mirror of
https://github.com/PCSX2/pcsx2.git
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2
.github/workflows/linux_build_flatpak.yml
vendored
2
.github/workflows/linux_build_flatpak.yml
vendored
@@ -108,7 +108,7 @@ jobs:
|
||||
branch: beta
|
||||
cache: true
|
||||
restore-cache: true
|
||||
cache-key: ${{ inputs.os }} ${{ inputs.platform }} ${{ inputs.compiler }} flatpak ${{ hashFiles('.github/workflows/scripts/linux/flatpak/**/*.json') }}
|
||||
cache-key: ${{ inputs.os }} ${{ inputs.platform }} ${{ inputs.compiler }} flatpak ${{ hashFiles('.github/workflows/scripts/linux/flatpak/**/*.json', '.github/workflows/scripts/common/*.patch') }}
|
||||
|
||||
- name: Build Flatpak (stable)
|
||||
if: ${{ inputs.stableBuild == true || inputs.stableBuild == 'true' }}
|
||||
|
||||
2
.github/workflows/linux_build_qt.yml
vendored
2
.github/workflows/linux_build_qt.yml
vendored
@@ -117,7 +117,7 @@ jobs:
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: ~/deps
|
||||
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/linux/build-dependencies-qt.sh') }}
|
||||
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/linux/build-dependencies-qt.sh', '.github/workflows/scripts/common/*.patch') }}
|
||||
|
||||
- name: Build Dependencies
|
||||
if: steps.cache-deps.outputs.cache-hit != 'true'
|
||||
|
||||
2
.github/workflows/macos_build.yml
vendored
2
.github/workflows/macos_build.yml
vendored
@@ -85,7 +85,7 @@ jobs:
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: ~/deps
|
||||
key: ${{ inputs.os }} deps ${{ hashFiles('.github/workflows/scripts/macos/build-dependencies.sh') }}
|
||||
key: ${{ inputs.os }} deps ${{ hashFiles('.github/workflows/scripts/macos/build-dependencies.sh', '.github/workflows/scripts/common/*.patch') }}
|
||||
|
||||
- name: Build Dependencies
|
||||
if: steps.cache-deps.outputs.cache-hit != 'true'
|
||||
|
||||
@@ -114,6 +114,15 @@ diff --git a/libshaderc/include/shaderc/shaderc.h b/libshaderc/include/shaderc/s
|
||||
index 3a3e97d..65d5b77 100644
|
||||
--- a/libshaderc/include/shaderc/shaderc.h
|
||||
+++ b/libshaderc/include/shaderc/shaderc.h
|
||||
@@ -15,6 +15,8 @@
|
||||
#ifndef SHADERC_SHADERC_H_
|
||||
#define SHADERC_SHADERC_H_
|
||||
|
||||
+#define SHADERC_PCSX2_CUSTOM 1
|
||||
+
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
@@ -317,7 +317,7 @@ SHADERC_EXPORT void shaderc_compile_options_set_source_language(
|
||||
|
||||
// Sets the compiler mode to generate debug information in the output.
|
||||
@@ -123,69 +132,6 @@ index 3a3e97d..65d5b77 100644
|
||||
|
||||
// Sets the compiler optimization level to the given level. Only the last one
|
||||
// takes effect if multiple calls of this function exist.
|
||||
@@ -506,6 +506,10 @@ SHADERC_EXPORT void shaderc_compile_options_set_invert_y(
|
||||
SHADERC_EXPORT void shaderc_compile_options_set_nan_clamp(
|
||||
shaderc_compile_options_t options, bool enable);
|
||||
|
||||
+// Returns a string representation of the specified compilation status.
|
||||
+SHADERC_EXPORT const char* shaderc_compilation_status_to_string(
|
||||
+ shaderc_compilation_status status);
|
||||
+
|
||||
// An opaque handle to the results of a call to any shaderc_compile_into_*()
|
||||
// function.
|
||||
typedef struct shaderc_compilation_result* shaderc_compilation_result_t;
|
||||
@@ -529,28 +533,31 @@ typedef struct shaderc_compilation_result* shaderc_compilation_result_t;
|
||||
// present. May be safely called from multiple threads without explicit
|
||||
// synchronization. If there was failure in allocating the compiler object,
|
||||
// null will be returned.
|
||||
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_spv(
|
||||
+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_spv(
|
||||
const shaderc_compiler_t compiler, const char* source_text,
|
||||
size_t source_text_size, shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name, const char* entry_point_name,
|
||||
- const shaderc_compile_options_t additional_options);
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result);
|
||||
|
||||
// Like shaderc_compile_into_spv, but the result contains SPIR-V assembly text
|
||||
// instead of a SPIR-V binary module. The SPIR-V assembly syntax is as defined
|
||||
// by the SPIRV-Tools open source project.
|
||||
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_spv_assembly(
|
||||
+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_spv_assembly(
|
||||
const shaderc_compiler_t compiler, const char* source_text,
|
||||
size_t source_text_size, shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name, const char* entry_point_name,
|
||||
- const shaderc_compile_options_t additional_options);
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result);
|
||||
|
||||
// Like shaderc_compile_into_spv, but the result contains preprocessed source
|
||||
// code instead of a SPIR-V binary module
|
||||
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_preprocessed_text(
|
||||
+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_preprocessed_text(
|
||||
const shaderc_compiler_t compiler, const char* source_text,
|
||||
size_t source_text_size, shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name, const char* entry_point_name,
|
||||
- const shaderc_compile_options_t additional_options);
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result);
|
||||
|
||||
// Takes an assembly string of the format defined in the SPIRV-Tools project
|
||||
// (https://github.com/KhronosGroup/SPIRV-Tools/blob/master/syntax.md),
|
||||
@@ -561,10 +568,11 @@ SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_preprocessed_te
|
||||
// May be safely called from multiple threads without explicit synchronization.
|
||||
// If there was failure in allocating the compiler object, null will be
|
||||
// returned.
|
||||
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_assemble_into_spv(
|
||||
+SHADERC_EXPORT shaderc_compilation_status shaderc_assemble_into_spv(
|
||||
const shaderc_compiler_t compiler, const char* source_assembly,
|
||||
size_t source_assembly_size,
|
||||
- const shaderc_compile_options_t additional_options);
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result);
|
||||
|
||||
// The following functions, operating on shaderc_compilation_result_t objects,
|
||||
// offer only the basic thread-safety guarantee.
|
||||
diff --git a/libshaderc/include/shaderc/shaderc.hpp b/libshaderc/include/shaderc/shaderc.hpp
|
||||
index 3817af8..5592b49 100644
|
||||
--- a/libshaderc/include/shaderc/shaderc.hpp
|
||||
@@ -202,119 +148,6 @@ index 3817af8..5592b49 100644
|
||||
}
|
||||
|
||||
// Sets the compiler optimization level to the given level. Only the last one
|
||||
@@ -425,9 +426,10 @@ class Compiler {
|
||||
const char* input_file_name,
|
||||
const char* entry_point_name,
|
||||
const CompileOptions& options) const {
|
||||
- shaderc_compilation_result_t compilation_result = shaderc_compile_into_spv(
|
||||
+ shaderc_compilation_result_t compilation_result = nullptr;
|
||||
+ shaderc_compile_into_spv(
|
||||
compiler_, source_text, source_text_size, shader_kind, input_file_name,
|
||||
- entry_point_name, options.options_);
|
||||
+ entry_point_name, options.options_, &compilation_result);
|
||||
return SpvCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
@@ -451,9 +453,10 @@ class Compiler {
|
||||
size_t source_text_size,
|
||||
shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name) const {
|
||||
- shaderc_compilation_result_t compilation_result =
|
||||
- shaderc_compile_into_spv(compiler_, source_text, source_text_size,
|
||||
- shader_kind, input_file_name, "main", nullptr);
|
||||
+ shaderc_compilation_result_t compilation_result = nullptr;
|
||||
+ shaderc_compile_into_spv(compiler_, source_text, source_text_size,
|
||||
+ shader_kind, input_file_name, "main", nullptr,
|
||||
+ &compilation_result);
|
||||
return SpvCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
@@ -504,8 +507,11 @@ class Compiler {
|
||||
SpvCompilationResult AssembleToSpv(const char* source_assembly,
|
||||
size_t source_assembly_size,
|
||||
const CompileOptions& options) const {
|
||||
- return SpvCompilationResult(shaderc_assemble_into_spv(
|
||||
- compiler_, source_assembly, source_assembly_size, options.options_));
|
||||
+ shaderc_compilation_result_t compilation_result = nullptr;
|
||||
+ shaderc_assemble_into_spv(
|
||||
+ compiler_, source_assembly, source_assembly_size, options.options_,
|
||||
+ &compilation_result);
|
||||
+ return SpvCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
// Assembles the given SPIR-V assembly and returns a SPIR-V binary module
|
||||
@@ -513,8 +519,11 @@ class Compiler {
|
||||
// Like the first AssembleToSpv method but uses the default compiler options.
|
||||
SpvCompilationResult AssembleToSpv(const char* source_assembly,
|
||||
size_t source_assembly_size) const {
|
||||
- return SpvCompilationResult(shaderc_assemble_into_spv(
|
||||
- compiler_, source_assembly, source_assembly_size, nullptr));
|
||||
+ shaderc_compilation_result_t compilation_result = nullptr;
|
||||
+ shaderc_assemble_into_spv(
|
||||
+ compiler_, source_assembly, source_assembly_size, nullptr,
|
||||
+ &compilation_result);
|
||||
+ return SpvCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
// Assembles the given SPIR-V assembly and returns a SPIR-V binary module
|
||||
@@ -523,9 +532,11 @@ class Compiler {
|
||||
// std::string.
|
||||
SpvCompilationResult AssembleToSpv(const std::string& source_assembly,
|
||||
const CompileOptions& options) const {
|
||||
- return SpvCompilationResult(
|
||||
- shaderc_assemble_into_spv(compiler_, source_assembly.data(),
|
||||
- source_assembly.size(), options.options_));
|
||||
+ shaderc_compilation_result_t compilation_result = nullptr;
|
||||
+ shaderc_assemble_into_spv(
|
||||
+ compiler_, source_assembly.data(), source_assembly.size(),
|
||||
+ options.options_, &compilation_result);
|
||||
+ return SpvCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
// Assembles the given SPIR-V assembly and returns a SPIR-V binary module
|
||||
@@ -533,8 +544,10 @@ class Compiler {
|
||||
// Like the first AssembleToSpv method but the source is provided as a
|
||||
// std::string and also uses default compiler options.
|
||||
SpvCompilationResult AssembleToSpv(const std::string& source_assembly) const {
|
||||
- return SpvCompilationResult(shaderc_assemble_into_spv(
|
||||
- compiler_, source_assembly.data(), source_assembly.size(), nullptr));
|
||||
+ shaderc_compilation_result_t compilation_result = nullptr;
|
||||
+ shaderc_assemble_into_spv(compiler_, source_assembly.data(),
|
||||
+ source_assembly.size(), nullptr, &compilation_result);
|
||||
+ return SpvCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
// Compiles the given source GLSL and returns the SPIR-V assembly text
|
||||
@@ -544,10 +557,11 @@ class Compiler {
|
||||
const char* source_text, size_t source_text_size,
|
||||
shaderc_shader_kind shader_kind, const char* input_file_name,
|
||||
const char* entry_point_name, const CompileOptions& options) const {
|
||||
- shaderc_compilation_result_t compilation_result =
|
||||
- shaderc_compile_into_spv_assembly(
|
||||
- compiler_, source_text, source_text_size, shader_kind,
|
||||
- input_file_name, entry_point_name, options.options_);
|
||||
+ shaderc_compilation_result_t compilation_result = nullptr;
|
||||
+ shaderc_compile_into_spv_assembly(
|
||||
+ compiler_, source_text, source_text_size, shader_kind,
|
||||
+ input_file_name, entry_point_name, options.options_,
|
||||
+ &compilation_result);
|
||||
return AssemblyCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
@@ -592,10 +606,10 @@ class Compiler {
|
||||
const char* source_text, size_t source_text_size,
|
||||
shaderc_shader_kind shader_kind, const char* input_file_name,
|
||||
const CompileOptions& options) const {
|
||||
- shaderc_compilation_result_t compilation_result =
|
||||
- shaderc_compile_into_preprocessed_text(
|
||||
+ shaderc_compilation_result_t compilation_result;
|
||||
+ shaderc_compile_into_preprocessed_text(
|
||||
compiler_, source_text, source_text_size, shader_kind,
|
||||
- input_file_name, "main", options.options_);
|
||||
+ input_file_name, "main", options.options_, &compilation_result);
|
||||
return PreprocessedSourceCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
diff --git a/libshaderc/src/shaderc.cc b/libshaderc/src/shaderc.cc
|
||||
index 63f1bbc..c1a9b12 100644
|
||||
--- a/libshaderc/src/shaderc.cc
|
||||
@@ -334,146 +167,6 @@ index 63f1bbc..c1a9b12 100644
|
||||
}
|
||||
|
||||
void shaderc_compile_options_set_optimization_level(
|
||||
@@ -591,8 +595,31 @@ void shaderc_compiler_release(shaderc_compiler_t compiler) {
|
||||
delete compiler;
|
||||
}
|
||||
|
||||
+const char* shaderc_compilation_status_to_string(shaderc_compilation_status status)
|
||||
+{
|
||||
+ static constexpr const std::pair<shaderc_compilation_status, const char*> status_names[] = {
|
||||
+ {shaderc_compilation_status_success, "shaderc_compilation_status_success"},
|
||||
+ {shaderc_compilation_status_invalid_stage, "shaderc_compilation_status_invalid_stage"},
|
||||
+ {shaderc_compilation_status_compilation_error, "shaderc_compilation_status_compilation_error"},
|
||||
+ {shaderc_compilation_status_internal_error, "shaderc_compilation_status_internal_error"},
|
||||
+ {shaderc_compilation_status_null_result_object, "shaderc_compilation_status_null_result_object"},
|
||||
+ {shaderc_compilation_status_invalid_assembly, "shaderc_compilation_status_invalid_assembly"},
|
||||
+ {shaderc_compilation_status_validation_error, "shaderc_compilation_status_validation_error"},
|
||||
+ {shaderc_compilation_status_transformation_error, "shaderc_compilation_status_transformation_error"},
|
||||
+ {shaderc_compilation_status_configuration_error, "shaderc_compilation_status_configuration_error"},
|
||||
+ };
|
||||
+
|
||||
+ for (const auto& it : status_names)
|
||||
+ {
|
||||
+ if (status == it.first)
|
||||
+ return it.second;
|
||||
+ }
|
||||
+
|
||||
+ return "shaderc_compilation_status_unknown";
|
||||
+}
|
||||
+
|
||||
namespace {
|
||||
-shaderc_compilation_result_t CompileToSpecifiedOutputType(
|
||||
+shaderc_compilation_result_vector* CompileToSpecifiedOutputType(
|
||||
const shaderc_compiler_t compiler, const char* source_text,
|
||||
size_t source_text_size, shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name, const char* entry_point_name,
|
||||
@@ -669,48 +696,59 @@ shaderc_compilation_result_t CompileToSpecifiedOutputType(
|
||||
}
|
||||
} // anonymous namespace
|
||||
|
||||
-shaderc_compilation_result_t shaderc_compile_into_spv(
|
||||
+shaderc_compilation_status shaderc_compile_into_spv(
|
||||
const shaderc_compiler_t compiler, const char* source_text,
|
||||
size_t source_text_size, shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name, const char* entry_point_name,
|
||||
- const shaderc_compile_options_t additional_options) {
|
||||
- return CompileToSpecifiedOutputType(
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result) {
|
||||
+ shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
|
||||
compiler, source_text, source_text_size, shader_kind, input_file_name,
|
||||
entry_point_name, additional_options,
|
||||
shaderc_util::Compiler::OutputType::SpirvBinary);
|
||||
+ *result = resultv;
|
||||
+ return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
|
||||
}
|
||||
|
||||
-shaderc_compilation_result_t shaderc_compile_into_spv_assembly(
|
||||
+shaderc_compilation_status shaderc_compile_into_spv_assembly(
|
||||
const shaderc_compiler_t compiler, const char* source_text,
|
||||
size_t source_text_size, shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name, const char* entry_point_name,
|
||||
- const shaderc_compile_options_t additional_options) {
|
||||
- return CompileToSpecifiedOutputType(
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result) {
|
||||
+ shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
|
||||
compiler, source_text, source_text_size, shader_kind, input_file_name,
|
||||
entry_point_name, additional_options,
|
||||
shaderc_util::Compiler::OutputType::SpirvAssemblyText);
|
||||
+ *result = resultv;
|
||||
+ return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
|
||||
}
|
||||
|
||||
-shaderc_compilation_result_t shaderc_compile_into_preprocessed_text(
|
||||
+shaderc_compilation_status shaderc_compile_into_preprocessed_text(
|
||||
const shaderc_compiler_t compiler, const char* source_text,
|
||||
size_t source_text_size, shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name, const char* entry_point_name,
|
||||
- const shaderc_compile_options_t additional_options) {
|
||||
- return CompileToSpecifiedOutputType(
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result) {
|
||||
+ shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
|
||||
compiler, source_text, source_text_size, shader_kind, input_file_name,
|
||||
entry_point_name, additional_options,
|
||||
shaderc_util::Compiler::OutputType::PreprocessedText);
|
||||
+ *result = resultv;
|
||||
+ return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
|
||||
}
|
||||
|
||||
-shaderc_compilation_result_t shaderc_assemble_into_spv(
|
||||
+shaderc_compilation_status shaderc_assemble_into_spv(
|
||||
const shaderc_compiler_t compiler, const char* source_assembly,
|
||||
size_t source_assembly_size,
|
||||
- const shaderc_compile_options_t additional_options) {
|
||||
- auto* result = new (std::nothrow) shaderc_compilation_result_spv_binary;
|
||||
- if (!result) return nullptr;
|
||||
- result->compilation_status = shaderc_compilation_status_invalid_assembly;
|
||||
- if (!compiler->initializer) return result;
|
||||
- if (source_assembly == nullptr) return result;
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result) {
|
||||
+ auto* bresult = new (std::nothrow) shaderc_compilation_result_spv_binary;
|
||||
+ if (!bresult) return shaderc_compilation_status_internal_error;
|
||||
+ bresult->compilation_status = shaderc_compilation_status_invalid_assembly;
|
||||
+ *result = bresult;
|
||||
+ if (!compiler->initializer) return bresult->compilation_status;
|
||||
+ if (source_assembly == nullptr) return bresult->compilation_status;
|
||||
|
||||
TRY_IF_EXCEPTIONS_ENABLED {
|
||||
spv_binary assembling_output_data = nullptr;
|
||||
@@ -724,22 +762,22 @@ shaderc_compilation_result_t shaderc_assemble_into_spv(
|
||||
GetCompilerTargetEnvVersion(target_env_version),
|
||||
{source_assembly, source_assembly + source_assembly_size},
|
||||
&assembling_output_data, &errors);
|
||||
- result->num_errors = !assembling_succeeded;
|
||||
+ bresult->num_errors = !assembling_succeeded;
|
||||
if (assembling_succeeded) {
|
||||
- result->SetOutputData(assembling_output_data);
|
||||
- result->output_data_size =
|
||||
+ bresult->SetOutputData(assembling_output_data);
|
||||
+ bresult->output_data_size =
|
||||
assembling_output_data->wordCount * sizeof(uint32_t);
|
||||
- result->compilation_status = shaderc_compilation_status_success;
|
||||
+ bresult->compilation_status = shaderc_compilation_status_success;
|
||||
} else {
|
||||
- result->messages = std::move(errors);
|
||||
- result->compilation_status = shaderc_compilation_status_invalid_assembly;
|
||||
+ bresult->messages = std::move(errors);
|
||||
+ bresult->compilation_status = shaderc_compilation_status_invalid_assembly;
|
||||
}
|
||||
}
|
||||
CATCH_IF_EXCEPTIONS_ENABLED(...) {
|
||||
- result->compilation_status = shaderc_compilation_status_internal_error;
|
||||
+ bresult->compilation_status = shaderc_compilation_status_internal_error;
|
||||
}
|
||||
|
||||
- return result;
|
||||
+ return bresult->compilation_status;
|
||||
}
|
||||
|
||||
size_t shaderc_result_get_length(const shaderc_compilation_result_t result) {
|
||||
diff --git a/libshaderc_util/include/libshaderc_util/compiler.h b/libshaderc_util/include/libshaderc_util/compiler.h
|
||||
index d9d02b9..b076ec8 100644
|
||||
--- a/libshaderc_util/include/libshaderc_util/compiler.h
|
||||
|
||||
@@ -74,7 +74,7 @@ call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/off
|
||||
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 91c33d9946279c9c613b02e52a33df610cc01d13ea6e321b4c4d8ee708b9a03e || goto error
|
||||
call :downloadfile "zlib%ZLIBSHORT%.zip" "https://zlib.net/zlib%ZLIBSHORT%.zip" 72af66d44fcc14c22013b46b814d5d2514673dda3d115e64b690c1ad636e7b17 || goto error
|
||||
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 3b1c3b46e416d36931efd34663122d7f51b550c87f74de2d38249516fe7d8be5 || goto error
|
||||
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 675f144b11f8ab2424b64bed8ccdca5d3f35b9326046fa7a883925dd180f0651 || goto error
|
||||
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 8df152f4969b308546306c074628de761f0b80265de7de534e3822fab22d7535 || goto error
|
||||
|
||||
call :downloadfile "shaderc-%SHADERC%.zip" "https://github.com/google/shaderc/archive/refs/tags/v%SHADERC%.zip" 6c9f42ed6bf42750f5369b089909abfdcf0101488b4a1f41116d5159d00af8e7 || goto error
|
||||
call :downloadfile "shaderc-glslang-%SHADERC_GLSLANG%.zip" "https://github.com/KhronosGroup/glslang/archive/%SHADERC_GLSLANG%.zip" 03ad8a6fa987af4653d0cfe6bdaed41bcf617f1366a151fb1574da75950cd3e8 || goto error
|
||||
|
||||
@@ -72,7 +72,7 @@ call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/off
|
||||
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 91c33d9946279c9c613b02e52a33df610cc01d13ea6e321b4c4d8ee708b9a03e || goto error
|
||||
call :downloadfile "zlib%ZLIBSHORT%.zip" "https://zlib.net/zlib%ZLIBSHORT%.zip" 72af66d44fcc14c22013b46b814d5d2514673dda3d115e64b690c1ad636e7b17 || goto error
|
||||
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 3b1c3b46e416d36931efd34663122d7f51b550c87f74de2d38249516fe7d8be5 || goto error
|
||||
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 675f144b11f8ab2424b64bed8ccdca5d3f35b9326046fa7a883925dd180f0651 || goto error
|
||||
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 8df152f4969b308546306c074628de761f0b80265de7de534e3822fab22d7535 || goto error
|
||||
|
||||
call :downloadfile "shaderc-%SHADERC%.zip" "https://github.com/google/shaderc/archive/refs/tags/v%SHADERC%.zip" 6c9f42ed6bf42750f5369b089909abfdcf0101488b4a1f41116d5159d00af8e7 || goto error
|
||||
call :downloadfile "shaderc-glslang-%SHADERC_GLSLANG%.zip" "https://github.com/KhronosGroup/glslang/archive/%SHADERC_GLSLANG%.zip" 03ad8a6fa987af4653d0cfe6bdaed41bcf617f1366a151fb1574da75950cd3e8 || goto error
|
||||
|
||||
2
.github/workflows/windows_build_qt.yml
vendored
2
.github/workflows/windows_build_qt.yml
vendored
@@ -100,7 +100,7 @@ jobs:
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: deps
|
||||
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/windows/build-dependencies.bat') }}
|
||||
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/windows/build-dependencies.bat', '.github/workflows/scripts/common/*.patch') }}
|
||||
|
||||
- name: Build Dependencies
|
||||
if: steps.cache-deps.outputs.cache-hit != 'true'
|
||||
|
||||
17
3rdparty/ccc/src/ccc/elf.cpp
vendored
17
3rdparty/ccc/src/ccc/elf.cpp
vendored
@@ -10,34 +10,35 @@ Result<ElfFile> ElfFile::parse(std::vector<u8> image)
|
||||
ElfFile elf;
|
||||
elf.image = std::move(image);
|
||||
|
||||
const ElfIdentHeader* ident = get_packed<ElfIdentHeader>(elf.image, 0);
|
||||
const ElfIdentHeader* ident = get_unaligned<ElfIdentHeader>(elf.image, 0);
|
||||
CCC_CHECK(ident, "ELF ident header out of range.");
|
||||
CCC_CHECK(ident->magic == CCC_FOURCC("\x7f\x45\x4c\x46"), "Not an ELF file.");
|
||||
CCC_CHECK(ident->e_class == ElfIdentClass::B32, "Wrong ELF class (not 32 bit).");
|
||||
|
||||
const ElfFileHeader* header = get_packed<ElfFileHeader>(elf.image, sizeof(ElfIdentHeader));
|
||||
const ElfFileHeader* header = get_unaligned<ElfFileHeader>(elf.image, sizeof(ElfIdentHeader));
|
||||
CCC_CHECK(header, "ELF file header out of range.");
|
||||
elf.file_header = *header;
|
||||
|
||||
const ElfSectionHeader* shstr_section_header = get_packed<ElfSectionHeader>(elf.image, header->shoff + header->shstrndx * sizeof(ElfSectionHeader));
|
||||
const ElfSectionHeader* shstr_section_header =
|
||||
get_unaligned<ElfSectionHeader>(elf.image, header->shoff + header->shstrndx * sizeof(ElfSectionHeader));
|
||||
CCC_CHECK(shstr_section_header, "ELF section name header out of range.");
|
||||
|
||||
for(u32 i = 0; i < header->shnum; i++) {
|
||||
u64 header_offset = header->shoff + i * sizeof(ElfSectionHeader);
|
||||
const ElfSectionHeader* section_header = get_packed<ElfSectionHeader>(elf.image, header_offset);
|
||||
const ElfSectionHeader* section_header = get_unaligned<ElfSectionHeader>(elf.image, header_offset);
|
||||
CCC_CHECK(section_header, "ELF section header out of range.");
|
||||
|
||||
const char* name = get_string(elf.image, shstr_section_header->offset + section_header->name);
|
||||
CCC_CHECK(section_header, "ELF section name out of range.");
|
||||
std::optional<std::string_view> name = get_string(elf.image, shstr_section_header->offset + section_header->name);
|
||||
CCC_CHECK(name.has_value(), "ELF section name out of range.");
|
||||
|
||||
ElfSection& section = elf.sections.emplace_back();
|
||||
section.name = name;
|
||||
section.name = *name;
|
||||
section.header = *section_header;
|
||||
}
|
||||
|
||||
for(u32 i = 0; i < header->phnum; i++) {
|
||||
u64 header_offset = header->phoff + i * sizeof(ElfProgramHeader);
|
||||
const ElfProgramHeader* program_header = get_packed<ElfProgramHeader>(elf.image, header_offset);
|
||||
const ElfProgramHeader* program_header = get_unaligned<ElfProgramHeader>(elf.image, header_offset);
|
||||
CCC_CHECK(program_header, "ELF program header out of range.");
|
||||
|
||||
elf.segments.emplace_back(*program_header);
|
||||
|
||||
25
3rdparty/ccc/src/ccc/elf_symtab.cpp
vendored
25
3rdparty/ccc/src/ccc/elf_symtab.cpp
vendored
@@ -60,7 +60,7 @@ Result<void> import_symbols(
|
||||
DemanglerFunctions demangler)
|
||||
{
|
||||
for(u32 i = 0; i < symtab.size() / sizeof(Symbol); i++) {
|
||||
const Symbol* symbol = get_packed<Symbol>(symtab, i * sizeof(Symbol));
|
||||
const Symbol* symbol = get_unaligned<Symbol>(symtab, i * sizeof(Symbol));
|
||||
CCC_ASSERT(symbol);
|
||||
|
||||
Address address;
|
||||
@@ -86,13 +86,14 @@ Result<void> import_symbols(
|
||||
}
|
||||
}
|
||||
|
||||
const char* string = get_string(strtab, symbol->name);
|
||||
CCC_CHECK(string, "Symbol string out of range.");
|
||||
std::optional<std::string_view> string_view = get_string(strtab, symbol->name);
|
||||
CCC_CHECK(string_view.has_value(), "Symbol string out of range.");
|
||||
std::string string(*string_view);
|
||||
|
||||
switch(symbol->type()) {
|
||||
case SymbolType::NOTYPE: {
|
||||
Result<Label*> label = database.labels.create_symbol(
|
||||
string, group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
CCC_RETURN_IF_ERROR(label);
|
||||
|
||||
// These symbols get emitted at the same addresses as functions
|
||||
@@ -108,7 +109,7 @@ Result<void> import_symbols(
|
||||
case SymbolType::OBJECT: {
|
||||
if(symbol->size != 0) {
|
||||
Result<GlobalVariable*> global_variable = database.global_variables.create_symbol(
|
||||
string, group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
CCC_RETURN_IF_ERROR(global_variable);
|
||||
|
||||
if(*global_variable) {
|
||||
@@ -116,7 +117,7 @@ Result<void> import_symbols(
|
||||
}
|
||||
} else {
|
||||
Result<Label*> label = database.labels.create_symbol(
|
||||
string, group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
CCC_RETURN_IF_ERROR(label);
|
||||
}
|
||||
|
||||
@@ -124,7 +125,7 @@ Result<void> import_symbols(
|
||||
}
|
||||
case SymbolType::FUNC: {
|
||||
Result<Function*> function = database.functions.create_symbol(
|
||||
string, group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
CCC_RETURN_IF_ERROR(function);
|
||||
|
||||
if(*function) {
|
||||
@@ -135,7 +136,7 @@ Result<void> import_symbols(
|
||||
}
|
||||
case SymbolType::FILE: {
|
||||
Result<SourceFile*> source_file = database.source_files.create_symbol(
|
||||
string, group.source, group.module_symbol);
|
||||
std::move(string), group.source, group.module_symbol);
|
||||
CCC_RETURN_IF_ERROR(source_file);
|
||||
|
||||
break;
|
||||
@@ -153,18 +154,18 @@ Result<void> print_symbol_table(FILE* out, std::span<const u8> symtab, std::span
|
||||
fprintf(out, " Num: Value Size Type Bind Vis Ndx Name\n");
|
||||
|
||||
for(u32 i = 0; i < symtab.size() / sizeof(Symbol); i++) {
|
||||
const Symbol* symbol = get_packed<Symbol>(symtab, i * sizeof(Symbol));
|
||||
const Symbol* symbol = get_unaligned<Symbol>(symtab, i * sizeof(Symbol));
|
||||
CCC_ASSERT(symbol);
|
||||
|
||||
const char* type = symbol_type_to_string(symbol->type());
|
||||
const char* bind = symbol_bind_to_string(symbol->bind());
|
||||
const char* visibility = symbol_visibility_to_string(symbol->visibility());
|
||||
|
||||
const char* string = get_string(strtab, symbol->name);
|
||||
CCC_CHECK(string, "Symbol string out of range.");
|
||||
std::optional<std::string_view> string = get_string(strtab, symbol->name);
|
||||
CCC_CHECK(string.has_value(), "Symbol string out of range.");
|
||||
|
||||
fprintf(out, "%6u: %08x %5u %-7s %-7s %-7s %3u %s\n",
|
||||
i, symbol->value, symbol->size, type, bind, visibility, symbol->shndx, string);
|
||||
i, symbol->value, symbol->size, type, bind, visibility, symbol->shndx, string->data());
|
||||
|
||||
}
|
||||
|
||||
|
||||
22
3rdparty/ccc/src/ccc/mdebug_section.cpp
vendored
22
3rdparty/ccc/src/ccc/mdebug_section.cpp
vendored
@@ -90,7 +90,7 @@ Result<void> SymbolTableReader::init(std::span<const u8> elf, s32 section_offset
|
||||
m_elf = elf;
|
||||
m_section_offset = section_offset;
|
||||
|
||||
m_hdrr = get_packed<SymbolicHeader>(m_elf, m_section_offset);
|
||||
m_hdrr = get_unaligned<SymbolicHeader>(m_elf, m_section_offset);
|
||||
CCC_CHECK(m_hdrr != nullptr, "MIPS debug section header out of bounds.");
|
||||
CCC_CHECK(m_hdrr->magic == 0x7009, "Invalid symbolic header.");
|
||||
|
||||
@@ -116,7 +116,7 @@ Result<File> SymbolTableReader::parse_file(s32 index) const
|
||||
File file;
|
||||
|
||||
u64 fd_offset = m_hdrr->file_descriptors_offset + index * sizeof(FileDescriptor);
|
||||
const FileDescriptor* fd_header = get_packed<FileDescriptor>(m_elf, fd_offset + m_fudge_offset);
|
||||
const FileDescriptor* fd_header = get_unaligned<FileDescriptor>(m_elf, fd_offset + m_fudge_offset);
|
||||
CCC_CHECK(fd_header != nullptr, "MIPS debug file descriptor out of bounds.");
|
||||
CCC_CHECK(fd_header->f_big_endian == 0, "Not little endian or bad file descriptor table.");
|
||||
|
||||
@@ -124,16 +124,16 @@ Result<File> SymbolTableReader::parse_file(s32 index) const
|
||||
|
||||
s32 rel_raw_path_offset = fd_header->strings_offset + fd_header->file_path_string_offset;
|
||||
s32 raw_path_offset = m_hdrr->local_strings_offset + rel_raw_path_offset + m_fudge_offset;
|
||||
const char* command_line_path = get_string(m_elf, raw_path_offset);
|
||||
if(command_line_path) {
|
||||
file.command_line_path = command_line_path;
|
||||
std::optional<std::string_view> command_line_path = get_string(m_elf, raw_path_offset);
|
||||
if(command_line_path.has_value()) {
|
||||
file.command_line_path = *command_line_path;
|
||||
}
|
||||
|
||||
// Parse local symbols.
|
||||
for(s64 j = 0; j < fd_header->symbol_count; j++) {
|
||||
u64 rel_symbol_offset = (fd_header->isym_base + j) * sizeof(SymbolHeader);
|
||||
u64 symbol_offset = m_hdrr->local_symbols_offset + rel_symbol_offset + m_fudge_offset;
|
||||
const SymbolHeader* symbol_header = get_packed<SymbolHeader>(m_elf, symbol_offset);
|
||||
const SymbolHeader* symbol_header = get_unaligned<SymbolHeader>(m_elf, symbol_offset);
|
||||
CCC_CHECK(symbol_header != nullptr, "Symbol header out of bounds.");
|
||||
|
||||
s32 strings_offset = m_hdrr->local_strings_offset + fd_header->strings_offset + m_fudge_offset;
|
||||
@@ -155,7 +155,7 @@ Result<File> SymbolTableReader::parse_file(s32 index) const
|
||||
for(s64 i = 0; i < fd_header->procedure_descriptor_count; i++) {
|
||||
u64 rel_procedure_offset = (fd_header->ipd_first + i) * sizeof(ProcedureDescriptor);
|
||||
u64 procedure_offset = m_hdrr->procedure_descriptors_offset + rel_procedure_offset + m_fudge_offset;
|
||||
const ProcedureDescriptor* procedure_descriptor = get_packed<ProcedureDescriptor>(m_elf, procedure_offset);
|
||||
const ProcedureDescriptor* procedure_descriptor = get_unaligned<ProcedureDescriptor>(m_elf, procedure_offset);
|
||||
CCC_CHECK(procedure_descriptor != nullptr, "Procedure descriptor out of bounds.");
|
||||
|
||||
CCC_CHECK(procedure_descriptor->symbol_index < file.symbols.size(), "Symbol index out of bounds.");
|
||||
@@ -175,7 +175,7 @@ Result<std::vector<Symbol>> SymbolTableReader::parse_external_symbols() const
|
||||
std::vector<Symbol> external_symbols;
|
||||
for(s64 i = 0; i < m_hdrr->external_symbols_count; i++) {
|
||||
u64 sym_offset = m_hdrr->external_symbols_offset + i * sizeof(ExternalSymbolHeader);
|
||||
const ExternalSymbolHeader* external_header = get_packed<ExternalSymbolHeader>(m_elf, sym_offset + m_fudge_offset);
|
||||
const ExternalSymbolHeader* external_header = get_unaligned<ExternalSymbolHeader>(m_elf, sym_offset + m_fudge_offset);
|
||||
CCC_CHECK(external_header != nullptr, "External header out of bounds.");
|
||||
|
||||
Result<Symbol> sym = get_symbol(external_header->symbol, m_elf, m_hdrr->external_strings_offset + m_fudge_offset);
|
||||
@@ -351,9 +351,9 @@ static Result<Symbol> get_symbol(const SymbolHeader& header, std::span<const u8>
|
||||
{
|
||||
Symbol symbol;
|
||||
|
||||
const char* string = get_string(elf, strings_offset + header.iss);
|
||||
CCC_CHECK(string, "Symbol has invalid string.");
|
||||
symbol.string = string;
|
||||
std::optional<std::string_view> string = get_string(elf, strings_offset + header.iss);
|
||||
CCC_CHECK(string.has_value(), "Symbol has invalid string.");
|
||||
symbol.string = string->data();
|
||||
|
||||
symbol.value = header.value;
|
||||
symbol.symbol_type = (SymbolType) header.st;
|
||||
|
||||
22
3rdparty/ccc/src/ccc/sndll.cpp
vendored
22
3rdparty/ccc/src/ccc/sndll.cpp
vendored
@@ -54,18 +54,19 @@ static const char* sndll_symbol_type_to_string(SNDLLSymbolType type);
|
||||
|
||||
Result<SNDLLFile> parse_sndll_file(std::span<const u8> image, Address address, SNDLLType type)
|
||||
{
|
||||
const u32* magic = get_packed<u32>(image, 0);
|
||||
std::optional<u32> magic = copy_unaligned<u32>(image, 0);
|
||||
CCC_CHECK(magic.has_value(), "Failed to read SNDLL header.");
|
||||
CCC_CHECK((*magic & 0xffffff) == CCC_FOURCC("SNR\00"), "Not a SNDLL %s.", address.valid() ? "section" : "file");
|
||||
|
||||
char version = *magic >> 24;
|
||||
switch(version) {
|
||||
case '1': {
|
||||
const SNDLLHeaderV1* header = get_packed<SNDLLHeaderV1>(image, 0);
|
||||
const SNDLLHeaderV1* header = get_unaligned<SNDLLHeaderV1>(image, 0);
|
||||
CCC_CHECK(header, "File too small to contain SNDLL V1 header.");
|
||||
return parse_sndll_common(image, address, type, header->common, SNDLL_V1);
|
||||
}
|
||||
case '2': {
|
||||
const SNDLLHeaderV2* header = get_packed<SNDLLHeaderV2>(image, 0);
|
||||
const SNDLLHeaderV2* header = get_unaligned<SNDLLHeaderV2>(image, 0);
|
||||
CCC_CHECK(header, "File too small to contain SNDLL V2 header.");
|
||||
return parse_sndll_common(image, address, type, header->common, SNDLL_V2);
|
||||
}
|
||||
@@ -84,10 +85,9 @@ static Result<SNDLLFile> parse_sndll_common(
|
||||
sndll.version = version;
|
||||
|
||||
if(common.elf_path) {
|
||||
const char* elf_path = get_string(image, common.elf_path);
|
||||
if(elf_path) {
|
||||
sndll.elf_path = elf_path;
|
||||
}
|
||||
std::optional<std::string_view> elf_path = get_string(image, common.elf_path);
|
||||
CCC_CHECK(elf_path.has_value(), "SNDLL header has invalid ELF path field.");
|
||||
sndll.elf_path = *elf_path;
|
||||
}
|
||||
|
||||
CCC_CHECK(common.symbol_count < (32 * 1024 * 1024) / sizeof(SNDLLSymbol), "SNDLL symbol count is too high.");
|
||||
@@ -95,10 +95,10 @@ static Result<SNDLLFile> parse_sndll_common(
|
||||
|
||||
for(u32 i = 0; i < common.symbol_count; i++) {
|
||||
u32 symbol_offset = common.symbols - address.get_or_zero() + i * sizeof(SNDLLSymbolHeader);
|
||||
const SNDLLSymbolHeader* symbol_header = get_packed<SNDLLSymbolHeader>(image, symbol_offset);
|
||||
const SNDLLSymbolHeader* symbol_header = get_unaligned<SNDLLSymbolHeader>(image, symbol_offset);
|
||||
CCC_CHECK(symbol_header, "SNDLL symbol out of range.");
|
||||
|
||||
const char* string = nullptr;
|
||||
std::optional<std::string_view> string;
|
||||
if(symbol_header->string) {
|
||||
string = get_string(image, symbol_header->string - address.get_or_zero());
|
||||
}
|
||||
@@ -106,7 +106,9 @@ static Result<SNDLLFile> parse_sndll_common(
|
||||
SNDLLSymbol& symbol = sndll.symbols.emplace_back();
|
||||
symbol.type = symbol_header->type;
|
||||
symbol.value = symbol_header->value;
|
||||
symbol.string = string;
|
||||
if(string.has_value()) {
|
||||
symbol.string = *string;
|
||||
}
|
||||
}
|
||||
|
||||
return sndll;
|
||||
|
||||
4
3rdparty/ccc/src/ccc/symbol_file.cpp
vendored
4
3rdparty/ccc/src/ccc/symbol_file.cpp
vendored
@@ -7,8 +7,8 @@ namespace ccc {
|
||||
|
||||
Result<std::unique_ptr<SymbolFile>> parse_symbol_file(std::vector<u8> image, std::string file_name)
|
||||
{
|
||||
const u32* magic = get_packed<u32>(image, 0);
|
||||
CCC_CHECK(magic, "File too small.");
|
||||
const std::optional<u32> magic = copy_unaligned<u32>(image, 0);
|
||||
CCC_CHECK(magic.has_value(), "File too small.");
|
||||
|
||||
std::unique_ptr<SymbolFile> symbol_file;
|
||||
|
||||
|
||||
13
3rdparty/ccc/src/ccc/util.cpp
vendored
13
3rdparty/ccc/src/ccc/util.cpp
vendored
@@ -51,14 +51,17 @@ void set_custom_error_callback(CustomErrorCallback callback)
|
||||
custom_error_callback = callback;
|
||||
}
|
||||
|
||||
const char* get_string(std::span<const u8> bytes, u64 offset)
|
||||
std::optional<std::string_view> get_string(std::span<const u8> bytes, u64 offset)
|
||||
{
|
||||
for(const unsigned char* c = bytes.data() + offset; c < bytes.data() + bytes.size(); c++) {
|
||||
if(*c == '\0') {
|
||||
return (const char*) &bytes[offset];
|
||||
for(u64 i = offset; i < bytes.size(); i++) {
|
||||
if(bytes[i] == '\0') {
|
||||
return std::string_view(
|
||||
reinterpret_cast<const char*>(&bytes[offset]),
|
||||
reinterpret_cast<const char*>(&bytes[i]));
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
std::string merge_paths(const std::string& base, const std::string& path)
|
||||
|
||||
41
3rdparty/ccc/src/ccc/util.h
vendored
41
3rdparty/ccc/src/ccc/util.h
vendored
@@ -71,8 +71,15 @@ void set_custom_error_callback(CustomErrorCallback callback);
|
||||
exit(1); \
|
||||
}
|
||||
|
||||
#define CCC_ABORT_IF_FALSE(condition, ...) \
|
||||
if(!(condition)) { \
|
||||
ccc::Error error = ccc::format_error(__FILE__, __LINE__, __VA_ARGS__); \
|
||||
ccc::report_error(error); \
|
||||
abort(); \
|
||||
}
|
||||
|
||||
#define CCC_ASSERT(condition) \
|
||||
CCC_CHECK_FATAL(condition, #condition)
|
||||
CCC_ABORT_IF_FALSE(condition, #condition)
|
||||
|
||||
// The main error handling construct in CCC. This class is used to bundle
|
||||
// together a return value and a pointer to error information, so that errors
|
||||
@@ -201,16 +208,38 @@ void warn_impl(const char* source_file, int source_line, const char* format, Arg
|
||||
#endif
|
||||
|
||||
template <typename T>
|
||||
const T* get_packed(std::span<const u8> bytes, u64 offset)
|
||||
const T* get_aligned(std::span<const u8> bytes, u64 offset)
|
||||
{
|
||||
if(offset + sizeof(T) <= bytes.size()) {
|
||||
return reinterpret_cast<const T*>(&bytes[offset]);
|
||||
} else {
|
||||
if(offset > bytes.size() || bytes.size() - offset < sizeof(T) || offset % alignof(T) != 0) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return reinterpret_cast<const T*>(&bytes[offset]);
|
||||
}
|
||||
|
||||
const char* get_string(std::span<const u8> bytes, u64 offset);
|
||||
template <typename T>
|
||||
const T* get_unaligned(std::span<const u8> bytes, u64 offset)
|
||||
{
|
||||
if(offset > bytes.size() || bytes.size() - offset < sizeof(T)) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return reinterpret_cast<const T*>(&bytes[offset]);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::optional<T> copy_unaligned(std::span<const u8> bytes, u64 offset)
|
||||
{
|
||||
if(offset > bytes.size() || bytes.size() - offset < sizeof(T)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
T value;
|
||||
memcpy(&value, &bytes[offset], sizeof(T));
|
||||
return value;
|
||||
}
|
||||
|
||||
std::optional<std::string_view> get_string(std::span<const u8> bytes, u64 offset);
|
||||
|
||||
#define CCC_BEGIN_END(x) (x).begin(), (x).end()
|
||||
#define CCC_ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
|
||||
|
||||
@@ -18706,6 +18706,9 @@ SLES-52325:
|
||||
- BlitInternalFPSHack # Fixes internal fps detection in some areas.
|
||||
gsHWFixes:
|
||||
estimateTextureRegion: 1 # Improves performance.
|
||||
roundSprite: 1 # Fixes lines in menus HUD and in game.
|
||||
halfPixelOffset: 2 # Fixes edge garbage.
|
||||
PCRTCOverscan: 1 # Fixes offscreen image.
|
||||
SLES-52326:
|
||||
name: "Spawn - Armageddon"
|
||||
region: "PAL-M5"
|
||||
@@ -18806,6 +18809,9 @@ SLES-52373:
|
||||
- BlitInternalFPSHack # Fixes internal fps detection in some areas.
|
||||
gsHWFixes:
|
||||
estimateTextureRegion: 1 # Improves performance.
|
||||
roundSprite: 1 # Fixes lines in menus HUD and in game.
|
||||
halfPixelOffset: 2 # Fixes edge garbage.
|
||||
PCRTCOverscan: 1 # Fixes offscreen image.
|
||||
SLES-52374:
|
||||
name: "Fight Night 2004"
|
||||
region: "PAL-M3"
|
||||
@@ -20873,6 +20879,7 @@ SLES-53039:
|
||||
estimateTextureRegion: 1 # Improves performance.
|
||||
roundSprite: 1 # Fixes lines in menus HUD and in game.
|
||||
halfPixelOffset: 2 # Fixes erroneous line in menus.
|
||||
PCRTCOverscan: 1 # Fixes offscreen image.
|
||||
memcardFilters: # Allows import of characters from first game.
|
||||
- "SLES-53039"
|
||||
- "SLES-52325"
|
||||
|
||||
@@ -109,6 +109,9 @@
|
||||
03000000491900001904000000000000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows,
|
||||
03000000710100001904000000000000,Amazon Luna Controller,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b8,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b4,rightstick:b7,rightx:a3,righty:a4,start:b6,x:b3,y:b2,platform:Windows,
|
||||
0300000008100000e501000000000000,Anbernic Game Pad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000020500000913000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000373500000710000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000373500004610000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000830500000160000000000000,Arcade,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b3,x:b4,y:b4,platform:Windows,
|
||||
03000000120c0000100e000000000000,Armor 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000490b00004406000000000000,ASCII Seamic Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
|
||||
@@ -498,8 +501,8 @@
|
||||
03000000d620000012a7000000000000,PowerA Fusion Nintendo Switch Fight Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000dd62000016a7000000000000,PowerA Fusion Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000d620000013a7000000000000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000d62000002640000000000000,PowerA OPS Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000d62000003340000000000000,PowerA OPS Pro Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000d62000002640000000000000,PowerA OPS Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
0300000062060000d570000000000000,PowerA PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000d620000014a7000000000000,PowerA Spectra Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
@@ -881,6 +884,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
03000000491900001904000001010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,
|
||||
0300000008100000e501000019040000,Anbernic Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
|
||||
03000000a30c00002700000003030000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
03000000a30c00002800000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
03000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
|
||||
@@ -1204,6 +1208,10 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
03000000491900001904000011010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux,
|
||||
05000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
|
||||
0300000008100000e501000001010000,Anbernic Gamepad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000020500000913000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000373500000710000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
030000005e0400008e02000072050000,Anbernic RG P01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
05000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000790000003018000011010000,Arcade Fightstick F300,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000a30c00002700000011010000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000a30c00002800000011010000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
|
||||
@@ -1526,6 +1534,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
05000000504c415953544154494f4e00,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
|
||||
060000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
|
||||
030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
|
||||
030000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
|
||||
030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
|
||||
030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
|
||||
030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
|
||||
|
||||
@@ -780,11 +780,16 @@ QColor DisassemblyWidget::GetAddressFunctionColor(u32 address)
|
||||
};
|
||||
}
|
||||
|
||||
ccc::FunctionHandle handle = m_cpu->GetSymbolGuardian().FunctionOverlappingAddress(address).handle;
|
||||
if (!handle.valid())
|
||||
// Use the address to pick the colour since the value of the handle may
|
||||
// change from run to run.
|
||||
ccc::Address function_address =
|
||||
m_cpu->GetSymbolGuardian().FunctionOverlappingAddress(address).address;
|
||||
if (!function_address.valid())
|
||||
return palette().text().color();
|
||||
|
||||
return colors[handle.value % colors.size()];
|
||||
// Chop off the first few bits of the address since functions will be
|
||||
// aligned in memory.
|
||||
return colors[(function_address.value >> 4) % colors.size()];
|
||||
}
|
||||
|
||||
QString DisassemblyWidget::FetchSelectionInfo(SelectionInfo selInfo)
|
||||
|
||||
@@ -2238,17 +2238,17 @@ Leaderboard Position: {1} of {2}</source>
|
||||
<context>
|
||||
<name>CDVD</name>
|
||||
<message>
|
||||
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="286"/>
|
||||
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="287"/>
|
||||
<source>Game disc location is on a removable drive, performance issues such as jittering and freezing may occur.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="381"/>
|
||||
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="382"/>
|
||||
<source>Saving CDVD block dump to '{}'.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="411"/>
|
||||
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="412"/>
|
||||
<source>Precaching CDVD</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
@@ -2273,7 +2273,7 @@ Leaderboard Position: {1} of {2}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/CDVD/CDVDdiscReader.cpp" line="199"/>
|
||||
<location filename="../../pcsx2/CDVD/CDVDdiscReader.cpp" line="201"/>
|
||||
<source>Precaching is not supported for discs.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
||||
@@ -3013,6 +3013,20 @@ void cdvdWrite(u8 key, u8 rt)
|
||||
case 0x08:
|
||||
cdvdWrite08(rt);
|
||||
break;
|
||||
case 0x09:
|
||||
/*
|
||||
The register 0xC, 0xD, 0xE give back MSF of the current sector being read/played from the actual DSP hardware. They are named "where" registers : where0, where1, where2.
|
||||
They can be read anytime on hw as long as there is a valid disc and mode configured properly. Register 0x9 is where_select register which determines the mode for this registers. The mode must be set according to the used disc.
|
||||
0 = CDDA
|
||||
1 = CDROM
|
||||
2 = DVD
|
||||
|
||||
If no disc or invalid mode for disc type then those registers return 0. Only official usage so far is cdvdman reading those registers and waiting to sync while doing SubQ.
|
||||
Only logging writes different than 0 is enough.
|
||||
*/
|
||||
if (rt != 0)
|
||||
Console.Warning("8bit write to addr 0x1f402009 = 0x%x", rt);
|
||||
break;
|
||||
case 0x0A:
|
||||
cdvdWrite0A(rt);
|
||||
break;
|
||||
@@ -3035,7 +3049,7 @@ void cdvdWrite(u8 key, u8 rt)
|
||||
cdvdWrite3A(rt);
|
||||
break;
|
||||
default:
|
||||
Console.Warning("IOP Unknown 8bit write to addr 0x1f4020%x = 0x%x", key, rt);
|
||||
Console.Warning("IOP Unknown 8bit write to addr 0x1f4020%02x = 0x%x", key, rt);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#include "common/ProgressCallback.h"
|
||||
#include "common/StringUtil.h"
|
||||
|
||||
#include <array>
|
||||
#include <ctype.h>
|
||||
#include <exception>
|
||||
#include <memory>
|
||||
@@ -55,7 +56,7 @@ static OutputIsoFile blockDumpFile;
|
||||
// Information about tracks on disc
|
||||
u8 strack;
|
||||
u8 etrack;
|
||||
cdvdTrack tracks[100];
|
||||
std::array<cdvdTrack, 100> tracks;
|
||||
|
||||
// Assertion check for CDVD != NULL (in devel and debug builds), because its handier than
|
||||
// relying on DEP exceptions -- and a little more reliable too.
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
class Error;
|
||||
class ProgressCallback;
|
||||
|
||||
typedef struct _cdvdTrackIndex
|
||||
struct cdvdTrackIndex
|
||||
{
|
||||
bool isPregap;
|
||||
u8 trackM; // current minute offset from first track (BCD encoded)
|
||||
@@ -20,9 +20,9 @@ typedef struct _cdvdTrackIndex
|
||||
u8 discS; // current sector location on the disc (BCD encoded)
|
||||
u8 discF; // current frame location on the disc (BCD encoded)
|
||||
|
||||
} cdvdTrackIndex;
|
||||
};
|
||||
|
||||
typedef struct _cdvdTrack
|
||||
struct cdvdTrack
|
||||
{
|
||||
u32 start_lba; // Starting lba of track, note that some formats will be missing 2 seconds, cue, bin
|
||||
u8 type; // Track Type
|
||||
@@ -36,10 +36,10 @@ typedef struct _cdvdTrack
|
||||
u8 discF; // current frame location on the disc (BCD encoded)
|
||||
|
||||
// 0 is pregap, 1 is data
|
||||
_cdvdTrackIndex index[2];
|
||||
} cdvdTrack;
|
||||
cdvdTrackIndex index[2];
|
||||
};
|
||||
|
||||
typedef struct _cdvdSubQ
|
||||
struct cdvdSubQ
|
||||
{
|
||||
u8 ctrl : 4; // control and adr bits
|
||||
u8 adr : 4; // control and adr bits, note that adr determines what SubQ info we're recieving.
|
||||
@@ -52,19 +52,19 @@ typedef struct _cdvdSubQ
|
||||
u8 discM; // current minute location on the disc (BCD encoded)
|
||||
u8 discS; // current sector location on the disc (BCD encoded)
|
||||
u8 discF; // current frame location on the disc (BCD encoded)
|
||||
} cdvdSubQ;
|
||||
};
|
||||
|
||||
typedef struct _cdvdTD
|
||||
struct cdvdTD
|
||||
{ // NOT bcd coded
|
||||
u32 lsn;
|
||||
u8 type;
|
||||
} cdvdTD;
|
||||
};
|
||||
|
||||
typedef struct _cdvdTN
|
||||
struct cdvdTN
|
||||
{
|
||||
u8 strack; //number of the first track (usually 1)
|
||||
u8 etrack; //number of the last track
|
||||
} cdvdTN;
|
||||
};
|
||||
|
||||
// SpindleCtrl Masks
|
||||
#define CDVD_SPINDLE_SPEED 0x7 // Speed ranges from 0-3 (1, 2, 3, 4x for DVD) and 0-5 (1, 2, 4, 12, 24x for CD)
|
||||
@@ -185,7 +185,7 @@ extern const CDVD_API CDVDapi_NoDisc;
|
||||
|
||||
extern u8 strack;
|
||||
extern u8 etrack;
|
||||
extern cdvdTrack tracks[100];
|
||||
extern std::array<cdvdTrack, 100> tracks;
|
||||
|
||||
extern void CDVDsys_ChangeSource(CDVD_SourceType type);
|
||||
extern void CDVDsys_SetFile(CDVD_SourceType srctype, std::string newfile);
|
||||
|
||||
@@ -54,7 +54,7 @@ static void lsn_to_msf(u8* minute, u8* second, u8* frame, u32 lsn)
|
||||
// TocStuff
|
||||
void cdvdParseTOC()
|
||||
{
|
||||
tracks[1].start_lba = 0;
|
||||
tracks.fill(cdvdTrack{});
|
||||
|
||||
if (!src->GetSectorCount())
|
||||
{
|
||||
@@ -76,35 +76,37 @@ void cdvdParseTOC()
|
||||
strack = 0xFF;
|
||||
etrack = 0;
|
||||
|
||||
int i = 0;
|
||||
|
||||
for (auto& entry : src->ReadTOC())
|
||||
{
|
||||
if (entry.track < 1 || entry.track > 99)
|
||||
const u8 track = entry.track;
|
||||
if (track < 1 || track >= tracks.size())
|
||||
{
|
||||
Console.Warning("CDVD: Invalid track index %u, ignoring\n", track);
|
||||
continue;
|
||||
strack = std::min(strack, entry.track);
|
||||
etrack = std::max(etrack, entry.track);
|
||||
tracks[i].start_lba = entry.lba;
|
||||
}
|
||||
strack = std::min(strack, track);
|
||||
etrack = std::max(etrack, track);
|
||||
tracks[track].start_lba = entry.lba;
|
||||
if ((entry.control & 0x0C) == 0x04)
|
||||
{
|
||||
std::array<u8, 2352> buffer;
|
||||
// Byte 15 of a raw CD data sector determines the track mode
|
||||
if (src->ReadSectors2352(entry.lba, 1, buffer.data()) && (buffer[15] & 3) == 2)
|
||||
{
|
||||
tracks[i].type = CDVD_MODE2_TRACK;
|
||||
tracks[track].type = CDVD_MODE2_TRACK;
|
||||
}
|
||||
else
|
||||
{
|
||||
tracks[i].type = CDVD_MODE1_TRACK;
|
||||
tracks[track].type = CDVD_MODE1_TRACK;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
tracks[i].type = CDVD_AUDIO_TRACK;
|
||||
tracks[track].type = CDVD_AUDIO_TRACK;
|
||||
}
|
||||
fprintf(stderr, "Track %u start sector: %u\n", entry.track, entry.lba);
|
||||
|
||||
i += 1;
|
||||
#ifdef PCSX2_DEBUG
|
||||
DevCon.WriteLn("cdvdParseTOC: Track %u: LBA %u, Type %u\n", track, tracks[track].start_lba, tracks[track].type);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -131,7 +133,7 @@ static void keepAliveThread()
|
||||
std::unique_lock<std::mutex> guard(s_keepalive_lock);
|
||||
|
||||
while (!s_keepalive_cv.wait_for(guard, std::chrono::seconds(30),
|
||||
[]() { return !s_keepalive_is_open; }))
|
||||
[]() { return !s_keepalive_is_open; }))
|
||||
{
|
||||
|
||||
//printf(" * keepAliveThread: polling drive.\n");
|
||||
@@ -271,20 +273,28 @@ static s32 DISCreadSubQ(u32 lsn, cdvdSubQ* subq)
|
||||
|
||||
memset(subq, 0, sizeof(cdvdSubQ));
|
||||
|
||||
lsn_to_msf(&subq->discM, &subq->discS, &subq->discF, lsn + 150);
|
||||
|
||||
u8 i = strack;
|
||||
while (i < etrack && lsn >= tracks[i + 1].start_lba)
|
||||
++i;
|
||||
|
||||
lsn -= tracks[i].start_lba;
|
||||
|
||||
lsn_to_msf(&subq->trackM, &subq->trackS, &subq->trackF, lsn);
|
||||
|
||||
subq->ctrl = tracks[i].type;
|
||||
|
||||
// It's important to note that we do _not_ use the current MSF values
|
||||
// from the host's device. We use the MSF values from the lsn.
|
||||
// An easy way to test an implementation is to see if the OSDSYS
|
||||
// CD player can display the correct minute and second values.
|
||||
// From my testing, the IOCTL returns 0 for ctrl. This also breaks
|
||||
// the OSDSYS player. The only "safe" values to receive from the IOCTL
|
||||
// are ADR, trackNum and trackIndex.
|
||||
if (!src->ReadTrackSubQ(subq))
|
||||
{
|
||||
lsn_to_msf(&subq->discM, &subq->discS, &subq->discF, lsn + 150);
|
||||
|
||||
u8 i = strack;
|
||||
while (i < etrack && lsn >= tracks[i + 1].start_lba)
|
||||
++i;
|
||||
|
||||
lsn -= tracks[i].start_lba;
|
||||
|
||||
lsn_to_msf(&subq->trackM, &subq->trackS, &subq->trackF, lsn);
|
||||
|
||||
subq->adr = 1;
|
||||
subq->ctrl = tracks[i].type;
|
||||
subq->trackNum = i;
|
||||
subq->trackIndex = 1;
|
||||
}
|
||||
@@ -470,11 +480,13 @@ static s32 DISCgetTOC(void* toc)
|
||||
{
|
||||
err = DISCgetTD(i, &trackInfo);
|
||||
lba_to_msf(trackInfo.lsn, &min, &sec, &frm);
|
||||
tocBuff[i * 10 + 30] = trackInfo.type;
|
||||
tocBuff[i * 10 + 32] = err == -1 ? 0 : dec_to_bcd(i); //number
|
||||
tocBuff[i * 10 + 37] = dec_to_bcd(min);
|
||||
tocBuff[i * 10 + 38] = dec_to_bcd(sec);
|
||||
tocBuff[i * 10 + 39] = dec_to_bcd(frm);
|
||||
|
||||
const u8 tocIndex = i - diskInfo.strack;
|
||||
tocBuff[tocIndex * 10 + 30] = trackInfo.type;
|
||||
tocBuff[tocIndex * 10 + 32] = err == -1 ? 0 : dec_to_bcd(i); //number
|
||||
tocBuff[tocIndex * 10 + 37] = dec_to_bcd(min);
|
||||
tocBuff[tocIndex * 10 + 38] = dec_to_bcd(sec);
|
||||
tocBuff[tocIndex * 10 + 39] = dec_to_bcd(frm);
|
||||
fprintf(stderr, "Track %u: %u mins %u secs %u frames\n", i, min, sec, frm);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -208,18 +208,8 @@ bool IOCtlSrc::ReadTrackSubQ(cdvdSubQ* subQ) const
|
||||
}
|
||||
|
||||
subQ->adr = osSubQ.cdsc_adr;
|
||||
subQ->ctrl = osSubQ.cdsc_ctrl;
|
||||
subQ->trackNum = osSubQ.cdsc_trk;
|
||||
subQ->trackIndex = osSubQ.cdsc_ind;
|
||||
|
||||
subQ->discM = osSubQ.cdsc_absaddr.msf.minute;
|
||||
subQ->discS = osSubQ.cdsc_absaddr.msf.second;
|
||||
subQ->discF = osSubQ.cdsc_absaddr.msf.frame;
|
||||
|
||||
subQ->trackM = osSubQ.cdsc_reladdr.msf.minute;
|
||||
subQ->trackS = osSubQ.cdsc_reladdr.msf.second;
|
||||
subQ->trackF = osSubQ.cdsc_reladdr.msf.frame;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -320,17 +320,8 @@ bool IOCtlSrc::ReadTrackSubQ(cdvdSubQ* subQ) const
|
||||
else
|
||||
{
|
||||
subQ->adr = osSubQ.CurrentPosition.ADR;
|
||||
subQ->ctrl = osSubQ.CurrentPosition.Control;
|
||||
subQ->trackNum = osSubQ.CurrentPosition.TrackNumber;
|
||||
subQ->trackIndex = osSubQ.CurrentPosition.IndexNumber;
|
||||
|
||||
subQ->trackM = osSubQ.CurrentPosition.TrackRelativeAddress[0];
|
||||
subQ->trackS = osSubQ.CurrentPosition.TrackRelativeAddress[1];
|
||||
subQ->trackF = osSubQ.CurrentPosition.TrackRelativeAddress[2];
|
||||
|
||||
subQ->discM = osSubQ.CurrentPosition.AbsoluteAddress[0];
|
||||
subQ->discS = osSubQ.CurrentPosition.AbsoluteAddress[1];
|
||||
subQ->discF = osSubQ.CurrentPosition.AbsoluteAddress[2];
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
@@ -87,8 +87,7 @@ struct ConsoleLog : public LogBase
|
||||
// ConsoleLogFromVM
|
||||
// --------------------------------------------------------------------------------------
|
||||
// Special console logger for Virtual Machine log sources, such as the EE and IOP console
|
||||
// writes (actual game developer messages and such). These logs do *not* automatically
|
||||
// append newlines, since the VM generates them manually; and they do *not* support printf
|
||||
// writes (actual game developer messages and such). These logs do *not* support printf
|
||||
// formatting, since anything coming over the EE/IOP consoles should be considered raw
|
||||
// string data. (otherwise %'s would get mis-interpreted).
|
||||
//
|
||||
@@ -102,22 +101,15 @@ public:
|
||||
{
|
||||
for (const char ch : msg)
|
||||
{
|
||||
if (ch == '\n')
|
||||
{
|
||||
if (!m_buffer.empty())
|
||||
{
|
||||
Console.WriteLn(conColor, m_buffer);
|
||||
m_buffer.clear();
|
||||
}
|
||||
}
|
||||
else if (ch < 0x20)
|
||||
{
|
||||
// Ignore control characters.
|
||||
// Otherwise you get fun bells going off.
|
||||
}
|
||||
else
|
||||
{
|
||||
// Ignore control characters.
|
||||
// Otherwise you get fun bells going off.
|
||||
if (ch >= 0x20)
|
||||
m_buffer.push_back(ch);
|
||||
|
||||
if (ch == '\n' || m_buffer.size() >= 4096)
|
||||
{
|
||||
Console.WriteLn(conColor, m_buffer);
|
||||
m_buffer.clear();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -108,13 +108,13 @@ static void FillPipelineCacheHeader(VK_PIPELINE_CACHE_HEADER* header)
|
||||
X(shaderc_compile_options_set_generate_debug_info) \
|
||||
X(shaderc_compile_options_set_optimization_level) \
|
||||
X(shaderc_compile_options_set_target_env) \
|
||||
X(shaderc_compilation_status_to_string) \
|
||||
X(shaderc_compile_into_spv) \
|
||||
X(shaderc_result_release) \
|
||||
X(shaderc_result_get_length) \
|
||||
X(shaderc_result_get_num_warnings) \
|
||||
X(shaderc_result_get_bytes) \
|
||||
X(shaderc_result_get_error_message)
|
||||
X(shaderc_result_get_error_message) \
|
||||
X(shaderc_result_get_compilation_status)
|
||||
|
||||
// TODO: NOT thread safe, yet.
|
||||
namespace dyn_shaderc
|
||||
@@ -205,6 +205,25 @@ static void DumpBadShader(std::string_view code, std::string_view errors)
|
||||
}
|
||||
}
|
||||
|
||||
static const char* compilation_status_to_string(shaderc_compilation_status status)
|
||||
{
|
||||
switch (status)
|
||||
{
|
||||
#define CASE(x) case shaderc_compilation_status_##x: return #x
|
||||
CASE(success);
|
||||
CASE(invalid_stage);
|
||||
CASE(compilation_error);
|
||||
CASE(internal_error);
|
||||
CASE(null_result_object);
|
||||
CASE(invalid_assembly);
|
||||
CASE(validation_error);
|
||||
CASE(transformation_error);
|
||||
CASE(configuration_error);
|
||||
#undef CASE
|
||||
}
|
||||
return "unknown_error";
|
||||
}
|
||||
|
||||
std::optional<VKShaderCache::SPIRVCodeVector> VKShaderCache::CompileShaderToSPV(u32 stage, std::string_view source, bool debug)
|
||||
{
|
||||
std::optional<VKShaderCache::SPIRVCodeVector> ret;
|
||||
@@ -216,21 +235,26 @@ std::optional<VKShaderCache::SPIRVCodeVector> VKShaderCache::CompileShaderToSPV(
|
||||
|
||||
dyn_shaderc::shaderc_compile_options_set_source_language(options, shaderc_source_language_glsl);
|
||||
dyn_shaderc::shaderc_compile_options_set_target_env(options, shaderc_target_env_vulkan, 0);
|
||||
#ifdef SHADERC_PCSX2_CUSTOM
|
||||
dyn_shaderc::shaderc_compile_options_set_generate_debug_info(options, debug,
|
||||
debug && GSDeviceVK::GetInstance()->GetOptionalExtensions().vk_khr_shader_non_semantic_info);
|
||||
#else
|
||||
if (debug)
|
||||
dyn_shaderc::shaderc_compile_options_set_generate_debug_info(options);
|
||||
#endif
|
||||
dyn_shaderc::shaderc_compile_options_set_optimization_level(
|
||||
options, debug ? shaderc_optimization_level_zero : shaderc_optimization_level_performance);
|
||||
|
||||
shaderc_compilation_result_t result;
|
||||
const shaderc_compilation_status status = dyn_shaderc::shaderc_compile_into_spv(
|
||||
const shaderc_compilation_result_t result = dyn_shaderc::shaderc_compile_into_spv(
|
||||
dyn_shaderc::s_compiler, source.data(), source.length(), static_cast<shaderc_shader_kind>(stage), "source",
|
||||
"main", options, &result);
|
||||
if (status != shaderc_compilation_status_success)
|
||||
"main", options);
|
||||
|
||||
shaderc_compilation_status status = shaderc_compilation_status_null_result_object;
|
||||
if (!result || (status = dyn_shaderc::shaderc_result_get_compilation_status(result)) != shaderc_compilation_status_success)
|
||||
{
|
||||
const std::string_view errors(result ? dyn_shaderc::shaderc_result_get_error_message(result) :
|
||||
"null result object");
|
||||
ERROR_LOG("Failed to compile shader to SPIR-V: {}\n{}",
|
||||
dyn_shaderc::shaderc_compilation_status_to_string(status), errors);
|
||||
const std::string_view errors(result ? dyn_shaderc::shaderc_result_get_error_message(result)
|
||||
: "null result object");
|
||||
ERROR_LOG("Failed to compile shader to SPIR-V: {}\n{}", compilation_status_to_string(status), errors);
|
||||
DumpBadShader(source, errors);
|
||||
}
|
||||
else
|
||||
|
||||
@@ -420,10 +420,11 @@ __forceinline void UpdateSpdifMode()
|
||||
{
|
||||
const int OPM = PlayMode;
|
||||
|
||||
if (Spdif.Out & 0x4 && SPU2::MsgToConsole()) // use 24/32bit PCM data streaming
|
||||
if (Spdif.Out & 0x4) // use 24/32bit PCM data streaming
|
||||
{
|
||||
PlayMode = 8;
|
||||
SPU2::ConLog("* SPU2: WARNING: Possibly CDDA mode set!\n");
|
||||
if (SPU2::MsgToConsole())
|
||||
SPU2::ConLog("* SPU2: WARNING: Possibly CDDA mode set!\n");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -33,7 +33,7 @@ bool _VIF0chain()
|
||||
}
|
||||
|
||||
pMem = (u32*)dmaGetAddr(vif0ch.madr, false);
|
||||
if (pMem == NULL)
|
||||
if (pMem == nullptr)
|
||||
{
|
||||
vif0.cmd = 0;
|
||||
vif0.tag.size = 0;
|
||||
|
||||
@@ -27,7 +27,7 @@ void vif1TransferToMemory()
|
||||
u128* pMem = (u128*)dmaGetAddr(vif1ch.madr, false);
|
||||
|
||||
// VIF from gsMemory
|
||||
if (pMem == NULL)
|
||||
if (pMem == nullptr)
|
||||
{ // Is vif0ptag empty?
|
||||
Console.WriteLn("Vif1 Tag BUSERR");
|
||||
dmacRegs.stat.BEIS = true; // Bus Error
|
||||
@@ -117,7 +117,7 @@ bool _VIF1chain()
|
||||
}
|
||||
|
||||
pMem = (u32*)dmaGetAddr(vif1ch.madr, !vif1ch.chcr.DIR);
|
||||
if (pMem == NULL)
|
||||
if (pMem == nullptr)
|
||||
{
|
||||
vif1.cmd = 0;
|
||||
vif1.tag.size = 0;
|
||||
@@ -305,8 +305,8 @@ __fi void vif1Interrupt()
|
||||
// from the GS then we handle that separately (KH2 for testing)
|
||||
if (vif1ch.chcr.DIR)
|
||||
{
|
||||
bool isDirect = (vif1.cmd & 0x7f) == 0x50;
|
||||
bool isDirectHL = (vif1.cmd & 0x7f) == 0x51;
|
||||
const bool isDirect = (vif1.cmd & 0x7f) == 0x50;
|
||||
const bool isDirectHL = (vif1.cmd & 0x7f) == 0x51;
|
||||
if ((isDirect && !gifUnit.CanDoPath2()) || (isDirectHL && !gifUnit.CanDoPath2HL()))
|
||||
{
|
||||
GUNIT_WARN("vif1Interrupt() - Waiting for Path 2 to be ready");
|
||||
|
||||
@@ -23,7 +23,7 @@ static u32 QWCinVIFMFIFO(u32 DrainADDR, u32 qwc)
|
||||
}
|
||||
else
|
||||
{
|
||||
u32 limit = dmacRegs.rbor.ADDR + dmacRegs.rbsr.RMSK + 16;
|
||||
const u32 limit = dmacRegs.rbor.ADDR + dmacRegs.rbsr.RMSK + 16;
|
||||
//Drain is higher than SPR so it has looped round,
|
||||
//calculate from base to the SPR tag addr and what is left in the top of the ring
|
||||
ret = ((spr0ch.madr - dmacRegs.rbor.ADDR) + (limit - DrainADDR)) >> 4;
|
||||
@@ -35,8 +35,8 @@ static u32 QWCinVIFMFIFO(u32 DrainADDR, u32 qwc)
|
||||
}
|
||||
static __fi bool mfifoVIF1rbTransfer()
|
||||
{
|
||||
u32 msize = dmacRegs.rbor.ADDR + dmacRegs.rbsr.RMSK + 16;
|
||||
u32 mfifoqwc = std::min(QWCinVIFMFIFO(vif1ch.madr, vif1ch.qwc), vif1ch.qwc);
|
||||
const u32 msize = dmacRegs.rbor.ADDR + dmacRegs.rbsr.RMSK + 16;
|
||||
const u32 mfifoqwc = std::min(QWCinVIFMFIFO(vif1ch.madr, vif1ch.qwc), vif1ch.qwc);
|
||||
u32* src;
|
||||
bool ret;
|
||||
|
||||
@@ -49,7 +49,7 @@ static __fi bool mfifoVIF1rbTransfer()
|
||||
/* Check if the transfer should wrap around the ring buffer */
|
||||
if ((vif1ch.madr + (mfifoqwc << 4)) > (msize))
|
||||
{
|
||||
int s1 = ((msize)-vif1ch.madr) >> 2;
|
||||
const int s1 = ((msize)-vif1ch.madr) >> 2;
|
||||
|
||||
VIF_LOG("Split MFIFO");
|
||||
|
||||
@@ -57,7 +57,7 @@ static __fi bool mfifoVIF1rbTransfer()
|
||||
vif1ch.madr = qwctag(vif1ch.madr);
|
||||
|
||||
src = (u32*)PSM(vif1ch.madr);
|
||||
if (src == NULL)
|
||||
if (src == nullptr)
|
||||
return false;
|
||||
|
||||
if (vif1.irqoffset.enabled)
|
||||
@@ -75,7 +75,7 @@ static __fi bool mfifoVIF1rbTransfer()
|
||||
vif1ch.madr = qwctag(vif1ch.madr);
|
||||
|
||||
src = (u32*)PSM(vif1ch.madr);
|
||||
if (src == NULL)
|
||||
if (src == nullptr)
|
||||
return false;
|
||||
VIF1transfer(src, ((mfifoqwc << 2) - s1));
|
||||
}
|
||||
@@ -86,7 +86,7 @@ static __fi bool mfifoVIF1rbTransfer()
|
||||
|
||||
/* it doesn't, so just transfer 'qwc*4' words */
|
||||
src = (u32*)PSM(vif1ch.madr);
|
||||
if (src == NULL)
|
||||
if (src == nullptr)
|
||||
return false;
|
||||
|
||||
if (vif1.irqoffset.enabled)
|
||||
@@ -133,7 +133,7 @@ static __fi void mfifo_VIF1chain()
|
||||
|
||||
//No need to exit on non-mfifo as it is indirect anyway, so it can be transferring this while spr refills the mfifo
|
||||
|
||||
if (pMem == NULL)
|
||||
if (pMem == nullptr)
|
||||
return;
|
||||
|
||||
if (vif1.irqoffset.enabled)
|
||||
@@ -158,7 +158,7 @@ void mfifoVifMaskMem(int id)
|
||||
//DevCon.Warning("VIF MFIFO MADR below bottom of ring buffer, wrapping VIF MADR = %x Ring Bottom %x", vif1ch.madr, dmacRegs.rbor.ADDR);
|
||||
vif1ch.madr = qwctag(vif1ch.madr);
|
||||
}
|
||||
if (vif1ch.madr > (dmacRegs.rbor.ADDR + (u32)dmacRegs.rbsr.RMSK)) //Usual scenario is the tag is near the end (Front Mission 4)
|
||||
if (vif1ch.madr > (dmacRegs.rbor.ADDR + static_cast<u32>(dmacRegs.rbsr.RMSK))) //Usual scenario is the tag is near the end (Front Mission 4)
|
||||
{
|
||||
//DevCon.Warning("VIF MFIFO MADR outside top of ring buffer, wrapping VIF MADR = %x Ring Top %x", vif1ch.madr, (dmacRegs.rbor.ADDR + dmacRegs.rbsr.RMSK)+16);
|
||||
vif1ch.madr = qwctag(vif1ch.madr);
|
||||
@@ -281,8 +281,8 @@ void vifMFIFOInterrupt()
|
||||
|
||||
if (vif1ch.chcr.DIR)
|
||||
{
|
||||
bool isDirect = (vif1.cmd & 0x7f) == 0x50;
|
||||
bool isDirectHL = (vif1.cmd & 0x7f) == 0x51;
|
||||
const bool isDirect = (vif1.cmd & 0x7f) == 0x50;
|
||||
const bool isDirectHL = (vif1.cmd & 0x7f) == 0x51;
|
||||
if ((isDirect && !gifUnit.CanDoPath2()) || (isDirectHL && !gifUnit.CanDoPath2HL()))
|
||||
{
|
||||
GUNIT_WARN("vifMFIFOInterrupt() - Waiting for Path 2 to be ready");
|
||||
|
||||
@@ -109,7 +109,7 @@ static __fi void vuExecMicro(int idx, u32 addr, bool requires_wait)
|
||||
}
|
||||
|
||||
GetVifX.queued_program = true;
|
||||
if ((s32)addr == -1)
|
||||
if (static_cast<s32>(addr) == -1)
|
||||
GetVifX.queued_pc = addr;
|
||||
else
|
||||
GetVifX.queued_pc = addr & (idx ? 0x7ffu : 0x1ffu);
|
||||
@@ -144,7 +144,7 @@ __fi int _vifCode_Direct(int pass, const u8* data, bool isDirectHL)
|
||||
vif1Only();
|
||||
pass1
|
||||
{
|
||||
int vifImm = (u16)vif1Regs.code;
|
||||
const int vifImm = static_cast<u16>(vif1Regs.code);
|
||||
vif1.tag.size = vifImm ? (vifImm * 4) : (65536 * 4);
|
||||
vif1.pass = 1;
|
||||
return 1;
|
||||
@@ -152,9 +152,9 @@ __fi int _vifCode_Direct(int pass, const u8* data, bool isDirectHL)
|
||||
pass2
|
||||
{
|
||||
const char* name = isDirectHL ? "DirectHL" : "Direct";
|
||||
GIF_TRANSFER_TYPE tranType = isDirectHL ? GIF_TRANS_DIRECTHL : GIF_TRANS_DIRECT;
|
||||
uint size = std::min(vif1.vifpacketsize, vif1.tag.size) * 4; // Get size in bytes
|
||||
uint ret = gifUnit.TransferGSPacketData(tranType, (u8*)data, size);
|
||||
const GIF_TRANSFER_TYPE tranType = isDirectHL ? GIF_TRANS_DIRECTHL : GIF_TRANS_DIRECT;
|
||||
const uint size = std::min(vif1.vifpacketsize, vif1.tag.size) * 4; // Get size in bytes
|
||||
const uint ret = gifUnit.TransferGSPacketData(tranType, (u8*)data, size);
|
||||
|
||||
vif1.tag.size -= ret / 4; // Convert to u32's
|
||||
vif1Regs.stat.VGW = false;
|
||||
@@ -202,7 +202,7 @@ vifOp(vifCode_Flush)
|
||||
//vifStruct& vifX = GetVifX;
|
||||
pass1or2
|
||||
{
|
||||
bool p1or2 = (gifRegs.stat.APATH != 0 && gifRegs.stat.APATH != 3);
|
||||
const bool p1or2 = (gifRegs.stat.APATH != 0 && gifRegs.stat.APATH != 3);
|
||||
vif1Regs.stat.VGW = false;
|
||||
vifFlush(idx);
|
||||
if (gifUnit.checkPaths(1, 1, 0) || p1or2)
|
||||
@@ -234,7 +234,7 @@ vifOp(vifCode_FlushA)
|
||||
pass1or2
|
||||
{
|
||||
//Gif_Path& p3 = gifUnit.gifPath[GIF_PATH_3];
|
||||
u32 gifBusy = gifUnit.checkPaths(1, 1, 1) || (gifRegs.stat.APATH != 0);
|
||||
const u32 gifBusy = gifUnit.checkPaths(1, 1, 1) || (gifRegs.stat.APATH != 0);
|
||||
//bool doStall = false;
|
||||
vif1Regs.stat.VGW = false;
|
||||
vifFlush(idx);
|
||||
@@ -298,7 +298,7 @@ vifOp(vifCode_Mark)
|
||||
vifStruct& vifX = GetVifX;
|
||||
pass1
|
||||
{
|
||||
vifXRegs.mark = (u16)vifXRegs.code;
|
||||
vifXRegs.mark = static_cast<u16>(vifXRegs.code);
|
||||
vifXRegs.stat.MRK = true;
|
||||
vifX.cmd = 0;
|
||||
vifX.pass = 0;
|
||||
@@ -311,7 +311,7 @@ static __fi void _vifCode_MPG(int idx, u32 addr, const u32* data, int size)
|
||||
{
|
||||
VURegs& VUx = idx ? VU1 : VU0;
|
||||
vifStruct& vifX = GetVifX;
|
||||
u16 vuMemSize = idx ? 0x4000 : 0x1000;
|
||||
const u16 vuMemSize = idx ? 0x4000 : 0x1000;
|
||||
pxAssert(VUx.Micro);
|
||||
|
||||
vifExecQueue(idx);
|
||||
@@ -371,8 +371,8 @@ vifOp(vifCode_MPG)
|
||||
vifStruct& vifX = GetVifX;
|
||||
pass1
|
||||
{
|
||||
int vifNum = (u8)(vifXRegs.code >> 16);
|
||||
vifX.tag.addr = (u16)(vifXRegs.code << 3) & (idx ? 0x3fff : 0xfff);
|
||||
const int vifNum = static_cast<u8>(vifXRegs.code >> 16);
|
||||
vifX.tag.addr = static_cast<u16>(vifXRegs.code << 3) & (idx ? 0x3fff : 0xfff);
|
||||
vifX.tag.size = vifNum ? (vifNum * 2) : 512;
|
||||
vifFlush(idx);
|
||||
|
||||
@@ -406,7 +406,7 @@ vifOp(vifCode_MPG)
|
||||
//DevCon.Warning("Vif%d MPG Split Overflow full %x", idx, vifX.tag.addr + vifX.tag.size*4);
|
||||
}
|
||||
_vifCode_MPG(idx, vifX.tag.addr, data, vifX.tag.size);
|
||||
int ret = vifX.tag.size;
|
||||
const int ret = vifX.tag.size;
|
||||
vifX.tag.size = 0;
|
||||
vifX.cmd = 0;
|
||||
vifX.pass = 0;
|
||||
@@ -430,7 +430,7 @@ vifOp(vifCode_MSCAL)
|
||||
return 0;
|
||||
}
|
||||
|
||||
vuExecMicro(idx, (u16)(vifXRegs.code), false);
|
||||
vuExecMicro(idx, static_cast<u16>(vifXRegs.code), false);
|
||||
vifX.cmd = 0;
|
||||
vifX.pass = 0;
|
||||
|
||||
@@ -455,7 +455,7 @@ vifOp(vifCode_MSCALF)
|
||||
{
|
||||
vifXRegs.stat.VGW = false;
|
||||
vifFlush(idx);
|
||||
if (u32 a = gifUnit.checkPaths(1, 1, 0))
|
||||
if (const u32 a = gifUnit.checkPaths(1, 1, 0))
|
||||
{
|
||||
GUNIT_WARN("Vif MSCALF: Stall! [%d,%d]", !!(a & 1), !!(a & 2));
|
||||
vif1Regs.stat.VGW = true;
|
||||
@@ -469,7 +469,7 @@ vifOp(vifCode_MSCALF)
|
||||
return 0;
|
||||
}
|
||||
|
||||
vuExecMicro(idx, (u16)(vifXRegs.code), true);
|
||||
vuExecMicro(idx, static_cast<u16>(vifXRegs.code), true);
|
||||
vifX.cmd = 0;
|
||||
vifX.pass = 0;
|
||||
vifExecQueue(idx);
|
||||
@@ -595,7 +595,7 @@ static __fi int _vifCode_STColRow(const u32* data, u32* pmem2)
|
||||
{
|
||||
vifStruct& vifX = GetVifX;
|
||||
|
||||
int ret = std::min(4 - vifX.tag.addr, vifX.vifpacketsize);
|
||||
const int ret = std::min(4 - vifX.tag.addr, vifX.vifpacketsize);
|
||||
pxAssume(vifX.tag.addr < 4);
|
||||
pxAssume(ret > 0);
|
||||
|
||||
@@ -641,7 +641,7 @@ vifOp(vifCode_STCol)
|
||||
}
|
||||
pass2
|
||||
{
|
||||
u32 ret = _vifCode_STColRow<idx>(data, &vifX.MaskCol._u32[vifX.tag.addr]);
|
||||
const u32 ret = _vifCode_STColRow<idx>(data, &vifX.MaskCol._u32[vifX.tag.addr]);
|
||||
if (idx && vifX.tag.size == 0)
|
||||
vu1Thread.WriteCol(vifX);
|
||||
return ret;
|
||||
@@ -662,7 +662,7 @@ vifOp(vifCode_STRow)
|
||||
}
|
||||
pass2
|
||||
{
|
||||
u32 ret = _vifCode_STColRow<idx>(data, &vifX.MaskRow._u32[vifX.tag.addr]);
|
||||
const u32 ret = _vifCode_STColRow<idx>(data, &vifX.MaskRow._u32[vifX.tag.addr]);
|
||||
if (idx && vifX.tag.size == 0)
|
||||
vu1Thread.WriteRow(vifX);
|
||||
return ret;
|
||||
@@ -676,8 +676,8 @@ vifOp(vifCode_STCycl)
|
||||
vifStruct& vifX = GetVifX;
|
||||
pass1
|
||||
{
|
||||
vifXRegs.cycle.cl = (u8)(vifXRegs.code);
|
||||
vifXRegs.cycle.wl = (u8)(vifXRegs.code >> 8);
|
||||
vifXRegs.cycle.cl = static_cast<u8>(vifXRegs.code);
|
||||
vifXRegs.cycle.wl = static_cast<u8>(vifXRegs.code >> 8);
|
||||
vifX.cmd = 0;
|
||||
vifX.pass = 0;
|
||||
}
|
||||
@@ -744,9 +744,9 @@ vifOp(vifCode_Unpack)
|
||||
{
|
||||
vifStruct& vifX = GetVifX;
|
||||
VIFregisters& vifRegs = vifXRegs;
|
||||
uint vl = vifX.cmd & 0x03;
|
||||
uint vn = (vifX.cmd >> 2) & 0x3;
|
||||
bool flg = (vifRegs.code >> 15) & 1;
|
||||
const uint vl = vifX.cmd & 0x03;
|
||||
const uint vn = (vifX.cmd >> 2) & 0x3;
|
||||
const bool flg = (vifRegs.code >> 15) & 1;
|
||||
static const char* const vntbl[] = {"S", "V2", "V3", "V4"};
|
||||
static const uint vltbl[] = {32, 16, 8, 5};
|
||||
|
||||
|
||||
@@ -46,9 +46,9 @@ __fi void VifUnpackSSE_Dynarec::SetMasks(int cS) const
|
||||
const vifStruct& vif = MTVU_VifX;
|
||||
|
||||
//This could have ended up copying the row when there was no row to write.1810080
|
||||
u32 m0 = vB.mask; //The actual mask example 0x03020100
|
||||
u32 m3 = ((m0 & 0xaaaaaaaa) >> 1) & ~m0; //all the upper bits, so our example 0x01010000 & 0xFCFDFEFF = 0x00010000 just the cols (shifted right for maskmerge)
|
||||
u32 m2 = (m0 & 0x55555555) & (~m0 >> 1); // 0x1000100 & 0xFE7EFF7F = 0x00000100 Just the row
|
||||
const u32 m0 = vB.mask; //The actual mask example 0x03020100
|
||||
const u32 m3 = ((m0 & 0xaaaaaaaa) >> 1) & ~m0; //all the upper bits, so our example 0x01010000 & 0xFCFDFEFF = 0x00010000 just the cols (shifted right for maskmerge)
|
||||
const u32 m2 = (m0 & 0x55555555) & (~m0 >> 1); // 0x1000100 & 0xFE7EFF7F = 0x00000100 Just the row
|
||||
|
||||
if ((doMask && m2) || doMode)
|
||||
{
|
||||
@@ -73,7 +73,7 @@ void VifUnpackSSE_Dynarec::doMaskWrite(const xRegisterSSE& regX) const
|
||||
pxAssertMsg(regX.Id <= 1, "Reg Overflow! XMM2 thru XMM6 are reserved for masking.");
|
||||
|
||||
const int cc = std::min(vCL, 3);
|
||||
u32 m0 = (vB.mask >> (cc * 8)) & 0xff; //The actual mask example 0xE4 (protect, col, row, clear)
|
||||
const u32 m0 = (vB.mask >> (cc * 8)) & 0xff; //The actual mask example 0xE4 (protect, col, row, clear)
|
||||
u32 m3 = ((m0 & 0xaa) >> 1) & ~m0; //all the upper bits (cols shifted right) cancelling out any write protects 0x10
|
||||
u32 m2 = (m0 & 0x55) & (~m0 >> 1); // all the lower bits (rows)cancelling out any write protects 0x04
|
||||
u32 m4 = (m0 & ~((m3 << 1) | m2)) & 0x55; // = 0xC0 & 0x55 = 0x40 (for merge mask)
|
||||
@@ -317,8 +317,8 @@ static u16 dVifComputeLength(uint cl, uint wl, u8 num, bool isFill)
|
||||
|
||||
if (!isFill)
|
||||
{
|
||||
uint skipSize = (cl - wl) * 16;
|
||||
uint blocks = (num + (wl - 1)) / wl; //Need to round up num's to calculate skip size correctly.
|
||||
const uint skipSize = (cl - wl) * 16;
|
||||
const uint blocks = (num + (wl - 1)) / wl; //Need to round up num's to calculate skip size correctly.
|
||||
length += (blocks - 1) * skipSize;
|
||||
}
|
||||
|
||||
@@ -370,15 +370,15 @@ _vifT __fi void dVifUnpack(const u8* data, bool isFill)
|
||||
// in u32 (aka x86 register).
|
||||
//
|
||||
// Warning the order of data in hash_key/key0/key1 depends on the nVifBlock struct
|
||||
u32 hash_key = (u32)(upkType & 0xFF) << 8 | (vifRegs.num & 0xFF);
|
||||
const u32 hash_key = static_cast<u32>(upkType & 0xFF) << 8 | (vifRegs.num & 0xFF);
|
||||
|
||||
u32 key1 = ((u32)vifRegs.cycle.wl << 24) | ((u32)vifRegs.cycle.cl << 16) | ((u32)(vif.start_aligned & 0xFF) << 8) | ((u32)vifRegs.mode & 0xFF);
|
||||
u32 key1 = (static_cast<u32>(vifRegs.cycle.wl) << 24) | (static_cast<u32>(vifRegs.cycle.cl) << 16) | (static_cast<u32>(vif.start_aligned & 0xFF) << 8) | (static_cast<u32>(vifRegs.mode) & 0xFF);
|
||||
if ((upkType & 0xf) != 9)
|
||||
key1 &= 0xFFFF01FF;
|
||||
|
||||
// Zero out the mask parameter if it's unused -- games leave random junk
|
||||
// values here which cause false recblock cache misses.
|
||||
u32 key0 = doMask ? vifRegs.mask : 0;
|
||||
const u32 key0 = doMask ? vifRegs.mask : 0;
|
||||
|
||||
block.hash_key = hash_key;
|
||||
block.key0 = key0;
|
||||
@@ -397,7 +397,7 @@ _vifT __fi void dVifUnpack(const u8* data, bool isFill)
|
||||
|
||||
{ // Execute the block
|
||||
const VURegs& VU = vuRegs[idx];
|
||||
const uint vuMemLimit = idx ? 0x4000 : 0x1000;
|
||||
constexpr uint vuMemLimit = idx ? 0x4000 : 0x1000;
|
||||
|
||||
u8* startmem = VU.Mem + (vif.tag.addr & (vuMemLimit - 0x10));
|
||||
u8* endmem = VU.Mem + vuMemLimit;
|
||||
|
||||
@@ -222,7 +222,7 @@ void VifUnpackSSE_Base::xUPK_V3_16() const
|
||||
//However - IF the end of this iteration of the unpack falls on a quadword boundary, W becomes 0
|
||||
//IsAligned is the position through the current QW in the vif packet
|
||||
//Iteration counts where we are in the packet.
|
||||
int result = (((UnpkLoopIteration / 4) + 1 + (4 - IsAligned)) & 0x3);
|
||||
const int result = (((UnpkLoopIteration / 4) + 1 + (4 - IsAligned)) & 0x3);
|
||||
|
||||
if ((UnpkLoopIteration & 0x1) == 0 && result == 0)
|
||||
xBLEND.PS(destReg, zeroReg, 0x8); //zero last word - tested on ps2
|
||||
@@ -330,7 +330,7 @@ VifUnpackSSE_Simple::VifUnpackSSE_Simple(bool usn_, bool domask_, int curCycle_)
|
||||
void VifUnpackSSE_Simple::doMaskWrite(const xRegisterSSE& regX) const
|
||||
{
|
||||
xMOVAPS(xmm7, ptr[dstIndirect]);
|
||||
int offX = std::min(curCycle, 3);
|
||||
const int offX = std::min(curCycle, 3);
|
||||
xPAND(regX, ptr32[nVifMask[0][offX]]);
|
||||
xPAND(xmm7, ptr32[nVifMask[1][offX]]);
|
||||
xPOR (regX, ptr32[nVifMask[2][offX]]);
|
||||
@@ -349,7 +349,7 @@ static void nVifGen(int usn, int mask, int curCycle)
|
||||
for (int i = 0; i < 16; ++i)
|
||||
{
|
||||
nVifCall& ucall(nVifUpk[((usnpart + maskpart + i) * 4) + curCycle]);
|
||||
ucall = NULL;
|
||||
ucall = nullptr;
|
||||
if (nVifT[i] == 0)
|
||||
continue;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user