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12 Commits

Author SHA1 Message Date
chaoticgd
132e3e507d 3rdparty/ccc: Fix some bounds checks and other error handling logic 2024-11-27 17:37:36 +01:00
chaoticgd
ffa06fbb09 3rdparty/ccc: Make CCC_ASSERT macro call abort instead of exit 2024-11-27 17:37:36 +01:00
TheLastRar
028e6cd8a8 CDVD: Fix DevCon log typo 2024-11-26 19:09:07 -05:00
chaoticgd
719063e996 Console: Limit buffer size in ConsoleLogFromVM::Write 2024-11-26 22:44:00 +01:00
PCSX2 Bot
5d40f36fa8 [ci skip] Qt: Update Base Translation. 2024-11-26 19:33:00 +01:00
PCSX2 Bot
31ffcfc920 PAD: Update to latest controller database. 2024-11-25 17:06:11 +01:00
Ty Lamontagne
c9642b70f6 CDVD: Only take ADR and track index/num from host IOCTL SUBQ
Fixes the OSDSYS CD player minute:second counter
2024-11-25 10:02:23 -05:00
Ty Lamontagne
849fa57bf6 CDVD: Adjust register logging 2024-11-25 10:02:23 -05:00
Ty Lamontagne
2c95ef76f1 CDVD: Minor cleanup and fix off-by-one TOC filling issue 2024-11-25 10:02:23 -05:00
Ty Lamontagne
4d9cb885b2 CDVD: Use disc track indexes for our track array. 2024-11-25 10:02:23 -05:00
Ty Lamontagne
e375f98f7a CDVD: Fix OSDSYS Audio CD regression.
There is still an existing issue with the tracks.
2024-11-25 10:02:23 -05:00
lightningterror
1b80f3aea2 Vif: Cleanup code a bit.
Const, casts, nullptr.
2024-11-25 14:02:59 +01:00
23 changed files with 242 additions and 193 deletions

View File

@@ -10,34 +10,35 @@ Result<ElfFile> ElfFile::parse(std::vector<u8> image)
ElfFile elf;
elf.image = std::move(image);
const ElfIdentHeader* ident = get_packed<ElfIdentHeader>(elf.image, 0);
const ElfIdentHeader* ident = get_unaligned<ElfIdentHeader>(elf.image, 0);
CCC_CHECK(ident, "ELF ident header out of range.");
CCC_CHECK(ident->magic == CCC_FOURCC("\x7f\x45\x4c\x46"), "Not an ELF file.");
CCC_CHECK(ident->e_class == ElfIdentClass::B32, "Wrong ELF class (not 32 bit).");
const ElfFileHeader* header = get_packed<ElfFileHeader>(elf.image, sizeof(ElfIdentHeader));
const ElfFileHeader* header = get_unaligned<ElfFileHeader>(elf.image, sizeof(ElfIdentHeader));
CCC_CHECK(header, "ELF file header out of range.");
elf.file_header = *header;
const ElfSectionHeader* shstr_section_header = get_packed<ElfSectionHeader>(elf.image, header->shoff + header->shstrndx * sizeof(ElfSectionHeader));
const ElfSectionHeader* shstr_section_header =
get_unaligned<ElfSectionHeader>(elf.image, header->shoff + header->shstrndx * sizeof(ElfSectionHeader));
CCC_CHECK(shstr_section_header, "ELF section name header out of range.");
for(u32 i = 0; i < header->shnum; i++) {
u64 header_offset = header->shoff + i * sizeof(ElfSectionHeader);
const ElfSectionHeader* section_header = get_packed<ElfSectionHeader>(elf.image, header_offset);
const ElfSectionHeader* section_header = get_unaligned<ElfSectionHeader>(elf.image, header_offset);
CCC_CHECK(section_header, "ELF section header out of range.");
const char* name = get_string(elf.image, shstr_section_header->offset + section_header->name);
CCC_CHECK(section_header, "ELF section name out of range.");
std::optional<std::string_view> name = get_string(elf.image, shstr_section_header->offset + section_header->name);
CCC_CHECK(name.has_value(), "ELF section name out of range.");
ElfSection& section = elf.sections.emplace_back();
section.name = name;
section.name = *name;
section.header = *section_header;
}
for(u32 i = 0; i < header->phnum; i++) {
u64 header_offset = header->phoff + i * sizeof(ElfProgramHeader);
const ElfProgramHeader* program_header = get_packed<ElfProgramHeader>(elf.image, header_offset);
const ElfProgramHeader* program_header = get_unaligned<ElfProgramHeader>(elf.image, header_offset);
CCC_CHECK(program_header, "ELF program header out of range.");
elf.segments.emplace_back(*program_header);

View File

@@ -60,7 +60,7 @@ Result<void> import_symbols(
DemanglerFunctions demangler)
{
for(u32 i = 0; i < symtab.size() / sizeof(Symbol); i++) {
const Symbol* symbol = get_packed<Symbol>(symtab, i * sizeof(Symbol));
const Symbol* symbol = get_unaligned<Symbol>(symtab, i * sizeof(Symbol));
CCC_ASSERT(symbol);
Address address;
@@ -86,13 +86,14 @@ Result<void> import_symbols(
}
}
const char* string = get_string(strtab, symbol->name);
CCC_CHECK(string, "Symbol string out of range.");
std::optional<std::string_view> string_view = get_string(strtab, symbol->name);
CCC_CHECK(string_view.has_value(), "Symbol string out of range.");
std::string string(*string_view);
switch(symbol->type()) {
case SymbolType::NOTYPE: {
Result<Label*> label = database.labels.create_symbol(
string, group.source, group.module_symbol, address, importer_flags, demangler);
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
CCC_RETURN_IF_ERROR(label);
// These symbols get emitted at the same addresses as functions
@@ -108,7 +109,7 @@ Result<void> import_symbols(
case SymbolType::OBJECT: {
if(symbol->size != 0) {
Result<GlobalVariable*> global_variable = database.global_variables.create_symbol(
string, group.source, group.module_symbol, address, importer_flags, demangler);
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
CCC_RETURN_IF_ERROR(global_variable);
if(*global_variable) {
@@ -116,7 +117,7 @@ Result<void> import_symbols(
}
} else {
Result<Label*> label = database.labels.create_symbol(
string, group.source, group.module_symbol, address, importer_flags, demangler);
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
CCC_RETURN_IF_ERROR(label);
}
@@ -124,7 +125,7 @@ Result<void> import_symbols(
}
case SymbolType::FUNC: {
Result<Function*> function = database.functions.create_symbol(
string, group.source, group.module_symbol, address, importer_flags, demangler);
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
CCC_RETURN_IF_ERROR(function);
if(*function) {
@@ -135,7 +136,7 @@ Result<void> import_symbols(
}
case SymbolType::FILE: {
Result<SourceFile*> source_file = database.source_files.create_symbol(
string, group.source, group.module_symbol);
std::move(string), group.source, group.module_symbol);
CCC_RETURN_IF_ERROR(source_file);
break;
@@ -153,18 +154,18 @@ Result<void> print_symbol_table(FILE* out, std::span<const u8> symtab, std::span
fprintf(out, " Num: Value Size Type Bind Vis Ndx Name\n");
for(u32 i = 0; i < symtab.size() / sizeof(Symbol); i++) {
const Symbol* symbol = get_packed<Symbol>(symtab, i * sizeof(Symbol));
const Symbol* symbol = get_unaligned<Symbol>(symtab, i * sizeof(Symbol));
CCC_ASSERT(symbol);
const char* type = symbol_type_to_string(symbol->type());
const char* bind = symbol_bind_to_string(symbol->bind());
const char* visibility = symbol_visibility_to_string(symbol->visibility());
const char* string = get_string(strtab, symbol->name);
CCC_CHECK(string, "Symbol string out of range.");
std::optional<std::string_view> string = get_string(strtab, symbol->name);
CCC_CHECK(string.has_value(), "Symbol string out of range.");
fprintf(out, "%6u: %08x %5u %-7s %-7s %-7s %3u %s\n",
i, symbol->value, symbol->size, type, bind, visibility, symbol->shndx, string);
i, symbol->value, symbol->size, type, bind, visibility, symbol->shndx, string->data());
}

View File

@@ -90,7 +90,7 @@ Result<void> SymbolTableReader::init(std::span<const u8> elf, s32 section_offset
m_elf = elf;
m_section_offset = section_offset;
m_hdrr = get_packed<SymbolicHeader>(m_elf, m_section_offset);
m_hdrr = get_unaligned<SymbolicHeader>(m_elf, m_section_offset);
CCC_CHECK(m_hdrr != nullptr, "MIPS debug section header out of bounds.");
CCC_CHECK(m_hdrr->magic == 0x7009, "Invalid symbolic header.");
@@ -116,7 +116,7 @@ Result<File> SymbolTableReader::parse_file(s32 index) const
File file;
u64 fd_offset = m_hdrr->file_descriptors_offset + index * sizeof(FileDescriptor);
const FileDescriptor* fd_header = get_packed<FileDescriptor>(m_elf, fd_offset + m_fudge_offset);
const FileDescriptor* fd_header = get_unaligned<FileDescriptor>(m_elf, fd_offset + m_fudge_offset);
CCC_CHECK(fd_header != nullptr, "MIPS debug file descriptor out of bounds.");
CCC_CHECK(fd_header->f_big_endian == 0, "Not little endian or bad file descriptor table.");
@@ -124,16 +124,16 @@ Result<File> SymbolTableReader::parse_file(s32 index) const
s32 rel_raw_path_offset = fd_header->strings_offset + fd_header->file_path_string_offset;
s32 raw_path_offset = m_hdrr->local_strings_offset + rel_raw_path_offset + m_fudge_offset;
const char* command_line_path = get_string(m_elf, raw_path_offset);
if(command_line_path) {
file.command_line_path = command_line_path;
std::optional<std::string_view> command_line_path = get_string(m_elf, raw_path_offset);
if(command_line_path.has_value()) {
file.command_line_path = *command_line_path;
}
// Parse local symbols.
for(s64 j = 0; j < fd_header->symbol_count; j++) {
u64 rel_symbol_offset = (fd_header->isym_base + j) * sizeof(SymbolHeader);
u64 symbol_offset = m_hdrr->local_symbols_offset + rel_symbol_offset + m_fudge_offset;
const SymbolHeader* symbol_header = get_packed<SymbolHeader>(m_elf, symbol_offset);
const SymbolHeader* symbol_header = get_unaligned<SymbolHeader>(m_elf, symbol_offset);
CCC_CHECK(symbol_header != nullptr, "Symbol header out of bounds.");
s32 strings_offset = m_hdrr->local_strings_offset + fd_header->strings_offset + m_fudge_offset;
@@ -155,7 +155,7 @@ Result<File> SymbolTableReader::parse_file(s32 index) const
for(s64 i = 0; i < fd_header->procedure_descriptor_count; i++) {
u64 rel_procedure_offset = (fd_header->ipd_first + i) * sizeof(ProcedureDescriptor);
u64 procedure_offset = m_hdrr->procedure_descriptors_offset + rel_procedure_offset + m_fudge_offset;
const ProcedureDescriptor* procedure_descriptor = get_packed<ProcedureDescriptor>(m_elf, procedure_offset);
const ProcedureDescriptor* procedure_descriptor = get_unaligned<ProcedureDescriptor>(m_elf, procedure_offset);
CCC_CHECK(procedure_descriptor != nullptr, "Procedure descriptor out of bounds.");
CCC_CHECK(procedure_descriptor->symbol_index < file.symbols.size(), "Symbol index out of bounds.");
@@ -175,7 +175,7 @@ Result<std::vector<Symbol>> SymbolTableReader::parse_external_symbols() const
std::vector<Symbol> external_symbols;
for(s64 i = 0; i < m_hdrr->external_symbols_count; i++) {
u64 sym_offset = m_hdrr->external_symbols_offset + i * sizeof(ExternalSymbolHeader);
const ExternalSymbolHeader* external_header = get_packed<ExternalSymbolHeader>(m_elf, sym_offset + m_fudge_offset);
const ExternalSymbolHeader* external_header = get_unaligned<ExternalSymbolHeader>(m_elf, sym_offset + m_fudge_offset);
CCC_CHECK(external_header != nullptr, "External header out of bounds.");
Result<Symbol> sym = get_symbol(external_header->symbol, m_elf, m_hdrr->external_strings_offset + m_fudge_offset);
@@ -351,9 +351,9 @@ static Result<Symbol> get_symbol(const SymbolHeader& header, std::span<const u8>
{
Symbol symbol;
const char* string = get_string(elf, strings_offset + header.iss);
CCC_CHECK(string, "Symbol has invalid string.");
symbol.string = string;
std::optional<std::string_view> string = get_string(elf, strings_offset + header.iss);
CCC_CHECK(string.has_value(), "Symbol has invalid string.");
symbol.string = string->data();
symbol.value = header.value;
symbol.symbol_type = (SymbolType) header.st;

View File

@@ -54,18 +54,19 @@ static const char* sndll_symbol_type_to_string(SNDLLSymbolType type);
Result<SNDLLFile> parse_sndll_file(std::span<const u8> image, Address address, SNDLLType type)
{
const u32* magic = get_packed<u32>(image, 0);
std::optional<u32> magic = copy_unaligned<u32>(image, 0);
CCC_CHECK(magic.has_value(), "Failed to read SNDLL header.");
CCC_CHECK((*magic & 0xffffff) == CCC_FOURCC("SNR\00"), "Not a SNDLL %s.", address.valid() ? "section" : "file");
char version = *magic >> 24;
switch(version) {
case '1': {
const SNDLLHeaderV1* header = get_packed<SNDLLHeaderV1>(image, 0);
const SNDLLHeaderV1* header = get_unaligned<SNDLLHeaderV1>(image, 0);
CCC_CHECK(header, "File too small to contain SNDLL V1 header.");
return parse_sndll_common(image, address, type, header->common, SNDLL_V1);
}
case '2': {
const SNDLLHeaderV2* header = get_packed<SNDLLHeaderV2>(image, 0);
const SNDLLHeaderV2* header = get_unaligned<SNDLLHeaderV2>(image, 0);
CCC_CHECK(header, "File too small to contain SNDLL V2 header.");
return parse_sndll_common(image, address, type, header->common, SNDLL_V2);
}
@@ -84,10 +85,9 @@ static Result<SNDLLFile> parse_sndll_common(
sndll.version = version;
if(common.elf_path) {
const char* elf_path = get_string(image, common.elf_path);
if(elf_path) {
sndll.elf_path = elf_path;
}
std::optional<std::string_view> elf_path = get_string(image, common.elf_path);
CCC_CHECK(elf_path.has_value(), "SNDLL header has invalid ELF path field.");
sndll.elf_path = *elf_path;
}
CCC_CHECK(common.symbol_count < (32 * 1024 * 1024) / sizeof(SNDLLSymbol), "SNDLL symbol count is too high.");
@@ -95,10 +95,10 @@ static Result<SNDLLFile> parse_sndll_common(
for(u32 i = 0; i < common.symbol_count; i++) {
u32 symbol_offset = common.symbols - address.get_or_zero() + i * sizeof(SNDLLSymbolHeader);
const SNDLLSymbolHeader* symbol_header = get_packed<SNDLLSymbolHeader>(image, symbol_offset);
const SNDLLSymbolHeader* symbol_header = get_unaligned<SNDLLSymbolHeader>(image, symbol_offset);
CCC_CHECK(symbol_header, "SNDLL symbol out of range.");
const char* string = nullptr;
std::optional<std::string_view> string;
if(symbol_header->string) {
string = get_string(image, symbol_header->string - address.get_or_zero());
}
@@ -106,7 +106,9 @@ static Result<SNDLLFile> parse_sndll_common(
SNDLLSymbol& symbol = sndll.symbols.emplace_back();
symbol.type = symbol_header->type;
symbol.value = symbol_header->value;
symbol.string = string;
if(string.has_value()) {
symbol.string = *string;
}
}
return sndll;

View File

@@ -7,8 +7,8 @@ namespace ccc {
Result<std::unique_ptr<SymbolFile>> parse_symbol_file(std::vector<u8> image, std::string file_name)
{
const u32* magic = get_packed<u32>(image, 0);
CCC_CHECK(magic, "File too small.");
const std::optional<u32> magic = copy_unaligned<u32>(image, 0);
CCC_CHECK(magic.has_value(), "File too small.");
std::unique_ptr<SymbolFile> symbol_file;

View File

@@ -51,14 +51,17 @@ void set_custom_error_callback(CustomErrorCallback callback)
custom_error_callback = callback;
}
const char* get_string(std::span<const u8> bytes, u64 offset)
std::optional<std::string_view> get_string(std::span<const u8> bytes, u64 offset)
{
for(const unsigned char* c = bytes.data() + offset; c < bytes.data() + bytes.size(); c++) {
if(*c == '\0') {
return (const char*) &bytes[offset];
for(u64 i = offset; i < bytes.size(); i++) {
if(bytes[i] == '\0') {
return std::string_view(
reinterpret_cast<const char*>(&bytes[offset]),
reinterpret_cast<const char*>(&bytes[i]));
}
}
return nullptr;
return std::nullopt;
}
std::string merge_paths(const std::string& base, const std::string& path)

View File

@@ -71,8 +71,15 @@ void set_custom_error_callback(CustomErrorCallback callback);
exit(1); \
}
#define CCC_ABORT_IF_FALSE(condition, ...) \
if(!(condition)) { \
ccc::Error error = ccc::format_error(__FILE__, __LINE__, __VA_ARGS__); \
ccc::report_error(error); \
abort(); \
}
#define CCC_ASSERT(condition) \
CCC_CHECK_FATAL(condition, #condition)
CCC_ABORT_IF_FALSE(condition, #condition)
// The main error handling construct in CCC. This class is used to bundle
// together a return value and a pointer to error information, so that errors
@@ -201,16 +208,38 @@ void warn_impl(const char* source_file, int source_line, const char* format, Arg
#endif
template <typename T>
const T* get_packed(std::span<const u8> bytes, u64 offset)
const T* get_aligned(std::span<const u8> bytes, u64 offset)
{
if(offset + sizeof(T) <= bytes.size()) {
return reinterpret_cast<const T*>(&bytes[offset]);
} else {
if(offset > bytes.size() || bytes.size() - offset < sizeof(T) || offset % alignof(T) != 0) {
return nullptr;
}
return reinterpret_cast<const T*>(&bytes[offset]);
}
const char* get_string(std::span<const u8> bytes, u64 offset);
template <typename T>
const T* get_unaligned(std::span<const u8> bytes, u64 offset)
{
if(offset > bytes.size() || bytes.size() - offset < sizeof(T)) {
return nullptr;
}
return reinterpret_cast<const T*>(&bytes[offset]);
}
template <typename T>
std::optional<T> copy_unaligned(std::span<const u8> bytes, u64 offset)
{
if(offset > bytes.size() || bytes.size() - offset < sizeof(T)) {
return std::nullopt;
}
T value;
memcpy(&value, &bytes[offset], sizeof(T));
return value;
}
std::optional<std::string_view> get_string(std::span<const u8> bytes, u64 offset);
#define CCC_BEGIN_END(x) (x).begin(), (x).end()
#define CCC_ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))

View File

@@ -109,6 +109,9 @@
03000000491900001904000000000000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows,
03000000710100001904000000000000,Amazon Luna Controller,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b8,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b4,rightstick:b7,rightx:a3,righty:a4,start:b6,x:b3,y:b2,platform:Windows,
0300000008100000e501000000000000,Anbernic Game Pad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000020500000913000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
03000000373500000710000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000373500004610000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000830500000160000000000000,Arcade,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b3,x:b4,y:b4,platform:Windows,
03000000120c0000100e000000000000,Armor 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000490b00004406000000000000,ASCII Seamic Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
@@ -498,8 +501,8 @@
03000000d620000012a7000000000000,PowerA Fusion Nintendo Switch Fight Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000dd62000016a7000000000000,PowerA Fusion Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d620000013a7000000000000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d62000002640000000000000,PowerA OPS Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000d62000003340000000000000,PowerA OPS Pro Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000d62000002640000000000000,PowerA OPS Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
0300000062060000d570000000000000,PowerA PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d620000014a7000000000000,PowerA Spectra Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
@@ -881,6 +884,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000491900001904000001010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Mac OS X,
03000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,
0300000008100000e501000019040000,Anbernic Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000a30c00002700000003030000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000a30c00002800000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
@@ -1204,6 +1208,10 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000491900001904000011010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux,
05000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
0300000008100000e501000001010000,Anbernic Gamepad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Linux,
03000000020500000913000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000373500000710000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
030000005e0400008e02000072050000,Anbernic RG P01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
05000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000790000003018000011010000,Arcade Fightstick F300,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
03000000a30c00002700000011010000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
03000000a30c00002800000011010000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
@@ -1526,6 +1534,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000504c415953544154494f4e00,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
060000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,

View File

@@ -2238,17 +2238,17 @@ Leaderboard Position: {1} of {2}</source>
<context>
<name>CDVD</name>
<message>
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="286"/>
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="287"/>
<source>Game disc location is on a removable drive, performance issues such as jittering and freezing may occur.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="381"/>
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="382"/>
<source>Saving CDVD block dump to &apos;{}&apos;.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="411"/>
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="412"/>
<source>Precaching CDVD</source>
<translation type="unfinished"></translation>
</message>
@@ -2273,7 +2273,7 @@ Leaderboard Position: {1} of {2}</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/CDVD/CDVDdiscReader.cpp" line="199"/>
<location filename="../../pcsx2/CDVD/CDVDdiscReader.cpp" line="201"/>
<source>Precaching is not supported for discs.</source>
<translation type="unfinished"></translation>
</message>

View File

@@ -3013,6 +3013,20 @@ void cdvdWrite(u8 key, u8 rt)
case 0x08:
cdvdWrite08(rt);
break;
case 0x09:
/*
The register 0xC, 0xD, 0xE give back MSF of the current sector being read/played from the actual DSP hardware. They are named "where" registers : where0, where1, where2.
They can be read anytime on hw as long as there is a valid disc and mode configured properly. Register 0x9 is where_select register which determines the mode for this registers. The mode must be set according to the used disc.
0 = CDDA
1 = CDROM
2 = DVD
If no disc or invalid mode for disc type then those registers return 0. Only official usage so far is cdvdman reading those registers and waiting to sync while doing SubQ.
Only logging writes different than 0 is enough.
*/
if (rt != 0)
Console.Warning("8bit write to addr 0x1f402009 = 0x%x", rt);
break;
case 0x0A:
cdvdWrite0A(rt);
break;
@@ -3035,7 +3049,7 @@ void cdvdWrite(u8 key, u8 rt)
cdvdWrite3A(rt);
break;
default:
Console.Warning("IOP Unknown 8bit write to addr 0x1f4020%x = 0x%x", key, rt);
Console.Warning("IOP Unknown 8bit write to addr 0x1f4020%02x = 0x%x", key, rt);
break;
}
}

View File

@@ -17,6 +17,7 @@
#include "common/ProgressCallback.h"
#include "common/StringUtil.h"
#include <array>
#include <ctype.h>
#include <exception>
#include <memory>
@@ -55,7 +56,7 @@ static OutputIsoFile blockDumpFile;
// Information about tracks on disc
u8 strack;
u8 etrack;
cdvdTrack tracks[100];
std::array<cdvdTrack, 100> tracks;
// Assertion check for CDVD != NULL (in devel and debug builds), because its handier than
// relying on DEP exceptions -- and a little more reliable too.

View File

@@ -10,7 +10,7 @@
class Error;
class ProgressCallback;
typedef struct _cdvdTrackIndex
struct cdvdTrackIndex
{
bool isPregap;
u8 trackM; // current minute offset from first track (BCD encoded)
@@ -20,9 +20,9 @@ typedef struct _cdvdTrackIndex
u8 discS; // current sector location on the disc (BCD encoded)
u8 discF; // current frame location on the disc (BCD encoded)
} cdvdTrackIndex;
};
typedef struct _cdvdTrack
struct cdvdTrack
{
u32 start_lba; // Starting lba of track, note that some formats will be missing 2 seconds, cue, bin
u8 type; // Track Type
@@ -36,10 +36,10 @@ typedef struct _cdvdTrack
u8 discF; // current frame location on the disc (BCD encoded)
// 0 is pregap, 1 is data
_cdvdTrackIndex index[2];
} cdvdTrack;
cdvdTrackIndex index[2];
};
typedef struct _cdvdSubQ
struct cdvdSubQ
{
u8 ctrl : 4; // control and adr bits
u8 adr : 4; // control and adr bits, note that adr determines what SubQ info we're recieving.
@@ -52,19 +52,19 @@ typedef struct _cdvdSubQ
u8 discM; // current minute location on the disc (BCD encoded)
u8 discS; // current sector location on the disc (BCD encoded)
u8 discF; // current frame location on the disc (BCD encoded)
} cdvdSubQ;
};
typedef struct _cdvdTD
struct cdvdTD
{ // NOT bcd coded
u32 lsn;
u8 type;
} cdvdTD;
};
typedef struct _cdvdTN
struct cdvdTN
{
u8 strack; //number of the first track (usually 1)
u8 etrack; //number of the last track
} cdvdTN;
};
// SpindleCtrl Masks
#define CDVD_SPINDLE_SPEED 0x7 // Speed ranges from 0-3 (1, 2, 3, 4x for DVD) and 0-5 (1, 2, 4, 12, 24x for CD)
@@ -185,7 +185,7 @@ extern const CDVD_API CDVDapi_NoDisc;
extern u8 strack;
extern u8 etrack;
extern cdvdTrack tracks[100];
extern std::array<cdvdTrack, 100> tracks;
extern void CDVDsys_ChangeSource(CDVD_SourceType type);
extern void CDVDsys_SetFile(CDVD_SourceType srctype, std::string newfile);

View File

@@ -54,7 +54,7 @@ static void lsn_to_msf(u8* minute, u8* second, u8* frame, u32 lsn)
// TocStuff
void cdvdParseTOC()
{
tracks[1].start_lba = 0;
tracks.fill(cdvdTrack{});
if (!src->GetSectorCount())
{
@@ -76,35 +76,37 @@ void cdvdParseTOC()
strack = 0xFF;
etrack = 0;
int i = 0;
for (auto& entry : src->ReadTOC())
{
if (entry.track < 1 || entry.track > 99)
const u8 track = entry.track;
if (track < 1 || track >= tracks.size())
{
Console.Warning("CDVD: Invalid track index %u, ignoring\n", track);
continue;
strack = std::min(strack, entry.track);
etrack = std::max(etrack, entry.track);
tracks[i].start_lba = entry.lba;
}
strack = std::min(strack, track);
etrack = std::max(etrack, track);
tracks[track].start_lba = entry.lba;
if ((entry.control & 0x0C) == 0x04)
{
std::array<u8, 2352> buffer;
// Byte 15 of a raw CD data sector determines the track mode
if (src->ReadSectors2352(entry.lba, 1, buffer.data()) && (buffer[15] & 3) == 2)
{
tracks[i].type = CDVD_MODE2_TRACK;
tracks[track].type = CDVD_MODE2_TRACK;
}
else
{
tracks[i].type = CDVD_MODE1_TRACK;
tracks[track].type = CDVD_MODE1_TRACK;
}
}
else
{
tracks[i].type = CDVD_AUDIO_TRACK;
tracks[track].type = CDVD_AUDIO_TRACK;
}
fprintf(stderr, "Track %u start sector: %u\n", entry.track, entry.lba);
i += 1;
#ifdef PCSX2_DEBUG
DevCon.WriteLn("cdvdParseTOC: Track %u: LBA %u, Type %u\n", track, tracks[track].start_lba, tracks[track].type);
#endif
}
}
@@ -131,7 +133,7 @@ static void keepAliveThread()
std::unique_lock<std::mutex> guard(s_keepalive_lock);
while (!s_keepalive_cv.wait_for(guard, std::chrono::seconds(30),
[]() { return !s_keepalive_is_open; }))
[]() { return !s_keepalive_is_open; }))
{
//printf(" * keepAliveThread: polling drive.\n");
@@ -271,20 +273,28 @@ static s32 DISCreadSubQ(u32 lsn, cdvdSubQ* subq)
memset(subq, 0, sizeof(cdvdSubQ));
lsn_to_msf(&subq->discM, &subq->discS, &subq->discF, lsn + 150);
u8 i = strack;
while (i < etrack && lsn >= tracks[i + 1].start_lba)
++i;
lsn -= tracks[i].start_lba;
lsn_to_msf(&subq->trackM, &subq->trackS, &subq->trackF, lsn);
subq->ctrl = tracks[i].type;
// It's important to note that we do _not_ use the current MSF values
// from the host's device. We use the MSF values from the lsn.
// An easy way to test an implementation is to see if the OSDSYS
// CD player can display the correct minute and second values.
// From my testing, the IOCTL returns 0 for ctrl. This also breaks
// the OSDSYS player. The only "safe" values to receive from the IOCTL
// are ADR, trackNum and trackIndex.
if (!src->ReadTrackSubQ(subq))
{
lsn_to_msf(&subq->discM, &subq->discS, &subq->discF, lsn + 150);
u8 i = strack;
while (i < etrack && lsn >= tracks[i + 1].start_lba)
++i;
lsn -= tracks[i].start_lba;
lsn_to_msf(&subq->trackM, &subq->trackS, &subq->trackF, lsn);
subq->adr = 1;
subq->ctrl = tracks[i].type;
subq->trackNum = i;
subq->trackIndex = 1;
}
@@ -470,11 +480,13 @@ static s32 DISCgetTOC(void* toc)
{
err = DISCgetTD(i, &trackInfo);
lba_to_msf(trackInfo.lsn, &min, &sec, &frm);
tocBuff[i * 10 + 30] = trackInfo.type;
tocBuff[i * 10 + 32] = err == -1 ? 0 : dec_to_bcd(i); //number
tocBuff[i * 10 + 37] = dec_to_bcd(min);
tocBuff[i * 10 + 38] = dec_to_bcd(sec);
tocBuff[i * 10 + 39] = dec_to_bcd(frm);
const u8 tocIndex = i - diskInfo.strack;
tocBuff[tocIndex * 10 + 30] = trackInfo.type;
tocBuff[tocIndex * 10 + 32] = err == -1 ? 0 : dec_to_bcd(i); //number
tocBuff[tocIndex * 10 + 37] = dec_to_bcd(min);
tocBuff[tocIndex * 10 + 38] = dec_to_bcd(sec);
tocBuff[tocIndex * 10 + 39] = dec_to_bcd(frm);
fprintf(stderr, "Track %u: %u mins %u secs %u frames\n", i, min, sec, frm);
}
}

View File

@@ -208,18 +208,8 @@ bool IOCtlSrc::ReadTrackSubQ(cdvdSubQ* subQ) const
}
subQ->adr = osSubQ.cdsc_adr;
subQ->ctrl = osSubQ.cdsc_ctrl;
subQ->trackNum = osSubQ.cdsc_trk;
subQ->trackIndex = osSubQ.cdsc_ind;
subQ->discM = osSubQ.cdsc_absaddr.msf.minute;
subQ->discS = osSubQ.cdsc_absaddr.msf.second;
subQ->discF = osSubQ.cdsc_absaddr.msf.frame;
subQ->trackM = osSubQ.cdsc_reladdr.msf.minute;
subQ->trackS = osSubQ.cdsc_reladdr.msf.second;
subQ->trackF = osSubQ.cdsc_reladdr.msf.frame;
return true;
}

View File

@@ -320,17 +320,8 @@ bool IOCtlSrc::ReadTrackSubQ(cdvdSubQ* subQ) const
else
{
subQ->adr = osSubQ.CurrentPosition.ADR;
subQ->ctrl = osSubQ.CurrentPosition.Control;
subQ->trackNum = osSubQ.CurrentPosition.TrackNumber;
subQ->trackIndex = osSubQ.CurrentPosition.IndexNumber;
subQ->trackM = osSubQ.CurrentPosition.TrackRelativeAddress[0];
subQ->trackS = osSubQ.CurrentPosition.TrackRelativeAddress[1];
subQ->trackF = osSubQ.CurrentPosition.TrackRelativeAddress[2];
subQ->discM = osSubQ.CurrentPosition.AbsoluteAddress[0];
subQ->discS = osSubQ.CurrentPosition.AbsoluteAddress[1];
subQ->discF = osSubQ.CurrentPosition.AbsoluteAddress[2];
}
return true;

View File

@@ -87,8 +87,7 @@ struct ConsoleLog : public LogBase
// ConsoleLogFromVM
// --------------------------------------------------------------------------------------
// Special console logger for Virtual Machine log sources, such as the EE and IOP console
// writes (actual game developer messages and such). These logs do *not* automatically
// append newlines, since the VM generates them manually; and they do *not* support printf
// writes (actual game developer messages and such). These logs do *not* support printf
// formatting, since anything coming over the EE/IOP consoles should be considered raw
// string data. (otherwise %'s would get mis-interpreted).
//
@@ -102,22 +101,18 @@ public:
{
for (const char ch : msg)
{
if (ch == '\n')
{
if (!m_buffer.empty())
{
Console.WriteLn(conColor, m_buffer);
m_buffer.clear();
}
}
else if (ch < 0x20)
{
// Ignore control characters.
// Otherwise you get fun bells going off.
}
else
{
// Ignore control characters.
// Otherwise you get fun bells going off.
if (ch < 0x20)
continue;
if (ch != '\n')
m_buffer.push_back(ch);
if (ch == '\n' || m_buffer.size() >= 4096)
{
Console.WriteLn(conColor, m_buffer);
m_buffer.clear();
}
}

View File

@@ -420,10 +420,11 @@ __forceinline void UpdateSpdifMode()
{
const int OPM = PlayMode;
if (Spdif.Out & 0x4 && SPU2::MsgToConsole()) // use 24/32bit PCM data streaming
if (Spdif.Out & 0x4) // use 24/32bit PCM data streaming
{
PlayMode = 8;
SPU2::ConLog("* SPU2: WARNING: Possibly CDDA mode set!\n");
if (SPU2::MsgToConsole())
SPU2::ConLog("* SPU2: WARNING: Possibly CDDA mode set!\n");
return;
}

View File

@@ -33,7 +33,7 @@ bool _VIF0chain()
}
pMem = (u32*)dmaGetAddr(vif0ch.madr, false);
if (pMem == NULL)
if (pMem == nullptr)
{
vif0.cmd = 0;
vif0.tag.size = 0;

View File

@@ -27,7 +27,7 @@ void vif1TransferToMemory()
u128* pMem = (u128*)dmaGetAddr(vif1ch.madr, false);
// VIF from gsMemory
if (pMem == NULL)
if (pMem == nullptr)
{ // Is vif0ptag empty?
Console.WriteLn("Vif1 Tag BUSERR");
dmacRegs.stat.BEIS = true; // Bus Error
@@ -117,7 +117,7 @@ bool _VIF1chain()
}
pMem = (u32*)dmaGetAddr(vif1ch.madr, !vif1ch.chcr.DIR);
if (pMem == NULL)
if (pMem == nullptr)
{
vif1.cmd = 0;
vif1.tag.size = 0;
@@ -305,8 +305,8 @@ __fi void vif1Interrupt()
// from the GS then we handle that separately (KH2 for testing)
if (vif1ch.chcr.DIR)
{
bool isDirect = (vif1.cmd & 0x7f) == 0x50;
bool isDirectHL = (vif1.cmd & 0x7f) == 0x51;
const bool isDirect = (vif1.cmd & 0x7f) == 0x50;
const bool isDirectHL = (vif1.cmd & 0x7f) == 0x51;
if ((isDirect && !gifUnit.CanDoPath2()) || (isDirectHL && !gifUnit.CanDoPath2HL()))
{
GUNIT_WARN("vif1Interrupt() - Waiting for Path 2 to be ready");

View File

@@ -23,7 +23,7 @@ static u32 QWCinVIFMFIFO(u32 DrainADDR, u32 qwc)
}
else
{
u32 limit = dmacRegs.rbor.ADDR + dmacRegs.rbsr.RMSK + 16;
const u32 limit = dmacRegs.rbor.ADDR + dmacRegs.rbsr.RMSK + 16;
//Drain is higher than SPR so it has looped round,
//calculate from base to the SPR tag addr and what is left in the top of the ring
ret = ((spr0ch.madr - dmacRegs.rbor.ADDR) + (limit - DrainADDR)) >> 4;
@@ -35,8 +35,8 @@ static u32 QWCinVIFMFIFO(u32 DrainADDR, u32 qwc)
}
static __fi bool mfifoVIF1rbTransfer()
{
u32 msize = dmacRegs.rbor.ADDR + dmacRegs.rbsr.RMSK + 16;
u32 mfifoqwc = std::min(QWCinVIFMFIFO(vif1ch.madr, vif1ch.qwc), vif1ch.qwc);
const u32 msize = dmacRegs.rbor.ADDR + dmacRegs.rbsr.RMSK + 16;
const u32 mfifoqwc = std::min(QWCinVIFMFIFO(vif1ch.madr, vif1ch.qwc), vif1ch.qwc);
u32* src;
bool ret;
@@ -49,7 +49,7 @@ static __fi bool mfifoVIF1rbTransfer()
/* Check if the transfer should wrap around the ring buffer */
if ((vif1ch.madr + (mfifoqwc << 4)) > (msize))
{
int s1 = ((msize)-vif1ch.madr) >> 2;
const int s1 = ((msize)-vif1ch.madr) >> 2;
VIF_LOG("Split MFIFO");
@@ -57,7 +57,7 @@ static __fi bool mfifoVIF1rbTransfer()
vif1ch.madr = qwctag(vif1ch.madr);
src = (u32*)PSM(vif1ch.madr);
if (src == NULL)
if (src == nullptr)
return false;
if (vif1.irqoffset.enabled)
@@ -75,7 +75,7 @@ static __fi bool mfifoVIF1rbTransfer()
vif1ch.madr = qwctag(vif1ch.madr);
src = (u32*)PSM(vif1ch.madr);
if (src == NULL)
if (src == nullptr)
return false;
VIF1transfer(src, ((mfifoqwc << 2) - s1));
}
@@ -86,7 +86,7 @@ static __fi bool mfifoVIF1rbTransfer()
/* it doesn't, so just transfer 'qwc*4' words */
src = (u32*)PSM(vif1ch.madr);
if (src == NULL)
if (src == nullptr)
return false;
if (vif1.irqoffset.enabled)
@@ -133,7 +133,7 @@ static __fi void mfifo_VIF1chain()
//No need to exit on non-mfifo as it is indirect anyway, so it can be transferring this while spr refills the mfifo
if (pMem == NULL)
if (pMem == nullptr)
return;
if (vif1.irqoffset.enabled)
@@ -158,7 +158,7 @@ void mfifoVifMaskMem(int id)
//DevCon.Warning("VIF MFIFO MADR below bottom of ring buffer, wrapping VIF MADR = %x Ring Bottom %x", vif1ch.madr, dmacRegs.rbor.ADDR);
vif1ch.madr = qwctag(vif1ch.madr);
}
if (vif1ch.madr > (dmacRegs.rbor.ADDR + (u32)dmacRegs.rbsr.RMSK)) //Usual scenario is the tag is near the end (Front Mission 4)
if (vif1ch.madr > (dmacRegs.rbor.ADDR + static_cast<u32>(dmacRegs.rbsr.RMSK))) //Usual scenario is the tag is near the end (Front Mission 4)
{
//DevCon.Warning("VIF MFIFO MADR outside top of ring buffer, wrapping VIF MADR = %x Ring Top %x", vif1ch.madr, (dmacRegs.rbor.ADDR + dmacRegs.rbsr.RMSK)+16);
vif1ch.madr = qwctag(vif1ch.madr);
@@ -281,8 +281,8 @@ void vifMFIFOInterrupt()
if (vif1ch.chcr.DIR)
{
bool isDirect = (vif1.cmd & 0x7f) == 0x50;
bool isDirectHL = (vif1.cmd & 0x7f) == 0x51;
const bool isDirect = (vif1.cmd & 0x7f) == 0x50;
const bool isDirectHL = (vif1.cmd & 0x7f) == 0x51;
if ((isDirect && !gifUnit.CanDoPath2()) || (isDirectHL && !gifUnit.CanDoPath2HL()))
{
GUNIT_WARN("vifMFIFOInterrupt() - Waiting for Path 2 to be ready");

View File

@@ -109,7 +109,7 @@ static __fi void vuExecMicro(int idx, u32 addr, bool requires_wait)
}
GetVifX.queued_program = true;
if ((s32)addr == -1)
if (static_cast<s32>(addr) == -1)
GetVifX.queued_pc = addr;
else
GetVifX.queued_pc = addr & (idx ? 0x7ffu : 0x1ffu);
@@ -144,7 +144,7 @@ __fi int _vifCode_Direct(int pass, const u8* data, bool isDirectHL)
vif1Only();
pass1
{
int vifImm = (u16)vif1Regs.code;
const int vifImm = static_cast<u16>(vif1Regs.code);
vif1.tag.size = vifImm ? (vifImm * 4) : (65536 * 4);
vif1.pass = 1;
return 1;
@@ -152,9 +152,9 @@ __fi int _vifCode_Direct(int pass, const u8* data, bool isDirectHL)
pass2
{
const char* name = isDirectHL ? "DirectHL" : "Direct";
GIF_TRANSFER_TYPE tranType = isDirectHL ? GIF_TRANS_DIRECTHL : GIF_TRANS_DIRECT;
uint size = std::min(vif1.vifpacketsize, vif1.tag.size) * 4; // Get size in bytes
uint ret = gifUnit.TransferGSPacketData(tranType, (u8*)data, size);
const GIF_TRANSFER_TYPE tranType = isDirectHL ? GIF_TRANS_DIRECTHL : GIF_TRANS_DIRECT;
const uint size = std::min(vif1.vifpacketsize, vif1.tag.size) * 4; // Get size in bytes
const uint ret = gifUnit.TransferGSPacketData(tranType, (u8*)data, size);
vif1.tag.size -= ret / 4; // Convert to u32's
vif1Regs.stat.VGW = false;
@@ -202,7 +202,7 @@ vifOp(vifCode_Flush)
//vifStruct& vifX = GetVifX;
pass1or2
{
bool p1or2 = (gifRegs.stat.APATH != 0 && gifRegs.stat.APATH != 3);
const bool p1or2 = (gifRegs.stat.APATH != 0 && gifRegs.stat.APATH != 3);
vif1Regs.stat.VGW = false;
vifFlush(idx);
if (gifUnit.checkPaths(1, 1, 0) || p1or2)
@@ -234,7 +234,7 @@ vifOp(vifCode_FlushA)
pass1or2
{
//Gif_Path& p3 = gifUnit.gifPath[GIF_PATH_3];
u32 gifBusy = gifUnit.checkPaths(1, 1, 1) || (gifRegs.stat.APATH != 0);
const u32 gifBusy = gifUnit.checkPaths(1, 1, 1) || (gifRegs.stat.APATH != 0);
//bool doStall = false;
vif1Regs.stat.VGW = false;
vifFlush(idx);
@@ -298,7 +298,7 @@ vifOp(vifCode_Mark)
vifStruct& vifX = GetVifX;
pass1
{
vifXRegs.mark = (u16)vifXRegs.code;
vifXRegs.mark = static_cast<u16>(vifXRegs.code);
vifXRegs.stat.MRK = true;
vifX.cmd = 0;
vifX.pass = 0;
@@ -311,7 +311,7 @@ static __fi void _vifCode_MPG(int idx, u32 addr, const u32* data, int size)
{
VURegs& VUx = idx ? VU1 : VU0;
vifStruct& vifX = GetVifX;
u16 vuMemSize = idx ? 0x4000 : 0x1000;
const u16 vuMemSize = idx ? 0x4000 : 0x1000;
pxAssert(VUx.Micro);
vifExecQueue(idx);
@@ -371,8 +371,8 @@ vifOp(vifCode_MPG)
vifStruct& vifX = GetVifX;
pass1
{
int vifNum = (u8)(vifXRegs.code >> 16);
vifX.tag.addr = (u16)(vifXRegs.code << 3) & (idx ? 0x3fff : 0xfff);
const int vifNum = static_cast<u8>(vifXRegs.code >> 16);
vifX.tag.addr = static_cast<u16>(vifXRegs.code << 3) & (idx ? 0x3fff : 0xfff);
vifX.tag.size = vifNum ? (vifNum * 2) : 512;
vifFlush(idx);
@@ -406,7 +406,7 @@ vifOp(vifCode_MPG)
//DevCon.Warning("Vif%d MPG Split Overflow full %x", idx, vifX.tag.addr + vifX.tag.size*4);
}
_vifCode_MPG(idx, vifX.tag.addr, data, vifX.tag.size);
int ret = vifX.tag.size;
const int ret = vifX.tag.size;
vifX.tag.size = 0;
vifX.cmd = 0;
vifX.pass = 0;
@@ -430,7 +430,7 @@ vifOp(vifCode_MSCAL)
return 0;
}
vuExecMicro(idx, (u16)(vifXRegs.code), false);
vuExecMicro(idx, static_cast<u16>(vifXRegs.code), false);
vifX.cmd = 0;
vifX.pass = 0;
@@ -455,7 +455,7 @@ vifOp(vifCode_MSCALF)
{
vifXRegs.stat.VGW = false;
vifFlush(idx);
if (u32 a = gifUnit.checkPaths(1, 1, 0))
if (const u32 a = gifUnit.checkPaths(1, 1, 0))
{
GUNIT_WARN("Vif MSCALF: Stall! [%d,%d]", !!(a & 1), !!(a & 2));
vif1Regs.stat.VGW = true;
@@ -469,7 +469,7 @@ vifOp(vifCode_MSCALF)
return 0;
}
vuExecMicro(idx, (u16)(vifXRegs.code), true);
vuExecMicro(idx, static_cast<u16>(vifXRegs.code), true);
vifX.cmd = 0;
vifX.pass = 0;
vifExecQueue(idx);
@@ -595,7 +595,7 @@ static __fi int _vifCode_STColRow(const u32* data, u32* pmem2)
{
vifStruct& vifX = GetVifX;
int ret = std::min(4 - vifX.tag.addr, vifX.vifpacketsize);
const int ret = std::min(4 - vifX.tag.addr, vifX.vifpacketsize);
pxAssume(vifX.tag.addr < 4);
pxAssume(ret > 0);
@@ -641,7 +641,7 @@ vifOp(vifCode_STCol)
}
pass2
{
u32 ret = _vifCode_STColRow<idx>(data, &vifX.MaskCol._u32[vifX.tag.addr]);
const u32 ret = _vifCode_STColRow<idx>(data, &vifX.MaskCol._u32[vifX.tag.addr]);
if (idx && vifX.tag.size == 0)
vu1Thread.WriteCol(vifX);
return ret;
@@ -662,7 +662,7 @@ vifOp(vifCode_STRow)
}
pass2
{
u32 ret = _vifCode_STColRow<idx>(data, &vifX.MaskRow._u32[vifX.tag.addr]);
const u32 ret = _vifCode_STColRow<idx>(data, &vifX.MaskRow._u32[vifX.tag.addr]);
if (idx && vifX.tag.size == 0)
vu1Thread.WriteRow(vifX);
return ret;
@@ -676,8 +676,8 @@ vifOp(vifCode_STCycl)
vifStruct& vifX = GetVifX;
pass1
{
vifXRegs.cycle.cl = (u8)(vifXRegs.code);
vifXRegs.cycle.wl = (u8)(vifXRegs.code >> 8);
vifXRegs.cycle.cl = static_cast<u8>(vifXRegs.code);
vifXRegs.cycle.wl = static_cast<u8>(vifXRegs.code >> 8);
vifX.cmd = 0;
vifX.pass = 0;
}
@@ -744,9 +744,9 @@ vifOp(vifCode_Unpack)
{
vifStruct& vifX = GetVifX;
VIFregisters& vifRegs = vifXRegs;
uint vl = vifX.cmd & 0x03;
uint vn = (vifX.cmd >> 2) & 0x3;
bool flg = (vifRegs.code >> 15) & 1;
const uint vl = vifX.cmd & 0x03;
const uint vn = (vifX.cmd >> 2) & 0x3;
const bool flg = (vifRegs.code >> 15) & 1;
static const char* const vntbl[] = {"S", "V2", "V3", "V4"};
static const uint vltbl[] = {32, 16, 8, 5};

View File

@@ -46,9 +46,9 @@ __fi void VifUnpackSSE_Dynarec::SetMasks(int cS) const
const vifStruct& vif = MTVU_VifX;
//This could have ended up copying the row when there was no row to write.1810080
u32 m0 = vB.mask; //The actual mask example 0x03020100
u32 m3 = ((m0 & 0xaaaaaaaa) >> 1) & ~m0; //all the upper bits, so our example 0x01010000 & 0xFCFDFEFF = 0x00010000 just the cols (shifted right for maskmerge)
u32 m2 = (m0 & 0x55555555) & (~m0 >> 1); // 0x1000100 & 0xFE7EFF7F = 0x00000100 Just the row
const u32 m0 = vB.mask; //The actual mask example 0x03020100
const u32 m3 = ((m0 & 0xaaaaaaaa) >> 1) & ~m0; //all the upper bits, so our example 0x01010000 & 0xFCFDFEFF = 0x00010000 just the cols (shifted right for maskmerge)
const u32 m2 = (m0 & 0x55555555) & (~m0 >> 1); // 0x1000100 & 0xFE7EFF7F = 0x00000100 Just the row
if ((doMask && m2) || doMode)
{
@@ -73,7 +73,7 @@ void VifUnpackSSE_Dynarec::doMaskWrite(const xRegisterSSE& regX) const
pxAssertMsg(regX.Id <= 1, "Reg Overflow! XMM2 thru XMM6 are reserved for masking.");
const int cc = std::min(vCL, 3);
u32 m0 = (vB.mask >> (cc * 8)) & 0xff; //The actual mask example 0xE4 (protect, col, row, clear)
const u32 m0 = (vB.mask >> (cc * 8)) & 0xff; //The actual mask example 0xE4 (protect, col, row, clear)
u32 m3 = ((m0 & 0xaa) >> 1) & ~m0; //all the upper bits (cols shifted right) cancelling out any write protects 0x10
u32 m2 = (m0 & 0x55) & (~m0 >> 1); // all the lower bits (rows)cancelling out any write protects 0x04
u32 m4 = (m0 & ~((m3 << 1) | m2)) & 0x55; // = 0xC0 & 0x55 = 0x40 (for merge mask)
@@ -317,8 +317,8 @@ static u16 dVifComputeLength(uint cl, uint wl, u8 num, bool isFill)
if (!isFill)
{
uint skipSize = (cl - wl) * 16;
uint blocks = (num + (wl - 1)) / wl; //Need to round up num's to calculate skip size correctly.
const uint skipSize = (cl - wl) * 16;
const uint blocks = (num + (wl - 1)) / wl; //Need to round up num's to calculate skip size correctly.
length += (blocks - 1) * skipSize;
}
@@ -370,15 +370,15 @@ _vifT __fi void dVifUnpack(const u8* data, bool isFill)
// in u32 (aka x86 register).
//
// Warning the order of data in hash_key/key0/key1 depends on the nVifBlock struct
u32 hash_key = (u32)(upkType & 0xFF) << 8 | (vifRegs.num & 0xFF);
const u32 hash_key = static_cast<u32>(upkType & 0xFF) << 8 | (vifRegs.num & 0xFF);
u32 key1 = ((u32)vifRegs.cycle.wl << 24) | ((u32)vifRegs.cycle.cl << 16) | ((u32)(vif.start_aligned & 0xFF) << 8) | ((u32)vifRegs.mode & 0xFF);
u32 key1 = (static_cast<u32>(vifRegs.cycle.wl) << 24) | (static_cast<u32>(vifRegs.cycle.cl) << 16) | (static_cast<u32>(vif.start_aligned & 0xFF) << 8) | (static_cast<u32>(vifRegs.mode) & 0xFF);
if ((upkType & 0xf) != 9)
key1 &= 0xFFFF01FF;
// Zero out the mask parameter if it's unused -- games leave random junk
// values here which cause false recblock cache misses.
u32 key0 = doMask ? vifRegs.mask : 0;
const u32 key0 = doMask ? vifRegs.mask : 0;
block.hash_key = hash_key;
block.key0 = key0;
@@ -397,7 +397,7 @@ _vifT __fi void dVifUnpack(const u8* data, bool isFill)
{ // Execute the block
const VURegs& VU = vuRegs[idx];
const uint vuMemLimit = idx ? 0x4000 : 0x1000;
constexpr uint vuMemLimit = idx ? 0x4000 : 0x1000;
u8* startmem = VU.Mem + (vif.tag.addr & (vuMemLimit - 0x10));
u8* endmem = VU.Mem + vuMemLimit;

View File

@@ -222,7 +222,7 @@ void VifUnpackSSE_Base::xUPK_V3_16() const
//However - IF the end of this iteration of the unpack falls on a quadword boundary, W becomes 0
//IsAligned is the position through the current QW in the vif packet
//Iteration counts where we are in the packet.
int result = (((UnpkLoopIteration / 4) + 1 + (4 - IsAligned)) & 0x3);
const int result = (((UnpkLoopIteration / 4) + 1 + (4 - IsAligned)) & 0x3);
if ((UnpkLoopIteration & 0x1) == 0 && result == 0)
xBLEND.PS(destReg, zeroReg, 0x8); //zero last word - tested on ps2
@@ -330,7 +330,7 @@ VifUnpackSSE_Simple::VifUnpackSSE_Simple(bool usn_, bool domask_, int curCycle_)
void VifUnpackSSE_Simple::doMaskWrite(const xRegisterSSE& regX) const
{
xMOVAPS(xmm7, ptr[dstIndirect]);
int offX = std::min(curCycle, 3);
const int offX = std::min(curCycle, 3);
xPAND(regX, ptr32[nVifMask[0][offX]]);
xPAND(xmm7, ptr32[nVifMask[1][offX]]);
xPOR (regX, ptr32[nVifMask[2][offX]]);
@@ -349,7 +349,7 @@ static void nVifGen(int usn, int mask, int curCycle)
for (int i = 0; i < 16; ++i)
{
nVifCall& ucall(nVifUpk[((usnpart + maskpart + i) * 4) + curCycle]);
ucall = NULL;
ucall = nullptr;
if (nVifT[i] == 0)
continue;