mirror of
https://github.com/PCSX2/pcsx2.git
synced 2026-01-31 01:15:24 +01:00
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2
.github/workflows/linux_build_flatpak.yml
vendored
2
.github/workflows/linux_build_flatpak.yml
vendored
@@ -108,7 +108,7 @@ jobs:
|
||||
branch: beta
|
||||
cache: true
|
||||
restore-cache: true
|
||||
cache-key: ${{ inputs.os }} ${{ inputs.platform }} ${{ inputs.compiler }} flatpak ${{ hashFiles('.github/workflows/scripts/linux/flatpak/**/*.json') }}
|
||||
cache-key: ${{ inputs.os }} ${{ inputs.platform }} ${{ inputs.compiler }} flatpak ${{ hashFiles('.github/workflows/scripts/linux/flatpak/**/*.json', '.github/workflows/scripts/common/*.patch') }}
|
||||
|
||||
- name: Build Flatpak (stable)
|
||||
if: ${{ inputs.stableBuild == true || inputs.stableBuild == 'true' }}
|
||||
|
||||
2
.github/workflows/linux_build_qt.yml
vendored
2
.github/workflows/linux_build_qt.yml
vendored
@@ -117,7 +117,7 @@ jobs:
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: ~/deps
|
||||
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/linux/build-dependencies-qt.sh') }}
|
||||
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/linux/build-dependencies-qt.sh', '.github/workflows/scripts/common/*.patch') }}
|
||||
|
||||
- name: Build Dependencies
|
||||
if: steps.cache-deps.outputs.cache-hit != 'true'
|
||||
|
||||
2
.github/workflows/macos_build.yml
vendored
2
.github/workflows/macos_build.yml
vendored
@@ -85,7 +85,7 @@ jobs:
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: ~/deps
|
||||
key: ${{ inputs.os }} deps ${{ hashFiles('.github/workflows/scripts/macos/build-dependencies.sh') }}
|
||||
key: ${{ inputs.os }} deps ${{ hashFiles('.github/workflows/scripts/macos/build-dependencies.sh', '.github/workflows/scripts/common/*.patch') }}
|
||||
|
||||
- name: Build Dependencies
|
||||
if: steps.cache-deps.outputs.cache-hit != 'true'
|
||||
|
||||
@@ -114,6 +114,15 @@ diff --git a/libshaderc/include/shaderc/shaderc.h b/libshaderc/include/shaderc/s
|
||||
index 3a3e97d..65d5b77 100644
|
||||
--- a/libshaderc/include/shaderc/shaderc.h
|
||||
+++ b/libshaderc/include/shaderc/shaderc.h
|
||||
@@ -15,6 +15,8 @@
|
||||
#ifndef SHADERC_SHADERC_H_
|
||||
#define SHADERC_SHADERC_H_
|
||||
|
||||
+#define SHADERC_PCSX2_CUSTOM 1
|
||||
+
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
@@ -317,7 +317,7 @@ SHADERC_EXPORT void shaderc_compile_options_set_source_language(
|
||||
|
||||
// Sets the compiler mode to generate debug information in the output.
|
||||
@@ -123,69 +132,6 @@ index 3a3e97d..65d5b77 100644
|
||||
|
||||
// Sets the compiler optimization level to the given level. Only the last one
|
||||
// takes effect if multiple calls of this function exist.
|
||||
@@ -506,6 +506,10 @@ SHADERC_EXPORT void shaderc_compile_options_set_invert_y(
|
||||
SHADERC_EXPORT void shaderc_compile_options_set_nan_clamp(
|
||||
shaderc_compile_options_t options, bool enable);
|
||||
|
||||
+// Returns a string representation of the specified compilation status.
|
||||
+SHADERC_EXPORT const char* shaderc_compilation_status_to_string(
|
||||
+ shaderc_compilation_status status);
|
||||
+
|
||||
// An opaque handle to the results of a call to any shaderc_compile_into_*()
|
||||
// function.
|
||||
typedef struct shaderc_compilation_result* shaderc_compilation_result_t;
|
||||
@@ -529,28 +533,31 @@ typedef struct shaderc_compilation_result* shaderc_compilation_result_t;
|
||||
// present. May be safely called from multiple threads without explicit
|
||||
// synchronization. If there was failure in allocating the compiler object,
|
||||
// null will be returned.
|
||||
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_spv(
|
||||
+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_spv(
|
||||
const shaderc_compiler_t compiler, const char* source_text,
|
||||
size_t source_text_size, shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name, const char* entry_point_name,
|
||||
- const shaderc_compile_options_t additional_options);
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result);
|
||||
|
||||
// Like shaderc_compile_into_spv, but the result contains SPIR-V assembly text
|
||||
// instead of a SPIR-V binary module. The SPIR-V assembly syntax is as defined
|
||||
// by the SPIRV-Tools open source project.
|
||||
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_spv_assembly(
|
||||
+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_spv_assembly(
|
||||
const shaderc_compiler_t compiler, const char* source_text,
|
||||
size_t source_text_size, shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name, const char* entry_point_name,
|
||||
- const shaderc_compile_options_t additional_options);
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result);
|
||||
|
||||
// Like shaderc_compile_into_spv, but the result contains preprocessed source
|
||||
// code instead of a SPIR-V binary module
|
||||
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_preprocessed_text(
|
||||
+SHADERC_EXPORT shaderc_compilation_status shaderc_compile_into_preprocessed_text(
|
||||
const shaderc_compiler_t compiler, const char* source_text,
|
||||
size_t source_text_size, shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name, const char* entry_point_name,
|
||||
- const shaderc_compile_options_t additional_options);
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result);
|
||||
|
||||
// Takes an assembly string of the format defined in the SPIRV-Tools project
|
||||
// (https://github.com/KhronosGroup/SPIRV-Tools/blob/master/syntax.md),
|
||||
@@ -561,10 +568,11 @@ SHADERC_EXPORT shaderc_compilation_result_t shaderc_compile_into_preprocessed_te
|
||||
// May be safely called from multiple threads without explicit synchronization.
|
||||
// If there was failure in allocating the compiler object, null will be
|
||||
// returned.
|
||||
-SHADERC_EXPORT shaderc_compilation_result_t shaderc_assemble_into_spv(
|
||||
+SHADERC_EXPORT shaderc_compilation_status shaderc_assemble_into_spv(
|
||||
const shaderc_compiler_t compiler, const char* source_assembly,
|
||||
size_t source_assembly_size,
|
||||
- const shaderc_compile_options_t additional_options);
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result);
|
||||
|
||||
// The following functions, operating on shaderc_compilation_result_t objects,
|
||||
// offer only the basic thread-safety guarantee.
|
||||
diff --git a/libshaderc/include/shaderc/shaderc.hpp b/libshaderc/include/shaderc/shaderc.hpp
|
||||
index 3817af8..5592b49 100644
|
||||
--- a/libshaderc/include/shaderc/shaderc.hpp
|
||||
@@ -202,119 +148,6 @@ index 3817af8..5592b49 100644
|
||||
}
|
||||
|
||||
// Sets the compiler optimization level to the given level. Only the last one
|
||||
@@ -425,9 +426,10 @@ class Compiler {
|
||||
const char* input_file_name,
|
||||
const char* entry_point_name,
|
||||
const CompileOptions& options) const {
|
||||
- shaderc_compilation_result_t compilation_result = shaderc_compile_into_spv(
|
||||
+ shaderc_compilation_result_t compilation_result = nullptr;
|
||||
+ shaderc_compile_into_spv(
|
||||
compiler_, source_text, source_text_size, shader_kind, input_file_name,
|
||||
- entry_point_name, options.options_);
|
||||
+ entry_point_name, options.options_, &compilation_result);
|
||||
return SpvCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
@@ -451,9 +453,10 @@ class Compiler {
|
||||
size_t source_text_size,
|
||||
shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name) const {
|
||||
- shaderc_compilation_result_t compilation_result =
|
||||
- shaderc_compile_into_spv(compiler_, source_text, source_text_size,
|
||||
- shader_kind, input_file_name, "main", nullptr);
|
||||
+ shaderc_compilation_result_t compilation_result = nullptr;
|
||||
+ shaderc_compile_into_spv(compiler_, source_text, source_text_size,
|
||||
+ shader_kind, input_file_name, "main", nullptr,
|
||||
+ &compilation_result);
|
||||
return SpvCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
@@ -504,8 +507,11 @@ class Compiler {
|
||||
SpvCompilationResult AssembleToSpv(const char* source_assembly,
|
||||
size_t source_assembly_size,
|
||||
const CompileOptions& options) const {
|
||||
- return SpvCompilationResult(shaderc_assemble_into_spv(
|
||||
- compiler_, source_assembly, source_assembly_size, options.options_));
|
||||
+ shaderc_compilation_result_t compilation_result = nullptr;
|
||||
+ shaderc_assemble_into_spv(
|
||||
+ compiler_, source_assembly, source_assembly_size, options.options_,
|
||||
+ &compilation_result);
|
||||
+ return SpvCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
// Assembles the given SPIR-V assembly and returns a SPIR-V binary module
|
||||
@@ -513,8 +519,11 @@ class Compiler {
|
||||
// Like the first AssembleToSpv method but uses the default compiler options.
|
||||
SpvCompilationResult AssembleToSpv(const char* source_assembly,
|
||||
size_t source_assembly_size) const {
|
||||
- return SpvCompilationResult(shaderc_assemble_into_spv(
|
||||
- compiler_, source_assembly, source_assembly_size, nullptr));
|
||||
+ shaderc_compilation_result_t compilation_result = nullptr;
|
||||
+ shaderc_assemble_into_spv(
|
||||
+ compiler_, source_assembly, source_assembly_size, nullptr,
|
||||
+ &compilation_result);
|
||||
+ return SpvCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
// Assembles the given SPIR-V assembly and returns a SPIR-V binary module
|
||||
@@ -523,9 +532,11 @@ class Compiler {
|
||||
// std::string.
|
||||
SpvCompilationResult AssembleToSpv(const std::string& source_assembly,
|
||||
const CompileOptions& options) const {
|
||||
- return SpvCompilationResult(
|
||||
- shaderc_assemble_into_spv(compiler_, source_assembly.data(),
|
||||
- source_assembly.size(), options.options_));
|
||||
+ shaderc_compilation_result_t compilation_result = nullptr;
|
||||
+ shaderc_assemble_into_spv(
|
||||
+ compiler_, source_assembly.data(), source_assembly.size(),
|
||||
+ options.options_, &compilation_result);
|
||||
+ return SpvCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
// Assembles the given SPIR-V assembly and returns a SPIR-V binary module
|
||||
@@ -533,8 +544,10 @@ class Compiler {
|
||||
// Like the first AssembleToSpv method but the source is provided as a
|
||||
// std::string and also uses default compiler options.
|
||||
SpvCompilationResult AssembleToSpv(const std::string& source_assembly) const {
|
||||
- return SpvCompilationResult(shaderc_assemble_into_spv(
|
||||
- compiler_, source_assembly.data(), source_assembly.size(), nullptr));
|
||||
+ shaderc_compilation_result_t compilation_result = nullptr;
|
||||
+ shaderc_assemble_into_spv(compiler_, source_assembly.data(),
|
||||
+ source_assembly.size(), nullptr, &compilation_result);
|
||||
+ return SpvCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
// Compiles the given source GLSL and returns the SPIR-V assembly text
|
||||
@@ -544,10 +557,11 @@ class Compiler {
|
||||
const char* source_text, size_t source_text_size,
|
||||
shaderc_shader_kind shader_kind, const char* input_file_name,
|
||||
const char* entry_point_name, const CompileOptions& options) const {
|
||||
- shaderc_compilation_result_t compilation_result =
|
||||
- shaderc_compile_into_spv_assembly(
|
||||
- compiler_, source_text, source_text_size, shader_kind,
|
||||
- input_file_name, entry_point_name, options.options_);
|
||||
+ shaderc_compilation_result_t compilation_result = nullptr;
|
||||
+ shaderc_compile_into_spv_assembly(
|
||||
+ compiler_, source_text, source_text_size, shader_kind,
|
||||
+ input_file_name, entry_point_name, options.options_,
|
||||
+ &compilation_result);
|
||||
return AssemblyCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
@@ -592,10 +606,10 @@ class Compiler {
|
||||
const char* source_text, size_t source_text_size,
|
||||
shaderc_shader_kind shader_kind, const char* input_file_name,
|
||||
const CompileOptions& options) const {
|
||||
- shaderc_compilation_result_t compilation_result =
|
||||
- shaderc_compile_into_preprocessed_text(
|
||||
+ shaderc_compilation_result_t compilation_result;
|
||||
+ shaderc_compile_into_preprocessed_text(
|
||||
compiler_, source_text, source_text_size, shader_kind,
|
||||
- input_file_name, "main", options.options_);
|
||||
+ input_file_name, "main", options.options_, &compilation_result);
|
||||
return PreprocessedSourceCompilationResult(compilation_result);
|
||||
}
|
||||
|
||||
diff --git a/libshaderc/src/shaderc.cc b/libshaderc/src/shaderc.cc
|
||||
index 63f1bbc..c1a9b12 100644
|
||||
--- a/libshaderc/src/shaderc.cc
|
||||
@@ -334,146 +167,6 @@ index 63f1bbc..c1a9b12 100644
|
||||
}
|
||||
|
||||
void shaderc_compile_options_set_optimization_level(
|
||||
@@ -591,8 +595,31 @@ void shaderc_compiler_release(shaderc_compiler_t compiler) {
|
||||
delete compiler;
|
||||
}
|
||||
|
||||
+const char* shaderc_compilation_status_to_string(shaderc_compilation_status status)
|
||||
+{
|
||||
+ static constexpr const std::pair<shaderc_compilation_status, const char*> status_names[] = {
|
||||
+ {shaderc_compilation_status_success, "shaderc_compilation_status_success"},
|
||||
+ {shaderc_compilation_status_invalid_stage, "shaderc_compilation_status_invalid_stage"},
|
||||
+ {shaderc_compilation_status_compilation_error, "shaderc_compilation_status_compilation_error"},
|
||||
+ {shaderc_compilation_status_internal_error, "shaderc_compilation_status_internal_error"},
|
||||
+ {shaderc_compilation_status_null_result_object, "shaderc_compilation_status_null_result_object"},
|
||||
+ {shaderc_compilation_status_invalid_assembly, "shaderc_compilation_status_invalid_assembly"},
|
||||
+ {shaderc_compilation_status_validation_error, "shaderc_compilation_status_validation_error"},
|
||||
+ {shaderc_compilation_status_transformation_error, "shaderc_compilation_status_transformation_error"},
|
||||
+ {shaderc_compilation_status_configuration_error, "shaderc_compilation_status_configuration_error"},
|
||||
+ };
|
||||
+
|
||||
+ for (const auto& it : status_names)
|
||||
+ {
|
||||
+ if (status == it.first)
|
||||
+ return it.second;
|
||||
+ }
|
||||
+
|
||||
+ return "shaderc_compilation_status_unknown";
|
||||
+}
|
||||
+
|
||||
namespace {
|
||||
-shaderc_compilation_result_t CompileToSpecifiedOutputType(
|
||||
+shaderc_compilation_result_vector* CompileToSpecifiedOutputType(
|
||||
const shaderc_compiler_t compiler, const char* source_text,
|
||||
size_t source_text_size, shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name, const char* entry_point_name,
|
||||
@@ -669,48 +696,59 @@ shaderc_compilation_result_t CompileToSpecifiedOutputType(
|
||||
}
|
||||
} // anonymous namespace
|
||||
|
||||
-shaderc_compilation_result_t shaderc_compile_into_spv(
|
||||
+shaderc_compilation_status shaderc_compile_into_spv(
|
||||
const shaderc_compiler_t compiler, const char* source_text,
|
||||
size_t source_text_size, shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name, const char* entry_point_name,
|
||||
- const shaderc_compile_options_t additional_options) {
|
||||
- return CompileToSpecifiedOutputType(
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result) {
|
||||
+ shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
|
||||
compiler, source_text, source_text_size, shader_kind, input_file_name,
|
||||
entry_point_name, additional_options,
|
||||
shaderc_util::Compiler::OutputType::SpirvBinary);
|
||||
+ *result = resultv;
|
||||
+ return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
|
||||
}
|
||||
|
||||
-shaderc_compilation_result_t shaderc_compile_into_spv_assembly(
|
||||
+shaderc_compilation_status shaderc_compile_into_spv_assembly(
|
||||
const shaderc_compiler_t compiler, const char* source_text,
|
||||
size_t source_text_size, shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name, const char* entry_point_name,
|
||||
- const shaderc_compile_options_t additional_options) {
|
||||
- return CompileToSpecifiedOutputType(
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result) {
|
||||
+ shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
|
||||
compiler, source_text, source_text_size, shader_kind, input_file_name,
|
||||
entry_point_name, additional_options,
|
||||
shaderc_util::Compiler::OutputType::SpirvAssemblyText);
|
||||
+ *result = resultv;
|
||||
+ return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
|
||||
}
|
||||
|
||||
-shaderc_compilation_result_t shaderc_compile_into_preprocessed_text(
|
||||
+shaderc_compilation_status shaderc_compile_into_preprocessed_text(
|
||||
const shaderc_compiler_t compiler, const char* source_text,
|
||||
size_t source_text_size, shaderc_shader_kind shader_kind,
|
||||
const char* input_file_name, const char* entry_point_name,
|
||||
- const shaderc_compile_options_t additional_options) {
|
||||
- return CompileToSpecifiedOutputType(
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result) {
|
||||
+ shaderc_compilation_result_vector* resultv = CompileToSpecifiedOutputType(
|
||||
compiler, source_text, source_text_size, shader_kind, input_file_name,
|
||||
entry_point_name, additional_options,
|
||||
shaderc_util::Compiler::OutputType::PreprocessedText);
|
||||
+ *result = resultv;
|
||||
+ return resultv ? resultv->compilation_status : shaderc_compilation_status_internal_error;
|
||||
}
|
||||
|
||||
-shaderc_compilation_result_t shaderc_assemble_into_spv(
|
||||
+shaderc_compilation_status shaderc_assemble_into_spv(
|
||||
const shaderc_compiler_t compiler, const char* source_assembly,
|
||||
size_t source_assembly_size,
|
||||
- const shaderc_compile_options_t additional_options) {
|
||||
- auto* result = new (std::nothrow) shaderc_compilation_result_spv_binary;
|
||||
- if (!result) return nullptr;
|
||||
- result->compilation_status = shaderc_compilation_status_invalid_assembly;
|
||||
- if (!compiler->initializer) return result;
|
||||
- if (source_assembly == nullptr) return result;
|
||||
+ const shaderc_compile_options_t additional_options,
|
||||
+ shaderc_compilation_result_t* result) {
|
||||
+ auto* bresult = new (std::nothrow) shaderc_compilation_result_spv_binary;
|
||||
+ if (!bresult) return shaderc_compilation_status_internal_error;
|
||||
+ bresult->compilation_status = shaderc_compilation_status_invalid_assembly;
|
||||
+ *result = bresult;
|
||||
+ if (!compiler->initializer) return bresult->compilation_status;
|
||||
+ if (source_assembly == nullptr) return bresult->compilation_status;
|
||||
|
||||
TRY_IF_EXCEPTIONS_ENABLED {
|
||||
spv_binary assembling_output_data = nullptr;
|
||||
@@ -724,22 +762,22 @@ shaderc_compilation_result_t shaderc_assemble_into_spv(
|
||||
GetCompilerTargetEnvVersion(target_env_version),
|
||||
{source_assembly, source_assembly + source_assembly_size},
|
||||
&assembling_output_data, &errors);
|
||||
- result->num_errors = !assembling_succeeded;
|
||||
+ bresult->num_errors = !assembling_succeeded;
|
||||
if (assembling_succeeded) {
|
||||
- result->SetOutputData(assembling_output_data);
|
||||
- result->output_data_size =
|
||||
+ bresult->SetOutputData(assembling_output_data);
|
||||
+ bresult->output_data_size =
|
||||
assembling_output_data->wordCount * sizeof(uint32_t);
|
||||
- result->compilation_status = shaderc_compilation_status_success;
|
||||
+ bresult->compilation_status = shaderc_compilation_status_success;
|
||||
} else {
|
||||
- result->messages = std::move(errors);
|
||||
- result->compilation_status = shaderc_compilation_status_invalid_assembly;
|
||||
+ bresult->messages = std::move(errors);
|
||||
+ bresult->compilation_status = shaderc_compilation_status_invalid_assembly;
|
||||
}
|
||||
}
|
||||
CATCH_IF_EXCEPTIONS_ENABLED(...) {
|
||||
- result->compilation_status = shaderc_compilation_status_internal_error;
|
||||
+ bresult->compilation_status = shaderc_compilation_status_internal_error;
|
||||
}
|
||||
|
||||
- return result;
|
||||
+ return bresult->compilation_status;
|
||||
}
|
||||
|
||||
size_t shaderc_result_get_length(const shaderc_compilation_result_t result) {
|
||||
diff --git a/libshaderc_util/include/libshaderc_util/compiler.h b/libshaderc_util/include/libshaderc_util/compiler.h
|
||||
index d9d02b9..b076ec8 100644
|
||||
--- a/libshaderc_util/include/libshaderc_util/compiler.h
|
||||
|
||||
@@ -74,7 +74,7 @@ call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/off
|
||||
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 91c33d9946279c9c613b02e52a33df610cc01d13ea6e321b4c4d8ee708b9a03e || goto error
|
||||
call :downloadfile "zlib%ZLIBSHORT%.zip" "https://zlib.net/zlib%ZLIBSHORT%.zip" 72af66d44fcc14c22013b46b814d5d2514673dda3d115e64b690c1ad636e7b17 || goto error
|
||||
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 3b1c3b46e416d36931efd34663122d7f51b550c87f74de2d38249516fe7d8be5 || goto error
|
||||
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 675f144b11f8ab2424b64bed8ccdca5d3f35b9326046fa7a883925dd180f0651 || goto error
|
||||
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 8df152f4969b308546306c074628de761f0b80265de7de534e3822fab22d7535 || goto error
|
||||
|
||||
call :downloadfile "shaderc-%SHADERC%.zip" "https://github.com/google/shaderc/archive/refs/tags/v%SHADERC%.zip" 6c9f42ed6bf42750f5369b089909abfdcf0101488b4a1f41116d5159d00af8e7 || goto error
|
||||
call :downloadfile "shaderc-glslang-%SHADERC_GLSLANG%.zip" "https://github.com/KhronosGroup/glslang/archive/%SHADERC_GLSLANG%.zip" 03ad8a6fa987af4653d0cfe6bdaed41bcf617f1366a151fb1574da75950cd3e8 || goto error
|
||||
|
||||
@@ -72,7 +72,7 @@ call :downloadfile "qttools-everywhere-src-%QT%.zip" "https://download.qt.io/off
|
||||
call :downloadfile "qttranslations-everywhere-src-%QT%.zip" "https://download.qt.io/official_releases/qt/%QTMINOR%/%QT%/submodules/qttranslations-everywhere-src-%QT%.zip" 91c33d9946279c9c613b02e52a33df610cc01d13ea6e321b4c4d8ee708b9a03e || goto error
|
||||
call :downloadfile "zlib%ZLIBSHORT%.zip" "https://zlib.net/zlib%ZLIBSHORT%.zip" 72af66d44fcc14c22013b46b814d5d2514673dda3d115e64b690c1ad636e7b17 || goto error
|
||||
call :downloadfile "zstd-%ZSTD%.zip" "https://github.com/facebook/zstd/archive/refs/tags/v%ZSTD%.zip" 3b1c3b46e416d36931efd34663122d7f51b550c87f74de2d38249516fe7d8be5 || goto error
|
||||
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 675f144b11f8ab2424b64bed8ccdca5d3f35b9326046fa7a883925dd180f0651 || goto error
|
||||
call :downloadfile "zstd-fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch" https://github.com/facebook/zstd/commit/fd5f8106a58601a963ee816e6a57aa7c61fafc53.patch 8df152f4969b308546306c074628de761f0b80265de7de534e3822fab22d7535 || goto error
|
||||
|
||||
call :downloadfile "shaderc-%SHADERC%.zip" "https://github.com/google/shaderc/archive/refs/tags/v%SHADERC%.zip" 6c9f42ed6bf42750f5369b089909abfdcf0101488b4a1f41116d5159d00af8e7 || goto error
|
||||
call :downloadfile "shaderc-glslang-%SHADERC_GLSLANG%.zip" "https://github.com/KhronosGroup/glslang/archive/%SHADERC_GLSLANG%.zip" 03ad8a6fa987af4653d0cfe6bdaed41bcf617f1366a151fb1574da75950cd3e8 || goto error
|
||||
|
||||
2
.github/workflows/windows_build_qt.yml
vendored
2
.github/workflows/windows_build_qt.yml
vendored
@@ -100,7 +100,7 @@ jobs:
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: deps
|
||||
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/windows/build-dependencies.bat') }}
|
||||
key: ${{ inputs.os }} ${{ inputs.platform }} deps ${{ hashFiles('.github/workflows/scripts/windows/build-dependencies.bat', '.github/workflows/scripts/common/*.patch') }}
|
||||
|
||||
- name: Build Dependencies
|
||||
if: steps.cache-deps.outputs.cache-hit != 'true'
|
||||
|
||||
17
3rdparty/ccc/src/ccc/elf.cpp
vendored
17
3rdparty/ccc/src/ccc/elf.cpp
vendored
@@ -10,34 +10,35 @@ Result<ElfFile> ElfFile::parse(std::vector<u8> image)
|
||||
ElfFile elf;
|
||||
elf.image = std::move(image);
|
||||
|
||||
const ElfIdentHeader* ident = get_packed<ElfIdentHeader>(elf.image, 0);
|
||||
const ElfIdentHeader* ident = get_unaligned<ElfIdentHeader>(elf.image, 0);
|
||||
CCC_CHECK(ident, "ELF ident header out of range.");
|
||||
CCC_CHECK(ident->magic == CCC_FOURCC("\x7f\x45\x4c\x46"), "Not an ELF file.");
|
||||
CCC_CHECK(ident->e_class == ElfIdentClass::B32, "Wrong ELF class (not 32 bit).");
|
||||
|
||||
const ElfFileHeader* header = get_packed<ElfFileHeader>(elf.image, sizeof(ElfIdentHeader));
|
||||
const ElfFileHeader* header = get_unaligned<ElfFileHeader>(elf.image, sizeof(ElfIdentHeader));
|
||||
CCC_CHECK(header, "ELF file header out of range.");
|
||||
elf.file_header = *header;
|
||||
|
||||
const ElfSectionHeader* shstr_section_header = get_packed<ElfSectionHeader>(elf.image, header->shoff + header->shstrndx * sizeof(ElfSectionHeader));
|
||||
const ElfSectionHeader* shstr_section_header =
|
||||
get_unaligned<ElfSectionHeader>(elf.image, header->shoff + header->shstrndx * sizeof(ElfSectionHeader));
|
||||
CCC_CHECK(shstr_section_header, "ELF section name header out of range.");
|
||||
|
||||
for(u32 i = 0; i < header->shnum; i++) {
|
||||
u64 header_offset = header->shoff + i * sizeof(ElfSectionHeader);
|
||||
const ElfSectionHeader* section_header = get_packed<ElfSectionHeader>(elf.image, header_offset);
|
||||
const ElfSectionHeader* section_header = get_unaligned<ElfSectionHeader>(elf.image, header_offset);
|
||||
CCC_CHECK(section_header, "ELF section header out of range.");
|
||||
|
||||
const char* name = get_string(elf.image, shstr_section_header->offset + section_header->name);
|
||||
CCC_CHECK(section_header, "ELF section name out of range.");
|
||||
std::optional<std::string_view> name = get_string(elf.image, shstr_section_header->offset + section_header->name);
|
||||
CCC_CHECK(name.has_value(), "ELF section name out of range.");
|
||||
|
||||
ElfSection& section = elf.sections.emplace_back();
|
||||
section.name = name;
|
||||
section.name = *name;
|
||||
section.header = *section_header;
|
||||
}
|
||||
|
||||
for(u32 i = 0; i < header->phnum; i++) {
|
||||
u64 header_offset = header->phoff + i * sizeof(ElfProgramHeader);
|
||||
const ElfProgramHeader* program_header = get_packed<ElfProgramHeader>(elf.image, header_offset);
|
||||
const ElfProgramHeader* program_header = get_unaligned<ElfProgramHeader>(elf.image, header_offset);
|
||||
CCC_CHECK(program_header, "ELF program header out of range.");
|
||||
|
||||
elf.segments.emplace_back(*program_header);
|
||||
|
||||
25
3rdparty/ccc/src/ccc/elf_symtab.cpp
vendored
25
3rdparty/ccc/src/ccc/elf_symtab.cpp
vendored
@@ -60,7 +60,7 @@ Result<void> import_symbols(
|
||||
DemanglerFunctions demangler)
|
||||
{
|
||||
for(u32 i = 0; i < symtab.size() / sizeof(Symbol); i++) {
|
||||
const Symbol* symbol = get_packed<Symbol>(symtab, i * sizeof(Symbol));
|
||||
const Symbol* symbol = get_unaligned<Symbol>(symtab, i * sizeof(Symbol));
|
||||
CCC_ASSERT(symbol);
|
||||
|
||||
Address address;
|
||||
@@ -86,13 +86,14 @@ Result<void> import_symbols(
|
||||
}
|
||||
}
|
||||
|
||||
const char* string = get_string(strtab, symbol->name);
|
||||
CCC_CHECK(string, "Symbol string out of range.");
|
||||
std::optional<std::string_view> string_view = get_string(strtab, symbol->name);
|
||||
CCC_CHECK(string_view.has_value(), "Symbol string out of range.");
|
||||
std::string string(*string_view);
|
||||
|
||||
switch(symbol->type()) {
|
||||
case SymbolType::NOTYPE: {
|
||||
Result<Label*> label = database.labels.create_symbol(
|
||||
string, group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
CCC_RETURN_IF_ERROR(label);
|
||||
|
||||
// These symbols get emitted at the same addresses as functions
|
||||
@@ -108,7 +109,7 @@ Result<void> import_symbols(
|
||||
case SymbolType::OBJECT: {
|
||||
if(symbol->size != 0) {
|
||||
Result<GlobalVariable*> global_variable = database.global_variables.create_symbol(
|
||||
string, group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
CCC_RETURN_IF_ERROR(global_variable);
|
||||
|
||||
if(*global_variable) {
|
||||
@@ -116,7 +117,7 @@ Result<void> import_symbols(
|
||||
}
|
||||
} else {
|
||||
Result<Label*> label = database.labels.create_symbol(
|
||||
string, group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
CCC_RETURN_IF_ERROR(label);
|
||||
}
|
||||
|
||||
@@ -124,7 +125,7 @@ Result<void> import_symbols(
|
||||
}
|
||||
case SymbolType::FUNC: {
|
||||
Result<Function*> function = database.functions.create_symbol(
|
||||
string, group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
std::move(string), group.source, group.module_symbol, address, importer_flags, demangler);
|
||||
CCC_RETURN_IF_ERROR(function);
|
||||
|
||||
if(*function) {
|
||||
@@ -135,7 +136,7 @@ Result<void> import_symbols(
|
||||
}
|
||||
case SymbolType::FILE: {
|
||||
Result<SourceFile*> source_file = database.source_files.create_symbol(
|
||||
string, group.source, group.module_symbol);
|
||||
std::move(string), group.source, group.module_symbol);
|
||||
CCC_RETURN_IF_ERROR(source_file);
|
||||
|
||||
break;
|
||||
@@ -153,18 +154,18 @@ Result<void> print_symbol_table(FILE* out, std::span<const u8> symtab, std::span
|
||||
fprintf(out, " Num: Value Size Type Bind Vis Ndx Name\n");
|
||||
|
||||
for(u32 i = 0; i < symtab.size() / sizeof(Symbol); i++) {
|
||||
const Symbol* symbol = get_packed<Symbol>(symtab, i * sizeof(Symbol));
|
||||
const Symbol* symbol = get_unaligned<Symbol>(symtab, i * sizeof(Symbol));
|
||||
CCC_ASSERT(symbol);
|
||||
|
||||
const char* type = symbol_type_to_string(symbol->type());
|
||||
const char* bind = symbol_bind_to_string(symbol->bind());
|
||||
const char* visibility = symbol_visibility_to_string(symbol->visibility());
|
||||
|
||||
const char* string = get_string(strtab, symbol->name);
|
||||
CCC_CHECK(string, "Symbol string out of range.");
|
||||
std::optional<std::string_view> string = get_string(strtab, symbol->name);
|
||||
CCC_CHECK(string.has_value(), "Symbol string out of range.");
|
||||
|
||||
fprintf(out, "%6u: %08x %5u %-7s %-7s %-7s %3u %s\n",
|
||||
i, symbol->value, symbol->size, type, bind, visibility, symbol->shndx, string);
|
||||
i, symbol->value, symbol->size, type, bind, visibility, symbol->shndx, string->data());
|
||||
|
||||
}
|
||||
|
||||
|
||||
22
3rdparty/ccc/src/ccc/mdebug_section.cpp
vendored
22
3rdparty/ccc/src/ccc/mdebug_section.cpp
vendored
@@ -90,7 +90,7 @@ Result<void> SymbolTableReader::init(std::span<const u8> elf, s32 section_offset
|
||||
m_elf = elf;
|
||||
m_section_offset = section_offset;
|
||||
|
||||
m_hdrr = get_packed<SymbolicHeader>(m_elf, m_section_offset);
|
||||
m_hdrr = get_unaligned<SymbolicHeader>(m_elf, m_section_offset);
|
||||
CCC_CHECK(m_hdrr != nullptr, "MIPS debug section header out of bounds.");
|
||||
CCC_CHECK(m_hdrr->magic == 0x7009, "Invalid symbolic header.");
|
||||
|
||||
@@ -116,7 +116,7 @@ Result<File> SymbolTableReader::parse_file(s32 index) const
|
||||
File file;
|
||||
|
||||
u64 fd_offset = m_hdrr->file_descriptors_offset + index * sizeof(FileDescriptor);
|
||||
const FileDescriptor* fd_header = get_packed<FileDescriptor>(m_elf, fd_offset + m_fudge_offset);
|
||||
const FileDescriptor* fd_header = get_unaligned<FileDescriptor>(m_elf, fd_offset + m_fudge_offset);
|
||||
CCC_CHECK(fd_header != nullptr, "MIPS debug file descriptor out of bounds.");
|
||||
CCC_CHECK(fd_header->f_big_endian == 0, "Not little endian or bad file descriptor table.");
|
||||
|
||||
@@ -124,16 +124,16 @@ Result<File> SymbolTableReader::parse_file(s32 index) const
|
||||
|
||||
s32 rel_raw_path_offset = fd_header->strings_offset + fd_header->file_path_string_offset;
|
||||
s32 raw_path_offset = m_hdrr->local_strings_offset + rel_raw_path_offset + m_fudge_offset;
|
||||
const char* command_line_path = get_string(m_elf, raw_path_offset);
|
||||
if(command_line_path) {
|
||||
file.command_line_path = command_line_path;
|
||||
std::optional<std::string_view> command_line_path = get_string(m_elf, raw_path_offset);
|
||||
if(command_line_path.has_value()) {
|
||||
file.command_line_path = *command_line_path;
|
||||
}
|
||||
|
||||
// Parse local symbols.
|
||||
for(s64 j = 0; j < fd_header->symbol_count; j++) {
|
||||
u64 rel_symbol_offset = (fd_header->isym_base + j) * sizeof(SymbolHeader);
|
||||
u64 symbol_offset = m_hdrr->local_symbols_offset + rel_symbol_offset + m_fudge_offset;
|
||||
const SymbolHeader* symbol_header = get_packed<SymbolHeader>(m_elf, symbol_offset);
|
||||
const SymbolHeader* symbol_header = get_unaligned<SymbolHeader>(m_elf, symbol_offset);
|
||||
CCC_CHECK(symbol_header != nullptr, "Symbol header out of bounds.");
|
||||
|
||||
s32 strings_offset = m_hdrr->local_strings_offset + fd_header->strings_offset + m_fudge_offset;
|
||||
@@ -155,7 +155,7 @@ Result<File> SymbolTableReader::parse_file(s32 index) const
|
||||
for(s64 i = 0; i < fd_header->procedure_descriptor_count; i++) {
|
||||
u64 rel_procedure_offset = (fd_header->ipd_first + i) * sizeof(ProcedureDescriptor);
|
||||
u64 procedure_offset = m_hdrr->procedure_descriptors_offset + rel_procedure_offset + m_fudge_offset;
|
||||
const ProcedureDescriptor* procedure_descriptor = get_packed<ProcedureDescriptor>(m_elf, procedure_offset);
|
||||
const ProcedureDescriptor* procedure_descriptor = get_unaligned<ProcedureDescriptor>(m_elf, procedure_offset);
|
||||
CCC_CHECK(procedure_descriptor != nullptr, "Procedure descriptor out of bounds.");
|
||||
|
||||
CCC_CHECK(procedure_descriptor->symbol_index < file.symbols.size(), "Symbol index out of bounds.");
|
||||
@@ -175,7 +175,7 @@ Result<std::vector<Symbol>> SymbolTableReader::parse_external_symbols() const
|
||||
std::vector<Symbol> external_symbols;
|
||||
for(s64 i = 0; i < m_hdrr->external_symbols_count; i++) {
|
||||
u64 sym_offset = m_hdrr->external_symbols_offset + i * sizeof(ExternalSymbolHeader);
|
||||
const ExternalSymbolHeader* external_header = get_packed<ExternalSymbolHeader>(m_elf, sym_offset + m_fudge_offset);
|
||||
const ExternalSymbolHeader* external_header = get_unaligned<ExternalSymbolHeader>(m_elf, sym_offset + m_fudge_offset);
|
||||
CCC_CHECK(external_header != nullptr, "External header out of bounds.");
|
||||
|
||||
Result<Symbol> sym = get_symbol(external_header->symbol, m_elf, m_hdrr->external_strings_offset + m_fudge_offset);
|
||||
@@ -351,9 +351,9 @@ static Result<Symbol> get_symbol(const SymbolHeader& header, std::span<const u8>
|
||||
{
|
||||
Symbol symbol;
|
||||
|
||||
const char* string = get_string(elf, strings_offset + header.iss);
|
||||
CCC_CHECK(string, "Symbol has invalid string.");
|
||||
symbol.string = string;
|
||||
std::optional<std::string_view> string = get_string(elf, strings_offset + header.iss);
|
||||
CCC_CHECK(string.has_value(), "Symbol has invalid string.");
|
||||
symbol.string = string->data();
|
||||
|
||||
symbol.value = header.value;
|
||||
symbol.symbol_type = (SymbolType) header.st;
|
||||
|
||||
22
3rdparty/ccc/src/ccc/sndll.cpp
vendored
22
3rdparty/ccc/src/ccc/sndll.cpp
vendored
@@ -54,18 +54,19 @@ static const char* sndll_symbol_type_to_string(SNDLLSymbolType type);
|
||||
|
||||
Result<SNDLLFile> parse_sndll_file(std::span<const u8> image, Address address, SNDLLType type)
|
||||
{
|
||||
const u32* magic = get_packed<u32>(image, 0);
|
||||
std::optional<u32> magic = copy_unaligned<u32>(image, 0);
|
||||
CCC_CHECK(magic.has_value(), "Failed to read SNDLL header.");
|
||||
CCC_CHECK((*magic & 0xffffff) == CCC_FOURCC("SNR\00"), "Not a SNDLL %s.", address.valid() ? "section" : "file");
|
||||
|
||||
char version = *magic >> 24;
|
||||
switch(version) {
|
||||
case '1': {
|
||||
const SNDLLHeaderV1* header = get_packed<SNDLLHeaderV1>(image, 0);
|
||||
const SNDLLHeaderV1* header = get_unaligned<SNDLLHeaderV1>(image, 0);
|
||||
CCC_CHECK(header, "File too small to contain SNDLL V1 header.");
|
||||
return parse_sndll_common(image, address, type, header->common, SNDLL_V1);
|
||||
}
|
||||
case '2': {
|
||||
const SNDLLHeaderV2* header = get_packed<SNDLLHeaderV2>(image, 0);
|
||||
const SNDLLHeaderV2* header = get_unaligned<SNDLLHeaderV2>(image, 0);
|
||||
CCC_CHECK(header, "File too small to contain SNDLL V2 header.");
|
||||
return parse_sndll_common(image, address, type, header->common, SNDLL_V2);
|
||||
}
|
||||
@@ -84,10 +85,9 @@ static Result<SNDLLFile> parse_sndll_common(
|
||||
sndll.version = version;
|
||||
|
||||
if(common.elf_path) {
|
||||
const char* elf_path = get_string(image, common.elf_path);
|
||||
if(elf_path) {
|
||||
sndll.elf_path = elf_path;
|
||||
}
|
||||
std::optional<std::string_view> elf_path = get_string(image, common.elf_path);
|
||||
CCC_CHECK(elf_path.has_value(), "SNDLL header has invalid ELF path field.");
|
||||
sndll.elf_path = *elf_path;
|
||||
}
|
||||
|
||||
CCC_CHECK(common.symbol_count < (32 * 1024 * 1024) / sizeof(SNDLLSymbol), "SNDLL symbol count is too high.");
|
||||
@@ -95,10 +95,10 @@ static Result<SNDLLFile> parse_sndll_common(
|
||||
|
||||
for(u32 i = 0; i < common.symbol_count; i++) {
|
||||
u32 symbol_offset = common.symbols - address.get_or_zero() + i * sizeof(SNDLLSymbolHeader);
|
||||
const SNDLLSymbolHeader* symbol_header = get_packed<SNDLLSymbolHeader>(image, symbol_offset);
|
||||
const SNDLLSymbolHeader* symbol_header = get_unaligned<SNDLLSymbolHeader>(image, symbol_offset);
|
||||
CCC_CHECK(symbol_header, "SNDLL symbol out of range.");
|
||||
|
||||
const char* string = nullptr;
|
||||
std::optional<std::string_view> string;
|
||||
if(symbol_header->string) {
|
||||
string = get_string(image, symbol_header->string - address.get_or_zero());
|
||||
}
|
||||
@@ -106,7 +106,9 @@ static Result<SNDLLFile> parse_sndll_common(
|
||||
SNDLLSymbol& symbol = sndll.symbols.emplace_back();
|
||||
symbol.type = symbol_header->type;
|
||||
symbol.value = symbol_header->value;
|
||||
symbol.string = string;
|
||||
if(string.has_value()) {
|
||||
symbol.string = *string;
|
||||
}
|
||||
}
|
||||
|
||||
return sndll;
|
||||
|
||||
4
3rdparty/ccc/src/ccc/symbol_file.cpp
vendored
4
3rdparty/ccc/src/ccc/symbol_file.cpp
vendored
@@ -7,8 +7,8 @@ namespace ccc {
|
||||
|
||||
Result<std::unique_ptr<SymbolFile>> parse_symbol_file(std::vector<u8> image, std::string file_name)
|
||||
{
|
||||
const u32* magic = get_packed<u32>(image, 0);
|
||||
CCC_CHECK(magic, "File too small.");
|
||||
const std::optional<u32> magic = copy_unaligned<u32>(image, 0);
|
||||
CCC_CHECK(magic.has_value(), "File too small.");
|
||||
|
||||
std::unique_ptr<SymbolFile> symbol_file;
|
||||
|
||||
|
||||
13
3rdparty/ccc/src/ccc/util.cpp
vendored
13
3rdparty/ccc/src/ccc/util.cpp
vendored
@@ -51,14 +51,17 @@ void set_custom_error_callback(CustomErrorCallback callback)
|
||||
custom_error_callback = callback;
|
||||
}
|
||||
|
||||
const char* get_string(std::span<const u8> bytes, u64 offset)
|
||||
std::optional<std::string_view> get_string(std::span<const u8> bytes, u64 offset)
|
||||
{
|
||||
for(const unsigned char* c = bytes.data() + offset; c < bytes.data() + bytes.size(); c++) {
|
||||
if(*c == '\0') {
|
||||
return (const char*) &bytes[offset];
|
||||
for(u64 i = offset; i < bytes.size(); i++) {
|
||||
if(bytes[i] == '\0') {
|
||||
return std::string_view(
|
||||
reinterpret_cast<const char*>(&bytes[offset]),
|
||||
reinterpret_cast<const char*>(&bytes[i]));
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
std::string merge_paths(const std::string& base, const std::string& path)
|
||||
|
||||
41
3rdparty/ccc/src/ccc/util.h
vendored
41
3rdparty/ccc/src/ccc/util.h
vendored
@@ -71,8 +71,15 @@ void set_custom_error_callback(CustomErrorCallback callback);
|
||||
exit(1); \
|
||||
}
|
||||
|
||||
#define CCC_ABORT_IF_FALSE(condition, ...) \
|
||||
if(!(condition)) { \
|
||||
ccc::Error error = ccc::format_error(__FILE__, __LINE__, __VA_ARGS__); \
|
||||
ccc::report_error(error); \
|
||||
abort(); \
|
||||
}
|
||||
|
||||
#define CCC_ASSERT(condition) \
|
||||
CCC_CHECK_FATAL(condition, #condition)
|
||||
CCC_ABORT_IF_FALSE(condition, #condition)
|
||||
|
||||
// The main error handling construct in CCC. This class is used to bundle
|
||||
// together a return value and a pointer to error information, so that errors
|
||||
@@ -201,16 +208,38 @@ void warn_impl(const char* source_file, int source_line, const char* format, Arg
|
||||
#endif
|
||||
|
||||
template <typename T>
|
||||
const T* get_packed(std::span<const u8> bytes, u64 offset)
|
||||
const T* get_aligned(std::span<const u8> bytes, u64 offset)
|
||||
{
|
||||
if(offset + sizeof(T) <= bytes.size()) {
|
||||
return reinterpret_cast<const T*>(&bytes[offset]);
|
||||
} else {
|
||||
if(offset > bytes.size() || bytes.size() - offset < sizeof(T) || offset % alignof(T) != 0) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return reinterpret_cast<const T*>(&bytes[offset]);
|
||||
}
|
||||
|
||||
const char* get_string(std::span<const u8> bytes, u64 offset);
|
||||
template <typename T>
|
||||
const T* get_unaligned(std::span<const u8> bytes, u64 offset)
|
||||
{
|
||||
if(offset > bytes.size() || bytes.size() - offset < sizeof(T)) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return reinterpret_cast<const T*>(&bytes[offset]);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::optional<T> copy_unaligned(std::span<const u8> bytes, u64 offset)
|
||||
{
|
||||
if(offset > bytes.size() || bytes.size() - offset < sizeof(T)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
T value;
|
||||
memcpy(&value, &bytes[offset], sizeof(T));
|
||||
return value;
|
||||
}
|
||||
|
||||
std::optional<std::string_view> get_string(std::span<const u8> bytes, u64 offset);
|
||||
|
||||
#define CCC_BEGIN_END(x) (x).begin(), (x).end()
|
||||
#define CCC_ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
|
||||
|
||||
@@ -18706,6 +18706,9 @@ SLES-52325:
|
||||
- BlitInternalFPSHack # Fixes internal fps detection in some areas.
|
||||
gsHWFixes:
|
||||
estimateTextureRegion: 1 # Improves performance.
|
||||
roundSprite: 1 # Fixes lines in menus HUD and in game.
|
||||
halfPixelOffset: 2 # Fixes edge garbage.
|
||||
PCRTCOverscan: 1 # Fixes offscreen image.
|
||||
SLES-52326:
|
||||
name: "Spawn - Armageddon"
|
||||
region: "PAL-M5"
|
||||
@@ -18806,6 +18809,9 @@ SLES-52373:
|
||||
- BlitInternalFPSHack # Fixes internal fps detection in some areas.
|
||||
gsHWFixes:
|
||||
estimateTextureRegion: 1 # Improves performance.
|
||||
roundSprite: 1 # Fixes lines in menus HUD and in game.
|
||||
halfPixelOffset: 2 # Fixes edge garbage.
|
||||
PCRTCOverscan: 1 # Fixes offscreen image.
|
||||
SLES-52374:
|
||||
name: "Fight Night 2004"
|
||||
region: "PAL-M3"
|
||||
@@ -20873,6 +20879,7 @@ SLES-53039:
|
||||
estimateTextureRegion: 1 # Improves performance.
|
||||
roundSprite: 1 # Fixes lines in menus HUD and in game.
|
||||
halfPixelOffset: 2 # Fixes erroneous line in menus.
|
||||
PCRTCOverscan: 1 # Fixes offscreen image.
|
||||
memcardFilters: # Allows import of characters from first game.
|
||||
- "SLES-53039"
|
||||
- "SLES-52325"
|
||||
|
||||
@@ -109,6 +109,9 @@
|
||||
03000000491900001904000000000000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows,
|
||||
03000000710100001904000000000000,Amazon Luna Controller,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b8,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b4,rightstick:b7,rightx:a3,righty:a4,start:b6,x:b3,y:b2,platform:Windows,
|
||||
0300000008100000e501000000000000,Anbernic Game Pad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000020500000913000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000373500000710000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000373500004610000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000830500000160000000000000,Arcade,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b3,x:b4,y:b4,platform:Windows,
|
||||
03000000120c0000100e000000000000,Armor 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000490b00004406000000000000,ASCII Seamic Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
|
||||
@@ -498,8 +501,8 @@
|
||||
03000000d620000012a7000000000000,PowerA Fusion Nintendo Switch Fight Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000dd62000016a7000000000000,PowerA Fusion Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000d620000013a7000000000000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000d62000002640000000000000,PowerA OPS Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000d62000003340000000000000,PowerA OPS Pro Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000d62000002640000000000000,PowerA OPS Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
|
||||
03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
0300000062060000d570000000000000,PowerA PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
03000000d620000014a7000000000000,PowerA Spectra Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
|
||||
@@ -881,6 +884,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
03000000491900001904000001010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Mac OS X,
|
||||
03000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,
|
||||
0300000008100000e501000019040000,Anbernic Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
|
||||
03000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
|
||||
03000000a30c00002700000003030000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
03000000a30c00002800000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
|
||||
03000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
|
||||
@@ -1204,6 +1208,10 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
03000000491900001904000011010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux,
|
||||
05000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
|
||||
0300000008100000e501000001010000,Anbernic Gamepad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000020500000913000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000373500000710000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
030000005e0400008e02000072050000,Anbernic RG P01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
|
||||
05000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
|
||||
03000000790000003018000011010000,Arcade Fightstick F300,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
|
||||
03000000a30c00002700000011010000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
|
||||
03000000a30c00002800000011010000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
|
||||
@@ -1526,6 +1534,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
|
||||
05000000504c415953544154494f4e00,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
|
||||
060000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
|
||||
030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
|
||||
030000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
|
||||
030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
|
||||
030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
|
||||
030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
|
||||
|
||||
@@ -780,11 +780,16 @@ QColor DisassemblyWidget::GetAddressFunctionColor(u32 address)
|
||||
};
|
||||
}
|
||||
|
||||
ccc::FunctionHandle handle = m_cpu->GetSymbolGuardian().FunctionOverlappingAddress(address).handle;
|
||||
if (!handle.valid())
|
||||
// Use the address to pick the colour since the value of the handle may
|
||||
// change from run to run.
|
||||
ccc::Address function_address =
|
||||
m_cpu->GetSymbolGuardian().FunctionOverlappingAddress(address).address;
|
||||
if (!function_address.valid())
|
||||
return palette().text().color();
|
||||
|
||||
return colors[handle.value % colors.size()];
|
||||
// Chop off the first few bits of the address since functions will be
|
||||
// aligned in memory.
|
||||
return colors[(function_address.value >> 4) % colors.size()];
|
||||
}
|
||||
|
||||
QString DisassemblyWidget::FetchSelectionInfo(SelectionInfo selInfo)
|
||||
|
||||
@@ -2238,17 +2238,17 @@ Leaderboard Position: {1} of {2}</source>
|
||||
<context>
|
||||
<name>CDVD</name>
|
||||
<message>
|
||||
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="286"/>
|
||||
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="287"/>
|
||||
<source>Game disc location is on a removable drive, performance issues such as jittering and freezing may occur.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="381"/>
|
||||
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="382"/>
|
||||
<source>Saving CDVD block dump to '{}'.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="411"/>
|
||||
<location filename="../../pcsx2/CDVD/CDVDcommon.cpp" line="412"/>
|
||||
<source>Precaching CDVD</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
@@ -2273,7 +2273,7 @@ Leaderboard Position: {1} of {2}</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
<message>
|
||||
<location filename="../../pcsx2/CDVD/CDVDdiscReader.cpp" line="199"/>
|
||||
<location filename="../../pcsx2/CDVD/CDVDdiscReader.cpp" line="201"/>
|
||||
<source>Precaching is not supported for discs.</source>
|
||||
<translation type="unfinished"></translation>
|
||||
</message>
|
||||
|
||||
@@ -105,7 +105,7 @@ void cdvdParseTOC()
|
||||
tracks[track].type = CDVD_AUDIO_TRACK;
|
||||
}
|
||||
#ifdef PCSX2_DEBUG
|
||||
DevCon.Write("cdvdParseTOC: Track %u: LBA %u, Type %u\n", track, tracks[track].start_lba, tracks[track].type);
|
||||
DevCon.WriteLn("cdvdParseTOC: Track %u: LBA %u, Type %u\n", track, tracks[track].start_lba, tracks[track].type);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -87,8 +87,7 @@ struct ConsoleLog : public LogBase
|
||||
// ConsoleLogFromVM
|
||||
// --------------------------------------------------------------------------------------
|
||||
// Special console logger for Virtual Machine log sources, such as the EE and IOP console
|
||||
// writes (actual game developer messages and such). These logs do *not* automatically
|
||||
// append newlines, since the VM generates them manually; and they do *not* support printf
|
||||
// writes (actual game developer messages and such). These logs do *not* support printf
|
||||
// formatting, since anything coming over the EE/IOP consoles should be considered raw
|
||||
// string data. (otherwise %'s would get mis-interpreted).
|
||||
//
|
||||
@@ -102,22 +101,15 @@ public:
|
||||
{
|
||||
for (const char ch : msg)
|
||||
{
|
||||
if (ch == '\n')
|
||||
{
|
||||
if (!m_buffer.empty())
|
||||
{
|
||||
Console.WriteLn(conColor, m_buffer);
|
||||
m_buffer.clear();
|
||||
}
|
||||
}
|
||||
else if (ch < 0x20)
|
||||
{
|
||||
// Ignore control characters.
|
||||
// Otherwise you get fun bells going off.
|
||||
}
|
||||
else
|
||||
{
|
||||
// Ignore control characters.
|
||||
// Otherwise you get fun bells going off.
|
||||
if (ch >= 0x20)
|
||||
m_buffer.push_back(ch);
|
||||
|
||||
if (ch == '\n' || m_buffer.size() >= 4096)
|
||||
{
|
||||
Console.WriteLn(conColor, m_buffer);
|
||||
m_buffer.clear();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -108,13 +108,13 @@ static void FillPipelineCacheHeader(VK_PIPELINE_CACHE_HEADER* header)
|
||||
X(shaderc_compile_options_set_generate_debug_info) \
|
||||
X(shaderc_compile_options_set_optimization_level) \
|
||||
X(shaderc_compile_options_set_target_env) \
|
||||
X(shaderc_compilation_status_to_string) \
|
||||
X(shaderc_compile_into_spv) \
|
||||
X(shaderc_result_release) \
|
||||
X(shaderc_result_get_length) \
|
||||
X(shaderc_result_get_num_warnings) \
|
||||
X(shaderc_result_get_bytes) \
|
||||
X(shaderc_result_get_error_message)
|
||||
X(shaderc_result_get_error_message) \
|
||||
X(shaderc_result_get_compilation_status)
|
||||
|
||||
// TODO: NOT thread safe, yet.
|
||||
namespace dyn_shaderc
|
||||
@@ -205,6 +205,25 @@ static void DumpBadShader(std::string_view code, std::string_view errors)
|
||||
}
|
||||
}
|
||||
|
||||
static const char* compilation_status_to_string(shaderc_compilation_status status)
|
||||
{
|
||||
switch (status)
|
||||
{
|
||||
#define CASE(x) case shaderc_compilation_status_##x: return #x
|
||||
CASE(success);
|
||||
CASE(invalid_stage);
|
||||
CASE(compilation_error);
|
||||
CASE(internal_error);
|
||||
CASE(null_result_object);
|
||||
CASE(invalid_assembly);
|
||||
CASE(validation_error);
|
||||
CASE(transformation_error);
|
||||
CASE(configuration_error);
|
||||
#undef CASE
|
||||
}
|
||||
return "unknown_error";
|
||||
}
|
||||
|
||||
std::optional<VKShaderCache::SPIRVCodeVector> VKShaderCache::CompileShaderToSPV(u32 stage, std::string_view source, bool debug)
|
||||
{
|
||||
std::optional<VKShaderCache::SPIRVCodeVector> ret;
|
||||
@@ -216,21 +235,26 @@ std::optional<VKShaderCache::SPIRVCodeVector> VKShaderCache::CompileShaderToSPV(
|
||||
|
||||
dyn_shaderc::shaderc_compile_options_set_source_language(options, shaderc_source_language_glsl);
|
||||
dyn_shaderc::shaderc_compile_options_set_target_env(options, shaderc_target_env_vulkan, 0);
|
||||
#ifdef SHADERC_PCSX2_CUSTOM
|
||||
dyn_shaderc::shaderc_compile_options_set_generate_debug_info(options, debug,
|
||||
debug && GSDeviceVK::GetInstance()->GetOptionalExtensions().vk_khr_shader_non_semantic_info);
|
||||
#else
|
||||
if (debug)
|
||||
dyn_shaderc::shaderc_compile_options_set_generate_debug_info(options);
|
||||
#endif
|
||||
dyn_shaderc::shaderc_compile_options_set_optimization_level(
|
||||
options, debug ? shaderc_optimization_level_zero : shaderc_optimization_level_performance);
|
||||
|
||||
shaderc_compilation_result_t result;
|
||||
const shaderc_compilation_status status = dyn_shaderc::shaderc_compile_into_spv(
|
||||
const shaderc_compilation_result_t result = dyn_shaderc::shaderc_compile_into_spv(
|
||||
dyn_shaderc::s_compiler, source.data(), source.length(), static_cast<shaderc_shader_kind>(stage), "source",
|
||||
"main", options, &result);
|
||||
if (status != shaderc_compilation_status_success)
|
||||
"main", options);
|
||||
|
||||
shaderc_compilation_status status = shaderc_compilation_status_null_result_object;
|
||||
if (!result || (status = dyn_shaderc::shaderc_result_get_compilation_status(result)) != shaderc_compilation_status_success)
|
||||
{
|
||||
const std::string_view errors(result ? dyn_shaderc::shaderc_result_get_error_message(result) :
|
||||
"null result object");
|
||||
ERROR_LOG("Failed to compile shader to SPIR-V: {}\n{}",
|
||||
dyn_shaderc::shaderc_compilation_status_to_string(status), errors);
|
||||
const std::string_view errors(result ? dyn_shaderc::shaderc_result_get_error_message(result)
|
||||
: "null result object");
|
||||
ERROR_LOG("Failed to compile shader to SPIR-V: {}\n{}", compilation_status_to_string(status), errors);
|
||||
DumpBadShader(source, errors);
|
||||
}
|
||||
else
|
||||
|
||||
Reference in New Issue
Block a user