Compare commits

...

22 Commits

Author SHA1 Message Date
Ty Lamontagne
97c098b1ff QT: Adjust mouse grab help text 2025-02-19 11:18:17 -05:00
Ty
e252cb6643 HostSys: Implement platform Specific mouse lock osx/windows/x11 2025-02-19 11:18:17 -05:00
Gonzalosilvalde
75c0236e1e Qt: Add mouse grab/lock feature when PCSX2 is in focus 2025-02-19 11:18:17 -05:00
KamFretoZ
9c4a98bc25 Qt: Add AMOLED Theme 2025-02-19 10:34:44 -05:00
GovanifY
9cba11cde5 appimage: revert #11667 , switch back to upstream appimagetool 2025-02-19 01:44:18 +01:00
GovanifY
fac5512b04 flatpak: misc additions to the metainfo 2025-02-19 01:44:18 +01:00
GovanifY
ed9bf05971 bin: update icons to be centered 2025-02-18 20:44:43 +01:00
GovanifY
19d0f3bdc5 flatpak: add branding colors 2025-02-18 20:44:43 +01:00
GovanifY
2abe53de43 flatpak: remove wild caps in summary 2025-02-18 20:44:43 +01:00
GovanifY
37a25750d7 flatpak: update default screenshots
This fixes a few issues in our flathub review report
2025-02-18 20:44:43 +01:00
lightningterror
d3e288447f GS/HW: Cleanup gl and vk shaders.
gl: Rename fetch_rt to sample_from_rt to match vk shaders, remove old atst call.

vk: Make sure shuffle values have correct unsigned type.
2025-02-17 21:27:34 +01:00
Ziemas
4a44d2668c SDL Audio: Set app name hint 2025-02-16 16:41:51 -05:00
Ty
752b1420a3 CI: Increase flatpak cron job timeout to 3 hours instead of 1
[ci skip]
2025-02-16 16:17:11 -05:00
PCSX2 Bot
71705fc91f [ci skip] Qt: Update Base Translation. 2025-02-16 22:12:45 +01:00
Ty
645efc7520 CI: Skip macos signing on forks 2025-02-16 12:03:14 -05:00
Ty
b6ee0e5219 CI: Bump our ccache size from 100M to 500M 2025-02-16 12:03:14 -05:00
Ty
7acf32debc CI: Sign and notarize our macos binaries 2025-02-16 12:03:14 -05:00
Ty
13397f68a3 CI: Update the node version for announce-release try #2 2025-02-16 11:39:54 -05:00
Ty
79250722d6 CI: Update the node version for announce-release 2025-02-16 11:30:47 -05:00
Ty
04b8748a8f CI: Update the announce-release script to use node-fetch (#12310) 2025-02-15 15:14:28 -05:00
dependabot[bot]
2dab8053ea CI: Bump deps in announce-release (#12308)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-02-15 11:03:07 -05:00
refractionpcsx2
f8bab2e465 Build/VS: Fix change in latest VS 2022 update with std::chrono
For more information see: https://learn.microsoft.com/en-us/cpp/overview/what-s-new-for-visual-cpp-in-visual-studio?view=msvc-170#:~:text=Moved%20system_clock%2C%20high_resolution_clock%2C%20and%20chrono_literals%20from%20a%20commonly%20included%20internal%20header%20to%20%3Cchrono%3E.%20If%20you%20see%20compiler%20errors%20that%20types%20like%20system_clock%20or%20user%2Ddefined%20literals%20like%201729ms%20aren%27t%20recognized%2C%20include%20%3Cchrono%3E.
2025-02-14 02:40:24 +00:00
31 changed files with 953 additions and 240 deletions

View File

@@ -10,6 +10,7 @@ jobs:
if: github.repository == 'PCSX2/pcsx2'
name: "Check if release is needed"
runs-on: ubuntu-latest
timeout-minutes: 180
outputs:
PCSX2_RELEASE: ${{ steps.getinfo.outputs.PCSX2_RELEASE }}
FLATHUB_RELEASE: ${{ steps.getinfo.outputs.FLATHUB_RELEASE }}

View File

@@ -55,7 +55,7 @@ jobs:
CCACHE_DIR: ${{ github.workspace }}/.ccache
CCACHE_COMPRESS: true
CCACHE_COMPRESSLEVEL: 9
CCACHE_MAXSIZE: 100M
CCACHE_MAXSIZE: 500M
steps:
- name: Checkout Repository

View File

@@ -25,6 +25,10 @@ on:
required: false
type: boolean
default: false
sign_and_notarize:
required: false
type: boolean
default: false
jobs:
build_macos:
@@ -38,7 +42,9 @@ jobs:
CCACHE_DIR: ${{ github.workspace }}/.ccache
CCACHE_COMPRESS: true
CCACHE_COMPRESSLEVEL: 9
CCACHE_MAXSIZE: 100M
CCACHE_MAXSIZE: 500M
# Only way to use a secret in an if statement
SIGN_KEY: ${{ secrets.APPLE_SIGN_P12_B64 }}
steps:
- name: Checkout Repository
@@ -143,6 +149,38 @@ jobs:
run: make -j$(getconf _NPROCESSORS_ONLN) unittests
- name: Prepare Build Artifacts
run: |
mv build/pcsx2*/PCSX2.app PCSX2.app
- name: Pull the Signing Keys and Notarization Credentials
if: ${{ inputs.sign_and_notarize == true && env.SIGN_KEY }}
run: |
echo "${{ secrets.APPLE_SIGN_P12_B64 }}" | base64 -d > cert.p12
echo "${{ secrets.APPLE_APPSTORECONNECT_CFG }}" | base64 -d > key.json
- name: Sign the Application
if: ${{ inputs.sign_and_notarize == true && env.SIGN_KEY }}
uses: indygreg/apple-code-sign-action@v1.1
with:
input_path: 'PCSX2.app'
p12_file: cert.p12
p12_password: "${{ secrets.APPLE_SIGN_P12_PASS }}"
sign_args: |
--for-notarization
--code-signature-flags=runtime
--entitlements-xml-file=pcsx2/Resources/PCSX2.entitlements
notarize: true
# max_wait_seconds is only present on my fork located at F0bes/apple-code-sign-action@demo4
# If we are timing out we should switch to the newest upstream (if I get it upstreamed)
# or use my fork.
# max_wait_seconds: '2000'
staple: true
# Generated using rcodesign
# Despite what the docs say, I found that this file is required and I had 0 luck
# passing the issuer id, key, etc through arguments.
app_store_connect_api_key_json_file: 'key.json'
- name: Zip Build Artifacts
run: |
TAG="$(git tag --points-at HEAD)"
if [ -z "$TAG" ]; then
@@ -150,7 +188,7 @@ jobs:
else
APPNAME="PCSX2-$TAG"
fi
mv build/pcsx2*/PCSX2.app "$APPNAME.app"
mv PCSX2.app "$APPNAME.app"
tar --options xz:compression-level=9 -cvJf "${{ steps.artifact-metadata.outputs.artifact-name }}.tar.xz" "$APPNAME.app"
mkdir ci-artifacts
cp "${{ steps.artifact-metadata.outputs.artifact-name }}.tar.xz" ci-artifacts/macOS.tar.xz

View File

@@ -16,4 +16,5 @@ jobs:
with:
jobName: "MacOS Build"
artifactPrefixName: "PCSX2-macos-Qt"
sign_and_notarize: true # If we find that notarization takes a long time we should disable that on PR builds
secrets: inherit

View File

@@ -148,6 +148,7 @@ jobs:
artifactPrefixName: "PCSX2-macos-Qt"
fetchTags: true
stableBuild: ${{ github.event_name == 'workflow_dispatch' && inputs.is_prelease == 'false' }}
sign_and_notarize: true
secrets: inherit
# Upload the Artifacts
@@ -204,7 +205,7 @@ jobs:
- uses: actions/setup-node@v4
with:
node-version: 16
node-version: 22
- name: Announce Release
env:

View File

@@ -63,9 +63,9 @@ declare -a REMOVE_LIBS=(
set -e
LINUXDEPLOY=./linuxdeploy-x86_64
LINUXDEPLOY_PLUGIN_QT=./linuxdeploy-plugin-qt-x86_64
APPIMAGETOOL=./appimagetool-x86_64
LINUXDEPLOY=./linuxdeploy-x86_64.AppImage
LINUXDEPLOY_PLUGIN_QT=./linuxdeploy-plugin-qt-x86_64.AppImage
APPIMAGETOOL=./appimagetool-x86_64.AppImage
PATCHELF=patchelf
if [ ! -f "$LINUXDEPLOY" ]; then
@@ -78,11 +78,8 @@ if [ ! -f "$LINUXDEPLOY_PLUGIN_QT" ]; then
chmod +x "$LINUXDEPLOY_PLUGIN_QT"
fi
# Using go-appimage
# Backported from https://github.com/stenzek/duckstation/pull/3251
if [ ! -f "$APPIMAGETOOL" ]; then
APPIMAGETOOLURL=$(wget -q https://api.github.com/repos/probonopd/go-appimage/releases -O - | sed 's/[()",{} ]/\n/g' | grep -o 'https.*continuous.*tool.*86_64.*mage$' | head -1)
"$PCSX2DIR/tools/retry.sh" wget -O "$APPIMAGETOOL" "$APPIMAGETOOLURL"
"$PCSX2DIR/tools/retry.sh" wget -O "$APPIMAGETOOL" https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage
chmod +x "$APPIMAGETOOL"
fi
@@ -213,5 +210,4 @@ if [[ "${GIT_VERSION}" == "" ]]; then
fi
rm -f "$NAME.AppImage"
ARCH=x86_64 VERSION="${GIT_VERSION}" "$APPIMAGETOOL" -s "$OUTDIR" && mv ./*.AppImage "$NAME.AppImage"
$APPIMAGETOOL -v "$OUTDIR" "$NAME.AppImage"

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@@ -6,17 +6,21 @@
<metadata_license>CC0-1.0</metadata_license>
<project_license>GPL-3.0+</project_license>
<name>PCSX2</name>
<developer_name>PCSX2</developer_name>
<summary>PlayStation 2 Emulator</summary>
<developer id="net.pcsx2">
<name>PCSX2 Team</name>
</developer>
<summary>PlayStation 2 emulator</summary>
<description>
<p>PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers, and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.</p>
<p>PlayStation 2 and PS2 are registered trademarks of Sony Interactive Entertainment. This application is not affiliated in any way with Sony Interactive Entertainment.</p>
</description>
<url type="homepage">https://pcsx2.net/</url>
<url type="vcs-browser">https://github.com/PCSX2/pcsx2</url>
<url type="bugtracker">https://github.com/PCSX2/pcsx2/issues</url>
<url type="donation">https://github.com/sponsors/PCSX2</url>
<url type="faq">https://pcsx2.net/docs/</url>
<url type="help">https://pcsx2.net/discord</url>
<url type="contribute">https://github.com/PCSX2/pcsx2/blob/master/.github/CONTRIBUTING.md</url>
<url type="translate">https://crowdin.com/project/pcsx2-emulator</url>
<url type="contact">https://mastodon.social/@PCSX2</url>
<screenshots>
@@ -37,6 +41,26 @@
</caption>
</screenshot>
</screenshots>
<categories>
<category>Game</category>
<category>Emulator</category>
</categories>
<branding>
<color type="primary" scheme_preference="light">#3584e4</color>
<color type="primary" scheme_preference="dark">#241f31</color>
</branding>
<supports>
<control>keyboard</control>
<control>pointing</control>
<internet>offline-only</internet>
</supports>
<recommends>
<control>gamepad</control>
<memory>8192</memory>
</recommends>
<requires>
<display_length compare="ge">768</display_length>
</requires>
<content_rating type="oars-1.1"/>
<update_contact>pcsx2_AT_pcsx2.net</update_contact>
<releases>

View File

@@ -10,8 +10,8 @@
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"@octokit/plugin-throttling": "^9.4.0",
"@octokit/rest": "^21.1.1",
"discord.js": "^13.2.0"
}
},
@@ -61,45 +61,102 @@
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"dependencies": {
"@octokit/types": "^6.0.3"
"version": "5.1.2",
"resolved": "https://registry.npmjs.org/@octokit/auth-token/-/auth-token-5.1.2.tgz",
"integrity": "sha512-JcQDsBdg49Yky2w2ld20IHAlwr8d/d8N6NiOXbtuoPCqzbsiJgF633mVUw3x4mo0H5ypataQIX7SFu3yy44Mpw==",
"license": "MIT",
"engines": {
"node": ">= 18"
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},
"node_modules/@octokit/core": {
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"license": "MIT",
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"deprecation": "^2.3.1"
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},
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"requires": {
"@octokit/openapi-types": "^23.0.1"
}
}
}
},
"@octokit/plugin-retry": {
@@ -596,46 +820,88 @@
}
},
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"version": "3.7.0",
"resolved": "https://registry.npmjs.org/@octokit/plugin-throttling/-/plugin-throttling-3.7.0.tgz",
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"resolved": "https://registry.npmjs.org/@octokit/plugin-throttling/-/plugin-throttling-9.4.0.tgz",
"integrity": "sha512-IOlXxXhZA4Z3m0EEYtrrACkuHiArHLZ3CvqWwOez/pURNqRuwfoFlTPbN5Muf28pzFuztxPyiUiNwz8KctdZaQ==",
"requires": {
"@octokit/types": "^6.0.1",
"@octokit/types": "^13.7.0",
"bottleneck": "^2.15.3"
},
"dependencies": {
"@octokit/openapi-types": {
"version": "23.0.1",
"resolved": "https://registry.npmjs.org/@octokit/openapi-types/-/openapi-types-23.0.1.tgz",
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},
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"version": "13.8.0",
"resolved": "https://registry.npmjs.org/@octokit/types/-/types-13.8.0.tgz",
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"requires": {
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}
}
}
},
"@octokit/request": {
"version": "5.6.2",
"resolved": "https://registry.npmjs.org/@octokit/request/-/request-5.6.2.tgz",
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"requires": {
"@octokit/endpoint": "^6.0.1",
"@octokit/request-error": "^2.1.0",
"@octokit/types": "^6.16.1",
"is-plain-object": "^5.0.0",
"node-fetch": "^2.6.1",
"universal-user-agent": "^6.0.0"
"@octokit/endpoint": "^10.1.3",
"@octokit/request-error": "^6.1.7",
"@octokit/types": "^13.6.2",
"fast-content-type-parse": "^2.0.0",
"universal-user-agent": "^7.0.2"
},
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"requires": {
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}
}
}
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"version": "2.1.0",
"resolved": "https://registry.npmjs.org/@octokit/request-error/-/request-error-2.1.0.tgz",
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"resolved": "https://registry.npmjs.org/@octokit/request-error/-/request-error-6.1.7.tgz",
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"requires": {
"@octokit/types": "^6.0.3",
"deprecation": "^2.0.0",
"once": "^1.4.0"
"@octokit/types": "^13.6.2"
},
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"requires": {
"@octokit/openapi-types": "^23.0.1"
}
}
}
},
"@octokit/rest": {
"version": "18.12.0",
"resolved": "https://registry.npmjs.org/@octokit/rest/-/rest-18.12.0.tgz",
"integrity": "sha512-gDPiOHlyGavxr72y0guQEhLsemgVjwRePayJ+FcKc2SJqKUbxbkvf5kAZEWA/MKvsfYlQAMVzNJE3ezQcxMJ2Q==",
"version": "21.1.1",
"resolved": "https://registry.npmjs.org/@octokit/rest/-/rest-21.1.1.tgz",
"integrity": "sha512-sTQV7va0IUVZcntzy1q3QqPm/r8rWtDCqpRAmb8eXXnKkjoQEtFe3Nt5GTVsHft+R6jJoHeSiVLcgcvhtue/rg==",
"requires": {
"@octokit/core": "^3.5.1",
"@octokit/plugin-paginate-rest": "^2.16.8",
"@octokit/plugin-request-log": "^1.0.4",
"@octokit/plugin-rest-endpoint-methods": "^5.12.0"
"@octokit/core": "^6.1.4",
"@octokit/plugin-paginate-rest": "^11.4.2",
"@octokit/plugin-request-log": "^5.3.1",
"@octokit/plugin-rest-endpoint-methods": "^13.3.0"
}
},
"@octokit/types": {
@@ -675,9 +941,9 @@
"integrity": "sha1-x57Zf380y48robyXkLzDZkdLS3k="
},
"before-after-hook": {
"version": "2.2.2",
"resolved": "https://registry.npmjs.org/before-after-hook/-/before-after-hook-2.2.2.tgz",
"integrity": "sha512-3pZEU3NT5BFUo/AD5ERPWOgQOCZITni6iavr5AUw5AUwQjMlI0kzu5btnyD39AF0gUEsDPwJT+oY1ORBJijPjQ=="
"version": "3.0.2",
"resolved": "https://registry.npmjs.org/before-after-hook/-/before-after-hook-3.0.2.tgz",
"integrity": "sha512-Nik3Sc0ncrMK4UUdXQmAnRtzmNQTAAXmXIopizwZ1W1t8QmfJj+zL4OA2I7XPTPW5z5TDqv4hRo/JzouDJnX3A=="
},
"bottleneck": {
"version": "2.19.5",
@@ -702,11 +968,6 @@
"resolved": "https://registry.npmjs.org/delayed-stream/-/delayed-stream-1.0.0.tgz",
"integrity": "sha1-3zrhmayt+31ECqrgsp4icrJOxhk="
},
"deprecation": {
"version": "2.3.1",
"resolved": "https://registry.npmjs.org/deprecation/-/deprecation-2.3.1.tgz",
"integrity": "sha512-xmHIy4F3scKVwMsQ4WnVaS8bHOx0DmVwRywosKhaILI0ywMDWPtBSku2HNxRvF7jtwDRsoEwYQSfbxj8b7RlJQ=="
},
"discord-api-types": {
"version": "0.23.1",
"resolved": "https://registry.npmjs.org/discord-api-types/-/discord-api-types-0.23.1.tgz",
@@ -735,16 +996,16 @@
"is-obj": "^2.0.0"
}
},
"fast-content-type-parse": {
"version": "2.0.1",
"resolved": "https://registry.npmjs.org/fast-content-type-parse/-/fast-content-type-parse-2.0.1.tgz",
"integrity": "sha512-nGqtvLrj5w0naR6tDPfB4cUmYCqouzyQiz6C5y/LtcDllJdrcc6WaWW6iXyIIOErTa/XRybj28aasdn4LkVk6Q=="
},
"is-obj": {
"version": "2.0.0",
"resolved": "https://registry.npmjs.org/is-obj/-/is-obj-2.0.0.tgz",
"integrity": "sha512-drqDG3cbczxxEJRoOXcOjtdp1J/lyp1mNn0xaznRs8+muBhgQcrnbspox5X5fOw0HnMnbfDzvnEMEtqDEJEo8w=="
},
"is-plain-object": {
"version": "5.0.0",
"resolved": "https://registry.npmjs.org/is-plain-object/-/is-plain-object-5.0.0.tgz",
"integrity": "sha512-VRSzKkbMm5jMDoKLbltAkFQ5Qr7VDiTFGXxYFXXowVj387GeGNOCsOH6Msy00SGZ3Fp84b1Naa1psqgcCIEP5Q=="
},
"lodash.isequal": {
"version": "4.5.0",
"resolved": "https://registry.npmjs.org/lodash.isequal/-/lodash.isequal-4.5.0.tgz",
@@ -771,14 +1032,6 @@
"whatwg-url": "^5.0.0"
}
},
"once": {
"version": "1.4.0",
"resolved": "https://registry.npmjs.org/once/-/once-1.4.0.tgz",
"integrity": "sha1-WDsap3WWHUsROsF9nFC6753Xa9E=",
"requires": {
"wrappy": "1"
}
},
"ow": {
"version": "0.27.0",
"resolved": "https://registry.npmjs.org/ow/-/ow-0.27.0.tgz",
@@ -813,9 +1066,9 @@
"integrity": "sha512-yGSza74xk0UG8k+pLh5oeoYirvIiWo5t0/o3zHHAO2tRDiZcxWP7fywNlXhqb6/r6sWvwi+RsyQMWhVLe4BVuA=="
},
"universal-user-agent": {
"version": "6.0.0",
"resolved": "https://registry.npmjs.org/universal-user-agent/-/universal-user-agent-6.0.0.tgz",
"integrity": "sha512-isyNax3wXoKaulPDZWHQqbmIx1k2tb9fb3GGDBRxCscfYV2Ch7WxPArBsFEG8s/safwXTT7H4QGhaIkTp9447w=="
"version": "7.0.2",
"resolved": "https://registry.npmjs.org/universal-user-agent/-/universal-user-agent-7.0.2.tgz",
"integrity": "sha512-0JCqzSKnStlRRQfCdowvqy3cy0Dvtlb8xecj/H8JFZuCze4rwjPZQOgvFvn0Ws/usCHQFGpyr+pB9adaGwXn4Q=="
},
"vali-date": {
"version": "1.0.0",
@@ -836,11 +1089,6 @@
"webidl-conversions": "^3.0.0"
}
},
"wrappy": {
"version": "1.0.2",
"resolved": "https://registry.npmjs.org/wrappy/-/wrappy-1.0.2.tgz",
"integrity": "sha1-tSQ9jz7BqjXxNkYFvA0QNuMKtp8="
},
"ws": {
"version": "8.17.1",
"resolved": "https://registry.npmjs.org/ws/-/ws-8.17.1.tgz",

View File

@@ -11,8 +11,8 @@
"license": "ISC",
"dependencies": {
"@octokit/plugin-retry": "^3.0.9",
"@octokit/plugin-throttling": "^3.5.2",
"@octokit/rest": "^18.12.0",
"@octokit/plugin-throttling": "^9.4.0",
"@octokit/rest": "^21.1.1",
"discord.js": "^13.2.0"
}
}

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After

Width:  |  Height:  |  Size: 91 KiB

View File

@@ -111,7 +111,7 @@ layout(binding = 3) uniform sampler2D img_prim_min;
//layout(pixel_center_integer) in vec4 gl_FragCoord;
#endif
vec4 fetch_rt()
vec4 sample_from_rt()
{
#if !NEEDS_RT
return vec4(0.0);
@@ -127,7 +127,7 @@ vec4 fetch_rt()
vec4 sample_c(vec2 uv)
{
#if PS_TEX_IS_FB == 1
return fetch_rt();
return sample_from_rt();
#elif PS_REGION_RECT
return texelFetch(TextureSampler, ivec2(uv), 0);
#else
@@ -312,7 +312,7 @@ int fetch_raw_depth()
float multiplier = exp2(32.0f);
#if PS_TEX_IS_FB == 1
return int(fetch_rt().r * multiplier);
return int(sample_from_rt().r * multiplier);
#else
return int(texelFetch(TextureSampler, ivec2(gl_FragCoord.xy), 0).r * multiplier);
#endif
@@ -321,7 +321,7 @@ int fetch_raw_depth()
vec4 fetch_raw_color()
{
#if PS_TEX_IS_FB == 1
return fetch_rt();
return sample_from_rt();
#else
return texelFetch(TextureSampler, ivec2(gl_FragCoord.xy), 0);
#endif
@@ -697,8 +697,6 @@ vec4 ps_color()
vec4 C = tfx(T, PSin.c);
atst(C);
fog(C, PSin.t_float.z);
return C;
@@ -709,9 +707,9 @@ void ps_fbmask(inout vec4 C)
// FIXME do I need special case for 16 bits
#if PS_FBMASK
#if PS_HDR == 1
vec4 RT = trunc(fetch_rt() * 65535.0f);
vec4 RT = trunc(sample_from_rt() * 65535.0f);
#else
vec4 RT = trunc(fetch_rt() * 255.0f + 0.1f);
vec4 RT = trunc(sample_from_rt() * 255.0f + 0.1f);
#endif
C = vec4((uvec4(C) & ~FbMask) | (uvec4(RT) & FbMask));
#endif
@@ -799,7 +797,7 @@ float As = As_rgba.a;
#endif
#if SW_BLEND_NEEDS_RT
vec4 RT = fetch_rt();
vec4 RT = sample_from_rt();
#else
// Not used, but we define it to make the selection below simpler.
vec4 RT = vec4(0.0f);
@@ -974,9 +972,9 @@ void ps_main()
#if PS_WRITE_RG == 1
// Pseudo 16 bits access.
float rt_a = fetch_rt().g;
float rt_a = sample_from_rt().g;
#else
float rt_a = fetch_rt().a;
float rt_a = sample_from_rt().a;
#endif
#if (PS_DATE & 3) == 1
@@ -1028,9 +1026,9 @@ void ps_main()
#if SW_AD_TO_HW
#if PS_RTA_CORRECTION
vec4 RT = trunc(fetch_rt() * 128.0f + 0.1f);
vec4 RT = trunc(sample_from_rt() * 128.0f + 0.1f);
#else
vec4 RT = trunc(fetch_rt() * 255.0f + 0.1f);
vec4 RT = trunc(sample_from_rt() * 255.0f + 0.1f);
#endif
vec4 alpha_blend = vec4(RT.a / 128.0f);

View File

@@ -954,7 +954,7 @@ vec4 ps_color()
T.a = float(denorm_c_before.a & 0x80u);
#else
T.r = float((denorm_c_before.r << 3) & 0xF8u);
T.g = float(((denorm_c_before.r >> 2) & 0x38) | ((denorm_c_before.g << 6) & 0xC0u));
T.g = float(((denorm_c_before.r >> 2) & 0x38u) | ((denorm_c_before.g << 6) & 0xC0u));
T.b = float((denorm_c_before.g << 1) & 0xF8u);
T.a = float(denorm_c_before.g & 0x80u);
#endif

View File

@@ -168,6 +168,7 @@ else()
${DBUS_LINK_LIBRARIES}
X11::X11
X11::Xrandr
X11::Xi
)
if(USE_BACKTRACE)
target_compile_definitions(common PRIVATE "HAS_LIBBACKTRACE=1")

View File

@@ -27,6 +27,7 @@
#include <mach/task.h>
#include <mach/vm_map.h>
#include <mutex>
#include <ApplicationServices/ApplicationServices.h>
#include <IOKit/pwr_mgt/IOPMLib.h>
// Darwin (OSX) is a bit different from Linux when requesting properties of
@@ -127,6 +128,69 @@ bool Common::InhibitScreensaver(bool inhibit)
return true;
}
void Common::SetMousePosition(int x, int y)
{
// Little bit ugly but;
// Creating mouse move events and posting them wasn't very reliable.
// Calling CGWarpMouseCursorPosition without CGAssociateMouseAndMouseCursorPosition(false)
// ends up with the cursor feeling "sticky".
CGAssociateMouseAndMouseCursorPosition(false);
CGWarpMouseCursorPosition(CGPointMake(x, y));
CGAssociateMouseAndMouseCursorPosition(true); // The default state
return;
}
CFMachPortRef mouseEventTap = nullptr;
CFRunLoopSourceRef mouseRunLoopSource = nullptr;
static std::function<void(int, int)> fnMouseMoveCb;
CGEventRef mouseMoveCallback(CGEventTapProxy, CGEventType type, CGEventRef event, void* arg)
{
if (type == kCGEventMouseMoved)
{
const CGPoint location = CGEventGetLocation(event);
fnMouseMoveCb(location.x, location.y);
}
return event;
}
bool Common::AttachMousePositionCb(std::function<void(int, int)> cb)
{
if (!AXIsProcessTrusted())
{
Console.Warning("Process isn't trusted with accessibility permissions. Mouse tracking will not work!");
}
fnMouseMoveCb = cb;
mouseEventTap = CGEventTapCreate(kCGSessionEventTap, kCGHeadInsertEventTap, kCGEventTapOptionDefault,
CGEventMaskBit(kCGEventMouseMoved), mouseMoveCallback, nullptr);
if (!mouseEventTap)
{
Console.Warning("Unable to create mouse moved event tap. Mouse tracking will not work!");
return false;
}
mouseRunLoopSource = CFMachPortCreateRunLoopSource(kCFAllocatorDefault, mouseEventTap, 0);
CFRunLoopAddSource(CFRunLoopGetCurrent(), mouseRunLoopSource, kCFRunLoopCommonModes);
return true;
}
void Common::DetachMousePositionCb()
{
if (mouseRunLoopSource)
{
CFRunLoopRemoveSource(CFRunLoopGetCurrent(), mouseRunLoopSource, kCFRunLoopCommonModes);
CFRelease(mouseRunLoopSource);
}
if (mouseEventTap)
{
CFRelease(mouseEventTap);
}
mouseRunLoopSource = nullptr;
mouseEventTap = nullptr;
}
void Threading::Sleep(int ms)
{
usleep(1000 * ms);

View File

@@ -6,6 +6,7 @@
#include "common/Pcsx2Defs.h"
#include <atomic>
#include <functional>
#include <map>
#include <memory>
#include <string>
@@ -198,4 +199,8 @@ namespace Common
/// Abstracts platform-specific code for asynchronously playing a sound.
/// On Windows, this will use PlaySound(). On Linux, it will shell out to aplay. On MacOS, it uses NSSound.
bool PlaySoundAsync(const char* path);
void SetMousePosition(int x, int y);
bool AttachMousePositionCb(std::function<void(int,int)> cb);
void DetachMousePositionCb();
} // namespace Common

View File

@@ -13,17 +13,20 @@
#include "fmt/format.h"
#include <ctype.h>
#include <time.h>
#include <unistd.h>
#include <optional>
#include <dbus/dbus.h>
#include <spawn.h>
#include <sys/time.h>
#include <sys/wait.h>
#include <unistd.h>
#include <dbus/dbus.h>
#include <X11/Xlib.h>
#include <X11/extensions/XInput2.h>
#include <cstdlib>
#include <cstring>
#include <ctime>
#include <ctype.h>
#include <optional>
#include <thread>
// Returns 0 on failure (not supported by the operating system).
u64 GetPhysicalMemory()
@@ -177,6 +180,111 @@ bool Common::InhibitScreensaver(bool inhibit)
return SetScreensaverInhibitDBus(inhibit, "PCSX2", "PCSX2 VM is running.");
}
void Common::SetMousePosition(int x, int y)
{
Display* display = XOpenDisplay(nullptr);
if (!display)
return;
Window root = DefaultRootWindow(display);
XWarpPointer(display, None, root, 0, 0, 0, 0, x, y);
XFlush(display);
XCloseDisplay(display);
}
static std::function<void(int, int)> fnMouseMoveCb;
static std::atomic<bool> trackingMouse = false;
static std::thread mouseThread;
void mouseEventLoop()
{
Threading::SetNameOfCurrentThread("X11 Mouse Thread");
Display* display = XOpenDisplay(nullptr);
if (!display)
{
return;
}
int opcode, eventcode, error;
if (!XQueryExtension(display, "XInputExtension", &opcode, &eventcode, &error))
{
XCloseDisplay(display);
return;
}
const Window root = DefaultRootWindow(display);
XIEventMask evmask;
unsigned char mask[(XI_LASTEVENT + 7) / 8] = {0};
evmask.deviceid = XIAllDevices;
evmask.mask_len = sizeof(mask);
evmask.mask = mask;
XISetMask(mask, XI_RawMotion);
XISelectEvents(display, root, &evmask, 1);
XSync(display, False);
XEvent event;
while (trackingMouse)
{
// XNextEvent is blocking, this is a zombie process risk if no events arrive
// while we are trying to shutdown.
// https://nrk.neocities.org/articles/x11-timeout-with-xsyncalarm might be
// a better solution than using XPending.
if (!XPending(display))
{
Threading::Sleep(1);
Threading::SpinWait();
continue;
}
XNextEvent(display, &event);
if (event.xcookie.type == GenericEvent &&
event.xcookie.extension == opcode &&
XGetEventData(display, &event.xcookie))
{
XIRawEvent* raw_event = reinterpret_cast<XIRawEvent*>(event.xcookie.data);
if (raw_event->evtype == XI_RawMotion)
{
Window w;
int root_x, root_y, win_x, win_y;
unsigned int mask;
XQueryPointer(display, root, &w, &w, &root_x, &root_y, &win_x, &win_y, &mask);
if (fnMouseMoveCb)
fnMouseMoveCb(root_x, root_y);
}
XFreeEventData(display, &event.xcookie);
}
}
XCloseDisplay(display);
}
bool Common::AttachMousePositionCb(std::function<void(int, int)> cb)
{
fnMouseMoveCb = cb;
if (trackingMouse)
return true;
trackingMouse = true;
mouseThread = std::thread(mouseEventLoop);
mouseThread.detach();
return true;
}
void Common::DetachMousePositionCb()
{
trackingMouse = false;
fnMouseMoveCb = nullptr;
if (mouseThread.joinable())
{
mouseThread.join();
}
}
bool Common::PlaySoundAsync(const char* path)
{
#ifdef __linux__

View File

@@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "common/Console.h"
#include "common/FileSystem.h"
#include "common/HostSys.h"
#include "common/RedtapeWindows.h"
@@ -86,6 +87,61 @@ bool Common::InhibitScreensaver(bool inhibit)
return true;
}
void Common::SetMousePosition(int x, int y)
{
SetCursorPos(x, y);
}
/*
static HHOOK mouseHook = nullptr;
static std::function<void(int, int)> fnMouseMoveCb;
LRESULT CALLBACK Mousecb(int nCode, WPARAM wParam, LPARAM lParam)
{
if (nCode >= 0 && wParam == WM_MOUSEMOVE)
{
MSLLHOOKSTRUCT* mouse = (MSLLHOOKSTRUCT*)lParam;
fnMouseMoveCb(mouse->pt.x, mouse->pt.y);
}
return CallNextHookEx(mouseHook, nCode, wParam, lParam);
}
*/
// This (and the above) works, but is not recommended on Windows and is only here for consistency.
// Defer to using raw input instead.
bool Common::AttachMousePositionCb(std::function<void(int, int)> cb)
{
/*
if (mouseHook)
Common::DetachMousePositionCb();
fnMouseMoveCb = cb;
mouseHook = SetWindowsHookEx(WH_MOUSE_LL, Mousecb, GetModuleHandle(NULL), 0);
if (!mouseHook)
{
Console.Warning("Failed to set mouse hook: %d", GetLastError());
return false;
}
#if defined(PCSX2_DEBUG) || defined(PCSX2_DEVBUILD)
static bool warned = false;
if (!warned)
{
Console.Warning("Mouse hooks are enabled, and this isn't a release build! Using a debugger, or loading symbols, _will_ stall the hook and cause global mouse lag.");
warned = true;
}
#endif
*/
return true;
}
void Common::DetachMousePositionCb()
{
/*
UnhookWindowsHookEx(mouseHook);
mouseHook = nullptr;
*/
}
bool Common::PlaySoundAsync(const char* path)
{
const std::wstring wpath = FileSystem::GetWin32Path(path);

View File

@@ -115,6 +115,8 @@ MainWindow::~MainWindow()
cancelGameListRefresh();
destroySubWindows();
Common::DetachMousePositionCb();
// we compare here, since recreate destroys the window later
if (g_main_window == this)
g_main_window = nullptr;
@@ -150,6 +152,9 @@ void MainWindow::initialize()
#ifdef _WIN32
registerForDeviceNotifications();
#endif
if (Host::GetBoolSettingValue("EmuCore", "EnableMouseLock", false))
setupMouseMoveHandler();
}
// TODO: Figure out how to set this in the .ui file
@@ -1071,6 +1076,21 @@ bool MainWindow::shouldHideMainWindow() const
QtHost::InNoGUIMode();
}
bool MainWindow::shouldMouseLock() const
{
if (!s_vm_valid || s_vm_paused)
return false;
if (!Host::GetBoolSettingValue("EmuCore", "EnableMouseLock", false))
return false;
bool windowsHidden = (!m_debugger_window || m_debugger_window->isHidden()) &&
(!m_controller_settings_window || m_controller_settings_window->isHidden()) &&
(!m_settings_window || m_settings_window->isHidden());
return windowsHidden && (isActiveWindow() || isRenderingFullscreen());
}
bool MainWindow::shouldAbortForMemcardBusy(const VMLock& lock)
{
if (MemcardBusy::IsBusy() && !GSDumpReplayer::IsReplayingDump())
@@ -2234,6 +2254,15 @@ void MainWindow::registerForDeviceNotifications()
DEV_BROADCAST_DEVICEINTERFACE_W filter = {sizeof(DEV_BROADCAST_DEVICEINTERFACE_W), DBT_DEVTYP_DEVICEINTERFACE};
m_device_notification_handle =
RegisterDeviceNotificationW((HANDLE)winId(), &filter, DEVICE_NOTIFY_WINDOW_HANDLE | DEVICE_NOTIFY_ALL_INTERFACE_CLASSES);
// Set up the raw input device for mouse grabbing
RAWINPUTDEVICE rid;
rid.usUsagePage = 0x01; // Generic desktop controls
rid.usUsage = 0x02; // Mouse
rid.dwFlags = RIDEV_INPUTSINK;
rid.hwndTarget = (HWND)winId();
RegisterRawInputDevices(&rid, 1, sizeof(RAWINPUTDEVICE));
#endif
}
@@ -2262,6 +2291,26 @@ bool MainWindow::nativeEvent(const QByteArray& eventType, void* message, qintptr
*result = 1;
return true;
}
if (msg->message == WM_INPUT)
{
UINT dwSize = 40;
static BYTE lpb[40];
if (GetRawInputData((HRAWINPUT)msg->lParam, RID_INPUT, lpb, &dwSize, sizeof(RAWINPUTHEADER)))
{
const RAWINPUT* raw = (RAWINPUT*)lpb;
if (raw->header.dwType == RIM_TYPEMOUSE)
{
const RAWMOUSE& mouse = raw->data.mouse;
if (mouse.usFlags == MOUSE_MOVE_ABSOLUTE || mouse.usFlags == MOUSE_MOVE_RELATIVE)
{
POINT cursorPos;
GetCursorPos(&cursorPos);
checkMousePosition(cursorPos.x, cursorPos.y);
}
}
}
}
}
return QMainWindow::nativeEvent(eventType, message, result);
@@ -2541,6 +2590,53 @@ QWidget* MainWindow::getDisplayContainer() const
return (m_display_container ? static_cast<QWidget*>(m_display_container) : static_cast<QWidget*>(m_display_widget));
}
void MainWindow::setupMouseMoveHandler()
{
auto mouse_cb_fn = [](int x, int y)
{
if(g_main_window)
g_main_window->checkMousePosition(x, y);
};
if(!Common::AttachMousePositionCb(mouse_cb_fn))
{
Console.Warning("Unable to setup mouse position cb!");
}
return;
}
void MainWindow::checkMousePosition(int x, int y)
{
if (!shouldMouseLock())
return;
const QPoint globalCursorPos = {x, y};
QRect windowBounds = isRenderingFullscreen() ? screen()->geometry() : geometry();
if (windowBounds.contains(globalCursorPos))
return;
Common::SetMousePosition(
std::clamp(globalCursorPos.x(), windowBounds.left(), windowBounds.right()),
std::clamp(globalCursorPos.y(), windowBounds.top(), windowBounds.bottom()));
/*
Provided below is how we would handle this if we were using low level hooks (What is used in Common::AttachMouseCb)
We currently use rawmouse on Windows, so Common::SetMousePosition called directly works fine.
*/
#if 0
// We are currently in a low level hook. SetCursorPos here (what is in Common::SetMousePosition) will not work!
// Let's (a)buse Qt's event loop to dispatch the call at a later time, outside of the hook.
QMetaObject::invokeMethod(
this, [=]() {
Common::SetMousePosition(
std::clamp(globalCursorPos.x(), windowBounds.left(), windowBounds.right()),
std::clamp(globalCursorPos.y(), windowBounds.top(), windowBounds.bottom()));
},
Qt::QueuedConnection);
#endif
}
void MainWindow::saveDisplayWindowGeometryToConfig()
{
QWidget* container = getDisplayContainer();

View File

@@ -104,7 +104,7 @@ public:
void rescanFile(const std::string& path);
void openDebugger();
void checkMousePosition(int x, int y);
public Q_SLOTS:
void checkForUpdates(bool display_message, bool force_check);
void refreshGameList(bool invalidate_cache);
@@ -128,7 +128,7 @@ private Q_SLOTS:
void mouseModeRequested(bool relative_mode, bool hide_cursor);
void releaseRenderWindow();
void focusDisplayWidget();
void setupMouseMoveHandler();
void onGameListRefreshComplete();
void onGameListRefreshProgress(const QString& status, int current, int total);
void onGameListSelectionChanged();
@@ -182,7 +182,6 @@ private Q_SLOTS:
void onInputRecPlayActionTriggered();
void onInputRecStopActionTriggered();
void onInputRecOpenViewer();
void onVMStarting();
void onVMStarted();
void onVMPaused();
@@ -240,6 +239,7 @@ private:
bool isRenderingToMain() const;
bool shouldHideMouseCursor() const;
bool shouldHideMainWindow() const;
bool shouldMouseLock() const;
void switchToGameListView();
void switchToEmulationView();

View File

@@ -3,6 +3,7 @@
#include "InterfaceSettingsWidget.h"
#include "AutoUpdaterDialog.h"
#include "Common.h"
#include "MainWindow.h"
#include "SettingWidgetBinder.h"
#include "SettingsWindow.h"
@@ -36,6 +37,8 @@ const char* InterfaceSettingsWidget::THEME_NAMES[] = {
//: Ignore what Crowdin says in this string about "[Light]/[Dark]" being untouchable here, these are not variables in this case and must be translated.
QT_TRANSLATE_NOOP("InterfaceSettingsWidget", "Cobalt Sky (Blue) [Dark]"),
//: Ignore what Crowdin says in this string about "[Light]/[Dark]" being untouchable here, these are not variables in this case and must be translated.
QT_TRANSLATE_NOOP("InterfaceSettingsWidget", "AMOLED (Black) [Dark]"),
//: Ignore what Crowdin says in this string about "[Light]/[Dark]" being untouchable here, these are not variables in this case and must be translated.
QT_TRANSLATE_NOOP("InterfaceSettingsWidget", "Ruby (Black/Red) [Dark]"),
//: Ignore what Crowdin says in this string about "[Light]/[Dark]" being untouchable here, these are not variables in this case and must be translated.
QT_TRANSLATE_NOOP("InterfaceSettingsWidget", "Sapphire (Black/Blue) [Dark]"),
@@ -61,6 +64,7 @@ const char* InterfaceSettingsWidget::THEME_VALUES[] = {
"ScarletDevilRed",
"VioletAngelPurple",
"CobaltSky",
"AMOLED",
"Ruby",
"Sapphire",
"Emerald",
@@ -80,6 +84,13 @@ InterfaceSettingsWidget::InterfaceSettingsWidget(SettingsWindow* dialog, QWidget
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.pauseOnControllerDisconnection, "UI", "PauseOnControllerDisconnection", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.discordPresence, "EmuCore", "EnableDiscordPresence", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.mouseLock, "EmuCore", "EnableMouseLock", false);
connect(m_ui.mouseLock, &QCheckBox::checkStateChanged, [](Qt::CheckState state) {
if (state == Qt::Checked)
Common::AttachMousePositionCb([](int x, int y) { g_main_window->checkMousePosition(x, y); });
else
Common::DetachMousePositionCb();
});
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.startFullscreen, "UI", "StartFullscreen", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.doubleClickTogglesFullscreen, "UI", "DoubleClickTogglesFullscreen",
true);
@@ -161,6 +172,9 @@ InterfaceSettingsWidget::InterfaceSettingsWidget(SettingsWindow* dialog, QWidget
dialog->registerWidgetHelp(
m_ui.discordPresence, tr("Enable Discord Presence"), tr("Unchecked"),
tr("Shows the game you are currently playing as part of your profile in Discord."));
dialog->registerWidgetHelp(
m_ui.mouseLock, tr("Enable Mouse Lock"), tr("Unchecked"),
tr("Locks the mouse cursor to the windows when PCSX2 is in focus and all other windows are closed.<br><b>Unavailable on Linux Wayland.</b><br><b>Requires accessibility permissions on macOS.</b>"));
dialog->registerWidgetHelp(
m_ui.doubleClickTogglesFullscreen, tr("Double-Click Toggles Fullscreen"), tr("Checked"),
tr("Allows switching in and out of fullscreen mode by double-clicking the game window."));

View File

@@ -50,6 +50,13 @@
</property>
</widget>
</item>
<item row="3" column="0">
<widget class="QCheckBox" name="mouseLock">
<property name="text">
<string>Enable Mouse Lock</string>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QCheckBox" name="pauseOnStart">
<property name="text">

View File

@@ -280,7 +280,7 @@ void QtHost::SetStyleFromSettings()
pizzaPalette.setColor(QPalette::Link, highlight.darker());
pizzaPalette.setColor(QPalette::Highlight, highlight);
pizzaPalette.setColor(QPalette::HighlightedText, Qt::white);
pizzaPalette.setColor(QPalette::Active, QPalette::Button, extr);
pizzaPalette.setColor(QPalette::Disabled, QPalette::ButtonText, gray.darker());
pizzaPalette.setColor(QPalette::Disabled, QPalette::WindowText, gray.darker());
@@ -428,6 +428,42 @@ void QtHost::SetStyleFromSettings()
qApp->setPalette(cobaltSkyPalette);
qApp->setStyleSheet(QString());
}
else if (theme == "AMOLED")
{
// Custom palette by KamFretoZ, A pure concentrated darkness
// of a theme designed for maximum eye comfort and benefits
// OLED screens.
qApp->setStyle(QStyleFactory::create("Fusion"));
const QColor black(0, 0, 0);
const QColor gray(25, 25, 25);
const QColor lighterGray(75, 75, 75);
const QColor blue(198, 238, 255);
QPalette AMOLEDPalette;
AMOLEDPalette.setColor(QPalette::Window, black);
AMOLEDPalette.setColor(QPalette::WindowText, Qt::white);
AMOLEDPalette.setColor(QPalette::Base, gray);
AMOLEDPalette.setColor(QPalette::AlternateBase, black);
AMOLEDPalette.setColor(QPalette::ToolTipBase, gray);
AMOLEDPalette.setColor(QPalette::ToolTipText, Qt::white);
AMOLEDPalette.setColor(QPalette::Text, Qt::white);
AMOLEDPalette.setColor(QPalette::Button, gray);
AMOLEDPalette.setColor(QPalette::ButtonText, Qt::white);
AMOLEDPalette.setColor(QPalette::Link, blue);
AMOLEDPalette.setColor(QPalette::Highlight, lighterGray);
AMOLEDPalette.setColor(QPalette::HighlightedText, Qt::white);
AMOLEDPalette.setColor(QPalette::PlaceholderText, QColor(Qt::white).darker());
AMOLEDPalette.setColor(QPalette::Active, QPalette::Button, gray);
AMOLEDPalette.setColor(QPalette::Disabled, QPalette::ButtonText, QColor(Qt::white).darker());
AMOLEDPalette.setColor(QPalette::Disabled, QPalette::WindowText, QColor(Qt::white).darker());
AMOLEDPalette.setColor(QPalette::Disabled, QPalette::Text, QColor(Qt::white).darker());
AMOLEDPalette.setColor(QPalette::Disabled, QPalette::Light, QColor(Qt::white).darker());
qApp->setPalette(AMOLEDPalette);
qApp->setStyleSheet(QString());
}
else if (theme == "Ruby")
{
// Custom palette by Daisouji, Black as main color and Red as complimentary.

View File

@@ -16585,7 +16585,7 @@ Close any other instances of PCSX2, or restart your computer.
</message>
<message>
<location filename="../../pcsx2/SIO/Memcard/MemoryCardFile.cpp" line="497"/>
<location filename="../../pcsx2/SIO/Memcard/MemoryCardFolder.cpp" line="2344"/>
<location filename="../../pcsx2/SIO/Memcard/MemoryCardFolder.cpp" line="2345"/>
<source>Memory Card &apos;{}&apos; was saved to storage.</source>
<translation type="unfinished"></translation>
</message>
@@ -18285,12 +18285,12 @@ Ejecting {3} and replacing it with {2}.</source>
<context>
<name>Pcsx2Config</name>
<message>
<location filename="../../pcsx2/Pcsx2Config.cpp" line="1118"/>
<location filename="../../pcsx2/Pcsx2Config.cpp" line="1135"/>
<source>Disabled (Noisy)</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/Pcsx2Config.cpp" line="1119"/>
<location filename="../../pcsx2/Pcsx2Config.cpp" line="1136"/>
<source>TimeStretch (Recommended)</source>
<translation type="unfinished"></translation>
</message>

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@@ -1347,6 +1347,7 @@ function(setup_main_executable target)
set_target_properties(${target} PROPERTIES
MACOSX_BUNDLE true
MACOSX_BUNDLE_INFO_PLIST "${PCSX2_SOURCE_DIR}/Resources/Info.plist.in"
XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS "${PCSX2_SOURCE_DIR}/Resources/PCSX2.entitlements"
OUTPUT_NAME PCSX2
# Fixes complaints when Xcode tries to sign for running locally about MoltenVK not being signed
XCODE_ATTRIBUTE_OTHER_CODE_SIGN_FLAGS --deep

View File

@@ -37,6 +37,9 @@ static bool InitializeSDLAudio(Error* error)
if (initialized)
return true;
// Set the name that shows up in the audio mixers on some platforms
SDL_SetHint("SDL_AUDIO_DEVICE_APP_NAME", "PCSX2");
// May as well keep it alive until the process exits.
if (SDL_InitSubSystem(SDL_INIT_AUDIO) != 0)
{

View File

@@ -0,0 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.cs.allow-jit</key>
<true/>
<key>com.apple.security.cs.allow-unsigned-executable-memory</key>
<true/>
<key>com.apple.security.cs.disable-library-validation</key>
<true/>
<key>com.apple.security.device.audio-input</key>
<true/>
</dict>
</plist>

View File

@@ -24,6 +24,7 @@
#include <sstream>
#include <mutex>
#include <optional>
#include <chrono>
// A helper function to parse the YAML file
static std::optional<ryml::Tree> loadYamlFile(const char* filePath)

View File

@@ -3,4 +3,4 @@
/// Version number for GS and other shaders. Increment whenever any of the contents of the
/// shaders change, to invalidate the cache.
static constexpr u32 SHADER_CACHE_VERSION = 58;
static constexpr u32 SHADER_CACHE_VERSION = 59;