464ce50890c490f18194f913a7b1f4e6a03d6644179fa0f867d0cf || goto error
call :downloadfile "libwebp-%WEBP%.tar.gz" "https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-%WEBP%.tar.gz" e4ab7009bf0629fd11982d4c2aa83964cf244cffba7347ecd39019a9e38c4564 || goto error
call :downloadfile "%SDL%.zip" "https://libsdl.org/release/%SDL%.zip" 9ac2debb493e0d3e13dbd2729fb91f4bfeb00a0f4dff5e04b73cc9bac276b38d || goto error
call :downloadfile "qtbase-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtbase-everywhere-src-%QT%.zip" c43f471a808b07fc541528410e94ce89c6745bdc1d744492e19911d35fbf7d33 || goto error
call :downloadfile "qtimageformats-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtimageformats-everywhere-src-%QT%.zip" 2d828d8c999fdd18167937c071781c22321c643b04a106c714411c2356cdb26d || goto error
call :downloadfile "qtsvg-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qtsvg-everywhere-src-%QT%.zip" ddd74a417d2397eb085d047a9b6ba52b76e748055817f728fe691f8456035d23 || goto error
call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttools-everywhere-src-%QT%.zip" db8e49ed50912c3c064a4f9ada7791c09eccec5a8d53463a19608eaab17679f0 || goto error
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 868eb651e395d48ade5932ef2c386e606e054eb5888ebe5284fbd8cb63ed935a || goto error
call :downloadfile "QtApng-%QTAPNG%.zip" "https://github.com/jurplel/QtApng/archive/refs/tags/%QTAPNG%.zip" 5176082cdd468047a7eb1ec1f106b032f57df207aa318d559b29606b00d159ac || goto error
call :downloadfile "lz4-%LZ4%.zip" "https://github.com/lz4/lz4/archive/refs/tags/v%LZ4%.zip" 3224b4c80f351f194984526ef396f6079bd6332dd9825c72ac0d7a37b3cdc565 || goto error
call :downloadfile "zlib%ZLIBSHORT%.zip" "https://github.com/madler/zlib/releases/download/v%ZLIB%/zlib%ZLIBSHORT%.zip" 72af66d44fcc14c22013b46b814d5d2514673dda3d115e64b690c1ad636e7b17 || goto error
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 7897bc5d620580d9b7cd3539c44b59d78f3657d33663fe97a145e07b4ebd69a4 || goto error
call :downloadfile "KDDockWidgets-%KDDOCKWIDGETS%.zip" "https://github.com/KDAB/KDDockWidgets/archive/v%KDDOCKWIDGETS%.zip" 47ddb48197872055f0adf8e90a7235f8a3b795ca1ee3a28ac2c504c673ae3806 || goto error
call :downloadfile "plutovg-%PLUTOVG%.zip" "https://github.com/sammycage/plutovg/archive/v%PLUTOVG%.zip" 4fe4e48f28aa80171b2166d45c0976ab0f21eecedb52cd4c3ef73b5afb48fac9 || goto error
call :downloadfile "plutosvg-%PLUTOSVG%.zip" "https://github.com/sammycage/plutosvg/archive/v%PLUTOSVG%.zip" 82dee2c57ad712bdd6d6d81d3e76249d89caa4b5a4214353660fd5adff12201a || goto error
call :downloadfile: "agility-sdk-%AGILITYSDK%.nupkg" "https://www.nuget.org/api/v2/package/Microsoft.Direct3D.D3D12/%AGILITYSDK%" 0027fc24f947c48dbded13ada7d280be221eb651644e23a8a476f0f1f0a079dd || goto error
call :downloadfile "shaderc-%SHADERC%.zip" "https://github.com/google/shaderc/archive/refs/tags/v%SHADERC%.zip" fab72d1a38eacea52710d18edb95dfd75db894ad869675d07a1eb26827da9b15 || goto error
call :downloadfile "shaderc-glslang-%SHADERC_GLSLANG%.zip" "https://github.com/KhronosGroup/glslang/archive/%SHADERC_GLSLANG%.zip" 4a118247386ffba9160113f146f2189ba5abe3995db357114d7112ede6bd3cd1 || goto error
call :downloadfile "shaderc-spirv-headers-%SHADERC_SPIRVHEADERS%.zip" "https://github.com/KhronosGroup/SPIRV-Headers/archive/%SHADERC_SPIRVHEADERS%.zip" 9a38cb3b14484f5038d78cd5df89404f2f5b389a6ad91f9f1df4ae71bb9490dc || goto error
call :downloadfile "shaderc-spirv-tools-%SHADERC_SPIRVTOOLS%.zip" "https://github.com/KhronosGroup/SPIRV-Tools/archive/%SHADERC_SPIRVTOOLS%.zip" a26383c836a84fab5b03aed5d98e8e27d6c0a9cdbc3b0f462ccfe0a11a3d91ea || goto error
if %DEBUG%==1 (
echo Building debug and release libraries...
) else (
echo Building release libraries...
)
set FORCEPDB=-DCMAKE_SHARED_LINKER_FLAGS_RELEASE="/DEBUG" -DCMAKE_MODULE_LINKER_FLAGS_RELEASE="/DEBUG" -DCMAKE_SHARED_LINKER_FLAGS_MINSIZEREL="/DEBUG" -DCMAKE_MODULE_LINKER_FLAGS_MINSIZEREL="/DEBUG"
echo Building Zlib...
rmdir /S /Q "zlib-%ZLIB%"
%SEVENZIP% x "zlib%ZLIBSHORT%.zip" || goto error
cd "zlib-%ZLIB%" || goto error
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DZLIB_BUILD_EXAMPLES=OFF -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building libpng...
rmdir /S /Q "lpng%LIBPNG%"
%SEVENZIP% x "lpng%LIBPNG%.zip" || goto error
rem apng not in released libpng yet
%SEVENZIP% x "lpng%LIBPNG%-apng.patch.gz" -aoa || goto error
cd "lpng%LIBPNG%" || goto error
%PATCH% -p1 < "../libpng-%LIBPNGLONG%-apng.patch" || goto error
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DBUILD_SHARED_LIBS=ON -DPNG_TESTS=OFF -DPNG_STATIC=OFF -DPNG_SHARED=ON -DPNG_TOOLS=OFF -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building libjpegturbo...
rmdir /S /Q "libjpeg-turbo-%LIBJPEGTURBO%"
tar -xf "libjpeg-turbo-%LIBJPEGTURBO%.tar.gz" || goto error
cd "libjpeg-turbo-%LIBJPEGTURBO%" || goto error
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DBUILD_STATIC_LIBS=OFF -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building LZ4...
rmdir /S /Q "lz4"
%SEVENZIP% x "lz4-%LZ4%.zip" || goto error
rename "lz4-%LZ4%" "lz4" || goto error
cd "lz4" || goto error
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DLZ4_BUILD_CLI=OFF -DLZ4_BUILD_LEGACY_LZ4C=OFF -DCMAKE_C_FLAGS="/wd4711 /wd5045" -B build-dir -G Ninja build/cmake || goto error
cmake --build build-dir --parallel || goto error
ninja -C build-dir install || goto error
cd ..
echo Building FreeType without HarfBuzz...
rmdir /S /Q "freetype-%FREETYPE%"
tar -xf "freetype-%FREETYPE%.tar.gz" || goto error
cd "freetype-%FREETYPE%" || goto error
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DFT_REQUIRE_ZLIB=TRUE -DFT_REQUIRE_PNG=TRUE -DFT_DISABLE_BZIP2=TRUE -DFT_DISABLE_BROTLI=TRUE -DFT_DISABLE_HARFBUZZ=TRUE -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building HarfBuzz...
rmdir /S /Q "harfbuzz-%HARFBUZZ%"
%SEVENZIP% x "-x^!harfbuzz-%HARFBUZZ%\README" "harfbuzz-%HARFBUZZ%.zip" || goto error
cd "harfbuzz-%HARFBUZZ%" || goto error
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DHB_BUILD_UTILS=OFF -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building FreeType with HarfBuzz...
rmdir /S /Q "freetype-%FREETYPE%"
tar -xf "freetype-%FREETYPE%.tar.gz" || goto error
cd "freetype-%FREETYPE%" || goto error
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DFT_REQUIRE_ZLIB=TRUE -DFT_REQUIRE_PNG=TRUE -DFT_DISABLE_BZIP2=TRUE -DFT_DISABLE_BROTLI=TRUE -DFT_REQUIRE_HARFBUZZ=TRUE -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building Zstandard...
rmdir /S /Q "zstd-%ZSTD%"
%SEVENZIP% x "-x^!zstd-%ZSTD%\tests\cli-tests\bin" "zstd-%ZSTD%.zip" || goto error
cd "zstd-%ZSTD%"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DZSTD_BUILD_SHARED=ON -DZSTD_BUILD_STATIC=OFF -DZSTD_BUILD_PROGRAMS=OFF -B build -G Ninja build/cmake
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building WebP...
rmdir /S /Q "libwebp-%WEBP%"
tar -xf "libwebp-%WEBP%.tar.gz" || goto error
cd "libwebp-%WEBP%" || goto error
cmake -B build -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DWEBP_BUILD_ANIM_UTILS=OFF -DWEBP_BUILD_CWEBP=OFF -DWEBP_BUILD_DWEBP=OFF -DWEBP_BUILD_GIF2WEBP=OFF -DWEBP_BUILD_IMG2WEBP=OFF -DWEBP_BUILD_VWEBP=OFF -DWEBP_BUILD_WEBPINFO=OFF -DWEBP_BUILD_WEBPMUX=OFF -DWEBP_BUILD_EXTRAS=OFF -DBUILD_SHARED_LIBS=ON -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building SDL...
rmdir /S /Q "%SDL%"
%SEVENZIP% x "%SDL%.zip" || goto error
cd "%SDL%" || goto error
cmake -B build -DCMAKE_BUILD_TYPE=Release %FORCEPDB% -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DSDL_SHARED=ON -DSDL_STATIC=OFF -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
copy build\SDL3.pdb "%INSTALLDIR%\bin" || goto error
cd .. || goto error
if %DEBUG%==1 (
set QTBUILDSPEC=-DCMAKE_CONFIGURATION_TYPES="Release;Debug" -G "Ninja Multi-Config"
) else (
set QTBUILDSPEC=-DCMAKE_BUILD_TYPE=MinSizeRel -G Ninja
)
echo Building Qt base...
rmdir /S /Q "qtbase-everywhere-src-%QT%"
%SEVENZIP% x "qtbase-everywhere-src-%QT%.zip" || goto error
cd "qtbase-everywhere-src-%QT%" || goto error
cmake -B build -DFEATURE_sql=OFF -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" %FORCEPDB% -DINPUT_gui=yes -DINPUT_widgets=yes -DINPUT_ssl=yes -DINPUT_openssl=no -DINPUT_schannel=yes -DFEATURE_system_png=ON -DFEATURE_system_jpeg=ON -DFEATURE_system_zlib=ON -DFEATURE_system_freetype=ON -DFEATURE_system_harfbuzz=ON %QTBUILDSPEC% || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Building Qt SVG...
rmdir /S /Q "qtsvg-everywhere-src-%QT%"
%SEVENZIP% x "qtsvg-everywhere-src-%QT%.zip" || goto error
cd "qtsvg-everywhere-src-%QT%" || goto error
mkdir build || goto error
cd build || goto error
call "%INSTALLDIR%\bin\qt-configure-module.bat" .. -- %FORCEPDB% -DCMAKE_PREFIX_PATH="%INSTALLDIR%" || goto error
cmake --build . --parallel || goto error
ninja install || goto error
cd ..\.. || goto error
echo Building Qt Image Formats...
rmdir /S /Q "qtimageformats-everywhere-src-%QT%"
%SEVENZIP% x "qtimageformats-everywhere-src-%QT%.zip" || goto error
cd "qtimageformats-everywhere-src-%QT%" || goto error
mkdir build || goto error
cd build || goto error
call "%INSTALLDIR%\bin\qt-configure-module.bat" .. -- %FORCEPDB% -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DFEATURE_system_webp=ON || goto error
cmake --build . --parallel || goto error
ninja install || goto error
cd ..\.. || goto error
echo Building Qt Tools...
rmdir /S /Q "qttools-everywhere-src-%QT%"
%SEVENZIP% x "qttools-everywhere-src-%QT%.zip" || goto error
cd "qttools-everywhere-src-%QT%" || goto error
mkdir build || goto error
cd build || goto error
call "%INSTALLDIR%\bin\qt-configure-module.bat" .. -- %FORCEPDB% -DFEATURE_assistant=OFF -DFEATURE_clang=OFF -DFEATURE_designer=ON -DFEATURE_kmap2qmap=OFF -DFEATURE_pixeltool=OFF -DFEATURE_pkg_config=OFF -DFEATURE_qev=OFF -DFEATURE_qtattributionsscanner=OFF -DFEATURE_qtdiag=OFF -DFEATURE_qtplugininfo=OFF || goto error
cmake --build . --parallel || goto error
ninja install || goto error
cd ..\.. || goto error
echo Building Qt Translations...
rmdir /S /Q "qttranslations-everywhere-src-%QT%"
%SEVENZIP% x "qttranslations-everywhere-src-%QT%.zip" || goto error
cd "qttranslations-everywhere-src-%QT%" || goto error
mkdir build || goto error
cd build || goto error
call "%INSTALLDIR%\bin\qt-configure-module.bat" .. -- %FORCEPDB% || goto error
cmake --build . --parallel || goto error
ninja install || goto error
cd ..\.. || goto error
if %DEBUG%==1 (
set QTAPNGBUILDSPEC=-DCMAKE_CONFIGURATION_TYPES="Release;Debug" -DCMAKE_CROSS_CONFIGS=all -DCMAKE_DEFAULT_BUILD_TYPE=Release -DCMAKE_DEFAULT_CONFIGS=all -G "Ninja Multi-Config"
) else (
set QTAPNGBUILDSPEC=-DCMAKE_BUILD_TYPE=Release -G Ninja
)
echo Building Qt APNG...
rmdir /S /Q "QtApng-%QTAPNG%"
%SEVENZIP% x "QtApng-%QTAPNG%.zip" || goto error
cd "QtApng-%QTAPNG%" || goto error
%PATCH% -p1 < "%SCRIPTDIR%\..\common\qtapng-cmake.patch" || goto error
cmake -B build -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" %FORCEPDB% %QTAPNGBUILDSPEC% || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
if %DEBUG%==1 (
set KDDOCKWIDGETSBUILDSPEC=-DCMAKE_CONFIGURATION_TYPES="Release;Debug" -DCMAKE_CROSS_CONFIGS=all -DCMAKE_DEFAULT_BUILD_TYPE=Release -DCMAKE_DEFAULT_CONFIGS=all -G "Ninja Multi-Config"
) else (
rem kddockwidgets slightly changes the name of the dll depending on if CMAKE_BUILD_TYPE or CMAKE_CONFIGURATION_TYPES is used
rem The dll name being kddockwidgets-qt62.dll or kddockwidgets-qt6.dll respectively
rem Always use CMAKE_CONFIGURATION_TYPES to give consistent naming
set KDDOCKWIDGETSBUILDSPEC=-DCMAKE_CONFIGURATION_TYPES=Release -DCMAKE_CROSS_CONFIGS=all -DCMAKE_DEFAULT_BUILD_TYPE=Release -DCMAKE_DEFAULT_CONFIGS=Release -G "Ninja Multi-Config"
)
echo "Building KDDockWidgets..."
rmdir /S /Q "KDDockWidgets-%KDDOCKWIDGETS%"
%SEVENZIP% x "KDDockWidgets-%KDDOCKWIDGETS%.zip" || goto error
cd "KDDockWidgets-%KDDOCKWIDGETS%" || goto error
cmake -B build -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DKDDockWidgets_QT6=true -DKDDockWidgets_EXAMPLES=false -DKDDockWidgets_FRONTENDS=qtwidgets %KDDOCKWIDGETSBUILDSPEC% || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo "Building PlutoVG..."
rmdir /S /Q "plutovg-%PLUTOVG%"
%SEVENZIP% x "plutovg-%PLUTOVG%.zip" || goto error
cd "plutovg-%PLUTOVG%" || goto error
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DPLUTOVG_BUILD_EXAMPLES=OFF -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo "Building PlutoSVG..."
rmdir /S /Q "plutosvg-%PLUTOSVG%"
%SEVENZIP% x "plutosvg-%PLUTOSVG%.zip" || goto error
cd "plutosvg-%PLUTOSVG%" || goto error
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DBUILD_SHARED_LIBS=ON -DPLUTOSVG_ENABLE_FREETYPE=ON -DPLUTOSVG_BUILD_EXAMPLES=OFF -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Unpacking Agility SDK
rmdir /S /Q "agility-sdk-%AGILITYSDK%"
%SEVENZIP% x -o"agility-sdk-%AGILITYSDK%" "agility-sdk-%AGILITYSDK%.nupkg" || goto error
cd "agility-sdk-%AGILITYSDK%" || goto error
if not exist "%INSTALLDIR%\bin\D3D12" (
mkdir "%INSTALLDIR%\bin\D3D12" || goto error
)
rem the pdbs aren't in the list of distributable files, so only copy the dlls.
copy "build\native\bin\x64\D3D12Core.dll" "%INSTALLDIR%\bin\D3D12\D3D12Core.dll" || goto error
if %DEBUG%==1 (
copy "build\native\bin\x64\d3d12SDKLayers.dll" "%INSTALLDIR%\bin\D3D12\d3d12SDKLayers.dll" || goto error
)
cd .. || goto error
echo Building shaderc...
rmdir /S /Q "shaderc-%SHADERC%"
%SEVENZIP% x "shaderc-%SHADERC%.zip" || goto error
cd "shaderc-%SHADERC%" || goto error
cd third_party || goto error
%SEVENZIP% x "..\..\shaderc-glslang-%SHADERC_GLSLANG%.zip" || goto error
rename "glslang-%SHADERC_GLSLANG%" "glslang" || goto error
%SEVENZIP% x "..\..\shaderc-spirv-headers-%SHADERC_SPIRVHEADERS%.zip" || goto error
rename "SPIRV-Headers-%SHADERC_SPIRVHEADERS%" "spirv-headers" || goto error
%SEVENZIP% x "..\..\shaderc-spirv-tools-%SHADERC_SPIRVTOOLS%.zip" || goto error
rename "SPIRV-Tools-%SHADERC_SPIRVTOOLS%" "spirv-tools" || goto error
cd .. || goto error
%PATCH% -p1 < "%SCRIPTDIR%\..\common\shaderc-changes.patch" || goto error
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="%INSTALLDIR%" -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DSHADERC_SKIP_TESTS=ON -DSHADERC_SKIP_EXAMPLES=ON -DSHADERC_SKIP_COPYRIGHT_CHECK=ON -DSHADERC_ENABLE_SHARED_CRT=ON -B build -G Ninja || goto error
cmake --build build --parallel || goto error
ninja -C build install || goto error
cd .. || goto error
echo Cleaning up...
cd ..
rd /S /Q deps-build
echo Exiting with success.
exit 0
:error
echo Failed with error #%errorlevel%.
pause
exit %errorlevel%
:downloadfile
if not exist "%~1" (
echo Downloading %~1 from %~2...
curl -L -o "%~1" "%~2" || goto error
)
rem based on https://gist.github.com/gsscoder/e22daefaff9b5d8ac16afb070f1a7971
set idx=0
for /f %%F in ('certutil -hashfile "%~1" SHA256') do (
set "out!idx!=%%F"
set /a idx += 1
)
set filechecksum=%out1%
if /i %~3==%filechecksum% (
echo Validated %~1.
exit /B 0
) else (
echo Expected %~3 got %filechecksum%.
exit /B 1
)

View File

@@ -1,68 +0,0 @@
@echo off
setlocal enabledelayedexpansion
echo Setting environment...
if exist "%ProgramFiles%\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvars64.bat" (
call "%ProgramFiles%\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvars64.bat"
) else if exist "%ProgramFiles%\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvars64.bat" (
call "%ProgramFiles%\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvars64.bat"
) else (
echo Visual Studio 2022 not found.
goto error
)
pushd %~dp0
cd ..\..\..\..
cd deps || goto error
set "DEPSDIR=%CD%"
cd ..
mkdir gammaray
cd gammaray || goto error
set "INSTALLDIR=%CD%"
cd ..
mkdir gammaray-build
cd gammaray-build || goto error
set "BUILDDIR=%CD%"
echo DEPSDIR=%DEPSDIR%
echo BUILDDIR=%BUILDDIR%
echo INSTALLDIR=%INSTALLDIR%
set GAMMARAY="master"
echo Downloading...
curl -L -o "GammaRay-%GAMMARAY%.tar.gz" "https://github.com/KDAB/GammaRay/archive/%GAMMARAY%.tar.gz" || goto error
rmdir /s /q "GammaRay-%GAMMARAY%"
echo Extracting...
tar -xf "GammaRay-%GAMMARAY%.tar.gz" || goto error
echo Configuring...
cmake "GammaRay-%GAMMARAY%" -B build -DCMAKE_PREFIX_PATH="%DEPSDIR%" -G Ninja -DCMAKE_INSTALL_PREFIX="%INSTALLDIR%" -DGAMMARAY_BUILD_DOCS=false || goto error
echo Building...
cmake --build build --parallel || goto error
echo Installing...
cmake --build build --target install || goto errorlevel
echo Copying DLLs...
xcopy /y "%DEPSDIR%\bin\*.dll" "%INSTALLDIR%\bin\"
xcopy /y /e /s "%DEPSDIR%\plugins" "%INSTALLDIR%\bin\"
echo Cleaning up...
cd ..
rd /s /q gammaray-build
echo Exiting with success.
popd
pause
exit 0
:error
echo Failed with error #%errorlevel%.
popd
pause
exit %errorlevel%

View File

@@ -1,4 +0,0 @@
set(CMAKE_CROSSCOMPILING TRUE)
set(CMAKE_SYSTEM_NAME Windows)
set(CMAKE_SYSTEM_VERSION 10)
set(CMAKE_SYSTEM_PROCESSOR arm64)

View File

@@ -1,19 +0,0 @@
$filterFiles = Get-ChildItem $PWD -name -recurse *.vcxproj.filters
$failed = $FALSE
foreach ($file in $filterFiles) {
# Skip 3rdparty files
if ($file -NotMatch "^3rdparty") {
$expression = "python -c `"import sys, xml.dom.minidom as d; d.parse(sys.argv[1])`" $($file)"
$expression += ';$LastExitCode'
$exitCode = Invoke-Expression $expression
if($exitCode -ne 0){
Write-Host -foregroundColor red "$($file) - Invalid VS filters file. Likely missing tags"
$failed = $TRUE
}
}
}
if ($failed) {
exit 1
}

View File

@@ -1,27 +0,0 @@
# Runs steps to triage an incoming Pull Request, for example - applying labels.
name: 🤔 Pull Request Triage
on: pull_request_target
jobs:
triage:
if: github.repository == 'PCSX2/pcsx2'
runs-on: ubuntu-latest
steps:
- uses: actions/labeler@v6
with:
repo-token: ${{ secrets.GITHUB_TOKEN }}
- uses: xTVaser/first-interaction@d62d6eb3c1215eae9f9d6dbfabf12d6725834cb3
with:
repo-token: ${{ secrets.GITHUB_TOKEN }}
debug-mode: false
pr-message: |-
## Thank you for submitting a contribution to PCSX2
As this is your first pull request, [please be aware of the contributing guidelines](https://pcsx2.net/docs/contributing/).
Additionally, as per recent changes in GitHub Actions, your pull request will need to be approved by a maintainer before GitHub Actions can run against it. [You can find more information about this change here.](https://github.blog/2021-04-22-github-actions-update-helping-maintainers-combat-bad-actors/)
Please be patient until this happens. In the meantime if you'd like to confirm the builds are passing, you have the option of opening a PR on your own fork, just make sure your fork's master branch is up to date!
pr-labels: "First Time Contribution"

View File

@@ -1,90 +0,0 @@
name: 🖥️ Windows Builds
on:
push:
branches-ignore:
- "l10n_master"
pull_request:
branches:
- master
jobs:
# MSBUILD
lint_vs_proj_files:
name: Lint VS Project Files
if: github.repository != 'PCSX2/pcsx2' || github.event_name == 'pull_request'
runs-on: windows-2025
steps:
- name: Checkout Repository
uses: actions/checkout@v6
- name: Verify VS Project Files
run: .github\workflows\scripts\windows\validate-vs-filters.ps1
build_qt_sse4:
needs: lint_vs_proj_files
name: "SSE4"
if: github.repository != 'PCSX2/pcsx2' || github.event_name == 'pull_request'
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "MSVC SSE4"
artifactPrefixName: "PCSX2-windows-Qt-x64-sse4-msvc"
configuration: Release
simd: "SSE4"
secrets: inherit
build_qt_avx2:
needs: lint_vs_proj_files
name: "AVX2"
if: github.repository != 'PCSX2/pcsx2' || github.event_name == 'pull_request'
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "MSVC AVX2"
artifactPrefixName: "PCSX2-windows-Qt-x64-avx2-msvc"
configuration: Release AVX2
secrets: inherit
build_qt_cmake:
name: "CMake"
if: github.repository != 'PCSX2/pcsx2' || github.event_name == 'pull_request'
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "CMake MSVC"
artifactPrefixName: "PCSX2-windows-Qt-x64-cmake-msvc"
configuration: CMake
buildSystem: cmake
secrets: inherit
build_qt_clang_sse4:
needs: lint_vs_proj_files
name: "SSE4"
if: github.repository != 'PCSX2/pcsx2' || github.event_name == 'pull_request'
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "Clang SSE4"
artifactPrefixName: "PCSX2-windows-Qt-x64-sse4-clang"
configuration: Release Clang
simd: "SSE4"
secrets: inherit
build_qt_clang_avx2:
needs: lint_vs_proj_files
name: "AVX2"
if: github.repository != 'PCSX2/pcsx2' || github.event_name == 'pull_request'
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "Clang AVX2"
artifactPrefixName: "PCSX2-windows-Qt-x64-avx2-clang"
configuration: Release Clang AVX2
secrets: inherit
build_qt_cmake_clang:
name: "CMake"
if: github.repository != 'PCSX2/pcsx2' || github.event_name == 'pull_request'
uses: ./.github/workflows/windows_build_qt.yml
with:
jobName: "CMake Clang"
artifactPrefixName: "PCSX2-windows-Qt-x64-cmake-clang"
configuration: CMake
buildSystem: cmake
cmakeFlags: -DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl -DPCSX2_EXE_NAME=pcsx2-qt-clang
secrets: inherit

View File

@@ -1,193 +0,0 @@
name: Windows Build Steps - Qt
on:
workflow_call:
inputs:
jobName:
required: true
type: string
artifactPrefixName:
required: true
type: string
os:
required: false
type: string
default: windows-2025
platform:
required: false
type: string
default: x64
configuration:
required: true
type: string
simd:
required: false
type: string
default: AVX2
buildSystem:
required: false
type: string
default: msbuild
cmakeFlags:
required: false
type: string
default: ""
patchesUrl:
required: false
type: string
default: https://github.com/PCSX2/pcsx2_patches/releases/latest/download
fetchTags:
required: false
type: boolean
default: false
stableBuild:
required: false
type: boolean
default: false
jobs:
build_windows_qt:
name: ${{ inputs.jobName }}
runs-on: ${{ inputs.os }}
# Set some sort of timeout in the event of run-away builds. We are limited on concurrent jobs so, get rid of them.
timeout-minutes: 90
env:
POWERSHELL_TELEMETRY_OPTOUT: 1
steps:
- name: Checkout Repository
uses: actions/checkout@v6
- name: Configure MSBuild Clang Version
if: inputs.configuration != 'CMake'
shell: pwsh
run: |
[string[]] $clang_cl = &clang-cl.exe --version
$version = [Regex]::Match($clang_cl[0], "(\d+\.\d+\.\d+)")
$path = $clang_cl[3].TrimStart("InstalledDir: ").TrimEnd("\bin")
$output = @"
<Project>
<PropertyGroup>
<LLVMInstallDir>$path</LLVMInstallDir>
<LLVMToolsVersion>$version</LLVMToolsVersion>
</PropertyGroup>
</Project>
"@
Write-Host $output
$output | Out-File Directory.build.props
# actions/checkout elides tags, fetch them primarily for releases
- name: Fetch Tags
if: ${{ inputs.fetchTags }}
run: git fetch --tags --no-recurse-submodules
- name: Add stable release identifier file
if: ${{ inputs.stableBuild == true || inputs.stableBuild == 'true' }}
shell: bash
run: |
echo "#define DEFAULT_UPDATER_CHANNEL \"stable\"" > ./pcsx2-qt/DefaultUpdaterChannel.h
cat ./pcsx2-qt/DefaultUpdaterChannel.h
- name: Prepare Artifact Metadata
id: artifact-metadata
shell: bash
env:
PREFIX: ${{ inputs.artifactPrefixName }}
EVENT_NAME: ${{ github.event_name }}
PR_TITLE: ${{ github.event.pull_request.title }}
PR_NUM: ${{ github.event.pull_request.number }}
PR_SHA: ${{ github.event.pull_request.head.sha }}
run: ./.github/workflows/scripts/common/name-artifacts.sh
- name: Setup msbuild
if: inputs.configuration != 'CMake'
uses: microsoft/setup-msbuild@v2
- name: Download patches
shell: cmd
run: |
cd bin/resources
aria2c -Z "${{ inputs.patchesUrl }}/patches.zip"
- name: Cache Dependencies
id: cache-deps
uses: actions/cache@v5
with:
path: deps
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/windows/build-dependencies.bat', '.github/workflows/scripts/common/*.patch') }}
- name: Build Dependencies
if: steps.cache-deps.outputs.cache-hit != 'true'
env:
DEBUG: 0
run: .github/workflows/scripts/windows/build-dependencies.bat
- name: Generate CMake
if: inputs.configuration == 'CMake'
id: cmake
shell: cmd
run: |
call "%ProgramFiles%\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvars64.bat"
cmake . -B build ${{ inputs.cmakeFlags }} "-DCMAKE_PREFIX_PATH=%cd%\deps" -DQT_BUILD=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DDISABLE_ADVANCE_SIMD=ON -G Ninja
- name: Build PCSX2
shell: cmd
run: |
if "${{ inputs.configuration }}"=="CMake" (
call "%ProgramFiles%\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvars64.bat"
cmake --build build --config Release || exit /b
cmake --install build --config Release || exit /b
) else (
msbuild "PCSX2_qt.sln" /m /v:m /p:Configuration="${{ inputs.configuration }}" /p:Platform="${{ inputs.platform }}"
)
- name: Run Tests
if: inputs.configuration == 'CMake'
shell: cmd
run: |
call "%ProgramFiles%\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvars64.bat"
set PATH=%PATH%;%GITHUB_WORKSPACE%\bin
cmake --build build --config Release --target unittests
- name: Upload artifact
uses: actions/upload-artifact@v6
with:
name: ${{ steps.artifact-metadata.outputs.artifact-name }}
path: |
./bin
!./bin/**/*.bsc
!./bin/**/*.exp
!./bin/**/*.ilk
!./bin/**/*.iobj
!./bin/**/*.ipdb
!./bin/**/*.pdb
!./bin/**/*.lib
- name: Install the Breakpad Symbol Generator
uses: baptiste0928/cargo-install@b687c656bda5733207e629b50a22bf68974a0305
with:
crate: dump_syms
- name: Generate Breakpad Symbols # Also flatten pdbs to a 'symbols' directory for upload-artifact
shell: pwsh
run: |
mkdir -Force symbols
Get-ChildItem -Path ./bin -Recurse -File | Where-Object {
($_.Extension -eq ".exe" -or $_.Extension -eq ".pdb") -and ($_.Name -notmatch "updater")
} | ForEach-Object {
& dump_syms $_.FullName >> symbols/pcsx2-qt.bpsym
}
Get-ChildItem -Path ./bin -Recurse -Filter "*.pdb" | ForEach-Object {
Copy-Item $_.FullName -Destination symbols/
}
- name: Upload artifact - with symbols
uses: actions/upload-artifact@v6
with:
name: ${{ steps.artifact-metadata.outputs.artifact-name }}-symbols
path: |
./symbols

View File

@@ -1,17 +0,0 @@
name: 🖥️ 📦 Dispatch Windows Deps Build
on:
pull_request_target:
types: [closed]
jobs:
trigger:
if: github.event.pull_request.merged == true && contains(github.event.pull_request.labels.*.name, 'requires-win-deps-build')
runs-on: ubuntu-latest
steps:
- name: Dispatch to windows-dependencies repo
uses: peter-evans/repository-dispatch@v4
with:
token: ${{ secrets.DEPS_REPO_DISPATCH_ACCESS_TOKEN }}
repository: pcsx2/pcsx2-windows-dependencies
event-type: deps-update

124
.gitignore vendored
View File

@@ -1,124 +0,0 @@
.*.swp
.*.swn
.*.swo
*.suo
*.ncb
*.sdf
*.opensdf
*.user
*.log
*.dsp
*.dsw
*.bsc
*.aps
*.exe
*.wav
*.trace
*.dump
*.asm
*.VC.db
*.VC.VC.opendb
_ReSharper.*
pcsx2.snapshot_*
svnrev.h
/build*
/obj-*
*.obj
.DS_Store
Thumbs.db
Debug.txt
install_log.txt
bad_shader_*
crash-*.txt
Debug
Release
Devel
oprofile_data/
# Recording Specific Ignores (pcsx2-rr)
*.p2s
*.p2m2
*.p2m2_backup
*.p2m2_SaveState.p2s
# Visual Studio upgrades
/Backup*
/UpgradeLog*.htm
/.vscode*
# Jetbrains Rider
/.idea*
# KDevelop 4 Workspace Configuration Files
*.kdev4
/.kdev4*
# Resources and docs in /bin are tracked
/bin/**/*.dll
/bin/**/*.dmp
/bin/**/*.exp
/bin/**/*.ilk
/bin/**/*.lib
/bin/**/*.pdb
/bin/pcsx2*
/bin/qt.conf
/bin/bios
/bin/cache
/bin/cheats
/bin/patches
/bin/covers
/bin/dumps
/bin/gamesettings
/bin/help
/bin/inis
/bin/inis/debuggersettings
/bin/logs
/bin/memcards
/bin/plugins
/bin/snaps
/bin/sstates
/bin/textures
/bin/translations
/bin/inputprofiles
/bin/videos
/bin/portable.ini
/bin/portable.txt
# Resources and docs copied from /bin
/bin-arm64
# Manually added by user.
/bin/resources/patches.zip
# Resources that are runtime downloaded.
/bin/resources/fonts/NotoSansJP-Regular.ttf
/bin/resources/fonts/NotoSansKR-Regular.ttf
/bin/resources/fonts/NotoSansSC-Regular.ttf
/bin/resources/fonts/NotoSansTC-Regular.ttf
/deps-build
/deps
/deps-arm64
/gammaray-build
/gammaray
/ipch
!/3rdparty/libjpeg/change.log
/tools/bin
.vs
/out/build/x64-Debug (default)
CMakeSettings.json
/ci-artifacts/
/out/
/.cache/

View File

@@ -1,8 +0,0 @@
overrides:
- files: "**/GameIndex.yaml"
options:
tabWidth: 2
useTabs: false
quoteProps: consistent
endOfLine: auto
proseWrap: preserve

View File

@@ -1,38 +1,21 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
<OutDir>$(SolutionDir)build\3rdparty\lib-$(PlatformName)-$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)build\3rdparty\obj-$(ProjectName)-$(PlatformName)-$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean>*.bsc;*.idb;*.sbr;*.res;*.pch;*.pdb;*.obj;*.tlb;*.tli;*.tlh;*.tmp;*.rsp;*.pgc;*.pgd;*.meta;$(TargetPath);$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>__WIN32__;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_HAS_EXCEPTIONS=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<FunctionLevelLinking>true</FunctionLevelLinking>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<ExceptionHandling>false</ExceptionHandling>
<WarningLevel>TurnOffAllWarnings</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAs>Default</CompileAs>
<LanguageStandard>stdcpp20</LanguageStandard>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MinimalRebuild>false</MinimalRebuild>
<ConformanceMode>true</ConformanceMode>
<!-- MSVC automatically adds __AVX__ and __AVX2__ appropriately -->
<PreprocessorDefinitions>_M_X86;__SSE4_1__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnableEnhancedInstructionSet Condition="!$(Configuration.Contains(AVX2)) Or $(Configuration.Contains(Clang))">NotSet</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet Condition="$(Configuration.Contains(AVX2)) And !$(Configuration.Contains(Clang))">AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
<AdditionalOptions Condition="'$(Platform)'=='x64' And $(Configuration.Contains(Clang)) And !$(Configuration.Contains(AVX2))"> -march=nehalem %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions Condition="'$(Platform)'=='x64' And $(Configuration.Contains(Clang)) And $(Configuration.Contains(AVX2))"> -march=haswell %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions Condition="'$(Platform)'=='ARM64' And $(Configuration.Contains(Clang))"> -march=armv8.4-a %(AdditionalOptions)</AdditionalOptions>
<AdditionalOptions Condition="!$(Configuration.Contains(Clang))">%(AdditionalOptions) /Zc:externConstexpr /Zc:__cplusplus /Zo /utf-8</AdditionalOptions>
<!-- Force ThinLTO for Release builds, MSVC doesn't seem to do it otherwise. -->
<!-- Also due to include order, needs to be set here, rather than in CodeGen_Release.props -->
<AdditionalOptions Condition="$(Configuration.Contains(Clang)) And $(Configuration.Contains(Release))"> -flto=thin %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
</ItemDefinitionGroup>
</Project>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
<OutDir>$(SvnRootDir)\deps\$(PlatformName)\$(Configuration)\</OutDir>
<IntDir>$(PlatformName)\$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean>*.bsc;*.idb;*.sbr;*.res;*.pch;*.pdb;*.obj;*.tlb;*.tli;*.tlh;*.tmp;*.rsp;*.pgc;*.pgd;*.meta;$(TargetPath);$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>__WIN32__;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StructMemberAlignment>16Bytes</StructMemberAlignment>
<FunctionLevelLinking>true</FunctionLevelLinking>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAs>Default</CompileAs>
</ClCompile>
</ItemDefinitionGroup>
</Project>

26
3rdparty/3rdparty.vsprops vendored Normal file
View File

@@ -0,0 +1,26 @@
<?xml version="1.0" encoding="windows-1250"?>
<VisualStudioPropertySheet
ProjectType="Visual C++"
Version="8.00"
Name="3rdparty"
OutputDirectory="$(SvnRootDir)\deps\$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
DeleteExtensionsOnClean="*.bsc;*.idb;*.sbr;*.res;*.pch;*.pdb;*.obj;*.tlb;*.tli;*.tlh;*.tmp;*.rsp;*.pgc;*.pgd;*.meta;$(TargetPath)"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(ProjectDir)&quot;"
PreprocessorDefinitions="__WIN32__;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
StructMemberAlignment="5"
EnableFunctionLevelLinking="true"
RuntimeTypeInfo="false"
WarningLevel="3"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCLinkerTool"
GenerateDebugInformation="true"
SubSystem="2"
/>
</VisualStudioPropertySheet>

28
3rdparty/3rdpartyDLL.props vendored Normal file
View File

@@ -0,0 +1,28 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
<OutDir>$(SvnRootDir)\deps\$(PlatformName)\$(Configuration)\</OutDir>
<IntDir>$(PlatformName)\$(Configuration)\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>__WIN32__;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StructMemberAlignment>16Bytes</StructMemberAlignment>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<OutputFile>$(SolutionDir)bin\$(ProjectName).dll</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<ImportLibrary>$(OutDir)$(ProjectName).lib</ImportLibrary>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>$(SvnRootDir)/common/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
</Project>

30
3rdparty/3rdpartyDLL.vsprops vendored Normal file
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<?xml version="1.0" encoding="windows-1250"?>
<VisualStudioPropertySheet
ProjectType="Visual C++"
Version="8.00"
Name="3rdpartyDLL"
OutputDirectory="$(SvnRootDir)\deps\$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(ProjectDir)&quot;"
PreprocessorDefinitions="__WIN32__;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
StructMemberAlignment="5"
RuntimeTypeInfo="false"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(SolutionDir)\bin\$(ProjectName).dll"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="2"
ImportLibrary="$(OutDir)\$(ProjectName).lib"
/>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="&quot;$(SvnRootDir)/common/include&quot;"
/>
</VisualStudioPropertySheet>

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# Check that people use the good file
if(NOT TOP_CMAKE_WAS_SOURCED)
message(FATAL_ERROR "
You did not 'cmake' the good CMakeLists.txt file. Use the one in the top dir.
It is advice to delete all wrongly generated cmake stuff => CMakeFiles & CMakeCache.txt")
endif(NOT TOP_CMAKE_WAS_SOURCED)
# build project zlib
if(projectZLIB)
add_subdirectory(zlib)
endif(projectZLIB)
# build project SoundTouch
if(projectSoundTouch)
add_subdirectory(SoundTouch)
endif(projectSoundTouch)
# build project sdl
if(projectSDL)
add_subdirectory(SDL-1.3.0-5387)
endif(projectSDL)

View File

@@ -1,18 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="UserMacros">
<ProjectRootDir>$(ProjectDir)</ProjectRootDir>
<SvnRootDir>$(ProjectRootDir)\..\..</SvnRootDir>
</PropertyGroup>
<PropertyGroup>
<_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
</PropertyGroup>
<ItemGroup>
<BuildMacro Include="ProjectRootDir">
<Value>$(ProjectRootDir)</Value>
</BuildMacro>
<BuildMacro Include="SvnRootDir">
<Value>$(SvnRootDir)</Value>
</BuildMacro>
</ItemGroup>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="UserMacros">
<ProjectRootDir>$(ProjectDir)</ProjectRootDir>
<SvnRootDir>$(ProjectRootDir)\..\..</SvnRootDir>
</PropertyGroup>
<PropertyGroup>
<_ProjectFileVersion>10.0.30128.1</_ProjectFileVersion>
</PropertyGroup>
<ItemGroup>
<BuildMacro Include="ProjectRootDir">
<Value>$(ProjectRootDir)</Value>
</BuildMacro>
<BuildMacro Include="SvnRootDir">
<Value>$(SvnRootDir)</Value>
</BuildMacro>
</ItemGroup>
</Project>

15
3rdparty/DefaultProjectRootDir.vsprops vendored Normal file
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@@ -0,0 +1,15 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioPropertySheet
ProjectType="Visual C++"
Version="8.00"
Name="DefaultProjectRootDir"
>
<UserMacro
Name="ProjectRootDir"
Value="$(ProjectDir)"
/>
<UserMacro
Name="SvnRootDir"
Value="$(ProjectRootDir)\..\.."
/>
</VisualStudioPropertySheet>

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3rdparty/GL/glext.h vendored Normal file

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3rdparty/GL/glxew.h vendored Normal file

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3rdparty/GL/wglew.h vendored Normal file

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3rdparty/GL/wglext.h vendored Normal file
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#ifndef __wglext_h_
#define __wglext_h_
#ifdef __cplusplus
extern "C" {
#endif
/*
** Copyright (c) 2007-2010 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
/* Function declaration macros - to move into glplatform.h */
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
#endif
#ifndef APIENTRY
#define APIENTRY
#endif
#ifndef APIENTRYP
#define APIENTRYP APIENTRY *
#endif
#ifndef GLAPI
#define GLAPI extern
#endif
/*************************************************************/
/* Header file version number */
/* wglext.h last updated 2010/08/06 */
/* Current version at http://www.opengl.org/registry/ */
#define WGL_WGLEXT_VERSION 22
#ifndef WGL_ARB_buffer_region
#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
#endif
#ifndef WGL_ARB_multisample
#define WGL_SAMPLE_BUFFERS_ARB 0x2041
#define WGL_SAMPLES_ARB 0x2042
#endif
#ifndef WGL_ARB_extensions_string
#endif
#ifndef WGL_ARB_pixel_format
#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
#define WGL_DRAW_TO_WINDOW_ARB 0x2001
#define WGL_DRAW_TO_BITMAP_ARB 0x2002
#define WGL_ACCELERATION_ARB 0x2003
#define WGL_NEED_PALETTE_ARB 0x2004
#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
#define WGL_SWAP_METHOD_ARB 0x2007
#define WGL_NUMBER_OVERLAYS_ARB 0x2008
#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
#define WGL_TRANSPARENT_ARB 0x200A
#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
#define WGL_SHARE_DEPTH_ARB 0x200C
#define WGL_SHARE_STENCIL_ARB 0x200D
#define WGL_SHARE_ACCUM_ARB 0x200E
#define WGL_SUPPORT_GDI_ARB 0x200F
#define WGL_SUPPORT_OPENGL_ARB 0x2010
#define WGL_DOUBLE_BUFFER_ARB 0x2011
#define WGL_STEREO_ARB 0x2012
#define WGL_PIXEL_TYPE_ARB 0x2013
#define WGL_COLOR_BITS_ARB 0x2014
#define WGL_RED_BITS_ARB 0x2015
#define WGL_RED_SHIFT_ARB 0x2016
#define WGL_GREEN_BITS_ARB 0x2017
#define WGL_GREEN_SHIFT_ARB 0x2018
#define WGL_BLUE_BITS_ARB 0x2019
#define WGL_BLUE_SHIFT_ARB 0x201A
#define WGL_ALPHA_BITS_ARB 0x201B
#define WGL_ALPHA_SHIFT_ARB 0x201C
#define WGL_ACCUM_BITS_ARB 0x201D
#define WGL_ACCUM_RED_BITS_ARB 0x201E
#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
#define WGL_DEPTH_BITS_ARB 0x2022
#define WGL_STENCIL_BITS_ARB 0x2023
#define WGL_AUX_BUFFERS_ARB 0x2024
#define WGL_NO_ACCELERATION_ARB 0x2025
#define WGL_GENERIC_ACCELERATION_ARB 0x2026
#define WGL_FULL_ACCELERATION_ARB 0x2027
#define WGL_SWAP_EXCHANGE_ARB 0x2028
#define WGL_SWAP_COPY_ARB 0x2029
#define WGL_SWAP_UNDEFINED_ARB 0x202A
#define WGL_TYPE_RGBA_ARB 0x202B
#define WGL_TYPE_COLORINDEX_ARB 0x202C
#endif
#ifndef WGL_ARB_make_current_read
#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
#endif
#ifndef WGL_ARB_pbuffer
#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
#define WGL_PBUFFER_LARGEST_ARB 0x2033
#define WGL_PBUFFER_WIDTH_ARB 0x2034
#define WGL_PBUFFER_HEIGHT_ARB 0x2035
#define WGL_PBUFFER_LOST_ARB 0x2036
#endif
#ifndef WGL_ARB_render_texture
#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
#define WGL_TEXTURE_FORMAT_ARB 0x2072
#define WGL_TEXTURE_TARGET_ARB 0x2073
#define WGL_MIPMAP_TEXTURE_ARB 0x2074
#define WGL_TEXTURE_RGB_ARB 0x2075
#define WGL_TEXTURE_RGBA_ARB 0x2076
#define WGL_NO_TEXTURE_ARB 0x2077
#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
#define WGL_TEXTURE_1D_ARB 0x2079
#define WGL_TEXTURE_2D_ARB 0x207A
#define WGL_MIPMAP_LEVEL_ARB 0x207B
#define WGL_CUBE_MAP_FACE_ARB 0x207C
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
#define WGL_FRONT_LEFT_ARB 0x2083
#define WGL_FRONT_RIGHT_ARB 0x2084
#define WGL_BACK_LEFT_ARB 0x2085
#define WGL_BACK_RIGHT_ARB 0x2086
#define WGL_AUX0_ARB 0x2087
#define WGL_AUX1_ARB 0x2088
#define WGL_AUX2_ARB 0x2089
#define WGL_AUX3_ARB 0x208A
#define WGL_AUX4_ARB 0x208B
#define WGL_AUX5_ARB 0x208C
#define WGL_AUX6_ARB 0x208D
#define WGL_AUX7_ARB 0x208E
#define WGL_AUX8_ARB 0x208F
#define WGL_AUX9_ARB 0x2090
#endif
#ifndef WGL_ARB_pixel_format_float
#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
#endif
#ifndef WGL_ARB_framebuffer_sRGB
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
#endif
#ifndef WGL_ARB_create_context
#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
#define WGL_CONTEXT_FLAGS_ARB 0x2094
#define ERROR_INVALID_VERSION_ARB 0x2095
#endif
#ifndef WGL_ARB_create_context_profile
#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
#define ERROR_INVALID_PROFILE_ARB 0x2096
#endif
#ifndef WGL_ARB_create_context_robustness
#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
#endif
#ifndef WGL_EXT_make_current_read
#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
#endif
#ifndef WGL_EXT_pixel_format
#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
#define WGL_DRAW_TO_WINDOW_EXT 0x2001
#define WGL_DRAW_TO_BITMAP_EXT 0x2002
#define WGL_ACCELERATION_EXT 0x2003
#define WGL_NEED_PALETTE_EXT 0x2004
#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
#define WGL_SWAP_METHOD_EXT 0x2007
#define WGL_NUMBER_OVERLAYS_EXT 0x2008
#define WGL_NUMBER_UNDERLAYS_EXT 0x2009
#define WGL_TRANSPARENT_EXT 0x200A
#define WGL_TRANSPARENT_VALUE_EXT 0x200B
#define WGL_SHARE_DEPTH_EXT 0x200C
#define WGL_SHARE_STENCIL_EXT 0x200D
#define WGL_SHARE_ACCUM_EXT 0x200E
#define WGL_SUPPORT_GDI_EXT 0x200F
#define WGL_SUPPORT_OPENGL_EXT 0x2010
#define WGL_DOUBLE_BUFFER_EXT 0x2011
#define WGL_STEREO_EXT 0x2012
#define WGL_PIXEL_TYPE_EXT 0x2013
#define WGL_COLOR_BITS_EXT 0x2014
#define WGL_RED_BITS_EXT 0x2015
#define WGL_RED_SHIFT_EXT 0x2016
#define WGL_GREEN_BITS_EXT 0x2017
#define WGL_GREEN_SHIFT_EXT 0x2018
#define WGL_BLUE_BITS_EXT 0x2019
#define WGL_BLUE_SHIFT_EXT 0x201A
#define WGL_ALPHA_BITS_EXT 0x201B
#define WGL_ALPHA_SHIFT_EXT 0x201C
#define WGL_ACCUM_BITS_EXT 0x201D
#define WGL_ACCUM_RED_BITS_EXT 0x201E
#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
#define WGL_DEPTH_BITS_EXT 0x2022
#define WGL_STENCIL_BITS_EXT 0x2023
#define WGL_AUX_BUFFERS_EXT 0x2024
#define WGL_NO_ACCELERATION_EXT 0x2025
#define WGL_GENERIC_ACCELERATION_EXT 0x2026
#define WGL_FULL_ACCELERATION_EXT 0x2027
#define WGL_SWAP_EXCHANGE_EXT 0x2028
#define WGL_SWAP_COPY_EXT 0x2029
#define WGL_SWAP_UNDEFINED_EXT 0x202A
#define WGL_TYPE_RGBA_EXT 0x202B
#define WGL_TYPE_COLORINDEX_EXT 0x202C
#endif
#ifndef WGL_EXT_pbuffer
#define WGL_DRAW_TO_PBUFFER_EXT 0x202D
#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
#define WGL_PBUFFER_LARGEST_EXT 0x2033
#define WGL_PBUFFER_WIDTH_EXT 0x2034
#define WGL_PBUFFER_HEIGHT_EXT 0x2035
#endif
#ifndef WGL_EXT_depth_float
#define WGL_DEPTH_FLOAT_EXT 0x2040
#endif
#ifndef WGL_3DFX_multisample
#define WGL_SAMPLE_BUFFERS_3DFX 0x2060
#define WGL_SAMPLES_3DFX 0x2061
#endif
#ifndef WGL_EXT_multisample
#define WGL_SAMPLE_BUFFERS_EXT 0x2041
#define WGL_SAMPLES_EXT 0x2042
#endif
#ifndef WGL_I3D_digital_video_control
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
#endif
#ifndef WGL_I3D_gamma
#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
#endif
#ifndef WGL_I3D_genlock
#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
#define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045
#define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046
#define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047
#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
#endif
#ifndef WGL_I3D_image_buffer
#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
#endif
#ifndef WGL_I3D_swap_frame_lock
#endif
#ifndef WGL_NV_render_depth_texture
#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
#define WGL_DEPTH_COMPONENT_NV 0x20A7
#endif
#ifndef WGL_NV_render_texture_rectangle
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
#endif
#ifndef WGL_ATI_pixel_format_float
#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
#endif
#ifndef WGL_NV_float_buffer
#define WGL_FLOAT_COMPONENTS_NV 0x20B0
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
#endif
#ifndef WGL_3DL_stereo_control
#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
#endif
#ifndef WGL_EXT_pixel_format_packed_float
#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
#endif
#ifndef WGL_EXT_framebuffer_sRGB
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
#endif
#ifndef WGL_NV_present_video
#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
#endif
#ifndef WGL_NV_video_out
#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
#define WGL_VIDEO_OUT_COLOR_NV 0x20C3
#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
#define WGL_VIDEO_OUT_FRAME 0x20C8
#define WGL_VIDEO_OUT_FIELD_1 0x20C9
#define WGL_VIDEO_OUT_FIELD_2 0x20CA
#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
#endif
#ifndef WGL_NV_swap_group
#endif
#ifndef WGL_NV_gpu_affinity
#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
#endif
#ifndef WGL_AMD_gpu_association
#define WGL_GPU_VENDOR_AMD 0x1F00
#define WGL_GPU_RENDERER_STRING_AMD 0x1F01
#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
#define WGL_GPU_RAM_AMD 0x21A3
#define WGL_GPU_CLOCK_AMD 0x21A4
#define WGL_GPU_NUM_PIPES_AMD 0x21A5
#define WGL_GPU_NUM_SIMD_AMD 0x21A6
#define WGL_GPU_NUM_RB_AMD 0x21A7
#define WGL_GPU_NUM_SPI_AMD 0x21A8
#endif
#ifndef WGL_NV_video_capture
#define WGL_UNIQUE_ID_NV 0x20CE
#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
#endif
#ifndef WGL_NV_copy_image
#endif
#ifndef WGL_NV_multisample_coverage
#define WGL_COVERAGE_SAMPLES_NV 0x2042
#define WGL_COLOR_SAMPLES_NV 0x20B9
#endif
#ifndef WGL_EXT_create_context_es2_profile
#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
#endif
/*************************************************************/
#ifndef WGL_ARB_pbuffer
DECLARE_HANDLE(HPBUFFERARB);
#endif
#ifndef WGL_EXT_pbuffer
DECLARE_HANDLE(HPBUFFEREXT);
#endif
#ifndef WGL_NV_present_video
DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
#endif
#ifndef WGL_NV_video_output
DECLARE_HANDLE(HPVIDEODEV);
#endif
#ifndef WGL_NV_gpu_affinity
DECLARE_HANDLE(HPGPUNV);
DECLARE_HANDLE(HGPUNV);
typedef struct _GPU_DEVICE {
DWORD cb;
CHAR DeviceName[32];
CHAR DeviceString[128];
DWORD Flags;
RECT rcVirtualScreen;
} GPU_DEVICE, *PGPU_DEVICE;
#endif
#ifndef WGL_NV_video_capture
DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
#endif
#ifndef WGL_ARB_buffer_region
#define WGL_ARB_buffer_region 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern HANDLE WINAPI wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType);
extern VOID WINAPI wglDeleteBufferRegionARB (HANDLE hRegion);
extern BOOL WINAPI wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height);
extern BOOL WINAPI wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
#endif
#ifndef WGL_ARB_multisample
#define WGL_ARB_multisample 1
#endif
#ifndef WGL_ARB_extensions_string
#define WGL_ARB_extensions_string 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern const char * WINAPI wglGetExtensionsStringARB (HDC hdc);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
#endif
#ifndef WGL_ARB_pixel_format
#define WGL_ARB_pixel_format 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern BOOL WINAPI wglGetPixelFormatAttribivARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
extern BOOL WINAPI wglGetPixelFormatAttribfvARB (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
extern BOOL WINAPI wglChoosePixelFormatARB (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
#endif
#ifndef WGL_ARB_make_current_read
#define WGL_ARB_make_current_read 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern BOOL WINAPI wglMakeContextCurrentARB (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
extern HDC WINAPI wglGetCurrentReadDCARB (void);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void);
#endif
#ifndef WGL_ARB_pbuffer
#define WGL_ARB_pbuffer 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern HPBUFFERARB WINAPI wglCreatePbufferARB (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
extern HDC WINAPI wglGetPbufferDCARB (HPBUFFERARB hPbuffer);
extern int WINAPI wglReleasePbufferDCARB (HPBUFFERARB hPbuffer, HDC hDC);
extern BOOL WINAPI wglDestroyPbufferARB (HPBUFFERARB hPbuffer);
extern BOOL WINAPI wglQueryPbufferARB (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
#endif
#ifndef WGL_ARB_render_texture
#define WGL_ARB_render_texture 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern BOOL WINAPI wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
extern BOOL WINAPI wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer);
extern BOOL WINAPI wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int *piAttribList);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList);
#endif
#ifndef WGL_ARB_pixel_format_float
#define WGL_ARB_pixel_format_float 1
#endif
#ifndef WGL_ARB_framebuffer_sRGB
#define WGL_ARB_framebuffer_sRGB 1
#endif
#ifndef WGL_ARB_create_context
#define WGL_ARB_create_context 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern HGLRC WINAPI wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int *attribList);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList);
#endif
#ifndef WGL_ARB_create_context_profile
#define WGL_ARB_create_context_profile 1
#endif
#ifndef WGL_ARB_create_context_robustness
#define WGL_ARB_create_context_robustness 1
#endif
#ifndef WGL_EXT_display_color_table
#define WGL_EXT_display_color_table 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort id);
extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length);
extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort id);
extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort id);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);
typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
typedef VOID (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
#endif
#ifndef WGL_EXT_extensions_string
#define WGL_EXT_extensions_string 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern const char * WINAPI wglGetExtensionsStringEXT (void);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
#endif
#ifndef WGL_EXT_make_current_read
#define WGL_EXT_make_current_read 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern BOOL WINAPI wglMakeContextCurrentEXT (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
extern HDC WINAPI wglGetCurrentReadDCEXT (void);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void);
#endif
#ifndef WGL_EXT_pbuffer
#define WGL_EXT_pbuffer 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern HPBUFFEREXT WINAPI wglCreatePbufferEXT (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
extern HDC WINAPI wglGetPbufferDCEXT (HPBUFFEREXT hPbuffer);
extern int WINAPI wglReleasePbufferDCEXT (HPBUFFEREXT hPbuffer, HDC hDC);
extern BOOL WINAPI wglDestroyPbufferEXT (HPBUFFEREXT hPbuffer);
extern BOOL WINAPI wglQueryPbufferEXT (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
#endif
#ifndef WGL_EXT_pixel_format
#define WGL_EXT_pixel_format 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern BOOL WINAPI wglGetPixelFormatAttribivEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
extern BOOL WINAPI wglGetPixelFormatAttribfvEXT (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
extern BOOL WINAPI wglChoosePixelFormatEXT (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
#endif
#ifndef WGL_EXT_swap_control
#define WGL_EXT_swap_control 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern BOOL WINAPI wglSwapIntervalEXT (int interval);
extern int WINAPI wglGetSwapIntervalEXT (void);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
#endif
#ifndef WGL_EXT_depth_float
#define WGL_EXT_depth_float 1
#endif
#ifndef WGL_NV_vertex_array_range
#define WGL_NV_vertex_array_range 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern void* WINAPI wglAllocateMemoryNV (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
extern void WINAPI wglFreeMemoryNV (void *pointer);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef void* (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
#endif
#ifndef WGL_3DFX_multisample
#define WGL_3DFX_multisample 1
#endif
#ifndef WGL_EXT_multisample
#define WGL_EXT_multisample 1
#endif
#ifndef WGL_OML_sync_control
#define WGL_OML_sync_control 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern BOOL WINAPI wglGetSyncValuesOML (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
extern BOOL WINAPI wglGetMscRateOML (HDC hdc, INT32 *numerator, INT32 *denominator);
extern INT64 WINAPI wglSwapBuffersMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
extern INT64 WINAPI wglSwapLayerBuffersMscOML (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
extern BOOL WINAPI wglWaitForMscOML (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
extern BOOL WINAPI wglWaitForSbcOML (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator);
typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
#endif
#ifndef WGL_I3D_digital_video_control
#define WGL_I3D_digital_video_control 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern BOOL WINAPI wglGetDigitalVideoParametersI3D (HDC hDC, int iAttribute, int *piValue);
extern BOOL WINAPI wglSetDigitalVideoParametersI3D (HDC hDC, int iAttribute, const int *piValue);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
#endif
#ifndef WGL_I3D_gamma
#define WGL_I3D_gamma 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern BOOL WINAPI wglGetGammaTableParametersI3D (HDC hDC, int iAttribute, int *piValue);
extern BOOL WINAPI wglSetGammaTableParametersI3D (HDC hDC, int iAttribute, const int *piValue);
extern BOOL WINAPI wglGetGammaTableI3D (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
extern BOOL WINAPI wglSetGammaTableI3D (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
#endif
#ifndef WGL_I3D_genlock
#define WGL_I3D_genlock 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern BOOL WINAPI wglEnableGenlockI3D (HDC hDC);
extern BOOL WINAPI wglDisableGenlockI3D (HDC hDC);
extern BOOL WINAPI wglIsEnabledGenlockI3D (HDC hDC, BOOL *pFlag);
extern BOOL WINAPI wglGenlockSourceI3D (HDC hDC, UINT uSource);
extern BOOL WINAPI wglGetGenlockSourceI3D (HDC hDC, UINT *uSource);
extern BOOL WINAPI wglGenlockSourceEdgeI3D (HDC hDC, UINT uEdge);
extern BOOL WINAPI wglGetGenlockSourceEdgeI3D (HDC hDC, UINT *uEdge);
extern BOOL WINAPI wglGenlockSampleRateI3D (HDC hDC, UINT uRate);
extern BOOL WINAPI wglGetGenlockSampleRateI3D (HDC hDC, UINT *uRate);
extern BOOL WINAPI wglGenlockSourceDelayI3D (HDC hDC, UINT uDelay);
extern BOOL WINAPI wglGetGenlockSourceDelayI3D (HDC hDC, UINT *uDelay);
extern BOOL WINAPI wglQueryGenlockMaxSourceDelayI3D (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag);
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource);
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge);
typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate);
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay);
typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
#endif
#ifndef WGL_I3D_image_buffer
#define WGL_I3D_image_buffer 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern LPVOID WINAPI wglCreateImageBufferI3D (HDC hDC, DWORD dwSize, UINT uFlags);
extern BOOL WINAPI wglDestroyImageBufferI3D (HDC hDC, LPVOID pAddress);
extern BOOL WINAPI wglAssociateImageBufferEventsI3D (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
extern BOOL WINAPI wglReleaseImageBufferEventsI3D (HDC hDC, const LPVOID *pAddress, UINT count);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count);
#endif
#ifndef WGL_I3D_swap_frame_lock
#define WGL_I3D_swap_frame_lock 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern BOOL WINAPI wglEnableFrameLockI3D (void);
extern BOOL WINAPI wglDisableFrameLockI3D (void);
extern BOOL WINAPI wglIsEnabledFrameLockI3D (BOOL *pFlag);
extern BOOL WINAPI wglQueryFrameLockMasterI3D (BOOL *pFlag);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void);
typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void);
typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag);
typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag);
#endif
#ifndef WGL_I3D_swap_frame_usage
#define WGL_I3D_swap_frame_usage 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern BOOL WINAPI wglGetFrameUsageI3D (float *pUsage);
extern BOOL WINAPI wglBeginFrameTrackingI3D (void);
extern BOOL WINAPI wglEndFrameTrackingI3D (void);
extern BOOL WINAPI wglQueryFrameTrackingI3D (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage);
typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
#endif
#ifndef WGL_ATI_pixel_format_float
#define WGL_ATI_pixel_format_float 1
#endif
#ifndef WGL_NV_float_buffer
#define WGL_NV_float_buffer 1
#endif
#ifndef WGL_3DL_stereo_control
#define WGL_3DL_stereo_control 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern BOOL WINAPI wglSetStereoEmitterState3DL (HDC hDC, UINT uState);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
#endif
#ifndef WGL_EXT_pixel_format_packed_float
#define WGL_EXT_pixel_format_packed_float 1
#endif
#ifndef WGL_EXT_framebuffer_sRGB
#define WGL_EXT_framebuffer_sRGB 1
#endif
#ifndef WGL_NV_present_video
#define WGL_NV_present_video 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern int WINAPI wglEnumerateVideoDevicesNV (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
extern BOOL WINAPI wglBindVideoDeviceNV (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
extern BOOL WINAPI wglQueryCurrentContextNV (int iAttribute, int *piValue);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDC, HVIDEOOUTPUTDEVICENV *phDeviceList);
typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDC, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList);
typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int *piValue);
#endif
#ifndef WGL_NV_video_output
#define WGL_NV_video_output 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern BOOL WINAPI wglGetVideoDeviceNV (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
extern BOOL WINAPI wglReleaseVideoDeviceNV (HPVIDEODEV hVideoDevice);
extern BOOL WINAPI wglBindVideoImageNV (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
extern BOOL WINAPI wglReleaseVideoImageNV (HPBUFFERARB hPbuffer, int iVideoBuffer);
extern BOOL WINAPI wglSendPbufferToVideoNV (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
extern BOOL WINAPI wglGetVideoInfoNV (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice);
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock);
typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
#endif
#ifndef WGL_NV_swap_group
#define WGL_NV_swap_group 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern BOOL WINAPI wglJoinSwapGroupNV (HDC hDC, GLuint group);
extern BOOL WINAPI wglBindSwapBarrierNV (GLuint group, GLuint barrier);
extern BOOL WINAPI wglQuerySwapGroupNV (HDC hDC, GLuint *group, GLuint *barrier);
extern BOOL WINAPI wglQueryMaxSwapGroupsNV (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
extern BOOL WINAPI wglQueryFrameCountNV (HDC hDC, GLuint *count);
extern BOOL WINAPI wglResetFrameCountNV (HDC hDC);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint *group, GLuint *barrier);
typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers);
typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint *count);
typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
#endif
#ifndef WGL_NV_gpu_affinity
#define WGL_NV_gpu_affinity 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern BOOL WINAPI wglEnumGpusNV (UINT iGpuIndex, HGPUNV *phGpu);
extern BOOL WINAPI wglEnumGpuDevicesNV (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
extern HDC WINAPI wglCreateAffinityDCNV (const HGPUNV *phGpuList);
extern BOOL WINAPI wglEnumGpusFromAffinityDCNV (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
extern BOOL WINAPI wglDeleteDCNV (HDC hdc);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
#endif
#ifndef WGL_AMD_gpu_association
#define WGL_AMD_gpu_association 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern UINT WINAPI wglGetGPUIDsAMD (UINT maxCount, UINT *ids);
extern INT WINAPI wglGetGPUInfoAMD (UINT id, int property, GLenum dataType, UINT size, void *data);
extern UINT WINAPI wglGetContextGPUIDAMD (HGLRC hglrc);
extern HGLRC WINAPI wglCreateAssociatedContextAMD (UINT id);
extern HGLRC WINAPI wglCreateAssociatedContextAttribsAMD (UINT id, HGLRC hShareContext, const int *attribList);
extern BOOL WINAPI wglDeleteAssociatedContextAMD (HGLRC hglrc);
extern BOOL WINAPI wglMakeAssociatedContextCurrentAMD (HGLRC hglrc);
extern HGLRC WINAPI wglGetCurrentAssociatedContextAMD (void);
extern VOID WINAPI wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids);
typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, int property, GLenum dataType, UINT size, void *data);
typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc);
typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id);
typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int *attribList);
typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
#endif
#ifndef WGL_NV_video_capture
#define WGL_NV_video_capture 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern BOOL WINAPI wglBindVideoCaptureDeviceNV (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
extern UINT WINAPI wglEnumerateVideoCaptureDevicesNV (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
extern BOOL WINAPI wglLockVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
extern BOOL WINAPI wglQueryVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
extern BOOL WINAPI wglReleaseVideoCaptureDeviceNV (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList);
typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue);
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
#endif
#ifndef WGL_NV_copy_image
#define WGL_NV_copy_image 1
#ifdef WGL_WGLEXT_PROTOTYPES
extern BOOL WINAPI wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
#endif /* WGL_WGLEXT_PROTOTYPES */
typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
#endif
#ifndef WGL_NV_multisample_coverage
#define WGL_NV_multisample_coverage 1
#endif
#ifdef __cplusplus
}
#endif
#endif

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[patterns]
.hgeol = native
.hgignore = native
BUGS = native
CREDITS = native
INSTALL = native
NOTES = native
TODO = native
WhatsNew = native
**COPYING = native
**README = native
**doxyfile = native
**Doxyfile = native
**install-sh = LF
**mkinstalldirs = LF
**Makefile = LF
**Makefile.* = LF
test/automated/rwops/read = LF
**README.* = native
**.S = native
**.bmp = BIN
**.c = native
**.cc = native
**.cpp = native
**.csh = LF
**.dat = BIN
**.gdbinit = LF
build-scripts/config.guess = LF
**.h = native
**.htm = native
**.html = native
**.icns = BIN
**.in = LF
**.java = native
**.m = native
**.m4 = native
**.mk = LF
**.nib = BIN
**.pch = BIN
**.pdf = BIN
**.pl = native
**.plist = native
**.png = BIN
.indent.pro = LF
**.rc = native
**.rtf = BIN
**.sh = LF
**.sln = native
**.txt = native
**.vcp = native
**.vcproj = native
**.vcw = native
**.vcxproj = native
**.wav = BIN
**.xbm = BIN
**.xml = native
**.zip = BIN

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syntax:glob
autom4te*
config.cache
config.log
config.status
Makefile
sdl-config
SDL.spec
SDL.qpg
build
# for Xcode
*.orig
*.swp
*.tmp
*.rej
*~
*.o
*.mode1*
*.model*
*.perspective*
*.perspective*
*.pbxuser
(^|/)build($|/)
.DS_Store
# for Visual C++
Debug
Release
*.user
*.ncb
*.suo
sdl.pc
test/autom4te*
test/config.cache
test/config.log
test/config.status
test/Makefile
test/SDL.dll
test/checkkeys
test/graywin
test/loopwave
test/testalpha
test/testatomic
test/testaudioinfo
test/testbitmap
test/testblitspeed
test/testcdrom
test/testcursor
test/testdraw2
test/testdyngl
test/testdyngles
test/testerror
test/testeyes
test/testfile
test/testfill
test/testgesture
test/testgl
test/testgl2
test/testgles
test/testhaptic
test/testhread
test/testiconv
test/testime
test/testintersections
test/testjoystick
test/testkeys
test/testloadso
test/testlock
test/testmmousetablet
test/testmultiaudio
test/testoverlay
test/testoverlay2
test/testpalette
test/testplatform
test/testpower
test/testresample
test/testscale
test/testsem
test/testshader
test/testshape
test/testsprite
test/testsprite2
test/testspriteminimal
test/teststreaming
test/testtimer
test/testver
test/testvidinfo
test/testwin
test/testwm
test/testwm2
test/threadwin
test/torturethread
test/*.exe
test/*.dSYM

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0afe0e38e02cf2048e93582f01c52fbb91d3c7bb release-1.2.7
230b156829ed13b31134d96f689c917981f57b84 release-1.2.5
27cab50ec9c746e886ce0f3fdaa0b0cdc55a594f release-1.2.11
2fe3fbd2bff50165b3cad33bf40d70b3bb3c9fd0 release-1.2.3
3c052d3bcc76c899dfd4846be76243a78e8c7180 release-1.2.4
3c5eed71a3320962551af3b3dfbee0c99fcf0086 release-1.2.10
4867f7f7dd3426d1dbbeef48b3f3b3aa19590cc4 release-1.2.12
6e28dae59e3baf4447c83e833a8d2ac912536f5b release-1.2.1
7c2589fb8d4df54c6faabd3faebd0c0e73f67879 release-1.2.13
86de11faf082881ad9b73a1a1d78733ca07f8db8 release-1.2.6
bb051fa871aa0b53ea57df56a446cec3bb85924c release-1.2.2
cfcb2e1c36ebe9809577adf768b0ec53e8768af9 release-1.2.8
e044e7c70a50a2f54d14ee20d0933e904e5853b6 release-1.2.9
f14cf9d71233934811774f941d0de121d5f96ccf release-1.2.14
39c22a953456f6c9e2c8993c8ff973824104102a pre-touch-removal

1
3rdparty/SDL-1.3.0-5387/.indent.pro vendored Normal file
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-i4 -nut -nsc -br -ce -cdw -npcs

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3rdparty/SDL-1.3.0-5387/Android.mk vendored Executable file
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LOCAL_PATH := $(call my-dir)
###########################
#
# SDL shared library
#
###########################
include $(CLEAR_VARS)
LOCAL_MODULE := SDL
LOCAL_C_INCLUDES := $(LOCAL_PATH)/include
LOCAL_SRC_FILES := \
$(subst $(LOCAL_PATH)/,, \
$(wildcard $(LOCAL_PATH)/src/*.c) \
$(wildcard $(LOCAL_PATH)/src/audio/*.c) \
$(wildcard $(LOCAL_PATH)/src/audio/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/audio/dummy/*.c) \
$(LOCAL_PATH)/src/atomic/SDL_atomic.c \
$(LOCAL_PATH)/src/atomic/SDL_spinlock.c.arm \
$(wildcard $(LOCAL_PATH)/src/core/android/*.cpp) \
$(wildcard $(LOCAL_PATH)/src/cpuinfo/*.c) \
$(wildcard $(LOCAL_PATH)/src/events/*.c) \
$(wildcard $(LOCAL_PATH)/src/file/*.c) \
$(wildcard $(LOCAL_PATH)/src/haptic/*.c) \
$(wildcard $(LOCAL_PATH)/src/haptic/dummy/*.c) \
$(wildcard $(LOCAL_PATH)/src/joystick/*.c) \
$(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \
$(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \
$(wildcard $(LOCAL_PATH)/src/power/*.c) \
$(wildcard $(LOCAL_PATH)/src/render/*.c) \
$(wildcard $(LOCAL_PATH)/src/render/*/*.c) \
$(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \
$(wildcard $(LOCAL_PATH)/src/thread/*.c) \
$(wildcard $(LOCAL_PATH)/src/thread/pthread/*.c) \
$(wildcard $(LOCAL_PATH)/src/timer/*.c) \
$(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \
$(wildcard $(LOCAL_PATH)/src/video/*.c) \
$(wildcard $(LOCAL_PATH)/src/video/android/*.c))
LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog
include $(BUILD_SHARED_LIBRARY)

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Bugs are now managed in the SDL bug tracker, here:
http://bugzilla.libsdl.org/
You may report bugs there, and search to see if a given issue has already
been reported, discussed, and maybe even fixed.
You may also find help at the SDL mailing list. Subscription information:
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
Bug reports are welcome here, but we really appreciate if you use Bugzilla, as
bugs discussed on the mailing list may be forgotten or missed.

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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<title>Building SDL with Borland's C++ compilers</title>
<meta name="author"
content="David Snopek and updated by Dominique Louis.">
</head>
<body>
<xevol @newtonave.net=""> </xevol>
<h1>Building SDL with Borland's C++ compilers. </h1>
<b> by <a href="mailto:xevol@users.sourceforge.net"> David Snopek</a></b>
and updated by <b><a href="mailto:Dominique@SavageSoftware.com.au">Dominique
Louis</a></b> ( Last updated : 30th June 2003 ).<br>
<br>
These instructions cover how to compile SDL and its included test
programs using either Borland <a href="#bcbwin">C++ Builder 5, 6 for Windows</a>,
<a href="#k3">C++ Builder for Linux ( AKA Kylix 3 )</a> or the free <a
href="#bccc">Borland C++ command-line compiler</a>. <br>
<h3> <b> Extract the files </b> </h3>
<p> Unzip the Borland.zip archive into <b>this</b> directory. Do not unzip
it into any other directory because the makefiles ( *.mak ) and project
files ( *.bpr ) use relative paths to refer to the SDL sources. This should
create a directory named "Borland" inside of the top level SDL source directory.
</p>
<h3> <b><a name="bcbwin"></a> Using Borland C++ Builder 5, 6 for Windows </b>
</h3>
<p> Inside of the "Borland" directory there is a "bcb6" directory that contains
a number of Builder project files. Double-click on the "libSDL.bpg" file
icon. Once Builder has started click on the "<u>P</u>rojects" menu on
the menu-bar and go down to "B<u>u</u>ild All Projects" option. <br>
This will proceed to build SDL ( with Borland's calling convention ),
SDLmain, and all the <a href="#tests">test programs</a>. Currently, all
the <a href="#tests">test programs</a> are dynamically linked to Sam Lantinga's
SDL.dll.</p>
<p><b>NOTE :</b> Borland's "lib" format and Microsoft's "lib" format are incompatible.
&nbsp;<br>
If you wish to dynamically link to the SDL library supplied by Sam Lantinga
in each release, I have created the correct *.libs for SDL 1.2.4 and they
exist in the "/lib" directory.<br>
If you would like to create the *.lib files yourself, you will need to
make use of Borland's "implib.exe" utility.<br>
</p>
<p><tt>IMPLIB</tt> works like this: </p>
<pre> IMPLIB (destination lib name) (source dll)<br></pre>
<p> For example,</p>
<pre> IMPLIB SDL.lib SDL.dll<br></pre>
<p>This assumes that SDL.dll was compiled with Visual C++ or similar.<br>
</p>
<p>To learn more about the difference between Borland's and Microsoft's *.lib
format please read the article <a
href="http://www.bcbdev.com/articles/vcdll.htm">here</a>.<br>
</p>
<p> <b><br>
NOTE :</b> The C++ Builder for Windows project format, is not compatible
with the Kylix 3 project format, hence the reason why they are in separate
directories.</p>
<h3> <b><a name="bccc"></a> Using the free Borland C++ command-line compiler
</b> </h3>
<p> The free Borland compiler can be downloaded at no charge from <a
href="http://www.borland.com/bcppbuilder/freecompiler/"> the Borland website
</a>. Make sure that it is installed and properly configured. </p>
<p> Open an MS-DOS Prompt. Change to the "Borland\freebcc" directory under
the SDL source directory. Type "make -f SDL.mak" to build SDL and "make
-f SDLmain.mak". There are also makefiles for all of the <a
href="#tests">test programs</a>, if you wish to build them. All .exes and
DLLs are created in the "test" SDL directory. Ify ou would like to create
the DLL and all the test applications, I have thrown together a basic batchfile
called "makeall.bat" which should create everything in the right order. </p>
<h3> <b> Output files </b> </h3>
No matter which compiler you used, three important files should have
been produced:
<ul>
<li> SDL.dll ( Borland format ) </li>
<li> SDL.lib&nbsp;( Borland format ) </li>
<li> SDLmain.lib&nbsp;( Borland format ) </li>
</ul>
Both of the *.lib files will need to be added to all the projects
that use SDL and SDL.dll must be placed some where the Windows dynamic
linker can find it (either in your project directory or on the system
path, C:\WINDOWS\SYSTEM).
<h3> <b><a name="k3"></a> Using Borland C++ Builder for Linux ( AKA Kylix
3 ) </b> </h3>
<p> Inside of the "Borland" directory there is a "k3" directory that contains
a number of Builder project files. Double-click on the "libSDL.bpg" file
icon. Once Builder has started click on the "<u>P</u>rojects" menu on
the menu-bar and go down to "B<u>u</u>ild All Projects" option. This will
proceed to build all the <a href="#tests">test programs</a>.&nbsp;<br>
Linux users do not need *.lib files as the Shared Object is linked right
into the project ( very neat actually, Windows should do this sort of thing
as it is a lot easier for the developer ). <br>
<b>NOTE :</b>&nbsp;The C++ Builder for Windows project format, is not
compatible with the Kylix 3 project format, hence the reason why they are
in separate directories.</p>
<p> On Mandrake 8.1 the shared objects for SDL are located in the /usr/lib
directory as libSDL_*.so and the Mesa OpenGL shared objects are located
in /usr/X11R6/lib as libGL*.so<br>
<br>
So if your setup is different you may need to change the project file
so that they re-link to the ones on your system.<br>
<br>
On Mandrake 8.1 the headers files are located at /usr/include/SDL/.
So if you you have not installed the development RPMs ( usually named libSDL-devel*
) for SDL ( not included ) you may have to change the include directory
within some of the projects.<br>
</p>
<h3> Known Problems</h3>
The only known problem is that I ( Dominique Louis ), was unable to
create the projects that rebuilt the SDL shared objects under Linux, due
to time constraints and my lack of intimate knowledge of Linux.
<h3><a name="tests"><b> Test programs </b> </a></h3>
Some of the test programs require included media files ( *.wav; *.bmp
etc ). All the test programs are now created in the "test" directory, where
the media files are ( usually ) so they should be ready to go. <br>
<br>
<br>
<br>
</body>
</html>

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3rdparty/SDL-1.3.0-5387/CMakeLists.txt vendored Normal file
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# library name
set(Output pcsx2_SDL)
set (SDL_ROOT "${PROJECT_SOURCE_DIR}/3rdparty/SDL-1.3.0-5387")
# set common flags
set(CommonFlags
-DHAVE_LINUX_VERSION_H
-D_REENTRANT
-D__LINUX__
-pthread
-mmmx
-msse
-msse2
-fvisibility=hidden
-pipe
-w
)
# set warning flags
set(DebugFlags
-g
)
# set optimization flags
set(OptimizationFlags
-O3
)
if(CMAKE_BUILD_TYPE STREQUAL Debug)
add_definitions(${CommonFlags} ${DebugFlags})
endif(CMAKE_BUILD_TYPE STREQUAL Debug)
if(CMAKE_BUILD_TYPE STREQUAL Devel)
add_definitions(${CommonFlags} ${OptimizationFlags})
endif(CMAKE_BUILD_TYPE STREQUAL Devel)
if(CMAKE_BUILD_TYPE STREQUAL Release)
add_definitions(${CommonFlags} ${OptimizationFlags})
endif(CMAKE_BUILD_TYPE STREQUAL Release)
#Make on big arrary with all the source and header files
set(SDL_sources
#Headers
"${SDL_ROOT}/include/begin_code.h"
"${SDL_ROOT}/include/close_code.h"
"${SDL_ROOT}/include/SDL_assert.h"
"${SDL_ROOT}/include/SDL_atomic.h"
"${SDL_ROOT}/include/SDL_audio.h"
"${SDL_ROOT}/include/SDL_blendmode.h"
"${SDL_ROOT}/include/SDL_clipboard.h"
"${SDL_ROOT}/include/SDL_compat.h"
"${SDL_ROOT}/include/SDL_config.h"
"${SDL_ROOT}/include/SDL_config_macosx.h"
"${SDL_ROOT}/include/SDL_config_minimal.h"
"${SDL_ROOT}/include/SDL_config_windows.h"
"${SDL_ROOT}/include/SDL_config_wiz.h"
"${SDL_ROOT}/include/SDL_copying.h"
"${SDL_ROOT}/include/SDL_cpuinfo.h"
"${SDL_ROOT}/include/SDL_endian.h"
"${SDL_ROOT}/include/SDL_error.h"
"${SDL_ROOT}/include/SDL_events.h"
"${SDL_ROOT}/include/SDL_gesture.h"
"${SDL_ROOT}/include/SDL.h"
"${SDL_ROOT}/include/SDL_haptic.h"
"${SDL_ROOT}/include/SDL_hints.h"
"${SDL_ROOT}/include/SDL_input.h"
"${SDL_ROOT}/include/SDL_joystick.h"
"${SDL_ROOT}/include/SDL_keyboard.h"
"${SDL_ROOT}/include/SDL_keycode.h"
"${SDL_ROOT}/include/SDL_loadso.h"
"${SDL_ROOT}/include/SDL_log.h"
"${SDL_ROOT}/include/SDL_main.h"
"${SDL_ROOT}/include/SDL_mouse.h"
"${SDL_ROOT}/include/SDL_mutex.h"
"${SDL_ROOT}/include/SDL_name.h"
"${SDL_ROOT}/include/SDL_opengles2.h"
"${SDL_ROOT}/include/SDL_opengles.h"
"${SDL_ROOT}/include/SDL_opengl.h"
"${SDL_ROOT}/include/SDL_pixels.h"
"${SDL_ROOT}/include/SDL_platform.h"
"${SDL_ROOT}/include/SDL_power.h"
"${SDL_ROOT}/include/SDL_quit.h"
"${SDL_ROOT}/include/SDL_rect.h"
"${SDL_ROOT}/include/SDL_render.h"
"${SDL_ROOT}/include/SDL_revision.h"
"${SDL_ROOT}/include/SDL_rwops.h"
"${SDL_ROOT}/include/SDL_scancode.h"
"${SDL_ROOT}/include/SDL_shape.h"
"${SDL_ROOT}/include/SDL_stdinc.h"
"${SDL_ROOT}/include/SDL_surface.h"
"${SDL_ROOT}/include/SDL_syswm.h"
"${SDL_ROOT}/include/SDL_thread.h"
"${SDL_ROOT}/include/SDL_timer.h"
"${SDL_ROOT}/include/SDL_touch.h"
"${SDL_ROOT}/include/SDL_types.h"
"${SDL_ROOT}/include/SDL_version.h"
"${SDL_ROOT}/include/SDL_video.h"
# Source Files
"${SDL_ROOT}/src/SDL_assert.c"
"${SDL_ROOT}/src/SDL_assert_c.h"
"${SDL_ROOT}/src/SDL.c"
"${SDL_ROOT}/src/SDL_compat.c"
"${SDL_ROOT}/src/SDL_error.c"
"${SDL_ROOT}/src/SDL_error_c.h"
"${SDL_ROOT}/src/SDL_fatal.c"
"${SDL_ROOT}/src/SDL_fatal.h"
"${SDL_ROOT}/src/SDL_hints.c"
"${SDL_ROOT}/src/SDL_log.c"
#c/atomic:
# "${SDL_ROOT}/src/atomic/SDL_atomic.c"
"${SDL_ROOT}/src/atomic/SDL_spinlock.c"
#c/audio:
"${SDL_ROOT}/src/audio/SDL_audio.c"
"${SDL_ROOT}/src/audio/SDL_audio_c.h"
"${SDL_ROOT}/src/audio/SDL_audiocvt.c"
"${SDL_ROOT}/src/audio/SDL_audiodev.c"
"${SDL_ROOT}/src/audio/SDL_audiodev_c.h"
"${SDL_ROOT}/src/audio/SDL_audiomem.h"
"${SDL_ROOT}/src/audio/SDL_audiotypecvt.c"
"${SDL_ROOT}/src/audio/SDL_mixer.c"
"${SDL_ROOT}/src/audio/SDL_mixer_m68k.c"
"${SDL_ROOT}/src/audio/SDL_mixer_m68k.h"
"${SDL_ROOT}/src/audio/SDL_mixer_MMX.c"
"${SDL_ROOT}/src/audio/SDL_mixer_MMX.h"
"${SDL_ROOT}/src/audio/SDL_mixer_MMX_VC.c"
"${SDL_ROOT}/src/audio/SDL_mixer_MMX_VC.h"
"${SDL_ROOT}/src/audio/SDL_sysaudio.h"
"${SDL_ROOT}/src/audio/SDL_wave.c"
"${SDL_ROOT}/src/audio/SDL_wave.h"
#c/cpuinfo:
"${SDL_ROOT}/src/cpuinfo/SDL_cpuinfo.c"
#c/events:
"${SDL_ROOT}/src/events/blank_cursor.h"
"${SDL_ROOT}/src/events/default_cursor.h"
"${SDL_ROOT}/src/events/scancodes_darwin.h"
"${SDL_ROOT}/src/events/scancodes_linux.h"
"${SDL_ROOT}/src/events/scancodes_windows.h"
"${SDL_ROOT}/src/events/scancodes_xfree86.h"
"${SDL_ROOT}/src/events/SDL_clipboardevents.c"
"${SDL_ROOT}/src/events/SDL_clipboardevents_c.h"
"${SDL_ROOT}/src/events/SDL_events.c"
"${SDL_ROOT}/src/events/SDL_events_c.h"
"${SDL_ROOT}/src/events/SDL_gesture.c"
"${SDL_ROOT}/src/events/SDL_gesture_c.h"
"${SDL_ROOT}/src/events/SDL_keyboard.c"
"${SDL_ROOT}/src/events/SDL_keyboard_c.h"
"${SDL_ROOT}/src/events/SDL_mouse.c"
"${SDL_ROOT}/src/events/SDL_mouse_c.h"
"${SDL_ROOT}/src/events/SDL_quit.c"
"${SDL_ROOT}/src/events/SDL_sysevents.h"
"${SDL_ROOT}/src/events/SDL_touch.c"
"${SDL_ROOT}/src/events/SDL_touch_c.h"
"${SDL_ROOT}/src/events/SDL_windowevents.c"
"${SDL_ROOT}/src/events/SDL_windowevents_c.h"
#c/file:
"${SDL_ROOT}/src/file/SDL_rwops.c"
#c/haptic:
"${SDL_ROOT}/src/haptic/SDL_haptic.c"
"${SDL_ROOT}/src/haptic/SDL_haptic_c.h"
"${SDL_ROOT}/src/haptic/SDL_syshaptic.h"
#c/joystick:
"${SDL_ROOT}/src/joystick/SDL_joystick.c"
"${SDL_ROOT}/src/joystick/SDL_joystick_c.h"
"${SDL_ROOT}/src/joystick/SDL_sysjoystick.h"
#c/libm:
#"${SDL_ROOT}/src/libm/e_atan2.c"
#"${SDL_ROOT}/src/libm/e_log.c"
#"${SDL_ROOT}/src/libm/e_pow.c"
#"${SDL_ROOT}/src/libm/e_rem_pio2.c"
#"${SDL_ROOT}/src/libm/e_sqrt.c"
#"${SDL_ROOT}/src/libm/k_cos.c"
#"${SDL_ROOT}/src/libm/k_rem_pio2.c"
#"${SDL_ROOT}/src/libm/k_sin.c"
#"${SDL_ROOT}/src/libm/math.h"
#"${SDL_ROOT}/src/libm/math_private.h"
#"${SDL_ROOT}/src/libm/s_atan.c"
#"${SDL_ROOT}/src/libm/s_copysign.c"
#"${SDL_ROOT}/src/libm/s_cos.c"
#"${SDL_ROOT}/src/libm/s_fabs.c"
#"${SDL_ROOT}/src/libm/s_floor.c"
#"${SDL_ROOT}/src/libm/s_scalbn.c"
#"${SDL_ROOT}/src/libm/s_sin.c"
#c/power:
"${SDL_ROOT}/src/power/SDL_power.c"
#c/render:
"${SDL_ROOT}/src/render/mmx.h"
"${SDL_ROOT}/src/render/SDL_render.c"
"${SDL_ROOT}/src/render/SDL_sysrender.h"
"${SDL_ROOT}/src/render/SDL_yuv_mmx.c"
"${SDL_ROOT}/src/render/SDL_yuv_sw.c"
"${SDL_ROOT}/src/render/SDL_yuv_sw_c.h"
#c/stdlib:
"${SDL_ROOT}/src/stdlib/SDL_getenv.c"
"${SDL_ROOT}/src/stdlib/SDL_iconv.c"
"${SDL_ROOT}/src/stdlib/SDL_malloc.c"
"${SDL_ROOT}/src/stdlib/SDL_qsort.c"
"${SDL_ROOT}/src/stdlib/SDL_stdlib.c"
"${SDL_ROOT}/src/stdlib/SDL_string.c"
#c/thread:
"${SDL_ROOT}/src/thread/SDL_systhread.h"
"${SDL_ROOT}/src/thread/SDL_thread.c"
"${SDL_ROOT}/src/thread/SDL_thread_c.h"
#c/timer:
"${SDL_ROOT}/src/timer/SDL_timer.c"
"${SDL_ROOT}/src/timer/SDL_timer_c.h"
#c/video:
"${SDL_ROOT}/src/video/SDL_blit_0.c"
"${SDL_ROOT}/src/video/SDL_blit_1.c"
"${SDL_ROOT}/src/video/SDL_blit_A.c"
"${SDL_ROOT}/src/video/SDL_blit_auto.c"
"${SDL_ROOT}/src/video/SDL_blit_auto.h"
"${SDL_ROOT}/src/video/SDL_blit.c"
"${SDL_ROOT}/src/video/SDL_blit_copy.c"
"${SDL_ROOT}/src/video/SDL_blit_copy.h"
"${SDL_ROOT}/src/video/SDL_blit.h"
"${SDL_ROOT}/src/video/SDL_blit_N.c"
"${SDL_ROOT}/src/video/SDL_blit_slow.c"
"${SDL_ROOT}/src/video/SDL_blit_slow.h"
"${SDL_ROOT}/src/video/SDL_bmp.c"
"${SDL_ROOT}/src/video/SDL_clipboard.c"
"${SDL_ROOT}/src/video/SDL_fillrect.c"
"${SDL_ROOT}/src/video/SDL_pixels.c"
"${SDL_ROOT}/src/video/SDL_pixels_c.h"
"${SDL_ROOT}/src/video/SDL_rect.c"
"${SDL_ROOT}/src/video/SDL_rect_c.h"
"${SDL_ROOT}/src/video/SDL_RLEaccel.c"
"${SDL_ROOT}/src/video/SDL_RLEaccel_c.h"
"${SDL_ROOT}/src/video/SDL_shape.c"
"${SDL_ROOT}/src/video/SDL_shape_internals.h"
"${SDL_ROOT}/src/video/SDL_stretch.c"
"${SDL_ROOT}/src/video/SDL_surface.c"
"${SDL_ROOT}/src/video/SDL_sysvideo.h"
"${SDL_ROOT}/src/video/SDL_video.c"
#re deeply nestedfiles that may need some platform specific logic to determine inclusion
"${SDL_ROOT}/src/audio/dummy/SDL_dummyaudio.c"
"${SDL_ROOT}/src/audio/dummy/SDL_dummyaudio.h"
"${SDL_ROOT}/src/haptic/dummy/SDL_syshaptic.c"
"${SDL_ROOT}/src/haptic/linux/SDL_syshaptic.c"
"${SDL_ROOT}/src/joystick/dummy/SDL_sysjoystick.c"
"${SDL_ROOT}/src/joystick/linux/SDL_sysjoystick.c"
"${SDL_ROOT}/src/joystick/linux/SDL_sysjoystick_c.h"
"${SDL_ROOT}/src/loadso/dlopen/SDL_sysloadso.c"
"${SDL_ROOT}/src/loadso/dummy/SDL_sysloadso.c"
"${SDL_ROOT}/src/loadso/macosx/SDL_dlcompat.c"
"${SDL_ROOT}/src/main/dummy/SDL_dummy_main.c"
"${SDL_ROOT}/src/power/linux/SDL_syspower.c"
"${SDL_ROOT}/src/render/direct3d/SDL_render_d3d.c"
"${SDL_ROOT}/src/render/opengles2/SDL_render_gles2.c"
"${SDL_ROOT}/src/render/opengles2/SDL_shaders_gles2.c"
"${SDL_ROOT}/src/render/opengles2/SDL_shaders_gles2.h"
"${SDL_ROOT}/src/render/opengles/SDL_render_gles.c"
"${SDL_ROOT}/src/render/opengl/SDL_glfuncs.h"
"${SDL_ROOT}/src/render/opengl/SDL_render_gl.c"
"${SDL_ROOT}/src/render/opengl/SDL_shaders_gl.c"
"${SDL_ROOT}/src/render/opengl/SDL_shaders_gl.h"
"${SDL_ROOT}/src/render/software/SDL_blendfillrect.c"
"${SDL_ROOT}/src/render/software/SDL_blendfillrect.h"
"${SDL_ROOT}/src/render/software/SDL_blendline.c"
"${SDL_ROOT}/src/render/software/SDL_blendline.h"
"${SDL_ROOT}/src/render/software/SDL_blendpoint.c"
"${SDL_ROOT}/src/render/software/SDL_blendpoint.h"
"${SDL_ROOT}/src/render/software/SDL_draw.h"
"${SDL_ROOT}/src/render/software/SDL_drawline.c"
"${SDL_ROOT}/src/render/software/SDL_drawline.h"
"${SDL_ROOT}/src/render/software/SDL_drawpoint.c"
"${SDL_ROOT}/src/render/software/SDL_drawpoint.h"
"${SDL_ROOT}/src/render/software/SDL_render_sw.c"
"${SDL_ROOT}/src/render/software/SDL_render_sw_c.h"
# "${SDL_ROOT}/src/thread/generic/SDL_syscond.c"
# "${SDL_ROOT}/src/thread/generic/SDL_sysmutex.c"
# "${SDL_ROOT}/src/thread/generic/SDL_sysmutex_c.h"
# "${SDL_ROOT}/src/thread/generic/SDL_syssem.c"
# "${SDL_ROOT}/src/thread/generic/SDL_systhread.c"
# "${SDL_ROOT}/src/thread/generic/SDL_systhread_c.h"
"${SDL_ROOT}/src/thread/pthread/SDL_syscond.c"
"${SDL_ROOT}/src/thread/pthread/SDL_sysmutex.c"
"${SDL_ROOT}/src/thread/pthread/SDL_sysmutex_c.h"
"${SDL_ROOT}/src/thread/pthread/SDL_syssem.c"
"${SDL_ROOT}/src/thread/pthread/SDL_systhread.c"
"${SDL_ROOT}/src/thread/pthread/SDL_systhread_c.h"
"${SDL_ROOT}/src/timer/dummy/SDL_systimer.c"
"${SDL_ROOT}/src/timer/unix/SDL_systimer.c"
# "${SDL_ROOT}/src/timer/wince/SDL_systimer.c"
# "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_dyn.c"
# "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_dyn.h"
# "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_events.c"
# "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_events.h"
# "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_modes.c"
# "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_modes.h"
# "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_mouse.c"
# "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_mouse.h"
# "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_opengl.c"
# "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_opengl.h"
# "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_render.c"
# "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_render.h"
# "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_video.c"
# "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_video.h"
# "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_window.c"
# "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_window.h"
# "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_WM.c"
# "${SDL_ROOT}/src/video/directfb/SDL_DirectFB_WM.h"
"${SDL_ROOT}/src/video/dummy/SDL_nullevents.c"
"${SDL_ROOT}/src/video/dummy/SDL_nullevents_c.h"
"${SDL_ROOT}/src/video/dummy/SDL_nullframebuffer.c"
"${SDL_ROOT}/src/video/dummy/SDL_nullframebuffer_c.h"
"${SDL_ROOT}/src/video/dummy/SDL_nullvideo.c"
"${SDL_ROOT}/src/video/dummy/SDL_nullvideo.h"
"${SDL_ROOT}/src/video/uikit/jumphack.c"
"${SDL_ROOT}/src/video/uikit/jumphack.h"
"${SDL_ROOT}/src/video/uikit/keyinfotable.h"
"${SDL_ROOT}/src/video/uikit/SDL_uikitappdelegate.h"
"${SDL_ROOT}/src/video/uikit/SDL_uikitevents.h"
"${SDL_ROOT}/src/video/uikit/SDL_uikitkeyboard.h"
"${SDL_ROOT}/src/video/uikit/SDL_uikitopengles.h"
"${SDL_ROOT}/src/video/uikit/SDL_uikitopenglview.h"
"${SDL_ROOT}/src/video/uikit/SDL_uikitvideo.h"
"${SDL_ROOT}/src/video/uikit/SDL_uikitview.h"
"${SDL_ROOT}/src/video/uikit/SDL_uikitwindow.h"
"${SDL_ROOT}/src/video/x11/imKStoUCS.c"
"${SDL_ROOT}/src/video/x11/imKStoUCS.h"
"${SDL_ROOT}/src/video/x11/SDL_x11clipboard.c"
"${SDL_ROOT}/src/video/x11/SDL_x11clipboard.h"
"${SDL_ROOT}/src/video/x11/SDL_x11dyn.c"
"${SDL_ROOT}/src/video/x11/SDL_x11dyn.h"
"${SDL_ROOT}/src/video/x11/SDL_x11events.c"
"${SDL_ROOT}/src/video/x11/SDL_x11events.h"
"${SDL_ROOT}/src/video/x11/SDL_x11framebuffer.c"
"${SDL_ROOT}/src/video/x11/SDL_x11framebuffer.h"
"${SDL_ROOT}/src/video/x11/SDL_x11keyboard.c"
"${SDL_ROOT}/src/video/x11/SDL_x11keyboard.h"
"${SDL_ROOT}/src/video/x11/SDL_x11modes.c"
"${SDL_ROOT}/src/video/x11/SDL_x11modes.h"
"${SDL_ROOT}/src/video/x11/SDL_x11mouse.c"
"${SDL_ROOT}/src/video/x11/SDL_x11mouse.h"
"${SDL_ROOT}/src/video/x11/SDL_x11opengl.c"
"${SDL_ROOT}/src/video/x11/SDL_x11opengles.c"
"${SDL_ROOT}/src/video/x11/SDL_x11opengles.h"
"${SDL_ROOT}/src/video/x11/SDL_x11opengl.h"
"${SDL_ROOT}/src/video/x11/SDL_x11shape.c"
"${SDL_ROOT}/src/video/x11/SDL_x11shape.h"
"${SDL_ROOT}/src/video/x11/SDL_x11sym.h"
"${SDL_ROOT}/src/video/x11/SDL_x11touch.c"
"${SDL_ROOT}/src/video/x11/SDL_x11touch.h"
"${SDL_ROOT}/src/video/x11/SDL_x11video.c"
"${SDL_ROOT}/src/video/x11/SDL_x11video.h"
"${SDL_ROOT}/src/video/x11/SDL_x11window.c"
"${SDL_ROOT}/src/video/x11/SDL_x11window.h"
"${SDL_ROOT}/src/video/Xext/extensions/extutil.h"
"${SDL_ROOT}/src/video/Xext/extensions/panoramiXext.h"
"${SDL_ROOT}/src/video/Xext/extensions/panoramiXproto.h"
"${SDL_ROOT}/src/video/Xext/extensions/Xext.h"
"${SDL_ROOT}/src/video/Xext/extensions/xf86dga1.h"
"${SDL_ROOT}/src/video/Xext/extensions/xf86dga1str.h"
"${SDL_ROOT}/src/video/Xext/extensions/xf86dga.h"
"${SDL_ROOT}/src/video/Xext/extensions/xf86dgastr.h"
"${SDL_ROOT}/src/video/Xext/extensions/xf86vmode.h"
"${SDL_ROOT}/src/video/Xext/extensions/xf86vmstr.h"
"${SDL_ROOT}/src/video/Xext/extensions/Xinerama.h"
"${SDL_ROOT}/src/video/Xext/extensions/Xv.h"
"${SDL_ROOT}/src/video/Xext/extensions/Xvlib.h"
"${SDL_ROOT}/src/video/Xext/extensions/Xvproto.h"
"${SDL_ROOT}/src/video/Xext/Xinerama/Xinerama.c"
"${SDL_ROOT}/src/video/Xext/XME/xme.c"
"${SDL_ROOT}/src/video/Xext/Xv/Xv.c"
"${SDL_ROOT}/src/video/Xext/Xv/Xvlibint.h"
"${SDL_ROOT}/src/video/Xext/Xxf86vm/XF86VMode.c"
)
#include_directories( ${SDL_ROOT}/include /usr/include/kde/artsc /usr/include/directfb)
# Hiden option. It is only a temporary workaround of issue 1003. The purpose is to LD_PRELOAD
# the library so it avoid any conflict with previous SDL1.2 symbol
if (DEFINED SHARED_SDL)
add_library(${Output} SHARED ${SDL_sources} )
# Install the library with others plugins
if(PACKAGE_MODE)
install(TARGETS ${Output} DESTINATION ${PLUGIN_DIR})
else(PACKAGE_MODE)
install(TARGETS ${Output} DESTINATION ${CMAKE_SOURCE_DIR}/bin/plugins)
endif(PACKAGE_MODE)
else (DEFINED SHARED_SDL)
# Std build use static build
add_library(${Output} STATIC ${SDL_sources} )
endif (DEFINED SHARED_SDL)
# Gold (new linux linker) does not get automatically dependency of dependency so you must add
# them manually.
target_link_libraries(${Output} ${LIBC_LIBRARIES})
# User flags options
if(NOT USER_CMAKE_LD_FLAGS STREQUAL "")
target_link_libraries(${Output} "${USER_CMAKE_LD_FLAGS}")
endif(NOT USER_CMAKE_LD_FLAGS STREQUAL "")

458
3rdparty/SDL-1.3.0-5387/COPYING vendored Normal file
View File

@@ -0,0 +1,458 @@
GNU LESSER GENERAL PUBLIC LICENSE
Version 2.1, February 1999
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
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as the successor of the GNU Library Public License, version 2, hence
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END OF TERMS AND CONDITIONS

73
3rdparty/SDL-1.3.0-5387/CREDITS vendored Normal file
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Simple DirectMedia Layer CREDITS
Thanks to everyone who made this possible, including:
* Cliff Matthews, for giving me a reason to start this project. :)
-- Executor rocks! *grin*
* The Linux Fund, C Magazine, Educational Technology Resources Inc.,
Gareth Noyce, Jesse Pavel, Keith Kitchin, Jeremy Horvath, Thomas Nicholson,
Hans-Peter Gygax, the Eternal Lands Development Team, Lars Brubaker,
and Phoenix Kokido for financial contributions
* Edgar "bobbens" Simo for his force feedback API development during the
Google Summer of Code 2008
* Aaron Wishnick for his work on audio resampling and pitch shifting during
the Google Summer of Code 2008
* Holmes Futrell for port of SDL to the iPhone and iPod Touch during the
Google Summer of Code 2008
* Darren Alton for port of SDL to the Nintendo DS during the Google Summer
of Code 2008
* Szymon "Wilku" Wilczek for adding support for multiple mice and tablets
during the Google Summer of Code 2008
* Marty Leisner, Andrew, Will, Edgar Simo, Donny Viszneki, Andrea Mazzoleni,
Dmytro Bogovych, and Couriersud for helping find SDL 1.3 bugs in the great
SDL Bug Hunt of January 2009!
* Donny Viszneki for helping fix SDL 1.3 bugs in the great SDL Bug Hunt of
January 2009!
* Luke Benstead for OpenGL 3.0 support
* Ga<47>tan de Menten for writing the PHP and SQL behind the SDL website
* Tim Jones for the new look of the SDL website
* Ryan Gordon for helping everybody out and keeping the dream alive. :)
* Mattias Engdeg<65>rd, for help with the Solaris port and lots of other help
* Eric Wing, Max Horn, and Darrell Walisser for unflagging work on the Mac OS X port
* David Carr<72>, for the Pandora port
* Couriersud for the DirectFB driver
* Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation
* Arne Claus, for the 2004 winning SDL logo,
and Shandy Brown, Jac, Alex Lyman, Mikkel Gjoel, #Guy, Jonas Hartmann,
Daniel Liljeberg, Ronald Sowa, DocD, Pekka Jaervinen, Patrick Avella,
Erkki Kontilla, Levon Gavalian, Hal Emerich, David Wiktorsson,
S. Schury and F. Hufsky, Ciska de Ruyver, Shredweat, Tyler Montbriand,
Martin Andersson, Merlyn Wysard, Fernando Ibanez, David Miller,
Andre Bommele, lovesby.com, Francisco Camenforte Torres, and David Igreja
for other logo entries.
* Bob Pendleton and David Olofson for being long time contributors to
the SDL mailing list.
* Everybody at Loki Software, Inc. for their great contributions!
And a big hand to everyone else who gave me appreciation, advice,
and suggestions, especially the good folks on the SDL mailing list.
THANKS! :)
-- Sam Lantinga <slouken@libsdl.org>

27
3rdparty/SDL-1.3.0-5387/INSTALL vendored Normal file
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To compile and install SDL:
0. If you have downloaded this from the website, skip to the next step.
If you have checked this out from subversion, you'll need to run
./autogen.sh to build the configure script.
1. Run './configure; make; make install'
If you are compiling for Windows using gcc, read the FAQ at:
http://www.libsdl.org/faq.php?action=listentries&category=4#42
If you are compiling using Visual C++ on Win32, you should read
the file VisualC.html
2. Look at the example programs in ./test, and check out the HTML
documentation in ./docs to see how to use the SDL library.
3. Join the SDL developer mailing list by sending E-mail to
sdl-request@libsdl.org
and put "subscribe" in the subject of the message.
Or alternatively you can use the web interface:
http://www.libsdl.org/mailing-list.php
That's it!
Sam Lantinga <slouken@libsdl.org>

140
3rdparty/SDL-1.3.0-5387/Makefile.ds vendored Normal file
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#LibSDL 1.3 porting and enhancements by Darren Alton (lifning)
#LibSDL 1.2.9 DS porting by Troy Davis(GPF)
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment (available from http://www.devkitpro.org). export DEVKITPRO=<path to>devkitPro")
endif
ifeq ($(strip $(DEVKITARM)),)
DEVKITARM = $(DEVKITPRO)/devkitARM
endif
PATH := $(PATH):$(DEVKITARM)/bin
CC = arm-eabi-gcc
AR = arm-eabi-ar
RANLIB = arm-eabi-ranlib
#ifdef GL
#DEFS += -DSDL_VIDEO_OPENGL=1
#TARGET = libSDL_gl.a
#else
TARGET = libSDL.a
#endif
#CFLAGS=$(DEFS) -Iinclude
CFLAGS = -mthumb -mthumb-interwork \
-march=armv5te -mtune=arm946e-s \
-O2 -Wall -Wwrite-strings -Wpointer-arith \
-DARM9 -D__NDS__ -I$(DEVKITPRO)/libnds/include -DENABLE_NDS -DNO_SIGNAL_H -DDISABLE_THREADS -DPACKAGE=\"SDL\" -DVERSION=\"1.3\" -DHAVE_ALLOCA_H=1 -DHAVE_ALLOCA=1 -Iinclude
#src/audio/disk/SDL_diskaudio.c \
#src/audio/dummy/SDL_dummyaudio.c \
SRCS = \
src/SDL.c \
src/SDL_assert.c \
src/SDL_compat.c \
src/SDL_error.c \
src/SDL_fatal.c \
src/SDL_hints.c \
src/SDL_log.c \
src/atomic/SDL_atomic.c \
src/atomic/SDL_spinlock.c \
src/audio/SDL_audio.c \
src/audio/SDL_audiocvt.c \
src/audio/SDL_audiodev.c \
src/audio/SDL_audiotypecvt.c \
src/audio/SDL_mixer.c \
src/audio/SDL_mixer_MMX.c \
src/audio/SDL_mixer_MMX_VC.c \
src/audio/SDL_mixer_m68k.c \
src/audio/SDL_wave.c \
src/audio/nds/SDL_ndsaudio.c \
src/cpuinfo/SDL_cpuinfo.c \
src/events/SDL_events.c \
src/events/SDL_keyboard.c \
src/events/SDL_mouse.c \
src/events/SDL_quit.c \
src/events/SDL_touch.c \
src/events/SDL_windowevents.c \
src/events/nds/SDL_ndsgesture.c \
src/file/SDL_rwops.c \
src/haptic/SDL_haptic.c \
src/haptic/nds/SDL_syshaptic.c \
src/joystick/SDL_joystick.c \
src/joystick/nds/SDL_sysjoystick.c \
src/power/SDL_power.c \
src/power/nds/SDL_syspower.c \
src/render/SDL_render.c \
src/render/SDL_yuv_sw.c \
src/render/software/SDL_render_sw.c \
src/render/software/SDL_blendpoint.c \
src/render/software/SDL_drawline.c \
src/render/software/SDL_blendline.c \
src/render/software/SDL_blendfillrect.c \
src/render/software/SDL_drawpoint.c \
src/stdlib/SDL_getenv.c \
src/stdlib/SDL_iconv.c \
src/stdlib/SDL_malloc.c \
src/stdlib/SDL_qsort.c \
src/stdlib/SDL_stdlib.c \
src/stdlib/SDL_string.c \
src/thread/SDL_thread.c \
src/thread/nds/SDL_syscond.c \
src/thread/nds/SDL_sysmutex.c \
src/thread/nds/SDL_syssem.c \
src/thread/nds/SDL_systhread.c \
src/timer/SDL_timer.c \
src/timer/nds/SDL_systimer.c \
src/video/SDL_RLEaccel.c \
src/video/SDL_blit.c \
src/video/SDL_blit_0.c \
src/video/SDL_blit_1.c \
src/video/SDL_blit_A.c \
src/video/SDL_blit_N.c \
src/video/SDL_blit_auto.c \
src/video/SDL_blit_copy.c \
src/video/SDL_blit_slow.c \
src/video/SDL_bmp.c \
src/video/SDL_fillrect.c \
src/video/SDL_pixels.c \
src/video/SDL_rect.c \
src/video/SDL_stretch.c \
src/video/SDL_surface.c \
src/video/SDL_video.c \
src/video/dummy/SDL_nullevents.c \
src/video/dummy/SDL_nullvideo.c \
src/video/nds/SDL_ndsevents.c \
src/video/nds/SDL_ndsrender.c \
src/video/nds/SDL_ndsvideo.c \
OBJS = $(SRCS:.c=.o)
TEST = \
test/nds-test-progs/general/general.nds \
test/nds-test-progs/sprite/sprite.nds \
test/nds-test-progs/sprite2/sprite2.nds \
all: $(TARGET) install nds_test
# That file must be compiled in arm mode, not thumb mode.
src/atomic/SDL_spinlock.o: src/atomic/SDL_spinlock.c
$(CC) $(CFLAGS) -mno-thumb -o $@ -c $^
$(TARGET): $(OBJS)
$(AR) rc $(TARGET) $(OBJS)
-@ ($(RANLIB) $@ || true) >/dev/null 2>&1
install: $(TARGET)
@cp libSDL.a $(DEVKITPRO)/libnds/lib/
@mkdir -p $(DEVKITPRO)/libnds/include/SDL/
@cp include/*.h $(DEVKITPRO)/libnds/include/SDL/
nds_test:
$(MAKE) -C test/nds-test-progs/general
# $(MAKE) -C test/nds-test-progs/sprite
# $(MAKE) -C test/nds-test-progs/sprite2
clean:
rm -f $(OBJS)

225
3rdparty/SDL-1.3.0-5387/Makefile.in vendored Normal file
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@@ -0,0 +1,225 @@
# Makefile to build and install the SDL library
top_builddir = .
srcdir = @srcdir@
objects = build
prefix = @prefix@
exec_prefix = @exec_prefix@
bindir = @bindir@
libdir = @libdir@
includedir = @includedir@
datarootdir = @datarootdir@
datadir = @datadir@
auxdir = @ac_aux_dir@
distpath = $(srcdir)/..
distdir = SDL-@SDL_VERSION@
distfile = $(distdir).tar.gz
@SET_MAKE@
SHELL = @SHELL@
CC = @CC@
INCLUDE = @INCLUDE@
CFLAGS = @BUILD_CFLAGS@
EXTRA_CFLAGS = @EXTRA_CFLAGS@
LDFLAGS = @BUILD_LDFLAGS@
EXTRA_LDFLAGS = @EXTRA_LDFLAGS@
LIBTOOL = @LIBTOOL@
INSTALL = @INSTALL@
NASM = @NASM@ @NASMFLAGS@
AR = @AR@
RANLIB = @RANLIB@
WINDRES = @WINDRES@
TARGET = libSDL.la
OBJECTS = @OBJECTS@
VERSION_OBJECTS = @VERSION_OBJECTS@
SDLMAIN_TARGET = libSDLmain.a
SDLMAIN_OBJECTS = @SDLMAIN_OBJECTS@
DIST = acinclude Android.mk autogen.sh Borland.html Borland.zip BUGS build-scripts configure configure.in COPYING CREDITS include INSTALL Makefile.minimal Makefile.in README* sdl-config.in sdl.m4 sdl.pc.in SDL.spec SDL.spec.in src test TODO VisualC.html VisualC VisualCE Watcom-Win32.zip WhatsNew Xcode Xcode-iPhoneOS
HDRS = \
SDL.h \
SDL_assert.h \
SDL_atomic.h \
SDL_audio.h \
SDL_blendmode.h \
SDL_clipboard.h \
SDL_compat.h \
SDL_cpuinfo.h \
SDL_endian.h \
SDL_error.h \
SDL_events.h \
SDL_gesture.h \
SDL_haptic.h \
SDL_hints.h \
SDL_input.h \
SDL_joystick.h \
SDL_keyboard.h \
SDL_keycode.h \
SDL_loadso.h \
SDL_log.h \
SDL_main.h \
SDL_mouse.h \
SDL_mutex.h \
SDL_name.h \
SDL_opengl.h \
SDL_opengles.h \
SDL_pixels.h \
SDL_platform.h \
SDL_power.h \
SDL_quit.h \
SDL_rect.h \
SDL_render.h \
SDL_rwops.h \
SDL_scancode.h \
SDL_shape.h \
SDL_stdinc.h \
SDL_surface.h \
SDL_syswm.h \
SDL_thread.h \
SDL_timer.h \
SDL_touch.h \
SDL_types.h \
SDL_version.h \
SDL_video.h \
begin_code.h \
close_code.h
LT_AGE = @LT_AGE@
LT_CURRENT = @LT_CURRENT@
LT_RELEASE = @LT_RELEASE@
LT_REVISION = @LT_REVISION@
LT_LDFLAGS = -no-undefined -rpath $(DESTDIR)$(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE)
all: $(srcdir)/configure Makefile $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET)
$(srcdir)/configure: $(srcdir)/configure.in
@echo "Warning, configure.in is out of date"
#(cd $(srcdir) && sh autogen.sh && sh configure)
@sleep 3
Makefile: $(srcdir)/Makefile.in
$(SHELL) config.status $@
Makefile.in:;
$(objects):
$(SHELL) $(auxdir)/mkinstalldirs $@
update-revision:
$(SHELL) $(auxdir)/updaterev.sh
.PHONY: all update-revision install install-bin install-hdrs install-lib install-data uninstall uninstall-bin uninstall-hdrs uninstall-lib uninstall-data clean distclean dist $(OBJECTS:.lo=.d)
$(objects)/$(TARGET): $(OBJECTS) $(VERSION_OBJECTS)
$(LIBTOOL) --mode=link $(CC) -o $@ $(OBJECTS) $(VERSION_OBJECTS) $(LDFLAGS) $(EXTRA_LDFLAGS) $(LT_LDFLAGS)
$(objects)/$(SDLMAIN_TARGET): $(SDLMAIN_OBJECTS)
$(AR) cru $@ $(SDLMAIN_OBJECTS)
$(RANLIB) $@
install: all install-bin install-hdrs install-lib install-data
install-bin:
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(bindir)
$(INSTALL) -m 755 sdl-config $(DESTDIR)$(bindir)/sdl-config
install-hdrs: update-revision
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(includedir)/SDL
for file in $(HDRS); do \
$(INSTALL) -m 644 $(srcdir)/include/$$file $(DESTDIR)$(includedir)/SDL/$$file; \
done
$(INSTALL) -m 644 include/SDL_config.h $(DESTDIR)$(includedir)/SDL/SDL_config.h
if test -f include/SDL_revision.h; then \
$(INSTALL) -m 644 include/SDL_revision.h $(DESTDIR)$(includedir)/SDL/SDL_revision.h; \
else \
$(INSTALL) -m 644 $(srcdir)/include/SDL_revision.h $(DESTDIR)$(includedir)/SDL/SDL_revision.h; \
fi
install-lib: $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET)
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)
$(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(TARGET) $(DESTDIR)$(libdir)/$(TARGET)
$(INSTALL) -m 644 $(objects)/$(SDLMAIN_TARGET) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
$(RANLIB) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
install-data:
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(datadir)/aclocal
$(INSTALL) -m 644 $(srcdir)/sdl.m4 $(DESTDIR)$(datadir)/aclocal/sdl.m4
$(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)/pkgconfig
$(INSTALL) -m 644 sdl.pc $(DESTDIR)$(libdir)/pkgconfig
uninstall: uninstall-bin uninstall-hdrs uninstall-lib uninstall-data
uninstall-bin:
rm -f $(DESTDIR)$(bindir)/sdl-config
uninstall-hdrs:
for file in $(HDRS); do \
rm -f $(DESTDIR)$(includedir)/SDL/$$file; \
done
rm -f $(DESTDIR)$(includedir)/SDL/SDL_config.h
rm -f $(DESTDIR)$(includedir)/SDL/SDL_revision.h
-rmdir $(DESTDIR)$(includedir)/SDL
uninstall-lib:
$(LIBTOOL) --mode=uninstall rm -f $(DESTDIR)$(libdir)/$(TARGET)
rm -f $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET)
uninstall-data:
rm -f $(DESTDIR)$(datadir)/aclocal/sdl.m4
rm -f $(DESTDIR)$(libdir)/pkgconfig/sdl.pc
clean:
rm -rf $(objects)
if test -f test/Makefile; then (cd test; $(MAKE) $@); fi
distclean: clean
rm -f Makefile Makefile.rules sdl-config
rm -f SDL.qpg
rm -f config.status config.cache config.log libtool
rm -rf $(srcdir)/autom4te*
find $(srcdir) \( \
-name '*~' -o \
-name '*.bak' -o \
-name '*.old' -o \
-name '*.rej' -o \
-name '*.orig' -o \
-name '.#*' \) \
-exec rm -f {} \;
if test -f test/Makefile; then (cd test; $(MAKE) $@); fi
dist $(distfile):
$(SHELL) $(auxdir)/mkinstalldirs $(distdir)
tar cf - $(DIST) | (cd $(distdir); tar xf -)
find $(distdir) \( \
-name '*~' -o \
-name '*.bak' -o \
-name '*.old' -o \
-name '*.rej' -o \
-name '*.orig' -o \
-name '.#*' \) \
-exec rm -f {} \;
if test -f $(distdir)/test/Makefile; then (cd $(distdir)/test && make distclean); fi
tar cvf - $(distdir) | gzip --best >$(distfile)
rm -rf $(distdir)
rpm: $(distfile)
rpmbuild -ta $?
# Run indent on the source to standardize coding style
indent:
@echo "Running indent... modified files:"
@cd $(srcdir) && \
find . \( \
-name '*.h' -o \
-name '*.c' -o \
-name '*.cc' \) \
-print | fgrep -v ./Xcode | \
while read file; do \
indent "$$file" -o "$$file.indent"; \
if cmp "$$file" "$$file.indent" >/dev/null; then \
rm -f "$$file.indent"; \
else \
echo "$$file"; \
mv -f "$$file.indent" "$$file"; \
fi; \
done
# Run indent and then commit modified files
commit: indent
hg commit

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@@ -0,0 +1,41 @@
# Makefile to build the SDL library
INCLUDE = -I./include
CFLAGS = -g -O2 $(INCLUDE)
AR = ar
RANLIB = ranlib
TARGET = libSDL.a
SOURCES = \
src/*.c \
src/audio/*.c \
src/audio/dummy/*.c \
src/cpuinfo/*.c \
src/events/*.c \
src/file/*.c \
src/haptic/*.c \
src/haptic/dummy/*.c \
src/joystick/*.c \
src/joystick/dummy/*.c \
src/loadso/dummy/*.c \
src/power/*.c \
src/render/*.c \
src/render/software/*.c \
src/stdlib/*.c \
src/thread/*.c \
src/thread/generic/*.c \
src/timer/*.c \
src/timer/dummy/*.c \
src/video/*.c \
src/video/dummy/*.c \
OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
all: $(TARGET)
$(TARGET): $(OBJECTS)
$(AR) crv $@ $^
$(RANLIB) $@
clean:
rm -f $(TARGET) $(OBJECTS)

View File

@@ -0,0 +1,37 @@
# Makefile to build the pandora SDL library
AR = arm-none-linux-gnueabi-ar
RANLIB = arm-none-linux-gnueabi-ranlib
CC = arm-none-linux-gnueabi-gcc
CXX = arm-none-linux-gnueabi-g++
STRIP = arm-none-linux-gnueabi-strip
CFLAGS = -O3 -march=armv7-a -mcpu=cortex-a8 -mtune=cortex-a8 -mfloat-abi=softfp \
-mfpu=neon -ftree-vectorize -ffast-math -fomit-frame-pointer -fno-strict-aliasing -fsingle-precision-constant \
-I./include -I$(PNDSDK)/usr/include -DSDL_REVISION=0
TARGET = libSDL.a
SOURCES = ./src/*.c ./src/audio/*.c ./src/cpuinfo/*.c ./src/events/*.c \
./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c \
./src/joystick/*.c ./src/haptic/*.c ./src/power/*.c ./src/video/dummy/*.c ./src/audio/disk/*.c \
./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c ./src/audio/dma/*.c \
./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \
./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \
./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c \
./src/atomic/linux/*.c \
./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o ./src/video/x11/*.c
OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
CONFIG_H = $(shell cp include/SDL_config_pandora.h include/SDL_config.h && touch include/SDL_revision.h)
all: $(TARGET)
$(TARGET): $(CONFIG_H) $(OBJECTS)
$(AR) crv $@ $^
$(RANLIB) $@
clean:
rm -f $(TARGET) $(OBJECTS)

61
3rdparty/SDL-1.3.0-5387/Makefile.wiz vendored Normal file
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@@ -0,0 +1,61 @@
# Makefile to build the pandora SDL library
WIZSDK = /mythtv/media/devel/toolchains/openwiz/arm-openwiz-linux-gnu
AR = $(WIZSDK)/bin/arm-openwiz-linux-gnu-ar
RANLIB = $(WIZSDK)/bin/arm-openwiz-linux-gnu-ranlib
CC = $(WIZSDK)/bin/arm-openwiz-linux-gnu-gcc
CXX = $(WIZSDK)/bin/arm-openwiz-linux-gnu-g++
STRIP = $(WIZSDK)/bin/arm-openwiz-linux-gnu-strip
CFLAGS = -Wall -fPIC -I./include -I$(WIZSDK)/include -DWIZ_GLES_LITE
TARGET_STATIC = libSDL13.a
TARGET_SHARED = libSDL13.so
SOURCES = ./src/*.c ./src/audio/*.c ./src/cdrom/*.c ./src/cpuinfo/*.c ./src/events/*.c \
./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c \
./src/joystick/*.c ./src/haptic/*.c ./src/video/dummy/*.c ./src/audio/disk/*.c \
./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c ./src/audio/dma/*.c \
./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \
./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \
./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c ./src/cdrom/dummy/*.c \
./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o
OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
all: config_copy $(TARGET_STATIC) $(TARGET_SHARED)
$(TARGET_STATIC): $(OBJECTS)
$(AR) crv $@ $^
$(RANLIB) $@
$(TARGET_SHARED):
$(CC) -shared -Wl,-soname,$(TARGET_SHARED).0 -o $(TARGET_SHARED).0.0.1 $(OBJECTS)
ln -s $(TARGET_SHARED).0.0.1 $(TARGET_SHARED).0
ln -s $(TARGET_SHARED).0 $(TARGET_SHARED)
config_copy:
cp include/SDL_config_wiz.h include/SDL_config.h
clean:
rm -f $(TARGET_STATIC) $(TARGET_SHARED)* $(OBJECTS)
install:
mkdir -p $(WIZSDK)/lib
mkdir -p $(WIZSDK)/include/SDL13
cp -f $(TARGET_STATIC) $(WIZSDK)/lib
cp -f $(TARGET_SHARED).0.0.1 $(WIZSDK)/lib
rm -f $(WIZSDK)/lib/$(TARGET_SHARED).0 $(WIZSDK)/lib/$(TARGET_SHARED)
ln -s $(WIZSDK)/lib/$(TARGET_SHARED).0.0.1 $(WIZSDK)/lib/$(TARGET_SHARED).0
ln -s $(WIZSDK)/lib/$(TARGET_SHARED).0 $(WIZSDK)/lib/$(TARGET_SHARED)
cp $(TARGET_STATIC) ../../toolchain/libs
cp $(TARGET_SHARED).0.0.1 ../../toolchain/libs
rm -f ../../toolchain/libs/$(TARGET_SHARED).0 ../../toolchain/libs/$(TARGET_SHARED)
ln -s ../../toolchain/libs/$(TARGET_SHARED).0.0.1 ../../toolchain/libs/$(TARGET_SHARED).0
ln -s ../../toolchain/libs/$(TARGET_SHARED).0 ../../toolchain/libs/$(TARGET_SHARED)
cp $(TARGET_SHARED).0.0.1 ../nehe_demos/build/$(TARGET_SHARED).0
cp -f include/*.h $(WIZSDK)/include/SDL13/
cp -f include/*.h ../../toolchain/include/SDL13/

172
3rdparty/SDL-1.3.0-5387/NOTES vendored Normal file
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@@ -0,0 +1,172 @@
Sam - Mon Aug 6 23:02:37 PDT 2007
------
Add color modulation to blitting
Blit convert format X -> format Y (needed for texture upload)
Blit copy / blend / modulate format X -> format X (needed for software renderer)
Create full software renderer for framebuffer interfaces.
Create texture for surface, keep surface around as pixel source, allow
copying / blending / modulating from surface to display (automatically
generate texture?)
At that point, should anyone be using anything besides textures for display?
IRC - Mon Aug 6 23:50:44 PDT 2007
-----
[11:07pm] icculus: so we're clear, "textures" replace "surfaces" from 1.2 when you want to get stuff to the screen? So you have a definitely point where it stops being pixels in memory and starts being an object on the graphics card?
[11:07pm] icculus: Upload once, blit many
[11:07pm] icculus: something like that?
[11:07pm] slouken: That's the idea, yes
[11:07pm] icculus: ok, just making sure
[11:08pm] slouken: Many drivers retain the "texture" as a surface and blit to opaque bits which then get copied into a framebuffer.
[11:08pm] slouken: retain -> would retain
[11:08pm] icculus: yeah, I figured
[11:08pm] slouken: That's why the features for surface blitting need to match the features for texture display.
[11:08pm] icculus: But it gives an abstraction where the app has to make a conscious action: the upload is slow, but then the blit is fast.
[11:09pm] icculus: This couldn't just map to LockSurface, though?
[11:09pm] slouken: Yes, exactly. I wasn't sure whether to make that clear, e.g. can you display any surface, and automatically generate a texture (if necessary)?
[11:09pm] slouken: If not, it simplifies the framebuffer case.
[11:10pm] slouken: But even the framebuffer case will probably still want to convert the bits to the optimal format.
[11:10pm] slouken: And at that point, the non-optimal bits can be thrown away.
[11:11pm] slouken: e.g. SDL_DisplayFormat()
[11:10pm] icculus: oh, that's a good point.
[11:10pm] icculus: hmm
[11:11pm] icculus: yeah, okay
[11:11pm] icculus: I was thinking about if the separation is really necessary, or if LockSurface would imply a texture creation (and you just have much more strict locking requirements than most 1.2 targets had)
[11:11pm] slouken: That's also why I separated the conversion blits from the copy / blend / modulate blits.
[11:12pm] icculus: But I like that the app has to be conscious of when that's happening
[11:12pm] slouken: Yeah, I was really leaning towards making it implicit, but the memory savings is pretty significant for artwork.
[11:12pm] icculus: SDL_compat can wrap the difference for people that can't get their head around it.
[11:13pm] icculus: At the performance cost, that can be a totally external layer that manages it like 1.2's locking.
[11:13pm] slouken: Well, SDL_compat is entirely software on top of a single texture that represents the screen.
[11:14pm] slouken: Yeah, that's the way it's implemented right now.
[11:14pm] slouken: a HWSURFACE is one that is backed by a texture, and lock/unlock is used to synchronize the bits.
[11:14pm] slouken: I'm not sure if that's worth keeping though, if SDL_compat is software only.
[11:15pm] slouken: It would minimize code migration though.
[11:15pm] icculus: yeah
[11:15pm] icculus: I expect SDL_compat to be a complete cesspool
[11:15pm] icculus: just a black box that no one touches or looks at more than necessary
[11:15pm] slouken: more or less, but it's actually pretty clean right now... I think as a side effect of the new API being pretty clean.
[11:15pm] slouken: I'm just unsure how much to use texture vs HWSURFACE
[11:16pm] icculus: Besides, you'd be surprised how quickly you can get people to move if you flag functions as deprecated so that GCC bitches when you use them.
[11:16pm] slouken:
[11:16pm] icculus: how much to use texture vs HWSURFACE in 1.3, or in SDL_compat?
[11:16pm] slouken: in 1.3
[11:17pm] icculus: Pick one or the other, I would say.
[11:17pm] icculus: I don't think it's good to confuse people with both terms
[11:17pm] slouken: yeah
[11:17pm] icculus: Everything is software until it's a texture.
[11:17pm] slouken: I'm just not sure which
[11:17pm] slouken: that's certainly cleanest.
[11:18pm] slouken: and what's currently implemented
[11:18pm] slouken: Let's think through the migration process...
[11:18pm] icculus: Plus dropping the term HWSURFACE gets the point across that a) this isn't 1.2 and b) this is probably going to a 3D api that you should be using anyhow.
[11:18pm] • slouken nods
[11:18pm] icculus: I mean, "texture" is what every API calls these things
[11:18pm] slouken: Yep
[11:19pm] slouken: So let's work through a migration case...
[11:19pm] icculus: ok
[11:19pm] slouken: FooBall loads a big background and a bunch of sprites. They are png, loaded into SDL_Surface with SDL_image, then converted with SDL_DisplayFormat()
[11:20pm] slouken: Then the background is blitted every frame and the sprites are blended on top.
[11:20pm] slouken: In the compat case:
[11:21pm] slouken: SDL_SetVideoMode() creates a single lockable texture for the display. DisplayFormat() converts the bits into the optimal format, all blitting is done in software, and SDL_UpdateRects() pushes the bits into the texture and the texture is rendered.
[11:21pm] slouken: In the 1.3 case:
[11:22pm] slouken: The background and sprites are converted to textures using SDL_CreateTextureFromSurface(), and the appropriate blending flags are set. Each frame copies the textures into place and then the display is presented.
[11:23pm] slouken: compat is software only, 1.3 can be 3D accelerated.
[11:23pm] icculus: wait, why does all blitting have to be done in software in the SDL_compat case?
[11:23pm] icculus: I don't understand why SDL_compat can't move things between surfaces and textures at Lock/Unlock time
[11:24pm] slouken: Because by default the screen isn't created with HWSURFACE, since apps expect to be able to munge the bits. Therefore, the blits to it have to be done locally.
[11:24pm] icculus: And all the surfaces are flagged HWSURFACE, so ->pixels is NULL until locked.
[11:24pm] icculus: oh
[11:24pm] icculus: It wasn't possible to have a HWSURFACE screen?
[11:25pm] slouken: Yes, it was, just nobody did it because alpha blending needs to read from video memory, and poking pixels across the bus is slow.
[11:25pm] slouken: Even in 1.3, the Xlib case needs to be software renderer if you want to do any alpha blending.
[11:26pm] icculus: But arguably there's no reason that can't all be HWSURFACE (that is, they need to get moved to a texture, even if that's still a software renderer on the backend)
[11:26pm] icculus: That sounds like it's only a problem when an app touches SDL_GetVideoSurface()->pixels without checking if they should lock it.
[11:26pm] icculus: Which might be quite common
[11:27pm] slouken: Yep, in 1.2 the app was able to specify it, and most explicitly don't because it's either not available or bad for alpha blending and direct pixel poking.
[11:27pm] icculus: hmm.
[11:28pm] slouken: You see why I've been going round and round for months on this?
[11:28pm] icculus: Well, we're talking about a compatibility layer; if it's going to crash without LockSurface() on the screen, make them lock it. If that makes it slow, so be it.
[11:29pm] icculus: The options are make small changes and take a performance hit, or make bigger changes and get a big performance win.
[11:29pm] icculus: (if touching the framebuffer directly, that is)
[11:29pm] slouken: Well, at that point it's a compatibility layer, why not just leave it software? (devil's advocate here)
[11:29pm] icculus: That's a good point.
[11:30pm] slouken: Unless we leave everything surfaces to get the best of both worlds...
[11:30pm] • slouken gets dizzy
[11:30pm] icculus: From a technical elegance viewpoint, I can see a good mapping between HWSURFACE and textures, but realistically, you want to motivate people to move away from old APIs.
[11:31pm] slouken: Yeah probably. There's a certain attraction to retaining the SDL_Surface usage even for hardware surfaces, simply because of code reuse. You don't have to have separate code for your software composition and your rendering. You also get to keep your old image loading code, etc.
[11:31pm] icculus: man, this really is a pain in the ass, I see what you mean.
[11:32pm] slouken: Yeah.
[11:32pm] icculus: hmm, let me think on this awhile.
[11:32pm] slouken: On the other hand, separating the Texture API for rendering is clearer and allows extension in the future.
[11:32pm] slouken: We could potentially allow you to create a software renderer pointed at an SDL surface....
[11:32pm] slouken: Hmmm
[11:33pm] icculus: well, that's what you have now for something like Doom
[11:33pm] icculus: you render to a shadow surface, and throw a hail-mary with SDL_Flip()
[11:34pm] slouken: Yep. I mean a 1.3 "renderer" with an SDL_Surface or another texture as the target.
[11:34pm] icculus: More or less, that doesn't change. The only important thing there is not generating a new texture every time, but being able to discard what's currently in it for a fresh upload.
[11:34pm] slouken: Yep
[11:34pm] icculus: oh, I see
[11:35pm] icculus: render-to-surface
[11:35pm] slouken: lol
[11:35pm] slouken: yeah
[11:36pm] slouken: So... where to draw the line with surface vs texture...
[11:37pm] icculus: I don't know, I would think that basically you want to get out of surfaces as fast as possible
[11:37pm] icculus: (disregarding SDL_compat for the moment)
[11:37pm] slouken: Yeah, I think so.
[11:37pm] slouken: Load the bits up, throw them into a texture, and go
[11:37pm] icculus: And basically all you really need for that is an "upload" function.
[11:38pm] slouken: Yep
[11:38pm] icculus: I'd even be inclined to not allow "Locking," so there's no readback.
[11:38pm] icculus: well, I'm sure that would cause a fight
[11:38pm] • slouken thinks
[11:40pm] slouken: Let me see where I use SDL_LockTexture() right now.
[11:42pm] slouken: The only time that's useful is to avoid a buffer copy when you're already writing the bits in the correct format.
[11:42pm] slouken: e.g. lock -> software render into bits -> unlock (upload)
[11:43pm] slouken: that may already be taken care of by the upload though.
[11:43pm] slouken: e.g. software render into bits -> upload
[11:44pm] slouken: Oh yeah, there's probably a memory copy of the bits though, so it's: upload = copy into cached bits, copy cached bits to video memory as needed. In that case if you lock to get access to the cached bits directly that's a win.
[11:44pm] icculus: ah, okay
[11:47pm] icculus: I don't know, my head hurts.
[11:47pm] slouken: Yeah, mine too.
[11:47pm] slouken: I was pretty happy with the current setup until I noticed that it's really hard to write a framebuffer driver right now.
[11:49pm] slouken: I think maybe if I clean that up and separate conversion blit and copy / blend / modulate blit, then it may work pretty cleanly.
[11:49pm] icculus: yeah
[11:54pm] slouken: So recapping... SDL_Surface is only used for loading and app composition.
[11:55pm] slouken: SDL surface blitting is enhanced to maintain parity with the renderer features, since it's used as the core of the software renderer.
[11:56pm] slouken: The software renderer is adapted to be a standalone module targeting either an SDL_Surface or an SDL_Texture.
[11:56pm] slouken: SDL_HWSURFACE goes away
[11:57pm] slouken: Anything I'm missing?
[11:58pm] icculus: no, sounds good
[11:58pm] slouken: This means we have the new 1.3 texture API pretty much as it stands.
[11:59pm] slouken: Right?
[11:59pm] icculus: yeah, I think so
[12:00am] slouken: I was trying to see if it was possible to make a pluggable blit API, but I was going insane with trying to figure out how to make it fast.
[12:01am] slouken: If it were software only I could just say, write your own and register it here, but you'd have to maintain parity with the OpenGL and Direct3D renderers as well.
[12:01am] slouken: At that point you might as well be working in surfaces and uploading to texture.
[12:02am] icculus: yeah
TODO
----
Change textures to static/streaming. Static textures are not lockable,
streaming textures are lockable and may have system memory pixels available.
SDL_compat will use a streaming video texture, and will never be HWSURFACE,
but may be PREALLOC, if system memory pixels are available.
*** DONE Thu Aug 16 14:18:42 PDT 2007
The software renderer will be abstracted so the surface management can be
used by any renderer that provides functions to copy surfaces to the window.
Blitters...
----
Copy blit and fill rect are optimized with MMX and SSE now.
Here are the pieces we still need:
- Merging SDL texture capabilities into the SDL surface system
- Generic fallback blitter architecture
- Custom fast path blitters

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