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Author SHA1 Message Date
TheLastRar
e57f7d92c3 FSUI: Don't move IMGUI cursor unnecessarily in DrawGameGrid() 2024-11-04 12:40:31 +01:00

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@@ -6224,13 +6224,23 @@ void FullscreenUI::DrawGameGrid(const ImVec2& heading_size)
SmallString draw_title;
u32 grid_x = 0;
ImGui::SetCursorPos(ImVec2(start_x, 0.0f));
for (const GameList::Entry* entry : s_game_list_sorted_entries)
{
ImGuiWindow* window = ImGui::GetCurrentWindow();
if (window->SkipItems)
continue;
if (grid_x == grid_count_x)
{
grid_x = 0;
ImGui::SetCursorPosX(start_x);
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + item_spacing);
}
else
{
ImGui::SameLine(start_x + static_cast<float>(grid_x) * (item_width + item_spacing));
}
const ImGuiID id = window->GetID(entry->path.c_str(), entry->path.c_str() + entry->path.length());
const ImVec2 pos(window->DC.CursorPos);
ImRect bb(pos, pos + item_size);
@@ -6283,16 +6293,6 @@ void FullscreenUI::DrawGameGrid(const ImVec2& heading_size)
}
grid_x++;
if (grid_x == grid_count_x)
{
grid_x = 0;
ImGui::SetCursorPosX(start_x);
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + item_spacing);
}
else
{
ImGui::SameLine(start_x + static_cast<float>(grid_x) * (item_width + item_spacing));
}
}
EndMenuButtons();